> [Monsters, NPC and Animals](srd_monsters.md) --- # Panther - Alias: [Panthère](hd_monsters_panthere.md) -  Medium beast, unaligned - **Armor Class** 12 - **Hit Points** 13 (3d8) - **Speed** 50 ft., climb 40 ft. |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |14 (+2)|15 (+2)|10 (+0)| 3 (-4)|14 (+2)| 7 (-2)| - **Skills** Perception +4, Stealth +6 - **Senses** passive Perception 14 - **Languages** - - **Challenge** 1/4 (50 XP) ## Special Features **_Keen Smell_**. The panther has advantage on Wisdom (Perception) checks that rely on smell. **_Pounce_**. If the panther moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action. ## Actions **_Bite_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. _Hit_: 5 (1d6 + 2) piercing damage. **_Claw_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. _Hit_: 4 (1d4 + 2) slashing damage.