> [Monsters, NPC and Animals](srd_monsters.md) --- # Steam Mephit - CEO: [Méphite de vapeur](hd_monsters_mephite_de_vapeur.md) -  Small elemental, neutral evil - **Armor Class** 10 - **Hit Points** 21 (6d6) - **Speed** 30 ft., fly 30 ft. |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| | 5 (-3)|11 (+0)|10 (+0)|11 (+0)|10 (+0)|12 (+1)| - **Senses** darkvision 60 ft., passive Perception 10 - **Languages** Aquan, Ignan - **Challenge** 1/4 (50 XP) - **Damage Immunities** fire, poison - **Condition Immunities** poisoned ## Special Features **_Death Burst_**. When the mephit dies, it explodes in a cloud of steam. Each creature within 5 feet of the mephit must succeed on a DC 10 Dexterity saving throw or take 4 (1d8) fire damage. **_Innate Spellcasting (1/Day)_**. The mephit can innately cast _[blur](srd_spells_blur.md)_, requiring no material components. Its innate spellcasting ability is Charisma. ## Actions **_Claws_**. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. _Hit_: 2 (1d4) slashing damage plus 2 (1d4) fire damage. **_Steam Breath (Recharge 6)_**. The mephit exhales a 15-foot cone of scalding steam. Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking 4 (1d8) fire damage on a failed save, or half as much damage on a successful one.