--- !SpellItem Family: SpellVO Level: 3 Type: conjuration CastingTime: 1 action Range: 120 feet Components: V, S Duration: Concentration, up to 10 minutes Classes: Druid Id: spells_vo.md#call-lightning ParentLink: spells_vo.md#spells-srd-p Name: Call Lightning ParentName: Spells (SRD p) NameLevel: 1 AltName: '[Appel de la foudre](hd_spells_appel_de_la_foudre.md)' Source: (SRD p123) Attributes: {} --- > [Spells (SRD p)](srd_spells.md) --- # Call Lightning - MDR: [Appel de la foudre](hd_spells_appel_de_la_foudre.md) - Source: (SRD p123) -  3th-level conjuration - **Casting Time :** 1 action - **Range :** 120 feet - **Components :** V, S - **Duration :** Concentration, up to 10 minutes - Classes: Druid ### Description A storm cloud appears in the shape of a cylinder that is 10 feet tall with a 60-foot radius, centered on a point you can see 100 feet directly above you. The spell fails if you can't see a point in the air where the storm cloud could appear (for example, if you are in a room that can't accommodate the cloud). When you cast the spell, choose a point you can see within range. A bolt of lightning flashes down from the cloud to that point. Each creature within 5 feet of that point must make a Dexterity saving throw. A creature takes 3d10 lightning damage on a failed save, or half as much damage on a successful one. On each of your turns until the spell ends, you can use your action to call down lightning in this way again, targeting the same point or a different one. If you are outdoors in stormy conditions when you cast this spell, the spell gives you control over the existing storm instead of creating a new one. Under such conditions, the spell's damage increases by 1d10. **_At Higher Levels_**. When you cast this spell using a spell slot of 4th or higher level, the damage increases by 1d10 for each slot level above 3rd.