> [Monsters, NPC and Animals](srd_monsters.md) --- # Storm Giant - Alias: [Géant des tempêtes](hd_monsters_geant_des_tempetes.md) -  Huge giant, chaotic good - **Armor Class** 16 (scale mail) - **Hit Points** 230 (20d12 + 100) - **Speed** 50 ft., swim 50 ft. |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |29 (+9)|14 (+2)|20 (+5)|16 (+3)|18 (+4)|18 (+4)| - **Saving Throws** Str +14, Con +10, Wis +9, Cha +9 - **Skills** Arcana +8, Athletics +14, History +8, Perception +9 - **Senses** passive Perception 19 - **Languages** Common, Giant - **Challenge** 13 (10000 XP) - **Damage Immunities** lightning, thunder - **Damage Resistances** cold ## Special Features **_Amphibious_**. The giant can breathe air and water. **_Innate Spellcasting_**. The giant's innate spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components: At will: _[detect magic](srd_spells_detect_magic.md)_, _[feather fall](srd_spells_feather_fall.md)_, _[levitate](srd_spells_levitate.md)_, _[light](srd_spells_light.md)_ 3/day each: _[control weather](srd_spells_control_weather.md)_, _[water breathing](srd_spells_water_breathing.md)_ ## Actions **_Multiattack_**. The giant makes two greatsword attacks. **_Greatsword_**. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. _Hit_: 30 (6d6 + 9) slashing damage. **_Rock_**. Ranged Weapon Attack: +14 to hit, range 60/240 ft., one target. _Hit_: 35 (4d12 + 9) bludgeoning damage. **_Lightning Strike (Recharge 5-6)_**. The giant hurls a magical lightning bolt at a point it can see within 500 feet of it. Each creature within 10 feet of that point must make a DC 17 Dexterity saving throw, taking 54 (12d8) lightning damage on a failed save, or half as much damage on a successful one.