> [Monsters, NPC and Animals](srd_monsters.md) --- # Archmage - CEO: [Archimage](hd_monsters_archimage.md) - Source: (SRD p395) -  Medium humanoid (any race), any alignment - **Armor Class** 12 (15 with - **Hit Points** 99 (18d8 + 18) - **Speed** 30 ft. |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |10 (+0)|14 (+2)|12 (+1)|20 (+5)|15 (+2)|16 (+3)| - **Saving Throws** Int +9, Wis +6 - **Skills** Arcana +13, History +13 - **Senses** passive Perception 12 - **Languages** any six languages - **Challenge** 12 (8400 XP) - **Damage Resistances** damage from spells; nonmagical bludgeoning, piercing, and slashing (from ## Special Features **_Magic Resistance_**. The archmage has advantage on saving throws against spells and other magical effects. **_Spellcasting_**. The archmage is an 18th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). The archmage can cast _[disguise self](srd_spells_disguise_self.md)_ and _[invisibility](srd_spells_invisibility.md)_ at will and has the following wizard spells prepared: * **Cantrips (at will):** _[fire bolt](srd_spells_fire_bolt.md)_, _[light](srd_spells_light.md)_, _[mage hand](srd_spells_mage_hand.md)_, _[prestidigitation](srd_spells_prestidigitation.md)_, _[shocking grasp](srd_spells_shocking_grasp.md)_ * **1st level (4 slots):** _[detect magic](srd_spells_detect_magic.md)_, _[identify](srd_spells_identify.md)_, _[mage armor](srd_spells_mage_armor.md)_*, _[magic missile](srd_spells_magic_missile.md)_ * **2nd level (3 slots):** _[detect thoughts](srd_spells_detect_thoughts.md)_, _[mirror image](srd_spells_mirror_image.md)_, _[misty step](srd_spells_misty_step.md)_ * **3rd level (3 slots):** _[counterspell](srd_spells_counterspell.md)_, _[fly](srd_spells_fly.md)_, _[lightning bolt](srd_spells_lightning_bolt.md)_ * **4th level (3 slots):** _[banishment](srd_spells_banishment.md)_, _[fire shield](srd_spells_fire_shield.md)_, _[stoneskin](srd_spells_stoneskin.md)*_ * **5th level (3 slots):** _[cone of cold](srd_spells_cone_of_cold.md)_, _[scrying](srd_spells_scrying.md)_, _[wall of force](srd_spells_wall_of_force.md)_ * **6th level (1 slot):** _[globe of invulnerability](srd_spells_globe_of_invulnerability.md)_ * **7th level (1 slot):** _[teleport](srd_spells_teleport.md)_ * **8th level (1 slot):** _[mind blank](srd_spells_mind_blank.md)_* * **9th level (1 slot):** _[time stop](srd_spells_time_stop.md)_ (*) The archmage casts these spells on itself before combat. ## Actions **_Dagger_**. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit_: 4 (1d4 + 2) piercing damage.