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AideDeJeu/aidedejeu_flutter/lib/models/items.dart
2020-02-26 17:20:09 +01:00

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Dart

class Item {
String Id;
String RootId;
String ParentLink;
String Name;
String NormalizedName;
String ParentName;
int NameLevel;
String Alias;
String AliasText;
String NormalizedAlias;
String Source;
String Markdown;
String FullText;
String ItemType;
List<Item> Children;
Item({this.Id, this.Name, this.Alias, this.Markdown, this.ItemType});
Item.fromMap(Map<String, dynamic> map) {
this.Id = map["Id"];
this.Name = map["Name"];
this.Alias = map["AltName"];
this.AliasText = map["AltNameText"];
this.Markdown = map["Markdown"];
this.ItemType = map["ItemType"];
}
/*factory Item.fromMap(Map<String, dynamic> json) => new Item(
Id: json["Id"],
Name: json["Name"],
Alias: json["AltName"],
Markdown: json["Markdown"],
Discriminator: json["Discriminator"],
);*/
Map<String, dynamic> toMap() => {
"Id": Id,
"RootId": Id,
"Name": Name,
"AltName": Alias,
"AltNameText": AliasText,
"Markdown": Markdown,
"ItemType": ItemType,
};
}
class MonsterItem extends Item {
String Family;
String Type;
String Size;
String Alignment;
String Terrain;
String Legendary;
String ArmorClass;
String HitPoints;
String Speed;
String Strength;
String Dexterity;
String Constitution;
String Intelligence;
String Wisdom;
String Charisma;
String SavingThrows;
String Skills;
String DamageVulnerabilities;
String DamageImmunities;
String ConditionImmunities;
String DamageResistances;
String Senses;
String Languages;
String Challenge;
int XP;
MonsterItem.fromMap(Map<String, dynamic> map)
: super.fromMap(map) {
this.Family = map["Family"];
this.Type = map["Type"];
this.Size = map["Size"];
this.Alignment = map["Alignment"];
this.Terrain = map["Terrain"];
this.Legendary = map["Legendary"];
this.ArmorClass = map["ArmorClass"];
this.HitPoints = map["HitPoints"];
this.Speed = map["Speed"];
this.Strength = map["Strength"];
this.Dexterity = map["Dexterity"];
this.Constitution = map["Constitution"];
this.Intelligence = map["Intelligence"];
this.Wisdom = map["Wisdom"];
this.Charisma = map["Charisma"];
this.SavingThrows = map["SavingThrows"];
this.Skills = map["Skills"];
this.DamageVulnerabilities = map["DamageVulnerabilities"];
this.DamageImmunities = map["DamageImmunities"];
this.ConditionImmunities = map["ConditionImmunities"];
this.DamageResistances = map["DamageResistances"];
this.Senses = map["Senses"];
this.Languages = map["Languages"];
this.Challenge = map["Challenge"];
this.XP = map["XP"];
}
}
class Items extends Item {
Items.fromMap(Map<String, dynamic> map)
: super.fromMap(map) {
}
}
abstract class FilteredItems extends Items {
String Family;
FilteredItems.fromMap(Map<String, dynamic> map)
: super.fromMap(map) {
this.Family = map["Family"];
}
List<Filter> toFilterList();
}
enum FilterType {
Choices, Range
}
class Filter {
String name;
FilterType type;
List<String> values;
Filter({this.name, this.type, this.values});
}
class MonsterItems extends FilteredItems {
Filter types;
Filter challenges;
Filter sizes;
Filter sources;
Filter terrains;
MonsterItems.fromMap(Map<String, dynamic> map)
: super.fromMap(map) {
this.types = Filter(name: "Type", type: FilterType.Choices, values: map["Types"].toString().split("|"));
this.challenges = Filter(name: "Dangerosité", type: FilterType.Range, values: map["Challenges"].toString().split("|"));
this.sizes = Filter(name: "Taille", type: FilterType.Range, values: map["Sizes"].toString().split("|"));;
this.sources = Filter(name: "Source", type: FilterType.Choices, values: map["Sources"].toString().split("|"));
this.terrains = Filter(name: "Terrain", type: FilterType.Choices, values: map["Terrains"].toString().split("|"));
}
// Map<String, dynamic> toMap() => {
//"Id": Id,
List<Filter> toFilterList() => {
types,
challenges,
sizes,
sources,
terrains,
}.toList();
}
Item itemFromMap(Map<String, dynamic> map) {
switch(map["ItemType"]) {
case "MonsterItem": return MonsterItem.fromMap(map);
case "MonsterItems": return MonsterItems.fromMap(map);
}
return Item.fromMap(map);
}
List<Item> itemsFromMapList(List<Map<String, dynamic>> mapList) {
return List.generate(mapList.length, (i) {
return itemFromMap(mapList[i]);
});
}