> [Monsters, NPC and Animals](srd_monsters.md) --- # Cloud Giant - CEO: [Géant des nuages](hd_monsters_geant_des_nuages.md) -  Huge giant, neutral good (50 %) or neutral evil (50 %) - **Armor Class** 14 (natural armor) - **Hit Points** 200 (16d12 + 96) - **Speed** 40 ft. |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |27 (+8)|10 (+0)|22 (+6)|12 (+1)|16 (+3)|16 (+3)| - **Saving Throws** Con +10, Wis +7, Cha +7 - **Skills** Insight +7, Perception +7 - **Senses** passive Perception 17 - **Languages** Common, Giant - **Challenge** 9 (5000 XP) ## Special Features **_Keen Smell_**. The giant has advantage on Wisdom (Perception) checks that rely on smell. **_InnateSpellcasting_**. The giant's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components: At will: _[detect magic](srd_spells_detect_magic.md)_, _[fog cloud](srd_spells_fog_cloud.md)_, _[light](srd_spells_light.md)_ 3/day each: _[feather fall](srd_spells_feather_fall.md)_, _[fly](srd_spells_fly.md)_, _[misty step](srd_spells_misty_step.md)_, _[telekinesis](srd_spells_telekinesis.md)_ 1/day each: _[control weather](srd_spells_control_weather.md)_, _[gaseous form](srd_spells_gaseous_form.md)_ ## Actions **_Multiattack_**. The giant makes two morningstar attacks. **_Morningstar_**. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. _Hit_: 21 (3d8 + 8) piercing damage. **_Rock_**. Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. _Hit_: 30 (4d10 + 8) bludgeoning damage.