> [Monsters, NPC and Animals](srd_monsters.md) --- # Sahuagin - Alias: [Sahuagin](hd_monsters_sahuagin.md) -  Medium humanoid (sahuagin), lawful evil - **Armor Class** 12 (natural armor) - **Hit Points** 22 (4d8 + 4) - **Speed** 30 ft., swim 40 ft. |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |13 (+1)|11 (+0)|12 (+1)|12 (+1)|13 (+1)| 9 (-1)| - **Skills** Perception +5 - **Senses** darkvision 120 ft., passive Perception 15 - **Languages** Sahuagin - **Challenge** 1/2 (100 XP) ## Special Features **_Blood Frenzy_**. The sahuagin has advantage on melee attack rolls against any creature that doesn't have all its hit points. **_Limited Amphibiousness_**. The sahuagin can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating. **_Shark Telepathy_**. The sahuagin can magically command any shark within 120 feet of it, using a limited telepathy. ## Actions **_Multiattack_**. The sahuagin makes two melee attacks: one with its bite and one with its claws or spear. **_Bite_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. _Hit_: 3 (1d4 + 1) piercing damage. **_Claws_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. _Hit_: 3 (1d4 + 1) slashing damage. **_Spear_**. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit_: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.