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AideDeJeu/Data/HD/srd_monsters_giant_octopus.md
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> [Monsters, NPC and Animals](srd_monsters.md)
---
# Giant Octopus
- CEO: [Pieuvre géante](hd_monsters_pieuvre_geante.md)
-  Large beast, unaligned
- **Armor Class** 11
- **Hit Points** 52 (8d10 + 8)
- **Speed** 10 ft., swim 60 ft.
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|17 (+3)|13 (+1)|13 (+1)| 4 (-3)|10 (+0)| 4 (-3)|
- **Skills** Perception +4, Stealth +5
- **Senses** darkvision 60 ft., passive Perception 14
- **Languages** -
- **Challenge** 1 (200 XP)
## Special Features
**_Hold Breath_**. While out of water, the octopus can hold its breath for 1 hour.
**_Underwater Camouflage_**. The octopus has advantage on Dexterity (Stealth) checks made while underwater.
**_Water Breathing_**. The octopus can breathe only underwater.
## Actions
**_Tentacles_**. Melee Weapon Attack: +5 to hit, reach 15 ft., one target.
_Hit_: 10 (2d6 + 3) bludgeoning damage. If the target is a creature, it is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the octopus can't use its tentacles on another target.
**_Ink Cloud (Recharges after a Short or Long Rest)_**. A 20-foot-radius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash action as a bonus action.