> [Monsters, NPC and Animals](srd_monsters.md) --- # Azer - Alias: [Azer](hd_monsters_azer.md) - Source: (SRD p265) -  Medium elemental, lawful neutral - **Armor Class** 17 (natural armor, shield) - **Hit Points** 39 (6d8 + 12) - **Speed** 30 ft. |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |17 (+3)|12 (+1)|15 (+2)|12 (+1)|13 (+1)|10 (+0)| - **Saving Throws** Con +4 - **Senses** passive Perception 11 - **Languages** Ignan - **Challenge** 2 (450 XP) - **Damage Immunities** fire, poison - **Condition Immunities** poisoned ## Special Features **_Heated Body_**. A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. **_Heated Weapons_**. When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack). **_Illumination_**. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet. ## Actions **_Warhammer_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. _Hit_: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.