BSD_WarmaHordes_mk3/Legion_of_Everblight.cat

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<catalogue id="20446671-4aa6-a917-23cb-5caa465894fa" name="Legion of Everblight" revision="1" battleScribeVersion="2.03" authorName="Hulkken (matt)" authorContact="deltao@msn.com" library="false" gameSystemId="b978a3ef-974a-4354-b82d-7965f519d3df" gameSystemRevision="6" xmlns="http://www.battlescribe.net/schema/catalogueSchema">
<publications>
<publication id="20446671--pubN65554" name="Exigence"/>
<publication id="20446671--pubN65952" name="Forces of Hordes - Legion of Everblight"/>
<publication id="20446671--pubN66206" name="Gargantuans"/>
<publication id="20446671--pubN66425" name="Forces of Hordes - Legion of Eveblight"/>
<publication id="20446671--pubN66707" name="Force of Hordes - Legion of Everblight"/>
<publication id="20446671--pubN68251" name="Foces of Hordes - Legion of Everblight"/>
<publication id="20446671--pubN73748" name="Domination"/>
<publication id="20446671--pubN79899" name="Forces of Hordes"/>
<publication id="20446671--pubN81677" name="Forces of Hordes - Legion of Everbligh"/>
<publication id="20446671--pubN82944" name="DOmination"/>
<publication id="20446671--pubN83585" name="Donmination"/>
<publication id="20446671--pubN85675" name="Hordes Primal MK II"/>
<publication id="20446671--pubN86468" name="Foces of Hordes - Legion of Everblgiht"/>
<publication id="20446671--pubN86855" name="Hordes Primal MK ll"/>
<publication id="20446671--pubN88899" name="Forces of Hordes - Circle of Orboros"/>
<publication id="32df-2cd2-5646-a968" name="Forces of Hordes Legion of Everblight Command MK3" shortName="Legion of Everblight Command" publicationDate="November 2016"/>
</publications>
<selectionEntries>
<selectionEntry id="721b-0e53-0d32-7be2" name="Absylonia, Daughter of Everblight" publicationId="4f9d-c0be-1f25-79e3" hidden="false" collective="false" import="true" type="model">
<constraints>
<constraint field="selections" scope="force" value="1.0" percentValue="false" shared="false" includeChildSelections="true" includeChildForces="false" id="maxInForce" type="max"/>
<constraint field="selections" scope="roster" value="1.0" percentValue="false" shared="false" includeChildSelections="true" includeChildForces="false" id="maxInRoster" type="max"/>
</constraints>
<profiles>
<profile id="d363-1276-cf92-26fe" name="Absylonia, Daughter of Everblight" hidden="false" typeId="5761726c6f636b23232344415441232323" typeName="Warlock">
<characteristics>
<characteristic name="SPD" typeId="53504423232344415441232323">7</characteristic>
<characteristic name="STR" typeId="53545223232344415441232323">8</characteristic>
<characteristic name="MAT" typeId="4d415423232344415441232323">7</characteristic>
<characteristic name="RAT" typeId="52415423232344415441232323">6</characteristic>
<characteristic name="DEF" typeId="44454623232344415441232323">15</characteristic>
<characteristic name="ARM" typeId="41524d23232344415441232323">16</characteristic>
<characteristic name="CMD" typeId="434d4423232344415441232323">8</characteristic>
<characteristic name="Fury" typeId="4675727923232344415441232323">6</characteristic>
<characteristic name="Damage" typeId="44616d61676523232344415441232323">18</characteristic>
</characteristics>
</profile>
</profiles>
<rules>
<rule id="aec8-7d8a-1277-692f" name="Legion Epic Blighted Nyss Warlock" hidden="false"/>
<rule id="bafd-f79e-546a-e685" name="Feat: Metamorphose" hidden="false">
<description>Models in Absylonia&apos;s battlegroup that are currently in her control area gain +2 STR and Flight, and their melee weapons gain Reach. Metamorphose lasts for one round.</description>
</rule>
<rule id="5d0a-a688-e9aa-1269" name="Conferrred Rage" hidden="false">
<description>Warbeasts in this model&apos;s battlegroup beginning their activations in its control area can charge or make power attacks without being forced. When this model destroys one or more enemy models during its activation, warbeasts in its battlegroup beginning their activation in its control area gain +2 SPD and MAT for one turn.</description>
</rule>
</rules>
<infoLinks>
<infoLink id="040e-7ad2-279e-cf83" hidden="false" targetId="dd7c752a-3375-96c7-70a4-e80202b66249" type="rule"/>
<infoLink id="937f-1bc5-26f5-1045" hidden="false" targetId="e5861d64-2f93-38d6-09e1-30195198e4e1" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="721b-0e53-0d32-7be2-5761726c6f636b23232344415441232323" hidden="false" targetId="5761726c6f636b23232344415441232323" primary="true"/>
</categoryLinks>
<selectionEntries>
<selectionEntry id="179d-0442-360d-2b3a" name="Claw" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="2.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="minSelections" type="min"/>
<constraint field="selections" scope="parent" value="2.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="maxSelections" type="max"/>
</constraints>
<profiles>
<profile id="3357-2038-f244-cfc8" name="Claw" hidden="false" typeId="576561706f6e23232344415441232323" typeName="Weapon">
<characteristics>
<characteristic name="RNG" typeId="524e4723232344415441232323"/>
<characteristic name="ROF" typeId="524f4623232344415441232323"/>
<characteristic name="AOE" typeId="414f4523232344415441232323"/>
<characteristic name="POW" typeId="504f5723232344415441232323">6</characteristic>
<characteristic name="P+S" typeId="502b5323232344415441232323">14</characteristic>
<characteristic name="L/R/H" typeId="4c2f522f4823232344415441232323"/>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink id="2adc-d445-f71e-dff5" hidden="false" targetId="abbf151c-2ff4-328d-175e-a112112cc55b" type="rule"/>
</infoLinks>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="d8e6-06da-15c1-eb85" name="Stinger" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="minSelections" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="maxSelections" type="max"/>
</constraints>
<profiles>
<profile id="adcb-e971-25ec-3e2a" name="Stinger" hidden="false" typeId="576561706f6e23232344415441232323" typeName="Weapon">
<characteristics>
<characteristic name="RNG" typeId="524e4723232344415441232323"/>
<characteristic name="ROF" typeId="524f4623232344415441232323"/>
<characteristic name="AOE" typeId="414f4523232344415441232323"/>
<characteristic name="POW" typeId="504f5723232344415441232323">4</characteristic>
<characteristic name="P+S" typeId="502b5323232344415441232323">12</characteristic>
<characteristic name="L/R/H" typeId="4c2f522f4823232344415441232323"/>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink id="a95f-150b-1753-5c40" hidden="false" targetId="abbf151c-2ff4-328d-175e-a112112cc55b" type="rule"/>
<infoLink id="6f16-cb1a-81c5-c26f" hidden="false" targetId="be5d-9873-9197-c2c6" type="rule"/>
</infoLinks>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
</selectionEntries>
<entryLinks>
<entryLink id="c85d-ef5a-7563-eca4" hidden="false" collective="false" import="true" targetId="4567-bc7d-b9e8-3288" type="selectionEntry"/>
<entryLink id="0604-b342-430b-09cf" hidden="false" collective="false" import="true" targetId="0931-df10-dba5-c6ce" type="selectionEntry"/>
<entryLink id="fdae-68bb-b609-f5ab" hidden="false" collective="false" import="true" targetId="594a-8597-a3dc-4ea8" type="selectionEntry"/>
<entryLink id="0811-a41a-5274-bbb2" hidden="false" collective="false" import="true" targetId="e72f-3564-0dfa-394d" type="selectionEntry"/>
</entryLinks>
<costs>
<cost name="pts" typeId="points" value="-5.0"/>
</costs>
</selectionEntry>
<selectionEntry id="b9ce0c5e-fea8-cda3-3f70-2c15d63f24b3" name="Absylonia, Terror of Everblight" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" collective="false" import="true" type="model">
<constraints>
<constraint field="selections" scope="roster" value="1.0" percentValue="false" shared="false" includeChildSelections="true" includeChildForces="false" id="maxInRoster" type="max"/>
</constraints>
<profiles>
<profile id="d2169b24-81eb-e589-5e32-c9b85afdbe62" name="Absylonia, Terror of Everblight" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="5761726c6f636b23232344415441232323" typeName="Warlock">
<characteristics>
<characteristic name="SPD" typeId="53504423232344415441232323">7</characteristic>
<characteristic name="STR" typeId="53545223232344415441232323">7</characteristic>
<characteristic name="MAT" typeId="4d415423232344415441232323">7</characteristic>
<characteristic name="RAT" typeId="52415423232344415441232323">6</characteristic>
<characteristic name="DEF" typeId="44454623232344415441232323">16</characteristic>
<characteristic name="ARM" typeId="41524d23232344415441232323">14</characteristic>
<characteristic name="CMD" typeId="434d4423232344415441232323">8</characteristic>
<characteristic name="Fury" typeId="4675727923232344415441232323">6</characteristic>
<characteristic name="Damage" typeId="44616d61676523232344415441232323">16</characteristic>
</characteristics>
</profile>
<profile id="0832c0a9-582b-4479-ad3f-d0b9d6ff2cc2" name="Blight Claw" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="576561706f6e23232344415441232323" typeName="Weapon">
<characteristics>
<characteristic name="RNG" typeId="524e4723232344415441232323"/>
<characteristic name="ROF" typeId="524f4623232344415441232323">2</characteristic>
<characteristic name="AOE" typeId="414f4523232344415441232323"/>
<characteristic name="POW" typeId="504f5723232344415441232323">6</characteristic>
<characteristic name="P+S" typeId="502b5323232344415441232323">13</characteristic>
<characteristic name="L/R/H" typeId="4c2f522f4823232344415441232323"/>
</characteristics>
</profile>
</profiles>
<rules>
<rule id="b172fada-2d80-44f1-404b-2911624cde2e" name="Feat: Panacea" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Remove all damage from Absylonia. She can then suffer 1 or more damage points. For each damage point she suffers, remove all damge from one warbeast in her battlegroup in her control area.</description>
</rule>
<rule id="88e035b6-6742-4fe2-5a0f-84551d125f26" name="Blight Claw: Magical Weapon" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false"/>
<rule id="8c8ca70e-0189-023c-5f69-e04ffc9564fb" name="Blight Claw: Critical Grievous Wounds" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>On a critical hit, the model hit by this weapon loses Touch, cannot heal or be healed, and cannot transfer damage for one round.</description>
</rule>
<rule id="0d68de13-ba89-f54d-fa9d-f9b1f0755486" name="Blight Claw: Spirit Eater" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model can reave fury points from enemy warbeasts destroyed by this weapon. Other models cannot reave fury points from enemy warbeasts destoryed by this weapon.</description>
</rule>
</rules>
<infoLinks>
<infoLink id="5a555550-de46-7dc6-f2a5-ac807ba61e42" hidden="false" targetId="ddb30423-7168-6021-9cf8-480fb3ab1df0" type="profile"/>
<infoLink id="cadcc65b-5695-2fb7-b7fa-a2d780c3e9ae" hidden="false" targetId="1b632098-045d-36e9-c537-bb9a2ca0dd77" type="profile"/>
<infoLink id="9f1f8b8b-fd3b-ad74-8f52-35b4b410ab03" hidden="false" targetId="3137f382-cb6d-0660-31b5-a430e9d1d9b0" type="profile"/>
<infoLink id="0dc11f35-b5b3-b2bd-a428-9a6163cd9a8b" hidden="false" targetId="6ce1631f-6ca1-0e1d-8925-85230ebac098" type="profile"/>
<infoLink id="1b11ef10-69d9-4b5b-9ae7-8866e9687c73" hidden="false" targetId="c09e2a0e-111d-aa4b-e9a3-210f44fef604" type="rule"/>
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<categoryLinks>
<categoryLink id="b9ce0c5e-fea8-cda3-3f70-2c15d63f24b3-5761726c6f636b23232344415441232323" hidden="false" targetId="5761726c6f636b23232344415441232323" primary="true"/>
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<costs>
<cost name="pts" typeId="points" value="-5.0"/>
</costs>
</selectionEntry>
<selectionEntry id="04e7545d-272f-af74-2cac-8e09c7af0933" name="Afflictor" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" collective="false" import="true" type="model">
<profiles>
<profile id="a638e87b-6b8e-673f-a2ed-567585372b87" name="Afflictor" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="576172626561737423232344415441232323" typeName="Warbeast">
<characteristics>
<characteristic name="SPD" typeId="53504423232344415441232323">6</characteristic>
<characteristic name="STR" typeId="53545223232344415441232323">7</characteristic>
<characteristic name="MAT" typeId="4d415423232344415441232323">6</characteristic>
<characteristic name="RAT" typeId="52415423232344415441232323">4</characteristic>
<characteristic name="DEF" typeId="44454623232344415441232323">13</characteristic>
<characteristic name="ARM" typeId="41524d23232344415441232323">15</characteristic>
<characteristic name="CMD" typeId="434d4423232344415441232323">7</characteristic>
<characteristic name="Fury" typeId="4675727923232344415441232323">3</characteristic>
<characteristic name="Threshold" typeId="5468726573686f6c6423232344415441232323">9</characteristic>
</characteristics>
</profile>
<profile id="455fc4cd-f768-f893-d38e-5727fa1521a4" name="Ovipositor" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="576561706f6e23232344415441232323" typeName="Weapon">
<characteristics>
<characteristic name="RNG" typeId="524e4723232344415441232323"/>
<characteristic name="ROF" typeId="524f4623232344415441232323"/>
<characteristic name="AOE" typeId="414f4523232344415441232323"/>
<characteristic name="POW" typeId="504f5723232344415441232323">5</characteristic>
<characteristic name="P+S" typeId="502b5323232344415441232323">12</characteristic>
<characteristic name="L/R/H" typeId="4c2f522f4823232344415441232323">-</characteristic>
</characteristics>
</profile>
</profiles>
<rules>
<rule id="bf3ef14b-7815-e959-905f-7ae062e12ba6" name="Ovipositor: Reach" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false"/>
<rule id="c804f270-ab10-6f81-e3e6-bc079e878351" name="Ovipositor: Infection" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Once per activation, when this model boxes a living enemy warrior model with an attack with this weapon, remove the boxed model from play and replaced it with an Incubus model.</description>
</rule>
</rules>
<infoLinks>
<infoLink id="a23dc153-c74c-0ddd-ce19-61add1689c52" hidden="false" targetId="1d25fad9-b318-d89d-d344-05521532cfc2" type="profile"/>
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<categoryLinks>
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<costs>
<cost name="pts" typeId="points" value="4.0"/>
</costs>
</selectionEntry>
<selectionEntry id="c86d1efb-e584-b037-aa10-32aa24b97d5e" name="Angelius" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" collective="false" import="true" type="model">
<profiles>
<profile id="58914be3-af4d-40e2-80ee-fcdce9440eea" name="Angelius" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="576172626561737423232344415441232323" typeName="Warbeast">
<characteristics>
<characteristic name="SPD" typeId="53504423232344415441232323">7</characteristic>
<characteristic name="STR" typeId="53545223232344415441232323">10</characteristic>
<characteristic name="MAT" typeId="4d415423232344415441232323">6</characteristic>
<characteristic name="RAT" typeId="52415423232344415441232323">5</characteristic>
<characteristic name="DEF" typeId="44454623232344415441232323">14</characteristic>
<characteristic name="ARM" typeId="41524d23232344415441232323">17</characteristic>
<characteristic name="CMD" typeId="434d4423232344415441232323">7</characteristic>
<characteristic name="Fury" typeId="4675727923232344415441232323">4</characteristic>
<characteristic name="Threshold" typeId="5468726573686f6c6423232344415441232323">9</characteristic>
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<profile id="568f840c-d0d3-6a7d-7901-de2cca6c3810" name="Flame Jet" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="576561706f6e23232344415441232323" typeName="Weapon">
<characteristics>
<characteristic name="RNG" typeId="524e4723232344415441232323">12</characteristic>
<characteristic name="ROF" typeId="524f4623232344415441232323">1</characteristic>
<characteristic name="AOE" typeId="414f4523232344415441232323">-</characteristic>
<characteristic name="POW" typeId="504f5723232344415441232323">12</characteristic>
<characteristic name="P+S" typeId="502b5323232344415441232323"/>
<characteristic name="L/R/H" typeId="4c2f522f4823232344415441232323">H</characteristic>
</characteristics>
</profile>
<profile id="3a4b511b-9948-a3ba-3f24-f71fca9c3b31" name="Tail Strike" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="576561706f6e23232344415441232323" typeName="Weapon">
<characteristics>
<characteristic name="RNG" typeId="524e4723232344415441232323"/>
<characteristic name="ROF" typeId="524f4623232344415441232323"/>
<characteristic name="AOE" typeId="414f4523232344415441232323"/>
<characteristic name="POW" typeId="504f5723232344415441232323">4</characteristic>
<characteristic name="P+S" typeId="502b5323232344415441232323">14</characteristic>
<characteristic name="L/R/H" typeId="4c2f522f4823232344415441232323">-</characteristic>
</characteristics>
</profile>
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<infoLinks>
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<categoryLinks>
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</categoryLinks>
<costs>
<cost name="pts" typeId="points" value="9.0"/>
</costs>
</selectionEntry>
<selectionEntry id="91a560c9-f0bd-e05f-bba8-fdc50f9eee69" name="Annyssa Ryvaal, Talon of Everblight" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" collective="false" import="true" type="model">
<constraints>
<constraint field="selections" scope="roster" value="1.0" percentValue="false" shared="false" includeChildSelections="true" includeChildForces="false" id="maxInRoster" type="max"/>
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<description>• Frostbite (*Attack) - Frostbite is a RNG SP 8 magic attack. Models hit suffer a POW 12 cold damage roll.
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• Ice Bolt (*Attack) - Ice Bolt is RNG 10 magic attack. A model hit suffers a POW 12 cold damage roll. On a critical hit, the model hit becomes stationary for one round unless it has immunity: Cold.
• Ice Cage (*Attack) - Ice Cage is RNG 10 magic attack. A model hit suffers a cumulative -2 DEF for one turn unless it has Immunity: Cold. When a model without Immunity: Cold is hit iwth three or more Ice Cage attacks the same turn, it becomes stationary for one round.</description>
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<description>• Ice Bolt (*Attack) - Ice Bolt is RNG 10 magic attack. A model hit suffers a POW 12 cold damage roll. On a critical hit, the model hit becomes stationary for one round unless it has immunity: Cold.
• Ice Cage (*Attack) - Ice Cage is RNG 10 magic attack. A model hit suffers a cumulative -2 DEF for one turn unless it has Immunity: Cold. When a model without Immunity: Cold is hit iwth three or more Ice Cage attacks the same turn, it becomes stationary for one round.
• Kiss of Lyliss (*Attack) - Kiss of Lyliss is RNG 10 magic attack. For oen round, when a model / unit hit by Kiss of Lyliss suffers a damage roll add +2 to the roll.</description>
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• Ice Cage (*Attack) - Ice Cage is RNG 10 magic attack. A model hit suffers a cumulative -2 DEF for one turn unless it has Immunity: Cold. When a model without Immunity: Cold is hit iwth three or more Ice Cage attacks the same turn, it becomes stationary for one round.
• Cloak of Mist (*Action) - While in formation models in this unit gain Stealth. Cloak of Mist lasts for one round.</description>
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<characteristic name="DEF" typeId="44454623232344415441232323">12</characteristic>
<characteristic name="ARM" typeId="41524d23232344415441232323">11</characteristic>
<characteristic name="CMD" typeId="434d4423232344415441232323">4</characteristic>
<characteristic name="Fury" typeId="4675727923232344415441232323">*</characteristic>
<characteristic name="Threshold" typeId="5468726573686f6c6423232344415441232323">8</characteristic>
</characteristics>
</profile>
</profiles>
<rules>
<rule id="6cc2-57b9-88a4-20f2" name="Legion Warbeat Pack" hidden="false"/>
<rule id="8de2-50c1-1890-8a37" name="Annoyance" hidden="false">
<description>Living models within 1&quot; of this model suffer -1 to attack rolls.</description>
</rule>
<rule id="fe97-8de2-0a7d-51c2" name="Hunting Pack" hidden="false">
<description>This model gains a +1 cumulative bonus to melee attack and damage rolls for each other model in this unit engaging the model it is attacking.</description>
</rule>
</rules>
<infoLinks>
<infoLink id="79fe-b102-c72e-8fba" hidden="false" targetId="09656b93-6b46-99af-9956-93ebd8fed95d" type="rule"/>
<infoLink id="73d5-6922-7f54-272e" hidden="false" targetId="1bafc185-c888-dc8d-c448-68a14a42579d" type="rule"/>
<infoLink id="5522-13ca-68f7-93f4" hidden="false" targetId="e5861d64-2f93-38d6-09e1-30195198e4e1" type="rule"/>
<infoLink id="f6d2-e3bc-27b5-ff56" hidden="false" targetId="9ee2b179-9139-cebf-e2f5-692edf34f349" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="c432-60b3-40c2-ebc1-576172626561737423232344415441232323" hidden="false" targetId="576172626561737423232344415441232323" primary="true"/>
</categoryLinks>
<selectionEntries>
<selectionEntry id="9619-2da5-fead-0f18" name="Stinger" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="minSelections" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="maxSelections" type="max"/>
</constraints>
<profiles>
<profile id="b5d7-bead-9677-5c38" name="Stinger" hidden="false" typeId="576561706f6e23232344415441232323" typeName="Weapon">
<characteristics>
<characteristic name="RNG" typeId="524e4723232344415441232323"/>
<characteristic name="ROF" typeId="524f4623232344415441232323"/>
<characteristic name="AOE" typeId="414f4523232344415441232323"/>
<characteristic name="POW" typeId="504f5723232344415441232323">4</characteristic>
<characteristic name="P+S" typeId="502b5323232344415441232323">8</characteristic>
<characteristic name="L/R/H" typeId="4c2f522f4823232344415441232323"/>
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</profile>
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<infoLinks>
<infoLink id="893c-0d8f-c796-e415" hidden="false" targetId="8b36-3141-672a-1f51" type="rule"/>
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<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="0dd6-a287-940a-a632" name="Animus" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="minSelections" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="maxSelections" type="max"/>
</constraints>
<profiles>
<profile id="d4e5-31d4-f8b5-3030" name="Overwhelm" hidden="false" typeId="5370656c6c23232344415441232323" typeName="Spell">
<characteristics>
<characteristic name="COST" typeId="434f535423232344415441232323">2</characteristic>
<characteristic name="RNG" typeId="524e4723232344415441232323">6</characteristic>
<characteristic name="AOE" typeId="414f4523232344415441232323">-</characteristic>
<characteristic name="POW" typeId="504f5723232344415441232323">-</characteristic>
<characteristic name="UP" typeId="555023232344415441232323">NO</characteristic>
<characteristic name="OFF" typeId="4f464623232344415441232323">NO</characteristic>
</characteristics>
</profile>
</profiles>
<rules>
<rule id="8e8d-29ff-16d1-3551" name="Overwhelm" hidden="false">
<description>Models in target friendly warbeast pack gain Killing Spree for one turn. (When a model with Killing Spree destroys one or more enemyu models iwth a melee attack during its combat action, after that attack is resolved the model can move up to 1&quot; and make one additional attack.)</description>
</rule>
</rules>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
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</selectionEntries>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="28ecfaea-d378-a9f5-cef5-06a9f73ce643" name="Blighted Nyss Archer Officer &amp; Ammo Porter" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" collective="false" import="true" type="unit">
<constraints>
<constraint field="selections" scope="roster" value="1.0" percentValue="false" shared="false" includeChildSelections="true" includeChildForces="false" id="maxInRoster" type="max"/>
</constraints>
<profiles>
<profile id="0bc49555-934f-6c5f-3ea3-62785f7678c2" name="Officer" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="54726f6f70657223232344415441232323" typeName="Trooper">
<characteristics>
<characteristic name="SPD" typeId="53504423232344415441232323">6</characteristic>
<characteristic name="STR" typeId="53545223232344415441232323">4</characteristic>
<characteristic name="MAT" typeId="4d415423232344415441232323">6</characteristic>
<characteristic name="RAT" typeId="52415423232344415441232323">6</characteristic>
<characteristic name="DEF" typeId="44454623232344415441232323">13</characteristic>
<characteristic name="ARM" typeId="41524d23232344415441232323">11</characteristic>
<characteristic name="CMD" typeId="434d4423232344415441232323">9</characteristic>
<characteristic name="Damage" typeId="44616d61676523232344415441232323">5</characteristic>
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</profile>
<profile id="beba92ba-738d-4d78-e35e-bbe6ee865ee6" name="Ammo Porter" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="54726f6f70657223232344415441232323" typeName="Trooper">
<characteristics>
<characteristic name="SPD" typeId="53504423232344415441232323">6</characteristic>
<characteristic name="STR" typeId="53545223232344415441232323">4</characteristic>
<characteristic name="MAT" typeId="4d415423232344415441232323">5</characteristic>
<characteristic name="RAT" typeId="52415423232344415441232323">5</characteristic>
<characteristic name="DEF" typeId="44454623232344415441232323">13</characteristic>
<characteristic name="ARM" typeId="41524d23232344415441232323">11</characteristic>
<characteristic name="CMD" typeId="434d4423232344415441232323">8</characteristic>
<characteristic name="Damage" typeId="44616d61676523232344415441232323"/>
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</profile>
<profile id="359a0fa8-d835-bded-a06f-562070d6f0b9" name="Officer: Nyss Longbow" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="576561706f6e23232344415441232323" typeName="Weapon">
<characteristics>
<characteristic name="RNG" typeId="524e4723232344415441232323">12</characteristic>
<characteristic name="ROF" typeId="524f4623232344415441232323">1</characteristic>
<characteristic name="AOE" typeId="414f4523232344415441232323">-</characteristic>
<characteristic name="POW" typeId="504f5723232344415441232323">10</characteristic>
<characteristic name="P+S" typeId="502b5323232344415441232323"/>
<characteristic name="L/R/H" typeId="4c2f522f4823232344415441232323"/>
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</profile>
<profile id="eeccb644-0cee-37c9-ea78-74a03040914b" name="Officer: Sword" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="576561706f6e23232344415441232323" typeName="Weapon">
<characteristics>
<characteristic name="RNG" typeId="524e4723232344415441232323"/>
<characteristic name="ROF" typeId="524f4623232344415441232323"/>
<characteristic name="AOE" typeId="414f4523232344415441232323"/>
<characteristic name="POW" typeId="504f5723232344415441232323">3</characteristic>
<characteristic name="P+S" typeId="502b5323232344415441232323">7</characteristic>
<characteristic name="L/R/H" typeId="4c2f522f4823232344415441232323"/>
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</profile>
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<rules>
<rule id="eafb5d2a-e8d6-accd-1dc4-acb44af3f01f" name="Attachment (Blighted Nyss Archers)" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This attachment can be added to a Blighted Nyss Archers unit.</description>
</rule>
<rule id="bf5d2540-0ae1-6ea7-de39-42b8f1834e4a" name="Officer: Combined Ranged Attack" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false"/>
<rule id="6e439040-7974-012e-3b36-f4194cfa3fa0" name="Officer: Officer" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false"/>
<rule id="eb8b5e9d-4aa2-9ae5-3160-a1635652f29b" name="Officer: Granted -Combined Arms" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>While this model is in play, models in its unit gain Combined Arms. (When a model with Combined Arms missed an attack roll for a combed ranged attack, it can reroll that attack roll. Each attack roll can be rerolled only once as a result of Combined Arms).</description>
</rule>
<rule id="e7e2e550-cd38-38de-37b6-6e98b33fc0c1" name="Officer: Tactics - Pathfinder" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Models in this unit gain Patherfinder.</description>
</rule>
<rule id="6df84b88-f65b-1984-ce53-5a944d3838d3" name="Ammo Porter - Ready Ammo" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>While this model is in formation, models in its unit gain Dual Shot and their ranged weapons become ROF 2. (When a model with Dual Shot forfeits its movement to gain the aiming bonus it can also make one additional ranged attack that activation.)</description>
</rule>
<rule id="3baeff33-c3db-2735-a008-53f537466b9c" name="Ammo Porter: Take Up" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>If this model is destryed or removed from play, you can choose a Grunt in this unit within 1&quot; of this model to take its place. Effects on this model expire, and it gains the effects on te chosen Grunt. Remove the Grunt from the table instead of this model. THis model has the same number of unmarked damage boxes as the chosen Grunt.</description>
</rule>
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<costs>
<cost name="pts" typeId="points" value="2.0"/>
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<selectionEntry id="7ce140ae-327f-3f5e-d4a6-6cbac1f2fb77" name="Blighted Nyss Archers" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" collective="false" import="true" type="unit">
<constraints>
<constraint field="selections" scope="roster" value="2.0" percentValue="false" shared="false" includeChildSelections="true" includeChildForces="false" id="maxInRoster" type="max"/>
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<profiles>
<profile id="53a103ce-f57e-4846-478f-3b85ff9e27e7" name="Leader &amp; Grunts" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="54726f6f70657223232344415441232323" typeName="Trooper">
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<characteristic name="SPD" typeId="53504423232344415441232323">6</characteristic>
<characteristic name="STR" typeId="53545223232344415441232323">4</characteristic>
<characteristic name="MAT" typeId="4d415423232344415441232323">5</characteristic>
<characteristic name="RAT" typeId="52415423232344415441232323">5</characteristic>
<characteristic name="DEF" typeId="44454623232344415441232323">13</characteristic>
<characteristic name="ARM" typeId="41524d23232344415441232323">11</characteristic>
<characteristic name="CMD" typeId="434d4423232344415441232323">8</characteristic>
<characteristic name="Damage" typeId="44616d61676523232344415441232323"/>
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</profile>
<profile id="1cc2d961-ca3d-d95f-eb30-f37907b7a311" name="Nyss Longbow" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="576561706f6e23232344415441232323" typeName="Weapon">
<characteristics>
<characteristic name="RNG" typeId="524e4723232344415441232323">12</characteristic>
<characteristic name="ROF" typeId="524f4623232344415441232323">1</characteristic>
<characteristic name="AOE" typeId="414f4523232344415441232323">-</characteristic>
<characteristic name="POW" typeId="504f5723232344415441232323">10</characteristic>
<characteristic name="P+S" typeId="502b5323232344415441232323"/>
<characteristic name="L/R/H" typeId="4c2f522f4823232344415441232323"/>
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<profile id="f0fb30c7-f856-6afe-6f9c-9260af19a71e" name="Sword" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="576561706f6e23232344415441232323" typeName="Weapon">
<characteristics>
<characteristic name="RNG" typeId="524e4723232344415441232323"/>
<characteristic name="ROF" typeId="524f4623232344415441232323"/>
<characteristic name="AOE" typeId="414f4523232344415441232323"/>
<characteristic name="POW" typeId="504f5723232344415441232323">3</characteristic>
<characteristic name="P+S" typeId="502b5323232344415441232323">7</characteristic>
<characteristic name="L/R/H" typeId="4c2f522f4823232344415441232323"/>
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<infoLinks>
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<selectionEntryGroups>
<selectionEntryGroup id="1579-22cb-981b-b4a6" name="Squad Size" hidden="false" collective="false" import="true" defaultSelectionEntryId="80c8-24e1-2faf-ea1e">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="minSelections" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="maxSelections" type="max"/>
</constraints>
<selectionEntries>
<selectionEntry id="80c8-24e1-2faf-ea1e" name="Leader &amp; 5 Grunts" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="maxSelections" type="max"/>
</constraints>
<costs>
<cost name="pts" typeId="points" value="5.0"/>
</costs>
</selectionEntry>
<selectionEntry id="ad45-1341-02a9-22a0" name="Leader &amp; 9 Grunts" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="maxSelections" type="max"/>
</constraints>
<costs>
<cost name="pts" typeId="points" value="8.0"/>
</costs>
</selectionEntry>
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</selectionEntryGroup>
</selectionEntryGroups>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="300bfbc4-b717-36d0-0389-27754799dea3" name="Blighted Nyss Grotesques" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" collective="false" import="true" type="unit">
<constraints>
<constraint field="selections" scope="roster" value="2.0" percentValue="false" shared="false" includeChildSelections="true" includeChildForces="false" id="maxInRoster" type="max"/>
</constraints>
<profiles>
<profile id="48fa5e91-6d8c-1945-59fd-a794906b30d2" name="Leader &amp; Grunts" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="54726f6f70657223232344415441232323" typeName="Trooper">
<characteristics>
<characteristic name="SPD" typeId="53504423232344415441232323">5</characteristic>
<characteristic name="STR" typeId="53545223232344415441232323">7</characteristic>
<characteristic name="MAT" typeId="4d415423232344415441232323">5</characteristic>
<characteristic name="RAT" typeId="52415423232344415441232323">4</characteristic>
<characteristic name="DEF" typeId="44454623232344415441232323">13</characteristic>
<characteristic name="ARM" typeId="41524d23232344415441232323">13</characteristic>
<characteristic name="CMD" typeId="434d4423232344415441232323">6</characteristic>
<characteristic name="Damage" typeId="44616d61676523232344415441232323"/>
</characteristics>
</profile>
<profile id="e4d3c91b-0831-1b0a-85aa-9625b2314c6c" name="Claw" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="576561706f6e23232344415441232323" typeName="Weapon">
<characteristics>
<characteristic name="RNG" typeId="524e4723232344415441232323"/>
<characteristic name="ROF" typeId="524f4623232344415441232323"/>
<characteristic name="AOE" typeId="414f4523232344415441232323"/>
<characteristic name="POW" typeId="504f5723232344415441232323">3</characteristic>
<characteristic name="P+S" typeId="502b5323232344415441232323">10</characteristic>
<characteristic name="L/R/H" typeId="4c2f522f4823232344415441232323"/>
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</profile>
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<infoLinks>
<infoLink id="d141588e-d50c-c5f2-efaa-14b1f78de3f7" hidden="false" targetId="925b2e88-9202-c7ed-de82-0a0017a50157" type="rule"/>
<infoLink id="ab33e7e5-ad31-4560-3fad-f1f8f2ef46f1" hidden="false" targetId="e5861d64-2f93-38d6-09e1-30195198e4e1" type="rule"/>
<infoLink id="2276326f-4634-7fd0-193e-cde48f5a03dd" hidden="false" targetId="102070c8-b4b1-b4fb-0de7-9315ecd35a90" type="rule"/>
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<categoryLinks>
<categoryLink id="300bfbc4-b717-36d0-0389-27754799dea3-556e697423232344415441232323" hidden="false" targetId="556e697423232344415441232323" primary="true"/>
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<selectionEntryGroups>
<selectionEntryGroup id="461b-d5ab-3f59-f9b3" name="Squad Size" hidden="false" collective="false" import="true" defaultSelectionEntryId="21c8-96a8-3eaf-a38e">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="minSelections" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="maxSelections" type="max"/>
</constraints>
<selectionEntries>
<selectionEntry id="21c8-96a8-3eaf-a38e" name="Leader &amp; 5 Grunts" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="maxSelections" type="max"/>
</constraints>
<costs>
<cost name="pts" typeId="points" value="4.0"/>
</costs>
</selectionEntry>
<selectionEntry id="d2be-1d03-9934-5779" name="Leader &amp; 9 Grunts" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="maxSelections" type="max"/>
</constraints>
<costs>
<cost name="pts" typeId="points" value="6.0"/>
</costs>
</selectionEntry>
</selectionEntries>
</selectionEntryGroup>
</selectionEntryGroups>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="f0ff5038-0db0-0781-3b57-c8dbfd31d9f7" name="Blighted Nyss Hex hunters" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" collective="false" import="true" type="unit">
<constraints>
<constraint field="selections" scope="roster" value="2.0" percentValue="false" shared="false" includeChildSelections="true" includeChildForces="false" id="maxInRoster" type="max"/>
</constraints>
<profiles>
<profile id="469e5c5f-d8de-7cce-ab58-fb25039fbdb5" name="Leader &amp; Grunts" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="54726f6f70657223232344415441232323" typeName="Trooper">
<characteristics>
<characteristic name="SPD" typeId="53504423232344415441232323">7</characteristic>
<characteristic name="STR" typeId="53545223232344415441232323">6</characteristic>
<characteristic name="MAT" typeId="4d415423232344415441232323">7</characteristic>
<characteristic name="RAT" typeId="52415423232344415441232323">4</characteristic>
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<description>• Hex Bolt (*Attack) - Hex Bolt is RNG 6, POW 13 magic attack. Models hit cannot make special actions or special attacks for one round.</description>
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<characteristic name="L/R/H" typeId="4c2f522f4823232344415441232323"/>
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<rules>
<rule id="864bcf67-b05b-acb6-4766-84432303d326" name="Beast Manipulation" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>A warbeast can be affected by only one Beast Manipulation special action each turn.
• Condition (*Action) - RNG 3. Target friendly Faction warbeast. If the warbeast is in range, place any number of fury points on or remove any number of fury points from it.
• Medicte (*Action) - RNG 3. Target friendly Faction warbeast. If the warbeast is in range, it heals d3 damage points. A warbeast can be affected by Medicate only once per turn.</description>
</rule>
<rule id="226cbe8e-7bc2-1e88-268a-6825c0866b7e" name="Crooked Staff: Reach" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false"/>
</rules>
<infoLinks>
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<costs>
<cost name="pts" typeId="points" value="1.0"/>
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<selectionEntry id="f2fc3296-d27d-e7ea-cd57-e0948533fecc" name="Blighted Nyss Sorceress &amp; Hellion" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" collective="false" import="true" type="model">
<constraints>
<constraint field="selections" scope="roster" value="2.0" percentValue="false" shared="false" includeChildSelections="true" includeChildForces="false" id="maxInRoster" type="max"/>
</constraints>
<profiles>
<profile id="226075d1-7c90-1b71-fa9f-1cd85aa7e291" name="Sorcress" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="54726f6f70657223232344415441232323" typeName="Trooper">
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<characteristic name="SPD" typeId="53504423232344415441232323">8</characteristic>
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<characteristic name="ARM" typeId="41524d23232344415441232323">16</characteristic>
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<characteristic name="AOE" typeId="414f4523232344415441232323"/>
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<characteristic name="P+S" typeId="502b5323232344415441232323"/>
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<description>• Blight Storm (*Action) - Place a 5&quot; AOE anywhere completely in this model&apos;s commmand range. When an enemy model in the AOE is directly hit by an attack and the damage roll fails to exceed its ARM, it auomatically suffers 1 damage point. Blight Storm lasts for one round.
• Frostbite (*Attack) - Frostbite is RNG SP 8 magic attack. models hit suffer a POW 12 cold damage roll.
• Wind Ravager (*Action) - While in this model&apos;s command range, enemy models cannot make ranged attacks for one round.</description>
</rule>
<rule id="cf700cf4-2f85-c453-5138-c4305c5fed43" name="Spear: Magical Weapon" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false"/>
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<constraint field="selections" scope="roster" value="1.0" percentValue="false" shared="false" includeChildSelections="true" includeChildForces="false" id="maxInRoster" type="max"/>
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<profile id="39bb656a-0640-6818-204e-6eca41848138" name="Musician" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="54726f6f70657223232344415441232323" typeName="Trooper">
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<characteristic name="Damage" typeId="44616d61676523232344415441232323"/>
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<characteristic name="AOE" typeId="414f4523232344415441232323">-</characteristic>
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<characteristic name="P+S" typeId="502b5323232344415441232323"/>
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<characteristics>
<characteristic name="RNG" typeId="524e4723232344415441232323"/>
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<profile id="6cd6081e-e9da-f827-97d4-031fb1c9730e" name="Musician: Nyss Longbow" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="576561706f6e23232344415441232323" typeName="Weapon">
<characteristics>
<characteristic name="RNG" typeId="524e4723232344415441232323">12</characteristic>
<characteristic name="ROF" typeId="524f4623232344415441232323">1</characteristic>
<characteristic name="AOE" typeId="414f4523232344415441232323">-</characteristic>
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<characteristic name="P+S" typeId="502b5323232344415441232323"/>
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<profile id="84c8d25d-91e0-a4ee-1f17-4c1b64f6105f" name="Musician: Sword" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="576561706f6e23232344415441232323" typeName="Weapon">
<characteristics>
<characteristic name="RNG" typeId="524e4723232344415441232323"/>
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<characteristic name="AOE" typeId="414f4523232344415441232323"/>
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<characteristic name="L/R/H" typeId="4c2f522f4823232344415441232323"/>
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<description>This attachment can added to a Blighted Nyss Striders unit.</description>
</rule>
<rule id="d7c4e2a5-4570-2b8d-7749-04a1115d126e" name="Officer: Advanced Deployment" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false"/>
<rule id="aab03e60-7270-33bd-60db-c7867a5bc96d" name="Officer: Combined Ranged Attack" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false"/>
<rule id="e158cf59-b7eb-f2b0-0be4-5432a831a687" name="Officer: Officer" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false"/>
<rule id="23e3e1e4-f24a-1ad7-257d-52415fcaaa1b" name="Officer: Stealth" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false"/>
<rule id="dcabe1d4-3003-d2ee-f6f1-3a7348ed025a" name="Officer: Pathfinder" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false"/>
<rule id="86d95be4-e929-7bfb-297e-e23bb7a89aa5" name="Officer: Granted - Reform" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>While tis model is in play, after all models in its unit have completed their actions, each can advance up to 3&quot;.</description>
</rule>
<rule id="3a4493a9-8a7e-6623-900a-80f7ec033220" name="Officer: Tactics - Hunter" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Models in this unit gain Hunter. (A model with Hunter ignores forests, concealment, and cover when determinging LOS or making a ranged attack.)</description>
</rule>
<rule id="2a581235-a012-36f7-29c3-6fc43b3b542d" name="Musician: Advanced Deployment" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false"/>
<rule id="f41fff42-8385-f257-3e24-8555dc3b11a4" name="Musician: Combined Ranged Attack" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false"/>
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<description>While this model is within 3&quot; of it, the unit commander gain +3&quot; to its command range.</description>
</rule>
<rule id="efaa081f-7b3c-9c75-b381-e8c2541910c2" name="Musician: Take Up" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>If this model is destoryed or removed from play, you can choose a Grunt in this unit within 1&quot; of this model to take its place. Effects on this model exprire, and it gains the effects on the chosen Grunt. Remove the Grunt form the table instead of this model. This model has the same number of unmarked damage boxes as th chosen Grunt.</description>
</rule>
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<characteristics>
<characteristic name="RNG" typeId="524e4723232344415441232323"/>
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<characteristic name="AOE" typeId="414f4523232344415441232323"/>
<characteristic name="POW" typeId="504f5723232344415441232323">4</characteristic>
<characteristic name="P+S" typeId="502b5323232344415441232323">11</characteristic>
<characteristic name="L/R/H" typeId="4c2f522f4823232344415441232323"/>
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<characteristics>
<characteristic name="RNG" typeId="524e4723232344415441232323"/>
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<characteristic name="AOE" typeId="414f4523232344415441232323"/>
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<characteristic name="P+S" typeId="502b5323232344415441232323">11</characteristic>
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<description>This attachment can be added to a Blighed Nyss Swordsmen unit.</description>
</rule>
<rule id="85682e6a-9bd5-5d41-1238-eaa351c6074a" name="Abbot: Fearless" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false"/>
<rule id="c510a846-3691-bb70-4f08-8a5adad23cf8" name="Abbot: Oficer" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false"/>
<rule id="92f39fb6-2d53-a060-3c92-ab0072b707e1" name="Abbot: Granted - Cleave" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>While this model is in play, models in its unit gain Cleave. (When a model with Cleave destorys one or more enemy models with a melee attack during its activation, immediately after the attack is resovled th model can maek one additional melee attack. A model can gain only one additional attack from Cleave per activation.)</description>
</rule>
<rule id="639cd1a7-3d5e-0893-c39d-632b0c1ef474" name="Abbot: Tactics - Overtake" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Models in thsi unit gain Overtake. (When a model with Overtake destroy one or more enmey warrior models with a normal melee attack, after the attack&apos;s is resolved thsi model can immediately advance up to 1&quot;.)</description>
</rule>
<rule id="17587f73-f224-2ec4-e7f1-b6464652de00" name="Nyss Claymore: Weapon Master" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false"/>
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<description>Once per turn, when an enemy model advances into and ends its movemment in this model&apos;s melee range, tsi model can immediately make one normal attack against it.</description>
</rule>
<rule id="a94a072e-6217-cfe1-f55c-b73984a808a8" name="Nyss Claymore (Champion Only): Weapon Master" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false"/>
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<description>Make a melee attack. Instead of making a normal damage roll, the POW of the damage roll is equal to this model&apos;s STR plus twice the POW of this weapon.</description>
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<characteristic name="RNG" typeId="524e4723232344415441232323"/>
<characteristic name="ROF" typeId="524f4623232344415441232323"/>
<characteristic name="AOE" typeId="414f4523232344415441232323"/>
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<characteristic name="P+S" typeId="502b5323232344415441232323">14</characteristic>
<characteristic name="L/R/H" typeId="4c2f522f4823232344415441232323"/>
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<description>When this model destorys one or more models with a melee attack during its combat action, immediately after the attack is resovled it must make one aditional melee attack against another model in its mele range.</description>
</rule>
<rule id="e949bd22-0abb-b9e0-ac42-12d6d5818efb" name="War Cleaver: Reach" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false"/>
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<selectionEntry id="de22-1a70-3e3b-a51e" name="Leader &amp; 2 Grunts" hidden="false" collective="false" import="true" type="upgrade">
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<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="maxSelections" type="max"/>
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<cost name="pts" typeId="points" value="5.0"/>
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<cost name="pts" typeId="points" value="8.0"/>
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<constraint field="selections" scope="roster" value="3.0" percentValue="false" shared="false" includeChildSelections="true" includeChildForces="false" id="maxInRoster" type="max"/>
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<characteristic name="CMD" typeId="434d4423232344415441232323">8</characteristic>
<characteristic name="Damage" typeId="44616d61676523232344415441232323">8 each</characteristic>
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<characteristic name="L/R/H" typeId="4c2f522f4823232344415441232323"/>
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<profile id="7f131766-70a6-8fd3-89f8-354dabfc4994" name="War Spear" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="576561706f6e23232344415441232323" typeName="Weapon">
<characteristics>
<characteristic name="RNG" typeId="524e4723232344415441232323"/>
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<characteristic name="AOE" typeId="414f4523232344415441232323"/>
<characteristic name="POW" typeId="504f5723232344415441232323">4</characteristic>
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<characteristic name="L/R/H" typeId="4c2f522f4823232344415441232323"/>
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<description>add this model&apos; STR to the POW of this ranged attack.</description>
</rule>
<rule id="73889627-05fa-74fe-7a59-4d4e469bbe64" name="War Spear: Reach" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false"/>
<rule id="b14b71d8-1887-2795-6bc8-7bd96c3fb7a7" name="War Spear: Set Defense" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>A model in this model&apos;s front arc suffers -2 on charge, slam power attack, and impact attack rolls against this model.</description>
</rule>
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<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="minSelections" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="maxSelections" type="max"/>
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<selectionEntry id="c227-0270-df9b-04b4" name="Leader &amp; 2 Grunts" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="maxSelections" type="max"/>
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<cost name="pts" typeId="points" value="5.0"/>
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<selectionEntry id="5d32-f49c-77fe-5a8f" name="Leader &amp; 4 Grunts" hidden="false" collective="false" import="true" type="upgrade">
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<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="maxSelections" type="max"/>
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<cost name="pts" typeId="points" value="8.0"/>
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<selectionEntry id="e9dd745f-5478-27a4-f4f4-ffd05962e122" name="Captain Farilor &amp; Standard" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" collective="false" import="true" type="unit">
<constraints>
<constraint field="selections" scope="roster" value="1.0" percentValue="false" shared="false" includeChildSelections="true" includeChildForces="false" id="maxInRoster" type="max"/>
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<characteristic name="RNG" typeId="524e4723232344415441232323"/>
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<characteristic name="AOE" typeId="414f4523232344415441232323"/>
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<description>This attachment can be added to a Blighted Nyss Legionnaires unit.</description>
</rule>
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<description>While this model is in formation, enemy magic attacks targeting a model in this model&apos;s unit suffer -5 RNG.</description>
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<rule id="a3f7170f-fff7-81be-2142-63f4709acca7" name="Standard Bearer: Vengeance" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false"/>
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<rule id="6797baf6-b99e-d51a-d748-efc67690e4e4" name="Great Sword: Weapon Master" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false"/>
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<description>Each time this model makes a normal melee attack, choose one of the following abilities:
* Beat Back - Immediately after a normal attack with this weapon is resolved during this model&apos;s combat action, the enemy model hit can be pushed 1&quot; directly away from the attacking model. After the enemy model is pushed, the attacking model can advance up to 1&quot;.
* Dismember - When this model hits a warbeast with a melee attack, roll an additional damage die.
* Pitch - Instead of making a normal damage roll on a hit, this model can throw the model hit as if it had hit with and passed the STR check of a throw power attack. The thrown model suffers a damage roll with POW equal to this model&apos;s STR plus the POW of this weapon. The POW of collateral damage is equal to this model&apos;s STR.</description>
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<description>Make a melee attack. Instead of making a normal damage roll, the POW of the damage roll is equal to this model&apos;s STR plus twice the POW of this weapon.</description>
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<characteristics>
<characteristic name="RNG" typeId="524e4723232344415441232323"/>
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<characteristic name="AOE" typeId="414f4523232344415441232323"/>
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<description>When a friendly living non-Incubus warrior model in Kallus&apos; control are is disabled by an enemy attack, you can replace it with an Incubus model. The replaced model is removed from play. While in Kallus&apos; control area friendly soulless warrior model gain +2 DEF. Host of Angels last for one round.</description>
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<description>When this model boxes an enemy model with this weapon, enemy models within 1&quot; of the boxed model suffer the Fire continuous effect.</description>
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<description>Once per activation, immediately after resolving an attack in which it destroyed a living enemy model with this weapon, this model can cast a spell with COST 3 or less without spending fury.</description>
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<characteristic name="RNG" typeId="524e4723232344415441232323"/>
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<characteristic name="L/R/H" typeId="4c2f522f4823232344415441232323">H</characteristic>
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<selectionEntry id="4abdf874-abf7-a60b-5e0c-ebc7a95c2d77" name="Spawning Vessel" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" collective="false" import="true" type="unit">
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<constraint field="selections" scope="roster" value="1.0" percentValue="false" shared="false" includeChildSelections="true" includeChildForces="false" id="maxInRoster" type="max"/>
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<characteristic name="SPD" typeId="53504423232344415441232323">-</characteristic>
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<characteristics>
<characteristic name="SPD" typeId="53504423232344415441232323">6</characteristic>
<characteristic name="STR" typeId="53545223232344415441232323">6</characteristic>
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<characteristic name="Damage" typeId="44616d61676523232344415441232323"/>
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<profile id="8163e3de-d1a9-3bc3-2b42-ffdf4d689c3a" name="Nyss Grunts: Gaff" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="576561706f6e23232344415441232323" typeName="Weapon">
<characteristics>
<characteristic name="RNG" typeId="524e4723232344415441232323"/>
<characteristic name="ROF" typeId="524f4623232344415441232323"/>
<characteristic name="AOE" typeId="414f4523232344415441232323"/>
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<description>This model never flees and automatically passes command checks.</description>
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<rule id="85ac3540-72b1-482d-01d0-cf3195ae78cd" name="Nyss Grunts: Gaff - Reach" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false"/>
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<selectionEntry id="4b01-879b-7743-2dd3" name="Leader &amp; 4 Grunts" hidden="false" collective="false" import="true" type="upgrade">
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<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="maxSelections" type="max"/>
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<cost name="pts" typeId="points" value="2.0"/>
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<selectionEntry id="0c1f-2690-3522-15e0" name="Leader &amp; 6 Grunts" hidden="false" collective="false" import="true" type="upgrade">
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<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="maxSelections" type="max"/>
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<constraint field="selections" scope="roster" value="3.0" percentValue="false" shared="false" includeChildSelections="true" includeChildForces="false" id="maxInRoster" type="max"/>
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<characteristic name="Damage" typeId="44616d61676523232344415441232323"/>
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<profile id="fd3b245c-bb46-40bb-c038-46ecc1f0aaaf" name="Stinger" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="576172626561737423232344415441232323" typeName="Warbeast">
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<profile id="b1142a9e-0513-633e-52f4-985790fe8682" name="Flame Spitter" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="576561706f6e23232344415441232323" typeName="Weapon">
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<characteristic name="RNG" typeId="524e4723232344415441232323">SP 6</characteristic>
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<characteristic name="P+S" typeId="502b5323232344415441232323"/>
<characteristic name="L/R/H" typeId="4c2f522f4823232344415441232323">H</characteristic>
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<profile id="e5ffed0e-e2a9-8c44-9316-d70307ac4d45" name="Barbed Stinger" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="576561706f6e23232344415441232323" typeName="Weapon">
<characteristics>
<characteristic name="RNG" typeId="524e4723232344415441232323"/>
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<characteristic name="L/R/H" typeId="4c2f522f4823232344415441232323">-</characteristic>
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<description>Gain an additional die on this weapon&apos;s damage rolls against living models.</description>
</rule>
<rule id="dca379ff-312b-bd75-ec3b-c8a8539139e7" name="Barbed Stinger: Suicidal Attack" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>If this weapon damage a model, immediately after the attack is resovled, mark all the damage circles in this warbeast&apos;s body apect.</description>
</rule>
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<selectionEntry id="96ef-4d71-654e-0d8e" name="Strider Blightblades" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" collective="false" import="true" type="unit">
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<constraint field="selections" scope="force" value="2.0" percentValue="false" shared="false" includeChildSelections="true" includeChildForces="false" id="maxInForce" type="max"/>
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<profile id="23c9-9a16-d3c2-4aa8" name="Strider Blightblades" hidden="false" typeId="54726f6f70657223232344415441232323" typeName="Trooper">
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<characteristic name="SPD" typeId="53504423232344415441232323">7</characteristic>
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<selectionEntry id="5812-af03-c211-3b3b" name="Blade" hidden="false" collective="false" import="true" type="upgrade">
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<constraint field="selections" scope="parent" value="2.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="minSelections" type="min"/>
<constraint field="selections" scope="parent" value="2.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="maxSelections" type="max"/>
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<profiles>
<profile id="c0fc-515c-33d4-e833" name="Blade" hidden="false" typeId="576561706f6e23232344415441232323" typeName="Weapon">
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<characteristic name="ROF" typeId="524f4623232344415441232323"/>
<characteristic name="AOE" typeId="414f4523232344415441232323"/>
<characteristic name="POW" typeId="504f5723232344415441232323">3</characteristic>
<characteristic name="P+S" typeId="502b5323232344415441232323">9</characteristic>
<characteristic name="L/R/H" typeId="4c2f522f4823232344415441232323"/>
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</profile>
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<costs>
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<costs>
<cost name="pts" typeId="points" value="6.0"/>
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</selectionEntry>
<selectionEntry id="0227b4d1-a8f0-e35d-58f6-2fa53f04b856" name="Strider Deathstalker" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" collective="false" import="true" type="model">
<constraints>
<constraint field="selections" scope="roster" value="2.0" percentValue="false" shared="false" includeChildSelections="true" includeChildForces="false" id="maxInRoster" type="max"/>
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<profiles>
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<description>• Frostbite (*Attack) - Frostbite is a RNG SP 8 magic attack. Models hit suffer a POW 12 cold damage roll.
•Spine Burst (*Attack) - Spine Burst is a RNG 10, POW 10 magic attack. If target model is hit, the d3 nearst models within 5&quot; of it suffer a POW 10 magical damage roll.</description>
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<description>This activation Vayla can cast each of the spells on her card once without spending fury points.</description>
</rule>
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<description>This model can channel spells through a model hit by an attack made with this weapon. Spellbound lasts for one turn.</description>
</rule>
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<characteristic name="RNG" typeId="524e4723232344415441232323">8</characteristic>
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<description>Attacks made with this weapon automatically hit.</description>
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<rule id="406e3def-f28b-5836-4870-4c1c89e322f2" name="Oraculus: Speelbound" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model can channel spells through a model hit by an attack made with this weapon. Spellbound lasts for one turn.</description>
</rule>
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<selectionEntry id="b8eb3145-f351-bb7b-c811-5f9df65be49a" name="Warmonger War Chief" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" collective="false" import="true" type="model">
<constraints>
<constraint field="selections" scope="roster" value="2.0" percentValue="false" shared="false" includeChildSelections="true" includeChildForces="false" id="maxInRoster" type="max"/>
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<rules>
<rule id="a4a01263-ba43-e4b4-d248-d1c13b107702" name="War Cleaver: Reach" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false"/>
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<cost name="pts" typeId="points" value="3.0"/>
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<selectionEntry id="6239677d-a560-5a15-b8ca-361a3ee5b365" name="Warspear Chieftain" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" collective="false" import="true" type="model">
<constraints>
<constraint field="selections" scope="roster" value="2.0" percentValue="false" shared="false" includeChildSelections="true" includeChildForces="false" id="maxInRoster" type="max"/>
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<profiles>
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<characteristics>
<characteristic name="SPD" typeId="53504423232344415441232323">5</characteristic>
<characteristic name="STR" typeId="53545223232344415441232323">9</characteristic>
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<characteristic name="Damage" typeId="44616d61676523232344415441232323">8</characteristic>
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<characteristics>
<characteristic name="RNG" typeId="524e4723232344415441232323">8</characteristic>
<characteristic name="ROF" typeId="524f4623232344415441232323">1</characteristic>
<characteristic name="AOE" typeId="414f4523232344415441232323">-</characteristic>
<characteristic name="POW" typeId="504f5723232344415441232323">4</characteristic>
<characteristic name="P+S" typeId="502b5323232344415441232323"/>
<characteristic name="L/R/H" typeId="4c2f522f4823232344415441232323"/>
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<characteristics>
<characteristic name="RNG" typeId="524e4723232344415441232323"/>
<characteristic name="ROF" typeId="524f4623232344415441232323"/>
<characteristic name="AOE" typeId="414f4523232344415441232323"/>
<characteristic name="POW" typeId="504f5723232344415441232323">4</characteristic>
<characteristic name="P+S" typeId="502b5323232344415441232323">13</characteristic>
<characteristic name="L/R/H" typeId="4c2f522f4823232344415441232323"/>
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<description>Thsi attachment can be added to be Blighted Ogrun Warspear unit.</description>
</rule>
<rule id="a83fec19-a6ca-d4e9-bb53-be03187cbb3c" name="Thrown Spear: Thrown" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Add this model&apos;s STR to the POW of this ranged attack.</description>
</rule>
<rule id="f26c73b9-23e9-74cd-d100-456c345a7810" name="War Spear: Reach" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false"/>
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<description>A model in this model&apos;s front arc suffers -2 on charge, slam power attack, and impact attack rolls against this model.</description>
</rule>
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<costs>
<cost name="pts" typeId="points" value="2.0"/>
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<selectionEntry id="43f3-e37c-4a26-d916" name="Zuriel" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" collective="false" import="true" type="model">
<constraints>
<constraint field="selections" scope="force" value="1.0" percentValue="false" shared="false" includeChildSelections="true" includeChildForces="false" id="maxInForce" type="max"/>
<constraint field="selections" scope="roster" value="1.0" percentValue="false" shared="false" includeChildSelections="true" includeChildForces="false" id="maxInRoster" type="max"/>
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<profiles>
<profile id="ad90-c107-b76d-2d55" name="Zuriel" hidden="false" typeId="576172626561737423232344415441232323" typeName="Warbeast">
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<characteristic name="SPD" typeId="53504423232344415441232323">6</characteristic>
<characteristic name="STR" typeId="53545223232344415441232323">11</characteristic>
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<characteristic name="DEF" typeId="44454623232344415441232323">12</characteristic>
<characteristic name="ARM" typeId="41524d23232344415441232323">19</characteristic>
<characteristic name="CMD" typeId="434d4423232344415441232323">9</characteristic>
<characteristic name="Fury" typeId="4675727923232344415441232323">4</characteristic>
<characteristic name="Threshold" typeId="5468726573686f6c6423232344415441232323">10</characteristic>
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<rule id="1707-866b-51dd-b643" name="Legion Nephilim Character Heavy Warbeast" hidden="false"/>
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<description>While Zuriel is in Rhyas&apos; control area, he gains Stealth.</description>
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<rule id="38fd-499b-e206-7145" name="Afffinity [Saeryn]" hidden="false">
<description>While Zuriel is not engaged an is in Saeryn&apos;s control area, she can channel spells through him.</description>
</rule>
<rule id="53cc-2570-376d-3832" name="Special Issue [Rhyas or Saeryn]" hidden="false">
<description>This model can be included in Rhyas&apos; or Saeryn&apos;s theme forces. It can also be bonded to Rhyas or Saeryn.</description>
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<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="minSelections" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="maxSelections" type="max"/>
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<characteristic name="ROF" typeId="524f4623232344415441232323">2</characteristic>
<characteristic name="AOE" typeId="414f4523232344415441232323">-</characteristic>
<characteristic name="POW" typeId="504f5723232344415441232323">12</characteristic>
<characteristic name="P+S" typeId="502b5323232344415441232323"/>
<characteristic name="L/R/H" typeId="4c2f522f4823232344415441232323">H</characteristic>
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<selectionEntry id="0435-e0d2-c21a-aa1b" name="War Blade" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="minSelections" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="maxSelections" type="max"/>
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<profile id="5a85-1fa6-f8eb-2b09" name="War Blade" hidden="false" typeId="576561706f6e23232344415441232323" typeName="Weapon">
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<characteristic name="RNG" typeId="524e4723232344415441232323"/>
<characteristic name="ROF" typeId="524f4623232344415441232323"/>
<characteristic name="AOE" typeId="414f4523232344415441232323"/>
<characteristic name="POW" typeId="504f5723232344415441232323">5</characteristic>
<characteristic name="P+S" typeId="502b5323232344415441232323">16</characteristic>
<characteristic name="L/R/H" typeId="4c2f522f4823232344415441232323">L</characteristic>
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</profile>
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<rules>
<rule id="8347-89d7-de9f-8121" name="Chain Attack: Char" hidden="false">
<description>If this model hits the same model with both its initial attacks with this weapon, after resolving the attacks it can immediately make on ranged attack targeting that model.</description>
</rule>
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<costs>
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<selectionEntry id="c3c4-70fc-8f97-4597" name="War Blade" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="minSelections" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="maxSelections" type="max"/>
</constraints>
<profiles>
<profile id="938e-979a-134a-c21e" name="War Blade" hidden="false" typeId="576561706f6e23232344415441232323" typeName="Weapon">
<characteristics>
<characteristic name="RNG" typeId="524e4723232344415441232323"/>
<characteristic name="ROF" typeId="524f4623232344415441232323"/>
<characteristic name="AOE" typeId="414f4523232344415441232323"/>
<characteristic name="POW" typeId="504f5723232344415441232323">5</characteristic>
<characteristic name="P+S" typeId="502b5323232344415441232323">16</characteristic>
<characteristic name="L/R/H" typeId="4c2f522f4823232344415441232323">R</characteristic>
</characteristics>
</profile>
</profiles>
<rules>
<rule id="1bde-b0b5-531f-2669" name="Chain Attack: Char" hidden="false">
<description>If this model hits the same model with both its initial attacks with this weapon, after resolving the attacks it can immediately make on ranged attack targeting that model.</description>
</rule>
</rules>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="81d5-dd29-1f42-0aaf" name="Animus" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="minSelections" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="maxSelections" type="max"/>
</constraints>
<profiles>
<profile id="c47c-4ada-3c13-5936" name="Predator&apos;s Instinct" hidden="false" typeId="5370656c6c23232344415441232323" typeName="Spell">
<characteristics>
<characteristic name="COST" typeId="434f535423232344415441232323">1</characteristic>
<characteristic name="RNG" typeId="524e4723232344415441232323">SELF</characteristic>
<characteristic name="AOE" typeId="414f4523232344415441232323">-</characteristic>
<characteristic name="POW" typeId="504f5723232344415441232323">-</characteristic>
<characteristic name="UP" typeId="555023232344415441232323">NO</characteristic>
<characteristic name="OFF" typeId="4f464623232344415441232323">NO</characteristic>
</characteristics>
</profile>
</profiles>
<rules>
<rule id="00f1-c20d-4de3-c369" name="Predator&apos;s Instinct" hidden="false">
<description>This model gains an additional die on attack rolls against non-warcaster, non-warlock warrior models. Predator&apos;s Instinct lasts for one turn.</description>
</rule>
</rules>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
</selectionEntries>
<costs>
<cost name="pts" typeId="points" value="10.0"/>
</costs>
</selectionEntry>
</selectionEntries>
<sharedSelectionEntries>
<selectionEntry id="4567-bc7d-b9e8-3288" name="Fortify" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="minSelections" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="maxSelections" type="max"/>
</constraints>
<profiles>
<profile id="184c-30e8-d39e-c3b8" name="Fortify" hidden="false" typeId="5370656c6c23232344415441232323" typeName="Spell">
<characteristics>
<characteristic name="COST" typeId="434f535423232344415441232323">2</characteristic>
<characteristic name="RNG" typeId="524e4723232344415441232323">6</characteristic>
<characteristic name="AOE" typeId="414f4523232344415441232323">-</characteristic>
<characteristic name="POW" typeId="504f5723232344415441232323">-</characteristic>
<characteristic name="UP" typeId="555023232344415441232323">YES</characteristic>
<characteristic name="OFF" typeId="4f464623232344415441232323">NO</characteristic>
</characteristics>
</profile>
</profiles>
<rules>
<rule id="5a6d-6d13-730c-7de1" name="Fortify" hidden="false">
<description>Target warbeast in this model&apos;s battlegroup gains +2 ARM. The affected model and any friendly model B2B with it cannot be knocked down, pushed, or moved by a slam.</description>
</rule>
</rules>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="0931-df10-dba5-c6ce" name="Psycho Surgery" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="minSelections" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="maxSelections" type="max"/>
</constraints>
<profiles>
<profile id="4284-bc63-f547-3dfd" name="Psycho Surgery" hidden="false" typeId="5370656c6c23232344415441232323" typeName="Spell">
<characteristics>
<characteristic name="COST" typeId="434f535423232344415441232323">2</characteristic>
<characteristic name="RNG" typeId="524e4723232344415441232323">SELF</characteristic>
<characteristic name="AOE" typeId="414f4523232344415441232323">CTRL</characteristic>
<characteristic name="POW" typeId="504f5723232344415441232323">-</characteristic>
<characteristic name="UP" typeId="555023232344415441232323">NO</characteristic>
<characteristic name="OFF" typeId="4f464623232344415441232323">NO</characteristic>
</characteristics>
</profile>
</profiles>
<rules>
<rule id="22d5-469c-1047-e3d9" name="Psycho Surgery" hidden="false">
<description>Each model in this model&apos;s battlegroup currently in tis control area immediately heals d3+1 damage points. This spell can only be cast once per turn.</description>
</rule>
</rules>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="594a-8597-a3dc-4ea8" name="Return Fire" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="minSelections" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="maxSelections" type="max"/>
</constraints>
<profiles>
<profile id="67be-dac2-b0e4-2e22" name="Return Fire" hidden="false" typeId="5370656c6c23232344415441232323" typeName="Spell">
<characteristics>
<characteristic name="COST" typeId="434f535423232344415441232323">1</characteristic>
<characteristic name="RNG" typeId="524e4723232344415441232323">6</characteristic>
<characteristic name="AOE" typeId="414f4523232344415441232323">-</characteristic>
<characteristic name="POW" typeId="504f5723232344415441232323">-</characteristic>
<characteristic name="UP" typeId="555023232344415441232323">NO</characteristic>
<characteristic name="OFF" typeId="4f464623232344415441232323">NO</characteristic>
</characteristics>
</profile>
</profiles>
<rules>
<rule id="18b6-92a7-df4c-7c92" name="Return Fire" hidden="false">
<description>When target friendly Faction model is targeted by an enemy ranged attack, after the attack is resolved the affected model can make one normal melee or ranged attack, then Return Fire expires. Return Fire lasts for one round.</description>
</rule>
</rules>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="e72f-3564-0dfa-394d" name="Teleport" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="minSelections" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="maxSelections" type="max"/>
</constraints>
<profiles>
<profile id="2050-5fcf-82d6-b2ad" name="Teleport" hidden="false" typeId="5370656c6c23232344415441232323" typeName="Spell">
<characteristics>
<characteristic name="COST" typeId="434f535423232344415441232323">2</characteristic>
<characteristic name="RNG" typeId="524e4723232344415441232323">SELF</characteristic>
<characteristic name="AOE" typeId="414f4523232344415441232323">-</characteristic>
<characteristic name="POW" typeId="504f5723232344415441232323">-</characteristic>
<characteristic name="UP" typeId="555023232344415441232323">NO</characteristic>
<characteristic name="OFF" typeId="4f464623232344415441232323">NO</characteristic>
</characteristics>
</profile>
</profiles>
<rules>
<rule id="3e80-fe3d-866e-2fc3" name="Teleport" hidden="false">
<description>Place this model anywhere completely within 8&quot; of its current location, then its activation ends.</description>
</rule>
</rules>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
</sharedSelectionEntries>
<sharedRules>
<rule id="dd7c752a-3375-96c7-70a4-e80202b66249" name="Abomination" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model is a terrifying entity. Models and units-friendly and enemy-within 3&quot; of this model must pass a command check or flee</description>
</rule>
<rule id="7920144b-b347-cdf3-8533-0c7d55567f5d" name="Acrobatics" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model can advance through other models if it has enough movement to move completely past their bases. This model cannot be targeted by free strikes. This model ignores intervening models when declaring its charge target.</description>
</rule>
<rule id="c9756aa2-b300-3490-698b-b2bc8a7ebbdc" name="Advance Deployment" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Place this model after normal deployment, up to 6&quot; beyond the established deployment zone.</description>
</rule>
<rule id="2fa34f20-d2f9-47b5-2918-a1083217ff90" name="Aerial Coordination" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Friendly Faction warbeasts with Flight beginning their activations in this model&apos;s command range can charge without being forced.</description>
</rule>
<rule id="08b0f9b7-fc18-a209-06a3-5b93828081d8" name="Affinity (Thagrosh)" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>When Typhon is forced to use Regnerate in Thagrosh&apos;s control area, instead of rolling to determine how many damage points Typhon heals, Typhon and Thagrosh each heal up to 3 damage points.</description>
</rule>
<rule id="97e4-a26e-4e4e-40b2" name="Ambush" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>You can choose not to deploy this unit at the start of the game. If it is not deployed normally, you can put it into play at the end of any of your Control Phases after your first turn. When you do, choose any table edge except the back of your opponent&apos;s deployment zone. Place all models in this unit in formation within 3&quot; of the chosen table edge.</description>
</rule>
<rule id="01ff3689-527e-cf4e-709b-1f6f8a21c731" name="Arcane Assist" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>If its warlock is in this model&apos;s command range during your Control Phase, the warlock can upkeep one spell without spending fury.</description>
</rule>
<rule id="eb47b5ab-0dcd-5912-f6b3-3d284a88a1cc" name="Assault" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>As part of a charge, after moving but before making its charge attack, this model can make one ranged attack targeting the model charged unless the were in melee with each other at the start of this model&apos;s activation. When resolving an Assault ranged attack, the attacking model does not suffer the target in melee penalty. If the target is not in melee range after moving, this model can make the Assault ranged attack before its activation ends.</description>
</rule>
<rule id="4a612dd4-12d6-5455-b6e7-3dc1d729d8d8" name="Athanc" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Immediately after leaching, this model gains 1 fury point if it has fewer fury points than its FURY.</description>
</rule>
<rule id="066089a0-7aeb-af3e-be4a-6a2ae1230536" name="Attached" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Before the start of the game, attach this model to a friendl faction warlock for the rest of the game. Each warlock can have only one model attached to it.</description>
</rule>
<rule id="b3eaf66c-c85c-99bc-9dac-d7f267b5c5de" name="Attuned Spirit (Legion)" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Once per activation, this moel can cas the animus of a Legion warbeast in its battlegroup as a spell without spending fury.</description>
</rule>
<rule id="2a959924-74a2-8943-06d8-6375f28fc5a5" name="Battle Engine" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model is a battle engine and is not a warrior model.</description>
</rule>
<rule id="3b955b4d-f96d-8643-c1d7-a514a50b2466" name="Battle Wizard" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Once per turn, when this model destroy one or more enmey models with a melee attack during its activation, immediately after the attack is resolved it can make one Magic Ability specail attack or special action.</description>
</rule>
<rule id="fea3ad00-398b-883e-2164-2e1286de9638" name="Beast Master" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model can force friendly Faction warbeasts in its command range as if it were their controlling warlock.</description>
</rule>
<rule id="4b79e01a-d038-42e2-cc6a-e01297dcad1a" name="Belphagor: Blood Creation" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model never attacks friendly Faction warlocks and cannot choose them as its frenzy target.</description>
</rule>
<rule id="785d42d7-7bdb-e147-feca-84fdc51bd0ea" name="Belphagor: Soulless" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model does not generate a soul token when it is destoryed.</description>
</rule>
<rule id="e0292bdc-9b4e-725f-f69f-6e2b6d4dc253" name="Berserk" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>When this model destorys one or more models with a melee attack during its combat action, immediately after the attack is resolved it must make one additional melee attack against another model in its melee range.</description>
</rule>
<rule id="fe31e46a-45f2-32d7-09e3-faeee3bde60b" name="Blight Shroud (*Action)" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Remove all fury points from this model. Enemy models within 1&quot; of this model for each fury point removed suffer a POW 8 damage roll. Add an additional die to the damage roll for each forcus or fury point on the enemy model.</description>
</rule>
<rule id="1bafc185-c888-dc8d-c448-68a14a42579d" name="Blood Creation" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model never attacks friendly Faction warlocks and cannot choose them as its frenzy target.</description>
</rule>
<rule id="ec3bde9f-244d-35bb-7ba2-64206d209e99" name="Blood Drinker" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Immediately after this model resolves a melee attack in which it destorys one or more living models, it can end it activation to heal d3 damage points.</description>
</rule>
<rule id="b4e48df7-50be-1919-fe78-e638722f2d34" name="Blood Spawn" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Once per game, when this model suffers 5 or more damage points from an enemy attack that are not transferred, after the attack is resolved you can place a non-character Faction lesser warbeast in play anywhere completely within 3&quot; of this model. The warbeast is part of this model&apos;s battlegroup. The warbeast cannot activate this turn.</description>
</rule>
<rule id="f2c3c397-0259-0f79-ef18-b62228f8c329" name="Bounding Leap" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Once per activation, after making a full advance but before performing an action, this model can be forced to be placed completely within 5&quot; of its current location. Any effects that prevent charging also prevent charging also prevent this model from using Bounding Leap.</description>
</rule>
<rule id="8cf5b927-b668-240e-c7ee-f1ee1d4f16de" name="Buckler" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This weapon has an integral buckler that gives the model a cumulative +1 ARM bonus. A model does not gain this bonus while the location the buckler is in is being held in a weapon lock or when resolving damage that orgiinates in its back arc.</description>
</rule>
<rule id="04c6f12d-5d1e-5fd6-ff4f-849f21aee2d1" name="Carried" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model is not a warrior model. It can advance only during its unit&apos;s normal movement. When it advances, it can move up to 1&quot; for each Grunt in this unit within 2&quot; of it at the beginning of this unit&apos;s activation. This model is automatically hit by melee attacks. It cannot be knocked down or made stationary.</description>
</rule>
<rule id="7072-3a41-5dc6-adff" name="Chain Strike" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This weapon has a 4&quot; melee range during this model&apos;s activation.</description>
</rule>
<rule id="bea6-d9b8-b02c-9596" name="Chain Weapon" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This attack ignores the Buckler and Shield weapon qualities and Shield Wall.</description>
</rule>
<rule id="01cf5848-afd1-b156-b51f-855ebbf86475" name="Channeler (Bethayne)" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Whle this model is not engaed and is in Saeryn&apos;s control area, Saeryn can channel spells through it.</description>
</rule>
<rule id="81f43444-0488-d552-d305-bdeb220b5a42" name="Channeler (Saeryn)" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Whle this model is not engaed and is in Saeryn&apos;s control area, Saeryn can channel spells through it.</description>
</rule>
<rule id="f46453ae-8279-6a75-48da-a633d1cb4c45" name="Channler (Rhyas)" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>While this model is not engaed and is in Rhyas&apos;s control area, Rhyas can channel spells through it. </description>
</rule>
<rule id="5a75909a-8364-1fe8-8b3e-971cd10c9325" name="Circular Vision" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model&apos;s front arc extends to 360°.</description>
</rule>
<rule id="5df21fb5-2b10-92a2-1eff-9b95f5a721fb" name="Cleave" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>When this model destroys one or more enemy models with a melee attack during its activation, immediately after the attack is resovled the model can make one additional melee attack. This model can gain only one additional attack from Cleave each activation.</description>
</rule>
<rule id="5bd8-68bf-57ea-cb6f" name="Coil" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>When this model directly hits a model with this weapon, its melee attacks against that model automatically hit for one turn.</description>
</rule>
<rule id="582d7b21-343a-6a4c-cd1c-b6c783dfe910" name="Combined Melee Attack" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Thi model can particaipate in combined melee attacks with othr models in its unit.</description>
</rule>
<rule id="7775edf2-de0e-73ac-565b-02bf223278c0" name="Combined Ranged Attack" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model can participate in combined ranged attacks with other models in its unit.</description>
</rule>
<rule id="39e9e4d7-0a7e-d385-c0c1-ae66077951ff" name="Commander" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>A friendly faction model or unit in this model&apos;s command range can replace its current CMD with the current CMD of the commander when making command checks.</description>
</rule>
<rule id="ee5cd2b1-7bae-17bd-4585-84259c9a68ac" name="Construct" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model is not a living model, never flees, and automatically passes comand checks.</description>
</rule>
<rule id="d2d1ad6a-9d87-4f09-e753-7147c9eb452b" name="Consume Fury (*Action)" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>RNG CMD. Target friendly Faction warbeast. If the warbeast is in range, remove up to 5 fury points from it andput them on this model. This model can have up to 5 fury points at a time.</description>
</rule>
<rule id="2d4d9249-165d-932d-d02b-0ec76b840d1a" name="Continuous Effect: Corrosion" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>A model hit by this attack suffers the Corrosion continuous effect.</description>
</rule>
<rule id="03d87790-89f6-0100-d5bc-d0f8f780d9ad" name="Continuous Effect: Fire" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>A model hit by this atack suffers the Fire continuous effect.</description>
</rule>
<rule id="7fa729e3-69a7-8115-acf2-65c82682197f" name="Critical Corrosion" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>On a critical hit, the model hit by this attack suffers the Corrosion continuous effect.</description>
</rule>
<rule id="1be9c74c-366c-6d64-e76e-0a2cbb7e2803" name="Critical Fire" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>on a critical hit, the model hit by this attack suffers the Fire continuous effect.</description>
</rule>
<rule id="f0e7-18d1-84d0-e3ae" name="Critical Grievous Wounds" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>On a critical hit, the model hit by this weapon loses Tough, cannot heal or be healed, and cannot transfer damage for one round.</description>
</rule>
<rule id="8b36-3141-672a-1f51" name="Critical Poison" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>On a critical hit, gain an additional die on this weapon&apos;s damage rolls against living models.</description>
</rule>
<rule id="8f3bd0c1-da26-885e-2be7-0f7f61b549a6" name="Damage Type: Cold" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This weapon causes cold damage</description>
</rule>
<rule id="7aa55f6c-13ac-044c-1162-b707c90c7d6e" name="Damage Type: Corrosion" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This weapon causes corrosion damage.</description>
</rule>
<rule id="798122e9-53dd-e3ba-7b5a-f675535dc7a1" name="Damage Type: Electricity" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This weapon causes electrical damage.</description>
</rule>
<rule id="1276a889-8baf-32cd-f6fd-a567d2c67564" name="Damage Type: Fire" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This weapon causes fire damage.</description>
</rule>
<rule id="e87fb862-4a55-926a-cd24-4b643807f54a" name="Dark Sentinel" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Once per turn, when an enemy model ends its normal movement within 5&quot; of this model can immediately make a full advance followed by a normal melee or ranged attack targeting the enemy model. The warbeast gains boosted attack and damage rolls against the enemy model.</description>
</rule>
<rule id="7812c748-a758-010d-d503-afdc0f7120fe" name="Death Shroud" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>While within this model&apos;s command range, enemy models suffer -2 STR.</description>
</rule>
<rule id="35c4bfef-ffb9-e525-c15d-e43b766a1613" name="Defenisve Line" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>While this model is B2B with one or more models in its unit, it gains +2 ARM.</description>
</rule>
<rule id="17de58ed-4275-c280-8e7f-07cf1ec808d6" name="Dig In (*Action)" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model gains cover, does not suffer blast damage, and does not block LOS. The model remains dug in until it moves, is placed, or is engaged. The model cannot dig into solid rock or man-made construction. This model can begin the game dug in.</description>
</rule>
<rule id="051e81c6-1206-4b26-fada-4c9d7b73c876" name="Draconic Consort" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Thi moel is not a warlock but has the following warlock special rules: Battlegroup Commander, Control Area, Damage Transference, Forcing, Fury Manipulation, Healing, and Spellcaster. This model can have only non-character Faction lesser warbeasts in its battlegroup.</description>
</rule>
<rule id="8fbb1c97-0e1f-7523-e1bd-7ff0a58b4c43" name="Empathic Transference" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>A friendly Faction warlock can transfer damage to this model even if this model has a number of fury points equal to its current FURY.</description>
</rule>
<rule id="be5d-9873-9197-c2c6" name="Energy Siphon" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>When this attack hits an enemy model with 1 or more focus or fury points on it, that model loses 1 focus or fury point and this model gains 1 fury point.</description>
</rule>
<rule id="38bf-0f67-cc03-17bd" name="Evasive" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model cannot be targeted by free strikes. This model can advance up to 2&quot; immediately after an enemy ranged attack that missed it is resolved unless it was missed while advancing.</description>
</rule>
<rule id="09656b93-6b46-99af-9956-93ebd8fed95d" name="Eyeless Sight" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model ignores cloud effects and forests when determining line of sight. This model ignores concealment and stealth.</description>
</rule>
<rule id="925b2e88-9202-c7ed-de82-0a0017a50157" name="Fearless" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model never flees.</description>
</rule>
<rule id="73c702e9-ba69-4ca7-297f-8056463d1746" name="Ferocious" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>During its activation, this model can spend fury points to gain additional attacks or to boost attack or damage rolls, at 1 fury point per attack or boost.</description>
</rule>
<rule id="42536500-71ef-9962-7aee-0da5c40f3fbb" name="Field Marshal (Aggressive)" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Models in this model&apos;s battlegroup gain Aggressive. (A model with Aggrsive can run or charge without spending focus or being forced.)</description>
</rule>
<rule id="690e2a9e-fc46-d891-a40e-fb02d778c284" name="Flank (lesser warbeast)" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>When this model makes a melee attack against an enemy model within the meee range of a friendly model of the type indicated, thsi model gains +2 to attack rolls and gains an additional damage die.</description>
</rule>
<rule id="e5861d64-2f93-38d6-09e1-30195198e4e1" name="Flight" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model can advance through terrain and obstacles without penalty and can advance through obstructions and other models if it has enough movemnt to move completely past them. This model ignores intervening models when declaring its charge target.</description>
</rule>
<rule id="7a247396-9639-b2a9-8940-9ffdecf47f3e" name="Focal Point" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model&apos;s unit has no unit commander. Models in this unit within 8&quot; of thsi model are in formation. If a model in this model&apos;s unit is out of formation when begining its normal movement, it must either advance toward this model. If this model is destoryed or removed from play, remove te remaining models in this unit from play.</description>
</rule>
<rule id="57b2cc13-3d3f-ec78-6a4b-405b6db2c6c8" name="Force Barrier" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model gains + DEF against ranged attack rolls and does not suffer blast damage.</description>
</rule>
<rule id="102070c8-b4b1-b4fb-0de7-9315ecd35a90" name="Gang" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>When making a melee attack targeting an enemy model in melee range or another model in this unit, this model gains +2 to melee attack and melee damage rolls.</description>
</rule>
<rule id="1e1d-5ab8-f9dc-1e6f" name="Gargantuan" publicationId="4f9d-c0be-1f25-79e3" page="16-18" hidden="false">
<description>- Huge base
Occupies the space from its base to a height of 5&quot;
- Facing and Line of sight
Front arc is divided into two 90 degree fields of fire. L and R can only fire into respective field.
- Targeting a gargantuan
A gargantuan never gains a DEF bonus from concealment, cover, or elevation.
Cloud effects and forest terrain do not block line of sight to a gargantuan.
A model targeting a gargantuan with a ranged or magic attack does not suffer the target in melee attack roll penalty. If a ranged or magic attack misses a gargantuan in melee, that miss is not rerolled against another model. It misses completely.
- Predeployment
Gargantuans must be placed before normal deployment. If both players have models to predeploy, they predeploy their models in standard deployment order.
- Massive
A gargantuan cannot be slammed, pushed, thrown, knocked down, or made stationary.
- Gargantuan movement
A gargantuan can only advance during its normal movement and cannot be placed.
- Pathfinder
All gargantuans have Pathfinder
- Controlling a gargantuan
Gargantuans must be assigned to a battlegroup, and your opponent can never take control of your gargantuan by any means.
- Great Beast
A gargantuan can never gain Advance Deployment, Incorporeal, or Stealth.
- Ranged attacks while in melee
A gargantuan can make ranged attacks while in melee. A gargantuan never suffers the firing in melee penalty when targeting a model it is in melee with. A gargantuan cannot gain the aiming bonus when engaged.
- Gargantuan melee range
Gargantuan melee weapons and gargantuan melee attacks have a 2&quot; melee range unless otherwise noted. This includes all power attacks made by a gargantuan.
- Gargantuan power attacks
A gargantuan can make all the power attacks available to a warbeast along with two additional attacks available only to gargantuans: power strike and sweep.
Power Strike - at least one Open fist. Its target must be in the Open Fist&apos;s field of fire and have a smaller base than the gargantuan. Melee attack, if hits slammed d6+2&quot; directly away. POW of slam and collateral damage rolls equal to STR.
Sweep - at least one melee weapon in left or right field of fire. One melee attack with weapon against each model in the weapon&apos;s field of fire and within its 2&quot; melee range. Models hit suffer damage roll with POW equal STR.</description>
</rule>
<rule id="88db204a-46d9-539d-f43d-5507a647757c" name="Gross Anatomy" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>During its activation, this model can spend corpse token to heal damage. For each corpse token spent remove d3 damage from this model.</description>
</rule>
<rule id="b42638de-960c-d0e5-874c-e09e5d438cf2" name="Gunfighter" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model is a gunfighter. The gunfighter has a melee range of 0.5&quot; and can make ranged attacks targeting models in its melee range.</description>
</rule>
<rule id="fe7b8aaf-3cf0-d419-cd40-626db7f0b48d" name="Heart Eater" publicationId="4f9d-c0be-1f25-79e3" hidden="false">
<description>This model gains a corpse token each time it destorys a living enemy model with a melee attack. This model can have up to three corpse tokens at a time. It can spend corpse tokens during its activation to boost an attack or damage roll or to make an additional melee attack at one token per boost or additional attack.</description>
</rule>
<rule id="8fd17e80-53a0-b910-592e-24c2dd1515ae" name="Herding" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>While this model is in its warlock&apos;s control area, the warlock can force, leach, reave, heal, and transfer damage to the warbeasts in its battlegroup that are in this model&apos;s command range.</description>
</rule>
<rule id="48e80b0e-098d-ff93-b9e3-30fff6d537dc" name="Host" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Incubi models do not begin the game in play. When a friendly living non-living, non-warlock, small-based Faction warrior model is estoryed, you can mark its center point and remove that model from play. you can only mark up to one point for each Incubus you have that has not been put into play or removed from play. During you next Maintenace Phase, put one Incubus model into play within 2&quot; of each point marked. If there is not room to place an Incubus model, remove the marker from the table and remove from play one Incubi that has not been put into play.</description>
</rule>
<rule id="621e856b-7ac5-f32c-3188-b6500281baa5" name="Hper Regeneratoin" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model automatically heals d3 damage points at the start each of its activations.</description>
</rule>
<rule id="cabda2cd-b54c-b560-4017-8c5f2a1b625d" name="Hunter" publicationId="4f9d-c0be-1f25-79e3" hidden="false">
<description>This model ignores forests, concealment, and cover when determining LOS or making a ranged attack.</description>
</rule>
<rule id="2e3a8405-0214-c2a8-bdc3-ef9d1c772ee2" name="Huntsman" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>After deployment but before the first player&apos;s turn, choose an enemy model/unit to be this unit&apos;s prey, each model in its unit beginning its activation within 10&quot; of the prey gains +2&quot; movement that activation. While this model is in play, models in its unit gain +2 to attack and damage rolls against the prey. When the prey is destroyed or removed from play, choose another model/unit as the prey.</description>
</rule>
<rule id="34d0b706-0f64-dd4b-2edf-760155458519" name="Immunity: Cold" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model does not suffer cold damge.</description>
</rule>
<rule id="3d0addb5-0ec0-3ef4-9633-d1c9fcc6fb5c" name="Immunity: Corrosion" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model does not suffer corrosion damage and is immune to the Corrosion continuous effect.</description>
</rule>
<rule id="905bf3a5-2d9a-93bd-3d37-b7fc3fc84e76" name="Immunity: Electricity" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model does not suffer electricla damage.</description>
</rule>
<rule id="707250e6-91df-89b6-4035-34c9a11f1925" name="Immunity: Fire" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model does not suffer fire damage and is immune to the fire continuous effect.</description>
</rule>
<rule id="7ca4a720-f6df-bdc0-85be-91fb907d1ed7" name="Incorporeal" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model can move through rough terrain and obstacles without penalty. It can move through obstructions and other models if it has enough movement to move completely past them.</description>
</rule>
<rule id="d5a12942-b702-a0fc-61e8-faba8bbe248f" name="Inscrutable" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Opponents cannot take control of this model.</description>
</rule>
<rule id="d0a766a2-dbc6-697f-72db-3a8843e497f7" name="Iron Zeal" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Once per game during its unit&apos;s activation, this model can use Iron Zeal. For one round, while in formation models in this unit gain +4 ARM and cannot become stationary or be knocked down.</description>
</rule>
<rule id="e3f5069d-33ca-e574-2845-6887a5e4419d" name="Last Call" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>If this model is disabled by an enemy attack, it can immediatley make special action.</description>
</rule>
<rule id="58e6242b-b1f0-7467-47e0-96d470b6d0f5" name="Leadership (Blighted Ogrun)" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>While in this model&apos;s command range, friendly Blighted Ogrun models gain Blood Drinker.</description>
</rule>
<rule id="3e970b13-96a7-f96f-cb08-e1423537059f" name="Leadership (Striders)" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>While in this model&apos;s command range, friendly Blighted Ogrun models gain Blood Drinker.</description>
</rule>
<rule id="9e7eca24-18c1-0d0b-90a7-9c76c08fa2cb" name="Lesser Warbeast" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model cannot make power attacks.</description>
</rule>
<rule id="abbf151c-2ff4-328d-175e-a112112cc55b" name="Magical Weapon" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>A magical weapon can damage and affect models with the Incoreal ability.
Attacks made with magical weapons are not magic attacks.</description>
</rule>
<rule id="c885e3f0-c44d-d9c5-f684-c0283b2512bc" name="Massive" publicationId="4f9d-c0be-1f25-79e3" hidden="false">
<description>A battle engine cannot be slammed, pushed, thrown, kncoked down, or made stationary.</description>
</rule>
<rule id="096d100c-eaf4-f1b3-e080-999ff3395eac" name="Multiple Heads" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model can make three initial attacks each combat action, using any combination of Blight Breath and Bite attacks. This model loses one initial attack for each aspect it has lost. This model cannot be forced to make additional Blight Breath attacks.</description>
</rule>
<rule id="3adfaae2-5ba8-7f76-615e-7c2843fbbdcb" name="Officer" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model is an Officer. The Officer is the unit commander of its unit.</description>
</rule>
<rule id="ec2f43cf-28ed-0e0a-2db7-268bf05974b8" name="Open Fist" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This weapon is an Open Fist. A warbeast&apos;s Open Fist enables it to make certain power attacks. A warbeast with an Open Fist can make arm lock, headlock, and throw power attacks; a warbeast with two Open Fists can also make double-hand throw power attacks.s</description>
</rule>
<rule id="a288f332-0574-92f2-45d9-ab4e43fe759f" name="Overtake" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>When this model destroys one or more enemy warrior models with a normal melee attack, after the attack is resolved this model can immediatly advanced up to 1&quot;.</description>
</rule>
<rule id="b8ee51a6-3b40-df06-30d0-b73c6e8a2d10" name="Parry" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model cannot be targeted by free strikes.</description>
</rule>
<rule id="483ea263-c83a-57ac-3626-92d4624cb0b2" name="Pathfinder" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model can advance through rough terrain without penalty and can charge and make slam and trample power attacks across obstacles.</description>
</rule>
<rule id="f20cbde4-6c1e-73e5-af85-8af5742fe797" name="Perfect Balance" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model cannot be targeted byh combined melee attakcs, combined ranged attacks, or free strikes. Models do not gain back strike bonuses against this model. When kncoked down, this model can stand up during its activation without forfeiting its movement or action if it is able to forfeit its movement or action to stand up.</description>
</rule>
<rule id="2d005ca0-f1e5-43f4-4518-c99bfe142156" name="Power Attack Trample" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model can make trample power attacks.</description>
</rule>
<rule id="9f307466-8dfb-38a8-4844-bd17789d0289" name="Predeployment" publicationId="4f9d-c0be-1f25-79e3" hidden="false">
<description>Battle engines must be placed before normal deployment. If both player have models to predeploy, they predeploy their models in standard deployment order.</description>
</rule>
<rule id="75495235-2bdd-fd78-6c0e-cb4639d794b8" name="Prey" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>After deployment but before the first player&apos;s turn, choose an enemy model/unit to be this model/unit&apos;s prey. This model gains +2 to attack and damage rolls against its prey. When this model begins its activation within 10&quot; of its prey, it gains +2&quot; movement that activation. When the prey is destoryed or removed from play, choose another model/unit to be the prey.</description>
</rule>
<rule id="1741e4f5-e378-6ee0-8af8-1d1fff638e65" name="Primal Magic" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model can use the animus of any friendly Faction non-character warbeast in its command range as if th animus were its own.</description>
</rule>
<rule id="b5bed1a5-3359-5ce4-2e2f-278b3e6dae59" name="Prowl" hidden="false">
<description>This model gains Stealth while within terrain that provides concealment, the AOE of a spell that provides concealment, or the AOE of a cloud effect.</description>
</rule>
<rule id="306d2be6-fda2-f04c-8523-52c1ad5d6119" name="Quick Draw" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Once during your opponent&apos;s turn, when an enemy model within 10&quot; of this model that is in its LOS targets this model with ranged attack, this model can make a ranged attck against the enemy model before it makes its attack roll. If this model&apos;s ranged attack hits, the enem model suffers no damage but its attack automatically misses.</description>
</rule>
<rule id="365b5ce9-0767-415b-0b5b-af5bde6f9847" name="Rabid" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model can be forced during its activation to gain, +2 SPD, Pathfinder, and boosted attack and damage rolls for one turn.</description>
</rule>
<rule id="f084-0765-ad28-cf1f" name="Rapid Strike" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model can make one additional melee attack each combat action.</description>
</rule>
<rule id="68790af6-c6f9-92ca-13da-d97a3f1c5853" name="Reach" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This weapon has a 2&quot; melee range.</description>
</rule>
<rule id="9a03c51a-1c62-d53b-d8d8-ec73fb8f7842" name="Recycle" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>When a living model is destroyed within 4&quot; of ths model +1&quot; for each Grunt in this unit that is in formation, place one corpse token on this model. This model can have up o three corpse tokens at a time.</description>
</rule>
<rule id="6cb14c66-099c-e2b5-a97b-3fb4cd2d4d3c" name="Regeneration (d3)" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model can be forced to heal d3 damage points once per activation. This model cannot use Regeneration during an activation it runs.</description>
</rule>
<rule id="c09e2a0e-111d-aa4b-e9a3-210f44fef604" name="Resourceful" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model can uplkeep spells on models in its battlegroup without spending fury.</description>
</rule>
<rule id="56de0006-49fd-27f0-0b25-f01eff5f8984" name="Ride-by Attack" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model can make ride-by attacks.</description>
</rule>
<rule id="6478e41d-f504-269a-1737-43a6885a6a77" name="Riposte" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>When this model is missed by an enemy melee attack, immediately after the attack is resolved it can make one normal melee attack against the attacking model.</description>
</rule>
<rule id="b7a5354b-3ca2-c2ee-c379-fc89dc6bb53d" name="Serenity" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>At the begining of your Control Phase, before leaching, you can remove 1 fury point from a friendly Faction warbeast within 1&quot; of this model.</description>
</rule>
<rule id="0bd49d93-8fcb-d373-e290-a8e26463aa45" name="Serpentine" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model cannot make slam or trample power attacks and cannot be knocked down.</description>
</rule>
<rule id="e6cb0ccd-696c-a1c8-9b15-4cb6eff7bc0a" name="Serviceable" publicationId="4f9d-c0be-1f25-79e3" hidden="false">
<description>Friendly Faction models with the Repair ability can attempt to repair damaged battle engines. To attempt repairs, the model with Repair must be in B2B contact with the damaged battle engine and make a skill check. If successful, remove d6 damage points from the battle engine.</description>
</rule>
<rule id="ad077181-b70f-289a-a3b8-0d9806080b2e" name="Shield" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This weapon is a shield that gives the model a cumulative +2 ARM bonus.
</description>
</rule>
<rule id="e1b0056c-3e17-1168-9185-614f2908008c" name="Shield Guard" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Once per round, when a friendly model is directly hit instead. This model is automatically hit and suffers all damage and effects. This model cannot use Shield Guard if it is incorporeal, knocked down, or stationary.</description>
</rule>
<rule id="9f20103b-3a47-9142-c9f7-367a7c6e28be" name="Snacking" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>When this model boxes a living model with a melee attack, this model can heal d3 damage points, If ths model heals, the boxed model is removed from play.</description>
</rule>
<rule id="666fb774-435f-ed47-aac1-f0ba9dce3fcf" name="Snap Fire" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>When this model destroys one or more enemy models with a ranged attack during its combat action, immediatley after that attack is resolved this model can make one normal rangd attack. Attacks gained from Snap Fire do not count against a weapon&apos;s ROF and cannot genergate additional attacks from Snap Fire.</description>
</rule>
<rule id="fb4ed645-d1ec-2da1-0fd5-c4ebb8c60572" name="Sniper" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>When damaging a warjack or warbeast with a ranged attack, choose which column or branch suffers damage. Instead of rolling damage on a ranged attack, this model can inflict 1 damage point. A model tat participates in a combind ranged attack loses Sniper until the attack is resolved.</description>
</rule>
<rule id="0d13b179-4b58-436d-13a6-0718c40c89f6" name="Snow-Wreathed" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model always has concealment.</description>
</rule>
<rule id="9ee2b179-9139-cebf-e2f5-692edf34f349" name="Soulless" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model does not generate a soul token when it is destoryed.</description>
</rule>
<rule id="5328f716-12d5-c3c6-aade-dab6d4c92bfa" name="Spawn Horror (*Action)" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Remove three corpse tokens from this model to place a non-character Faction lesser warbeast into play under your control. Place the warbeasts within 3&quot; of this model and choose a friendly Faction warlock. This warbeast becomes part of that warlock&apos;s battlegroup.</description>
</rule>
<rule id="843545c8-502e-f7e6-a94f-ef87e02a276b" name="Special Issue" publicationId="4f9d-c0be-1f25-79e3" hidden="false">
<description>A model with the Special Issue rule can be inclued in the Theme Forces of th warlock specified on on its card. this applies to all versions of a particlar warlock and any versions of the warlock&apos;s Theme Forces.
The model can also be bonded to the warlock specified on its card. This only gives th warbeast the potential to bond to the warlock using standard bonding rules despite the fact that character warbeasts cannot normally be bonded. It does not automatically add a warbeast bond.</description>
</rule>
<rule id="c9ce3271-969f-60c7-14c8-f10a74e83e9d" name="Special Issue (Absylonia)" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model can be included in Absylonia&apos;s theme forces. It can also be bonded to Absylonia.</description>
</rule>
<rule id="2ddab52c-4eb7-c619-de66-235c2a9a14a1" name="Spirits Eater" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model can reave fury points from enemy warbeasts destroyed by this weapon. Other models cannot reave fury points from enemy warbeasts destroyed by this weapon.</description>
</rule>
<rule id="16122741-0bf8-24f5-9625-c87ebd1e41c2" name="Spiritual Conflagration" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>While this model is not in melee and is in a friendly Faction warlock&apos;s control area, the warlock can channel a spell through it. Remove this model from play after the spell is cast.</description>
</rule>
<rule id="1b2f47f8-11ce-a61f-eed7-e2550f094a11" name="Spontaneous Mutation" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model can spend fury points during its activation to spontaneously mutate. For each fury point spent it gains one of h following abilities for one turn.
• Barbed Hooks - This model&apos;s melee weapons gain Reach
• Flight - This model can advance through terrain and obstacles without penalty and can advance through obstructions and other models if it has enough movemnt to move completely past them. This model ignores intervening models when declaring its charge target.
• Warp Strength - This model gains +2 STR</description>
</rule>
<rule id="3270b8b9-37bd-4d5a-d05d-5601758a2039" name="Sprint" publicationId="4f9d-c0be-1f25-79e3" hidden="false">
<description>At the end of this model&apos;s activation, if it destroyed one or more enemy models with melee attacks this activation it can make a full advance.</description>
</rule>
<rule id="a2daf20c-4865-8c12-5a93-d1209afbd57c" name="Standard bearer" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model is a standard bearer.</description>
</rule>
<rule id="ee903160-9a9b-cdf8-1c00-231c59419327" name="Steady" publicationId="4f9d-c0be-1f25-79e3" hidden="false">
<description>This model cannot be kncoked down.</description>
</rule>
<rule id="c699b679-5bae-ce2b-7141-2ecdd46e25e2" name="Stealth" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Ranged and magic attacks declared against this model when the point of orgin of the attack is greater than 5&quot; away automatically miss.</description>
</rule>
<rule id="545f1ca7-55b8-947a-d141-12bb9663922c" name="Suppressing Fire (Order)" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This order can be issued only if two or more models with ranged weapons in this unit in formation are able to forfeit their action. Each model in this unit in formation must forfeit its action. Other than the Standard Bearer, those models that do are participants. Place an AOE completely within 12&quot; of all participants, with its center point in LOS of all participants, ignoring intervening models. The size of the AOE is based on the umber of participants. If there are 2-4, the AOE is 3&quot;. if there are 5-7, the AOE is 4&quot;. If there are 8 or more, the AOE is 5&quot;. WHen a model enters or ends its activation within the AOE, it suffers a POW 10 damage roll. Suppressing Fire lasts for one round or until all participants have been destroyed or removed from play.</description>
</rule>
<rule id="a8141e1a-23d1-846c-bf3f-3f4a4d2c9a38" name="Supressing Fire (Order)" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This order can be issued only if two or more models with ranged weapons in this unit in formationl are able forfeit their actions. Each model in this unit in formation must forfiet its action. Other than the Standard Bearer, those models that do are participants. Place an AOE completely within 12&quot; of all participants, with its center point in LOS of all participants, ignoring intervening models. The size of the AOE is based on the number of participants. if there are 2-4, the AOE is 3&quot;. If thereare 5-7, the AOE is 4&quot;. If there are 8 or more, the AOE is 5&quot;. When a model enters or ends its activation within the AOE, it suffers a POW 10 damage roll. Suppressing Fire lasts for one round or until all participants have been destroyed or removed from play.</description>
</rule>
<rule id="87590586-af1a-03ba-cd7d-d92f4e3befe7" name="Swift Hunter" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>When this model destroys an enemy model with a normal ranged attack, immediately after the attack is resolved it can advance up to 2&quot;.</description>
</rule>
<rule id="3aae2ec0-b8b2-5b40-1240-fc37a8918de9" name="Tactics: Relentless Charge " publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Models in this unit gain Relentless Charge. (Models with Relentless Charge gain Pathfinder during activations they charge.)</description>
</rule>
<rule id="66d928c0-b7fa-98c9-f99f-de932037ad67" name="Tactics: Set Defense" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Models in this unit gain Set Defense. (A model in the front arc of a model with Set Defense suffers -2 on charge, slam power attack, and impact attack rolls against the model with Set Defense.)</description>
</rule>
<rule id="b05e2de4-9840-b462-eeb4-d50a6ac01292" name="Talion" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Once per turn when this model suffers damage from an enemy attack, it can spend 1 fury point to transfer half the damage to an enemy warbeast in its control area but must suffer the rest of the damage itself.</description>
</rule>
<rule id="8fec2a8e-5f76-317e-3fce-925e8f3a0646" name="Telemetry" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Other friendly Faction models gain +2 to magic attack rolls against enemy models within 5&quot; of this model.</description>
</rule>
<rule id="bedaf286-95dc-ac58-36b6-4f2a442ae8a6" name="Terror" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model is a terrifying enitity. Enemy models/units in the melee range of this model or with this model in their melee range must pass a command check or flee.</description>
</rule>
<rule id="bc918f7b-84ee-0c95-54fb-90ede21b4fca" name="The Feeding" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>When it destroys a living enemy model with a melee attack, remove the enemy model from play, and this model gains a corpse token. This model can have up to three corpse tokens at a time. Durin its activation, this model can spend corpse tokens to boost attack or damage rolls at one token per boost.</description>
</rule>
<rule id="fa058260-6960-0924-40b2-97cf7d0a4b61" name="Tough" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description> When this model is disabled, roll a d6. On a 5 or 6, this model heals 1 damage point, is no longer disabled and is knocked down.</description>
</rule>
<rule id="b69171cc-3689-fb8c-d4af-7e7f8ae2529a" name="Treewalker" publicationId="4f9d-c0be-1f25-79e3" hidden="false">
<description>This model ignores forests when determining LOS. While in a forest, this model gains +2 DEF against melee attack rolls and can advance through obstructions and other models if it has enough movement to move completely past them.</description>
</rule>
<rule id="dbf38305-c614-e1f1-15a0-1b4c7d5f76be" name="Unconquerable" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>While in this model&apos;s command range, friendly Faction warrior models gain Unyielding. (While engaging an enemy model, a model with Unyiedling gains +2 ARM.)</description>
</rule>
<rule id="3ca647bf-38c8-5f44-a37d-6da1dc149013" name="Undead" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model is not a living model and never flees.</description>
</rule>
<rule id="d0807552-bba8-f4ea-1c9a-e584276c7780" name="Vengeance" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>During your Maintenance Phase, if one or more models in this unit were destoryed or removed from play by enemy attacks during your opponent&apos;s last turn, each model in the unit can advance 3&quot; and make one normal melee attack.</description>
</rule>
<rule id="35f4b21f-21c0-3878-8d68-9c79f94b2904" name="Veteran Leader (Blighted Ogrun)" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Friendly Blighted Ogrun trooper models +2 to attack rolls while this model is in their LOS.</description>
</rule>
<rule id="26a09372-6b9b-a6b4-1867-18201389af38" name="Veteran Leader (Raptor)" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Friendly Blighted Ogrun trooper models +2 to attack rolls while this model is in their LOS.</description>
</rule>
<rule id="5c59-757f-33f6-7786" name="Warlock unit" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>Granted: Fearless
A warlock that is part of a warlock unit always has the Granted: Fearless ability. While the warlock is in play, the models in its unit gain Fearless.
Battlegroup
The other models in a warlock&apos;s unit are part of its battlegroup.
Atachments
Warlock units cannot have unit and weapon attachments like other units, but they can have warlock attachments like standard warlocks. If a warlock unit has a warlock attachment, the atachment remains a solo and does not become part of the warlock unit.</description>
</rule>
<rule id="fec03a1c-42f2-b561-6d40-6d8e5ef47f92" name="Warp Strength" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model gains +2 STR</description>
</rule>
<rule id="ad115b9e-12c5-fc1b-c478-bfc77de61467" name="Weapon Master" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>When attacking with this weapon, add an additional die to its damage rolls.</description>
</rule>
<rule id="dda24fd3-f2ec-36a6-09c8-d4204b3314d6" name="Weapon Platform" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
<description>This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attakcs or a power attack, it can also make its initial ranged attacks. This model can make ranged attacks even while in melee.</description>
</rule>
</sharedRules>
<sharedProfiles>
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<characteristics>
<characteristic name="COST" typeId="434f535423232344415441232323">2</characteristic>
<characteristic name="RNG" typeId="524e4723232344415441232323">6</characteristic>
<characteristic name="AOE" typeId="414f4523232344415441232323">-</characteristic>
<characteristic name="POW" typeId="504f5723232344415441232323">-</characteristic>
<characteristic name="UP" typeId="555023232344415441232323">YES</characteristic>
<characteristic name="OFF" typeId="4f464623232344415441232323">NO</characteristic>
</characteristics>
</profile>
<profile id="7131af97-4e8f-12e3-5f2c-6dcda43ac46c" name="Ashen Veil" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="5370656c6c23232344415441232323" typeName="Spell">
<characteristics>
<characteristic name="COST" typeId="434f535423232344415441232323">2</characteristic>
<characteristic name="RNG" typeId="524e4723232344415441232323">6</characteristic>
<characteristic name="AOE" typeId="414f4523232344415441232323">-</characteristic>
<characteristic name="POW" typeId="504f5723232344415441232323">-</characteristic>
<characteristic name="UP" typeId="555023232344415441232323">YEs</characteristic>
<characteristic name="OFF" typeId="4f464623232344415441232323">NO</characteristic>
</characteristics>
</profile>
<profile id="fd91a9c8-1c0f-0a5e-2485-87fd6173d841" name="Bad Blood" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="5370656c6c23232344415441232323" typeName="Spell">
<characteristics>
<characteristic name="COST" typeId="434f535423232344415441232323">2</characteristic>
<characteristic name="RNG" typeId="524e4723232344415441232323">10</characteristic>
<characteristic name="AOE" typeId="414f4523232344415441232323">-</characteristic>
<characteristic name="POW" typeId="504f5723232344415441232323">-</characteristic>
<characteristic name="UP" typeId="555023232344415441232323">YES</characteristic>
<characteristic name="OFF" typeId="4f464623232344415441232323">YES</characteristic>
</characteristics>
</profile>
<profile id="15727156-da35-e80b-12b8-d9a2ee2f166d" name="Banishing Ward" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="5370656c6c23232344415441232323" typeName="Spell">
<characteristics>
<characteristic name="COST" typeId="434f535423232344415441232323">2</characteristic>
<characteristic name="RNG" typeId="524e4723232344415441232323">6</characteristic>
<characteristic name="AOE" typeId="414f4523232344415441232323">-</characteristic>
<characteristic name="POW" typeId="504f5723232344415441232323">-</characteristic>
<characteristic name="UP" typeId="555023232344415441232323">YES</characteristic>
<characteristic name="OFF" typeId="4f464623232344415441232323">NO</characteristic>
</characteristics>
</profile>
<profile id="ffa696fb-0866-519d-f29e-309be44e8d39" name="Belphagor: Despoiler" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="5370656c6c23232344415441232323" typeName="Spell">
<characteristics>
<characteristic name="COST" typeId="434f535423232344415441232323">2</characteristic>
<characteristic name="RNG" typeId="524e4723232344415441232323">SELF</characteristic>
<characteristic name="AOE" typeId="414f4523232344415441232323">-</characteristic>
<characteristic name="POW" typeId="504f5723232344415441232323">-</characteristic>
<characteristic name="UP" typeId="555023232344415441232323">NO</characteristic>
<characteristic name="OFF" typeId="4f464623232344415441232323">NO</characteristic>
</characteristics>
</profile>
<profile id="013567f1-c168-8ab9-8f9b-a361f9012f5c" name="Blight Bringer" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="5370656c6c23232344415441232323" typeName="Spell">
<characteristics>
<characteristic name="COST" typeId="434f535423232344415441232323">4</characteristic>
<characteristic name="RNG" typeId="524e4723232344415441232323">10</characteristic>
<characteristic name="AOE" typeId="414f4523232344415441232323">5</characteristic>
<characteristic name="POW" typeId="504f5723232344415441232323">12</characteristic>
<characteristic name="UP" typeId="555023232344415441232323">NO</characteristic>
<characteristic name="OFF" typeId="4f464623232344415441232323">NO</characteristic>
</characteristics>
</profile>
<profile id="ddb30423-7168-6021-9cf8-480fb3ab1df0" name="Blight Field" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="5370656c6c23232344415441232323" typeName="Spell">
<characteristics>
<characteristic name="COST" typeId="434f535423232344415441232323">2</characteristic>
<characteristic name="RNG" typeId="524e4723232344415441232323">CTRL</characteristic>
<characteristic name="AOE" typeId="414f4523232344415441232323">4</characteristic>
<characteristic name="POW" typeId="504f5723232344415441232323">-</characteristic>
<characteristic name="UP" typeId="555023232344415441232323">NO</characteristic>
<characteristic name="OFF" typeId="4f464623232344415441232323">NO</characteristic>
</characteristics>
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<profile id="8a98365c-6b85-4160-5b38-e73ba84aff9b" name="Blood Rain" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="5370656c6c23232344415441232323" typeName="Spell">
<characteristics>
<characteristic name="COST" typeId="434f535423232344415441232323">3</characteristic>
<characteristic name="RNG" typeId="524e4723232344415441232323">8</characteristic>
<characteristic name="AOE" typeId="414f4523232344415441232323">3</characteristic>
<characteristic name="POW" typeId="504f5723232344415441232323">12</characteristic>
<characteristic name="UP" typeId="555023232344415441232323">NO</characteristic>
<characteristic name="OFF" typeId="4f464623232344415441232323">YES</characteristic>
</characteristics>
</profile>
<profile id="1225680d-9257-04a4-63c5-5c95e037664d" name="Blood Thorn" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="5370656c6c23232344415441232323" typeName="Spell">
<characteristics>
<characteristic name="COST" typeId="434f535423232344415441232323">2</characteristic>
<characteristic name="RNG" typeId="524e4723232344415441232323">6</characteristic>
<characteristic name="AOE" typeId="414f4523232344415441232323">-</characteristic>
<characteristic name="POW" typeId="504f5723232344415441232323">-</characteristic>
<characteristic name="UP" typeId="555023232344415441232323">YES</characteristic>
<characteristic name="OFF" typeId="4f464623232344415441232323">NO</characteristic>
</characteristics>
</profile>
<profile id="ff4d2506-e3de-2baf-66d3-09dcf0bac044" name="Breath Stealer" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="5370656c6c23232344415441232323" typeName="Spell">
<characteristics>
<characteristic name="COST" typeId="434f535423232344415441232323">2</characteristic>
<characteristic name="RNG" typeId="524e4723232344415441232323">10</characteristic>
<characteristic name="AOE" typeId="414f4523232344415441232323">-</characteristic>
<characteristic name="POW" typeId="504f5723232344415441232323">-</characteristic>
<characteristic name="UP" typeId="555023232344415441232323">NO</characteristic>
<characteristic name="OFF" typeId="4f464623232344415441232323">YES</characteristic>
</characteristics>
</profile>
<profile id="1b632098-045d-36e9-c537-bb9a2ca0dd77" name="Carnivore" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="5370656c6c23232344415441232323" typeName="Spell">
<characteristics>
<characteristic name="COST" typeId="434f535423232344415441232323">2</characteristic>
<characteristic name="RNG" typeId="524e4723232344415441232323">6</characteristic>
<characteristic name="AOE" typeId="414f4523232344415441232323">-</characteristic>
<characteristic name="POW" typeId="504f5723232344415441232323">-</characteristic>
<characteristic name="UP" typeId="555023232344415441232323">YES</characteristic>
<characteristic name="OFF" typeId="4f464623232344415441232323">NO</characteristic>
</characteristics>
</profile>
<profile id="c663a308-0730-3a3a-cc77-e503709b791a" name="Chiller" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="5370656c6c23232344415441232323" typeName="Spell">
<characteristics>
<characteristic name="COST" typeId="434f535423232344415441232323">2</characteristic>
<characteristic name="RNG" typeId="524e4723232344415441232323">6</characteristic>
<characteristic name="AOE" typeId="414f4523232344415441232323">-</characteristic>
<characteristic name="POW" typeId="504f5723232344415441232323">-</characteristic>
<characteristic name="UP" typeId="555023232344415441232323">YES</characteristic>
<characteristic name="OFF" typeId="4f464623232344415441232323">NO</characteristic>
</characteristics>
</profile>
<profile id="1d25fad9-b318-d89d-d344-05521532cfc2" name="Coerced Protector" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false" typeId="5370656c6c23232344415441232323" typeName="Spell">
<characteristics>
<characteristic name="COST" typeId="434f535423232344415441232323">1</characteristic>
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<characteristic name="RNG" typeId="524e4723232344415441232323">6</characteristic>
<characteristic name="AOE" typeId="414f4523232344415441232323">-</characteristic>
<characteristic name="POW" typeId="504f5723232344415441232323">-</characteristic>
<characteristic name="UP" typeId="555023232344415441232323">NO</characteristic>
<characteristic name="OFF" typeId="4f464623232344415441232323">NO</characteristic>
</characteristics>
</profile>
</sharedProfiles>
</catalogue>