- Interface node: Cortex (C) is replaced by Interface node (I), is immune to effects damaging/requiring cortex
- MAT&RAT: doesn't have proper MAT/RAT, uses its controller's current ones ; doesn't suffer/benefit itself from MAT/RAT modifiers but its controller's.
- No power up: don't automatically gain focus for being in its controller's control range.
- Focus induction: vector spending focus during its activation can give 1 focus to another vector of its battlegroup within 6".