> [Monsters, NPC and Animals](srd_monsters.md) --- # Scout - Alias: [Éclaireur](hd_monsters_eclaireur.md) -  Medium humanoid (any race), any alignment - **Armor Class** 13 (leather armor) - **Hit Points** 16 (3d8 + 3) - **Speed** 30 ft. |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |11 (+0)|14 (+2)|12 (+1)|11 (+0)|13 (+1)|11 (+0)| - **Skills** Nature +4, Perception +5, Stealth +6, Survival +5 - **Senses** passive Perception 15 - **Languages** any one language (usually Common) - **Challenge** 1/2 (100 XP) ## Special Features **_Keen Hearing and Sight_**. The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight. ## Actions **_Multiattack_**. The scout makes two melee attacks or two ranged attacks. **_Shortsword_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. _Hit_: 5 (1d6 + 2) piercing damage. **_Longbow_**. Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. _Hit_: 6 (1d8 + 2) piercing damage.