> [Monsters, NPC and Animals](srd_monsters.md) --- # Homunculus - Alias: [Homoncule](hd_monsters_homoncule.md) -  Tiny construct, neutral - **Armor Class** 13 (natural armor) - **Hit Points** 5 (2d4) - **Speed** 20 ft., fly 40 ft. |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| | 4 (-3)|15 (+2)|11 (+0)|10 (+0)|10 (+0)| 7 (-2)| - **Senses** darkvision 60 ft., passive Perception 10 - **Languages** understands the languages of its creator but can't speak - **Challenge** 0 (10 XP) - **Damage Immunities** poison - **Condition Immunities** charmed, poisoned ## Special Features **_Telepathic Bond_**. While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically. ## Actions **_Bite_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. _Hit_: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.