--- !MonsterVO Type: humanoid (kobold) Size: Small Alignment: lawful evil ArmorClass: 12 HitPoints: 5 (2d6 - 2) Speed: 30 ft. Strength: ' 7 (-2)' Dexterity: 15 (+2) Constitution: ' 9 (-1)' Intelligence: ' 8 (-1)' Wisdom: ' 7 (-2)' Charisma: ' 8 (-1)' Senses: darkvision 60 ft., passive Perception 8 Languages: Common, Draconic Challenge: 1/8 (25 XP) Id: monsters_vo.md#kobold ParentLink: monsters_vo.md#monsters-npc-and-animals Name: Kobold ParentName: Monsters, NPC and Animals NameLevel: 1 AltName: '[Kobold](hd_monsters_kobold.md)' Attributes: {} --- > [Monsters, NPC and Animals](srd_monsters.md) --- # Kobold - CEO: [Kobold](hd_monsters_kobold.md) -  Small humanoid (kobold), lawful evil - **Armor Class** 12 - **Hit Points** 5 (2d6 - 2) - **Speed** 30 ft. |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| | 7 (-2)|15 (+2)| 9 (-1)| 8 (-1)| 7 (-2)| 8 (-1)| - **Senses** darkvision 60 ft., passive Perception 8 - **Languages** Common, Draconic - **Challenge** 1/8 (25 XP) ## Special Features **_Sunlight Sensitivity_**. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight. **_Pack Tactics_**. The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated. ## Actions **_Dagger_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. _Hit_: 4 (1d4 + 2) piercing damage. **_Sling_**. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. _Hit_: 4 (1d4 + 2) bludgeoning damage.