> [Monsters, NPC and Animals](srd_monsters.md)

---

# Ghoul

- Alias: [Goule](hd_monsters_goule.md)
-  Medium undead, chaotic evil
- **Armor Class** 12
- **Hit Points** 22 (5d8)
- **Speed** 30 ft.

|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|13 (+1)|15 (+2)|10 (+0)| 7 (-2)|10 (+0)| 6 (-2)|

- **Senses** darkvision 60 ft., passive Perception 10
- **Languages** Common
- **Challenge** 1 (200 XP)
- **Damage Immunities** poison
- **Condition Immunities** charmed, exhaustion, poisoned

## Special Features

**_Bite_**. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature.

_Hit_: 9 (2d6 + 2) piercing damage.

**_Claws_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.

_Hit_: 7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

