--- !MonsterItem Family: MonsterVO Type: dragon Size: Gargantuan Alignment: chaotic evil ArmorClass: 22 (natural armor) HitPoints: 546 (28d20 + 252) Speed: 40 ft., climb 40 ft., fly 80 ft. Strength: 30 (+10) Dexterity: 10 (+0) Constitution: 29 (+9) Intelligence: 18 (+4) Wisdom: 15 (+2) Charisma: 23 (+6) SavingThrows: Dex +7, Con +16, Wis +9, Cha +13 Skills: Perception +16, Stealth +7 DamageImmunities: fire Senses: blindsight 60 ft., darkvision 120 ft., passive Perception 26 Languages: Common, Draconic Challenge: 24 (62000 XP) Id: monsters_vo.md#ancient-red-dragon ParentLink: monsters_vo.md#monsters-npc-and-animals Name: Ancient Red Dragon ParentName: Monsters, NPC and Animals NameLevel: 1 AltName: '[Dragon rouge vénérable](hd_monsters_dragon_rouge_venerable.md)' Attributes: {} --- > [Monsters, NPC and Animals](srd_monsters.md) --- # Ancient Red Dragon - CEO: [Dragon rouge vénérable](hd_monsters_dragon_rouge_venerable.md) -  Gargantuan dragon, chaotic evil - **Armor Class** 22 (natural armor) - **Hit Points** 546 (28d20 + 252) - **Speed** 40 ft., climb 40 ft., fly 80 ft. |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |30 (+10)|10 (+0)|29 (+9)|18 (+4)|15 (+2)|23 (+6)| - **Saving Throws** Dex +7, Con +16, Wis +9, Cha +13 - **Skills** Perception +16, Stealth +7 - **Senses** blindsight 60 ft., darkvision 120 ft., passive Perception 26 - **Languages** Common, Draconic - **Challenge** 24 (62000 XP) - **Damage Immunities** fire ## Special Features **_Legendary Resistance (3/Day)_**. If the dragon fails a saving throw, it can choose to succeed instead. ## Actions **_Multiattack_**. The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws. **_Bite_**. Melee Weopon Attack: +17 to hit, reach 15 ft., one target. _Hit_: 21 (2d10 + 10) piercing damage plus 14 (4d6) fire damage. **_Claw_**. Melee Weapon Attack: +17 to hit, reach 10 ft., one target. _Hit_: 17 (2d6 + 10) slashing damage. **_Tail_**. Melee Weapon Attack: +17 to hit, reach 20 ft., one target. _Hit_: 19 (2d8 + 10) bludgeoning damage. **_Frightful Presence_**. Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 21 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours. **_Fire Breath (Recharge 5-6)_**. The dragon exhales fire in a 90-foot cone. Each creature in that area must make a DC 24 Dexterity saving throw, taking 91 (26d6) fire damage on a failed save, or half as much damage on a successful one. ## Legendary Actions The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn. **_Detect_**. The dragon makes a Wisdom (Perception) check. **_Tail Attack_**. The dragon makes a tail attack. **_Wing Attack (Costs 2 actions)_**. The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 25 Dexterity saving throw or take 17 (2d6 + 10) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.