> [Monsters, NPC and Animals](srd_monsters.md) --- # Giant Octopus - Alias: [Pieuvre géante](hd_monsters_pieuvre_geante.md) -  Large beast, unaligned - **Armor Class** 11 - **Hit Points** 52 (8d10 + 8) - **Speed** 10 ft., swim 60 ft. |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |17 (+3)|13 (+1)|13 (+1)| 4 (-3)|10 (+0)| 4 (-3)| - **Skills** Perception +4, Stealth +5 - **Senses** darkvision 60 ft., passive Perception 14 - **Languages** - - **Challenge** 1 (200 XP) ## Special Features **_Hold Breath_**. While out of water, the octopus can hold its breath for 1 hour. **_Underwater Camouflage_**. The octopus has advantage on Dexterity (Stealth) checks made while underwater. **_Water Breathing_**. The octopus can breathe only underwater. ## Actions **_Tentacles_**. Melee Weapon Attack: +5 to hit, reach 15 ft., one target. _Hit_: 10 (2d6 + 3) bludgeoning damage. If the target is a creature, it is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the octopus can't use its tentacles on another target. **_Ink Cloud (Recharges after a Short or Long Rest)_**. A 20-foot-radius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash action as a bonus action.