> [Monsters, NPC and Animals](srd_monsters.md) --- # Nightmare - CEO: [Destrier noir](hd_monsters_destrier_noir.md) -  Large fiend, neutral evil - **Armor Class** 13 (natural armor) - **Hit Points** 68 (8d10 + 24) - **Speed** 60 ft., fly 90 ft. |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |18 (+4)|15 (+2)|16 (+3)|10 (+0)|13 (+1)|15 (+2)| - **Senses** passive Perception 11 - **Languages** understands Abyssal, Common, and Infernal but can't speak - **Challenge** 3 (700 XP) - **Damage Immunities** fire ## Special Features **_Confer Fire Resistance_**. The nightmare can grant resistance to fire damage to anyone riding it. **_Illumination_**. The nightmare sheds bright light in a 10-foot radius and dim light for an additional 10 feet. ## Actions **_Hooves_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. _Hit_: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) fire damage. **_Ethereal Stride_**. The nightmare and up to three willing creatures within 5 feet of it magically enter the Ethereal Plane from the Material Plane, or vice versa.