--- family: BabyBestiary types: Humanoïde|Aberration|Bête|Céleste|Créature artificielle|Créature monstrueuse|Dragon|Élémentaire|Fée|Fiélon|Géant|Mort-vivant|Plante|Vase challenges: 0 (0 PX)|1/8 (25 PX)|1/4 (50 PX)|1/2 (100 PX)|1 (200 PX)|2 (450 PX)|3 (700 PX)|4 (1100 PX)|5 (1800 PX)|6 (2300 PX)|7 (2900 PX)|8 (3900 PX)|9 (5000 PX)|10 (5900 PX)|11 (7200 PX)|12 (8400 PX)|13 (10000 PX)|14 (11500 PX)|15 (13000 PX)|16 (15000 PX)|17 (18000 PX)|18 (20000 PX)|19 (22000 PX)|20 (25000 PX)|21 (33000 PX)|22 (41000 PX)|23 (50000 PX)|24 (62000 PX)|30 (155000 PX) sizes: TP|P|M|G|TG|Gig sources: CEO|SRD terrains: Arctique / Subarctique|Bois / Forêt|Collines / Vallées|Désert chaud|Jungle|Littoral|Mangrove / Marécage|Mer / Océan|Montagnes|Plaine / Champs / Prairie / Savane|Plans élémentaires|Caverne aménagée|Caverne naturelle|Caverne sous-marine|Donjon maçonné|Ruines extérieures|Ruines souterraines|Ruines sous-marines sub_items: - family: BabyBestiary type: Aberration size: M alignment: Loyal Mauvais terrain: Mer / Océan, Ruines sous-marines armor_class: 15 (armure naturelle) hit_points: 39 (6d8+12) speed: 3 m, nage 12 m strength: 13 (+1) dexterity: ' 9 (-1)' constitution: 15 (+2) intelligence: 14 (+2) wisdom: 15 (+2) charisma: 14 (+2) saving_throws: Con +4, Int +4 skills: Perception +6 senses: vision dans le noir 36 m, Perception passive 16 languages: profond, télépathie 36 m challenge: 2 (450 PX) x_p: 450 id: baby_bestiary.md#aboleth-rejeton title: Aboleth, rejeton alias: Aboleth Spawn source: (MM p14)(BB2 p14) - family: BabyBestiary type: Fiélon (titan) size: G alignment: Chaotique Mauvais armor_class: 17 (armure naturelle) hit_points: 100 (8d10+56) speed: 9 m, nage 12 m, vol 12 m strength: 20 (+5) dexterity: 14 (+2) constitution: 24 (+7) intelligence: 18 (+4) wisdom: 18 (+4) charisma: 18 (+4) saving_throws: Dex +6, Con +11, Sag +8 senses: vision parfaite 36 m, Perception passive 14 languages: infernal, télépathie 36 m challenge: 8 (3 900 PX) damage_resistances: de feu, de froid, d'électricité ; contondants, perforants et tranchants infligés par des attaques non magiquesd'acide, de feu et de poison condition_immunities: empoisonné x_p: 3900 id: baby_bestiary.md#ancien-dieu-rejeton title: Ancien dieu, rejeton alias: Elder Godspawn source: (MM p16)(BB2 p28) - family: BabyBestiary type: Céleste size: P alignment: Loyal Bon armor_class: 13 (armure naturelle) hit_points: 16 (3d6+6) speed: 9 m, vol 12 m (forme humanoïde) strength: 6 (-2) dexterity: 12 (+1) constitution: 14 (+2) intelligence: 10 (+0) wisdom: 13 (+1) charisma: 12 (+1) skills: Perception +3 senses: vision dans le noir 18 m, Perception passive 13 languages: toutes challenge: 1/2 (100 PX) damage_resistances: d'électricité, nécrotiques, de poison ; contondants, perforants et tranchants infligés par des attaques non magiques condition_immunities: charmé et terrorisé x_p: 100 id: baby_bestiary.md#archon-canin-chiot title: Archon canin, chiot alias: Hound Archon Pup source: (MM p18)(BB2 p38) - family: BabyBestiary type: Aberration size: P alignment: Neutre armor_class: 12 hit_points: 11 (2d8+2) speed: 6 m, vol 12 m strength: 6 (-2) dexterity: 14 (+2) constitution: 13 (+1) intelligence: 12 (+1) wisdom: 14 (+2) charisma: 14 (+2) senses: vision dans le noir 18 m, Perception passive 12 languages: toutes challenge: 1/2 (100 PX) damage_resistances: contondants, perforants et tranchants infligés par des attaques non magiques condition_immunities: entravé, empoigné, empoisonné, épuisé, paralysé, pétrifé x_p: 100 id: baby_bestiary.md#baku-éléphanteau title: Baku, éléphanteau alias: Baku Calf source: (MM p20)(BB2 p16) - family: BabyBestiary type: Fiélon size: P alignment: Mauvais armor_class: 15 (armure naturelle) hit_points: 37 (5d6+20) speed: 6 m, vol 12 m strength: 12 (+1) dexterity: 10 (+0) constitution: 20 (+5) intelligence: 10 (+0) wisdom: 12 (+1) charisma: 10 (+0) senses: vision parfaite 18 m, Perception passive 11 languages: commun, télépathie 18 m challenge: 2 (450 PX) damage_resistances: de froid ; contondants, perforants et tranchants infligés par des attaques non magiquesde feu et de poison condition_immunities: empoisonné x_p: 450 id: baby_bestiary.md#balor-brandon title: Balor, brandon alias: Balrog Emberling source: (MM p22)(BB2 p18) - family: BabyBestiary type: Créature monstrueuse size: P alignment: non aligné terrain: Collines / Vallées, Montagnes, Caverne naturelle, Ruines souterraines armor_class: 14 (armure naturelle) hit_points: 22 (4d6+8) speed: 6 m strength: 10 (+0) dexterity: 12 (+1) constitution: 15 (+2) intelligence: 2 (-4) wisdom: 8 (-1) charisma: 7 (-2) senses: vision dans le noir 18 m, Perception passive 9 challenge: 1 (200 PX) x_p: 200 id: baby_bestiary.md#basilic-lézardeau title: Basilic, lézardeau - family: BabyBestiary type: Créature monstrueuse size: M alignment: non aligné armor_class: 14 (armure naturelle) hit_points: 43 (5d8+20) speed: 9 m, escalade 9 m strength: 14 (+2) dexterity: 14 (+2) constitution: 18 (+4) intelligence: 5 (-3) wisdom: 14 (+2) charisma: 12 (+1) skills: Discrétion +4, Perception +4 senses: vision dans le noir 27 m, Perception passive 16 languages: aucune challenge: 1 (200 PX) damage_resistances: de foudre x_p: 200 id: baby_bestiary.md#beithir-lézardeau title: Beithir, Lézardeau alias: Beithir Hatchling source: (MM p26)(BB2 p20) - family: BabyBestiary type: Créature monstrueuse size: M alignment: non aligné terrain: Bois / Forêt, Collines / Vallées, Caverne naturelle armor_class: 15 (armure naturelle) hit_points: 38 (4d8+20) speed: 9 m, fouissement 9 m strength: 12 (+1) dexterity: 13 (+1) constitution: 21 (+5) intelligence: 2 (-4) wisdom: 10 (+0) charisma: 5 (-3) skills: Perception +4 senses: perception des vibrations 18 m, vision dans le noir 18 m, Perception passive 14 challenge: 1 (200 PX) x_p: 200 id: baby_bestiary.md#bulette-chevreau title: Bulette, chevreau alias: Bulette Billy source: (MM p28)(BB1 p16) - family: BabyBestiary type: Créature monstrueuse size: M alignment: Neutre Bon terrain: Désert chaud, Plaine / Champs / Prairie / Savane armor_class: 12 hit_points: 19 (3d8+6) speed: 12 m strength: 10 (+0) dexterity: 15 (+2) constitution: 14 (+2) intelligence: 9 (+0) wisdom: 13 (+1) charisma: 10 (+0) skills: Athlétisme +2 senses: Perception passive 11 challenge: 1/4 (50 PX) x_p: 50 id: baby_bestiary.md#centaure-poulain title: Centaure, poulain alias: Centaur Foal source: (MM p30)(BB1 p18) - family: BabyBestiary type: Créature monstrueuse size: M alignment: Neutre Mauvais terrain: Bois / Forêt, Jungle, Montagnes armor_class: 13 hit_points: 45 (6d8+18) speed: 12 m strength: 10 (+0) dexterity: 14 (+2) constitution: 16 (+3) intelligence: 5 (-3) wisdom: 14 (+2) charisma: 10 (+0) skills: Perception +6 senses: vision parfaite 12 m, Perception passive 16 challenge: 1 (200 PX) damage_resistances: de poison condition_immunities: assourdi, aveuglé et empoisonné x_p: 200 id: baby_bestiary.md#cerbère-chiot title: Cerbère, chiot alias: Cerberus Puppy source: (MM p32)(BB1 p20) - family: BabyBestiary type: Fée size: P alignment: Loyal Bon terrain: Plaine / Champs / Prairie / Savane armor_class: 13 hit_points: 9 (2d6+2) speed: 9 m strength: 7 (-2) dexterity: 17 (+3) constitution: 12 (+1) intelligence: 8 (-1) wisdom: 13 (+1) charisma: 11 (+0) skills: Discrétion +5, Perception +3 senses: Perception passive 13 challenge: 1/8 (25 PX) x_p: 25 id: baby_bestiary.md#chien-esquiveur-chiot title: Chien esquiveur, chiot alias: Blink Puppy source: (MM p34)(BB1 p14) - family: BabyBestiary type: Créature monstrueuse size: M alignment: Chaotique Mauvais terrain: Bois / Forêt, Montagnes, Ruines extérieures armor_class: 13 (armure naturelle) hit_points: 37 (5d8+15) speed: 9 m, vol 12 m (dès 16 mois) strength: 13 (+1) dexterity: 11 (+0) constitution: 16 (+3) intelligence: 3 (-4) wisdom: 14 (+2) charisma: 10 (+0) skills: Perception +6 senses: vision parfaite 12 m, Perception passive 16 challenge: 1 (200 PX) x_p: 200 id: baby_bestiary.md#chimère-lionceau title: Chimère, lionceau alias: Chimera Cub source: (MM p36)(BB1 p22) - family: BabyBestiary type: Créature monstrueuse size: TP alignment: non aligné terrain: Collines / Vallées, Plaine / Champs / Prairie / Savane armor_class: 13 hit_points: 7 (2d4+2) speed: 6 m, vol 9 m strength: 2 (-4) dexterity: 12 (+1) constitution: 12 (+1) intelligence: 2 (-4) wisdom: 13 (+1) charisma: 5 (-3) senses: vision dans le noir 18 m, Perception passive 11 Dangerosité 1/4 (50 PX) id: baby_bestiary.md#cocatrice-poussin title: Cocatrice, poussin alias: Cockatrice Chick source: (MM p38)(BB1 p24) - family: BabyBestiary type: Créature monstrueuse size: P alignment: Loyal Bon terrain: Jungle, Mangrove / Marécage armor_class: 16 (armure naturelle) hit_points: 39 (6d6+18) speed: 6 m, vol 18 m strength: 9 (-1) dexterity: 18 (+4) constitution: 16 (+3) intelligence: 12 (+1) wisdom: 14 (+2) charisma: 14 (+2) skills: Perception +4 senses: vision parfaite 36 m, Perception passive 14 languages: toutes, télépathie 36 m challenge: 1/2 (100 PX) damage_resistances: radiantspsychiques ; contondants, perforants et tranchants infligés par des attaques non magiques x_p: 100 id: baby_bestiary.md#couatl-nouveau-né title: Couatl, nouveau-né alias: Couatl Neonate source: (MM p40)(BB1 p26) - family: BabyBestiary type: Plante size: P alignment: non aligné terrain: Caverne aménagée, Caverne naturelle, Ruines souterraines armor_class: 5 hit_points: 3 (1d6) speed: 0 m strength: 1 (-5) dexterity: 1 (-5) constitution: 10 (+0) intelligence: 1 (-5) wisdom: 3 (-4) charisma: 1 (-5) senses: vision aveugle 9 m (aveugle au-delà de cette distance), Perception passive 6 languages: — challenge: 0 (10 PX) condition_immunities: assourdi, aveuglé et terrorisé x_p: 10 id: baby_bestiary.md#criard-bouton title: Criard, bouton alias: Shrieker Button source: (MM p42)(BB2 p76) - family: BabyBestiary type: Vase size: P alignment: non aligné terrain: Donjon maçonné, Ruines souterraines armor_class: 6 hit_points: 17 (2d6+10) speed: 4,5 m strength: 8 (-2) dexterity: 3 (-4) constitution: 20 (+5) intelligence: 1 (-5) wisdom: 6 (-2) charisma: 1 (-5) senses: vision aveugle 18 m (aveugle au-delà de ce rayon), Perception passive 8 challenge: 1/4 (50 PX) condition_immunities: à terre, assourdi, aveuglé, charmé, terrorisé et épuisé x_p: 50 id: baby_bestiary.md#cube-gélatineux-bébé title: Cube gélatineux, bébé - family: BabyBestiary type: Créature monstrueuse size: M alignment: Neutre Mauvais armor_class: 13 (armure naturelle) hit_points: 30 (4d8+12) speed: 12 m, vol 18 m strength: 10 (+0) dexterity: 15 (+2) constitution: 16 (+3) intelligence: 10 (+0) wisdom: 13 (+1) charisma: 15 (+2) senses: Perception passive 11 challenge: 1/2 (100 PX) damage_resistances: de feu x_p: 100 id: baby_bestiary.md#destrier-noir-poulain title: Destrier noir, poulain - family: BabyBestiary type: Élémentaire size: P alignment: Chaotique Bon terrain: Montagnes, Plans élémentaires armor_class: 17 (armure naturelle) hit_points: 41 (5d6+24) speed: 6 m, vol 18 m strength: 12 (+1) dexterity: 15 (+2) constitution: 22 (+6) intelligence: 11 (+1) wisdom: 14 (+2) charisma: 14 (+2) saving_throws: Dex +4, Sag +4 senses: vision dans le noir 36 m, Perception passive 12 languages: aérien challenge: 2 (400 PX) damage_immunities: de foudre et de tonnerre x_p: 400 id: baby_bestiary.md#djinayni title: Djinayni - family: BabyBestiary type: Aberration size: P alignment: Loyal Mauvais armor_class: 12 hit_points: 45 (6d6+24) speed: vol 6 m strength: 6 (-4) dexterity: 14 (+2) constitution: 18 (+4) intelligence: 14 (+2) wisdom: 14 (+2) charisma: 10 (+0) saving_throws: Int +4 skills: Perception +4 senses: vision dans le noir 36 m, Perception passive 14 challenge: 2 (450 PX) condition_immunities: à terre x_p: 450 id: baby_bestiary.md#dodomeki-petit-oeil title: Dodomeki, petit oeil - family: BabyBestiary type: Dragon size: P alignment: alignement variable armor_class: 16 (armure naturelle) hit_points: 35 (5d6+15) speed: 9 m, escalade 9 m, vol 12 m strength: 14 (+2) dexterity: 10 (+0) constitution: 17 (+3) intelligence: 12 (+1) wisdom: 11 (+0) charisma: 12 (+1) saving_throws: Dex +2, Con +5 skills: Discrétion +2, Perception +4 senses: vision aveugle 3 m, vision dans le noir 18 m, Perception passive 14 languages: draconique challenge: 2 (450 PX) damage_resistances: selon sa couleur x_p: 450 id: baby_bestiary.md#dragonnet title: Dragonnet - family: BabyBestiary type: Dragon size: P alignment: alignement variable terrain: Littoral, Mer / Océan, Caverne sous-marine armor_class: 16 (armure naturelle) hit_points: 19 (3d6+9) speed: 6 m, nage 12 m strength: 10 (+0) dexterity: 10 (+0) constitution: 17 (+3) intelligence: 10 (+0) wisdom: 12 (+1) charisma: 12 (+1) senses: vision dans le noir 18 m, Perception passive 11 languages: draconique challenge: 1/2 (100 PX) damage_resistances: de feu x_p: 100 id: baby_bestiary.md#dragonnet-tortue title: Dragonnet, tortue - family: BabyBestiary type: Élémentaire size: P alignment: Neutre terrain: Montagnes, Plans élémentaires armor_class: 14 hit_points: 22 (4d6+8) speed: 0 m, vol 27 m (vol stationnaire) strength: 8 (-2) dexterity: 18 (+4) constitution: 14 (+2) intelligence: 6 (-2) wisdom: 10 (+0) charisma: 6 (-2) senses: vision dans le noir 18 m, Perception passive 10 languages: aérien challenge: 1 (200 PX) damage_resistances: de foudre, de tonnerre ; contondants, perforants et tranchants infligés par des attaques non magiques damage_immunities: de poison condition_immunities: à terre, empoigné, empoisonné, entravé, épuisé, inconscient, paralysé et pétrifé x_p: 200 id: baby_bestiary.md#Élémenteau-dair title: Élémenteau d'air - family: BabyBestiary type: Élémentaire size: P alignment: Neutre terrain: Mer / Océan, Plans élémentaires, Caverne sous-marine armor_class: 14 (armure naturelle) hit_points: 30 (4d6+16) speed: 9 m, nage 27 m strength: 10 (+0) dexterity: 14 (+2) constitution: 18 (+4) intelligence: 5 (-3) wisdom: 10 (+0) charisma: 8 (-1) senses: vision dans le noir 18 m, Perception passive 10 languages: aquatique challenge: 1 (200 PX) damage_resistances: d'acide ; contondants, perforants et tranchants infligés par des attaques non magiques damage_immunities: de poison condition_immunities: à terre, empoigné, empoisonné, épuisé, inconscient, entravé, paralysé et pétrifé x_p: 200 id: baby_bestiary.md#Élémenteau-deau title: Élémenteau d'eau - family: BabyBestiary type: Élémentaire size: P alignment: Neutre terrain: Plans élémentaires armor_class: 13 hit_points: 26 (4d6+12) speed: 15 m strength: 4 (-3) dexterity: 17 (+3) constitution: 16 (+3) intelligence: 6 (-2) wisdom: 10 (+0) charisma: 7 (-2) senses: vision dans le noir 18 m, Perception passive 10 languages: ignée challenge: 1 (200 PX) damage_resistances: contondants, perforants et tranchants infligés par des attaques non magiques damage_immunities: de feu et de poison condition_immunities: à terre, empoigné, empoisonné, épuisé, inconscient, entravé, paralysé et pétrifé x_p: 200 id: baby_bestiary.md#Élémenteau-de-feu title: Élémenteau de feu - family: BabyBestiary type: Élémentaire de terre taille P, Neutre terrain: Bois / Forêt, Plans élémentaires armor_class: 16 (armure naturelle) hit_points: 34 (4d6+20) speed: 9 m, fouissement 9 m strength: 12 (+1) dexterity: 8 (-1) constitution: 20 (+5) intelligence: 5 (-3) wisdom: 10 (+0) charisma: 5 (-3) senses: perception des vibrations 18 m, vision dans le noir 18 m, Perception passive 10 languages: terreux challenge: 1 (200 PX) damage_resistances: contondants, perforants et tranchants infligés par des attaques non magiques damage_vulnerabilities: de tonnerre damage_immunities: de poison condition_immunities: empoisonné, épuisé, inconscient, paralysé et pétrifé x_p: 200 id: baby_bestiary.md#Élémenteau-de-terre title: Élémenteau de terre - family: BabyBestiary type: Fée size: TP alignment: Neutre Bon armor_class: 13 (armure naturelle) hit_points: 9 (2d4+4) speed: 12 m strength: 6 (-3) dexterity: 15 (+2) constitution: 12 (+1) intelligence: 8 (-2) wisdom: 14 (+2) charisma: 12 (+1) skills: Discrétion +4, Perception +4 senses: Perception passive 14 languages: — challenge: 1/2 (50 PX) damage_resistances: nécrotiques x_p: 50 id: baby_bestiary.md#enfield-renardeau title: Enfield, renardeau - family: BabyBestiary type: Élémentaire size: P alignment: Chaotique Mauvais terrain: Plans élémentaires, Ruines extérieures armor_class: 15 (armure naturelle) hit_points: 11 (2d8+6) speed: 6 m, vol 12m strength: 6 (-2) dexterity: 11 (+0) constitution: 16 (+3) intelligence: 6 (-2) wisdom: 11 (+0) charisma: 7 (-2) senses: vision dans le noir 18 m, Perception passive 10 languages: selon l'âme challenge: 1/4 (50 PX) damage_resistances: contondants, perforants et tranchants infligés par des attaques non magiques qui ne sont pas en adamantiumde poison condition_immunities: empoisonné, épuisé et pétrifé x_p: 50 id: baby_bestiary.md#gargouille-moulure title: Gargouille, moulure - family: BabyBestiary type: Humanoïde (gnoll) size: P alignment: Chaotique Mauvais terrain: Collines / Vallées, Plaine / Champs / Prairie / Savane, Ruines extérieures armor_class: 11 hit_points: 4 (1d8) speed: 9 m strength: 8 (-2) dexterity: 12 (+1) constitution: 11 (+0) intelligence: 4 (-3) wisdom: 10 (+0) charisma: 7 (-2) senses: vision dans le noir 18 m, Perception passive 10 languages: gnoll challenge: 0 (0 PX) id: baby_bestiary.md#gnoll-chiot title: Gnoll, chiot - family: BabyBestiary type: Humanoïde (gobelinoïde) size: P alignment: Chaotique Mauvais terrain: Collines / Vallées, Caverne aménagée armor_class: 12 hit_points: 9 (2d6+2) speed: 9 m strength: 8 (-1) dexterity: 14 (+2) constitution: 13 (+1) intelligence: 8 (-1) wisdom: 11 (+0) charisma: 9 (-1) skills: Discrétion +6, Survie +2 senses: vision dans le noir 18 m, Perception passive 10 languages: commun, gobelin challenge: 1/8 (25 PX) x_p: 25 id: baby_bestiary.md#gobelours-petit title: Gobelours, petit - family: BabyBestiary type: Créature monstrueuse size: M alignment: non aligné terrain: Montagnes armor_class: 12 hit_points: 19 (3d8+6) speed: 9 m, vol 18 m strength: 12 (+1) dexterity: 15 (+2) constitution: 16 (+3) intelligence: 2 (-4) wisdom: 13 (+1) charisma: 8 (-1) skills: Perception +3 senses: vision dans le noir 18 m, Perception passive 13 languages: — challenge: 1/2 (100 PX) x_p: 100 id: baby_bestiary.md#griffon-poussin title: Griffon, poussin - family: BabyBestiary type: Créature monstrueuse size: P alignment: Chaotique Mauvais terrain: Littoral, Montagnes, Ruines extérieures armor_class: 11 hit_points: 9 (2d6+2) speed: 6 m, vol 9 m strength: 6 (-3) dexterity: 13 (+1) constitution: 12 (+1) intelligence: 7 (-2) wisdom: 10 (+0) charisma: 13 (+1) senses: Perception passive 10 languages: commun challenge: 1/4 (50 PX) x_p: 50 id: baby_bestiary.md#harpie-fille title: Harpie, fille - family: BabyBestiary type: Bête size: M alignment: non aligné terrain: Ruines sous-marines armor_class: 13 (armure naturelle) hit_points: 5 (1d10) speed: 0 m, nage 12 m strength: 8 (-1) dexterity: 15 (+2) constitution: 11 (+0) intelligence: 2 (-4) wisdom: 12 (+1) charisma: 5 (-3) senses: Perception passive 11 languages: — challenge: 1/8 (25 PX) x_p: 25 id: baby_bestiary.md#hippocampe-fretin title: Hippocampe, fretin - family: BabyBestiary type: Créature monstrueuse size: M alignment: non aligné terrain: Littoral, Montagnes armor_class: 11 hit_points: 5 (1d8+1) speed: 9 m, vol 12 m strength: 9 (-1) dexterity: 13 (+1) constitution: 13 (+1) intelligence: 2 (-4) wisdom: 12 (+1) charisma: 8 (-1) skills: Perception +5 senses: Perception passive 15 languages: — challenge: 1/4 (50 PX) x_p: 50 id: baby_bestiary.md#hippogriffe-poulain title: Hippogriffe, poulain - family: BabyBestiary type: Humanoïde (homme-lézard) size: M alignment: Neutre terrain: Mangrove / Marécage, Caverne sous-marine armor_class: 15 (armure naturelle, bouclier) hit_points: 4 (1d6+1) speed: 6 m, nage 6 m strength: 8 (-1) dexterity: 10 (+0) constitution: 13 (+1) intelligence: 7 (-2) wisdom: 12 (+1) charisma: 7 (-2) skills: Discrétion +4, Perception +3, Survie +5 senses: Perception passive 13 languages: draconique challenge: 0 (0 PX) id: baby_bestiary.md#homme-lézard-bébé title: Homme-lézard, bébé - family: BabyBestiary type: Créature monstrueuse size: M alignment: non aligné terrain: Littoral, Caverne sous-marine armor_class: 13 (armure naturelle) hit_points: 47 (5d8+25) speed: 9 m, nage 9 m strength: 12 (+1) dexterity: 12 (+1) constitution: 20 (+5) intelligence: 2 (-4) wisdom: 10 (+0) charisma: 7 (-2) skills: Perception +4 senses: vision dans le noir 18 m, Perception passive 14 languages: — challenge: 2 (450 PX) x_p: 450 id: baby_bestiary.md#hydre-serpenteau title: Hydre, serpenteau - family: BabyBestiary type: Créature monstrueuse size: M alignment: Loyal-Bon armor_class: 16 (armure naturelle) hit_points: 30 (4d8+12) speed: 9 m, vol 18 m strength: 12 (+1) dexterity: 18 (+4) constitution: 16 (+3) intelligence: 12 (+2) wisdom: 14 (+2) charisma: 14 (+2) senses: vision dans le noir 18 m, Perception passive 14 languages: toutes, télépathie 36 m challenge: 2 (100 PX) damage_resistances: radiants, feu, électricité x_p: 100 id: baby_bestiary.md#kirin-poulain title: Kirin, poulain - family: BabyBestiary type: Fée (métamorphe) size: P alignment: Neutre armor_class: 12 sous forme humanoïde, 13 (armure naturelle) sous forme hybride ou de renard hit_points: 16 (3d6+6) speed: 9 m (12 m sous forme de renard) strength: 6 (-2) dexterity: 15 (+2) constitution: 14 (+2) intelligence: 10 (+0) wisdom: 14 (+2) charisma: 15 (+2) skills: Discrétion +3, Perception +4 senses: Perception passive 14 languages: commun (ne peut pas parler sous forme de renard) challenge: 1 (200 PX) x_p: 200 id: baby_bestiary.md#kitsune-chiot title: Kitsune, chiot - family: BabyBestiary type: Humanoïde (kobold) size: P alignment: Loyal Mauvais terrain: Jungle, Mangrove / Marécage, Caverne aménagée armor_class: 12 hit_points: 1 (1d6-2) speed: 9 m strength: 5 (-3) dexterity: 15 (+2) constitution: 9 (-1) intelligence: 8 (-1) wisdom: 7 (-2) charisma: 8 (-1) senses: vision dans le noir 18 m, Perception passive 8 languages: commun, draconique challenge: 0 (0 PX) id: baby_bestiary.md#kobold-petit title: Kobold, petit - family: BabyBestiary type: Bête size: M alignment: non aligné terrain: Littoral, Mer / Océan, Caverne sous-marine, Ruines sous-marines armor_class: 11 hit_points: 13 (3d6+3) speed: 3 m, nage 15 m strength: 10 (+0) dexterity: 13 (+1) constitution: 13 (+1) intelligence: 6 (-2) wisdom: 10 (+0) charisma: 4 (-3) skills: Discrétion +5, Perception +4 senses: vision dans le noir 18 m, Perception passive 14 languages: — challenge: 1 (200 PX) x_p: 200 id: baby_bestiary.md#kraken-larve title: Kraken, larve - family: BabyBestiary type: Créature monstrueuse (titan) size: TG alignment: non aligné armor_class: 15 (armure naturelle) hit_points: 95 (10d12+30) speed: nage 15 m strength: 21 (+5) dexterity: 10 (+0) constitution: 17 (+3) intelligence: 2 (-4) wisdom: 10 (+0) charisma: 7 (-2) saving_throws: For +7, Con +5 senses: vision dans le noir 36 m, Perception passive 10 languages: — challenge: 5 (1 800 PX) condition_immunities: terrorisé x_p: 1800 id: baby_bestiary.md#léviathan-petit title: Léviathan, petit - family: BabyBestiary type: Bête size: TP alignment: non aligné armor_class: 10 hit_points: 2 (1d4) speed: 6 m, escalade 6 m strength: 2 (-4) dexterity: 11 (+0) constitution: 10 (+0) intelligence: 1 (-5) wisdom: 8 (-1) charisma: 3 (-4) senses: vision dans le noir 9 m, Perception passive 9 languages: — challenge: 0 (10 PX) damage_resistances: de foudre x_p: 10 id: baby_bestiary.md#lézardeau-de-foudre title: Lézardeau de foudre - family: BabyBestiary type: Céleste size: M alignment: Loyal Bon terrain: Bois / Forêt armor_class: 12 hit_points: 22 (3d8+9) speed: 15 m strength: 10 (+0) dexterity: 14 (+2) constitution: 15 (+2) intelligence: 11 (+0) wisdom: 17 (+3) charisma: 14 (+2) senses: vision aveugle 18 m, Perception passive 13 languages: céleste, elfe, sylvestre, télépathie 18 m challenge: 1 (200 PX) damage_resistances: de poison condition_immunities: charmé, empoisonné et paralysé x_p: 200 id: baby_bestiary.md#licorne-poulain title: Licorne, poulain - family: BabyBestiary type: Bête size: M alignment: non aligné armor_class: 12 (armure naturelle) hit_points: 11 (2d8+2) speed: 6 m, nage 9 m strength: 10 (+0) dexterity: 12 (+1) constitution: 13 (+1) intelligence: 2 (-4) wisdom: 12 (+1) charisma: 8 (-1) senses: Perception passive 11 languages: — challenge: 1/4 (50 PX) x_p: 50 id: baby_bestiary.md#lionceau-de-mer title: Lionceau de mer - family: BabyBestiary type: Créature monstrueuse size: M alignment: Loyal Mauvais terrain: Désert chaud, Montagnes armor_class: 14 (armure naturelle) hit_points: 22 (3d8+9) speed: 9 m, vol 12 m strength: 10 (+0) dexterity: 16 (+3) constitution: 17 (+3) intelligence: 5 (-3) wisdom: 12 (+1) charisma: 8 (-1) senses: vision dans le noir 18 m, Perception passive 11 challenge: 1/2 (100 PX) x_p: 100 id: baby_bestiary.md#manticore-lionceau title: Manticore, lionceau - family: BabyBestiary type: Créature monstrueuse size: P alignment: Loyal Mauvais terrain: Donjon maçonné, Ruines extérieures, Ruines souterraines armor_class: 13 (armure naturelle) hit_points: 26 (4d6+12) speed: 9 m strength: 8 (-2) dexterity: 15 (+2) constitution: 16 (+3) intelligence: 10 (+0) wisdom: 13 (+1) charisma: 13 (+1) skills: Discrétion +4, Perception +3, Supercherie +2 senses: vision dans le noir 18 m, Perception passive 13 languages: commun challenge: 1 (200 PX) condition_immunities: empoisonné, pétrifé (variante) x_p: 200 id: baby_bestiary.md#méduse-fille title: Méduse, fille - family: BabyBestiary type: Créature monstrueuse (métamorphe) size: P alignment: Neutre terrain: Caverne aménagée, Donjon maçonné, Ruines souterraines armor_class: 12 (armure naturelle) hit_points: 13 (3d6+6) speed: 4,50 m strength: 9 (-1) dexterity: 12 (+1) constitution: 15 (+2) intelligence: 5 (-3) wisdom: 13 (+1) charisma: 8 (-1) skills: Discrétion +5 senses: vision dans le noir 18 m, Perception passive 11 languages: — challenge: 1/4 (50 PX) damage_resistances: d'acide condition_immunities: à terre x_p: 50 id: baby_bestiary.md#mimique-bébé title: Mimique, bébé - family: BabyBestiary type: Créature monstrueuse size: M alignment: Chaotique Mauvais terrain: Caverne aménagée, Donjon maçonné, Ruines extérieures armor_class: 14 (armure naturelle) hit_points: 22 (3d8+9) speed: 9 m strength: 10 (+0) dexterity: 11 (+0) constitution: 16 (+3) intelligence: 6 (-2) wisdom: 16 (+3) charisma: 9 (-1) skills: Perception +5 senses: vision dans le noir 18 m, Perception passive 15 challenge: 1/2 (100 PX) x_p: 100 id: baby_bestiary.md#minotaure-veau title: Minotaure, veau - family: BabyBestiary type: Plante size: P alignment: non aligné armor_class: 5 hit_points: 4 (1d6+1) speed: 6 m strength: 5 (-3) dexterity: 8 (-1) constitution: 12 (+1) intelligence: 10 (+0) wisdom: 10 (+0) charisma: 6 (-2) senses: vision dans le noir 36 m, Perception passive 10 languages: — challenge: 0 (10 PX) x_p: 10 id: baby_bestiary.md#myconide-spore title: Myconide, spore - family: BabyBestiary type: Créature monstrueuse size: P alignment: Loyal Bon terrain: Ruines extérieures armor_class: 16 (armure naturelle) hit_points: 32 (5d6+15) speed: 9 m strength: 10 (+0) dexterity: 18 (+4) constitution: 16 (+3) intelligence: 13 (+1) wisdom: 19 (+4) charisma: 16 (+2) saving_throws: Dex +6, Con +6, Sag +6 senses: vision dans le noir 18 m, Perception passive 14 languages: commun challenge: 2 (450 PX) damage_resistances: de poison condition_immunities: charmé et empoisonné x_p: 450 id: baby_bestiary.md#naga-couvain title: Naga, couvain - family: BabyBestiary type: Géant size: M alignment: Loyal Mauvais armor_class: 10 hit_points: 30 (4d8 + 12) speed: 9 m, vol 9 m strength: 10 (+0) dexterity: 11 (+0) constitution: 16 (+3) intelligence: 13 (+1) wisdom: 12 (+1) charisma: 15 (+2) senses: vision dans le noir à 18 m, Perception passive +2 languages: commun, géant challenge: 1 (200 PX) x_p: 200 id: baby_bestiary.md#ogre-mage title: Ogre-mage - family: BabyBestiary type: Créature monstrueuse size: M alignment: Neutre Mauvais armor_class: 15 (armure naturelle) hit_points: 30 (4d8+12) speed: 9 m, fouissement 6 m strength: 11 (+0) dexterity: 12 (+1) constitution: 16 (+3) intelligence: 7 (-2) wisdom: 14 (+2) charisma: 10 (+0) skills: Discrétion +4, Perception +6 senses: perception des vibrations 18 m, vision aveugle 18 m, Perception passive 14 languages: comprend le commun des profondeurs mais ne parle pas challenge: 1 (200 PX) condition_immunities: aveuglé x_p: 200 id: baby_bestiary.md#ombres-des-roches title: Ombres des roches - family: BabyBestiary type: Humanoïde (orc) size: P alignment: Chaotique Mauvais terrain: Caverne aménagée, Ruines souterraines armor_class: 11 hit_points: 6 (1d6+3) speed: 9 m strength: 9 (-1) dexterity: 12 (+1) constitution: 16 (+3) intelligence: 7 (-2) wisdom: 11 (+0) charisma: 10 (+0) senses: vision dans le noir 18 m, Perception passive 10 languages: commun, orc challenge: 1/8 (25 PX) x_p: 25 id: baby_bestiary.md#orque-petit title: Orque, petit - family: BabyBestiary type: Aberration size: M alignment: Neutre terrain: Jungle, Mangrove / Marécage armor_class: 14 (armure naturelle) hit_points: 24 (3d8+12) speed: 9 m strength: 10 (+0) dexterity: 11 (+0) constitution: 19 (+4) intelligence: 6 (-2) wisdom: 13 (+1) charisma: 6 (-2) saving_throws: Con +7 senses: vision dans le noir 36 m, Perception passive 11 languages: otyugh challenge: 1 (200 PX) x_p: 200 id: baby_bestiary.md#otyugh-bout title: Otyugh, bout - family: BabyBestiary type: Créature monstrueuse size: M alignment: non aligné terrain: Bois / Forêt, Caverne naturelle armor_class: 13 (armure naturelle) hit_points: 22 (3d8+9) speed: 9 m strength: 12 (+1) dexterity: 12 (+1) constitution: 17 (+3) intelligence: 3 (-4) wisdom: 12 (+1) charisma: 7 (-2) skills: Perception +3 senses: vision dans le noir 18 m, Perception passive 13 languages: — challenge: 1/2 (100 PX) x_p: 100 id: baby_bestiary.md#ours-hibou-poussin title: Ours-hibou, poussin - family: BabyBestiary type: Créature monstrueuse size: P alignment: non aligné terrain: Caverne naturelle, Ruines souterraines armor_class: 13 (armure naturelle) hit_points: 9 (2d6+2) speed: 9 m strength: 6 (-2) dexterity: 13 (+1) constitution: 13 (+1) intelligence: 2 (-4) wisdom: 13 (+1) charisma: 6 (-2) senses: vision dans le noir 18 m, Perception passive 11 challenge: 1 (200 PX) x_p: 200 id: baby_bestiary.md#oxydeur-charançon title: Oxydeur, charançon - family: BabyBestiary type: Céleste size: M alignment: Chaotique Bon armor_class: 12 hit_points: 12 (2d8+6) speed: 12 m, vol 18 m strength: 10 (+0) dexterity: 15 (+2) constitution: 16 (+3) intelligence: 10 (+0) wisdom: 15 (+2) charisma: 13 (+1) skills: Perception +6 senses: Perception passive 16 languages: comprend le céleste, le commun, l'elfe et le sylvestre, mais ne peut pas parler challenge: 1/4 (50 PX) x_p: 50 id: baby_bestiary.md#pégase-poulain title: Pégase, poulain - family: BabyBestiary type: Créature monstrueuse size: M alignment: Chaotique Mauvais armor_class: 13 hit_points: 26 (4d8+8) speed: 3 m, vol 24 m strength: 14 (+2) dexterity: 17 (+3) constitution: 15 (+2) intelligence: 6 (-2) wisdom: 14 (+2) charisma: 10 (+0) skills: Perception +4 senses: Perception passive 14 languages: comprend le commun et l'aérien mais ne peut pas les parler challenge: 1 (200 PX) x_p: 200 id: baby_bestiary.md#péryton-hinulus title: Péryton, hinulus - family: BabyBestiary type: Créature monstrueuse size: P alignment: Neutre Bon armor_class: 12 hit_points: 18 (4d6+4) speed: 3 m, vol 18 m strength: 8 (-1) dexterity: 15 (+2) constitution: 13 (+1) intelligence: 8 (-1) wisdom: 14 (+2) charisma: 10 (+0) skills: Perception +4 senses: Perception passive 14 languages: comprend le commun et l'aérien mais ne peut pas parler challenge: 1 (200 PX) damage_resistances: radiants, nécrotiques, d'électricité damage_immunities: de feu x_p: 200 id: baby_bestiary.md#phénix-poussin title: Phénix, poussin - family: BabyBestiary type: Dragon size: TP alignment: Neutre Bon terrain: Bois / Forêt, Jungle, Caverne naturelle armor_class: 13 (armure naturelle) hit_points: 3 (1d4+1) speed: 4,50 m, vol 18 m strength: 4 (-3) dexterity: 13 (+1) constitution: 13 (+1) intelligence: 10 (+0) wisdom: 12 (+1) charisma: 10 (+0) skills: Discrétion +4, Perception +3 senses: vision aveugle 3 m, vision dans le noir 18 m, Perception passive 13 languages: comprend le commun et le draconique mais ne peut pas parler challenge: 1/8 (25 PX) x_p: 25 id: baby_bestiary.md#pseudo-dragon-vermisseau title: Pseudo-dragon, vermisseau - family: BabyBestiary type: Fiélon size: P alignment: Loyal Mauvais armor_class: 16 (armure naturelle) hit_points: 30 (4d6+16) speed: 9 m strength: 9 (-1) dexterity: 17 (+3) constitution: 18 (+4) intelligence: 13 (+1) wisdom: 16 (+3) charisma: 16 (+3) skills: Perspicacité +5, Supercherie +5 senses: vision dans le noir 18 m, Perception passive 13 languages: commun, infernal challenge: 3 (700 PX) damage_resistances: contondants, perforants et tranchants infligés par des attaques non magiques damage_vulnerabilities: perforants infligés par des armes magiques maniées par des créatures bonnes. x_p: 700 id: baby_bestiary.md#rakshasa-chaton title: Rakshasa, chaton - family: BabyBestiary type: Créature monstrueuse size: M alignment: non aligné terrain: Arctique / Subarctique armor_class: 15 (armure naturelle) hit_points: 51 (6d8+24) speed: 9 m, fouissement 6 m strength: 14 (+2) dexterity: 13 (+1) constitution: 18 (+4) intelligence: 4 (-3) wisdom: 10 (+0) charisma: 5 (-3) senses: perception des vibrations 18 m, vision dans le noir 18 m, Perception passive 10 languages: — challenge: 2 (450 PX) damage_resistances: de feu et de froid x_p: 450 id: baby_bestiary.md#remorhaz-fraie title: Remorhaz, fraie - family: BabyBestiary type: Fée size: P alignment: Chaotique Neutre terrain: Bois / Forêt, Collines / Vallées, Plaine / Champs / Prairie / Savane armor_class: 12 hit_points: 9 (2d8) speed: 12 m strength: 8 (-1) dexterity: 14 (+2) constitution: 11 (+0) intelligence: 12 (+1) wisdom: 10 (+0) charisma: 14 (+2) skills: Discrétion +5, Perception +2, Représentation +4 senses: Perception passive 12 languages: commun, elfe, sylvestre challenge: 1/8 (25 PX) x_p: 25 id: baby_bestiary.md#satyre-chevreau title: Satyre, chevreau - family: BabyBestiary type: Créature céleste size: P