> [Monsters, NPC and Animals](srd_monsters.md) --- # Xorn - Alias: [Xorn](hd_monsters_xorn.md) -  Medium elemental, neutral - **Armor Class** 19 (natural armor) - **Hit Points** 73 (7d8 + 42) - **Speed** 20 ft., burrow 20 ft. |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |17 (+3)|10 (+0)|22 (+6)|11 (+0)|10 (+0)|11 (+0)| - **Skills** Perception +6, Stealth +3 - **Senses** darkvision 60 ft., tremorsense 60 ft., passive Perception 16 - **Languages** Terran - **Challenge** 5 (1800 XP) - **Damage Resistances** piercing and slashing from nonmagical attacks that aren't adamantine ## Special Features **_Earth Glide_**. The xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn't disturb the material it moves through. **_Stone Camouflage_**. The xorn has advantage on Dexterity (Stealth) checks made to hide in rocky terrain. **_Treasure Sense_**. The xorn can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 feet of it. ## Actions **_Multiattack_**. The xorn makes three claw attacks and one bite attack. **_Claw_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. _Hit_: 6 (1d6 + 3) slashing damage. **_Bite_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. _Hit_: 13 (3d6 + 3) piercing damage.