7
8
7
6
15
16
8
6
18
Models in Absylonia's battlegroup that are currently in her control area gain +2 STR and Flight, and their melee weapons gain Reach. Metamorphose lasts for one round.
Warbeasts in this model's battlegroup beginning their activations in its control area can charge or make power attacks without being forced. When this model destroys one or more enemy models during its activation, warbeasts in its battlegroup beginning their activation in its control area gain +2 SPD and MAT for one turn.
6
14
4
12
7
7
7
6
16
14
8
6
16
2
6
13
Remove all damage from Absylonia. She can then suffer 1 or more damage points. For each damage point she suffers, remove all damge from one warbeast in her battlegroup in her control area.
This model can reave fury points from enemy warbeasts destroyed by this weapon. Other models cannot reave fury points from enemy warbeasts destoryed by this weapon.
6
7
6
4
13
15
7
3
9
5
12
-
Once per activation, when this model boxes a living enemy warrior model with an attack with this weapon, remove the boxed model from play and replaced it with an Incubus model.
7
10
6
5
14
17
7
4
9
12
1
-
12
H
4
14
-
9
6
6
7
15
15
9
8
12
1
-
10
12
Gain an additional die on this weapon's damage rolls against living models.
6
14
6
5
11
18
7
4
9
10
1
3
14
H
5
19
H
3
17
L
3
17
R
Make d3+1 ranged attacks targeting a primary target and any number of secondary targets within 2" of the first target. Ignore intervening models when declaring secondary targets. A secondary target cannot be targeted by more attacks than the primary target. Strife counts as one attack for ROF.
If the attack hit a small-based non-warlock/warcaster model the model hit is removed from play.
7
6
8
4
14
12
9
5
2
4
10
This attachment can be added to Hex Hunters unit.
While this model is in play, models in this unit gain Hunter. (A model with Hunter ignores forests, concealment, and cover when determining LOS or making a ranged attack.)
• Frostbite (*Attack) - Frostbite is a RNG SP 8 magic attack. Models hit suffer a POW 12 cold damage roll.
• Hex Bolt (*Attack) - Hex Bolt is RNG 6, POW 13 magic attack. Models hit cannot make special actions or special attacks for one round.
Models in this unit gain Advance Deployment.
A model hit by this weapon suffers -3 DEF and when it advances it cannot move except to cane facing. Shadow Bind expires after one round.
6
5
5
4
14
13
9
Damage 5, Fury: 4
4
9
6
5
6
4
16
12
9
7
14
2
5
10
5
9
6
4
12
19
6
3
9
4
13
L
4
13
R
While in this model's control area, friendly Faction models gain boosted magic attack rolls and magic attack damage rolls, and friendly Faction warbeasts can use their animi without being forced. Litany of Everblight lasts for one turn.
refer to page 34 its a long rule.
This model is included in any army that includes bethayne, Voice of Everblight. If Bethayne is destoryed or removed from play, remove this model from play. This model is part of Bethayne's battlegroup.
6
5
7
4
14
12
9
5
6
5
7
4
14
12
9
5
6
5
7
4
14
12
9
5
4
9
4
9
4
9
• Disbinding (*Action) - Enemy upkeep spells on this model and / or its unit immediatley expire.
• Ice Bolt (*Attack) - Ice Bolt is RNG 10 magic attack. A model hit suffers a POW 12 cold damage roll. On a critical hit, the model hit becomes stationary for one round unless it has immunity: Cold.
• Ice Cage (*Attack) - Ice Cage is RNG 10 magic attack. A model hit suffers a cumulative -2 DEF for one turn unless it has Immunity: Cold. When a model without Immunity: Cold is hit iwth three or more Ice Cage attacks the same turn, it becomes stationary for one round.
• Ice Bolt (*Attack) - Ice Bolt is RNG 10 magic attack. A model hit suffers a POW 12 cold damage roll. On a critical hit, the model hit becomes stationary for one round unless it has immunity: Cold.
• Ice Cage (*Attack) - Ice Cage is RNG 10 magic attack. A model hit suffers a cumulative -2 DEF for one turn unless it has Immunity: Cold. When a model without Immunity: Cold is hit iwth three or more Ice Cage attacks the same turn, it becomes stationary for one round.
• Kiss of Lyliss (*Attack) - Kiss of Lyliss is RNG 10 magic attack. For oen round, when a model / unit hit by Kiss of Lyliss suffers a damage roll add +2 to the roll.
• Ice Bolt (*Attack) - Ice Bolt is RNG 10 magic attack. A model hit suffers a POW 12 cold damage roll. On a critical hit, the model hit becomes stationary for one round unless it has immunity: Cold.
• Ice Cage (*Attack) - Ice Cage is RNG 10 magic attack. A model hit suffers a cumulative -2 DEF for one turn unless it has Immunity: Cold. When a model without Immunity: Cold is hit iwth three or more Ice Cage attacks the same turn, it becomes stationary for one round.
• Cloak of Mist (*Action) - While in formation models in this unit gain Stealth. Cloak of Mist lasts for one round.
6
7
7
4
14
13
8
4
11
7
4
5
1
12
11
4
*
8
Living models within 1" of this model suffer -1 to attack rolls.
This model gains a +1 cumulative bonus to melee attack and damage rolls for each other model in this unit engaging the model it is attacking.
4
8
2
6
-
-
NO
NO
Models in target friendly warbeast pack gain Killing Spree for one turn. (When a model with Killing Spree destroys one or more enemyu models iwth a melee attack during its combat action, after that attack is resolved the model can move up to 1" and make one additional attack.)
6
4
6
6
13
11
9
5
6
4
5
5
13
11
8
12
1
-
10
3
7
This attachment can be added to a Blighted Nyss Archers unit.
While this model is in play, models in its unit gain Combined Arms. (When a model with Combined Arms missed an attack roll for a combed ranged attack, it can reroll that attack roll. Each attack roll can be rerolled only once as a result of Combined Arms).
Models in this unit gain Patherfinder.
While this model is in formation, models in its unit gain Dual Shot and their ranged weapons become ROF 2. (When a model with Dual Shot forfeits its movement to gain the aiming bonus it can also make one additional ranged attack that activation.)
If this model is destryed or removed from play, you can choose a Grunt in this unit within 1" of this model to take its place. Effects on this model expire, and it gains the effects on te chosen Grunt. Remove the Grunt from the table instead of this model. THis model has the same number of unmarked damage boxes as the chosen Grunt.
6
4
5
5
13
11
8
12
1
-
10
3
7
5
7
5
4
13
13
6
3
10
7
6
7
4
14
12
8
4
10
• Hex Bolt (*Attack) - Hex Bolt is RNG 6, POW 13 magic attack. Models hit cannot make special actions or special attacks for one round.
5
6
6
4
12
14
9
4
10
9
6
6
7
14
15
8
5
12
1
-
10
4
10
12
Gain an additional die o this weapon's damage rolls against living models.
4
4
5
5
13
11
8
4
4
5
5
13
11
8
3
7
When attacking with this weapon, this model can ignore intervening models except those within 1" of the target.
This weapon cannot be used to make attacks or special actions during activations this model moves. This model cannot gain the aiming bonus when attacking with this weapon and cannot charge. If this model attacks with this weapon during its activation, it cannot attack with any other weapons that activation.
Attacks made with this weapon cannot target anhy model witin 6" of it.
While B2B with one or more Grunts in this unit, this model gains +2 at attack rolls with this weapon.
Thi attacks's AOE remains in play for one round. Enemy models and non-Faction Friendly models entering or ending their activation in the AOE suffer 1 point of corrosion damage.
6
5
5
4
14
12
8
4
9
A warbeast can be affected by only one Beast Manipulation special action each turn.
• Condition (*Action) - RNG 3. Target friendly Faction warbeast. If the warbeast is in range, place any number of fury points on or remove any number of fury points from it.
• Medicte (*Action) - RNG 3. Target friendly Faction warbeast. If the warbeast is in range, it heals d3 damage points. A warbeast can be affected by Medicate only once per turn.
8
5
6
4
14
16
8
10
4
9
10
• Blight Storm (*Action) - Place a 5" AOE anywhere completely in this model's commmand range. When an enemy model in the AOE is directly hit by an attack and the damage roll fails to exceed its ARM, it auomatically suffers 1 damage point. Blight Storm lasts for one round.
• Frostbite (*Attack) - Frostbite is RNG SP 8 magic attack. models hit suffer a POW 12 cold damage roll.
• Wind Ravager (*Action) - While in this model's command range, enemy models cannot make ranged attacks for one round.
7
6
6
7
15
11
9
5
7
6
5
6
15
11
8
12
1
-
10
3
9
12
1
-
10
3
9
This attachment can added to a Blighted Nyss Striders unit.
While tis model is in play, after all models in its unit have completed their actions, each can advance up to 3".
Models in this unit gain Hunter. (A model with Hunter ignores forests, concealment, and cover when determinging LOS or making a ranged attack.)
While this model is within 3" of it, the unit commander gain +3" to its command range.
If this model is destoryed or removed from play, you can choose a Grunt in this unit within 1" of this model to take its place. Effects on this model exprire, and it gains the effects on the chosen Grunt. Remove the Grunt form the table instead of this model. This model has the same number of unmarked damage boxes as th chosen Grunt.
7
6
5
6
15
11
8
12
1
-
10
3
9
6
7
8
4
14
13
9
5
6
7
8
4
14
13
8
4
11
2
4
11
This attachment can be added to a Blighed Nyss Swordsmen unit.
While this model is in play, models in its unit gain Cleave. (When a model with Cleave destorys one or more enemy models with a melee attack during its activation, immediately after the attack is resovled th model can maek one additional melee attack. A model can gain only one additional attack from Cleave per activation.)
Models in thsi unit gain Overtake. (When a model with Overtake destroy one or more enmey warrior models with a normal melee attack, after the attack's is resolved thsi model can immediately advance up to 1".)
Once per turn, when an enemy model advances into and ends its movemment in this model's melee range, tsi model can immediately make one normal attack against it.
Make a melee attack. Instead of making a normal damage roll, the POW of the damage roll is equal to this model's STR plus twice the POW of this weapon.
5
9
7
3
12
16
8
8 each
5
14
5
9
7
5
12
16
8
8 each
8
1
0
4
4
13
add this model' STR to the POW of this ranged attack.
A model in this model's front arc suffers -2 on charge, slam power attack, and impact attack rolls against this model.
5
6
7
4
12
14
9
5
4
10
5
6
6
4
12
14
9
5
This attachment can be added to a Blighted Nyss Legionnaires unit.
While this model is in formation, enemy magic attacks targeting a model in this model's unit suffer -5 RNG.
6
12
6
4
11
18
7
4
9
SP 10
1
-
14
H
6
18
H
4
16
L
4
16
R
7
7
7
4
15
12
9
5
Each time this model makes a normal melee attack, choose one of the following abilities:
* Beat Back - Immediately after a normal attack with this weapon is resolved during this model's combat action, the enemy model hit can be pushed 1" directly away from the attacking model. After the enemy model is pushed, the attacking model can advance up to 1".
* Dismember - When this model hits a warbeast with a melee attack, roll an additional damage die.
* Pitch - Instead of making a normal damage roll on a hit, this model can throw the model hit as if it had hit with and passed the STR check of a throw power attack. The thrown model suffers a damage roll with POW equal to this model's STR plus the POW of this weapon. The POW of collateral damage is equal to this model's STR.
5
12
7
6
5
3
14
12
7
2
7
4
10
-
6
8
7
3
12
15
6
2
3
11
Make a melee attack. Instead of making a normal damage roll, the POW of the damage roll is equal to this model's STR plus twice the POW of this weapon.
6
7
7
4
14
16
8
6
18
7
14
When a friendly living non-Incubus warrior model in Kallus' control are is disabled by an enemy attack, you can replace it with an Incubus model. The replaced model is removed from play. While in Kallus' control area friendly soulless warrior model gain +2 DEF. Host of Angels last for one round.
When this model boxes an enemy model with this weapon, enemy models within 1" of the boxed model suffer the Fire continuous effect.
7
4
5
7
16
14
8
5
15
12
2
-
12
3
7
While in Lylyth's contorl area, friendly Faction models roll an additional die on attack rolls this turn.
During its activation, this model can make its combat action before its normal movement. If it does, it mst make a full advance as its normal movement this activation.
Warbeasts in this model's battlegroup can charge enemy models hit by this weapon this turn without being forced.
If this attack hits an enemy model during this model's activation, this model can target and automatically hit that model with spells, ignoring RNG and LOS, until the end of this model's acivation.
9
8
6
8
14
16
8
5
18
12
1
-
12
-
4
12
L
4
12
R
12
when an enemy model is directly hit by a ranged attack made by frendly Faction model while the friendly Faction model is in Lylyth's control area, th enmey model suffers Death Chill. The Reaping lasts for one turn. (A model suffering Death Chill must forfeit either its movemen or action on its next activation.)
Once per activation, immediately after resolving an attack in which it destroyed a living enemy model with this weapon, this model can cast a spell with COST 3 or less without spending fury.
Make 3 ranged attacks targeting a primary target and any number of secondary targets within 2" of the first target. Ignore intervening models when declaring secondary targets. A secondary target cannot be targeted by more attacks than the primary target. Auto Fire counts as one attack for ROF.
When declaring and resolving attacks with this weapon, this model's front arc extends to 360°.
This model can add this weapon's POW to its trampled power attack damage rolls.
7
4
5
8
16
14
8
5
15
12
2
-
12
While in Lylyth's control area, friendly Faction model's ranged weapons gain Snipe. While in Lylyth's control area, models in her battlegroup can make one additional ranged attack during their activation. Attack gained from Decimation do not count against a weapon's ROF. Decimation lasts for one turn. (Ranged weapons with Snipe gain +4 RNG).
When this model casts a spell and is the point of origin for the spell, the spell gains +5 RNG.
6
8
5
6
13
15
6
3
8
10
1
-
12
4
12
H
On a critical hit, gain an additional die on this weapon's damage rolls against living models.
On a critical hit, the model hit suffers Shadow bind for one round. (A model suffering Shadow Bind suffers -3 DEF, and for one round when it advances it cannot move except to change facing.
6
8
5
3
12
18
8
3
10
4
12
-
This model gains +2 to charge attack damage rolls with this weapon.
6
9
5
5
13
16
8
3
10
12
1
-
14
-
3
12
-
Enemy models hit are pushed d3" directly away from the attacking model. On a critical hit, the enemy model is knocked down afer being pushed.
6
8
5
3
12
18
8
3
10
4
12
_
A model in his model's front arc suffers -2 on charge, slam power attack, and impact attack rolls against this model.
6
9
6
3
13
16
8
3
10
5
14
-
6
10
6
5
14
16
7
4
9
4
14
-
6
16
H
1
SELF
-
-
NO
NO
Enemy models currently within 2" of th is model are immediately pushed 2" directly toward it in the order you choose.
6
12
6
6
11
18
7
5
9
6
1
-
14
H
2
14
H
4
14
L
4
14
R
This attack ignores the Buckler and Shield weapon qualities and Shield Wall.
If this weapon damages an enemy model with an equal or smaller base, immediately after the attack is resovled the damaged model can be pushed any distance directly toward this model. After the damaged model is moved, this model can make one normal melee attack against the model pushed. After resolving this melee attack, this model can make additional melee attacks during its combat action.
This attack ignores the Buckler and Shield weapon qualities and Shield Wall.
If this weapon hits an enemy model with an equal or smaller base, immediately after the attack is resovled the hit model can be pushed any distance directly toward this model.
7
8
6
3
15
14
6
3
9
3
11
H
4
12
-
6
12
5
5
11
18
7
4
9
14
1
3
15
H
4
16
L
4
16
R
Thsi attack's AOE remains in play for one round. Enemy models and non-Faction friendly models entering or ending their activations in the AOE suffer 1 point of corrosion damage.
7
5
8
6
16
14
8
5
16
7
12
Rhyas and friendly Legion models activating in her control area gain one additional melee attack during their activations. The first time a freindly Legion model damages an emeny model with a melee attack during its activation while Ryas' control area, immediately place the attacks model anywhere B2B with the damage model. Tide of Blood lasts for one turn.
On a critical hit, double the damage exceeding the ARM of the model hit. a model disabled by this attack cannot make a Tough roll.
This model can reave points from enmey warbeasts destoyed this weapon. Other models cannot reave fury points from enemy warbeasts destroyed by this weapon.
7
5
6
7
16
14
8
7
16
7
3
-
3
3
8
While within her control area, small-, medium-, and large-based models in Saeryn's battlegroup cannot be targeted by melee attacks for one round.
When a model is hit by this weapon, for one round it loses Tough, cannot hal or be healed, and cannot transfer damage.
Add this model's STR to the POW of this ranged attack.
When a model is hit by this weapon, for one round it loses Tough, cannot hal or be healed, and cannot transfer damage.
6
12
6
4
11
18
7
4
9
5
17
L
5
17
R
If this model hits the same target with both its initial attacks with this weapon, after resolving the attacks it can immediately make one melee attack with this weapon against each model in its LOS that is in this weapon's melee range.
6
10
6
5
14
16
7
4
9
10
1
-
12
H
4
14
-
Make d3+1 ranged attacks targeting a primary target and ay number of secondary target within 2" of the first target. Ingnore intervening models when declaring secondary targets. A secondary target cannot be targeted by more attacks than the primary target. Strafe counts as one attack fro ROF.
On a hit, gain an addional die on this weapon's damage rolls against living models.
6
6
5
3
13
12
7
2
7
4
10
H
-
0
0
0
5
18
-
10
6
6
5
4
13
11
8
3
9
This model never flees and automatically passes command checks.
6
5
4
1
13
12
6
3
8
6
6
5
4
13
12
7
2
7
SP 6
1
-
10
H
6
12
-
Gain an additional die on this weapon's damage rolls against living models.
If this weapon damage a model, immediately after the attack is resovled, mark all the damage circles in this warbeast's body apect.
7
6
6
5
15
11
8
1
3
9
12
1
-
10
3
9
7
6
7
8
15
11
9
5
6
4
4
3
14
11
6
5
• Spirit Tap (*Action) - This model immediately casts the animus of a friendly Faction warbeast in its comand range as a spell. This model cannot cast an animus with a RNG of SELF. This model must make a special attack to cast an offensive spell. Other spells are cast by making a special action.
6
8
5
6
13
16
7
3
9
10
1
3
13
H
4
12
-
5
9
7
5
14
16
9
7
18
SP 8
1
-
12
7
16
3
12
Return one destoryed warbeasts that was part of Thagrosh's battlegroup to play. Place it anywhere with 3" of him. The warbeast forfeits its action this turn.
If a model is boxed by an attack made with this weapon, center a 3" AOE cloud effect on the boxed model and then remove that model rom play. The AOE remains in play for one round. Enemy models in the AOE when it was put in play are hit and suffer a POW 12 fire damage roll. Enemy models entering or ending their activation in the AOE suffer a POW 12 fire damage roll. Eruption of Ash damage rolls cannot be boosted.
5
11
7
5
13
17
10
7
20
SP 10
1
-
12
7
18
3
14
After all friendly models have completed their activations this turn, each warbeast in Thagrosh's battlegroup that is in his control area can make a full advance followed by one normal melee attack. Completely resolve each model's movement and attack before moving on to the next model.
If a model is boxed by an attack made with this weapon, center a 3" AOE cloud effect on the boxed model and then remove that model rom play. The AOE remains in play for one round. Enemy models in the AOE when it was put in play are hit and suffer a POW 12 fire damage roll. Enemy models entering or ending their activation in the AOE suffer a POW 12 fire damage roll. Eruption of Ash damage rolls cannot be boosted.
On a critical hit, the model hit becomes stationary for one round unless it has Immunity: Cold.
6
7
5
4
14
14
8
5
5
12
5
10
7
1
10
19
10
24
5
15
-
5
15
-
5
15
-
• Frostbite (*Attack) - Frostbite is a RNG SP 8 magic attack. Models hit suffer a POW 12 cold damage roll.
•Spine Burst (*Attack) - Spine Burst is a RNG 10, POW 10 magic attack. If target model is hit, the d3 nearst models within 5" of it suffer a POW 10 magical damage roll.
This weapon has a 4" melee range during this model's activation.
This attack ignores the Buckler and Shield weapon qualities and Shield Wall.
6
11
7
5
13
17
7
4
9
SP 8
1
-
14
-
6
17
On a critical hit, instead of rolling damage normally you can choose to have thi model throw the model hit. Treat the throw as if model had hit with and passed the STR check of a throw power attack. The thrown models suffers a damage roll with POW equal to this model's STR plus the POW of this weapon. The POW of collateral damage is equal to this model's STR.
6
5
3
7
15
14
9
8
14
10
3
-
8
This activation Vayla can cast each of the spells on her card once without spending fury points.
This model can channel spells through a model hit by an attack made with this weapon. Spellbound lasts for one turn.
6
5
3
6
15
13
9
8
14
8
1
-
8
Attacks made with this weapon automatically hit.
This model can channel spells through a model hit by an attack made with this weapon. Spellbound lasts for one turn.
5
9
8
6
12
16
9
8
8
1
-
4
4
13
Thsi attachment can be added to be Blighted Ogrun Warspear unit.
Add this model's STR to the POW of this ranged attack.
A model in this model's front arc suffers -2 on charge, slam power attack, and impact attack rolls against this model.
6
11
7
5
12
19
9
4
10
While Zuriel is in Rhyas' control area, he gains Stealth.
While Zuriel is not engaged an is in Saeryn's control area, she can channel spells through him.
This model can be included in Rhyas' or Saeryn's theme forces. It can also be bonded to Rhyas or Saeryn.
SP 8
2
-
12
H
5
16
L
If this model hits the same model with both its initial attacks with this weapon, after resolving the attacks it can immediately make on ranged attack targeting that model.
5
16
R
If this model hits the same model with both its initial attacks with this weapon, after resolving the attacks it can immediately make on ranged attack targeting that model.
1
SELF
-
-
NO
NO
This model gains an additional die on attack rolls against non-warcaster, non-warlock warrior models. Predator's Instinct lasts for one turn.
2
6
-
-
YES
NO
Target warbeast in this model's battlegroup gains +2 ARM. The affected model and any friendly model B2B with it cannot be knocked down, pushed, or moved by a slam.
2
SELF
CTRL
-
NO
NO
Each model in this model's battlegroup currently in tis control area immediately heals d3+1 damage points. This spell can only be cast once per turn.
1
6
-
-
NO
NO
When target friendly Faction model is targeted by an enemy ranged attack, after the attack is resolved the affected model can make one normal melee or ranged attack, then Return Fire expires. Return Fire lasts for one round.
2
SELF
-
-
NO
NO
Place this model anywhere completely within 8" of its current location, then its activation ends.
2
6
-
-
YES
NO
2
6
-
-
YEs
NO
2
10
-
-
YES
YES
2
6
-
-
YES
NO
2
SELF
-
-
NO
NO
4
10
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SELF
CTRL
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2
SELF
CTRL
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NO
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2
self
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no
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2
6
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6
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6
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SELF
CTRL
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8
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14
NO
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3
10
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13
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CTRL
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YES
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3
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SELF
CTRL
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SELF
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2
6
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NO
YES
2
8
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SELF
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SELF
CTRL
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SELF
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