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AideDeJeu/Data/HD/srd_monsters_dust_mephit.md
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> [Monsters, NPC and Animals](srd_monsters.md)
---
# Dust Mephit
- CEO: [Méphite de poussière](hd_monsters_mephite_de_poussiere.md)
-  Small elemental, neutral evil
- **Armor Class** 12
- **Hit Points** 17 (5d6)
- **Speed** 30 ft., fly 30 ft.
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
| 5 (-3)|14 (+2)|10 (+0)| 9 (-1)|11 (+0)|10 (+0)|
- **Skills** Perception +2, Stealth +4
- **Senses** darkvision 60 ft., passive Perception 12
- **Languages** Auran, Terran
- **Challenge** 1/2 (100 XP)
- **Damage Immunities** poison
- **Damage Vulnerabilities** fire
- **Condition Immunities** poisoned
## Special Features
**_Death Burst_**. When the mephit dies, it explodes in a burst of dust. Each creature within 5 feet of it must then succeed on a DC 10 Constitution saving throw or be [blinded](srd_conditions_blinded.md) for 1 minute. A [blinded](srd_conditions_blinded.md) creature can repeat the saving throw on each of its turns, ending the effect on itself on a success.
**_Innate Spellcasting (1/Day)_**. The mephit can innately cast _[sleep](srd_spells_sleep.md)_, requiring no material components. Its innate spellcasting ability is Charisma.
## Actions
**_Claws_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.
_Hit_: 4 (1d4 + 2) slashing damage.
**_Blinding Breath (Recharge 6)_**. The mephit exhales a 15-foot cone of blinding dust. Each creature in that area must succeed on a DC 10 Dexterity saving throw or be [blinded](srd_conditions_blinded.md) for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.