> [Monsters, NPC and Animals](srd_monsters.md) --- # Octopus - Alias: [Pieuvre](hd_monsters_pieuvre.md) -  Small beast, unaligned - **Armor Class** 12 - **Hit Points** 3 (1d6) - **Speed** 5 ft., swim 30 ft. |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| | 4 (-3)|15 (+2)|11 (+0)| 3 (-4)|10 (+0)| 4 (-3)| - **Skills** Perception +2, Stealth +4 - **Senses** darkvision 30 ft., passive Perception 12 - **Languages** - - **Challenge** 0 (10 XP) ## Special Features **_Hold Breath_**. While out of water, the octopus can hold its breath for 30 minutes. **_Underwater Camouflage_**. The octopus has advantage on Dexterity (Stealth) checks made while underwater. **_Water Breathing_**. The octopus can breathe only underwater. ## Actions **_Tentacles_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. _Hit_: 1 bludgeoning damage, and the target is grappled (escape DC 10). Until this grapple ends, the octopus can't use its tentacles on another target. **_Ink Cloud (Recharges after a Short or Long Rest)_**. A 5-foot-radius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash action as a bonus action.