> [Monsters, NPC and Animals](srd_monsters.md) --- # Gargoyle - CEO: [Gargouille](hd_monsters_gargouille.md) -  Medium elemental, chaotic evil - **Armor Class** 15 (natural armor) - **Hit Points** 52 (7d8 + 21) - **Speed** 30 ft., fly 60 ft. |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |15 (+2)|11 (+0)|16 (+3)| 6 (-2)|11 (+0)| 7 (-2)| - **Senses** darkvision 60 ft., passive Perception 10 - **Languages** Terran - **Challenge** 2 (450 XP) - **Damage Immunities** poison - **Damage Resistances** bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine - **Condition Immunities** exhaustion, petrified, poisoned ## Special Features **_False Appearance_**. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue. ## Actions **_Multiattack_**. The gargoyle makes two attacks: one with its bite and one with its claws. **_Bite_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. _Hit_: 5 (1d6 + 2) piercing damage. **_Claws_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. _Hit_: 5 (1d6 + 2) slashing damage.