> [Monsters, NPC and Animals](srd_monsters.md) --- # Elephant - CEO: [Éléphant](hd_monsters_elephant.md) -  Huge beast, unaligned - **Armor Class** 12 (natural armor) - **Hit Points** 76 (8d12 + 24) - **Speed** 40 ft. |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |22 (+6)| 9 (-1)|17 (+3)| 3 (-4)|11 (+0)| 6 (-2)| - **Senses** passive Perception 10 - **Languages** - - **Challenge** 4 (1100 XP) ## Special Features **_Trampling Charge_**. If the elephant moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the elephant can make one stomp attack against it as a bonus action. ## Actions **_Gore_**. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. _Hit_: 19 (3d8 + 6) piercing damage. **_Stomp_**. Melee Weapon Attack: +8 to hit, reach 5 ft., one prone creature. _Hit_: 22 (3d10 + 6) bludgeoning damage.