> [Monsters, NPC and Animals](srd_monsters.md)

---

# Scout

- Alias: [Éclaireur](hd_monsters_eclaireur.md)
-  Medium humanoid (any race), any alignment
- **Armor Class** 13 (leather armor)
- **Hit Points** 16 (3d8 + 3)
- **Speed** 30 ft.

|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|11 (+0)|14 (+2)|12 (+1)|11 (+0)|13 (+1)|11 (+0)|

- **Skills** Nature +4, Perception +5, Stealth +6, Survival +5
- **Senses** passive Perception 15
- **Languages** any one language (usually Common)
- **Challenge** 1/2 (100 XP)

## Special Features

**_Keen Hearing and Sight_**. The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.

## Actions

**_Multiattack_**. The scout makes two melee attacks or two ranged attacks.

**_Shortsword_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.

_Hit_: 5 (1d6 + 2) piercing damage.

**_Longbow_**. Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target.

_Hit_: 6 (1d8 + 2) piercing damage.

