--- !MonsterVO Type: plant Size: Large Alignment: unaligned ArmorClass: 15 (natural armor) HitPoints: 136 (16d10 + 48) Speed: 20 ft., swim 20 ft. Strength: 18 (+4) Dexterity: ' 8 (-1)' Constitution: 16 (+3) Intelligence: ' 5 (-3)' Wisdom: 10 (+0) Charisma: ' 5 (-3)' Skills: Stealth +2 DamageImmunities: lightning ConditionImmunities: blinded, deafened, exhaustion DamageResistances: cold, fire Senses: blindsight 60 ft. (blind beyond this radius), passive Perception 10 Languages: '-' Challenge: 5 (1800 XP) Id: monsters_vo.md#shambling-mound ParentLink: monsters_vo.md#monsters-npc-and-animals Name: Shambling Mound ParentName: Monsters, NPC and Animals NameLevel: 1 AltName: '[Tertre errant](hd_monsters_tertre_errant.md)' Attributes: {} --- > [Monsters, NPC and Animals](srd_monsters.md) --- # Shambling Mound - CEO: [Tertre errant](hd_monsters_tertre_errant.md) -  Large plant, unaligned - **Armor Class** 15 (natural armor) - **Hit Points** 136 (16d10 + 48) - **Speed** 20 ft., swim 20 ft. |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |18 (+4)| 8 (-1)|16 (+3)| 5 (-3)|10 (+0)| 5 (-3)| - **Skills** Stealth +2 - **Senses** blindsight 60 ft. (blind beyond this radius), passive Perception 10 - **Languages** - - **Challenge** 5 (1800 XP) - **Damage Immunities** lightning - **Damage Resistances** cold, fire - **Condition Immunities** blinded, deafened, exhaustion ## Special Features **_Lightning Absorption_**. Whenever the shambling mound is subjected to lightning damage, it takes no damage and regains a number of hit points equal to the lightning damage dealt. ## Actions **_Multiattack_**. The shambling mound makes two slam attacks. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 14), and the shambling mound uses its Engulf on it. **_Slam_**. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. _Hit_: 13 (2d8 + 4) bludgeoning damage. **_Engulf_**. The shambling mound engulfs a Medium or smaller creature grappled by it. The engulfed target is [blinded](srd_conditions_blinded.md), restrained, and unable to breathe, and it must succeed on a DC 14 Constitution saving throw at the start of each of the mound's turns or take 13 (2d8 + 4) bludgeoning damage. If the mound moves, the engulfed target moves with it. The mound can have only one creature engulfed at a time.