> [Monsters, NPC and Animals](srd_monsters.md) --- # Warhorse - Alias: [Cheval de guerre](hd_monsters_cheval_de_guerre.md) -  Large beast, unaligned - **Armor Class** 11 - **Hit Points** 19 (3d10 + 3) - **Speed** 60 ft. |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |18 (+4)|12 (+1)|13 (+1)| 2 (-4)|12 (+1)| 7 (-2)| - **Senses** passive Perception 11 - **Languages** - - **Challenge** 1/2 (100 XP) ## Special Features **_Trampling Charge_**. If the horse moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action. ## Actions **_Hooves_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. _Hit_: 11 (2d6 + 4) bludgeoning damage.