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Maj test
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export/hd_monsters_armure_animee.md
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export/hd_monsters_armure_animee.md
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---
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family: MonsterHD
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type: Créature artificielle
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size: M
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alignment: non-alignée
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terrain: Donjon maçonné
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armor_class: 18 (armure naturelle)
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hit_points: 33 (6d8+6)
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speed: 7,50 m
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strength: 14 (+2)
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dexterity: 11 (+0)
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constitution: 13 (+1)
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intelligence: ' 1 (-5)'
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wisdom: ' 3 (-4)'
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charisma: ' 1 (-5)'
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senses: vision aveugle 18 m (aveugle au-delà de cette distance), [Perception passive](hd_abilities_dexterity_perception_passive.md) 6
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languages: —
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challenge: 1 (200 PX)
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damage_immunities: de poison et psychiques
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condition_immunities: '[assourdi](hd_conditions_assourdi.md), [aveuglé](hd_conditions_aveugle.md), [charmé](hd_conditions_charme.md), [empoisonné](hd_conditions_empoisonne.md), [épuisé](hd_conditions_fatigue_et_epuisement.md), [paralysé](hd_conditions_paralyse.md), [pétrifié](hd_conditions_petrifie.md) et [terrorisé](hd_conditions_terrorise.md)'
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x_p: 200
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id: monsters_hd.md#armure-animée
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title: Armure animée
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alias: Animated Armor
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source: (CEO p)(SRD p)
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---
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