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<catalogue id="d979dbf7-211a-48a9-9f40-899a00d16780" revision="7" gameSystemId="b978a3ef-974a-4354-b82d-7965f519d3df" gameSystemRevision="2" battleScribeVersion="1.15" name="Retribution of Scyrah rev" xmlns="http://www.battlescribe.net/schema/catalogueSchema">
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    <entry id="58f4d57b-37c4-449e-9d5a-66bbf71a85cb" name="Adeptis Rahn" points="-6.0" categoryId="57617263617374657223232344415441232323" type="model" minSelections="0" maxSelections="1" minInForce="0" maxInForce="1" minInRoster="0" maxInRoster="1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="60">
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        <rule id="c4d26f88-8c45-431c-224f-18022fc9ba33" name="Telekinesis" hidden="false" page="0">
          <description>Place target model completely within 2&quot; of its current location. When Telekinesis targets an enemy model, it is an offensive spell and requires a magic attack roll. A model can be affected by Telekinesis only once per turn.</description>
          <modifiers/>
        </rule>
        <rule id="67d2f000-f544-ab87-74bd-464b38ef32cd" name="Polarity Shield" hidden="false" page="0">
          <description>Target friendly model / unit cannot be targeted by a charge made by a model in its front arc.</description>
          <modifiers/>
        </rule>
        <rule id="add18ace-ef9d-0ac6-a8b4-b2ac9da35af4" name="Force Hammer" hidden="false" page="0">
          <description>Instead of suffering a normal damage roll, a non-incorporeal model Force Hammer hits is slammed d6&quot; directly away from the spell&apos;s point of origin regardless of its base size and suffers a POW 12 damage roll. Collateral damage from this slam is POW 12.</description>
          <modifiers/>
        </rule>
        <rule id="d501e9bd-61af-7118-a5d8-bac393b4a1d8" name="Force Field" hidden="false" page="0">
          <description>This model does not suffer blast or collateral damage and cannot be knocked down. When an enemy AOE ranged attack deviates from a point in this model&apos;s control area, after the deviation distance is rolled you choose de deviation direction.</description>
          <modifiers/>
        </rule>
        <rule id="6b11fdcb-a82a-d636-fd93-8a8900449da7" name="Force Blast" hidden="false" page="0">
          <description>Target a model in this model&apos;s battlegroup in its control area. Enemy models within 2&quot; of the target model are pushed 4&quot; directly away from it in the order you choose.</description>
          <modifiers/>
        </rule>
        <rule id="9e77e2a8-0fe1-f70d-ecf2-c64eca5464cf" name="Chain Blast" hidden="false" page="0">
          <description>After determining the point of impact for this atttack, roll deviation for an additional 3&quot; AOE from that point. Model in that AOE are hit and suffer a POW 6 blast damage roll.</description>
          <modifiers/>
        </rule>
        <rule id="a330eb64-9750-4ad4-de92-de50298e072a" name="Force Barrier" hidden="false" page="0">
          <description>This model gains +2 DEF against ranged attack rolls and does not suffer blast damage.</description>
          <modifiers/>
        </rule>
        <rule id="140c6937-70f5-b08a-7586-bcf98a63e811" name="Feat: Arcane Alignment" hidden="false" page="0">
          <description>While in Rahn&apos;s control area, friendly Faction models gain +2 RNG to their non-channelled spells, and their magic attack rolls and magic attack damage are boosted. Arcane Alignment lasts for one turn.</description>
          <modifiers/>
        </rule>
        <rule id="797cfd73-ff63-b5d8-6a4b-c0c4e05dfa4a" name="Balance - Critical Smite" hidden="false" page="0">
          <description>On a critical hit, this model can slam the model hit instead of rolling damage normally. The model hit is slammed d6&quot; directly away from this model and suffers a damage roll with POW equal to this model&apos;s STR plus the POW of this weapon. The POW of collateral damage is equal to this model&apos;s STR.</description>
          <modifiers/>
        </rule>
        <rule id="5ee28798-441e-9854-c2bb-32be7fbe1ee1" name="Balance - Beat Back" hidden="false" page="0">
          <description>Immediately after a normal attack with this weapon is resolved during this model&apos;s combat action, the enemy model hit can be pushed 1&quot; directly away from the attacking model. After the enemy model is pushed, the attacking model can advance up to 1&quot;.</description>
          <modifiers/>
        </rule>
        <rule id="9f670089-fa3a-622c-2e01-aab7d75e27e4" name="Balance - Reach" hidden="false" page="0">
          <modifiers/>
        </rule>
        <rule id="d355d3ee-d5bc-c330-8d99-1208a3d54000" name="Balance - Magical Weapon" hidden="false" page="0">
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        </rule>
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            <characteristic characteristicId="53545223232344415441232323" name="STR" value="6"/>
            <characteristic characteristicId="4d415423232344415441232323" name="MAT" value="6"/>
            <characteristic characteristicId="52415423232344415441232323" name="RAT" value="4"/>
            <characteristic characteristicId="44454623232344415441232323" name="DEF" value="14"/>
            <characteristic characteristicId="41524d23232344415441232323" name="ARM" value="16"/>
            <characteristic characteristicId="434d4423232344415441232323" name="CMD" value="9"/>
            <characteristic characteristicId="466f63757323232344415441232323" name="Focus" value="8"/>
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            <characteristic characteristicId="524f4623232344415441232323" name="ROF" value="-"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="6"/>
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            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
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            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
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        <profile id="3ba77925-1460-80ec-04f9-bebe24a5f9f8" profileTypeId="5370656c6c23232344415441232323" name="Force Hammer" hidden="false" page="0">
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            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="4"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
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            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
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        <profile id="53572ef7-cb0d-e9f8-98ac-b64dd0aceeb9" profileTypeId="5370656c6c23232344415441232323" name="Force Field" hidden="false" page="0">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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        </profile>
        <profile id="43bb37b1-20d7-2734-e98b-6645fa0ee014" profileTypeId="5370656c6c23232344415441232323" name="Force Blast" hidden="false" page="0">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="CTRL"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="*"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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          <modifiers/>
        </profile>
        <profile id="869a30d7-b10f-7448-62cb-30420e4b64f8" profileTypeId="5370656c6c23232344415441232323" name="Chain Blast" hidden="false" page="0">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="3"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
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          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="25205750-5d3c-40cf-acff-2364894cd051" name="Arcanist" points="1.0" categoryId="536f6c6f23232344415441232323" type="model" minSelections="0" maxSelections="2" minInForce="0" maxInForce="2" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="86">
      <entries>
        <entry id="c429-aaf9-ecb5-66e6" name="Multi Tool" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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            <profile id="c311-d7f7-b59c-095a" profileTypeId="576561706f6e23232344415441232323" name="Multi Tool" hidden="false" page="0">
              <characteristics>
                <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="-"/>
                <characteristic characteristicId="524f4623232344415441232323" name="ROF" value="-"/>
                <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
                <characteristic characteristicId="504f5723232344415441232323" name="POW" value="3"/>
                <characteristic characteristicId="502b5323232344415441232323" name="P+S" value="8"/>
                <characteristic characteristicId="4c2f522f4823232344415441232323" name="L/R/H" value="-"/>
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              <modifiers/>
            </profile>
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          <links/>
        </entry>
      </entries>
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      <rules>
        <rule id="cf3ab041-7de2-f68b-e97b-988142def29d" name="Repair [8] (* Action)" hidden="false" page="0">
          <description>This model can attempt repairs on any damaged friendly Faction warjack. To attempt repairs, this model must be B2B with the damaged warjack and make a skill check. If successful, remove d6 damage points from the warjack&apos;s damage grid.</description>
          <modifiers/>
        </rule>
        <rule id="cbdab1dc-9e64-88f9-16aa-82176404ac11" name="Power Booster (* Action)" hidden="false" page="0">
          <description>RNG 5. Target friendly faction warjack. If the target warjack is in reange and has no focus points, it gains 1 focus point. If the warjack is Disrupted, it is no longer Disrupted.</description>
          <modifiers/>
        </rule>
        <rule id="8abe3e94-c461-af86-818e-24c62fd6619e" name="Concentrated Power (* Action)" hidden="false" page="0">
          <description>RNG 5. Target friendly Faction warjack. If the warjack is in range, it gains +2 on melee damage rolls this turn.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="c71f9f6a-feb3-2593-190c-ba807944f822" profileTypeId="54726f6f70657223232344415441232323" name="Arcanist" hidden="false" page="0">
          <characteristics>
            <characteristic characteristicId="53504423232344415441232323" name="SPD" value="6"/>
            <characteristic characteristicId="53545223232344415441232323" name="STR" value="5"/>
            <characteristic characteristicId="4d415423232344415441232323" name="MAT" value="5"/>
            <characteristic characteristicId="52415423232344415441232323" name="RAT" value="4"/>
            <characteristic characteristicId="44454623232344415441232323" name="DEF" value="13"/>
            <characteristic characteristicId="41524d23232344415441232323" name="ARM" value="12"/>
            <characteristic characteristicId="434d4423232344415441232323" name="CMD" value="8"/>
            <characteristic characteristicId="44616d61676523232344415441232323" name="Damage" value="1"/>
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          <modifiers/>
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    </entry>
    <entry id="048f-ffa8-fedc-9420" name="Arcantrik Force Generator" points="10.0" categoryId="426174746c6520456e67696e6523232344415441232323" type="model" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="2" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Wrath" page="188">
      <entries>
        <entry id="6d75-dc87-c56d-1e3e" name="Teleforce Cannon" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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          <rules>
            <rule id="708c-c8a1-33bd-986f" name="Ammo Type" hidden="false">
              <description>Each time this weapon is used to make an attack, choose one of the following abilities:
- Blasted Earth - This activation this weapon&apos;s base POW becomes 16 and it gains AOE 4. This weapon&apos;s AOE is rough terrain that remains in play for one round.
- Momentum - Instead of suffering a normal damage roll, a small- or medium-based, non-incorporeal model hit by this attack is slammed d3&quot; directly away from this model. The POW of the slam damage roll is equal to the POW of the weapon. The POW of collateral damage is equal to the POW of the weapon. In addition to suffering a normal damage roll, large-based models hit by this attack are knocked down.
- Rapid Fire [d3+1] - When you decide to make initial attacks with this weapon at the beginning of this model&apos;s combat action, roll d3+1. The total rolled is the number of initial attacks this model can make with this weapon during the combat action, ignoring ROF.</description>
              <modifiers/>
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                <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="14"/>
                <characteristic characteristicId="524f4623232344415441232323" name="ROF" value="1"/>
                <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
                <characteristic characteristicId="504f5723232344415441232323" name="POW" value="14"/>
                <characteristic characteristicId="502b5323232344415441232323" name="P+S" value=""/>
                <characteristic characteristicId="4c2f522f4823232344415441232323" name="L/R/H" value="-"/>
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        <rule id="f9a9-c943-83e3-5354" name="Polarity Field" hidden="false">
          <description>This mdoel cannot be charged by a model beginning the charge in this model&apos;s fron arc.</description>
          <modifiers/>
        </rule>
        <rule id="e6ac-02d4-12e5-0784" name="Range Booster" hidden="false">
          <description>If this model forfeits its movement during its activation to gain the aiming bonus, its range weapons gain +2 RNG this turn. If this model gains the aiming bonus, while B2B with this model friendly myrmidon models also gain +2 RNG on their range weapons for one turn.</description>
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            <characteristic characteristicId="53504423232344415441232323" name="SPD" value="4"/>
            <characteristic characteristicId="53545223232344415441232323" name="STR" value="10"/>
            <characteristic characteristicId="4d415423232344415441232323" name="MAT" value="-"/>
            <characteristic characteristicId="52415423232344415441232323" name="RAT" value="7"/>
            <characteristic characteristicId="44454623232344415441232323" name="DEF" value="10"/>
            <characteristic characteristicId="41524d23232344415441232323" name="ARM" value="19"/>
            <characteristic characteristicId="434d4423232344415441232323" name="CMD" value="10"/>
            <characteristic characteristicId="44616d61676523232344415441232323" name="Damage" value="20"/>
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        <link id="f5ed-7c25-35cd-2956" targetId="0f37354d-35b3-56bc-f761-9232ddb34687" linkType="rule">
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    </entry>
    <entry id="e57b-b013-ba2a-0e1b" name="Aspis" points="4.0" categoryId="5761726a61636b23232344415441232323" type="model" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Wrath" page="110">
      <entries>
        <entry id="fb9c-2f64-e58c-4984" name="Repulsor" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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            <profile id="1922-8cba-5eeb-8672" profileTypeId="576561706f6e23232344415441232323" name="Repulsor" hidden="false">
              <characteristics>
                <characteristic characteristicId="524e4723232344415441232323" name="RNG"/>
                <characteristic characteristicId="524f4623232344415441232323" name="ROF"/>
                <characteristic characteristicId="414f4523232344415441232323" name="AOE"/>
                <characteristic characteristicId="504f5723232344415441232323" name="POW" value="3"/>
                <characteristic characteristicId="502b5323232344415441232323" name="P+S" value="11"/>
                <characteristic characteristicId="4c2f522f4823232344415441232323" name="L/R/H" value="L"/>
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              <modifiers/>
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        <entry id="01e8-24b9-c825-e0a3" name="Repulsor" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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          <rules/>
          <profiles>
            <profile id="bba4-0407-38ee-2343" profileTypeId="576561706f6e23232344415441232323" name="Repulsor" hidden="false">
              <characteristics>
                <characteristic characteristicId="524e4723232344415441232323" name="RNG"/>
                <characteristic characteristicId="524f4623232344415441232323" name="ROF"/>
                <characteristic characteristicId="414f4523232344415441232323" name="AOE"/>
                <characteristic characteristicId="504f5723232344415441232323" name="POW" value="3"/>
                <characteristic characteristicId="502b5323232344415441232323" name="P+S" value="11"/>
                <characteristic characteristicId="4c2f522f4823232344415441232323" name="L/R/H" value="R"/>
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              <modifiers/>
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          <links>
            <link id="2273-5e24-7eef-90e0" targetId="815c41c2-2359-9a1f-23c0-c7e13bb126a7" linkType="rule">
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            </link>
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        </entry>
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      <rules>
        <rule id="32f1-c41a-f6b1-8f47" name="Field Dependent" hidden="false">
          <description>While its Field Generator system is crippled, this model loses Phoenix Field and Shield Guard, and the Repulsors lose Beat Back.</description>
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          <description>This model can attempt to Drive each warjack under its control in its command range. To Drive a warjack, this model must make a command check at any  time during its activation. If the check succeeds, the warjack can reroll one missed attack roll during its activation this turn.</description>
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          <description>This model and myrmidons it controls can ignore friendly Dawnguard models when drawing LOS and can advance through friendly Dawnguard models if they have enough movement to move completely past the Dawnguard models&apos; bases.</description>
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          <description>When this model makes a melee attack against an enemy model within the melee range of a friendly model of the listed type, this model gains +2 to attack rolls and gains an additional damage die.</description>
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              <description>This attachment can be added to a unit of the type listed.</description>
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              <description>While this model is B2B with one or more model in its unit, it gains +2 ARM.</description>
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              <description>While this model is in play, models in its unit gain Vengeance. (During your Maintenance Phase, if one or more models in a unit with Vengeance where destroyed or removed from play by enemy attacks during your opponent&apos;s last turn, each model in the unit can advance up to 3&quot; and make one normal melee attack).</description>
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              <description>Details...</description>
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              <description>This model can attempt to Drive each warjack under its control in its command range. To Drive a warjack, this model must make a command check at any time during its activation. If the check succeeds, the warjack immediately makes a full advance. If the check fails, the warjack does not benefit from &apos;Jack Marshal this turn.</description>
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              <description>This model does not generate a soul token when it is destroyed.</description>
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              <description>While this model is in formation, enemy magic attacks targeting a model in this model&apos;s unit suffer -5 RNG.</description>
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              <description>When this model makes a melee attack against an enemy model within the melee range of a friendly model of the listed type, this model gains +2 to attack rolls and gains an additional damage die.</description>
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              <description>Enemy upkeep spells on this model and/or its unit immediately expire.</description>
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              <description>This attachment can be added to a unit of the type listed.</description>
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          <description>While this model is B2B with one or more model in its unit, it gains +2 ARM.</description>
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          <description>Details...</description>
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          <description>When this model makes a melee attack against an enemy model within the melee range of a friendly model of the listed type, this model gains +2 to attack rolls and gains an additional damage die.</description>
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          <description>While in Vyros&apos; control area this turn, when a friendly Faction model destroys an enemy model with an attack, allocate 1 focus point to a warjack in Vyros&apos; battlegroup in his control area.</description>
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          <description>This model can be included in Rahn&apos;s theme forces. It can also be bonded to Rahn.</description>
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          <description>When this model hits another model with an attack, upkeep spells and animi on the model hit expire and it loses the focus points on it. When this model hits a warjack with and attack, that warjack suffers Disruption. (A warjack suffering Disruption loses its focus points and cannot be allocated focus or channel spells for one round.)</description>
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          <description>When an enemy model misses this model with a magic attack, the attacking model becomes the target and is automatically hit by the attack. AOE magic attacks that miss are centered on the attacking model. This model is the point of origin for all these attacks.</description>
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          <description>Eahc time this model makes a normal ranged attack, choose one of the following abilities:

- Death Bolt - Instead of rolling damage, a model hit suffers 3 damage points. When damaging a warjack or warbeast, choose which column or branch suffers the damage.

- Disruptor Bolt - A model h it loses all focus points. A model hit with Focus Manipulation special rule does not replenish focus points next turn. A warjack hit suffers Disruption for one round. (A warjack suffering Disruption loses its focus points and cannot be allocated focus or channel spells for one round.)

- Phantom Seeker - This model ignores LOS when making ranged attacks. This model ignores concealment and cover when resolving ranged attacks.</description>
          <modifiers/>
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          <description>When this model ends its normal movement within 5&quot; of a friendly non-myrmidon warjack, its activation ends immediately.</description>
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            <characteristic characteristicId="4d415423232344415441232323" name="MAT" value="6"/>
            <characteristic characteristicId="52415423232344415441232323" name="RAT" value="9"/>
            <characteristic characteristicId="44454623232344415441232323" name="DEF" value="16"/>
            <characteristic characteristicId="41524d23232344415441232323" name="ARM" value="12"/>
            <characteristic characteristicId="434d4423232344415441232323" name="CMD" value="9"/>
            <characteristic characteristicId="44616d61676523232344415441232323" name="Damage" value="5"/>
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            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="12"/>
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            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="10"/>
            <characteristic characteristicId="502b5323232344415441232323" name="P+S" value=""/>
            <characteristic characteristicId="4c2f522f4823232344415441232323" name="L/R/H"/>
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            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="2"/>
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            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="3"/>
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        <link id="a3512be3-77d4-0cbf-e7e5-ce8cdc16d486" targetId="e99c4320-7ab1-4678-8245-f6bb01e712e0" linkType="rule">
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    <entry id="15ab-1ada-06a9-a786" name="Elara, Tyro of the Third Chamber" points="3.0" categoryId="536f6c6f23232344415441232323" type="model" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="1" minInRoster="0" maxInRoster="1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Vengeance" page="94">
      <entries>
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              <description>When a living enemy model is destroyed by this attack, allocate 1 focus point  to a warjack in this model&apos;s  battlegroup that is in its control area.</description>
              <modifiers/>
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                <characteristic characteristicId="414f4523232344415441232323" name="AOE"/>
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          <description>- Force Wall (* Action) - For one round, while within 3&quot; of this model, friendly Faction models gain Force Barrier.
- Magno Blast (* Attack) - Magno Blast is a RNG 10, POW 13 magical attack. If the attack hits an enemy model, before resolving damage immediately push models within 2&quot; of the model hit 1&quot; directly away or directly toward the model hit in the order you choose.
- Polarity Field (* Action) - For one round, this model cannot be charged by a model beginning the charge in this model&apos;s front arc.</description>
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              <description>This model does not gain the abilities of the unit to which it is attached except Advance Deployment.</description>
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              <description>This model does not generate a soul token when it is destroyed.</description>
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              <description>While this model is in formation, enemy magic attacks targeting a model in this model&apos;s unit suffer -5 RNG.</description>
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              <description>When this model makes a melee attack against an enemy model within the melee range of a friendly model of the listed type, this model gains +2 to attack rolls and gains an additional damage die.</description>
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              <description>Enemy upkeep spells on this model and/or its unit immediately expire.</description>
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              <description>This attachment can be added to a unit of the type listed.</description>
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          <description>Force Bolt is a RNG 10, POW 10 magic attack. An enemy model hit by this attack may be pushed d3&quot; directly toward or away from this model. On critical hit, the enemy model is also knocked down after being pushed.</description>
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          <description>This model gains +2 DEF against ranged attack rolls and does not suffer blast damage.</description>
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          <description>This model gains +2 DEF against ranged attack rolls and does not suffer blast damage.</description>
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          <description>Force Bolt is a RNG 10, POW 10 magic attack. An enemy model hit by this attack may be pushed d3&quot; directly toward or away from this model. On critical hit, the enemy model is also knocked down after being pushed.</description>
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                  <description>Once per game while in formation, this model can use this ability during its unit&apos;s activation. This activation, models in this unit gain +2 to attack and damage rolls when making a melee attack targeting an enemy model in melee range of another model in this unit.</description>
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              <description>This attachment can be added to a unit of the type listed.</description>
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              <description>This model does not gain the abilities of the unit to which it is attached except Advance Deployment.</description>
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              <description>This model does not generate a soul token when it is destroyed.</description>
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              <description>When this model makes a melee attack against an enemy model within the melee range of a friendly model of the listed type, this model gains +2 to attack rolls and gains an additional damage die.</description>
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            <rule id="0ef3-6f10-cde5-ed6b" name="Disbinding (* Action)" hidden="false" page="0">
              <description>Enemy upkeep spells on this model and/or its unit immediately expire.</description>
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            <rule id="4e50-07f8-09f3-ed5f" name="Attachment [Any Retribution Unit]" hidden="false" page="0">
              <description>This attachment can be added to a unit of the type listed.</description>
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              <description>This attachment can be added to a unit of the type listed.</description>
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        <entry id="91b2-d33d-f4f4-09da" name="Officer&apos;s Sword" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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        <rule id="2d11-19a9-5602-dbb2" name="Firing Solution [Houseguard] (* Action)" hidden="false">
          <description>RNG CMD. Target Friendly Houseguard unit. If the Houseguard unit is in range, it ignores Camouflage and Stealth during its activation this turn.</description>
          <modifiers/>
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        <rule id="4b42-ffde-5636-7ab4" name="Inspiration [Houseguard]" hidden="false">
          <description>Friendly Houseguard models/units in this model&apos;s command range never flee and immediately rally.</description>
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            <characteristic characteristicId="44454623232344415441232323" name="DEF" value="13"/>
            <characteristic characteristicId="41524d23232344415441232323" name="ARM" value="15"/>
            <characteristic characteristicId="434d4423232344415441232323" name="CMD" value="9"/>
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    <entry id="c879bee1-341a-47a5-9ccc-b7f361d7ac55" name="Hydra" points="9.0" categoryId="5761726a61636b23232344415441232323" type="upgrade" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="69">
      <entries>
        <entry id="31d9-e1b1-788c-d34b" name="Force Cannon" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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              <description>For each focus point on this model when it declares an attack with this weapon, the weapon gains +1RNG and +1 POW for the rest of the attack.</description>
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          <description>When this model is hit by an enemy melee or ranged attack, after the attack is resolved this model gains 1 focus point.</description>
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              <description>- Ayisla&apos;s Veil (* Action) - This model gains Stealth. While Holt is B2B with her, he also gains Stealth, Ayisla&apos;s Veil lasts for one round.

- Kiss of Lyliss (* Attack) - Kiss of Lyliss is a RNG 10 magic attack. For one round, when a model/unit hit by Kiss of Lyliss suffers a damage roll add +2 to the roll.

- Lurynsar&apos;s Touch (* Action) - RNG CMD. Target friendly model/unit. If the model /unit is in range, its weapons gain Magical Weapon for one turn.</description>
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            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="e6a3-1b36-3922-584b" name="Affliction" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="96">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="032f-3a96-8f5c-8c49" name="Affliction" hidden="false">
          <description>When a damage roll resulting from a direct hit fails to exceed the ARM of the target enemy model/unit, the affected model hit suffers 1 damage point.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="b521-66f8-4f93-b22c" profileTypeId="5370656c6c23232344415441232323" name="Affliction" hidden="false" book="Mercenaries - Forces of Warmachine" page="96">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="fe0f-0b4b-f0bf-4f1f" name="Agitation" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="38">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="2d78-4635-d522-38af" name="Agitation" hidden="false">
          <description>Place 1 fury point on each enemy warbeast currently in this model&apos;s control area. This spell can only be cast once per turn.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="89c1-5706-62e0-6385" profileTypeId="5370656c6c23232344415441232323" name="Agitation" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="11b1-5f4b-ec50-d191" name="Arcane Bolt" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Domination" page="24">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="0b73-ce0e-9b93-6a7f" name="Arcane Bolt" hidden="false">
          <description>Magical bolts of energy streak toward the target model.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="9f6e-8249-d6d1-56a4" profileTypeId="5370656c6c23232344415441232323" name="Arcane Bolt" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="12"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="11"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="6106-af2a-09af-86d1" name="Arcane Reckoning" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="58">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="2c31-0704-7894-2abc" name="Arcane Reckoning" hidden="false" page="0">
          <description>Target friendly Faction model / unit gain Whiplash. (When an enemy model misses a model with Whiplash with a magic attack, the attacking model becomes the target and is automatically hit by the attack. AOE magic attacks that miss are centered on the attacking model. the model with Whiplash is the point of origin for all these attacks.)</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="f118-c167-4573-fe26" profileTypeId="5370656c6c23232344415441232323" name="Arcane Reckoning" hidden="false" page="0">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="b438-c86b-bbdb-713e" name="Arcantrik Bolt" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="58">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="df4e-b830-f1d6-9325" name="Arcantrik Bolt" hidden="false" page="0">
          <description>A warjack damaged by this attack becomes stationary for one round.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="af0f-899d-18ea-2954" profileTypeId="5370656c6c23232344415441232323" name="Arcantrik Bolt" hidden="false" page="0">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="a017-7077-023b-6491" name="Backlash" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="58">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="3970-16d6-86de-5e39" name="Backlash" hidden="false" page="0">
          <description>When target enemy warjack that is part of a battlegroup is damaged, its controller suffers 1 damage point.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="ae18-3077-a3e8-be6c" profileTypeId="5370656c6c23232344415441232323" name="Backlash" hidden="false" page="0">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="fed9-12bc-ea2f-9367" name="Banishing Ward" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="58">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="4f94-3ec5-5ad2-d15b" name="Banishing Ward" hidden="false" page="0">
          <description>Enemy upkeep spells on target friendly model / unit expire. Affected models cannot be targeted by enemy spells or animi.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="82ee-7075-7e67-c536" profileTypeId="5370656c6c23232344415441232323" name="Banishing Ward" hidden="false" page="0">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="7a1b-ac40-26e8-f148" name="Batten Down the Hatches" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="98">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="93ce-b56b-37f4-2224" name="Batten Down the Hatches" hidden="false">
          <description>While in this model&apos;s control area, models in its battlegroup cannot be knocked down and gain +3 ARM but suffer -2 DEF. Batten Down the Hatches lasts for one round.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="8eb8-e337-efe0-394e" profileTypeId="5370656c6c23232344415441232323" name="Batten Down the Hatches" hidden="false" book="Mercenaries - Forces of Warmachine" page="98">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="e300-d293-49e7-45e8" name="Battering Ram" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="46">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="d2c2-36d7-f689-4fdc" name="Battering Ram" hidden="false">
          <description>When an enemy model is hit by Battering Ram, it can be pushed 3&quot; directly away from the spell&apos;s point of origin.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="06df-89b8-e4ea-3fe1" profileTypeId="5370656c6c23232344415441232323" name="Battering Ram" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="2ce8-1954-f32a-20c6" name="Battle Charged" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Exigence" page="26">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="a31c-813b-60dd-1e35" name="Battle Charged" hidden="false">
          <description>While in this model&apos;s control area, models in its battlegroupgain Counter Charge. (When an enemy model advances and ends its movement within 6&quot; of a model with Counter Charge and its LOS, the model with Counter Charge can immediately charge it. If it does, it cannot make another counter charge until after your next turn. A model cannot make a coutner charge while engaged.)</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="bf3b-dfd1-36b2-d0d0" profileTypeId="5370656c6c23232344415441232323" name="Battle Charged" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="eb53-9b4c-db7a-3cf7" name="Befuddle" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="50">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="a989-6ce0-e014-e1a5" name="Befuddle" hidden="false">
          <description>On a hit, you can immediately advance target enemy non-warcaster/non-warlock model up to 3&quot;. Affected models cannot be targeted by free strikes during this movement. A model can move only once per turn as a result of Befuddle.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="387b-933d-c507-5d6f" profileTypeId="5370656c6c23232344415441232323" name="Befuddle" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="847e-caa7-ef34-22fe" name="Bladed Gale" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="44">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="928f-e44e-fa6a-47dd" name="Bladed Gale" hidden="false">
          <description>Models hit lose Flight for one round.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="90f6-5e89-12d1-bbab" profileTypeId="5370656c6c23232344415441232323" name="Bladed Gale" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SP 8"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="13"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="92ff-8cf5-c274-ca25" name="Blinding Light" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Vengeance" page="86">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="eafb-13ca-9640-a014" name="Blinding Light" hidden="false">
          <description>Target enemy warrior model/unit cannot make ranged or magic attacks and suffers -2 DEF for one round.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="c429-72c0-23dc-2037" profileTypeId="5370656c6c23232344415441232323" name="Blinding Light" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="42eb-0049-7c3d-d34f" name="Blood Fury" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="44">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="694d-9b34-0004-7d4c" name="Blood Fury" hidden="false">
          <description>Target friendly warrior model/unit gains an additional die on melee damage rolls but suffers -2 DEF.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="4d7a-6da9-0142-9960" profileTypeId="5370656c6c23232344415441232323" name="Blood Fury" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="4c89-0e44-b21e-d36d" name="Blow the Man Down" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="100">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="b1cc-9363-cc36-2439" name="Blow the Man Down" hidden="false">
          <description>When a model is hit by Blow the Man Down, it is knocked down. On a critical hit, instead of suffering a normal damage roll a non-incorporeal model is slammed d6&quot; directly away from the spell&apos;s point of origin regardless of its base size. Collateral damage from this slam is POW 15.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="b4ae-46bd-50f7-89b4" profileTypeId="5370656c6c23232344415441232323" name="Blow the Man Down" hidden="false" book="Mercenaries - Forces of Warmachine" page="100">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="15"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="d340-501b-a54a-1a70" name="Blur" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="38">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="38bc-6a28-8e9e-1e5f" name="Blur" hidden="false">
          <description>Target friendly model/unit gains +3 DEF against ranged and magic attack rolls.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="a319-2647-8f8d-a76e" profileTypeId="5370656c6c23232344415441232323" name="Blur" hidden="false" book="Mercenaries - Forces of Warmachine" page="38">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value=""/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value=""/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="4b9b-c7e8-b7b6-8a62" name="Broadside" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="98">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="2dee-5c5c-57c9-4c7b" name="Broadside" hidden="false">
          <description>Models in this model&apos;s battlegroup currently in its control area can immediately make one normal ranged attack. Attacks gained from Broadside do not count against a weapon&apos;s ROF. Broadside can be cast only once per turn.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="182e-c5e0-ad1b-f88c" profileTypeId="5370656c6c23232344415441232323" name="Broadside" hidden="false" book="Mercenaries - Forces of Warmachine" page="98">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="7f4b-887e-47fc-2fab" name="Bullet Dodger" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="40">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="64d8-aadb-ca5c-b24f" name="Bullet Dodger" hidden="false">
          <description>Target frienldy model gains +2 DEF against ranged attack rolls and Dodge. (A model with Dodge can advance up to 2&quot; immdeiately after an enemy attack that missed it is resolved unless it was missed while advancing. It cannot be targeted by free strikes during this movement.)</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="452a-0320-a287-8290" profileTypeId="5370656c6c23232344415441232323" name="Bullet Dodger" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="2ae2-b7a4-c5ba-3b77" name="Calamity" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="3440">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="6486-099f-1d8e-aeda" name="Calamity" hidden="false">
          <description>Friendly models gain +2 to attack and damge rolls against target enemy model/unit.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="030a-dab1-d6bd-6371" profileTypeId="5370656c6c23232344415441232323" name="Calamity" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="a45e-2e12-68e9-8254" name="Carnage" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="42">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="f619-d42a-71f4-860f" name="Carnage" hidden="false">
          <description>Friendly Faction models gain +2 to melee attack rolls against enemy models in this model&apos;s control area. Carnage lasts for one round.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="bd2b-246d-1562-a34d" profileTypeId="5370656c6c23232344415441232323" name="Carnage" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="88c4-eb36-ab1e-4a0c" name="Chronomancer" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Wrath" page="106">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="b047-cd59-2333-a5f1" name="Chronomancer" hidden="false">
          <description>While in this model&apos;s control range, models in its battlegroup gain Future Sight. (A model with Future Sight can boost attack and damage rolls after rolling.)</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="0b68-b051-44cd-c93e" profileTypeId="5370656c6c23232344415441232323" name="Chronomancer" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="a410-d5b0-1388-6c50" name="Convection" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="40">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="7bdf-aebe-b282-a492" name="Convection" hidden="false">
          <description>When Convection destroys a living enemy model, allocate 1 focus point to a warjack in this model&apos;s battlegroup that is in its control area.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="b812-9800-bc47-a785" profileTypeId="5370656c6c23232344415441232323" name="Convection" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="a46f-da44-90d8-6808" name="Countermeasure" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="36">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="69e1-6553-0bf6-42a0" name="Countermeasure" hidden="false">
          <description>While within 5&quot; of target friendly model/unit, enemy models cannot make ranged attacks.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="c04e-81a2-c07a-b236" profileTypeId="5370656c6c23232344415441232323" name="Countermeasure" hidden="false" book="Mercenaries - Forces of Warmachine" page="36">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value=""/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value=""/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="140d-181b-aa7d-c227" name="Coup De Main" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="100">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="2c5b-486c-6f37-3818" name="Coup de Main" hidden="false">
          <description>Friendly models/units beginning a charge in this model&apos;s control area gain +2&quot; movement. Affected models can charge without spending focus points or being forced. Coup de Main lasts for one turn.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="3123-0dac-49d4-31a1" profileTypeId="5370656c6c23232344415441232323" name="Coup de Main" hidden="false" book="Mercenaries - Forces of Warmachine" page="100">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="e556-c139-8168-019b" name="Cross-Country" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="32">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="92b5-a2ed-d4ce-b466" name="Cross-Country" hidden="false">
          <description>Target friendly Faction model/unit gains Pathfinder and Hunter. (A model with Hunter ignores forests, concealment, and cover when determining LOS or making a ranged attack.)</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="012f-3ffd-5fc6-6fdf" profileTypeId="5370656c6c23232344415441232323" name="Cross-Country" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="e301-302e-9a7e-7d27" name="Crusader&apos;s Call" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Vengeance" page="86">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="1167-5c22-012b-d819" name="Crusader&apos;s Call" hidden="false">
          <description>Friendly Faction models beginning a charge while in this model&apos;s control area this turn gain +2&quot; movement.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="c86d-413e-fe8d-ccf8" profileTypeId="5370656c6c23232344415441232323" name="Crusader&apos;s Call" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="8cd1-ee2b-c5f8-d429" name="Cyclone" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Exigence" page="86">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="bf79-4419-40f7-c74e" name="Cyclone" hidden="false">
          <description>This model immediately makes a full advance. It cannot be targeted b y free strikes during this movement. At the end of this movement, this model can make one melee attack against each model in its LOS that is in its melee range. Cyclone can be cast only once per turn.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="152f-f752-eba2-f18b" profileTypeId="5370656c6c23232344415441232323" name="Cyclone" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="6a0f-3200-2f86-a0f0" name="Dash" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="3652-cbd4-0670-b748" name="Dash" hidden="false">
          <description>While in this model&apos;s control area, friendly Faction warrior models cannot be targeted by free strikes. This model and friendly Faction warrior models activating in its control area gain +1 SPD. Dash lasts for one round.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="af43-1c65-94b0-f674" profileTypeId="5370656c6c23232344415441232323" name="Dash" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="fbe5-bbb5-caee-f009" name="Deadeye" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Wrath" page="128">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="5f9a-6067-2f58-e844" name="Deadeye" hidden="false">
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="8628-a21d-0a7e-7c67" profileTypeId="5370656c6c23232344415441232323" name="Deadeye" hidden="false" book="Wrath" page="128">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="ab3e-b28c-d402-eae4" name="Deadweight" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="98">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="aad6-137c-4ad5-1fef" name="Deadweight" hidden="false">
          <description>When Deadweight destroys an enemy living or undead model, choose an enemy model within 2&quot; of the destroyed model. The chosen model must forfeit either its movement or its action during its next activation, as its controller chooses.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="531b-dbee-52ca-c7de" profileTypeId="5370656c6c23232344415441232323" name="Deadweight" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="a2eb-9458-a6b7-6893" name="Death March" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Wrath" page="128">
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        <rule id="c390-e6ec-438e-b05b" name="Death March" hidden="false">
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    <entry id="9721-0e5a-ba17-ecd5" name="Death Sentence" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="56">
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        <rule id="8cbb-f582-b5c0-55ae" name="Death Sentence" hidden="false" page="0">
          <description>When a friendly Faction model misses target enemy model / unit with an attack, it can reroll the attack roll. Each attack roll can be rerolled only once as a result of Death Sentence.</description>
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    <entry id="31ab-aaf7-834f-4f7e" name="Deceleration" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="52">
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        <rule id="83f7-05d5-fabf-397e" name="Deceleration" hidden="false">
          <description>While in this model&apos;s control area, friendly models gain +2  DEF and ARM against ranged attacks. Deceleration lasts for one round.</description>
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            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
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    <entry id="f78e-5f37-b712-f554" name="Defender&apos;s Ward" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Exigence" page="86">
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        <rule id="b50f-9df7-50d0-022b" name="Defender&apos;s Ward" hidden="false">
          <description>Target friendly Faction model/unit gains +2 DEF and ARM.</description>
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    <entry id="6386-a338-a9e9-b185" name="Deflection" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Colossals" page="110">
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        <rule id="f278-dd70-df63-cf92" name="Deflection" hidden="false">
          <description>While in this model&apos;s control area, friendly Faction warrior models gain +2 ARM against ranged and magic attack damage rolls. Deflection lasts for one round.</description>
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    <entry id="9e22-70d0-6b7a-9f58" name="Dissolution Bolt" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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        <rule id="0ca4-a04c-c7f1-fb48" name="Dissolution Bolt" hidden="false">
          <description>A model hit by Dissolution Bolt cannot channel spells for one round.</description>
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    <entry id="982b-3bd3-01fe-93d9" name="Distraction" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="34">
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        <rule id="617f-6415-c9af-8a56" name="Distraction" hidden="false">
          <description>Target enemy warrior model/unit cannot make ranged attacks and suffers -2 DEF and MAT for one round.</description>
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        <rule id="ebc2-7411-8963-2215" name="Domination" hidden="false">
          <description>Take control of target enemy non-character warjack that has a functional cortex. You can make a full advance with the warjack and can then make one normal attack, then Domination expires. Domination can be cast only once per turn.</description>
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    <entry id="fd32-184e-690b-3f7c" name="Easy Rider" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Colossals" page="110">
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        <rule id="62bf-d1e6-886e-d933" name="Easy Rider" hidden="false">
          <description>Friendly Faction models beginning their activations in this model&apos;s control area gain Pathfinder. Easy Rider lasts for one turn.</description>
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    <entry id="4a2f-f409-cb97-7a96" name="Eiryss, Mage Hunter Commander" points="3.0" categoryId="536f6c6f23232344415441232323" type="model" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="1" minInRoster="0" maxInRoster="1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Vengeance" page="92">
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        <entry id="4ec4-7af8-ded0-1ee9" name="Crossbow Blade" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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        <entry id="7f35-b743-9b14-2a78" name="Saber" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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        <rule id="dcf8-4bdc-22bd-c6ac" name="Arcane Hemorrhage" hidden="false">
          <description>When this model hits another model with an attack, the model hit loses the focus and fury points on it, and upkeep spells it cast immediately expire.</description>
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        <rule id="da39-6e07-2d86-d96b" name="Granted: Fearless" hidden="false">
          <description>While this model is in play, models in its unit gain Fearless.</description>
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        <rule id="ea36-1a76-8514-3729" name="Granted: Reform" hidden="false">
          <description>While this model is in play, after all models in its unit have completed their actions, each can advance up to 3&quot;.</description>
          <modifiers/>
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        <rule id="56f5-d71e-f9e1-df38" name="Tactics: Advance Deployment" hidden="false">
          <description>Models in this unit gain Advance Deployment.</description>
          <modifiers/>
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        <rule id="54cd-3408-1ee2-5a21" name="Attachment [Mage Hunter]" hidden="false">
          <description>This attachment can be added to a Mage Hunter unit.</description>
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            <characteristic characteristicId="53545223232344415441232323" name="STR" value="4"/>
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            <characteristic characteristicId="52415423232344415441232323" name="RAT" value="9"/>
            <characteristic characteristicId="44454623232344415441232323" name="DEF" value="16"/>
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            <characteristic characteristicId="434d4423232344415441232323" name="CMD" value="9"/>
            <characteristic characteristicId="44616d61676523232344415441232323" name="Damage" value="5"/>
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        <link id="43d8-e79c-a0e1-c329" targetId="44f0-7f2b-313e-c68d" linkType="rule">
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        <link id="1f99-6b56-bff3-22b0" targetId="f6fd-c11f-a266-f36d" linkType="rule">
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    <entry id="92f1-ffbc-2c96-2d2f" name="Eliminator" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="62">
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        <rule id="1766-59f0-840e-bdad" name="Eliminator" hidden="false" page="0">
          <description>Immediately after this attack is resolved, this model can advance up to 2&quot; for each enemy model destroyed by the attack.</description>
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    <entry id="aba7-21fb-f12a-ac19" name="Energizer" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="36">
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        <profile id="408e-8501-69e8-e8eb" profileTypeId="5370656c6c23232344415441232323" name="Energizer" hidden="false" book="Mercenaries - Forces of Warmachine" page="36">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="*"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value=""/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="516b-25ed-073a-5f8e" name="Eruption" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="136">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="6d8b-a643-9eb8-eb5b" name="Eruption" hidden="false">
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="c44d-fa2a-a2f0-2bd4" profileTypeId="5370656c6c23232344415441232323" name="Eruption" hidden="false" book="Mercenaries - Forces of Warmachine" page="136">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="3"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="14"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="6ef9-4158-a83a-496e" name="Escort" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="8fb8-af54-9ed9-610f" name="Escort" hidden="false">
          <description>Warbeasts in this model&apos;s battlegroup beginning their activations in its contgrol area gain +2 movement. This model gians +2 ARM while one or more warbeasts in its battlegroup are within 3&quot; of it.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="12d8-1eff-0020-a62a" profileTypeId="5370656c6c23232344415441232323" name="Escort" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="7272-f88f-8f75-076b" name="Explosivo" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="138">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="6db5-36b2-955c-1399" name="Explosivo" hidden="false">
          <description>When target friendly model makes a normal attack with a non-spray ranged weapon, the weapon gains Magical Weapon. If the weapon was AOE - it becomes AOE 3. An affected model cannot participate in a combined ranged attack. Models in the AOE other than the model that was directly hit suffer blast damage but do not suffer any other effects of the attack. Explosivo expires immediately after resolving target model&apos;s next ranged attack. Explosivo lasts for one turn.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="17fc-fe51-5b36-d741" profileTypeId="5370656c6c23232344415441232323" name="Explosivo" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="1"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="03df-10b8-e651-1d3f" name="Fail Safe" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="36">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="13f9-8488-1a7b-0db7" name="Fail Safe" hidden="false">
          <description>Target friendly warjack gains +2 ARM and does not suffer the effects of crippled systems.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="dfe6-d15b-d89a-a225" profileTypeId="5370656c6c23232344415441232323" name="Fail Safe" hidden="false" book="Mercenaries - Forces of Warmachine" page="36">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value=""/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value=""/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="9c49-a03c-34bd-2a68" name="Fire for Effect" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Colossals" page="122">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="f321-e564-7dcc-8ce8" name="Fire for Effect" hidden="false">
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="19ff-2324-17b4-0417" profileTypeId="5370656c6c23232344415441232323" name="Fire For Effect" hidden="false" book="Wrath" page="122">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="67cd-62d2-6ef5-97b4" name="Fire Group" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="48">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="37ac-8cf0-1c9e-da7e" name="Fire Group" hidden="false">
          <description>While in this model&apos;s control area, the ranged weapons of models in its battlegroup gain +2 RNG. Fire Group lasts for one turn.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="9b6c-879e-4799-d4cc" profileTypeId="5370656c6c23232344415441232323" name="Fire Group" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="43a3-d0c3-91da-015e" name="Flashing Blade" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="34">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="66fc-4531-020a-dcda" name="Flashing Blade" hidden="false">
          <description>This model immediately makes one nrmal attack with one or its melee weapons against each enemy model in its LOS that is in the weapon&apos;s melee range. These attacks are simultaneous.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="d5f3-f185-0880-bbd5" profileTypeId="5370656c6c23232344415441232323" name="Flashing Blade" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="1"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="19f4-fad7-f37d-ae09" name="Force Blow" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="50">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="4bf1-ed97-c041-4adb" name="Force Blow" hidden="false">
          <description>Models damaged by Force Blow are knocked down.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="2280-34f2-5c0b-7a30" profileTypeId="5370656c6c23232344415441232323" name="Force Blow" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="0ffa-03df-e1db-24d7" name="Fortune" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="36">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="3ca6-c8d8-a010-7972" name="Fortune" hidden="false">
          <description>Target friendly Faction model/unit can reroll its missed attack rolls. Each attack roll can be rerolled only once as a result of Fortune.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="ed72-64e2-af3b-b776" profileTypeId="5370656c6c23232344415441232323" name="Fortune" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="fb9a-2796-5c96-50af" name="Frost Hammer" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Exigence" page="26">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="23e1-d268-ee93-45b7" name="Frost Hammer" hidden="false">
          <description>Frost Hammer causes Cold damage. On a critical hit, a model becomes Stationary for one round unless it has Immunity: Cold.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="32d2-b695-5159-e061" profileTypeId="5370656c6c23232344415441232323" name="Frost Hammer" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SP 8"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="d0e5-4f49-a133-c0f2" name="Gallows" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="56">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="9532-51e4-1e20-a96f" name="Gallows" hidden="false" page="0">
          <description>When an enemy model is hit by this attack, it can be pushed d6&quot; directly toward Gallows&apos; point of origin.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="e672-78ba-88e4-311d" profileTypeId="5370656c6c23232344415441232323" name="Gallows" hidden="false" page="0">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="13"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="ff55-758b-fdb7-12ad" name="Ghost Walk" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Exigence" page="88">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="2ac2-aeed-5c4a-ac86" name="Ghost Walk" hidden="false">
          <description>Target friendly model/unit gains Ghostly for one turn. (A model with Ghostly can advance through terrain and obstacles without penalty and can advance through obstructions if it has enough movement to move completely past them. An affected model cannot be targeted by free strikes.)</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="fdbb-7b58-05cd-d5b8" profileTypeId="5370656c6c23232344415441232323" name="Ghost Walk" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="3764-b2a5-e2e7-76bc" name="Grave Wind" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Exigence" page="88">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="79c7-a3b1-a52d-0c15" name="Grave Wind" hidden="false">
          <description>Target friendly Faction model gains +2 DEF and Poltergeist. (When an enemy model misses the model with Poltergeist with and attack, immediately after the attack is resolved you can choose to push the enemy model d3&quot; directly away from the model with Poltergeist.)</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="9856-a743-c3b3-87b1" profileTypeId="5370656c6c23232344415441232323" name="Grave Wind" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="1326-c275-48cf-a403" name="Ground Zero" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="138">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="431b-04bf-1506-3faf" name="Ground Zero" hidden="false">
          <description>Center a 5&quot; AOE on this model. Each other model in the AOE is hit and suffers a POW 13 damage roll. Each enemy model damaged by Ground Zero is pushed d6&quot; directly away from this model in the order you choose.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="109c-1d0b-4930-6ed7" profileTypeId="5370656c6c23232344415441232323" name="Ground Zero" hidden="false" book="Mercenaries - Forces of Warmachine" page="138">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="5"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="13"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="556e-ba04-d4df-bc55" name="Guided Fire" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="40">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="cc96-ef27-ab29-2c9d" name="Guided Fire" hidden="false">
          <description>While in this model&apos;s control area, models in its battlegroup gain boosted ranged attack rolls for one turn.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="1003-4f86-b922-e652" profileTypeId="5370656c6c23232344415441232323" name="Guided Fire" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="f1c6-5a33-af8c-92de" name="Hallowed Avenger" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="64">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="e15e-b413-9bd7-9d36" name="Hallowed Avenger" hidden="false">
          <description>When an enemy attack destroys or removes from play one or more friendly Faction models within 5&quot; of target warbeast in this model&apos;s battlegroup, after the attack is resolved the affected warbeast can charge an enemy model, then Hallowed Avenger expires.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="2f49-065f-987f-34bb" profileTypeId="5370656c6c23232344415441232323" name="Hallowed Avenger" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="ce05-0a92-deee-c750" name="Hot Shot" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="98">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="e974-2188-964e-78f2" name="Hot Shot" hidden="false">
          <description>Target model in this model&apos;s battlegroup gains boosted ranged attack damage rolls.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="260b-4edf-f822-976f" profileTypeId="5370656c6c23232344415441232323" name="Hot Shot" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="4926-c1b1-6000-7154" name="Influence" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="96">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="6358-6621-b615-45b1" name="Influence" hidden="false">
          <description>Take control of target enemy non-warcaster, non-warlock warrior model. The model immediately makes one normal melee attack, then Influence expires.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="913d-50f7-055f-53ab" profileTypeId="5370656c6c23232344415441232323" name="Influence" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="1"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
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          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="bd63-020e-e608-2569" name="Inhospitable Ground" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="138">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="3a71-631b-c33f-872a" name="Inhospitable Ground" hidden="false">
          <description>While in this model&apos;s control area, enemy models treat open terrain as rough terrain. Inhospitable Ground lasts for one round.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="e62a-b301-7397-4a5c" profileTypeId="5370656c6c23232344415441232323" name="Inhospitable Ground" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="56ee-1567-498f-98e0" name="Inviolable Resolve" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="64">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="9dd5-ac1b-e0b3-e619" name="Inviolable Resolve" hidden="false" page="0">
          <description>Target friendly Faction model / unit gains +2 ARM and Fearless.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="2616-7da7-7f05-54c3" profileTypeId="5370656c6c23232344415441232323" name="Inviolable Resolve" hidden="false" page="0">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="f87e-84be-8e06-c9d0" name="Iron Aggression" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="38">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="2130-d62b-f2d0-0d54" name="Iron Aggression" hidden="false">
          <description>Target friendly warjack can run, charge, or make slam or trample power attacks without spending focus and gains boosted melee attack rolls.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="9ad2-9ae7-7da9-6ce0" profileTypeId="5370656c6c23232344415441232323" name="Iron Aggression" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="09d1-53b4-b010-819e" name="Iron Flesh" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="46">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="f602-b562-22c5-8d64" name="Iron Flesh" hidden="false">
          <description>Target friendly warrior model/unit gains +3 DEF but suffers -1 SPD.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="05db-411b-0bd4-22ab" profileTypeId="5370656c6c23232344415441232323" name="Iron Flesh" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="d6cd-9f51-c753-5ec0" name="Jackhammer" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="36">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="1ad4-93f4-6736-a6a1" name="Jackhammer" hidden="false">
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="b876-2e9b-1005-16db" profileTypeId="5370656c6c23232344415441232323" name="Jackhammer" hidden="false" book="Mercenaries - Forces of Warmachine" page="36">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="1"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value=""/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value=""/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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          <modifiers/>
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      <links/>
    </entry>
    <entry id="8dea-c863-1e12-ff30" name="Killing Ground" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="44">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="023c-554b-4029-0d36" name="Killing Ground" hidden="false">
          <description>Friendly FAction models beginning a charge in this model&apos;s control area gain Pathfinder. Warbeasts in th is model&apos;s battlegroup beginning their activations in this model&apos;s control area can charge or make slam power attacks against enemy models without being forced. Killing Ground lasts for one turn.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="71fc-d7ae-aa6e-50db" profileTypeId="5370656c6c23232344415441232323" name="Killing Ground" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="96bf-c8db-998f-79f7" name="Lock the Target" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="32">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="6ac9-c6cf-9baf-445a" name="Lock the Target" hidden="false">
          <description>A model damaged by Lock the Target cannot run, charge, or be placed for one round.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="2f75-17a9-1c05-f86b" profileTypeId="5370656c6c23232344415441232323" name="Lock the Target" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="10"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
          </characteristics>
          <modifiers/>
        </profile>
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      <links/>
    </entry>
    <entry id="5ccf-4bd7-b983-fe42" name="Locomotion" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="62">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="f5f7-9d11-5fc3-fdce" name="Locomotion" hidden="false" page="0">
          <description>This model spends up to 3 focus points to cast Locomotion. Target warjack in this model&apos;s battlegroup immediately advances up to 1&quot; for each focus point spent. A warjack can be targeted by Locomotion only once per turn.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="be2a-8207-7e35-b2c4" profileTypeId="5370656c6c23232344415441232323" name="Locomotion" hidden="false" page="0">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="*"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="4fe1-d605-798c-2fa9" name="Mage Sight" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="df81-72c9-5b6f-c691" name="Mage Sight" hidden="false">
          <description>Place a 5&quot; AOE completely in this model&apos;s control area. While a model is within the AOE, models in this model&apos;s battlegroupignore forests and cloud effects when drawing LOS to it and ignore Stealth when attacking it.</description>
          <modifiers/>
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      <profiles>
        <profile id="953e-566b-bccf-b24c" profileTypeId="5370656c6c23232344415441232323" name="Mage Sight" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="CTRL"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="5"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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          <modifiers/>
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      <links/>
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    <entry id="b4e9-34e8-f23b-d6f1" name="Magic Bullet" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Domination" page="22">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="5b9f-dbf6-24cb-07ff" name="Magic Bullet" hidden="false">
          <description>If the target friendly Faction model&apos;s next normal ranged attack directly hits, after resolving the attack choose a model within 4&quot; of the model hit. The chosen model sufers an unboostable POW 12 magic damage roll. The point of origin for this damage is the model hit. After resolving this damage roll, Magic Bullet expires. Magic Bullet lasts for one turn.</description>
          <modifiers/>
        </rule>
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      <profiles>
        <profile id="b779-b867-abaf-ce41" profileTypeId="5370656c6c23232344415441232323" name="Magic Bullet" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="b66c-fc91-4f44-e7d9" name="Magnetic Hold" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="54">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="dbf0-a38d-ac48-73f8" name="Magnetic Hold" hidden="false">
          <description>Target model/unit suffers -2 SPD and DEF. Frendly Faction models with Construct charging an affected model gain +2&quot; movement.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="bbf6-b165-1c31-4318" profileTypeId="5370656c6c23232344415441232323" name="Magnetic Hold" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="6288-9a89-eac2-c883" name="Marked for Death" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="32">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="075b-bd66-462f-57c6" name="Marked for Death" hidden="false">
          <description>Target enemy model/unit suffers -2 DEF and loses Incorporeal and Stealth and cannot gain those abilities while affected by Marked for Death. Friendly Faction models can target an affected model regardless of LOS.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="e5ba-d958-07b7-3642" profileTypeId="5370656c6c23232344415441232323" name="Marked for Death" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="c9db-4f7e-feea-e44f" name="Mirage" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="56">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="e4d3-4bdb-e671-6487" name="Mirage" hidden="false" page="0">
          <description>Target friendly Faction model / unit gains Apparition. During your Control Phase, place models with Apparition anywhere completely within 2&quot; of their current locations. If Mirage affects a unit, only model in formation can be placed.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="5bf9-cd6b-a411-1214" profileTypeId="5370656c6c23232344415441232323" name="Mirage" hidden="false" page="0">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="33a8-b839-db97-8832" name="Mobility" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="64">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="56e4-aae5-dd36-6f33" name="Mobility" hidden="false">
          <description>Models in this model&apos;s battlegroup currently in its control area gain +2 SPD and Pathfinder for one turn.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="daf8-75f6-9e1b-7bcd" profileTypeId="5370656c6c23232344415441232323" name="Mobility" hidden="false" book="Mercenaries - Forces of Warmachine" page="40">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value=""/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="a03d-d01c-4b0e-59f7" name="Molten Metal" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="136">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="07fd-e9ae-7ea8-bd40" name="Molten Metal" hidden="false">
          <description>Target warjack suffers 1 point of fire damage to each column on its damage grid.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="bbb5-d33b-7d5a-da62" profileTypeId="5370656c6c23232344415441232323" name="Molten Metal" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="c5b2-2473-1a37-1ab3" name="Mortality" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="d8d1-6796-1176-d5c6" name="Mortality" hidden="false">
          <description>Target enemy model/unit suffers -2 DEF and ARM and cannot be healed. Mortality lasts for one round.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="0b78-ee5e-5268-5ae0" profileTypeId="5370656c6c23232344415441232323" name="Mortality" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="ee1d-155a-d0aa-c85f" name="Mosh Pit" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="46">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="c48c-7c00-5834-082a" name="Mosh Pit" hidden="false">
          <description>While in this model&apos;s control area, friendly models gain Knockdown on their melee weapons. Mosh Put lasts for one turn. (When a model is hit with an attack by a weapon with Knockdown, it is knocked down.)</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="0e57-112d-97c9-4f26" profileTypeId="5370656c6c23232344415441232323" name="Mosh Pit" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="49cc-9ac0-3636-f446" name="Moving Shadows" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Vengeance" page="122">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="58ff-0c63-940e-69cc" name="Moving Shadows" hidden="false">
          <description>While in this model&apos;s control range, models in its battlegroup gain Gun-and-Run. (At the end of its activation, if a model with Gun-and-Run destroyed one or more enemy models with ranged attacks this activation it can make a full advance.)</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="634a-cc24-7c99-7691" profileTypeId="5370656c6c23232344415441232323" name="Moving Shadows" hidden="false" book="Vengeance" page="110">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="8b3d-76b7-7696-f7dc" name="Muzzle" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Exigence" page="86">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="6eee-2088-a766-34ad" name="Muzzle" hidden="false">
          <description>An enemy warbeast damaged by Muzzle cannot advance toward this model for one round.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="23cc-19b4-65c2-8b61" profileTypeId="5370656c6c23232344415441232323" name="Muzzle" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="9e1d-8bdf-e32c-cfad" name="Nonkrion Brand" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="40">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="356a-17d9-de08-e3d1" name="Nonkrion Brand" hidden="false">
          <description>Target friendly model/unit ignores intervening models when making attacks. The weapons of affected models gain Magical Weapon.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="8751-5529-5410-2c30" profileTypeId="5370656c6c23232344415441232323" name="Nonokrion Brand" hidden="false" book="Mercenaries - Forces of Warmachine" page="96">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="bad0-d7d8-4dee-dd1c" name="Obliteration" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="38">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="0d72-8349-0baa-6df6" name="Obliteration" hidden="false">
          <description>The force of this attack blasts apart the earth itself.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="d419-0dfd-1668-62dd" profileTypeId="5370656c6c23232344415441232323" name="Obliteration" hidden="false" book="Mercenaries - Forces of Warmachine" page="38">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="4"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="4"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="15"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="1fc7-ae62-f8e2-3130" name="Onslaught" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="46">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="3546-3b19-e2d2-1ee0" name="Onslaught" hidden="false">
          <description>Friendly Faction models beginning a charge in this model&apos;s control area gain Pathfinder.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="36d3-80a5-7e8c-be74" profileTypeId="5370656c6c23232344415441232323" name="Onslaught" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="83e4-ea2f-8867-43ba" name="Phantasm" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="100">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="bae6-f8d0-f583-122b" name="Phantasm" hidden="false">
          <description>When target friendly model/unit is targeted by a ranged attack, the attack suffers -5 RNG.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="d3f1-13b0-c5ab-7165" profileTypeId="5370656c6c23232344415441232323" name="Phantasm" hidden="false" book="Mercenaries - Forces of Warmachine" page="100">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="c7f3-460e-898a-e877" name="Phantom Hunter" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="58">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="6b97-4974-513b-45b3" name="Phantom Hunter" hidden="false" page="0">
          <description>Target model in this model&apos;s battlegroup ignores LOS when making charges, slams and attacks. That model ignores conceleament and cover when resolving attacks.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="b546-767f-7afa-a55c" profileTypeId="5370656c6c23232344415441232323" name="Phantom Hunter" hidden="false" page="0">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="358f-e542-8726-33d8" name="Positive Charge" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="52">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="0f1a-0ce1-87e5-6b34" name="Positive Charge" hidden="false">
          <description>Target friendly Faction warjack gains +2 to melee attack and melee damage rolls. While within 3&quot; of the affected warjack, friendly Faction models gain +2 on melee attack and melee damage rolls. Positive Charge lasts for one turn.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="880b-54c4-194f-3aad" profileTypeId="5370656c6c23232344415441232323" name="Positive Charge" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="f23a-ba75-afcd-0a61" name="Powder Keg" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="98">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="318a-871e-14d3-be0b" name="Powder Keg" hidden="false">
          <description>On a critical hit, models hit lose their initial attacks and cannot make special attacks for one round.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="dc76-9917-752f-2447" profileTypeId="5370656c6c23232344415441232323" name="Powder Keg" hidden="false" book="Mercenaries - Forces of Warmachine" page="98">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="4"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="5"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="14"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="ddd3-a4f4-817d-159a" name="Primal Shock" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="38">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="470e-2398-a860-3e8d" name="Primal Shock" hidden="false">
          <description>Choose a friendly Faction warbeast in this model&apos;s control area. Target an enemy model within 8&quot; of the chosen warbeast and make a magice attack against it. The chosen warbeast is the attack&apos;s point of origin. If the enemy model is hit, it suffers a damage roll with a POW equal to the warbeast&apos;s base STR.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="5077-22f2-c941-b158" profileTypeId="5370656c6c23232344415441232323" name="Primal Shock" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="CTRL"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="*"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="639e-3f33-7c7b-9638" name="Primed" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="138">
      <entries/>
      <entryGroups/>
      <modifiers/>
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        <rule id="aa8d-f718-36ce-eec5" name="Primed" hidden="false">
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            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
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          <modifiers/>
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    <entry id="68b1-e81a-a56c-9412" name="Psychic Vampire" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="56">
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        <rule id="0d65-8143-96d7-7d04" name="Psychic Vampire" hidden="false" page="0">
          <description>When an enemy model casts a spells or use an animus while in this model&apos;s control area, the enemy model suffers 1 damage point and this models heals 1 damage point.</description>
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        <profile id="8f96-148c-173b-bfdb" profileTypeId="5370656c6c23232344415441232323" name="Psychic Vampire" hidden="false" page="0">
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            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
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      <links/>
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    <entry id="bfda-f78b-36c3-6b5d" name="Purification" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="36">
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        <rule id="3901-25fa-c196-6794" name="Purification" hidden="false">
          <description>Continuous effects, animi, and upkeep spells in this model&apos;s control area immediately expires.</description>
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        </rule>
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        <profile id="ae26-7214-f37f-ee74" profileTypeId="5370656c6c23232344415441232323" name="Purification" hidden="false">
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            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
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    <entry id="b2db-fb21-260f-b567" name="Pursuit" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
      <entries/>
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        <rule id="8a2e-66f0-287e-046b" name="Pursuit" hidden="false">
          <description>If target enemy model/unit advances during its normal movement, immediately after ending this movement one model in this model’s battlegroup that is in its control area can make a full advance.</description>
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      <profiles>
        <profile id="315d-4efc-2897-a84f" profileTypeId="5370656c6c23232344415441232323" name="Pursuit" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
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    <entry id="8e84-6fa7-f6fd-3bf9" name="Quicken" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="34">
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      <rules>
        <rule id="1584-2dae-f9f7-ce9f" name="Quicken" hidden="false">
          <description>Target friendly model/unit gains +2 SPD and +2 DEF against ranged and magic attack rolls.</description>
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      <profiles>
        <profile id="1c11-fed9-2489-b546" profileTypeId="5370656c6c23232344415441232323" name="Quicken" hidden="false">
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            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
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            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
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    <entry id="bcd5-aea8-5c23-dd07" name="Rampager" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="36">
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        <rule id="54a7-3613-8ce6-88df" name="Rampager" hidden="false">
          <description>Take control of target enemy non-character warbeast. You can make one full advance with the warbeast and can then make one normal attack with it, then Rampager expires. While the warbeast is affected by Rampager, it cannot be forced and you cannot use its animus. Rampager can be cast only once per round.</description>
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          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
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            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
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    <entry id="e392-3833-1deb-e1c3" name="Razor Wall" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="46">
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      <rules>
        <rule id="9b15-a770-f701-778c" name="Razor Wall" hidden="false">
          <description>Place the wall template anywhere completely in this model&apos;s control area where it does not touch a model&apos;s base, an obstruction, or an obstacle. When a model a enters or ends its activation in the wall area, it suffers 1 damage point.</description>
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          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="CTRL"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="WALL"/>
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            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
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    <entry id="969b-a8d3-b5eb-7e07" name="Reconstruct" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="54">
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        <rule id="1732-ee4c-062f-2da0" name="Reconstruct" hidden="false">
          <description>When target warjack in this model&apos;s battlegroup is disabled by an enemy attack anytime except while it is advancing, place it anywhere within 3&quot; of its current location. Remove 1 damage point from each system, then Reconstruct expires.</description>
          <modifiers/>
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            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value=""/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
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    <entry id="0928-9e92-ae5e-1f20" name="Redline" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="138">
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        <rule id="be4b-500f-92f8-3b37" name="Redline" hidden="false">
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        <profile id="086b-83a0-4f5c-2524" profileTypeId="5370656c6c23232344415441232323" name="Redline" hidden="false" book="Mercenaries - Forces of Warmachine" page="138">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
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            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
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    <entry id="6016-e91d-5bed-1e8b" name="Refuge" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="38">
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        <rule id="45ab-15d7-8075-d9d6" name="Refuge" hidden="false">
          <description>When target friendly Faction model hits an enemy model with an attack during its activation, immediately after its combat action ends the affected can make a full advance. It cannot be targeted by free strikes during this movement.</description>
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            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
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            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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    <entry id="82e4-6389-ba2d-3221" name="Return Fire" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
      <entries/>
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      <rules>
        <rule id="85c2-39ed-645c-a50f" name="Return Fire" hidden="false">
          <description>When target friendly Faction model is targeted by an enemy ranged attack, after the attack is resolved the affected model can make one normal melee or ranged attack, then Return Fire expires. Return Fire lasts for one round.</description>
          <modifiers/>
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    <entry id="0c0b-0b71-2a25-9a64" name="Rift" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="58">
      <entries/>
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      <modifiers/>
      <rules>
        <rule id="f03a-3526-d719-4e60" name="Rift" hidden="false" page="0">
          <description>The  AOE is rough terrain and remains in play for one round.</description>
          <modifiers/>
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      <profiles>
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          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="4"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="13"/>
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            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
          </characteristics>
          <modifiers/>
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      </profiles>
      <links/>
    </entry>
    <entry id="c876-e4f0-b441-7dd7" name="Rock Wall" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="136">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="6807-48b8-d3ae-3d5d" name="Rock Wall" hidden="false">
          <description>Place a wall template anywhere completely in this model&apos;s control area where it does not touch a model&apos;s base, an obstruction, or an obstacle. The wall is a linear obstacle that provides cover.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="0d14-5881-5c08-95c4" profileTypeId="5370656c6c23232344415441232323" name="Rock Wall" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="CTRL"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="WALL"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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          <modifiers/>
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      </profiles>
      <links/>
    </entry>
    <entry id="f351-bc6c-e1a4-e381" name="Roth&apos;s Mercy" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="96">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="e410-2c4f-de16-4b04" name="Roth&apos;s Mercy" hidden="false">
          <description>When an enemy attack disables a living model in the target friendly unit, you can choose a non-disabled living model in the unit to be destroyed. If another model is destroyed as a result of Roth&apos;s Mercy, the originally disabled model heals 1 damage point.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="7a73-d99b-b2f8-ebd9" profileTypeId="5370656c6c23232344415441232323" name="Roth&apos;s Mercy" hidden="false" book="Mercenaries - Forces of Warmachine" page="96">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
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      </profiles>
      <links/>
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    <entry id="9d93-ee32-39b3-77c5" name="Shatter Storm" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Wrath" page="106">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="bc67-51bf-ab03-b48e" name="Shatter Storm" hidden="false">
          <description>When target friendly Faction model/unit directly hits and boxes an enemy model with a ranged or melee attack, center a 3&quot; AOE on the boxed model, then remove that model from play. Models in the AOE are hit and suffer an unboostable POW 8 damage roll.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="e154-0271-723f-0728" profileTypeId="5370656c6c23232344415441232323" name="Shatter Storm" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="9dd5-61c2-e599-6b05" name="Shrapnel Swarm" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="48">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="6d68-6ba1-ffc7-cc41" name="Shrapnel Swarm" hidden="false">
          <description>On a direct hit against an enemy model, center a 4&quot; AOE on the model hit. After resolving the damage roll, models in the AOE are hit and suffer 1 point of damage.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="ce20-96a6-e0d4-b007" profileTypeId="5370656c6c23232344415441232323" name="Shrapnel Swarm" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="*"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="13"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="5ca0-fb20-6786-ddc6" name="Snipe" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="62">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="f8c0-99df-d7ae-6aa2" name="Snipe" hidden="false">
          <description>Target frienldy model&apos;s/unit&apos;s ranged weapons gain +4 RNG.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="ac95-3963-72c1-17f4" profileTypeId="5370656c6c23232344415441232323" name="Snipe" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="c2fb-359b-0101-d219" name="Snow Shroud" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Exigence" page="26">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="1b82-41ce-f229-6cda" name="Snow Shroud" hidden="false">
          <description>Target friendly Faction model/unit gains concealment and Immunity: Cold.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="06de-bcc8-219c-9951" profileTypeId="5370656c6c23232344415441232323" name="Snow Shroud" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="9466-e4bd-b479-a271" name="Solid Ground" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="136">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="7342-5445-cecc-b53d" name="Solid Ground" hidden="false">
          <modifiers/>
        </rule>
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      <profiles>
        <profile id="e86a-9dc3-f2d2-76c8" profileTypeId="5370656c6c23232344415441232323" name="Solid Ground" hidden="false" book="Mercenaries - Forces of Warmachine" page="136">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="088b-b4dd-ef90-8cf5" name="Soothing Song" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="50">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="2cfb-185e-50b2-9fca" name="Soothing Song" hidden="false">
          <description>Remove up to 1 fury point from each frienldy living Faction warbeast currently in this model&apos;s control area. Soothing Song can only be cast once per turn.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="40a4-5b15-a606-6642" profileTypeId="5370656c6c23232344415441232323" name="Soothing Song" hidden="false" book="">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="1"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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          <modifiers/>
        </profile>
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      <links/>
    </entry>
    <entry id="dd3c-c764-bfb3-099a" name="Soulfire" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="96">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="b9a5-3a07-a3d0-180b" name="Soulfire" hidden="false">
          <description>When a living non-soulless model is boxed by Soulfire, this model gains 1 focus point and the boxed model is removed from play.</description>
          <modifiers/>
        </rule>
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      <profiles>
        <profile id="f935-b4ee-113a-aceb" profileTypeId="5370656c6c23232344415441232323" name="Soulfire" hidden="false" book="Mercenaries - Forces of Warmachine" page="96">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
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          <modifiers/>
        </profile>
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      <links/>
    </entry>
    <entry id="0d0e-5175-3be5-826f" name="Spellpiercer" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Exigence" page="88">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="8d29-2818-2b4a-f9c7" name="Spellpiercer" hidden="false">
          <description>While within this model&apos;s control area, friendly Faction model/unit&apos; weapons gain Magical Weapon and Blessed. Spellpiercer lasts for one round. (When making an attack with a weapon with Blessed, ignore spell effects that add to a model&apos;s ARM or DEF.)</description>
          <modifiers/>
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      <profiles>
        <profile id="185c-83b0-e04b-20b5" profileTypeId="5370656c6c23232344415441232323" name="Spellpiercer" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="ed27-6b4e-8a4f-bf2b" name="Star-Crossed" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="50">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="2aaf-9c31-4dbd-0108" name="Star-Crossed" hidden="false">
          <description>While in this model&apos;s control area enemy models gaion an additional die on attack rolls. Discard the highest die of each roll. Star-Crossed lasts for one round.</description>
          <modifiers/>
        </rule>
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      <profiles>
        <profile id="dd3b-340c-cee2-ad1f" profileTypeId="5370656c6c23232344415441232323" name="Star-Crossed" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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          <modifiers/>
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      <links/>
    </entry>
    <entry id="4d77-c528-2c2f-64da" name="Storm Rager" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="100">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="04e6-4de3-3e21-304a" name="Storm Rager" hidden="false">
          <description>Target friendly warrior model gains +2 STR, MAT, and ARM and cannot be targeted by combined ranged attacks or combined melee attacks.</description>
          <modifiers/>
        </rule>
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      <profiles>
        <profile id="16a9-16a5-373c-55e8" profileTypeId="5370656c6c23232344415441232323" name="Storm Rager" hidden="false" book="Mercenaries - Forces of Warmachine" page="100">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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          <modifiers/>
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      <links/>
    </entry>
    <entry id="425f-d223-5e1a-bc02" name="Stranglehold" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="64">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="faac-70b2-f672-cc88" name="Stranglehold" hidden="false">
          <description>A model damaged by Stranglehold forfeits either its movement or its action during its next activation, as its controller chooses.</description>
          <modifiers/>
        </rule>
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        <profile id="9c39-f3ed-90e7-4081" profileTypeId="5370656c6c23232344415441232323" name="Stranglehold" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="11"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
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          <modifiers/>
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      <links/>
    </entry>
    <entry id="ac58-1241-1497-0ef4" name="Strength of Granite" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="136">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="a862-dedc-8e05-9b27" name="Strength of Granite" hidden="false">
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="009e-7fb4-eb9d-c73a" profileTypeId="5370656c6c23232344415441232323" name="Strength of Granite" hidden="false" book="Mercenaries - Forces of Warmachine" page="136">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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          <modifiers/>
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      <links/>
    </entry>
    <entry id="ae35-56a1-c259-1281" name="Sunder Spirit" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="38">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="c1f1-a31e-0b08-2f9e" name="Sunder Spirit" hidden="false">
          <description>An enemy warbesat damaged by Sunder Spirit loses its animus for one round.</description>
          <modifiers/>
        </rule>
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      <profiles>
        <profile id="2648-69cb-294c-6213" profileTypeId="5370656c6c23232344415441232323" name="Sunder Spirit" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
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          <modifiers/>
        </profile>
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      <links/>
    </entry>
    <entry id="be34-2687-9b90-4791" name="Sure Foot" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Wrath" page="128">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="b888-b928-152b-164a" name="Sure Foot" hidden="false">
          <description>Target friendly Faction model gains +2 DEF and cannot be knocked down. While within 3&quot; of the affected model, friendly Faction models also gain +2 DEF and cannot be knocked down.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="250c-e423-3613-acc8" profileTypeId="5370656c6c23232344415441232323" name="Sure Foot" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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          <modifiers/>
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      <links/>
    </entry>
    <entry id="3a94-1bff-cc26-97f2" name="Synergy" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="54">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="a96c-0d80-7da3-c182" name="Synergy" hidden="false">
          <description>While in its control area, models in this model&apos;s battlegroup gain +1 cumulative bonus on melee attack and melee damage rolls for each other model in the battlegroup that hit an enemy model with a melee attack this turn while in this model&apos;s control area.	</description>
          <modifiers/>
        </rule>
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      <profiles>
        <profile id="d2e5-63e1-b48d-d0c1" profileTypeId="5370656c6c23232344415441232323" name="Synergy" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="4443-9061-063e-3792" name="Tactical Supremacy" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Domination" page="22">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="e143-c383-a181-83d0" name="Tactical Supremacy" hidden="false">
          <description>Target friendly model/unit can advance up to 3&quot; after all models have ended their activations on your turn.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="8227-d8b8-bd5c-4a57" profileTypeId="5370656c6c23232344415441232323" name="Tactical Supremacy" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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          <modifiers/>
        </profile>
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      <links/>
    </entry>
    <entry id="edba-0f8f-eb16-3cbd" name="Telgesh Mark" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="96">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="3dda-0d84-57c8-cb09" name="Telgesh Mark" hidden="false">
          <description>This model can channel spells through target friendly model as if it were a model in this model&apos;s battlegroup with Arc Node.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="ff88-9edc-538a-7d5f" profileTypeId="5370656c6c23232344415441232323" name="Telgesh Mark" hidden="false" book="Mercenaries - Forces of Warmachine" page="96">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="84db-1e17-9e4f-7541" name="Temper Metal" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="38">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="4e08-89d6-5cc5-55d8" name="Temper Metal" hidden="false">
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="d2e8-a4b1-291b-36da" profileTypeId="5370656c6c23232344415441232323" name="Temper Metal" hidden="false" book="Mercenaries - Forces of Warmachine" page="38">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value=""/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value=""/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="764e-b1b2-a480-6929" name="Transference" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="44">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="4435-8153-7abb-66cd" name="Transference" hidden="false">
          <description>While in this model&apos;s control area, friendly Faction non-warcaster warrior models can spend 1 focus point on this model to boost a melee attack or melee damage roll during their activations.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="68b5-1128-314a-ff1a" profileTypeId="5370656c6c23232344415441232323" name="Transference" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="069b-e2ec-4a2a-0977" name="True Path" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="ac54-028f-a300-95ee" name="True Path" hidden="false">
          <description>Friendly Faction warrior models/units beginning their activations in this model&apos;s control area gain +2&quot; movement and Pathfinder during their activations. True Path lasts for one turn.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="83ae-c531-f9b8-63a3" profileTypeId="5370656c6c23232344415441232323" name="True Path" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="776f-ca8e-9d6a-b923" name="Twister" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="34">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="867d-981e-e403-8004" name="Twister" hidden="false">
          <description>The AOE is a cloud effect that remains in play for one round.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="f53f-d5b8-71dd-b48b" profileTypeId="5370656c6c23232344415441232323" name="Twister" hidden="false" book="Mercenaries - Forces of Warmachine" page="34">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="3"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="10"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
          </characteristics>
          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="d384-6d0c-b0c5-960a" name="Unstoppable Force" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="46">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="8643-2bdb-f23a-7162" name="Unstoppable Force" hidden="false">
          <description>While in ths model&apos;s control area, models in its battlegroup gain Bulldoze. Unstoppable Force lasts for one turn. (When a model with Bulldoze advances into B2B contact with an enemy model during its activation, it can push that model up to 2&quot; directly away from it. A model can be pushed by Bulldoze only once per activation. Bulldoze has no effect when this model makes a trample power attack.)</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="d452-b52e-61e2-1e21" profileTypeId="576561706f6e23232344415441232323" name="Unstoppable Force" hidden="false">
          <characteristics>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="2"/>
            <characteristic characteristicId="524f4623232344415441232323" name="ROF" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="502b5323232344415441232323" name="P+S" value="NO"/>
            <characteristic characteristicId="4c2f522f4823232344415441232323" name="L/R/H" value="NO"/>
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          <modifiers/>
        </profile>
      </profiles>
      <links/>
    </entry>
    <entry id="ec60-b3c0-ad67-4b43" name="Veil of Mists" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="62">
      <entries/>
      <entryGroups/>
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      <rules>
        <rule id="c3eb-3a83-5a0b-656d" name="Veil of Mists" hidden="false">
          <description>Place a 4&quot; AOE cloud effect anywhere completely in this model&apos;s control area. This AOE does not block friendly Faction models&apos; LOS. While in the AOE, friendly Faction models gain Pathfinder and can move through obstructions and other models if they have enough movement to move completely past them.</description>
          <modifiers/>
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      </rules>
      <profiles>
        <profile id="66a2-498b-974c-c627" profileTypeId="5370656c6c23232344415441232323" name="Veil of Mists" hidden="false" book="Mercenaries - Forces of Warmachine" page="100">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="CTRL"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="4"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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          <modifiers/>
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      <links/>
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    <entry id="4247-273e-58b7-763d" name="Velocity" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Vengeance" page="86">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="9f19-04a1-1b00-4617" name="Velocity" hidden="false">
          <description>This model can spend up to 3 focus points to advance up to 2&quot; immediately for each focus point spent. Velocity can be cast only once per turn.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="96d1-26f4-85c9-697e" profileTypeId="5370656c6c23232344415441232323" name="Velocity" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="*"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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          <modifiers/>
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      <links/>
    </entry>
    <entry id="3789-2c66-d7e5-8112" name="Vortex of Destruction" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="62">
      <entries/>
      <entryGroups/>
      <modifiers/>
      <rules>
        <rule id="33a8-8ce9-47e7-a966" name="Vortex of Destruction" hidden="false" page="0">
          <description>Damage rolls against enemy models in this model&apos;s melee range are automatically boosted.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="7c12-3085-42f4-122f" profileTypeId="5370656c6c23232344415441232323" name="Vortex of Destruction" hidden="false" page="0">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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    <entry id="5e8c-e8f8-9de9-9cfd" name="Warpath" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Wrath" page="128">
      <entries/>
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      <rules>
        <rule id="378e-9e65-a5e0-5f00" name="Warpath" hidden="false">
          <description>When a friendly Faction model in this model&apos;s control area destroys one or more enemy models with a melee or ranged atack during its activation, immediately after the attack is resolved, one warbeast in this model&apos; battlegroup that is in its control area can advance up to 3&quot;. A warbeast can advance only once per turn as a result of Warpath.</description>
          <modifiers/>
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      <profiles>
        <profile id="eeb2-a9d6-cc85-22a3" profileTypeId="5370656c6c23232344415441232323" name="Warpath" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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          <modifiers/>
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    <entry id="0c68-7d01-1f5d-14cd" name="Watcher" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="52">
      <entries/>
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      <rules>
        <rule id="98dc-4210-467e-6d8c" name="Watcher" hidden="false">
          <description>When an enemy model advances and ends its movement within 6&quot; of this model, choose a warjack in htis model&apos;s battlegroup that is in its control area. That warjack can immediately make a full advance and then can make one normal melee or ranged attack targeting the enem model. The attack and damage rolls against that model are boosted. After the attacks is resolved, Watcher expires.</description>
          <modifiers/>
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      <profiles>
        <profile id="0326-f657-a5af-5ba7" profileTypeId="5370656c6c23232344415441232323" name="Watcher" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
          </characteristics>
          <modifiers/>
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      <links/>
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    <entry id="fac2-5790-0c3c-1851" name="Weald Secrets" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Domination" page="22">
      <entries/>
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      <rules>
        <rule id="c167-0c0f-3db6-3c4a" name="Weald Secrets" hidden="false">
          <description>Target friendly model/unit gains Camouflage and Pathfinder. (A model with Camouflage gains an additional +2 DEF when benefiting from concealment or cover.)</description>
          <modifiers/>
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      <profiles>
        <profile id="c499-5ca3-833b-f612" profileTypeId="5370656c6c23232344415441232323" name="Weald Secrets" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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          <modifiers/>
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    <entry id="1fd7-c074-01a9-0da0" name="Wild Aggression" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
      <entries/>
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      <rules>
        <rule id="f019-30d2-2d1f-cc3f" name="Wild Aggression" hidden="false">
          <description>Target friendly living warbeast in this model&apos;s battlegroup can run, charge, or make slam or trample power attacks without being forced and gains boosted melee attack rolls.</description>
          <modifiers/>
        </rule>
      </rules>
      <profiles>
        <profile id="9895-7380-2105-cb45" profileTypeId="5370656c6c23232344415441232323" name="Wild Aggression" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
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            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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    <entry id="53cb-ff2b-9d5f-bb3f" name="Wind Wall" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="46">
      <entries/>
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      <rules>
        <rule id="cd19-9ce0-239d-c061" name="Wind Wall" hidden="false">
          <description>This model cannot make ranged attacks, and non-magical ranged attacks targeting it automatically miss. While completely within 3&quot; of this model, models cannot make ranged attacks and non-magical ranged attacks targeting them automatically miss. Wind Wall lasts for one round.</description>
          <modifiers/>
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        <profile id="b307-4363-2b45-067a" profileTypeId="5370656c6c23232344415441232323" name="Wind Wall" hidden="false">
          <characteristics>
            <characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
            <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
            <characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
            <characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
            <characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
            <characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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          <modifiers/>
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    <rule id="faad-6bc5-c024-c88d" name="&apos;Jack Hunter" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="82">
      <description>This model gains an additional die to its melee and ranged damage rolls against warjacks.</description>
      <modifiers/>
    </rule>
    <rule id="d485f991-df61-4cad-0d14-ab2aa75bb361" name="&apos;Jack Marshal" hidden="false" book="Warmachine Prime mkII" page="34">
      <description> This model is a &apos;jack marshal (p. 80). If this advantage is on a unit, only the unit commander is a &apos;jack marshal.</description>
      <modifiers/>
    </rule>
    <rule id="ef15e40b-6b87-20c8-8e6e-ecc3a787c5e4" name="Abomination" hidden="false" book="Warmachine Prime mkII" page="33">
      <description>The model is a terrifying entity (p. 84). Models and units - friendly and enemy - within 3&quot; of this model must pass a command check or flee.</description>
      <modifiers/>
    </rule>
    <rule id="e302df5b-0331-d4fa-50d1-f5c890076c02" name="Acrobatics" hidden="false" book="Mercenaries - Forces of Warmachine" page="124">
      <description>This model can advance through other model if it has enough movement to move completely past their bases. This model cannot be targeted by free strikes. This model ignores intervening models when declaring its charge attack.</description>
      <modifiers/>
    </rule>
    <rule id="1f8d5503-7901-355c-93cd-ce8ef5cf66f3" name="Advance Deployment" hidden="false" book="Warmachine Prime mkII" page="33">
      <description>Place this model after normal deployment, up to 6&quot; beyond the established deployment zone.</description>
      <modifiers/>
    </rule>
    <rule id="086e1cfe-ad3d-07a6-be9d-df9a64c916b3" name="Advisor" hidden="false" book="Mercenaries - Forces of Warmachine" page="70">
      <description>While B2B with this model, friendly warcastes and solos gain +1 CMD.</description>
      <modifiers/>
    </rule>
    <rule id="4786ddd1-859f-a9f6-b6dc-19077c82fd91" name="Ambush" hidden="false" book="Mercenaries - Forces of Warmachine" page="66">
      <description>You can choose not to deploy this model at the start of the game. If it is not deployed normally, you can put it into play at the end of any of your Control phases after your first turn. When you do, choose any table edge except the back of your opponent&apos;s deployment zone. Place this model within 3&quot; of the chosen table edge.</description>
      <modifiers/>
    </rule>
    <rule id="2b074941-17d9-9a6d-1fcc-6471cc332777" name="Amphibious" hidden="false" book="Mercenaries - Forces of Warmachine" page="100">
      <description>This model ignores the effects of deep and shallow water and can move through them witrhout penalty.- While completely in deep water, it cannot be targeted by ranged or magic attacks and can make attacks only against other models in deep water. While completely in deep water, this model does not block LOS.</description>
      <modifiers/>
    </rule>
    <rule id="5d5b3f7c-b8cc-81d1-4076-eabafbc081f0" name="Anatomical Precision" hidden="false" book="Mercenaries - Forces of Warmachine" page="122">
      <description>When this model&apos;s melee damage roll fails to exceed the ARM of the living model hit, that model suffers 1 damage point.</description>
      <modifiers/>
    </rule>
    <rule id="0e05-3016-49df-4a5a" name="Ancillary Attack (* Action)" hidden="false" book="Vengeance" page="86">
      <description>RNG 5. Target friendly Faction warjack. If the warjack is in range, it immediately makes one normal melee or ranged attack. A warjack can make an Ancillary Attack special action only once per turn.</description>
      <modifiers/>
    </rule>
    <rule id="1675cd32-e8ad-7aa1-f5ca-58f6322668d1" name="Animosity [X]" hidden="false" book="Mercenaries - Forces of Warmachine" page="62">
      <description>This model cannot be included in an army that includes one or more models of the listed type.</description>
      <modifiers/>
    </rule>
    <rule id="4cc50386-4b6b-fd8e-b3b6-8d44b9354a0d" name="Arc Node" hidden="false" book="Warmachine Prime mkII" page="33">
      <description>This model is a channeler (p. 79).</description>
      <modifiers/>
    </rule>
    <rule id="44f0-7f2b-313e-c68d" name="Arcane Assassin" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="56">
      <description>When making attacks, ignore focus points overboosting the target&apos;s Power Field and spell effects adding to its ARM or DEF.</description>
      <modifiers/>
    </rule>
    <rule id="0ba7de66-e56e-ebf5-686b-9f281c74d8c8" name="Arcane Assist" hidden="false" book="Wrath" page="135">
      <description>If its warcaster is in this model&apos;s command range during your Control Phase, the warcaster can upkeep  one spell without spending focus.</description>
      <modifiers/>
    </rule>
    <rule id="bdfa34c9-ec11-901f-51a8-10e3b9d8bf89" name="Arcane Vortex" hidden="false" book="Colossals" page="128">
      <description>This model can immediately negate any spell that targets it or a model within 3&quot; of it by spending 1 soul token before the RNG of the spell is measured. The negated spell does not take effect, but its COST remains spent.</description>
      <modifiers/>
    </rule>
    <rule id="1190f14c-e530-15eb-7a53-cb571bafe626" name="Arcing Fire" hidden="false" book="Mercenaries - Forces of Warmachine" page="42">
      <description>When attacking with this weapon, this model can ignore intervening models except those within 1&quot; of the target.</description>
      <modifiers/>
    </rule>
    <rule id="f8c1-d9bd-6c70-b19a" name="Armor Piercing" hidden="false" book="Wrath" page="116">
      <description>When calculating damage from this weapon, halve the base ARM stats of models hit that have medium or larger bases. This weapon gains +2 to damage rolls against models with small bases.</description>
      <modifiers/>
    </rule>
    <rule id="3f79c3c8-5611-b192-f6be-adae43bab364" name="Armor Piercing (* Attack)" hidden="false" book="Mercenaries - Forces of Warmachine" page="40">
      <description>When calculating damage from this attack, halve the base ARM stats of the models hit that have medium or larger bases. This attack gains +2 to damage rolls against model swith small bases.</description>
      <modifiers/>
    </rule>
    <rule id="f4d761fa-11cc-0dbb-8814-13fe337094da" name="Artillerist (* Action)" hidden="false" book="Mercenaries - Forces of Warmachine" page="128">
      <description>Choose a friendly Faction model. While in this model&apos;s command range, the chosen model gains +2 to AOE ranged attack rolls. When the chosen model&apos;s AOE ranged attacks deviate, you can reroll the direction and/or distance of the deviation. Each roll can be rerolled only once as a result of Artillerist. Artillerist lasts for one turn.</description>
      <modifiers/>
    </rule>
    <rule id="50d02130-ad44-6a6d-eefd-0ee7e6d65065" name="Assault" hidden="false" book="Mercenaries - Forces of Warmachine" page="44">
      <description>As part of a charge, after moving but before making its charge attack, this model can make one ranged attack targeting the model charged unless they were in melee with each other at the start of this model&apos;s activation. When resolving an Assault ranged attack, the attacking model does not suffer the target in mele penalty. If the target is not in melee range after moving, this model can make the Assault ranged attack before it&apos;s activation ends.</description>
      <modifiers/>
    </rule>
    <rule id="d77b3fcd-bad8-470f-ccae-6e061d9e1d6b" name="Assault (Order)" hidden="false" book="Mercenaries - Forces of Warmachine" page="49">
      <description>Affected models must charge or run. As part of a charge, after moving but before making its charge attack, an affected model can make one ranged attack targeting the model charged unless they were in melee with each other at the start of this model&apos;s activation.Models that received this order cannot make combined ranged attacks this activation.  When resolving an Assault ranged attack, the attacking model does not suffer the target in mele penalty. If the target is not in melee range after moving, the affected model can make the Assault ranged attack before it&apos;s activation ends.</description>
      <modifiers/>
    </rule>
    <rule id="c9d67764-40da-0a9b-b568-cf894ad311c0" name="Attached" hidden="false" book="Wrath" page="135">
      <description>Before start of the game, attach this model to a friendly warcaster for the rest of the game. Each warcaster can have only one model attached to it.</description>
      <modifiers/>
    </rule>
    <rule id="da38-dd90-b16d-2ca8" name="Auto Fire [d3]" hidden="false" book="Colossals" page="114">
      <description>Make d3 ranged attacks targeting a primary target and any number of secondary targets within 2&quot; of the first target. Ignore intervening models when declaring secondary targets. A secondary target cannot be targeted by more attacks than the primary target. Auto Fire counts as one attack for ROF.</description>
      <modifiers/>
    </rule>
    <rule id="b23dca36-046b-cd8f-f956-11921b17faeb" name="Backstab" hidden="false" book="Mercenaries - Forces of Warmachine" page="38">
      <description>This model gains an additional die on its back strike damage rolls.</description>
      <modifiers/>
    </rule>
    <rule id="9545312f-dd4b-7a8a-fbba-c7556415ff84" name="Backswing (* Attack)" hidden="false" book="Mercenaries - Forces of Warmachine" page="49">
      <description>Make two attack with this weapon.</description>
      <modifiers/>
    </rule>
    <rule id="a682afa5-bbdf-8e04-3d1b-b947b6339237" name="Battle Wizard" hidden="false" book="Vengeance" page="106">
      <description>Once per turn, when this model destroys one or more enemy models with a melee attack during its activation, immediately after the attack is resolved it can make one Magic Ability special attack or special action.</description>
      <modifiers/>
    </rule>
    <rule id="815c41c2-2359-9a1f-23c0-c7e13bb126a7" name="Beat Back" hidden="false" book="Mercenaries - Forces of Warmachine" page="54">
      <description>Immediately after a normal attack with this weapon is resolved during this model&apos;s combat action, the nemy model hit can be pushed 1&quot; directly away from the attacking model. After the enemy model is pushed, the attacking model can advance up to 1&quot;.</description>
      <modifiers/>
    </rule>
    <rule id="bdb2fc15-8d1f-5e9f-c518-2b7b55abdb4a" name="Blessed" hidden="false" book="Mercenaries - Forces of Warmachine" page="86">
      <description>When making an attack with this weapon, ignore spell effects that add to a model&apos;s ARM or DEF.</description>
      <modifiers/>
    </rule>
    <rule id="354f488c-bbe0-d555-6e14-d5e14b2240cd" name="Both Barrels (* Attack)" hidden="false" book="Mercenaries - Forces of Warmachine" page="136">
      <description>This model gains +4 to the damage roll for this attack. This model cannot make additional ranged attacks with this weapon during an activation it makes a Both Barrels attack.</description>
      <modifiers/>
    </rule>
    <rule id="f9810b50-8fea-40b9-5628-9fe47f087e16" name="Brutal Charge" hidden="false" book="Mercenaries - Forces of Warmachine" page="49">
      <description>This model gains +2 to charge attack damage rolls with this weapon.</description>
      <modifiers/>
    </rule>
    <rule id="75d0ccd1-3078-c8f6-a1f0-993a0b441693" name="Buckler" hidden="false" book="Warmachine Prime mkII" page="35">
      <description>This weaspon has an integral buckler that gives the model a cumulative +1 ARM bonus; for example, a model with two of them gains a bonus of +2 arm. A model does not gain this bonus while the weapon system with the buckler is crippled or being held in a weapon lock or when resolving damage that originates in its back arc.</description>
      <modifiers/>
    </rule>
    <rule id="53464679-0e98-1f4f-b6ea-657eac9138e6" name="Bushwhack (Order)" hidden="false" book="Mercenaries - Forces of Warmachine" page="58">
      <description>During this unit&apos;s activation, affected models make their combat actions before their normal movement. Affected models must make a full advance as their normal movement this activation.</description>
      <modifiers/>
    </rule>
    <rule id="7e1255b7-157e-5025-a1e9-981a9c2e7b16" name="Camoflague" hidden="false" book="Mercenaries - Forces of Warmachine" page="74">
      <description>This model gains an additional +2 DEF when benefiting from concealment or cover.</description>
      <modifiers/>
    </rule>
    <rule id="f71bfcfc-ca75-d346-8ac7-f8c056b3b6ec" name="Chain Attack: Grab &amp; Smash" hidden="false" book="Mercenaries - Forces of Warmachine" page="103">
      <description>If this model hits the same model with both its initial attacks with this weapon, after resolving the attacks it can immediately make a double-hand throw, head-butt, headlock/weapon lock, push or throw power attack against that target.</description>
      <modifiers/>
    </rule>
    <rule id="7aa5787b-85dd-fd13-2384-ec32ad1df31f" name="Chain Weapon" hidden="false" book="Mercenaries - Forces of Warmachine" page="45">
      <description>This attack ignores the Buckler and Shield weapon qualities and Shield Wall.</description>
      <modifiers/>
    </rule>
    <rule id="0ee276b5-7c8e-f798-95b7-1f7b1b370ca0" name="Colossal" hidden="false" book="Colossals" page="20">
      <description>- Huge base
	Occupies the space from its base to a height of 5&quot;
- Facing and Line of sight
	Front arc is divided into two 90 degree fields of fire. L and R can only fire into respective field.
- Targeting a colossal
	A colossalantuan never gains a DEF bonus from concealment, cover, or elevation.
   Cloud effects and forest terrain do not block line of sight to a gargantuan.
   A model targeting a colossal with a ranged or magic attack does not suffer the target in melee attack roll penalty. If a ranged or magic attack misses a colossal in melee, that miss is not rerolled against another model. It misses completely.
- Predeployment
	colossal must be placed before normal deployment. If both players have models to predeploy, they predeploy their models in standard deployment order.
- Massive
	A colossal cannot be slammed, pushed, thrown, knocked down, or made stationary.
- colossal movement
	A colossal can only advance during its normal movement and cannot be placed.
- Pathfinder
   All colossals have Pathfinder
- Controlling a colossal
	Colossals must be assigned to a battlegroup, and your opponent can never take control of your colossal by any means.
- Great Machine
	A colossal can never gain Advance Deployment, Incorporeal, or Stealth.
- Ranged attacks while in melee
   A colossal can make ranged attacks while in melee. A colossal never suffers the firing in melee penalty when targeting a model it is in melee with. A colossal cannot gain the aiming bonus when engaged.
- Colossal melee range
	Colossal melee weapons and gargantuan melee attacks have a 2&quot; melee range unless otherwise noted. This includes all power attacks made by a colossal.
- Colossal power attacks
	A colossal can make all the power attacks available to a warjack along with two additional attacks available only to colossals: power strike and sweep.
	Power Strike - at least one Open fist. Its target must be in the Open Fist&apos;s field of fire and have a smaller base than the colossal. Melee attack, if hits slammed d6+2&quot; directly away. POW of slam and collateral damage rolls equal to STR.
	Sweep - at least one melee weapon in left or right field of fire. One melee attack with weapon against each model in the weapon&apos;s field of fire and within its 2&quot; melee range. Models hit suffer damage roll with POW equal STR.
Damaging a colossal
	Colossals have two damage grids-right and left- but otherwise suffer damage like a smaller warjack. When a colossal is damaged, the damage grid to be marked is determined by the origin of the damage suffered.</description>
      <modifiers/>
    </rule>
    <rule id="01b6e1d8-ec1e-54a2-a2ae-373b4ada0078" name="Combined Arms" hidden="false" book="Mercenaries - Forces of Warmachine" page="49">
      <description>When this model misses and attack roll for a combined ranged attack, it can reroll that attack roll. Each attack roll can be rerolled only once as a result of Combined Arms.</description>
      <modifiers/>
    </rule>
    <rule id="a25ad4f2-ec5d-7dbd-c929-cd95c4fda530" name="Combined Melee Attack" hidden="false" book="Warmachine Prime mkII" page="33">
      <description>This model can participate in combined melee attacks with other models in its unit (p. 62).</description>
      <modifiers/>
    </rule>
    <rule id="a72f45ed-6bd7-cb33-4400-49e12b434fee" name="Combined Ranged Attack" hidden="false" book="Warmachine Prime mkII" page="33">
      <description>This model can participate in combined ranged attacks with other models in its unit (p. 62).</description>
      <modifiers/>
    </rule>
    <rule id="bf4e-9c33-3009-f780" name="Combo Strike (* Attack)" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="66">
      <description>Make a melee attack. Instead of making a normal damage roll, the POW of the damage roll is equal to this model&apos;s STR plus twice the POW of this weapon.</description>
      <modifiers/>
    </rule>
    <rule id="1abe39ec-9a1b-3cd1-ea3a-f4623024026f" name="Commander" hidden="false" book="Warmachine Prime mkII" page="33">
      <description>A friendly Faction model or unit in this model&apos;s command range can replace its current CMD with current CMD of the commander when making command checks (p. 84). Models with the Commander advantage should not be confused with units commanders that lead individual units (p. 71). All warcaster models have this advantage.</description>
      <modifiers/>
    </rule>
    <rule id="f5eca188-0c78-0183-50d1-4ff2baa25fab" name="Construct" hidden="false" book="Warmachine Prime mkII" page="34">
      <description>This model is not a living model, never flees, and automatically passes command checks. All warjack models have this advantage.</description>
      <modifiers/>
    </rule>
    <rule id="3f45d97a-a610-d64f-07e7-14f53fb15d38" name="Continuous Effect: Corrosion" hidden="false" book="Warmachine Prime mkII" page="35">
      <description>A model hit by this attack suffers the Corrosion continuous effect (p. 69).</description>
      <modifiers/>
    </rule>
    <rule id="08e8ccc0-f0de-5579-5f9f-ffe8507684ba" name="Continuous Effect: Fire" hidden="false" book="Warmachine Prime mk II" page="35">
      <description>A model hit by this attack suffers the Fire continuous effect (p. 69).</description>
      <modifiers/>
    </rule>
    <rule id="c535-4a94-39e5-b031" name="Covering Fire (* Action)" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="70">
      <description>Place a 3&quot; AOE anywhere completely within this weapon&apos;s RNG. The canter point of the AOE must be in this model&apos;s LOS, ignoring intervening models. A model entering or ending its activation in the AOE suffers a damage roll with POW equal to the POW of this weapon. The AOE remains in play for one round or until this model is destroyed or removed from play.</description>
      <modifiers/>
    </rule>
    <rule id="3e698f29-ec13-c41b-7a6a-e7785ddd1601" name="Critical Catastrophic Damage" hidden="false" book="Mercenaries - Forces of Warmachine" page="145">
      <description>On a critical hit on a warjack or warbeast, fill in the unmarked damage boxes or circles on the last column or branch damaged.</description>
      <modifiers/>
    </rule>
    <rule id="c6b3-7c73-0ca5-ae39" name="Critical Consume" hidden="false" book="Colossals" page="114">
      <description>On a critical hit, if the attack hit a small-based non-warlock/warcaster model the model hit is removed from play.</description>
      <modifiers/>
    </rule>
    <rule id="7bc77567-e5bf-0454-f09c-e1585cee886f" name="Critical Corrosion" hidden="false" book="Warmachine Prime mkII" page="35">
      <description>On a critical hit, the model hit by this attack suffers the Corrosion continuous effect(p. 69).</description>
      <modifiers/>
    </rule>
    <rule id="ead0d9b8-a55d-2e8a-b3c4-e5300235727a" name="Critical Decapitation" hidden="false" book="Vengeance" page="122">
      <description>On a critical hit, double the damage exceeding the ARM of the model hit. A model disabled by this attack cannot make a Tough roll.</description>
      <modifiers/>
    </rule>
    <rule id="e54182e1-ce0b-cb6f-f54a-23595ae98d20" name="Critical Devastation" hidden="false" book="Mercenaries - Forces of Warmachine" page="46">
      <description>On a critical hit, instead of suffering a normal damage roll, each model in the AOE is thrown d6&quot; directly away from the attacker regardlessof its base size. Move models furthest from the attacker first. The model directly hit by the attack sufers a POW 15 damage roll. Other model shit by the attack suffer a POW 8 damage roll. The POW of collateral damage is equal to the POW of the damage roll suffered by the thrown model.</description>
      <modifiers/>
    </rule>
    <rule id="327708b6-72f9-6e01-d872-b00f3d1aa6fb" name="Critical Fire" hidden="false" book="Warmachine Prime mkII" page="35">
      <description>On a critical hit, the model hit by this attack suffers the Fire continuous effect (p.69).</description>
      <modifiers/>
    </rule>
    <rule id="ad67-7319-b175-c54e" name="Critical Grievous Wonds" hidden="false" book="Wrath" page="111">
      <description>On a critical hit, the model hit byu this weapon loses Tough, cannot heal or be healed, and cannot transfer damage for one round.</description>
      <modifiers/>
    </rule>
    <rule id="107dd7f7-39ae-6416-0421-1406d4ea886b" name="Critical Knockdown" hidden="false" book="Mercenaries - Forces of Warmachine" page="54">
      <description>On a critical hit, the model hit is knocked down.</description>
      <modifiers/>
    </rule>
    <rule id="43668173-8fcc-80f8-e683-4a209f09feca" name="Critical Shred" hidden="false" book="Mercenaries - Forces of Warmachine" page="42">
      <description>On a critical hit, after the attack is resolved this model can make one additional attack against the model hit.</description>
      <modifiers/>
    </rule>
    <rule id="fde24c3d-93bd-f9ae-adbd-8739f01d2d30" name="Critical Smite" hidden="false" book="Mercenaries - Forces of Warmachine" page="136">
      <description>On a critical hit, this model can slam the model hit instead of rolling damage normally. The model hit is slammed d6&quot; directly away from this model and suffers a damage roll with POW equal to this model&apos;s STR plus the POW of this weapon. The POW of collateral damage is equal to this model&apos;s STR.</description>
      <modifiers/>
    </rule>
    <rule id="80ca1cee-f0bb-f1f8-ebe7-c30f12c5191a" name="Critical Stagger" hidden="false" book="Mercenaries - Forces of Warmachine" page="145">
      <description>On a critical hit, the model hit loses its initial attacks and cannot make special attacks for one round.</description>
      <modifiers/>
    </rule>
    <rule id="979b5094-8500-5ef8-0050-0ba61ef9eec0" name="Cumbersome" hidden="false" book="Mercenaries - Forces of Warmachine" page="128">
      <description>If this model attack with this weapon during its activation, it cannot attack with another ranged weapon that activation. If this model attacked with another ranged weapon this activation, it cannot attack with this weapon.</description>
      <modifiers/>
    </rule>
    <rule id="4cdb58a9-89c7-e86d-6b6b-554a6cee3d42" name="Damage Type: Cold" hidden="false" book="Warmachine Prime mkII" page="35">
      <description>This weapon causes cold damage (p.68).</description>
      <modifiers/>
    </rule>
    <rule id="a97181c0-e9ea-5063-8069-ecf1bb286402" name="Damage Type: Corrosion" hidden="false" book="Warmachine Prime mkII" page="35">
      <description>This weapon causes corrosion damage (p. 68).</description>
      <modifiers/>
    </rule>
    <rule id="f4dce6be-217f-0c24-6f50-d00d547dd53c" name="Damage Type: Electricitiy" hidden="false" book="Warmachine Prime mkII" page="35">
      <description>This weapon causes electrical damage (p. 68).</description>
      <modifiers/>
    </rule>
    <rule id="e7563dcc-d2ea-74ef-fba7-f1ebc160d64b" name="Damage Type: Fire" hidden="false" book="Warmachine Prime mkII" page="36">
      <description>This weapon causes fire damage (p. 68).</description>
      <modifiers/>
    </rule>
    <rule id="4d007e9c-842a-4b8f-56d7-beb6a1b6d903" name="Defensive Line" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="72">
      <description>While this model is B2B with one or more models in its unit, it gains +2 ARM.</description>
      <modifiers/>
    </rule>
    <rule id="4836e3c0-a23c-7927-1ae5-4724bcf42e11" name="Defensive Strike" hidden="false" book="Mercenaries - Forces of Warmachine" page="68">
      <description>Once per turn, when an enemy model advances into and ends its movement in this model&apos;s melee range, this model can immediately make one normal melee attack against it.</description>
      <modifiers/>
    </rule>
    <rule id="fe198e38-f51b-4d1c-2051-eea9ddbdce00" name="Dodge" hidden="false" book="Mercenaries - Forces of Warmachine" page="84">
      <description>This model can advance up to 2&quot; immediately after an enemy attack that missed it is resolved unless it was missed while advancing. It cannot be targeted by free strikes during this movement.</description>
      <modifiers/>
    </rule>
    <rule id="fbef461f-5381-9275-c86c-7363da1efd4e" name="Drag" hidden="false" book="Colossals" page="126">
      <description>If this weapon damages an enemy model with an equal or smaller base, immediately after the attack is resolved the damaged model can be pushed any distance directly toward this model. After the damaged model is moved, this model can make one normal melee attack against the model pushed. After resolving this melee attack, this model can make additional melee attacks during its combat action.</description>
      <modifiers/>
    </rule>
    <rule id="2dfd-7129-f11c-1ff1" name="Dragoon" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="96">
      <description>While mounted, this model has base SPD 8 and base ARM 17. While dismounted, it has base SPD 6, base ARM 15.</description>
      <modifiers/>
    </rule>
    <rule id="2301693f-d6d3-f0a8-4f3f-db8ff0c13e81" name="Drive: Off Road" hidden="false" book="Mercenaries - Forces of Warmachine" page="120">
      <description>This model can attempt to drive each warjack under its control in its command range. To drive a warjack, this model must make a command check at any time during its activation. If it passes, the warjack gains Pathfinder and must use its normal movement and combat action to charge or make a slam power attack during its activation this turn. If it fails, the warjack does not benefit from &apos;Jack Marshal this turn.</description>
      <modifiers/>
    </rule>
    <rule id="224e3c4e-6bfc-b50e-288f-27a944abaa3e" name="Drive: Pronto" hidden="false" book="Mercenaries - Forces of Warmachine" page="60">
      <description>This model can attempt to drive each warjack under its control in its command range. To drive a warjack, this model must make a command check at any time during its activation. If the check succeeds, the warjack immediately makes a full advance. If it fails, the warjack does not benefit from &apos;Jack Marshal this turn.</description>
      <modifiers/>
    </rule>
    <rule id="7ba0-a08b-761e-a765" name="Dual Shot" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="76">
      <description>When this model forfeits its movement to gain the aiming bonus it can also make one additional ranged attack this activation.</description>
      <modifiers/>
    </rule>
    <rule id="cda5-be17-1ed6-8a14" name="Energy Siphon" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="58">
      <description>When this attack hits an enemy model with 1 or more focus or fury points on it, that model loses 1 focus or fury point and this model gains 1 focus point.</description>
      <modifiers/>
    </rule>
    <rule id="c257636d-3a74-43a7-7644-18309b9e0f5f" name="Entangle" hidden="false" book="Mercenaries - Forces of Warmachine" page="60">
      <description>When a warjack or warbeast is hit by this weapon it is knocked down.</description>
      <modifiers/>
    </rule>
    <rule id="79d00749-2d75-1015-d228-b23ab19ded71" name="Espionage (* Action)" hidden="false" book="Mercenaries - Forces of Warmachine" page="66">
      <description>RNG 5. Target enemy warcaster or warlock. If the enemy warcazster or warlock is in range, firendly models/units in this model&apos;s command range can immediately make a full advance and a normal attack.</description>
      <modifiers/>
    </rule>
    <rule id="88fe4770-1b4a-45fc-3368-ebc1dfdf8095" name="Eyeless Sight" hidden="false" book="Warmachine Prime mkII" page="34">
      <description>This model ignores cloud effects (p. 69) and forests (p. 87) when determining line of sight. This model ignores concealment (p. 57) and Stealth when making attacks.</description>
      <modifiers/>
    </rule>
    <rule id="96d5dd34-f0ed-fb33-631b-9a81327caf31" name="Fearless" hidden="false" book="Warmachine Prime mkII" page="34">
      <description>This model never flees (p. 85). All warcaster models have this advantage.</description>
      <modifiers/>
    </rule>
    <rule id="ec7176be-683f-c244-4ea4-0ce6b83805c6" name="Feign Death" hidden="false" book="Mercenaries - Forces of Warmachine" page="38">
      <description>This model cannot be targeted by ranged or magic attacks while knocked down.</description>
      <modifiers/>
    </rule>
    <rule id="9f54b7ad-2378-e32d-63e8-1698878d6200" name="Flak Field" hidden="false" book="Mercenaries - Forces of Warmachine" page="143">
      <description>This model can use Flak Field once per turn at any time during its activation but cannot interrupt its normal movement to do so. When this model uses Flak Field, models B2B with it suffer an unboostable POW 12 blast damage roll and other models within 2&quot; of it suffer an unboostable POW 6 blast damage roll.</description>
      <modifiers/>
    </rule>
    <rule id="75b6b088-158d-13cf-6110-fc4d6f77997c" name="Flame Burst" hidden="false" book="Vengeance" page="106">
      <description>When this model boxes an enemy model with this weapon, enemy models within 1&quot; of the boxed model suffer the Fire continous effect.</description>
      <modifiers/>
    </rule>
    <rule id="d9214b3b-a77a-fc26-a692-a75b12a9136e" name="Flank []" hidden="false" book="Mercenaries - Forces of Warmachine" page="84">
      <description>When this model makes a melee attack against an enemy model within the mlee range of a friendly model of the type indicated, this model gains +2 to attack rolls and gains an additiional damage die.</description>
      <modifiers/>
    </rule>
    <rule id="7e85-2972-3aff-476c" name="Flank [Faction Warjack]" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="64">
      <description>When this model makes a melee attack against an enemy model within the melee range of a friendly model of the listed type, this model gains +2 to attack rolls and gains an additional damage die.</description>
      <modifiers/>
    </rule>
    <rule id="a515-797b-94b7-02af" name="Flight" hidden="false" book="Vengeance" page="86">
      <description>This model can advance through terrain and obstacles without penalty and can advance through obstructions and other models if it has enough movement to move completely past them. This model ignores intervening models when declaring its charge target.</description>
      <modifiers/>
    </rule>
    <rule id="9ac311c9-e74c-7205-e41d-1c7257e09bf9" name="Follow Up" hidden="false" book="Mercenaries - Forces of Warmachine" page="143">
      <description>When this model slams an enemy model, immediately after the slam is resolved this model can advance directly toward the slammed model up to the distance the slammed model was moved.</description>
      <modifiers/>
    </rule>
    <rule id="d9bde7b1-fc2e-d6b9-eef3-1a07c166363f" name="Gang" hidden="false" book="Mercenaries - Forces of Warmachine" page="105">
      <description>When making a melee attack targeting an enemy model in melee range of another model in this unit, this model gains +2 to melee attack and melee damage rolls.</description>
      <modifiers/>
    </rule>
    <rule id="df472e7f-e01b-9e08-6aa6-c93b45cffe17" name="Gang Fighter" hidden="false" book="Mercenaries - Forces of Warmachine" page="36">
      <description>When making a melee attack targeting an enemy model in melee range of another friendly Faction warrior model, this model gains +2 to melee attack and melee damage rolls.</description>
      <modifiers/>
    </rule>
    <rule id="ec150418-a831-6ef4-807f-a146f83da400" name="Ghost Shield" hidden="false" book="Colossals" page="128">
      <description>This model gains +1 ARM for each sould token currently on it.</description>
      <modifiers/>
    </rule>
    <rule id="c6d0e5da-8a35-6bdb-1cee-5f819c2951cf" name="Grand Slam" hidden="false" book="Mercenaries - Forces of Warmachine" page="143">
      <description>This model can make power attack slams without spending focus or being forced. Models slammed bu this model are moved an additional 2&quot;.</description>
      <modifiers/>
    </rule>
    <rule id="b0ff3d87-fb22-0a4a-aef5-4266187a61ed" name="Grievous Wounds" hidden="false" book="Mercenaries - Forces of Warmachine" page="36">
      <description>When a model is hit by this weapon, for one round it loses Tough, cannot heal or be healed, and cannot transfer damage.</description>
      <modifiers/>
    </rule>
    <rule id="2f38a06b-e591-f709-03d4-ddbed7df1c59" name="Groundwork" hidden="false" book="Mercenaries - Forces of Warmachine" page="100">
      <description>While knocked down, this model is not automatically hit by melee attacks and its DEF is not reduced.</description>
      <modifiers/>
    </rule>
    <rule id="7c458fa2-7926-0ece-ab44-c1f529fdab16" name="Guard Dog" hidden="false" book="Wrath" page="133">
      <description>While this model is within 3&quot; of its warcaster and is not knocked down or stationary, its warcaster cannot be targeted by free strikes and gains +2 DEF against melee attack rolls, and models attacking the warcaster do not gain back strike bonuses.</description>
      <modifiers/>
    </rule>
    <rule id="0f37354d-35b3-56bc-f761-9232ddb34687" name="Gunfighter" hidden="false" book="Warmachine Prime mkII" page="34">
      <description>This model is a gunfighter (p. 63). The gunfighter has a melee range of 0.5&quot; and can make ranged attacks targeting models in its melee range.</description>
      <modifiers/>
    </rule>
    <rule id="a43386a7-dc53-8a2a-a8dd-f041454dffcf" name="Hard Head" hidden="false" book="Mercenaries - Forces of Warmachine" page="143">
      <description>This model can add this weapon&apos;s POW to its head-butt and slam powe attack damage rolls.</description>
      <modifiers/>
    </rule>
    <rule id="0bdd1f37-95e2-11ad-334f-ae603a868a24" name="Heavy" hidden="false" book="Mercenaries - Forces of Warmachine" page="60">
      <description>If this model attacks with this weapon during its activation, it cannot attack with another melee weapon that activation. If this model attacked with another melee weapon this activation, it cannot attack with this weapon.</description>
      <modifiers/>
    </rule>
    <rule id="81cb9f23-b0f8-0281-5ed4-97f9dd018848" name="Heavy Artillery" hidden="false" book="Mercenaries - Forces of Warmachine" page="112">
      <description>This model is not a warrior model. It does not activate but can advance up to 1&quot; for each Crewman B2B with it at the beginning of its unit&apos;s activation. If this model is moved during its unit&apos;s activation, Crewmen in the unit cannot make a Fire! special attack that activation. This model is automatically hit by melee attacks. This model cannot be knocked down or made stationary.</description>
      <modifiers/>
    </rule>
    <rule id="fb1a9703-d9ee-2586-a59f-d2dd4e0b509c" name="Hunter" hidden="false" book="Mercenaries - Forces of Warmachine" page="62">
      <description>This model ignores forests, concealment, and cover when determining LOS or making a ranged attack.</description>
      <modifiers/>
    </rule>
    <rule id="84c4ec15-4682-6935-ddb9-b7cda05d33fb" name="Huntsman" hidden="false" book="Mercenaries - Forces of Warmachine" page="54">
      <description>After deployment but before the first player&apos;s turn, choose an enemy model/unit to be this unit&apos;s prey. While this model is in play, each model in its unit beginning its activation within 10&quot; of the prey gains +2&quot; movement that activation. While this model is in play, models in its unit gain +2 to attack and damage rolls against the prey. When the prey is destroyed or mreoved from play, choose another model/unit as the prey.</description>
      <modifiers/>
    </rule>
    <rule id="a6b32d6a-2924-cc8b-c5d5-c8062443b105" name="Immunity: Cold" hidden="false" book="Warmachine Prime mkII" page="34">
      <description>This model does not suffer cold damage (p. 68).</description>
      <modifiers/>
    </rule>
    <rule id="7834cc43-076a-eb30-b774-9bd146307ab6" name="Immunity: Corrosion" hidden="false" book="Warmachine Prime mkII" page="34">
      <description>This model does not suffer corrosion damage and is immune to the Corrosion continuous effect (p. 68).</description>
      <modifiers/>
    </rule>
    <rule id="da2f1b89-2efb-b8a7-851d-3d22b25dd7e0" name="Immunity: Electricity" hidden="false" book="Warmachine Prime mkII" page="34">
      <description>This model does not suffer electrical damage (p. 68).</description>
      <modifiers/>
    </rule>
    <rule id="b8369371-48fb-3195-4861-cb0c15a94307" name="Immunity: Fire" hidden="false" book="Warmachine Prime mkII" page="34">
      <description>This model does not suffer fire damage and is immune to the Fire continuous effect (p. 68).</description>
      <modifiers/>
    </rule>
    <rule id="6271732a-5465-02f2-d4ca-f3f7e3cea9d8" name="Incorporeal" hidden="false" book="Warmachine Prime mkII" page="34">
      <description>This model can move through rough terrain and obstacles without penalty. It can move through obstructions and other models if it has enough movement to move completely past them. Other models, including slammed, pushed, or thrown models, can move through this model without effect if they have enough movement to move completely past it. This model does not count as an intervening model. This model suffers damage and effects only from magical weapons, magic attacks, animi, spells, and feats and is immune to continous effects. This model cannot be move by a slam. When this model makes a melee or ranged attack, before the attack roll is made it loses Incorporeal for one round.</description>
      <modifiers/>
    </rule>
    <rule id="0aa30333-beb3-2fd8-6f93-eb5881cf9383" name="Inspiration [X]" hidden="false" book="Mercenaries - Forces of Warmachine" page="124">
      <description>Friendly X models/units in this model&apos;s command range never flee and immediately rally.</description>
      <modifiers/>
    </rule>
    <rule id="0be66501-7a0b-e9bc-f5e7-f72d525f9223" name="Intelligence" hidden="false" book="Mercenaries - Forces of Warmachine" page="66">
      <description>You gain +1 to the starting roll determining the order of deployment and play.</description>
      <modifiers/>
    </rule>
    <rule id="a29290f5-5f47-af5a-5aa4-f8450451859d" name="Intrigue" hidden="false" book="Mercenaries - Forces of Warmachine" page="70">
      <description>If one or more enemy models are in this model&apos;s command range during your Maintenance Phase, one friendly warrior model in this model&apos;s command range can advance up to 3&quot;.</description>
      <modifiers/>
    </rule>
    <rule id="e9c4-82a1-a684-7ac0" name="Iron Sentinel" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="88">
      <description>While B2B with a friendly Faction warjack, this model gains +2 DEF and ARM and cannot be kocked down.</description>
      <modifiers/>
    </rule>
    <rule id="308a275e-8e96-8a10-b5af-4414ee45f4f7" name="Iron Wall" hidden="false" book="Mercenaries - Forces of Warmachine" page="60">
      <description>This model gains +2 ARM for each warjack it controls B2B with it. When this model is directly hti by an enemy ranged or magic attack, you can choose to have onbe of those warjacks become the target and automatically be hit by the attack instead.</description>
      <modifiers/>
    </rule>
    <rule id="9fc627d4-842f-6766-8ed6-b3a2a8bf5d39" name="Journeyman Warcaster" hidden="false" book="Vengeance" page="110">
      <description>This model is not a warcaster but has the following warcaste special rules: Battlegroup Commander, Control Area, Focus Manipulation, Power Field, and Spellcaster.</description>
      <modifiers/>
    </rule>
    <rule id="ffe6a837-697b-00ec-b808-057d08b5ba0a" name="Knockdown" hidden="false" book="Mercenaries - Forces of Warmachine" page="38">
      <description>When a model is hit by an attack with this weapon, it is knocked down.</description>
      <modifiers/>
    </rule>
    <rule id="5176-71bc-ac45-10c9" name="Lance" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="76">
      <description>This weapon can be used only to make charge attacks. When this model charges, this weapon gains Reach until the charge is resolved.</description>
      <modifiers/>
    </rule>
    <rule id="8ee33815-291e-3902-b153-2f6802af64df" name="Lash" hidden="false" book="Mercenaries - Forces of Warmachine" page="104">
      <description>This model and friendly warrior models B2B with it cannot be knocked down.</description>
      <modifiers/>
    </rule>
    <rule id="4b21cfe1-b9f8-555d-fd75-98b9d1b1aa12" name="Light Artillery" hidden="false" book="Mercenaries - Forces of Warmachine" page="109">
      <description>This weapon cannot be used to make attacks or special actions during activations this model moves. This model cannot gain the aiming bonus when attacking wiht whis model and cannot charge. If this model attacks with this weapon during its activation, it cannot attack with any other weapons that activation.</description>
      <modifiers/>
    </rule>
    <rule id="ecb4e0f7-050c-5f26-812f-6b1fd341668a" name="Loader" hidden="false" book="Mercenaries - Forces of Warmachine" page="104">
      <description>This model must be B2B with a friendly living Faction Warrior model to make an attacks with this weapon.</description>
      <modifiers/>
    </rule>
    <rule id="fe022d2a-5d02-f3ed-6407-ad1a4443adc7" name="Mage Killer" hidden="false" book="Colossals" page="128">
      <description>Gain an additional damage die on this weapon&apos;s damage rolls against models with Spellcaster or Magic Ability.</description>
      <modifiers/>
    </rule>
    <rule id="02c53d03-05a0-0c80-4e45-473c92102dd0" name="Magic Ability []" hidden="false">
      <modifiers/>
    </rule>
    <rule id="e0f48764-b12b-acca-bb70-726be718b29d" name="Magical Weapon" hidden="false" book="Warmachine Prime mkII" page="36">
      <description>This weapon is a magical weapon (p. 68).</description>
      <modifiers/>
    </rule>
    <rule id="6e472eb2-2f98-cf4e-d92e-aefe63a7eb77" name="Martial Discipline" hidden="false" book="Wrath" page="122">
      <description>Friendly living Faction warrior models with small or medium bases can ignore friendly Faction warrior models in this model&apos;s command range when determining LOS and can advance through friendly Faction warrior models in this model&apos;s command range if they have enough movement to move completely past them.</description>
      <modifiers/>
    </rule>
    <rule id="c953e3b8-aa17-e0d9-f550-e66e0bd85a4b" name="Mechanikally Adept" hidden="false" book="Vengeance" page="108">
      <description>This model can attempt to repair friendly non-Faction warjacks and battle engines.</description>
      <modifiers/>
    </rule>
    <rule id="c3f33ffc-417a-3fcc-6b8f-869aeb5bf81e" name="Mercenary Warjack" hidden="false">
      <modifiers/>
    </rule>
    <rule id="400b902b-958e-5f17-8920-0df3fad42c49" name="Mercenary: Cryx" hidden="false">
      <description>This model will work for Cryx.</description>
      <modifiers/>
    </rule>
    <rule id="d39899c1-1611-2c72-016f-fe90fec55935" name="Mercenary: Cygnar" hidden="false">
      <description>This model will work for Cygnar.</description>
      <modifiers/>
    </rule>
    <rule id="ef2f227e-8e27-31cf-caca-fb88d366db77" name="Mercenary: Four Star" hidden="false">
      <description>This model will work for the Four Star Contract.</description>
      <modifiers/>
    </rule>
    <rule id="620138ec-e75c-a8a8-feb9-6b1a5455ef94" name="Mercenary: Khador" hidden="false">
      <description>This model will work for Khador.</description>
      <modifiers/>
    </rule>
    <rule id="e63a96fb-d826-f5fa-7600-3578a5121bef" name="Mercenary: Protectorate" hidden="false">
      <description>This model will work for Protectorate.</description>
      <modifiers/>
    </rule>
    <rule id="97f58bb9-027c-4bce-dbfa-9bda08bdf183" name="Mercenary: Retribution" hidden="false">
      <description>This model will work for Retribution.</description>
      <modifiers/>
    </rule>
    <rule id="17ac3372-3ed3-b409-ca12-b62e19990461" name="Mercenary: Talion" hidden="false">
      <description>This model will work for the Talion charter contract.</description>
      <modifiers/>
    </rule>
    <rule id="05776992-f058-cd8b-e073-e047f1d5fcb7" name="Minion Warcaster [Skorne]" hidden="false" book="Mercenaries - Forces of Warmachine" page="40">
      <description>If you can have two or more warlocks in your army, this model and warjacks in its battlegroup can take the place of a Skorne warlock. This model counts toward the maximum number of warlocks allowed in an army and counts as a warlock for FA.</description>
      <modifiers/>
    </rule>
    <rule id="3b8ae9e0-1f73-b467-bcb4-b8233aade5fb" name="Minion: Blindwater Congregation" hidden="false" book="Vengeance" page="108">
      <description>This model will work for the Blindwater Congregation pact.</description>
      <modifiers/>
    </rule>
    <rule id="d3174e76-5878-2866-c40c-c82970d04a35" name="Minion: Thornfall Alliance" hidden="false" book="Vengeance" page="108">
      <description>This model will work for the Thornfall Alliance pact.</description>
      <modifiers/>
    </rule>
    <rule id="a40a6cef-54cf-810d-c700-0875026d02dc" name="Minions: Circle" hidden="false" book="Mercenaries - Forces of Warmachine">
      <description>This model will work for Circle.</description>
      <modifiers/>
    </rule>
    <rule id="4f6a2f32-eef8-3558-9447-6869aa9809ca" name="Minions: Skorne" hidden="false" book="Mercenaries - Forces of Warmachine">
      <description>This model will work for Skorne.</description>
      <modifiers/>
    </rule>
    <rule id="adeb487b-f9c2-f579-fd21-98490e39b680" name="Minions: Trollbloods" hidden="false" book="Mercenaries - Forces of Warmachine" page="54">
      <description>This model will work for Trollbloods.</description>
      <modifiers/>
    </rule>
    <rule id="07907045-fd54-a779-8c0c-4d8d28bac422" name="Multi-Fire (* Attack)" hidden="false" book="Mercenaries - Forces of Warmachine" page="86">
      <description>Make an attack with this weapon. On a hit, after resolving the attack this model can immediately make one additional attack with this weapon targeting the last  model hit or another model within 2&quot; of the last model hit, ignoring ROF. This model can make up to four attacks during its activation as a result of Multi-Fire.</description>
      <modifiers/>
    </rule>
    <rule id="bf7d-8a97-95fc-837c" name="Myrmidon Arcantrik Field" hidden="false" page="0">
      <description>Myrmidons have two damage tracks: a set of boxes representing their force fields and another representing their damage grids.Mark the field boxes before marking the damage grids.The G Boxes of a myrmidon&apos;sdamage grid represent its Field Generator.Once per turn during its activation, a myrmidon can spend 1 focus point to remove d3 damage points from its field damage track unless its Field Generator is crippled.</description>
      <modifiers/>
    </rule>
    <rule id="43190c68-0893-f7d9-ad1f-cec11538fc72" name="Officer" hidden="false" book="Warmachine Prime mkII" page="34">
      <description>This model is and Officer (p. 70). The Officer is the unit commander of its unit.</description>
      <modifiers/>
    </rule>
    <rule id="067df19b-201e-b79b-8873-52afef15474d" name="One Shot" hidden="false" book="Mercenaries - Forces of Warmachine" page="42">
      <description>An attack with this weapon can be made only once per game.</description>
      <modifiers/>
    </rule>
    <rule id="f1ebe717-5e03-7003-60f4-1b14bc6103a1" name="Open Fist" hidden="false" book="Warmachine Prime mkII" page="36">
      <description>This weapon is an Open Fist. A warjack&apos;s Open Fist enables it to make certain power attacks. A warjack with an Open Fist can make arm lock, headlock, and throw power attacks; a warjack with two Open Fists can also make double-hand throw power attacks. A warjack cannot  use a crippled Open Fist to make power attacks.</description>
      <modifiers/>
    </rule>
    <rule id="a31638c9-9e35-a4b1-9778-f9d030c86c89" name="Overtake" hidden="false" book="Mercenaries - Forces of Warmachine" page="98">
      <description>When this model destroys one or more enemy warrior models with a normal melee attack, after the attack is resolved this model can immediately advance up to 1&quot;.</description>
      <modifiers/>
    </rule>
    <rule id="ad6ef5a7-c76a-7a24-e837-f77a76cc406c" name="Parry" hidden="false" book="Mercenaries - Forces of Warmachine" page="34">
      <description>This model cannot be targeted by free strikes.</description>
      <modifiers/>
    </rule>
    <rule id="052e99e9-4d49-0010-76c1-fdf68b96ed66" name="Pathfinder" hidden="false" book="Warmachine Prime mkII" page="34">
      <description>This model can advance through rough terrain (p. 86) without penalty and can charge and make slam and trample power attacks across obstacles (p. 87).</description>
      <modifiers/>
    </rule>
    <rule id="06763b96-e7fe-7393-a080-e44f5d3989a8" name="Pitch" hidden="false" book="Mercenaries - Forces of Warmachine" page="118">
      <description>Instead of making a normal damage roll on a hit, this model can throw the model hit as if it had hit with and passed the STR check of a throw power attack. The thrown model suffers a damage roll with POW equal to this model&apos;s STR plus the POW of this weapon. The POW of collateral damage is equal to this model&apos;s STR.</description>
      <modifiers/>
    </rule>
    <rule id="edfe05ba-7675-41f8-c5d5-25072a5adb8c" name="Point Blank" hidden="false" book="Mercenaries - Forces of Warmachine" page="106">
      <description>During its activation, this model can make melee attacks with its ranged weapon, with a 1/2&quot; melee range. Do not add this model&apos;s STR to damage rolls made with ranged attacks. Charge attacks made with ranged weapons are not boosted.</description>
      <modifiers/>
    </rule>
    <rule id="d70137e8-554f-c4d0-125e-aaf341018675" name="Poison" hidden="false" book="Mercenaries - Forces of Warmachine" page="58">
      <description>Gains an additional die on this weapon&apos;s damage rolls against living models.</description>
      <modifiers/>
    </rule>
    <rule id="ee00e1fd-f8f4-c05b-73cd-cb20d3a9cc24" name="Powerful Attack" hidden="false" book="Mercenaries - Forces of Warmachine" page="38">
      <description>When attacking with this weapon, this model can spend 1 focus point to boost all attack and damage rolls for the attack.</description>
      <modifiers/>
    </rule>
    <rule id="fe66e0f0-fe62-cb05-d692-3ca184428240" name="Powerful Charge" hidden="false" book="Mercenaries - Forces of Warmachine" page="43">
      <description>This model gains +2 to charge attack rolls with this weapon.</description>
      <modifiers/>
    </rule>
    <rule id="0bd56eb3-cf8a-d779-47a9-cd05c6fa2bee" name="Prowl" hidden="false" book="Mercenaries - Forces of Warmachine" page="64">
      <description>This model gains Stealth while within terrain that provides concealment, the AOE of a spell that provides concealment, or the AOE of a cloud effect.</description>
      <modifiers/>
    </rule>
    <rule id="b40624bc-e1a4-ea04-100d-74f86e8d16fe" name="Purgation" hidden="false" book="Mercenaries - Forces of Warmachine" page="86">
      <description>Gain an additional die on attack and damage rolls with this weapon against models with an enemy upkeep spell on them.</description>
      <modifiers/>
    </rule>
    <rule id="a3f068bd-47d2-b2be-d9e6-4f3292bc1c71" name="Quick Draw" hidden="false" book="Mercenaries - Forces of Warmachine" page="34">
      <description>Once during your opponent&apos;s turn, when an enemy model within 12&quot; of this model that is in its LOS targets this model with a ranged attack, this model can make a ranged attack against the model beofre it makes its attack roll. If this model&apos;s ranged attack hits, the enemy model suffers no damage but its attack automatically misses.</description>
      <modifiers/>
    </rule>
    <rule id="f6fd-c11f-a266-f36d" name="Quick Work" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="62">
      <description>When this model destroys one or more enemy models with a melee attack during its combat action, immediately after that attack is resolved this model can make one normal ranged attack. Attacks gained from Quick Work do not count against a weapon&apos;s ROF.</description>
      <modifiers/>
    </rule>
    <rule id="ab69551f-8198-8e3d-0e3f-b5c8e85ba647" name="Range Finder" hidden="false" book="Mercenaries - Forces of Warmachine" page="109">
      <description>While B2B with one or more grunts in this unit, this model gains +2 to attack rolls with this weapon.</description>
      <modifiers/>
    </rule>
    <rule id="00bc53bd-0714-2f5b-aba4-765be311af8f" name="Ranked Attacks" hidden="false" book="Mercenaries - Forces of Warmachine" page="146">
      <description>Friendly Faction models can ignore this model when determining LOS.</description>
      <modifiers/>
    </rule>
    <rule id="3df75c4b-8e93-31c3-c51f-dda706cfd63c" name="Rapid Fire [d3]" hidden="false" book="Mercenaries - Forces of Warmachine" page="54">
      <description>When you decide to make initial attacks with this weapon at the beginning of this model&apos;s combat action, roll a d3. The total rolled is the number of initial attacks this model can make with this weapon during the combat action, ignoring ROF.</description>
      <modifiers/>
    </rule>
    <rule id="c950cf4c-33a0-1369-1946-ff2bb9ca7528" name="Reach" hidden="false" book="Warmachine Prime mkII" page="36">
      <description>This weapon has a 2&quot; melee range (p. 50).</description>
      <modifiers/>
    </rule>
    <rule id="16d1ece1-d456-63ca-5c0c-74ea34967e03" name="Repair[] (* Action)" hidden="false" book="Mercenaries - Forces of Warmachine" page="120">
      <description>This model can attempt repairs on any damaged friendly Faction warjack. To attempt repairs, this model must be B2B with the damaged warjack and make a skill check. If successful, remove d6 damage points from the warjack&apos;s damage grid.</description>
      <modifiers/>
    </rule>
    <rule id="302699f5-235c-648b-9c46-2f61b2d4b9a8" name="Resourceful" hidden="false" book="Mercenaries - Forces of Warmachine" page="38">
      <description>This model can upkeep spells on models in its battlegroup without spending focus.</description>
      <modifiers/>
    </rule>
    <rule id="436ec278-32b6-b1d3-2be5-0a2e80af82ca" name="Retribution Partisan" hidden="false" book="Wrath" page="135">
      <description>When included in a Retribution army, this model is a Retribution model instead of a Mercenary model.</description>
      <modifiers/>
    </rule>
    <rule id="82b156b4-3f02-a439-bb1d-e4b6d2f98482" name="Rhulic &apos;Jack Marshal" hidden="false" book="Mercenaries - Forces of Warmachine" page="146">
      <description>This model can control and reactivate only friendly Mercenary Rhulic warjacks.</description>
      <modifiers/>
    </rule>
    <rule id="4af73d7d-513d-460d-d311-f77d7fb1c569" name="Rhulic Warcaster" hidden="false" book="Mercenaries - Forces of Warmachine" page="136">
      <description>This model can have only Mercenary Rhulic warjacks in its battlegroup and can reactivate only frienldy Mercenary Rhulic warjacks.</description>
      <modifiers/>
    </rule>
    <rule id="0550463d-2bf0-f90e-be93-391bc183ae50" name="Rhulic Warjack" hidden="false" book="Mercenaries - Forces of Warmachine" page="140">
      <description>This model can be included only in a battlegroup controlled by a Mercenary Rhulic warcaster or assigned to a Mercenary Rhulic &apos;jack marshal. This model can be reactivated only by a friendly Mercenary Rhulic warcaster or a friendly Mercenary Rhulic &apos;jack marshal.</description>
      <modifiers/>
    </rule>
    <rule id="7b569554-81f9-c378-ba26-7d6a17a88b63" name="Riposte" hidden="false" book="Mercenaries - Forces of Warmachine" page="34">
      <description>When this model is missed by an enemy melee attack, immediately after the attack is resolved it can make one normal melee attack against the attacking model.</description>
      <modifiers/>
    </rule>
    <rule id="fa82b6bb-0535-0018-51e6-39606cc75e01" name="Sacred Ward" hidden="false" book="Mercenaries - Forces of Warmachine" page="86">
      <description>This model cannot be targeted by enemy spells.</description>
      <modifiers/>
    </rule>
    <rule id="3163f8df-14ce-49e2-f47f-55fd58751325" name="Seduction (* Action)" hidden="false" book="Mercenaries - Forces of Warmachine" page="70">
      <description>Take control of a living enemy non-warcaster, non-warlock warrior model B2B with this model. You can immediately make a full advance with the enemy model followed by a normal melee attack, then Seduction expires. The nemey model cannot be targeted by free strikes duringt his movement.</description>
      <modifiers/>
    </rule>
    <rule id="5258690f-6843-cf78-d51e-1c0a2d7224e8" name="Set Defence" hidden="false" book="Mercenaries - Forces of Warmachine" page="44">
      <description>A model in this model&apos;s front arc suffers -2 on charge, slam power attack, and impact attack rolls against this model.</description>
      <modifiers/>
    </rule>
    <rule id="31938085-8f8f-ecbc-1282-4d5071791dc9" name="Shield" hidden="false" book="Warmachine Prime mkII" page="36">
      <description>This weapon is a shield that gives the model a cumulative +2 ARM bonus; for example, a model with two of them gains a bonus of +4 ARM. A model does not gain this bonus while the weapon system with the shield is crippled or being held in a weapon lock or when resolving damage that originates in its back arc.</description>
      <modifiers/>
    </rule>
    <rule id="4158ad6a-dee0-b6de-4f0f-79440d26d798" name="Shield Guard" hidden="false" book="Mercenaries - Forces of Warmachine" page="44">
      <description>Once per round, when a friendly model is directly hit by a ranged attack during your opponent&apos;s turn while within 2&quot; of this model, this model can become the target of the attack and be automatically hit instead. This model cannot use Shield Guard if it is incorporeal, knocked down, or stationary.</description>
      <modifiers/>
    </rule>
    <rule id="54a0b552-0fcb-09a7-56d8-04643de1dd68" name="Shield Wall (Order)" hidden="false" book="Mercenaries - Forces of Warmachine" page="146">
      <description>For one round, each affected model gains a +4 ARM bonus while B2B with another affected model in its unit. This bonus does not apply to damage originating in the model&apos;s back arc. Models in this unit can begin the game affected by Shield Wall.</description>
      <modifiers/>
    </rule>
    <rule id="55a7-dec4-0527-b14a" name="Side Step" hidden="false" book="Vengeance" page="88">
      <description>When this model hits an enemy model with an initial melee attack or a melee special attack that is not a power attack, it can advance up to 2&quot; after the attack is resolved. This model cannot be targeted by free strikes during this movement.</description>
      <modifiers/>
    </rule>
    <rule id="51a648ec-bed3-9295-8417-cb916b4bc76a" name="Silencer" hidden="false" book="Mercenaries - Forces of Warmachine" page="58">
      <description>A model directly hit by this weapon cannot cast spells for one round.</description>
      <modifiers/>
    </rule>
    <rule id="3300c3df-350e-9d5b-094a-ffae33419f0d" name="Sniper" hidden="false" book="Mercenaries - Forces of Warmachine" page="64">
      <description>When damaging a warjack or warbeast with a ranged attack, choose which column or branch suffers damage. Instead of rolling damage on a ranged attack, this model can inflict 1 damage point. A model that participates in a combined ranged attack loses Sniper until the attack is resolved.</description>
      <modifiers/>
    </rule>
    <rule id="7e5e7684-d2a1-b0a8-7a78-2ad80d661910" name="Soul Collector" hidden="false" book="Colossal" page="128">
      <description>This model gains one soul token when a living enemy model is destroyed in it&apos;s command range. This model can have up to three soul tokens at a time. During its activation, this model can spend soul tokens to gain additional attacks or to boost attack or damage rolls at one token per attack or boost.</description>
      <modifiers/>
    </rule>
    <rule id="63b6-d33c-c107-095a" name="Soulless" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="98">
      <description>This model does not generate a soul token when it is destroyed.</description>
      <modifiers/>
    </rule>
    <rule id="28e3-a108-8802-20ba" name="Spell Ward" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="98">
      <description>This model cannot be targeted by spells.</description>
      <modifiers/>
    </rule>
    <rule id="0d84a364-a143-f976-c439-143a98896e34" name="Spiritual Conduit" hidden="false" book="Wrath" page="135">
      <description>While its warcaster is in this model&apos;s command range, when the warcaster casts a spell and is the point of origin for the spell, the spell gains +2 RNG.</description>
      <modifiers/>
    </rule>
    <rule id="c6bcf30f-c558-19a6-d099-8a6213aa189e" name="Stall" hidden="false" book="Mercenaries - Forces of Warmachine" page="43">
      <description>A warjack hit by this attack suffers the Stall continuous effect. While a warjack is suffering Stall, its base DEF becomes 7 and it cannot run or charge.</description>
      <modifiers/>
    </rule>
    <rule id="ea4b6c9d-9e17-58f3-8163-8ea99d5db0fe" name="Standard bearer" hidden="false" book="Warmachine Prime mkII" page="34">
      <description>This model is a standard bearer (p. 70).</description>
      <modifiers/>
    </rule>
    <rule id="e99c4320-7ab1-4678-8245-f6bb01e712e0" name="Stealth" hidden="false" book="Warmachine Prime mkII" page="36">
      <description>Ranged and magic attacks declared against this model when the point of origin of the attack is greater than 5&quot; away automatically miss. This model is not an intervening model (p. 43) when determining line of sight from a model greater than 5&quot; away.</description>
      <modifiers/>
    </rule>
    <rule id="f5b6f1f0-a386-5b3a-5615-fa215e79d478" name="Steam Pressure" hidden="false" book="Mercenaries - Forces of Warmachine" page="46">
      <description>This model can forfeit its movement to give this weapon +4 RNG this activation and gain the aiming bonus.</description>
      <modifiers/>
    </rule>
    <rule id="48272ed3-828b-3003-5a54-ef50d72c746d" name="Sucker!" hidden="false" book="Mercenaries - Forces of Warmachine" page="124">
      <description>If this model is directly hit by an enemy ranged attack, choose a friendly living non-incorporeal warrior model within 2&quot; of it to be directly hit instead. That model is automatically hit and suffers all damage and effects.</description>
      <modifiers/>
    </rule>
    <rule id="428827b6-84f5-099c-0b03-a5d1704d23b1" name="Sustained Attack" hidden="false" book="Mercenaries - Forces of Warmachine" page="42">
      <description>During this model&apos;s activation, when it makes and attack with this weapon against the last model hit by the weapon this activation, the attack automatically hits.</description>
      <modifiers/>
    </rule>
    <rule id="cd8922ea-6a52-8f4f-74f2-5dbc915d873f" name="Swashbuckler" hidden="false" book="Mercenaries - Forces of Warmachine" page="100">
      <description>When this model makes a melee attack during its activation, its fron arc extends to 360 degrees, and it can make one melee attack against each model in its LOS that is in its melee range.</description>
      <modifiers/>
    </rule>
    <rule id="41ea-cc14-cd34-5a72" name="Swift Hunter" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="62">
      <description>When this model destroys an enemy model whit a normal ranged attack, immediately after the attack is resolved it can advance up to 2&quot;.</description>
      <modifiers/>
    </rule>
    <rule id="36760907-dacd-359c-33bb-1e80c1cdec40" name="Tactician [Steelhead]" hidden="false" book="Mercenaries - Forces of Warmachine" page="68">
      <description>While in this model&apos;s command range, friendly Steelhead models ignore other friendly Steelhead models when determining LOS. Friendly Steelhead models can advance through other friendløy Steelhead models in this model&apos;s command range without effect if they have enough movement to move completely past them.</description>
      <modifiers/>
    </rule>
    <rule id="ee55069e-290b-48c7-50ce-14a54d18da29" name="Take Down" hidden="false" book="Mercenaries - Forces of Warmachine" page="54">
      <description>Models disabled by a melee attack made by this model cannot make a Tough roll. Models boxed by a melee attack made by this model are removed from play.</description>
      <modifiers/>
    </rule>
    <rule id="a1d81d1a-4ecc-53bc-3e7d-83d58b43a1a8" name="Take Up" hidden="false" book="Mercenaries - Forces of Warmachine" page="108">
      <description>If this model is destroyed or removed from play, you can choose a Grunt in this unit within 1&quot; of this model to take its place. Effects on this model expire, and it gains the effects on the chosen Grunt. Remove the Grunt from the tabel instead of this model. This model has the same number of unmarked damage boxes as the chosen Grunt.</description>
      <modifiers/>
    </rule>
    <rule id="c01cb487-f97a-7246-8f8e-979e2ebf6749" name="Terror" hidden="false" book="Warmachine Prime mkII" page="34">
      <description>This model is a terrifying entity (p. 84). Enemy models/units in the melee range of this model or with this model in their melee range must pass a command check or flee.</description>
      <modifiers/>
    </rule>
    <rule id="579ab18e-eb22-6aae-f01d-28868792128f" name="Thresher (* Attack)" hidden="false" book="Mercenaries - Forces of Warmachine" page="45">
      <description>This model makes one melee attack with this weapon against each model in its LOS and this weapon&apos;s melee range.</description>
      <modifiers/>
    </rule>
    <rule id="19bbdf49-10f8-f841-3a28-29826fe83d7d" name="Thrown" hidden="false" book="Mercenaries - Forces of Warmachine" page="66">
      <description>Add this model&apos;s STR to the POW of this ranged attack.</description>
      <modifiers/>
    </rule>
    <rule id="2bcee8cd-2274-bda3-b76b-aae0edfa68ca" name="Tough" hidden="false" book="Warmachine Prime mkII" page="34">
      <description>When this model is disabled, roll a d6. On a 5 or 6, this model heals 1 damage point, is no longer disabled, and is knocked down.</description>
      <modifiers/>
    </rule>
    <rule id="987eb0e3-9cd1-6f29-0206-5efb57bb3b86" name="Trash" hidden="false" book="Mercenaries - Forces of Warmachine" page="60">
      <description>Gain an additional damage die against knocked down targets.</description>
      <modifiers/>
    </rule>
    <rule id="6adc-844a-bb47-932b" name="True Sight" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="58">
      <description>This model ignores conceleament, Camouflage, and Stealth.</description>
      <modifiers/>
    </rule>
    <rule id="21b0922f-4ce2-396f-8960-5747cf7bddca" name="Undead" hidden="false" book="Warmachine Prime mkII" page="34">
      <description>This model is not a living model and never flees.</description>
      <modifiers/>
    </rule>
    <rule id="bfc7d9b7-b37f-6c3a-ebe4-e15026e94d2d" name="Unyielding" hidden="false" book="Mercenaries - Forces of Warmachine" page="36">
      <description>While engaging an enemy model, this model gains +2 ARM.</description>
      <modifiers/>
    </rule>
    <rule id="8e4642a1-94bf-fc25-1e28-3c0c7c022176" name="Virtuoso" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="62">
      <description>This model can make melee and ranged attacks during the same combat action. When this model makes its initial attacks, it can make both its initial ranged and melee attacks.</description>
      <modifiers/>
    </rule>
    <rule id="6d802814-ea85-2b83-91cd-befd3e7b1757" name="Warjack Bond" hidden="false" book="Mercenaries - Forces of Warmachine">
      <modifiers/>
    </rule>
    <rule id="6b49fd32-7ec7-56db-2429-b3ed7592ca45" name="Weapon Master" hidden="false" book="Warmachine Prime mkII" page="36">
      <description>When attacking with this weapon, add and additional die to its damage rolls.</description>
      <modifiers/>
    </rule>
    <rule id="ff92-34f5-ec51-e9f7" name="Witch Hound" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="58">
      <description>If a model in this model&apos;s battlegroup in its control area is hit by an enemy magic attack, immediately after the attack is resolved one model in this model&apos;s battlegroup in its control area can make a full advance and make one normal attack.</description>
      <modifiers/>
    </rule>
  </sharedRules>
  <sharedProfiles>
    <profile id="15394bb5-f072-9d85-05c4-0c7367a07c85" profileTypeId="576561706f6e23232344415441232323" name="Blunderbuss" hidden="false" book="Mercenaries - Forces of Warmachine" page="49">
      <characteristics>
        <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
        <characteristic characteristicId="524f4623232344415441232323" name="ROF" value="1"/>
        <characteristic characteristicId="414f4523232344415441232323" name="AOE" value=""/>
        <characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
        <characteristic characteristicId="502b5323232344415441232323" name="P+S" value=""/>
        <characteristic characteristicId="4c2f522f4823232344415441232323" name="L/R/H"/>
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      <modifiers/>
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    <profile id="2c3367a6-15d3-1576-2d45-163c06f6251a" profileTypeId="576561706f6e23232344415441232323" name="Hand Cannon" hidden="false" book="Mercenaries - Forces of Warmachine" page="34">
      <characteristics>
        <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="12"/>
        <characteristic characteristicId="524f4623232344415441232323" name="ROF" value="1"/>
        <characteristic characteristicId="414f4523232344415441232323" name="AOE" value=""/>
        <characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
        <characteristic characteristicId="502b5323232344415441232323" name="P+S" value=""/>
        <characteristic characteristicId="4c2f522f4823232344415441232323" name="L/R/H"/>
      </characteristics>
      <modifiers/>
    </profile>
    <profile id="809947fe-567b-ecd5-6116-df079d266ca8" profileTypeId="576561706f6e23232344415441232323" name="Military Rifles" hidden="false" book="Mercenaries - Forces of Warmachine" page="50">
      <characteristics>
        <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
        <characteristic characteristicId="524f4623232344415441232323" name="ROF" value="1"/>
        <characteristic characteristicId="414f4523232344415441232323" name="AOE" value=""/>
        <characteristic characteristicId="504f5723232344415441232323" name="POW" value="11"/>
        <characteristic characteristicId="502b5323232344415441232323" name="P+S" value=""/>
        <characteristic characteristicId="4c2f522f4823232344415441232323" name="L/R/H"/>
      </characteristics>
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    <profile id="597520f6-e1b9-156a-ae67-4c7adda910ce" profileTypeId="576561706f6e23232344415441232323" name="Scattergun" hidden="false" book="Mercenaries - Forces of Warmachine" page="38">
      <characteristics>
        <characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SP 8"/>
        <characteristic characteristicId="524f4623232344415441232323" name="ROF" value="1"/>
        <characteristic characteristicId="414f4523232344415441232323" name="AOE" value=""/>
        <characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
        <characteristic characteristicId="502b5323232344415441232323" name="P+S" value=""/>
        <characteristic characteristicId="4c2f522f4823232344415441232323" name="L/R/H"/>
      </characteristics>
      <modifiers/>
    </profile>
  </sharedProfiles>
</catalogue>