mirror of
https://github.com/Nioux/AideDeJeu.git
synced 2025-10-29 14:35:45 +00:00
228 lines
6.1 KiB
Dart
228 lines
6.1 KiB
Dart
import 'package:aidedejeu_flutter/models/filters.dart';
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class Item {
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String id;
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String rootId;
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String parentLink;
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String name;
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String normalizedName;
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String parentName;
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int nameLevel;
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String alias;
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String aliasText;
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String normalizedAlias;
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String source;
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String markdown;
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String fullText;
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String itemType;
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List<Item> children;
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Item(Map<String, dynamic> map) {
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this.id = map["Id"];
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this.rootId = map["RootId"];
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this.name = map["Name"];
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this.alias = map["AltName"];
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this.aliasText = map["AltNameText"];
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this.markdown = map["Markdown"];
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this.itemType = map["ItemType"];
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}
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}
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class MonsterItem extends Item {
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String family;
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String type;
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String size;
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String alignment;
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String terrain;
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String legendary;
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String armorClass;
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String hitPoints;
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String speed;
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String strength;
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String dexterity;
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String constitution;
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String intelligence;
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String wisdom;
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String charisma;
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String savingThrows;
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String skills;
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String damageVulnerabilities;
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String damageImmunities;
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String conditionImmunities;
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String damageResistances;
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String senses;
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String languages;
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String challenge;
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int xp;
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MonsterItem(Map<String, dynamic> map) : super(map) {
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this.family = map["Family"];
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this.type = map["Type"];
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this.size = map["Size"];
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this.alignment = map["Alignment"];
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this.terrain = map["Terrain"];
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this.legendary = map["Legendary"];
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this.armorClass = map["ArmorClass"];
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this.hitPoints = map["HitPoints"];
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this.speed = map["Speed"];
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this.strength = map["Strength"];
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this.dexterity = map["Dexterity"];
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this.constitution = map["Constitution"];
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this.intelligence = map["Intelligence"];
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this.wisdom = map["Wisdom"];
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this.charisma = map["Charisma"];
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this.savingThrows = map["SavingThrows"];
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this.skills = map["Skills"];
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this.damageVulnerabilities = map["DamageVulnerabilities"];
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this.damageImmunities = map["DamageImmunities"];
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this.conditionImmunities = map["ConditionImmunities"];
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this.damageResistances = map["DamageResistances"];
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this.senses = map["Senses"];
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this.languages = map["Languages"];
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this.challenge = map["Challenge"];
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this.xp = map["XP"];
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}
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}
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class Items extends Item {
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Items(Map<String, dynamic> map) : super(map) {}
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}
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abstract class FilteredItems extends Items {
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String family;
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FilteredItems(Map<String, dynamic> map) : super(map) {
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this.family = map["Family"];
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}
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List<Filter> toFilterList();
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}
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class MonsterItems extends FilteredItems {
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Filter types;
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Filter challenges;
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Filter sizes;
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Filter sources;
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Filter terrains;
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MonsterItems(Map<String, dynamic> map) : super(map) {
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this.types = Filter(
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name: "Type",
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type: FilterType.Choices,
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values: map["Types"].toString().split("|"));
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this.challenges = Filter(
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name: "Challenge",
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type: FilterType.Range,
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values: map["Challenges"].toString().split("|"));
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this.sizes = Filter(
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name: "Size",
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type: FilterType.Range,
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values: map["Sizes"].toString().split("|"));
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;
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this.sources = Filter(
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name: "Source",
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type: FilterType.Choices,
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values: map["Sources"].toString().split("|"));
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this.terrains = Filter(
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name: "Terrain",
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type: FilterType.Choices,
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values: map["Terrains"].toString().split("|"));
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}
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List<Filter> toFilterList() => {
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types,
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challenges,
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sizes,
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sources,
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terrains,
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}.toList();
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}
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class RaceItem extends Item {
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String fullName;
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bool hasSubRaces;
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String strengthBonus;
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String dexterityBonus;
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String constitutionBonus;
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String intelligenceBonus;
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String wisdomBonus;
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String charismaBonus;
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String dispatchedBonus;
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String maxDispatchedStrengthBonus;
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String maxDispatchedDexterityBonus;
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String maxDispatchedConstitutionBonus;
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String maxDispatchedIntelligenceBonus;
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String maxDispatchedWisdomBonus;
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String maxDispatchedCharismaBonus;
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String abilityScoreIncrease;
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String age;
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String alignment;
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String size;
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String speed;
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String darkvision;
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String languages;
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RaceItem(Map<String, dynamic> map) : super(map) {
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this.fullName = map["FullName"];
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this.hasSubRaces = map["HasSubRaces"] == "true";
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this.strengthBonus = map["StrengthBonus"];
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this.dexterityBonus = map["DexterityBonus"];
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this.constitutionBonus = map["ConstitutionBonus"];
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this.intelligenceBonus = map["IntelligenceBonus"];
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this.wisdomBonus = map["WisdomBonus"];
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this.charismaBonus = map["CharismaBonus"];
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this.dispatchedBonus = map["DispatchedBonus"];
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this.maxDispatchedStrengthBonus = map["MaxDispatchedStrengthBonus"];
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this.maxDispatchedDexterityBonus = map["MaxDispatchedDexterityBonus"];
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this.maxDispatchedConstitutionBonus = map["MaxDispatchedConstitutionBonus"];
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this.maxDispatchedIntelligenceBonus = map["MaxDispatchedIntelligenceBonus"];
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this.maxDispatchedWisdomBonus = map["MaxDispatchedWisdomBonus"];
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this.maxDispatchedCharismaBonus = map["MaxDispatchedCharismaBonus"];
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this.abilityScoreIncrease = map["AbilityScoreIncrease"];
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this.age = map["Age"];
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this.alignment = map["Alignment"];
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this.size = map["Size"];
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this.speed = map["Speed"];
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this.darkvision = map["Darkvision"];
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this.languages = map["Languages"];
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}
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}
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class SubRaceItem extends RaceItem {
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String parentRaceId;
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SubRaceItem(Map<String, dynamic> map) : super(map) {
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this.parentRaceId = map["ParentRaceId"];
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}
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}
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class RaceItems extends FilteredItems {
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RaceItems(Map<String, dynamic> map) : super(map);
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@override
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List<Filter> toFilterList() {
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return [].toList();
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}
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}
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Item itemFromMap(Map<String, dynamic> map) {
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switch (map["ItemType"]) {
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case "RaceItem":
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return RaceItem(map);
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case "SubRaceItem":
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return SubRaceItem(map);
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case "RaceItems":
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return RaceItems(map);
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case "MonsterItem":
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return MonsterItem(map);
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case "MonsterItems":
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return MonsterItems(map);
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}
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return Item(map);
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}
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List<T> itemsFromMapList<T extends Item>(List<Map<String, dynamic>> mapList) {
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return List.generate(mapList.length, (i) {
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return itemFromMap(mapList[i]);
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});
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}
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