> [Monsters, NPC and Animals](srd_monsters.md) --- # Ogre Zombie - CEO: [Zombi ogre](hd_monsters_zombi_ogre.md) -  Large undead, neutral evil - **Armor Class** 8 - **Hit Points** 85 (9d10 + 36) - **Speed** 30 ft. |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |19 (+4)| 6 (-2)|18 (+4)| 3 (-4)| 6 (-2)| 5 (-3)| - **Saving Throws** Wis +0 - **Senses** darkvision 60 ft., passive Perception 8 - **Languages** understands Common and Giant but can't speak - **Challenge** 2 (450 XP) - **Damage Immunities** poison - **Condition Immunities** poisoned ## Special Features **_Undead Fortitude_**. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead. ## Actions **_Morningstar_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. _Hit_: 13 (2d8 + 4) bludgeoning damage.