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1618
export/baby_bestiary.md
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1618
export/baby_bestiary.md
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27
export/baby_bestiary_aboleth_rejeton.md
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export/baby_bestiary_aboleth_rejeton.md
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---
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||||
family: BabyBestiary
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type: Aberration
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size: M
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alignment: Loyal Mauvais
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terrain: Mer / Océan, Ruines sous-marines
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armor_class: 15 (armure naturelle)
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hit_points: 39 (6d8+12)
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speed: 3 m, nage 12 m
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strength: 13 (+1)
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dexterity: ' 9 (-1)'
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constitution: 15 (+2)
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intelligence: 14 (+2)
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wisdom: 15 (+2)
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charisma: 14 (+2)
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saving_throws: Con +4, Int +4
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skills: Perception +6
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senses: vision dans le noir 36 m, Perception passive 16
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languages: profond, télépathie 36 m
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challenge: 2 (450 PX)
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x_p: 450
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||||
id: baby_bestiary.md#aboleth-rejeton
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title: Aboleth, rejeton
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alias: Aboleth Spawn
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source: (MM p14)(BB2 p14)
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||||
---
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27
export/baby_bestiary_ancien_dieu_rejeton.md
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export/baby_bestiary_ancien_dieu_rejeton.md
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---
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family: BabyBestiary
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type: Fiélon (titan)
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size: G
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alignment: Chaotique Mauvais
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armor_class: 17 (armure naturelle)
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hit_points: 100 (8d10+56)
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speed: 9 m, nage 12 m, vol 12 m
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strength: 20 (+5)
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dexterity: 14 (+2)
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constitution: 24 (+7)
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||||
intelligence: 18 (+4)
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wisdom: 18 (+4)
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charisma: 18 (+4)
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saving_throws: Dex +6, Con +11, Sag +8
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senses: vision parfaite 36 m, Perception passive 14
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languages: infernal, télépathie 36 m
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challenge: 8 (3 900 PX)
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damage_resistances: de feu, de froid, d'électricité ; contondants, perforants et tranchants infligés par des attaques non magiquesd'acide, de feu et de poison
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condition_immunities: empoisonné
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x_p: 3900
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||||
id: baby_bestiary.md#ancien-dieu-rejeton
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title: Ancien dieu, rejeton
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alias: Elder Godspawn
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source: (MM p16)(BB2 p28)
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||||
---
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||||
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27
export/baby_bestiary_archon_canin_chiot.md
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27
export/baby_bestiary_archon_canin_chiot.md
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---
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family: BabyBestiary
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type: Céleste
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size: P
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alignment: Loyal Bon
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armor_class: 13 (armure naturelle)
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hit_points: 16 (3d6+6)
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speed: 9 m, vol 12 m (forme humanoïde)
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strength: 6 (-2)
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dexterity: 12 (+1)
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constitution: 14 (+2)
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intelligence: 10 (+0)
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||||
wisdom: 13 (+1)
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charisma: 12 (+1)
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skills: Perception +3
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senses: vision dans le noir 18 m, Perception passive 13
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languages: toutes
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challenge: 1/2 (100 PX)
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damage_resistances: d'électricité, nécrotiques, de poison ; contondants, perforants et tranchants infligés par des attaques non magiques
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condition_immunities: charmé et terrorisé
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x_p: 100
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||||
id: baby_bestiary.md#archon-canin-chiot
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title: Archon canin, chiot
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alias: Hound Archon Pup
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source: (MM p18)(BB2 p38)
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---
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26
export/baby_bestiary_baku_elephanteau.md
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26
export/baby_bestiary_baku_elephanteau.md
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---
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family: BabyBestiary
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type: Aberration
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size: P
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alignment: Neutre
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armor_class: 12
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hit_points: 11 (2d8+2)
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speed: 6 m, vol 12 m
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strength: 6 (-2)
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dexterity: 14 (+2)
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constitution: 13 (+1)
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intelligence: 12 (+1)
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wisdom: 14 (+2)
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charisma: 14 (+2)
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senses: vision dans le noir 18 m, Perception passive 12
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languages: toutes
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challenge: 1/2 (100 PX)
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damage_resistances: contondants, perforants et tranchants infligés par des attaques non magiques
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condition_immunities: entravé, empoigné, empoisonné, épuisé, paralysé, pétrifé
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x_p: 100
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id: baby_bestiary.md#baku-éléphanteau
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title: Baku, éléphanteau
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alias: Baku Calf
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source: (MM p20)(BB2 p16)
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---
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26
export/baby_bestiary_balor_brandon.md
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export/baby_bestiary_balor_brandon.md
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---
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||||
family: BabyBestiary
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type: Fiélon
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size: P
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alignment: Mauvais
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armor_class: 15 (armure naturelle)
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hit_points: 37 (5d6+20)
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speed: 6 m, vol 12 m
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strength: 12 (+1)
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dexterity: 10 (+0)
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constitution: 20 (+5)
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intelligence: 10 (+0)
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wisdom: 12 (+1)
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charisma: 10 (+0)
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senses: vision parfaite 18 m, Perception passive 11
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languages: commun, télépathie 18 m
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challenge: 2 (450 PX)
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damage_resistances: de froid ; contondants, perforants et tranchants infligés par des attaques non magiquesde feu et de poison
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condition_immunities: empoisonné
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x_p: 450
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id: baby_bestiary.md#balor-brandon
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title: Balor, brandon
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alias: Balrog Emberling
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source: (MM p22)(BB2 p18)
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---
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22
export/baby_bestiary_basilic_lezardeau.md
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export/baby_bestiary_basilic_lezardeau.md
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---
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family: BabyBestiary
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type: Créature monstrueuse
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size: P
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alignment: non aligné
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terrain: Collines / Vallées, Montagnes, Caverne naturelle, Ruines souterraines
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armor_class: 14 (armure naturelle)
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hit_points: 22 (4d6+8)
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speed: 6 m
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strength: 10 (+0)
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dexterity: 12 (+1)
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constitution: 15 (+2)
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intelligence: 2 (-4)
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wisdom: 8 (-1)
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charisma: 7 (-2)
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senses: vision dans le noir 18 m, Perception passive 9
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challenge: 1 (200 PX)
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x_p: 200
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id: baby_bestiary.md#basilic-lézardeau
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title: Basilic, lézardeau
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---
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26
export/baby_bestiary_beithir_lezardeau.md
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export/baby_bestiary_beithir_lezardeau.md
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---
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family: BabyBestiary
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type: Créature monstrueuse
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size: M
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alignment: non aligné
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armor_class: 14 (armure naturelle)
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hit_points: 43 (5d8+20)
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speed: 9 m, escalade 9 m
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strength: 14 (+2)
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dexterity: 14 (+2)
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constitution: 18 (+4)
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intelligence: 5 (-3)
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wisdom: 14 (+2)
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charisma: 12 (+1)
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skills: Discrétion +4, Perception +4
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senses: vision dans le noir 27 m, Perception passive 16
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languages: aucune
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challenge: 1 (200 PX)
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damage_resistances: de foudre
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x_p: 200
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id: baby_bestiary.md#beithir-lézardeau
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title: Beithir, Lézardeau
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alias: Beithir Hatchling
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source: (MM p26)(BB2 p20)
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---
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25
export/baby_bestiary_bulette_chevreau.md
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export/baby_bestiary_bulette_chevreau.md
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---
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family: BabyBestiary
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type: Créature monstrueuse
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size: M
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alignment: non aligné
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terrain: Bois / Forêt, Collines / Vallées, Caverne naturelle
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armor_class: 15 (armure naturelle)
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hit_points: 38 (4d8+20)
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speed: 9 m, fouissement 9 m
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strength: 12 (+1)
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dexterity: 13 (+1)
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constitution: 21 (+5)
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intelligence: 2 (-4)
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wisdom: 10 (+0)
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charisma: 5 (-3)
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skills: Perception +4
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senses: perception des vibrations 18 m, vision dans le noir 18 m, Perception passive 14
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challenge: 1 (200 PX)
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x_p: 200
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id: baby_bestiary.md#bulette-chevreau
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title: Bulette, chevreau
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alias: Bulette Billy
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source: (MM p28)(BB1 p16)
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---
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25
export/baby_bestiary_centaure_poulain.md
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25
export/baby_bestiary_centaure_poulain.md
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---
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family: BabyBestiary
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type: Créature monstrueuse
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size: M
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alignment: Neutre Bon
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terrain: Désert chaud, Plaine / Champs / Prairie / Savane
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armor_class: 12
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hit_points: 19 (3d8+6)
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speed: 12 m
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strength: 10 (+0)
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dexterity: 15 (+2)
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constitution: 14 (+2)
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intelligence: 9 (+0)
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wisdom: 13 (+1)
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charisma: 10 (+0)
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skills: Athlétisme +2
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senses: Perception passive 11
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challenge: 1/4 (50 PX)
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x_p: 50
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id: baby_bestiary.md#centaure-poulain
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title: Centaure, poulain
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alias: Centaur Foal
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source: (MM p30)(BB1 p18)
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---
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27
export/baby_bestiary_cerbere_chiot.md
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export/baby_bestiary_cerbere_chiot.md
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---
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family: BabyBestiary
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type: Créature monstrueuse
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size: M
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alignment: Neutre Mauvais
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terrain: Bois / Forêt, Jungle, Montagnes
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armor_class: 13
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hit_points: 45 (6d8+18)
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speed: 12 m
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strength: 10 (+0)
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dexterity: 14 (+2)
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constitution: 16 (+3)
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intelligence: 5 (-3)
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wisdom: 14 (+2)
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charisma: 10 (+0)
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skills: Perception +6
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senses: vision parfaite 12 m, Perception passive 16
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challenge: 1 (200 PX)
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damage_resistances: de poison
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condition_immunities: assourdi, aveuglé et empoisonné
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x_p: 200
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id: baby_bestiary.md#cerbère-chiot
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title: Cerbère, chiot
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alias: Cerberus Puppy
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source: (MM p32)(BB1 p20)
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---
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25
export/baby_bestiary_chien_esquiveur_chiot.md
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25
export/baby_bestiary_chien_esquiveur_chiot.md
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---
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family: BabyBestiary
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type: Fée
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size: P
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alignment: Loyal Bon
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terrain: Plaine / Champs / Prairie / Savane
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armor_class: 13
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hit_points: 9 (2d6+2)
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speed: 9 m
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strength: 7 (-2)
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dexterity: 17 (+3)
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constitution: 12 (+1)
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intelligence: 8 (-1)
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wisdom: 13 (+1)
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charisma: 11 (+0)
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skills: Discrétion +5, Perception +3
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senses: Perception passive 13
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challenge: 1/8 (25 PX)
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x_p: 25
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id: baby_bestiary.md#chien-esquiveur-chiot
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title: Chien esquiveur, chiot
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alias: Blink Puppy
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source: (MM p34)(BB1 p14)
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---
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25
export/baby_bestiary_chimere_lionceau.md
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25
export/baby_bestiary_chimere_lionceau.md
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---
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family: BabyBestiary
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type: Créature monstrueuse
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size: M
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alignment: Chaotique Mauvais
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terrain: Bois / Forêt, Montagnes, Ruines extérieures
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armor_class: 13 (armure naturelle)
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hit_points: 37 (5d8+15)
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speed: 9 m, vol 12 m (dès 16 mois)
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strength: 13 (+1)
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dexterity: 11 (+0)
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constitution: 16 (+3)
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intelligence: 3 (-4)
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wisdom: 14 (+2)
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charisma: 10 (+0)
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skills: Perception +6
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senses: vision parfaite 12 m, Perception passive 16
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challenge: 1 (200 PX)
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x_p: 200
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id: baby_bestiary.md#chimère-lionceau
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title: Chimère, lionceau
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alias: Chimera Cub
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source: (MM p36)(BB1 p22)
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---
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22
export/baby_bestiary_cocatrice_poussin.md
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22
export/baby_bestiary_cocatrice_poussin.md
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---
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family: BabyBestiary
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type: Créature monstrueuse
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size: TP
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alignment: non aligné
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terrain: Collines / Vallées, Plaine / Champs / Prairie / Savane
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armor_class: 13
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hit_points: 7 (2d4+2)
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speed: 6 m, vol 9 m
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strength: 2 (-4)
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dexterity: 12 (+1)
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constitution: 12 (+1)
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intelligence: 2 (-4)
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wisdom: 13 (+1)
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charisma: 5 (-3)
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senses: vision dans le noir 18 m, Perception passive 11 Dangerosité 1/4 (50 PX)
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id: baby_bestiary.md#cocatrice-poussin
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title: Cocatrice, poussin
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alias: Cockatrice Chick
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source: (MM p38)(BB1 p24)
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---
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27
export/baby_bestiary_couatl_nouveau_ne.md
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27
export/baby_bestiary_couatl_nouveau_ne.md
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---
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family: BabyBestiary
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type: Créature monstrueuse
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size: P
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alignment: Loyal Bon
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terrain: Jungle, Mangrove / Marécage
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||||
armor_class: 16 (armure naturelle)
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||||
hit_points: 39 (6d6+18)
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speed: 6 m, vol 18 m
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||||
strength: 9 (-1)
|
||||
dexterity: 18 (+4)
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||||
constitution: 16 (+3)
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||||
intelligence: 12 (+1)
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||||
wisdom: 14 (+2)
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||||
charisma: 14 (+2)
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||||
skills: Perception +4
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||||
senses: vision parfaite 36 m, Perception passive 14
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languages: toutes, télépathie 36 m
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challenge: 1/2 (100 PX)
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damage_resistances: radiantspsychiques ; contondants, perforants et tranchants infligés par des attaques non magiques
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x_p: 100
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id: baby_bestiary.md#couatl-nouveau-né
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title: Couatl, nouveau-né
|
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alias: Couatl Neonate
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source: (MM p40)(BB1 p26)
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||||
---
|
||||
|
||||
26
export/baby_bestiary_criard_bouton.md
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26
export/baby_bestiary_criard_bouton.md
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---
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family: BabyBestiary
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||||
type: Plante
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||||
size: P
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||||
alignment: non aligné
|
||||
terrain: Caverne aménagée, Caverne naturelle, Ruines souterraines
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||||
armor_class: 5
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||||
hit_points: 3 (1d6)
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||||
speed: 0 m
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||||
strength: 1 (-5)
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||||
dexterity: 1 (-5)
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||||
constitution: 10 (+0)
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||||
intelligence: 1 (-5)
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||||
wisdom: 3 (-4)
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||||
charisma: 1 (-5)
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||||
senses: vision aveugle 9 m (aveugle au-delà de cette distance), Perception passive 6
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languages: —
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challenge: 0 (10 PX)
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||||
condition_immunities: assourdi, aveuglé et terrorisé
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x_p: 10
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||||
id: baby_bestiary.md#criard-bouton
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title: Criard, bouton
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alias: Shrieker Button
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||||
source: (MM p42)(BB2 p76)
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||||
---
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23
export/baby_bestiary_cube_gelatineux_bebe.md
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23
export/baby_bestiary_cube_gelatineux_bebe.md
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---
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||||
family: BabyBestiary
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||||
type: Vase
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||||
size: P
|
||||
alignment: non aligné
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||||
terrain: Donjon maçonné, Ruines souterraines
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||||
armor_class: 6
|
||||
hit_points: 17 (2d6+10)
|
||||
speed: 4,5 m
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||||
strength: 8 (-2)
|
||||
dexterity: 3 (-4)
|
||||
constitution: 20 (+5)
|
||||
intelligence: 1 (-5)
|
||||
wisdom: 6 (-2)
|
||||
charisma: 1 (-5)
|
||||
senses: vision aveugle 18 m (aveugle au-delà de ce rayon), Perception passive 8
|
||||
challenge: 1/4 (50 PX)
|
||||
condition_immunities: à terre, assourdi, aveuglé, charmé, terrorisé et épuisé
|
||||
x_p: 50
|
||||
id: baby_bestiary.md#cube-gélatineux-bébé
|
||||
title: Cube gélatineux, bébé
|
||||
---
|
||||
|
||||
22
export/baby_bestiary_destrier_noir_poulain.md
Normal file
22
export/baby_bestiary_destrier_noir_poulain.md
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Créature monstrueuse
|
||||
size: M
|
||||
alignment: Neutre Mauvais
|
||||
armor_class: 13 (armure naturelle)
|
||||
hit_points: 30 (4d8+12)
|
||||
speed: 12 m, vol 18 m
|
||||
strength: 10 (+0)
|
||||
dexterity: 15 (+2)
|
||||
constitution: 16 (+3)
|
||||
intelligence: 10 (+0)
|
||||
wisdom: 13 (+1)
|
||||
charisma: 15 (+2)
|
||||
senses: Perception passive 11
|
||||
challenge: 1/2 (100 PX)
|
||||
damage_resistances: de feu
|
||||
x_p: 100
|
||||
id: baby_bestiary.md#destrier-noir-poulain
|
||||
title: Destrier noir, poulain
|
||||
---
|
||||
|
||||
25
export/baby_bestiary_djinayni.md
Normal file
25
export/baby_bestiary_djinayni.md
Normal file
|
|
@ -0,0 +1,25 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Élémentaire
|
||||
size: P
|
||||
alignment: Chaotique Bon
|
||||
terrain: Montagnes, Plans élémentaires
|
||||
armor_class: 17 (armure naturelle)
|
||||
hit_points: 41 (5d6+24)
|
||||
speed: 6 m, vol 18 m
|
||||
strength: 12 (+1)
|
||||
dexterity: 15 (+2)
|
||||
constitution: 22 (+6)
|
||||
intelligence: 11 (+1)
|
||||
wisdom: 14 (+2)
|
||||
charisma: 14 (+2)
|
||||
saving_throws: Dex +4, Sag +4
|
||||
senses: vision dans le noir 36 m, Perception passive 12
|
||||
languages: aérien
|
||||
challenge: 2 (400 PX)
|
||||
damage_immunities: de foudre et de tonnerre
|
||||
x_p: 400
|
||||
id: baby_bestiary.md#djinayni
|
||||
title: Djinayni
|
||||
---
|
||||
|
||||
24
export/baby_bestiary_dodomeki_petit_oeil.md
Normal file
24
export/baby_bestiary_dodomeki_petit_oeil.md
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Aberration
|
||||
size: P
|
||||
alignment: Loyal Mauvais
|
||||
armor_class: 12
|
||||
hit_points: 45 (6d6+24)
|
||||
speed: vol 6 m
|
||||
strength: 6 (-4)
|
||||
dexterity: 14 (+2)
|
||||
constitution: 18 (+4)
|
||||
intelligence: 14 (+2)
|
||||
wisdom: 14 (+2)
|
||||
charisma: 10 (+0)
|
||||
saving_throws: Int +4
|
||||
skills: Perception +4
|
||||
senses: vision dans le noir 36 m, Perception passive 14
|
||||
challenge: 2 (450 PX)
|
||||
condition_immunities: à terre
|
||||
x_p: 450
|
||||
id: baby_bestiary.md#dodomeki-petit-oeil
|
||||
title: Dodomeki, petit oeil
|
||||
---
|
||||
|
||||
25
export/baby_bestiary_dragonnet.md
Normal file
25
export/baby_bestiary_dragonnet.md
Normal file
|
|
@ -0,0 +1,25 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Dragon
|
||||
size: P
|
||||
alignment: alignement variable
|
||||
armor_class: 16 (armure naturelle)
|
||||
hit_points: 35 (5d6+15)
|
||||
speed: 9 m, escalade 9 m, vol 12 m
|
||||
strength: 14 (+2)
|
||||
dexterity: 10 (+0)
|
||||
constitution: 17 (+3)
|
||||
intelligence: 12 (+1)
|
||||
wisdom: 11 (+0)
|
||||
charisma: 12 (+1)
|
||||
saving_throws: Dex +2, Con +5
|
||||
skills: Discrétion +2, Perception +4
|
||||
senses: vision aveugle 3 m, vision dans le noir 18 m, Perception passive 14
|
||||
languages: draconique
|
||||
challenge: 2 (450 PX)
|
||||
damage_resistances: selon sa couleur
|
||||
x_p: 450
|
||||
id: baby_bestiary.md#dragonnet
|
||||
title: Dragonnet
|
||||
---
|
||||
|
||||
24
export/baby_bestiary_dragonnet_tortue.md
Normal file
24
export/baby_bestiary_dragonnet_tortue.md
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Dragon
|
||||
size: P
|
||||
alignment: alignement variable
|
||||
terrain: Littoral, Mer / Océan, Caverne sous-marine
|
||||
armor_class: 16 (armure naturelle)
|
||||
hit_points: 19 (3d6+9)
|
||||
speed: 6 m, nage 12 m
|
||||
strength: 10 (+0)
|
||||
dexterity: 10 (+0)
|
||||
constitution: 17 (+3)
|
||||
intelligence: 10 (+0)
|
||||
wisdom: 12 (+1)
|
||||
charisma: 12 (+1)
|
||||
senses: vision dans le noir 18 m, Perception passive 11
|
||||
languages: draconique
|
||||
challenge: 1/2 (100 PX)
|
||||
damage_resistances: de feu
|
||||
x_p: 100
|
||||
id: baby_bestiary.md#dragonnet-tortue
|
||||
title: Dragonnet, tortue
|
||||
---
|
||||
|
||||
26
export/baby_bestiary_elementeau_dair.md
Normal file
26
export/baby_bestiary_elementeau_dair.md
Normal file
|
|
@ -0,0 +1,26 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Élémentaire
|
||||
size: P
|
||||
alignment: Neutre
|
||||
terrain: Montagnes, Plans élémentaires
|
||||
armor_class: 14
|
||||
hit_points: 22 (4d6+8)
|
||||
speed: 0 m, vol 27 m (vol stationnaire)
|
||||
strength: 8 (-2)
|
||||
dexterity: 18 (+4)
|
||||
constitution: 14 (+2)
|
||||
intelligence: 6 (-2)
|
||||
wisdom: 10 (+0)
|
||||
charisma: 6 (-2)
|
||||
senses: vision dans le noir 18 m, Perception passive 10
|
||||
languages: aérien
|
||||
challenge: 1 (200 PX)
|
||||
damage_resistances: de foudre, de tonnerre ; contondants, perforants et tranchants infligés par des attaques non magiques
|
||||
damage_immunities: de poison
|
||||
condition_immunities: à terre, empoigné, empoisonné, entravé, épuisé, inconscient, paralysé et pétrifé
|
||||
x_p: 200
|
||||
id: baby_bestiary.md#Élémenteau-dair
|
||||
title: Élémenteau d'air
|
||||
---
|
||||
|
||||
26
export/baby_bestiary_elementeau_de_feu.md
Normal file
26
export/baby_bestiary_elementeau_de_feu.md
Normal file
|
|
@ -0,0 +1,26 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Élémentaire
|
||||
size: P
|
||||
alignment: Neutre
|
||||
terrain: Plans élémentaires
|
||||
armor_class: 13
|
||||
hit_points: 26 (4d6+12)
|
||||
speed: 15 m
|
||||
strength: 4 (-3)
|
||||
dexterity: 17 (+3)
|
||||
constitution: 16 (+3)
|
||||
intelligence: 6 (-2)
|
||||
wisdom: 10 (+0)
|
||||
charisma: 7 (-2)
|
||||
senses: vision dans le noir 18 m, Perception passive 10
|
||||
languages: ignée
|
||||
challenge: 1 (200 PX)
|
||||
damage_resistances: contondants, perforants et tranchants infligés par des attaques non magiques
|
||||
damage_immunities: de feu et de poison
|
||||
condition_immunities: à terre, empoigné, empoisonné, épuisé, inconscient, entravé, paralysé et pétrifé
|
||||
x_p: 200
|
||||
id: baby_bestiary.md#Élémenteau-de-feu
|
||||
title: Élémenteau de feu
|
||||
---
|
||||
|
||||
25
export/baby_bestiary_elementeau_de_terre.md
Normal file
25
export/baby_bestiary_elementeau_de_terre.md
Normal file
|
|
@ -0,0 +1,25 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Élémentaire de terre taille P, Neutre
|
||||
terrain: Bois / Forêt, Plans élémentaires
|
||||
armor_class: 16 (armure naturelle)
|
||||
hit_points: 34 (4d6+20)
|
||||
speed: 9 m, fouissement 9 m
|
||||
strength: 12 (+1)
|
||||
dexterity: 8 (-1)
|
||||
constitution: 20 (+5)
|
||||
intelligence: 5 (-3)
|
||||
wisdom: 10 (+0)
|
||||
charisma: 5 (-3)
|
||||
senses: perception des vibrations 18 m, vision dans le noir 18 m, Perception passive 10
|
||||
languages: terreux
|
||||
challenge: 1 (200 PX)
|
||||
damage_resistances: contondants, perforants et tranchants infligés par des attaques non magiques
|
||||
damage_vulnerabilities: de tonnerre
|
||||
damage_immunities: de poison
|
||||
condition_immunities: empoisonné, épuisé, inconscient, paralysé et pétrifé
|
||||
x_p: 200
|
||||
id: baby_bestiary.md#Élémenteau-de-terre
|
||||
title: Élémenteau de terre
|
||||
---
|
||||
|
||||
26
export/baby_bestiary_elementeau_deau.md
Normal file
26
export/baby_bestiary_elementeau_deau.md
Normal file
|
|
@ -0,0 +1,26 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Élémentaire
|
||||
size: P
|
||||
alignment: Neutre
|
||||
terrain: Mer / Océan, Plans élémentaires, Caverne sous-marine
|
||||
armor_class: 14 (armure naturelle)
|
||||
hit_points: 30 (4d6+16)
|
||||
speed: 9 m, nage 27 m
|
||||
strength: 10 (+0)
|
||||
dexterity: 14 (+2)
|
||||
constitution: 18 (+4)
|
||||
intelligence: 5 (-3)
|
||||
wisdom: 10 (+0)
|
||||
charisma: 8 (-1)
|
||||
senses: vision dans le noir 18 m, Perception passive 10
|
||||
languages: aquatique
|
||||
challenge: 1 (200 PX)
|
||||
damage_resistances: d'acide ; contondants, perforants et tranchants infligés par des attaques non magiques
|
||||
damage_immunities: de poison
|
||||
condition_immunities: à terre, empoigné, empoisonné, épuisé, inconscient, entravé, paralysé et pétrifé
|
||||
x_p: 200
|
||||
id: baby_bestiary.md#Élémenteau-deau
|
||||
title: Élémenteau d'eau
|
||||
---
|
||||
|
||||
24
export/baby_bestiary_enfield_renardeau.md
Normal file
24
export/baby_bestiary_enfield_renardeau.md
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Fée
|
||||
size: TP
|
||||
alignment: Neutre Bon
|
||||
armor_class: 13 (armure naturelle)
|
||||
hit_points: 9 (2d4+4)
|
||||
speed: 12 m
|
||||
strength: 6 (-3)
|
||||
dexterity: 15 (+2)
|
||||
constitution: 12 (+1)
|
||||
intelligence: 8 (-2)
|
||||
wisdom: 14 (+2)
|
||||
charisma: 12 (+1)
|
||||
skills: Discrétion +4, Perception +4
|
||||
senses: Perception passive 14
|
||||
languages: —
|
||||
challenge: 1/2 (50 PX)
|
||||
damage_resistances: nécrotiques
|
||||
x_p: 50
|
||||
id: baby_bestiary.md#enfield-renardeau
|
||||
title: Enfield, renardeau
|
||||
---
|
||||
|
||||
25
export/baby_bestiary_gargouille_moulure.md
Normal file
25
export/baby_bestiary_gargouille_moulure.md
Normal file
|
|
@ -0,0 +1,25 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Élémentaire
|
||||
size: P
|
||||
alignment: Chaotique Mauvais
|
||||
terrain: Plans élémentaires, Ruines extérieures
|
||||
armor_class: 15 (armure naturelle)
|
||||
hit_points: 11 (2d8+6)
|
||||
speed: 6 m, vol 12m
|
||||
strength: 6 (-2)
|
||||
dexterity: 11 (+0)
|
||||
constitution: 16 (+3)
|
||||
intelligence: 6 (-2)
|
||||
wisdom: 11 (+0)
|
||||
charisma: 7 (-2)
|
||||
senses: vision dans le noir 18 m, Perception passive 10
|
||||
languages: selon l'âme
|
||||
challenge: 1/4 (50 PX)
|
||||
damage_resistances: contondants, perforants et tranchants infligés par des attaques non magiques qui ne sont pas en adamantiumde poison
|
||||
condition_immunities: empoisonné, épuisé et pétrifé
|
||||
x_p: 50
|
||||
id: baby_bestiary.md#gargouille-moulure
|
||||
title: Gargouille, moulure
|
||||
---
|
||||
|
||||
22
export/baby_bestiary_gnoll_chiot.md
Normal file
22
export/baby_bestiary_gnoll_chiot.md
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Humanoïde (gnoll)
|
||||
size: P
|
||||
alignment: Chaotique Mauvais
|
||||
terrain: Collines / Vallées, Plaine / Champs / Prairie / Savane, Ruines extérieures
|
||||
armor_class: 11
|
||||
hit_points: 4 (1d8)
|
||||
speed: 9 m
|
||||
strength: 8 (-2)
|
||||
dexterity: 12 (+1)
|
||||
constitution: 11 (+0)
|
||||
intelligence: 4 (-3)
|
||||
wisdom: 10 (+0)
|
||||
charisma: 7 (-2)
|
||||
senses: vision dans le noir 18 m, Perception passive 10
|
||||
languages: gnoll
|
||||
challenge: 0 (0 PX)
|
||||
id: baby_bestiary.md#gnoll-chiot
|
||||
title: Gnoll, chiot
|
||||
---
|
||||
|
||||
24
export/baby_bestiary_gobelours_petit.md
Normal file
24
export/baby_bestiary_gobelours_petit.md
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Humanoïde (gobelinoïde)
|
||||
size: P
|
||||
alignment: Chaotique Mauvais
|
||||
terrain: Collines / Vallées, Caverne aménagée
|
||||
armor_class: 12
|
||||
hit_points: 9 (2d6+2)
|
||||
speed: 9 m
|
||||
strength: 8 (-1)
|
||||
dexterity: 14 (+2)
|
||||
constitution: 13 (+1)
|
||||
intelligence: 8 (-1)
|
||||
wisdom: 11 (+0)
|
||||
charisma: 9 (-1)
|
||||
skills: Discrétion +6, Survie +2
|
||||
senses: vision dans le noir 18 m, Perception passive 10
|
||||
languages: commun, gobelin
|
||||
challenge: 1/8 (25 PX)
|
||||
x_p: 25
|
||||
id: baby_bestiary.md#gobelours-petit
|
||||
title: Gobelours, petit
|
||||
---
|
||||
|
||||
24
export/baby_bestiary_griffon_poussin.md
Normal file
24
export/baby_bestiary_griffon_poussin.md
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Créature monstrueuse
|
||||
size: M
|
||||
alignment: non aligné
|
||||
terrain: Montagnes
|
||||
armor_class: 12
|
||||
hit_points: 19 (3d8+6)
|
||||
speed: 9 m, vol 18 m
|
||||
strength: 12 (+1)
|
||||
dexterity: 15 (+2)
|
||||
constitution: 16 (+3)
|
||||
intelligence: 2 (-4)
|
||||
wisdom: 13 (+1)
|
||||
charisma: 8 (-1)
|
||||
skills: Perception +3
|
||||
senses: vision dans le noir 18 m, Perception passive 13
|
||||
languages: —
|
||||
challenge: 1/2 (100 PX)
|
||||
x_p: 100
|
||||
id: baby_bestiary.md#griffon-poussin
|
||||
title: Griffon, poussin
|
||||
---
|
||||
|
||||
23
export/baby_bestiary_harpie_fille.md
Normal file
23
export/baby_bestiary_harpie_fille.md
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Créature monstrueuse
|
||||
size: P
|
||||
alignment: Chaotique Mauvais
|
||||
terrain: Littoral, Montagnes, Ruines extérieures
|
||||
armor_class: 11
|
||||
hit_points: 9 (2d6+2)
|
||||
speed: 6 m, vol 9 m
|
||||
strength: 6 (-3)
|
||||
dexterity: 13 (+1)
|
||||
constitution: 12 (+1)
|
||||
intelligence: 7 (-2)
|
||||
wisdom: 10 (+0)
|
||||
charisma: 13 (+1)
|
||||
senses: Perception passive 10
|
||||
languages: commun
|
||||
challenge: 1/4 (50 PX)
|
||||
x_p: 50
|
||||
id: baby_bestiary.md#harpie-fille
|
||||
title: Harpie, fille
|
||||
---
|
||||
|
||||
23
export/baby_bestiary_hippocampe_fretin.md
Normal file
23
export/baby_bestiary_hippocampe_fretin.md
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Bête
|
||||
size: M
|
||||
alignment: non aligné
|
||||
terrain: Ruines sous-marines
|
||||
armor_class: 13 (armure naturelle)
|
||||
hit_points: 5 (1d10)
|
||||
speed: 0 m, nage 12 m
|
||||
strength: 8 (-1)
|
||||
dexterity: 15 (+2)
|
||||
constitution: 11 (+0)
|
||||
intelligence: 2 (-4)
|
||||
wisdom: 12 (+1)
|
||||
charisma: 5 (-3)
|
||||
senses: Perception passive 11
|
||||
languages: —
|
||||
challenge: 1/8 (25 PX)
|
||||
x_p: 25
|
||||
id: baby_bestiary.md#hippocampe-fretin
|
||||
title: Hippocampe, fretin
|
||||
---
|
||||
|
||||
24
export/baby_bestiary_hippogriffe_poulain.md
Normal file
24
export/baby_bestiary_hippogriffe_poulain.md
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Créature monstrueuse
|
||||
size: M
|
||||
alignment: non aligné
|
||||
terrain: Littoral, Montagnes
|
||||
armor_class: 11
|
||||
hit_points: 5 (1d8+1)
|
||||
speed: 9 m, vol 12 m
|
||||
strength: 9 (-1)
|
||||
dexterity: 13 (+1)
|
||||
constitution: 13 (+1)
|
||||
intelligence: 2 (-4)
|
||||
wisdom: 12 (+1)
|
||||
charisma: 8 (-1)
|
||||
skills: Perception +5
|
||||
senses: Perception passive 15
|
||||
languages: —
|
||||
challenge: 1/4 (50 PX)
|
||||
x_p: 50
|
||||
id: baby_bestiary.md#hippogriffe-poulain
|
||||
title: Hippogriffe, poulain
|
||||
---
|
||||
|
||||
23
export/baby_bestiary_homme_lezard_bebe.md
Normal file
23
export/baby_bestiary_homme_lezard_bebe.md
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Humanoïde (homme-lézard)
|
||||
size: M
|
||||
alignment: Neutre
|
||||
terrain: Mangrove / Marécage, Caverne sous-marine
|
||||
armor_class: 15 (armure naturelle, bouclier)
|
||||
hit_points: 4 (1d6+1)
|
||||
speed: 6 m, nage 6 m
|
||||
strength: 8 (-1)
|
||||
dexterity: 10 (+0)
|
||||
constitution: 13 (+1)
|
||||
intelligence: 7 (-2)
|
||||
wisdom: 12 (+1)
|
||||
charisma: 7 (-2)
|
||||
skills: Discrétion +4, Perception +3, Survie +5
|
||||
senses: Perception passive 13
|
||||
languages: draconique
|
||||
challenge: 0 (0 PX)
|
||||
id: baby_bestiary.md#homme-lézard-bébé
|
||||
title: Homme-lézard, bébé
|
||||
---
|
||||
|
||||
24
export/baby_bestiary_hydre_serpenteau.md
Normal file
24
export/baby_bestiary_hydre_serpenteau.md
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Créature monstrueuse
|
||||
size: M
|
||||
alignment: non aligné
|
||||
terrain: Littoral, Caverne sous-marine
|
||||
armor_class: 13 (armure naturelle)
|
||||
hit_points: 47 (5d8+25)
|
||||
speed: 9 m, nage 9 m
|
||||
strength: 12 (+1)
|
||||
dexterity: 12 (+1)
|
||||
constitution: 20 (+5)
|
||||
intelligence: 2 (-4)
|
||||
wisdom: 10 (+0)
|
||||
charisma: 7 (-2)
|
||||
skills: Perception +4
|
||||
senses: vision dans le noir 18 m, Perception passive 14
|
||||
languages: —
|
||||
challenge: 2 (450 PX)
|
||||
x_p: 450
|
||||
id: baby_bestiary.md#hydre-serpenteau
|
||||
title: Hydre, serpenteau
|
||||
---
|
||||
|
||||
23
export/baby_bestiary_kirin_poulain.md
Normal file
23
export/baby_bestiary_kirin_poulain.md
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Créature monstrueuse
|
||||
size: M
|
||||
alignment: Loyal-Bon
|
||||
armor_class: 16 (armure naturelle)
|
||||
hit_points: 30 (4d8+12)
|
||||
speed: 9 m, vol 18 m
|
||||
strength: 12 (+1)
|
||||
dexterity: 18 (+4)
|
||||
constitution: 16 (+3)
|
||||
intelligence: 12 (+2)
|
||||
wisdom: 14 (+2)
|
||||
charisma: 14 (+2)
|
||||
senses: vision dans le noir 18 m, Perception passive 14
|
||||
languages: toutes, télépathie 36 m
|
||||
challenge: 2 (100 PX)
|
||||
damage_resistances: radiants, feu, électricité
|
||||
x_p: 100
|
||||
id: baby_bestiary.md#kirin-poulain
|
||||
title: Kirin, poulain
|
||||
---
|
||||
|
||||
23
export/baby_bestiary_kitsune_chiot.md
Normal file
23
export/baby_bestiary_kitsune_chiot.md
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Fée (métamorphe)
|
||||
size: P
|
||||
alignment: Neutre
|
||||
armor_class: 12 sous forme humanoïde, 13 (armure naturelle) sous forme hybride ou de renard
|
||||
hit_points: 16 (3d6+6)
|
||||
speed: 9 m (12 m sous forme de renard)
|
||||
strength: 6 (-2)
|
||||
dexterity: 15 (+2)
|
||||
constitution: 14 (+2)
|
||||
intelligence: 10 (+0)
|
||||
wisdom: 14 (+2)
|
||||
charisma: 15 (+2)
|
||||
skills: Discrétion +3, Perception +4
|
||||
senses: Perception passive 14
|
||||
languages: commun (ne peut pas parler sous forme de renard)
|
||||
challenge: 1 (200 PX)
|
||||
x_p: 200
|
||||
id: baby_bestiary.md#kitsune-chiot
|
||||
title: Kitsune, chiot
|
||||
---
|
||||
|
||||
22
export/baby_bestiary_kobold_petit.md
Normal file
22
export/baby_bestiary_kobold_petit.md
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Humanoïde (kobold)
|
||||
size: P
|
||||
alignment: Loyal Mauvais
|
||||
terrain: Jungle, Mangrove / Marécage, Caverne aménagée
|
||||
armor_class: 12
|
||||
hit_points: 1 (1d6-2)
|
||||
speed: 9 m
|
||||
strength: 5 (-3)
|
||||
dexterity: 15 (+2)
|
||||
constitution: 9 (-1)
|
||||
intelligence: 8 (-1)
|
||||
wisdom: 7 (-2)
|
||||
charisma: 8 (-1)
|
||||
senses: vision dans le noir 18 m, Perception passive 8
|
||||
languages: commun, draconique
|
||||
challenge: 0 (0 PX)
|
||||
id: baby_bestiary.md#kobold-petit
|
||||
title: Kobold, petit
|
||||
---
|
||||
|
||||
24
export/baby_bestiary_kraken_larve.md
Normal file
24
export/baby_bestiary_kraken_larve.md
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Bête
|
||||
size: M
|
||||
alignment: non aligné
|
||||
terrain: Littoral, Mer / Océan, Caverne sous-marine, Ruines sous-marines
|
||||
armor_class: 11
|
||||
hit_points: 13 (3d6+3)
|
||||
speed: 3 m, nage 15 m
|
||||
strength: 10 (+0)
|
||||
dexterity: 13 (+1)
|
||||
constitution: 13 (+1)
|
||||
intelligence: 6 (-2)
|
||||
wisdom: 10 (+0)
|
||||
charisma: 4 (-3)
|
||||
skills: Discrétion +5, Perception +4
|
||||
senses: vision dans le noir 18 m, Perception passive 14
|
||||
languages: —
|
||||
challenge: 1 (200 PX)
|
||||
x_p: 200
|
||||
id: baby_bestiary.md#kraken-larve
|
||||
title: Kraken, larve
|
||||
---
|
||||
|
||||
24
export/baby_bestiary_leviathan_petit.md
Normal file
24
export/baby_bestiary_leviathan_petit.md
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Créature monstrueuse (titan)
|
||||
size: TG
|
||||
alignment: non aligné
|
||||
armor_class: 15 (armure naturelle)
|
||||
hit_points: 95 (10d12+30)
|
||||
speed: nage 15 m
|
||||
strength: 21 (+5)
|
||||
dexterity: 10 (+0)
|
||||
constitution: 17 (+3)
|
||||
intelligence: 2 (-4)
|
||||
wisdom: 10 (+0)
|
||||
charisma: 7 (-2)
|
||||
saving_throws: For +7, Con +5
|
||||
senses: vision dans le noir 36 m, Perception passive 10
|
||||
languages: —
|
||||
challenge: 5 (1 800 PX)
|
||||
condition_immunities: terrorisé
|
||||
x_p: 1800
|
||||
id: baby_bestiary.md#léviathan-petit
|
||||
title: Léviathan, petit
|
||||
---
|
||||
|
||||
23
export/baby_bestiary_lezardeau_de_foudre.md
Normal file
23
export/baby_bestiary_lezardeau_de_foudre.md
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Bête
|
||||
size: TP
|
||||
alignment: non aligné
|
||||
armor_class: 10
|
||||
hit_points: 2 (1d4)
|
||||
speed: 6 m, escalade 6 m
|
||||
strength: 2 (-4)
|
||||
dexterity: 11 (+0)
|
||||
constitution: 10 (+0)
|
||||
intelligence: 1 (-5)
|
||||
wisdom: 8 (-1)
|
||||
charisma: 3 (-4)
|
||||
senses: vision dans le noir 9 m, Perception passive 9
|
||||
languages: —
|
||||
challenge: 0 (10 PX)
|
||||
damage_resistances: de foudre
|
||||
x_p: 10
|
||||
id: baby_bestiary.md#lézardeau-de-foudre
|
||||
title: Lézardeau de foudre
|
||||
---
|
||||
|
||||
25
export/baby_bestiary_licorne_poulain.md
Normal file
25
export/baby_bestiary_licorne_poulain.md
Normal file
|
|
@ -0,0 +1,25 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Céleste
|
||||
size: M
|
||||
alignment: Loyal Bon
|
||||
terrain: Bois / Forêt
|
||||
armor_class: 12
|
||||
hit_points: 22 (3d8+9)
|
||||
speed: 15 m
|
||||
strength: 10 (+0)
|
||||
dexterity: 14 (+2)
|
||||
constitution: 15 (+2)
|
||||
intelligence: 11 (+0)
|
||||
wisdom: 17 (+3)
|
||||
charisma: 14 (+2)
|
||||
senses: vision aveugle 18 m, Perception passive 13
|
||||
languages: céleste, elfe, sylvestre, télépathie 18 m
|
||||
challenge: 1 (200 PX)
|
||||
damage_resistances: de poison
|
||||
condition_immunities: charmé, empoisonné et paralysé
|
||||
x_p: 200
|
||||
id: baby_bestiary.md#licorne-poulain
|
||||
title: Licorne, poulain
|
||||
---
|
||||
|
||||
22
export/baby_bestiary_lionceau_de_mer.md
Normal file
22
export/baby_bestiary_lionceau_de_mer.md
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Bête
|
||||
size: M
|
||||
alignment: non aligné
|
||||
armor_class: 12 (armure naturelle)
|
||||
hit_points: 11 (2d8+2)
|
||||
speed: 6 m, nage 9 m
|
||||
strength: 10 (+0)
|
||||
dexterity: 12 (+1)
|
||||
constitution: 13 (+1)
|
||||
intelligence: 2 (-4)
|
||||
wisdom: 12 (+1)
|
||||
charisma: 8 (-1)
|
||||
senses: Perception passive 11
|
||||
languages: —
|
||||
challenge: 1/4 (50 PX)
|
||||
x_p: 50
|
||||
id: baby_bestiary.md#lionceau-de-mer
|
||||
title: Lionceau de mer
|
||||
---
|
||||
|
||||
22
export/baby_bestiary_manticore_lionceau.md
Normal file
22
export/baby_bestiary_manticore_lionceau.md
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Créature monstrueuse
|
||||
size: M
|
||||
alignment: Loyal Mauvais
|
||||
terrain: Désert chaud, Montagnes
|
||||
armor_class: 14 (armure naturelle)
|
||||
hit_points: 22 (3d8+9)
|
||||
speed: 9 m, vol 12 m
|
||||
strength: 10 (+0)
|
||||
dexterity: 16 (+3)
|
||||
constitution: 17 (+3)
|
||||
intelligence: 5 (-3)
|
||||
wisdom: 12 (+1)
|
||||
charisma: 8 (-1)
|
||||
senses: vision dans le noir 18 m, Perception passive 11
|
||||
challenge: 1/2 (100 PX)
|
||||
x_p: 100
|
||||
id: baby_bestiary.md#manticore-lionceau
|
||||
title: Manticore, lionceau
|
||||
---
|
||||
|
||||
25
export/baby_bestiary_meduse_fille.md
Normal file
25
export/baby_bestiary_meduse_fille.md
Normal file
|
|
@ -0,0 +1,25 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Créature monstrueuse
|
||||
size: P
|
||||
alignment: Loyal Mauvais
|
||||
terrain: Donjon maçonné, Ruines extérieures, Ruines souterraines
|
||||
armor_class: 13 (armure naturelle)
|
||||
hit_points: 26 (4d6+12)
|
||||
speed: 9 m
|
||||
strength: 8 (-2)
|
||||
dexterity: 15 (+2)
|
||||
constitution: 16 (+3)
|
||||
intelligence: 10 (+0)
|
||||
wisdom: 13 (+1)
|
||||
charisma: 13 (+1)
|
||||
skills: Discrétion +4, Perception +3, Supercherie +2
|
||||
senses: vision dans le noir 18 m, Perception passive 13
|
||||
languages: commun
|
||||
challenge: 1 (200 PX)
|
||||
condition_immunities: empoisonné, pétrifé (variante)
|
||||
x_p: 200
|
||||
id: baby_bestiary.md#méduse-fille
|
||||
title: Méduse, fille
|
||||
---
|
||||
|
||||
26
export/baby_bestiary_mimique_bebe.md
Normal file
26
export/baby_bestiary_mimique_bebe.md
Normal file
|
|
@ -0,0 +1,26 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Créature monstrueuse (métamorphe)
|
||||
size: P
|
||||
alignment: Neutre
|
||||
terrain: Caverne aménagée, Donjon maçonné, Ruines souterraines
|
||||
armor_class: 12 (armure naturelle)
|
||||
hit_points: 13 (3d6+6)
|
||||
speed: 4,50 m
|
||||
strength: 9 (-1)
|
||||
dexterity: 12 (+1)
|
||||
constitution: 15 (+2)
|
||||
intelligence: 5 (-3)
|
||||
wisdom: 13 (+1)
|
||||
charisma: 8 (-1)
|
||||
skills: Discrétion +5
|
||||
senses: vision dans le noir 18 m, Perception passive 11
|
||||
languages: —
|
||||
challenge: 1/4 (50 PX)
|
||||
damage_resistances: d'acide
|
||||
condition_immunities: à terre
|
||||
x_p: 50
|
||||
id: baby_bestiary.md#mimique-bébé
|
||||
title: Mimique, bébé
|
||||
---
|
||||
|
||||
23
export/baby_bestiary_minotaure_veau.md
Normal file
23
export/baby_bestiary_minotaure_veau.md
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Créature monstrueuse
|
||||
size: M
|
||||
alignment: Chaotique Mauvais
|
||||
terrain: Caverne aménagée, Donjon maçonné, Ruines extérieures
|
||||
armor_class: 14 (armure naturelle)
|
||||
hit_points: 22 (3d8+9)
|
||||
speed: 9 m
|
||||
strength: 10 (+0)
|
||||
dexterity: 11 (+0)
|
||||
constitution: 16 (+3)
|
||||
intelligence: 6 (-2)
|
||||
wisdom: 16 (+3)
|
||||
charisma: 9 (-1)
|
||||
skills: Perception +5
|
||||
senses: vision dans le noir 18 m, Perception passive 15
|
||||
challenge: 1/2 (100 PX)
|
||||
x_p: 100
|
||||
id: baby_bestiary.md#minotaure-veau
|
||||
title: Minotaure, veau
|
||||
---
|
||||
|
||||
22
export/baby_bestiary_myconide_spore.md
Normal file
22
export/baby_bestiary_myconide_spore.md
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Plante
|
||||
size: P
|
||||
alignment: non aligné
|
||||
armor_class: 5
|
||||
hit_points: 4 (1d6+1)
|
||||
speed: 6 m
|
||||
strength: 5 (-3)
|
||||
dexterity: 8 (-1)
|
||||
constitution: 12 (+1)
|
||||
intelligence: 10 (+0)
|
||||
wisdom: 10 (+0)
|
||||
charisma: 6 (-2)
|
||||
senses: vision dans le noir 36 m, Perception passive 10
|
||||
languages: —
|
||||
challenge: 0 (10 PX)
|
||||
x_p: 10
|
||||
id: baby_bestiary.md#myconide-spore
|
||||
title: Myconide, spore
|
||||
---
|
||||
|
||||
26
export/baby_bestiary_naga_couvain.md
Normal file
26
export/baby_bestiary_naga_couvain.md
Normal file
|
|
@ -0,0 +1,26 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Créature monstrueuse
|
||||
size: P
|
||||
alignment: Loyal Bon
|
||||
terrain: Ruines extérieures
|
||||
armor_class: 16 (armure naturelle)
|
||||
hit_points: 32 (5d6+15)
|
||||
speed: 9 m
|
||||
strength: 10 (+0)
|
||||
dexterity: 18 (+4)
|
||||
constitution: 16 (+3)
|
||||
intelligence: 13 (+1)
|
||||
wisdom: 19 (+4)
|
||||
charisma: 16 (+2)
|
||||
saving_throws: Dex +6, Con +6, Sag +6
|
||||
senses: vision dans le noir 18 m, Perception passive 14
|
||||
languages: commun
|
||||
challenge: 2 (450 PX)
|
||||
damage_resistances: de poison
|
||||
condition_immunities: charmé et empoisonné
|
||||
x_p: 450
|
||||
id: baby_bestiary.md#naga-couvain
|
||||
title: Naga, couvain
|
||||
---
|
||||
|
||||
22
export/baby_bestiary_ogre_mage.md
Normal file
22
export/baby_bestiary_ogre_mage.md
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Géant
|
||||
size: M
|
||||
alignment: Loyal Mauvais
|
||||
armor_class: 10
|
||||
hit_points: 30 (4d8 + 12)
|
||||
speed: 9 m, vol 9 m
|
||||
strength: 10 (+0)
|
||||
dexterity: 11 (+0)
|
||||
constitution: 16 (+3)
|
||||
intelligence: 13 (+1)
|
||||
wisdom: 12 (+1)
|
||||
charisma: 15 (+2)
|
||||
senses: vision dans le noir à 18 m, Perception passive +2
|
||||
languages: commun, géant
|
||||
challenge: 1 (200 PX)
|
||||
x_p: 200
|
||||
id: baby_bestiary.md#ogre-mage
|
||||
title: Ogre-mage
|
||||
---
|
||||
|
||||
24
export/baby_bestiary_ombres_des_roches.md
Normal file
24
export/baby_bestiary_ombres_des_roches.md
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Créature monstrueuse
|
||||
size: M
|
||||
alignment: Neutre Mauvais
|
||||
armor_class: 15 (armure naturelle)
|
||||
hit_points: 30 (4d8+12)
|
||||
speed: 9 m, fouissement 6 m
|
||||
strength: 11 (+0)
|
||||
dexterity: 12 (+1)
|
||||
constitution: 16 (+3)
|
||||
intelligence: 7 (-2)
|
||||
wisdom: 14 (+2)
|
||||
charisma: 10 (+0)
|
||||
skills: Discrétion +4, Perception +6
|
||||
senses: perception des vibrations 18 m, vision aveugle 18 m, Perception passive 14
|
||||
languages: comprend le commun des profondeurs mais ne parle pas
|
||||
challenge: 1 (200 PX)
|
||||
condition_immunities: aveuglé
|
||||
x_p: 200
|
||||
id: baby_bestiary.md#ombres-des-roches
|
||||
title: Ombres des roches
|
||||
---
|
||||
|
||||
23
export/baby_bestiary_orque_petit.md
Normal file
23
export/baby_bestiary_orque_petit.md
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Humanoïde (orc)
|
||||
size: P
|
||||
alignment: Chaotique Mauvais
|
||||
terrain: Caverne aménagée, Ruines souterraines
|
||||
armor_class: 11
|
||||
hit_points: 6 (1d6+3)
|
||||
speed: 9 m
|
||||
strength: 9 (-1)
|
||||
dexterity: 12 (+1)
|
||||
constitution: 16 (+3)
|
||||
intelligence: 7 (-2)
|
||||
wisdom: 11 (+0)
|
||||
charisma: 10 (+0)
|
||||
senses: vision dans le noir 18 m, Perception passive 10
|
||||
languages: commun, orc
|
||||
challenge: 1/8 (25 PX)
|
||||
x_p: 25
|
||||
id: baby_bestiary.md#orque-petit
|
||||
title: Orque, petit
|
||||
---
|
||||
|
||||
24
export/baby_bestiary_otyugh_bout.md
Normal file
24
export/baby_bestiary_otyugh_bout.md
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Aberration
|
||||
size: M
|
||||
alignment: Neutre
|
||||
terrain: Jungle, Mangrove / Marécage
|
||||
armor_class: 14 (armure naturelle)
|
||||
hit_points: 24 (3d8+12)
|
||||
speed: 9 m
|
||||
strength: 10 (+0)
|
||||
dexterity: 11 (+0)
|
||||
constitution: 19 (+4)
|
||||
intelligence: 6 (-2)
|
||||
wisdom: 13 (+1)
|
||||
charisma: 6 (-2)
|
||||
saving_throws: Con +7
|
||||
senses: vision dans le noir 36 m, Perception passive 11
|
||||
languages: otyugh
|
||||
challenge: 1 (200 PX)
|
||||
x_p: 200
|
||||
id: baby_bestiary.md#otyugh-bout
|
||||
title: Otyugh, bout
|
||||
---
|
||||
|
||||
24
export/baby_bestiary_ours_hibou_poussin.md
Normal file
24
export/baby_bestiary_ours_hibou_poussin.md
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Créature monstrueuse
|
||||
size: M
|
||||
alignment: non aligné
|
||||
terrain: Bois / Forêt, Caverne naturelle
|
||||
armor_class: 13 (armure naturelle)
|
||||
hit_points: 22 (3d8+9)
|
||||
speed: 9 m
|
||||
strength: 12 (+1)
|
||||
dexterity: 12 (+1)
|
||||
constitution: 17 (+3)
|
||||
intelligence: 3 (-4)
|
||||
wisdom: 12 (+1)
|
||||
charisma: 7 (-2)
|
||||
skills: Perception +3
|
||||
senses: vision dans le noir 18 m, Perception passive 13
|
||||
languages: —
|
||||
challenge: 1/2 (100 PX)
|
||||
x_p: 100
|
||||
id: baby_bestiary.md#ours-hibou-poussin
|
||||
title: Ours-hibou, poussin
|
||||
---
|
||||
|
||||
22
export/baby_bestiary_oxydeur_charancon.md
Normal file
22
export/baby_bestiary_oxydeur_charancon.md
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Créature monstrueuse
|
||||
size: P
|
||||
alignment: non aligné
|
||||
terrain: Caverne naturelle, Ruines souterraines
|
||||
armor_class: 13 (armure naturelle)
|
||||
hit_points: 9 (2d6+2)
|
||||
speed: 9 m
|
||||
strength: 6 (-2)
|
||||
dexterity: 13 (+1)
|
||||
constitution: 13 (+1)
|
||||
intelligence: 2 (-4)
|
||||
wisdom: 13 (+1)
|
||||
charisma: 6 (-2)
|
||||
senses: vision dans le noir 18 m, Perception passive 11
|
||||
challenge: 1 (200 PX)
|
||||
x_p: 200
|
||||
id: baby_bestiary.md#oxydeur-charançon
|
||||
title: Oxydeur, charançon
|
||||
---
|
||||
|
||||
23
export/baby_bestiary_pegase_poulain.md
Normal file
23
export/baby_bestiary_pegase_poulain.md
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Céleste
|
||||
size: M
|
||||
alignment: Chaotique Bon
|
||||
armor_class: 12
|
||||
hit_points: 12 (2d8+6)
|
||||
speed: 12 m, vol 18 m
|
||||
strength: 10 (+0)
|
||||
dexterity: 15 (+2)
|
||||
constitution: 16 (+3)
|
||||
intelligence: 10 (+0)
|
||||
wisdom: 15 (+2)
|
||||
charisma: 13 (+1)
|
||||
skills: Perception +6
|
||||
senses: Perception passive 16
|
||||
languages: comprend le céleste, le commun, l'elfe et le sylvestre, mais ne peut pas parler
|
||||
challenge: 1/4 (50 PX)
|
||||
x_p: 50
|
||||
id: baby_bestiary.md#pégase-poulain
|
||||
title: Pégase, poulain
|
||||
---
|
||||
|
||||
23
export/baby_bestiary_peryton_hinulus.md
Normal file
23
export/baby_bestiary_peryton_hinulus.md
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Créature monstrueuse
|
||||
size: M
|
||||
alignment: Chaotique Mauvais
|
||||
armor_class: 13
|
||||
hit_points: 26 (4d8+8)
|
||||
speed: 3 m, vol 24 m
|
||||
strength: 14 (+2)
|
||||
dexterity: 17 (+3)
|
||||
constitution: 15 (+2)
|
||||
intelligence: 6 (-2)
|
||||
wisdom: 14 (+2)
|
||||
charisma: 10 (+0)
|
||||
skills: Perception +4
|
||||
senses: Perception passive 14
|
||||
languages: comprend le commun et l'aérien mais ne peut pas les parler
|
||||
challenge: 1 (200 PX)
|
||||
x_p: 200
|
||||
id: baby_bestiary.md#péryton-hinulus
|
||||
title: Péryton, hinulus
|
||||
---
|
||||
|
||||
25
export/baby_bestiary_phenix_poussin.md
Normal file
25
export/baby_bestiary_phenix_poussin.md
Normal file
|
|
@ -0,0 +1,25 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Créature monstrueuse
|
||||
size: P
|
||||
alignment: Neutre Bon
|
||||
armor_class: 12
|
||||
hit_points: 18 (4d6+4)
|
||||
speed: 3 m, vol 18 m
|
||||
strength: 8 (-1)
|
||||
dexterity: 15 (+2)
|
||||
constitution: 13 (+1)
|
||||
intelligence: 8 (-1)
|
||||
wisdom: 14 (+2)
|
||||
charisma: 10 (+0)
|
||||
skills: Perception +4
|
||||
senses: Perception passive 14
|
||||
languages: comprend le commun et l'aérien mais ne peut pas parler
|
||||
challenge: 1 (200 PX)
|
||||
damage_resistances: radiants, nécrotiques, d'électricité
|
||||
damage_immunities: de feu
|
||||
x_p: 200
|
||||
id: baby_bestiary.md#phénix-poussin
|
||||
title: Phénix, poussin
|
||||
---
|
||||
|
||||
24
export/baby_bestiary_pseudo_dragon_vermisseau.md
Normal file
24
export/baby_bestiary_pseudo_dragon_vermisseau.md
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Dragon
|
||||
size: TP
|
||||
alignment: Neutre Bon
|
||||
terrain: Bois / Forêt, Jungle, Caverne naturelle
|
||||
armor_class: 13 (armure naturelle)
|
||||
hit_points: 3 (1d4+1)
|
||||
speed: 4,50 m, vol 18 m
|
||||
strength: 4 (-3)
|
||||
dexterity: 13 (+1)
|
||||
constitution: 13 (+1)
|
||||
intelligence: 10 (+0)
|
||||
wisdom: 12 (+1)
|
||||
charisma: 10 (+0)
|
||||
skills: Discrétion +4, Perception +3
|
||||
senses: vision aveugle 3 m, vision dans le noir 18 m, Perception passive 13
|
||||
languages: comprend le commun et le draconique mais ne peut pas parler
|
||||
challenge: 1/8 (25 PX)
|
||||
x_p: 25
|
||||
id: baby_bestiary.md#pseudo-dragon-vermisseau
|
||||
title: Pseudo-dragon, vermisseau
|
||||
---
|
||||
|
||||
25
export/baby_bestiary_rakshasa_chaton.md
Normal file
25
export/baby_bestiary_rakshasa_chaton.md
Normal file
|
|
@ -0,0 +1,25 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Fiélon
|
||||
size: P
|
||||
alignment: Loyal Mauvais
|
||||
armor_class: 16 (armure naturelle)
|
||||
hit_points: 30 (4d6+16)
|
||||
speed: 9 m
|
||||
strength: 9 (-1)
|
||||
dexterity: 17 (+3)
|
||||
constitution: 18 (+4)
|
||||
intelligence: 13 (+1)
|
||||
wisdom: 16 (+3)
|
||||
charisma: 16 (+3)
|
||||
skills: Perspicacité +5, Supercherie +5
|
||||
senses: vision dans le noir 18 m, Perception passive 13
|
||||
languages: commun, infernal
|
||||
challenge: 3 (700 PX)
|
||||
damage_resistances: contondants, perforants et tranchants infligés par des attaques non magiques
|
||||
damage_vulnerabilities: perforants infligés par des armes magiques maniées par des créatures bonnes.
|
||||
x_p: 700
|
||||
id: baby_bestiary.md#rakshasa-chaton
|
||||
title: Rakshasa, chaton
|
||||
---
|
||||
|
||||
24
export/baby_bestiary_remorhaz_fraie.md
Normal file
24
export/baby_bestiary_remorhaz_fraie.md
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Créature monstrueuse
|
||||
size: M
|
||||
alignment: non aligné
|
||||
terrain: Arctique / Subarctique
|
||||
armor_class: 15 (armure naturelle)
|
||||
hit_points: 51 (6d8+24)
|
||||
speed: 9 m, fouissement 6 m
|
||||
strength: 14 (+2)
|
||||
dexterity: 13 (+1)
|
||||
constitution: 18 (+4)
|
||||
intelligence: 4 (-3)
|
||||
wisdom: 10 (+0)
|
||||
charisma: 5 (-3)
|
||||
senses: perception des vibrations 18 m, vision dans le noir 18 m, Perception passive 10
|
||||
languages: —
|
||||
challenge: 2 (450 PX)
|
||||
damage_resistances: de feu et de froid
|
||||
x_p: 450
|
||||
id: baby_bestiary.md#remorhaz-fraie
|
||||
title: Remorhaz, fraie
|
||||
---
|
||||
|
||||
24
export/baby_bestiary_satyre_chevreau.md
Normal file
24
export/baby_bestiary_satyre_chevreau.md
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Fée
|
||||
size: P
|
||||
alignment: Chaotique Neutre
|
||||
terrain: Bois / Forêt, Collines / Vallées, Plaine / Champs / Prairie / Savane
|
||||
armor_class: 12
|
||||
hit_points: 9 (2d8)
|
||||
speed: 12 m
|
||||
strength: 8 (-1)
|
||||
dexterity: 14 (+2)
|
||||
constitution: 11 (+0)
|
||||
intelligence: 12 (+1)
|
||||
wisdom: 10 (+0)
|
||||
charisma: 14 (+2)
|
||||
skills: Discrétion +5, Perception +2, Représentation +4
|
||||
senses: Perception passive 12
|
||||
languages: commun, elfe, sylvestre
|
||||
challenge: 1/8 (25 PX)
|
||||
x_p: 25
|
||||
id: baby_bestiary.md#satyre-chevreau
|
||||
title: Satyre, chevreau
|
||||
---
|
||||
|
||||
23
export/baby_bestiary_simurgh_chiot.md
Normal file
23
export/baby_bestiary_simurgh_chiot.md
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Créature céleste
|
||||
size: P<!--/Size>, Neutre Bon
|
||||
alignment: Neutre Bon
|
||||
armor_class: 12
|
||||
hit_points: 16 (3d6+6)
|
||||
speed: 9 m, vol 15 m
|
||||
strength: 10 (+0)
|
||||
dexterity: 15 (+2)
|
||||
constitution: 16 (+3)
|
||||
intelligence: 10 (+0)
|
||||
wisdom: 15 (+2)
|
||||
charisma: 14 (+2)
|
||||
skills: Perception +4
|
||||
senses: vision dans le noir 18 m, Perception passive 14
|
||||
languages: —
|
||||
challenge: 1/4 (50 PX)
|
||||
x_p: 50
|
||||
id: baby_bestiary.md#simurgh-chiot
|
||||
title: Simurgh, chiot
|
||||
---
|
||||
|
||||
26
export/baby_bestiary_sphinx_chaton.md
Normal file
26
export/baby_bestiary_sphinx_chaton.md
Normal file
|
|
@ -0,0 +1,26 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Créature monstrueuse
|
||||
size: M
|
||||
alignment: Loyal Neutre
|
||||
armor_class: 17 (armure naturelle)
|
||||
hit_points: 51 (6d8+24)
|
||||
speed: 9 m, vol 15 m
|
||||
strength: 12 (+1)
|
||||
dexterity: 10 (+0)
|
||||
constitution: 18 (+4)
|
||||
intelligence: 14 (+2)
|
||||
wisdom: 14 (+2)
|
||||
charisma: 17 (+3)
|
||||
saving_throws: Con +6, Sag +4
|
||||
skills: Perception +4
|
||||
senses: vision parfaite 36 m, Perception passive 14
|
||||
languages: commun, sphinx
|
||||
challenge: 2 (450 PX)
|
||||
damage_resistances: psychiques ; contondants, perforants et tranchants infligés par des attaques non magiques
|
||||
condition_immunities: charmé et terrorisé
|
||||
x_p: 450
|
||||
id: baby_bestiary.md#sphinx-chaton
|
||||
title: Sphinx, chaton
|
||||
---
|
||||
|
||||
25
export/baby_bestiary_sylvanien_baliveau.md
Normal file
25
export/baby_bestiary_sylvanien_baliveau.md
Normal file
|
|
@ -0,0 +1,25 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Plante
|
||||
size: G
|
||||
alignment: Chaotique Bonne
|
||||
terrain: Bois / Forêt
|
||||
armor_class: 15 (armure naturelle)
|
||||
hit_points: 42 (4d10+20)
|
||||
speed: 9 m
|
||||
strength: 15 (+2)
|
||||
dexterity: 8 (-1)
|
||||
constitution: 21 (+5)
|
||||
intelligence: 12 (+1)
|
||||
wisdom: 14 (+2)
|
||||
charisma: 12 (+1)
|
||||
senses: Perception passive 13
|
||||
languages: commun, elfe, druidique, sylvestre
|
||||
challenge: 1 (200 PX)
|
||||
damage_resistances: contondants et perçants
|
||||
damage_vulnerabilities: de feu
|
||||
x_p: 200
|
||||
id: baby_bestiary.md#sylvanien-baliveau
|
||||
title: Sylvanien, baliveau
|
||||
---
|
||||
|
||||
21
export/baby_bestiary_tarasque_poussin.md
Normal file
21
export/baby_bestiary_tarasque_poussin.md
Normal file
|
|
@ -0,0 +1,21 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Créature monstrueuse
|
||||
size: M
|
||||
alignment: non aligné
|
||||
armor_class: 16 (armure naturelle)
|
||||
hit_points: 22 (3d8+9)
|
||||
speed: 9 m, nage 9 m
|
||||
strength: 10 (+0)
|
||||
dexterity: 14 (+2)
|
||||
constitution: 17 (+3)
|
||||
intelligence: 5 (-3)
|
||||
wisdom: 12 (+1)
|
||||
charisma: 8 (-1)
|
||||
senses: vision dans le noir 18 m, Perception passive 11
|
||||
challenge: 1/2 (100 PX)
|
||||
x_p: 100
|
||||
id: baby_bestiary.md#tarasque-poussin
|
||||
title: Tarasque, poussin
|
||||
---
|
||||
|
||||
24
export/baby_bestiary_tatzelwurm_vermisseau.md
Normal file
24
export/baby_bestiary_tatzelwurm_vermisseau.md
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Dragon
|
||||
size: P
|
||||
alignment: alignement variable
|
||||
armor_class: 13
|
||||
hit_points: 11 (2d6+4)
|
||||
speed: 9 m, escalade 9m
|
||||
strength: 6 (-2)
|
||||
dexterity: 14 (+2)
|
||||
constitution: 15 (+2)
|
||||
intelligence: 7 (-2)
|
||||
wisdom: 12 (+1)
|
||||
charisma: 13 (+1)
|
||||
skills: Discrétion +4, Perception +3
|
||||
senses: Perception passive 13
|
||||
languages: —
|
||||
challenge: 1/4 (50 PX)
|
||||
damage_resistances: d'acide, de feu, de foudre et de froid
|
||||
x_p: 50
|
||||
id: baby_bestiary.md#tatzelwurm-vermisseau
|
||||
title: Tatzelwurm, vermisseau
|
||||
---
|
||||
|
||||
26
export/baby_bestiary_tertre_errant_petit.md
Normal file
26
export/baby_bestiary_tertre_errant_petit.md
Normal file
|
|
@ -0,0 +1,26 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Plante
|
||||
size: M
|
||||
alignment: non aligné
|
||||
terrain: Jungle, Mangrove / Marécage
|
||||
armor_class: 15 (armure naturelle)
|
||||
hit_points: 37 (5d8+15)
|
||||
speed: 6 m
|
||||
strength: 10 (+0)
|
||||
dexterity: 8 (-1)
|
||||
constitution: 16 (+3)
|
||||
intelligence: 5 (-3)
|
||||
wisdom: 10 (+0)
|
||||
charisma: 5 (-3)
|
||||
skills: Discrétion +4
|
||||
senses: vision aveugle 18 m (aveugle au-delà de ce rayon), Perception passive 10
|
||||
languages: —
|
||||
challenge: 1 (200 PX)
|
||||
damage_resistances: de feu et de froidde foudre
|
||||
condition_immunities: assourdi, aveuglé et épuisé
|
||||
x_p: 200
|
||||
id: baby_bestiary.md#tertre-errant-petit
|
||||
title: Tertre errant, petit
|
||||
---
|
||||
|
||||
23
export/baby_bestiary_tigron_de_phase.md
Normal file
23
export/baby_bestiary_tigron_de_phase.md
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Créature monstrueuse
|
||||
size: P
|
||||
alignment: Non aligné
|
||||
armor_class: 12
|
||||
hit_points: 16 (3d6+6)
|
||||
speed: 12 m
|
||||
strength: 10 (+0)
|
||||
dexterity: 14 (+2)
|
||||
constitution: 15 (+2)
|
||||
intelligence: 3 (-4)
|
||||
wisdom: 12 (+1)
|
||||
charisma: 8 (-1)
|
||||
skills: Discrétion +6, Perception +3
|
||||
senses: Perception passive 13
|
||||
languages: —
|
||||
challenge: 1 (200 PX)
|
||||
x_p: 200
|
||||
id: baby_bestiary.md#tigron-de-phase
|
||||
title: Tigron de phase
|
||||
---
|
||||
|
||||
24
export/baby_bestiary_titan_rejeton.md
Normal file
24
export/baby_bestiary_titan_rejeton.md
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Créature monstrueuse (titan)
|
||||
size: TG
|
||||
alignment: non aligné
|
||||
armor_class: 20 (armure naturelle)
|
||||
hit_points: 181 (11d12+110)
|
||||
speed: 12 m
|
||||
strength: 22 (+6)
|
||||
dexterity: 11 (+0)
|
||||
constitution: 30 (+10)
|
||||
intelligence: 3 (-4)
|
||||
wisdom: 11 (+0)
|
||||
charisma: 11 (+0)
|
||||
senses: vision aveugle 36 m, Perception passive 10
|
||||
languages: —
|
||||
challenge: 10 (5 900 PX)
|
||||
damage_resistances: de feu, de poison ; contondants, perforants et tranchants infligés par des attaques non magiques
|
||||
condition_immunities: charmé, terrorisé, empoisonné et paralysé
|
||||
x_p: 5900
|
||||
id: baby_bestiary.md#titan-rejeton
|
||||
title: Titan, rejeton
|
||||
---
|
||||
|
||||
22
export/baby_bestiary_troglodyte_tetard.md
Normal file
22
export/baby_bestiary_troglodyte_tetard.md
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Bête
|
||||
size: P
|
||||
alignment: non aligné
|
||||
armor_class: 11
|
||||
hit_points: 4 (1d6+1)
|
||||
speed: 12 m, nage 12 m
|
||||
strength: 8 (-1)
|
||||
dexterity: 13 (+1)
|
||||
constitution: 13 (+1)
|
||||
intelligence: 2 (-4)
|
||||
wisdom: 10 (+0)
|
||||
charisma: 3 (-4)
|
||||
senses: vision aveugle 18 m, aveugle au-delà, Perception passive 10
|
||||
languages: —
|
||||
challenge: 1/8 (25 PX)
|
||||
x_p: 25
|
||||
id: baby_bestiary.md#troglodyte-têtard
|
||||
title: Troglodyte, têtard
|
||||
---
|
||||
|
||||
23
export/baby_bestiary_troll_bourgeon.md
Normal file
23
export/baby_bestiary_troll_bourgeon.md
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Géant
|
||||
size: M
|
||||
alignment: Chaotique Mauvais
|
||||
terrain: Arctique / Subarctique, Bois / Forêt, Mangrove / Marécage, Montagnes
|
||||
armor_class: 14 (armure naturelle)
|
||||
hit_points: 19 (2d8+10)
|
||||
speed: 9 m
|
||||
strength: 10 (+0)
|
||||
dexterity: 13 (+1)
|
||||
constitution: 20 (+5)
|
||||
intelligence: 7 (-2)
|
||||
wisdom: 9 (-1)
|
||||
charisma: 7 (-2)
|
||||
senses: vision dans le noir 18 m, Perception passive 9
|
||||
languages: variable
|
||||
challenge: 1 (200 PX)
|
||||
x_p: 200
|
||||
id: baby_bestiary.md#troll-bourgeon
|
||||
title: Troll, bourgeon
|
||||
---
|
||||
|
||||
24
export/baby_bestiary_ver_pourpre_violet.md
Normal file
24
export/baby_bestiary_ver_pourpre_violet.md
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Créature monstrueuse
|
||||
size: G
|
||||
alignment: non aligné
|
||||
terrain: Montagnes, Caverne naturelle
|
||||
armor_class: 16 (armure naturelle)
|
||||
hit_points: 52 (5d10+25)
|
||||
speed: 12 m, fouissement 6 m
|
||||
strength: 16 (+3)
|
||||
dexterity: 7 (-2)
|
||||
constitution: 22 (+5)
|
||||
intelligence: 1 (-5)
|
||||
wisdom: 8 (-1)
|
||||
charisma: 4 (-3)
|
||||
saving_throws: Con +7
|
||||
senses: perception des vibrations 18 m, vision aveugle 9 m, Perception passive 9
|
||||
languages: —
|
||||
challenge: 2 (450 PX)
|
||||
x_p: 450
|
||||
id: baby_bestiary.md#ver-pourpre-violet
|
||||
title: Ver pourpre, violet
|
||||
---
|
||||
|
||||
24
export/baby_bestiary_vouivre_civelle.md
Normal file
24
export/baby_bestiary_vouivre_civelle.md
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Dragon
|
||||
size: M
|
||||
alignment: non aligné
|
||||
terrain: Littoral, Montagnes
|
||||
armor_class: 13 (armure naturelle)
|
||||
hit_points: 30 (4d8+12)
|
||||
speed: 6 m, vol 18 m
|
||||
strength: 10 (+0)
|
||||
dexterity: 10 (+0)
|
||||
constitution: 16 (+3)
|
||||
intelligence: 5 (-3)
|
||||
wisdom: 12 (+1)
|
||||
charisma: 6 (-2)
|
||||
skills: Perception +4
|
||||
senses: vision dans le noir 18 m, Perception passive 14
|
||||
languages: —
|
||||
challenge: 1 (200 PX)
|
||||
x_p: 200
|
||||
id: baby_bestiary.md#vouivre-civelle
|
||||
title: Vouivre, civelle
|
||||
---
|
||||
|
||||
23
export/baby_bestiary_wolpentinger_rejeton.md
Normal file
23
export/baby_bestiary_wolpentinger_rejeton.md
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Créature monstrueuse
|
||||
size: P
|
||||
alignment: Chaotique neutre
|
||||
armor_class: 13
|
||||
hit_points: 5 (1d6+2)
|
||||
speed: 12 m, vol 24 m
|
||||
strength: 4 (-3)
|
||||
dexterity: 17 (+3)
|
||||
constitution: 15 (+2)
|
||||
intelligence: 6 (-2)
|
||||
wisdom: 14 (+2)
|
||||
charisma: 12 (+1)
|
||||
skills: Perception +4
|
||||
senses: Perception passive 14
|
||||
languages: comprend le commun mais ne peut pas parler
|
||||
challenge: 1/4 (50 PX)
|
||||
x_p: 50
|
||||
id: baby_bestiary.md#wolpentinger-rejeton
|
||||
title: Wolpentinger, rejeton
|
||||
---
|
||||
|
||||
25
export/baby_bestiary_xorn_bebe.md
Normal file
25
export/baby_bestiary_xorn_bebe.md
Normal file
|
|
@ -0,0 +1,25 @@
|
|||
---
|
||||
family: BabyBestiary
|
||||
type: Élémentaire
|
||||
size: P
|
||||
alignment: Neutre
|
||||
terrain: Montagnes, Plans élémentaires
|
||||
armor_class: 17 (armure naturelle)
|
||||
hit_points: 17 (2d6+10)
|
||||
speed: 6 m, fouissement 3 m
|
||||
strength: 9 (-1)
|
||||
dexterity: 10 (+0)
|
||||
constitution: 20 (+5)
|
||||
intelligence: 11 (+0)
|
||||
wisdom: 10 (+0)
|
||||
charisma: 11 (+0)
|
||||
skills: Discrétion +2, Perception +4
|
||||
senses: perception des vibrations 18 m, vision dans le noir 18 m, Perception passive 14
|
||||
languages: terreux
|
||||
challenge: 1/2 (100 PX)
|
||||
damage_resistances: perforants et tranchants infligés par des attaques non magiques qui ne sont pas en adamantium
|
||||
x_p: 100
|
||||
id: baby_bestiary.md#xorn-bébé
|
||||
title: Xorn, bébé
|
||||
---
|
||||
|
||||
18
export/hd_aasimar.md
Normal file
18
export/hd_aasimar.md
Normal file
|
|
@ -0,0 +1,18 @@
|
|||
---
|
||||
full_name: Aasimar
|
||||
wisdom_bonus: 1
|
||||
charisma_bonus: 2
|
||||
ability_score_increase: Votre valeur de [Charisme](hd_abilities_charisma.md) augmente de 2 et votre valeur de [Sagesse](hd_abilities_wisdom.md) de 1.
|
||||
age: Les aasimars vieillissent à un rythme comparable à celui des humains. Leur espérance de vie est cependant supérieure, et ils peuvent dépasser les 120 ans.
|
||||
alignment: L'ascendance céleste des aasimars influe souvent sur leur alignement. Les alignements Loyal et Bon sont communs chez eux. Cependant, il n'est pas rare que certains se rebellent contre leur propre nature et tendent vers un alignement Chaotique.
|
||||
size: Les aasimars sont d'une taille et d'une corpulence comparable aux humains. Ils sont de taille moyenne.
|
||||
speed: Votre vitesse au sol de base est de 9 mètres.
|
||||
darkvision: Grâce à votre ascendance céleste, vous avez hérité d'une vision supérieure dans l'obscurité et dans la lumière faible. Dans un rayon de 18 mètres, vous pouvez voir dans une zone de lumière faible comme s'il s'agissait d'une lumière vive et dans l'obscurité comme s'il s'agissait d'une lumière faible. Par contre, vous ne distinguez pas les couleurs dans l'obscurité, seulement des nuances de gris.
|
||||
languages: Vous pouvez lire, écrire et parler le commun, ainsi que le céleste.
|
||||
id: aasimar_hd.md#aasimar
|
||||
title: Aasimar
|
||||
source: (MDR p59)
|
||||
---
|
||||
|
||||
Votre parenté céleste vous a octroyé certains pouvoirs innés.
|
||||
|
||||
7
export/hd_abilities.md
Normal file
7
export/hd_abilities.md
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
---
|
||||
id: abilities_hd.md#utiliser-les-caractéristiques
|
||||
title: Utiliser les caractéristiques
|
||||
alias: Using Ability Scores
|
||||
source: (MDR p258)
|
||||
---
|
||||
|
||||
5
export/hd_abilities_avantage_et_desavantage.md
Normal file
5
export/hd_abilities_avantage_et_desavantage.md
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
---
|
||||
id: abilities_hd.md#avantage-et-désavantage
|
||||
title: Avantage et désavantage
|
||||
---
|
||||
|
||||
5
export/hd_abilities_bonus_de_maitrise.md
Normal file
5
export/hd_abilities_bonus_de_maitrise.md
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
---
|
||||
id: abilities_hd.md#bonus-de-maîtrise
|
||||
title: Bonus de maîtrise
|
||||
---
|
||||
|
||||
7
export/hd_abilities_charisma.md
Normal file
7
export/hd_abilities_charisma.md
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
---
|
||||
id: abilities_charisma_hd.md#charisme
|
||||
title: Charisme
|
||||
alias: Charisma
|
||||
source: (MDR p265)
|
||||
---
|
||||
|
||||
5
export/hd_abilities_charisma_autres_tests_de_charisme.md
Normal file
5
export/hd_abilities_charisma_autres_tests_de_charisme.md
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
---
|
||||
id: abilities_charisma_hd.md#autres-tests-de-charisme
|
||||
title: Autres tests de Charisme
|
||||
---
|
||||
|
||||
|
|
@ -0,0 +1,5 @@
|
|||
---
|
||||
id: abilities_charisma_hd.md#caractéristique-dincantation
|
||||
title: Caractéristique d'incantation
|
||||
---
|
||||
|
||||
7
export/hd_abilities_charisma_intimidation.md
Normal file
7
export/hd_abilities_charisma_intimidation.md
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
---
|
||||
id: abilities_charisma_hd.md#intimidation
|
||||
title: Intimidation
|
||||
---
|
||||
|
||||
Quand vous tentez d'influencer quelqu'un par le biais de menaces directes, d'actions hostiles ou de violence, le MJ peut vous demander de faire un test de Charisme ([Intimidation](hd_abilities_charisma_intimidation.md)). Ces actions peuvent être de tenter de faire parler un prisonnier, de convaincre des truands qu'il ferait mieux de ne pas s'en prendre à vous, ou d'utiliser une bouteille brisée pour convaincre un dignitaire de reconsidérer une décision.
|
||||
|
||||
7
export/hd_abilities_charisma_persuasion.md
Normal file
7
export/hd_abilities_charisma_persuasion.md
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
---
|
||||
id: abilities_charisma_hd.md#persuasion
|
||||
title: Persuasion
|
||||
---
|
||||
|
||||
Le MJ peut vous demander de faire un test de Charisme (Persuasion) quand vous tentez d'influencer une ou plusieurs personnes en faisant preuve de tact, en faisant appel à l'étiquette ou à la bonne volonté de ces gens. La persuasion vous sert généralement quand vous voulez montrer que vous êtes de bonne foi ou pour vous faire des amis, pour demander respectueusement un service ou pour faire preuve du comportement approprié à une situation. Par exemple, lorsque vous devez convaincre un chambellan que votre groupe doit voir le roi, que vous négociez un traité de paix entre deux tribus ennemies ou que vous devez inspirer une foule.
|
||||
|
||||
7
export/hd_abilities_charisma_representation.md
Normal file
7
export/hd_abilities_charisma_representation.md
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
---
|
||||
id: abilities_charisma_hd.md#représentation
|
||||
title: Représentation
|
||||
---
|
||||
|
||||
Le résultat d'un test de Charisme (Représentation) détermine la réaction d'un auditoire à une performance musicale, dansée, théâtrale, à un conte ou à d'autres formes de divertissement.
|
||||
|
||||
7
export/hd_abilities_charisma_supercherie.md
Normal file
7
export/hd_abilities_charisma_supercherie.md
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
---
|
||||
id: abilities_charisma_hd.md#supercherie
|
||||
title: Supercherie
|
||||
---
|
||||
|
||||
Un test de Charisme (Supercherie) permet de déterminer si vous parvenez à dissimuler la vérité de manière convaincante, verbalement ou par vos actions. Cet acte de dissimulation couvre un large spectre qui va des fausses pistes évoquées par le biais d'ambiguïtés au mensonge éhonté. On vous demandera généralement ce genre de test dans des situations où vous tentez d'abuser un garde, de tromper un marchand, de gagner de l'argent en pariant, d'être convaincant dans un déguisement, d'apaiser les doutes de quelqu'un avec de fausses assurances, ou de parvenir à mentir de façon éhontée tout en conservant votre sérieux.
|
||||
|
||||
5
export/hd_abilities_charisma_tests_de_charisme.md
Normal file
5
export/hd_abilities_charisma_tests_de_charisme.md
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
---
|
||||
id: abilities_charisma_hd.md#tests-de-charisme
|
||||
title: Tests de Charisme
|
||||
---
|
||||
|
||||
7
export/hd_abilities_charisme.md
Normal file
7
export/hd_abilities_charisme.md
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
---
|
||||
link: abilities_charisma_hd.md
|
||||
name_link: <!--NameLink-->[Charisme](hd_abilities_charisma.md)<!--/NameLink-->
|
||||
id: abilities_hd.md#charisme
|
||||
title: Charisme
|
||||
---
|
||||
|
||||
5
export/hd_abilities_competences.md
Normal file
5
export/hd_abilities_competences.md
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
---
|
||||
id: abilities_hd.md#compétences
|
||||
title: Compétences
|
||||
---
|
||||
|
||||
7
export/hd_abilities_constitution.md
Normal file
7
export/hd_abilities_constitution.md
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
---
|
||||
link: abilities_constitution_hd.md
|
||||
name_link: <!--NameLink-->[Constitution](hd_abilities_constitution.md)<!--/NameLink-->
|
||||
id: abilities_hd.md#constitution
|
||||
title: Constitution
|
||||
---
|
||||
|
||||
5
export/hd_abilities_constitution_points_de_vie.md
Normal file
5
export/hd_abilities_constitution_points_de_vie.md
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
---
|
||||
id: abilities_constitution_hd.md#points-de-vie
|
||||
title: Points de vie
|
||||
---
|
||||
|
||||
|
|
@ -0,0 +1,5 @@
|
|||
---
|
||||
id: abilities_constitution_hd.md#tests-de-constitution
|
||||
title: Tests de Constitution
|
||||
---
|
||||
|
||||
7
export/hd_abilities_dexterite.md
Normal file
7
export/hd_abilities_dexterite.md
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
---
|
||||
link: abilities_dexterity_hd.md
|
||||
name_link: <!--NameLink-->[Dextérité](hd_abilities_dexterity.md)<!--/NameLink-->
|
||||
id: abilities_hd.md#dextérité
|
||||
title: Dextérité
|
||||
---
|
||||
|
||||
7
export/hd_abilities_dexterity.md
Normal file
7
export/hd_abilities_dexterity.md
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
---
|
||||
id: abilities_dexterity_hd.md#dextérité
|
||||
title: Dextérité
|
||||
alias: Dexterity
|
||||
source: (MDR p263)
|
||||
---
|
||||
|
||||
7
export/hd_abilities_dexterity_acrobaties.md
Normal file
7
export/hd_abilities_dexterity_acrobaties.md
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
---
|
||||
id: abilities_dexterity_hd.md#acrobaties
|
||||
title: Acrobaties
|
||||
---
|
||||
|
||||
Les tests de Dextérité (Acrobaties) servent à déterminer si vous restez sur vos pieds dans une situation délicate, comme quand vous tentez de courir sur une plaque de verglas ou de garder l'équilibre sur une corde tendue ou sur le pont d'un bateau en train de tanguer. Le MJ peut aussi vous demander de faire un test de Dextérité (Acrobaties) pour voir si vous pouvez réaliser des cascades acrobatiques comme des plongeons, des roulades, des sauts périlleux et des saltos.
|
||||
|
||||
|
|
@ -0,0 +1,5 @@
|
|||
---
|
||||
id: abilities_dexterity_hd.md#autres-tests-de-dextérité
|
||||
title: Autres tests de Dextérité
|
||||
---
|
||||
|
||||
5
export/hd_abilities_dexterity_classe_darmure.md
Normal file
5
export/hd_abilities_dexterity_classe_darmure.md
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
---
|
||||
id: abilities_dexterity_hd.md#classe-darmure
|
||||
title: Classe d'armure
|
||||
---
|
||||
|
||||
7
export/hd_abilities_dexterity_discretion.md
Normal file
7
export/hd_abilities_dexterity_discretion.md
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
---
|
||||
id: abilities_dexterity_hd.md#discrétion
|
||||
title: Discrétion
|
||||
---
|
||||
|
||||
Faites un test de [Dextérité (Discrétion)](hd_abilities_dexterity_discretion.md) quand vous tentez de vous cacher à l'approche de vos ennemis, de vous faufiler discrètement à côté de gardes, de quitter un endroit sans vous faire remarquer ou de vous approcher de quelqu'un sans vous faire voir ou entendre.
|
||||
|
||||
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