--- !MonsterVO Type: monstrosity Size: Large Alignment: chaotic evil ArmorClass: 13 (natural armor) HitPoints: 45 (6d10 + 12) Speed: 10 ft., swim 40 ft. Strength: 18 (+4) Dexterity: 10 (+0) Constitution: 15 (+2) Intelligence: ' 8 (-1)' Wisdom: 10 (+0) Charisma: ' 9 (-1)' Senses: darkvision 60 ft., passive Perception 10 Languages: Abyssal, Aquan Challenge: 2 (450 XP) Id: monsters_vo.md#merrow ParentLink: monsters_vo.md#monsters-npc-and-animals Name: Merrow ParentName: Monsters, NPC and Animals NameLevel: 1 AltName: '[Merrow](hd_monsters_merrow.md)' Attributes: {} --- > [Monsters, NPC and Animals](srd_monsters.md) --- # Merrow - CEO: [Merrow](hd_monsters_merrow.md) -  Large monstrosity, chaotic evil - **Armor Class** 13 (natural armor) - **Hit Points** 45 (6d10 + 12) - **Speed** 10 ft., swim 40 ft. |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |18 (+4)|10 (+0)|15 (+2)| 8 (-1)|10 (+0)| 9 (-1)| - **Senses** darkvision 60 ft., passive Perception 10 - **Languages** Abyssal, Aquan - **Challenge** 2 (450 XP) ## Special Features **_Amphibious_**. The merrow can breathe air and water. ## Actions **_Multiattack_**. The merrow makes two attacks: one with its bite and one with its claws or harpoon. **_Bite_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. _Hit_: 8 (1d8 + 4) piercing damage. **_Claws_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. _Hit_: 9 (2d4 + 4) slashing damage. **_Harpoon_**. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit_: 11 (2d6 + 4) piercing damage. If the target is a Huge or smaller creature, it must succeed on a Strength contest against the merrow or be pulled up to 20 feet toward the merrow.