diff --git a/Khador-_Forces_of_Warmachine(2010).cat b/Khador-_Forces_of_Warmachine(2010).cat
index 148e83a..8c0e373 100644
--- a/Khador-_Forces_of_Warmachine(2010).cat
+++ b/Khador-_Forces_of_Warmachine(2010).cat
@@ -3457,9 +3457,6 @@
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@@ -6262,6 +6259,242 @@
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+ Once per activation, immediately after resolving an attack in which it destroyed a living enemy model with this weapon, this model can cast a spell with COST 3 or less without spending focus.
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+ Vladimir gains +3 SPD, STR, MAT, and ARM for one round.
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+ While in this model's control area, friendly Faction models gain an additional die on attack and damage rolls. Discard the lowest die in each roll. Signs & Portents lasts for one turn.
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+ Warjacks in Vladimir's battlegroup beginning their activations in his control area double their base SPD and can run or charge without spending focus. Forced March lasts for one turn.
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+ Gain an additional damage die on this weapon's damage rolls against undead models.
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+ Choose d3 + 3 friendly Faction non-character warrior models currently in Vladimir's control area. Those models gain +2 SPD, STR, MAT, RAT, DEF, ARM, and CMD for one round.
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+ When this model suffers 1 or more damage points from an enemy attack, it gains one blood token. During your next Control Phase, after this model replenishes its focus but before it allocates focus, replace each blood token with 1 focus point.
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+ When Vladimir is first damaged, he gains +1 SPD, STR, DEF, and CMD for the rest of the game. If he is reduced to 10 or fewer unmarked damage boxes, this bonus increases to +2 for the rest of the game. If he is reduced to 5 or fewer, this bonus increases to +2 for the rest of the game. These benefits remain even if Vladimir heals. If a friendly model damages him with an attack, Vladimir loses Might of Kings for the rest of the game.
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+ Target friendly faction warjack can charge or make slam or trample power attacks without spending focus. The warjacks gains +2" movment when it charges or makes a slam or trample power attack. Models slammed by the warjack are moved +2".
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+ Target friendly Faction model/unit gains an additional die on attack and damage rolls. Discard the low die in each roll.
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+ This model gains an additional die on melee attack rolls and cannot be targeted by free strikes.
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+ Place a 5" AOE anywhere completely in this model's control area. Cload effects overlapping the AOE expire. Models suffer -3 RAT while within the AOE. The AOE remains in play for one round.
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