--- !MonsterItem Family: MonsterVO Type: humanoid (any race) Size: Medium Alignment: any non-lawful alignment ArmorClass: 12 (leather armor) HitPoints: 11 (2d8 + 2) Speed: 30 ft. Strength: 11 (+0) Dexterity: 12 (+1) Constitution: 12 (+1) Intelligence: 10 (+0) Wisdom: 10 (+0) Charisma: 10 (+0) Senses: passive Perception 10 Languages: any one language (usually Common) Challenge: 1/8 (25 XP) Id: monsters_vo.md#bandit ParentLink: monsters_vo.md#monsters-npc-and-animals Name: Bandit ParentName: Monsters, NPC and Animals NameLevel: 1 AltName: '[Bandit](hd_monsters_bandit.md)' Source: (SRD p396) Attributes: {} --- > [Monsters, NPC and Animals](srd_monsters.md) --- # Bandit - CEO: [Bandit](hd_monsters_bandit.md) - Source: (SRD p396) -  Medium humanoid (any race), any non-lawful alignment - **Armor Class** 12 (leather armor) - **Hit Points** 11 (2d8 + 2) - **Speed** 30 ft. |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |11 (+0)|12 (+1)|12 (+1)|10 (+0)|10 (+0)|10 (+0)| - **Senses** passive Perception 10 - **Languages** any one language (usually Common) - **Challenge** 1/8 (25 XP) ## Special Features **_Scimitar_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. _Hit_: 4 (1d6 + 1) slashing damage. **_Light Crossbow_**. Ranged Weapon Attack: +3 to hit, range 80 ft./320 ft., one target. _Hit_: 5 (1d8 + 1) piercing damage.