--- !MonsterItem Family: MonsterVO Type: humanoid (goblinoid) Size: Medium Alignment: chaotic evil ArmorClass: 16 (hide armor, shield) HitPoints: 27 (5d8 + 5) Speed: 30 ft. Strength: 15 (+2) Dexterity: 14 (+2) Constitution: 13 (+1) Intelligence: ' 8 (-1)' Wisdom: 11 (+0) Charisma: ' 9 (-1)' Skills: Stealth +6, Survival +2 Senses: darkvision 60 ft., passive Perception 10 Languages: Common, Goblin Challenge: 1 (200 XP) Id: monsters_vo.md#bugbear ParentLink: monsters_vo.md#monsters-npc-and-animals Name: Bugbear ParentName: Monsters, NPC and Animals NameLevel: 1 AltName: '[Gobelours](hd_monsters_gobelours.md)' Attributes: {} --- > [Monsters, NPC and Animals](srd_monsters.md) --- # Bugbear - CEO: [Gobelours](hd_monsters_gobelours.md) -  Medium humanoid (goblinoid), chaotic evil - **Armor Class** 16 (hide armor, shield) - **Hit Points** 27 (5d8 + 5) - **Speed** 30 ft. |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |15 (+2)|14 (+2)|13 (+1)| 8 (-1)|11 (+0)| 9 (-1)| - **Skills** Stealth +6, Survival +2 - **Senses** darkvision 60 ft., passive Perception 10 - **Languages** Common, Goblin - **Challenge** 1 (200 XP) ## Special Features **_Brute_**. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack). **_Surprise Attack_**. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack. ## Actions **_Morningstar_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. _Hit_: 11 (2d8 + 2) piercing damage. **_Javelin_**. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. _Hit_: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.