--- !MonsterVO Type: humanoid (any race) Size: Medium Alignment: any alignment ArmorClass: 12 (hide armor) HitPoints: 11 (2d8 + 2) Speed: 30 ft. Strength: 13 (+1) Dexterity: 11 (+0) Constitution: 12 (+1) Intelligence: ' 8 (-1)' Wisdom: 11 (+0) Charisma: ' 8 (-1)' Senses: passive Perception 10 Languages: any one language Challenge: 1/8 (25 XP) Id: monsters_vo.md#tribal-warrior ParentLink: monsters_vo.md#monsters-npc-and-animals Name: Tribal Warrior ParentName: Monsters, NPC and Animals NameLevel: 1 AltName: '[Guerrier tribal](hd_monsters_guerrier_tribal.md)' Attributes: {} --- > [Monsters, NPC and Animals](srd_monsters.md) --- # Tribal Warrior - CEO: [Guerrier tribal](hd_monsters_guerrier_tribal.md) -  Medium humanoid (any race), any alignment - **Armor Class** 12 (hide armor) - **Hit Points** 11 (2d8 + 2) - **Speed** 30 ft. |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |13 (+1)|11 (+0)|12 (+1)| 8 (-1)|11 (+0)| 8 (-1)| - **Senses** passive Perception 10 - **Languages** any one language - **Challenge** 1/8 (25 XP) ## Special Features **_Pack Tactics_**. The warrior has advantage on an attack roll against a creature if at least one of the warrior's allies is within 5 feet of the creature and the ally isn't incapacitated. ## Actions **_Spear_**. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit_: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.