BSD_WarmaHordes_mk3/Cygnar.cat
2015-05-27 01:47:15 +02:00

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1.2 MiB

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<catalogue id="3f7c-e510-2a70-e7ab" revision="2" gameSystemId="b978a3ef-974a-4354-b82d-7965f519d3df" gameSystemRevision="4" battleScribeVersion="1.15" name="Cygnar" xmlns="http://www.battlescribe.net/schema/catalogueSchema">
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<entry id="998c-7596-03cf-ab51" name="Alexia" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries>
<entry id="d119-9e62-205c-83d2" name="Hand Cannon" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<entry id="b1d9-48c8-f69b-8195" name="Witchfire" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<rule id="fc5c-e730-8268-4435" name="Arcane Disjunction" hidden="false" book="Mercenaries - Forces of Warmachine" page="51">
<description>While in this model&apos;s command range, enemy models pay double the focus or fury point cost to cast or upkeep spells.</description>
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</rule>
<rule id="3bb0-cd1e-b6f8-d998" name="Death Magic" hidden="false" book="Mercenaries - Forces of Warmachine" page="51">
<description>This model can remove friendly Risen in its command range from play to make an additional attack or to boost and attack or damage roll for each Risen model removed. When this model suffers damage, it can remove friendly non-damaged Risen models in its command range from play to heal 1 damage point for each Risen model removed.</description>
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<rule id="b9f5-1271-4953-1f61" name="Magic Ability [8]" hidden="false" book="Mercenaries - Forces of Warmachine" page="51">
<description>* Craft Thrall Rune (* Action) - Choose a Risen Grunt in this unit in formation and replace it with a Thrall Warrior solo. Remove the Risen Grunt model from play.
* Disbinding (* Action) - Enemy upkeep spells on this model and/or its unit immediately expire.
* Dominate Undead (* Attack) - Dominate Undead is a RNG 10 magic attack. Take control of target enemy non-warcaster, non-warlock undead model hit. You can immediately make a full advance with the undead model followed by a nomral melee attack, then Dominate Undead expires. The undead model cannot be targeted by free strikes during this movement.</description>
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<rule id="5d89-9e7f-e66d-4c4a" name="Raise Dead" hidden="false" book="Mercenaries - Forces of Warmachine" page="51">
<description>When a living model is destroyed in this model&apos;s command range, this model gains one corpse token. At the end of your next Control Phase, remove all corpse tokens from this model and add one Risen Grunt to this unit for each corpse token removed. Risen Grunts must be place in formation. This unit cannot h ave more than 20 Risen Grunts in play at a time.</description>
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<entry id="aea5-d6f6-f9bc-f1d2" name="Thrall Warrior" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<description>This model does not begin the game in play.</description>
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<rule id="34263541-8fc0-e821-c751-6ba584416e6f" name="Animosity [Morrowan]" hidden="false" book="Colossals" page="128">
<description>This model cannot be included in an army that includes one or more models of the listed type.</description>
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<rule id="5b4139a4-1f8f-2e34-e655-1edc1d8084ec" name="Magic Ability [8]" hidden="false" book="Colossal" page="128">
<description>- Grave Summons (* Action) - When this model uses Grave Summons it can spend any number of soul tokens. For each soul token spent put one friendly Thrall Warrior solo into play anywhere completely within 3&quot; of this model.
- Hellfire (* Attack) - Hellfire is a RNG 10, POW 14 magic attack. A model/unit hit by Hellfire must pass a command check or flee.</description>
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<rule id="341ce7a8-0917-091f-b2f3-ad58dba95057" name="Witchfire: Mage Killer" hidden="false" book="Colossals" page="128">
<description>Gain an additional damage die on this weapon&apos;s damage rolls against models with Spellcaster or Magic Ability.</description>
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<rule id="b42fa09d-0796-724c-f35d-330da6ec9584" name="Witchfire: Magical Weapon" hidden="false" book="Warmachine Prime mkII" page="36">
<description>This weapon is a magical weapon (p. 68).</description>
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<profile id="49b1-e1d0-d343-b6ea" profileTypeId="576561706f6e23232344415441232323" name="Stun Blade" hidden="false">
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<characteristic characteristicId="524e4723232344415441232323" name="RNG"/>
<characteristic characteristicId="524f4623232344415441232323" name="ROF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="6"/>
<characteristic characteristicId="502b5323232344415441232323" name="P+S" value="18"/>
<characteristic characteristicId="4c2f522f4823232344415441232323" name="L/R/H" value="R"/>
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<profile id="de3d-a1b6-78b0-b452" profileTypeId="5761726a61636b23232344415441232323" name="Avenger" hidden="false">
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<characteristic characteristicId="53504423232344415441232323" name="SPD" value="4"/>
<characteristic characteristicId="53545223232344415441232323" name="STR" value="12"/>
<characteristic characteristicId="4d415423232344415441232323" name="MAT" value="6"/>
<characteristic characteristicId="52415423232344415441232323" name="RAT" value="4"/>
<characteristic characteristicId="44454623232344415441232323" name="DEF" value="11"/>
<characteristic characteristicId="41524d23232344415441232323" name="ARM" value="19"/>
<characteristic characteristicId="434d4423232344415441232323" name="CMD" value="-"/>
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</entry>
<entry id="75c9-270a-80db-78c1" name="Black 13th Gun Mage Strike Team" points="4.0" categoryId="556e697423232344415441232323" type="unit" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="1" minInRoster="0" maxInRoster="1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" page="110">
<entries>
<entry id="f1ca-af4e-6a08-5844" name="Lynch" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries>
<entry id="4459-92e9-ffd1-ae35" name="Magelock Pistol" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
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<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="10"/>
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<rule id="3f91-5bda-96ba-f5db" name="Attack Type (Lynch)" hidden="false">
<description>Each time this model makes a normal ranged attack choose one of the following abilities:
Black Penny - This attack ignores the firing into melee penalty.
Brutal Damage - Gain an additional die on this weapon&apos;s damage rolls.
Fire Beacon - This attack becomes AOE 5 and POW for this attack. While a model is within the AOE, it loses Camouflage and Stealth, and other models can ignore cloud efects when determining LOS to it. The AOE lasts for one turn.
Snipe - This attack gains +4 RNG.</description>
<modifiers/>
</rule>
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<link id="be29-6152-0d80-e415" targetId="43190c68-0893-f7d9-ad1f-cec11538fc72" linkType="rule">
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</link>
<link id="a9d1-3001-7dab-31d6" targetId="eaccf3c8-c718-4507-9cfc-e764936b3452" linkType="rule">
<modifiers/>
</link>
<link id="ddb3-f1db-b7d0-cdd7" targetId="0f37354d-35b3-56bc-f761-9232ddb34687" linkType="rule">
<modifiers/>
</link>
</links>
</entry>
<entry id="828c-3942-1378-7128" name="Ryan" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries>
<entry id="8dd1-2d23-b48c-3740" name="Magelock Pistol" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<rule id="fd41-3660-7238-8b92" name="Mage Storm (* Attack)" hidden="false">
<description>Make a ranged attack with this weapon with AOE 4. Models hit suffer a POW 12 magical damage roll. The AOE is a cloud effect that remains in play for one round. Models entering or ending their activation in the AOE suffer a POW 12 magical damage roll. This model does not suffer damage from Mage Storm.</description>
<modifiers/>
</rule>
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<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
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<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="10"/>
<characteristic characteristicId="502b5323232344415441232323" name="P+S"/>
<characteristic characteristicId="4c2f522f4823232344415441232323" name="L/R/H"/>
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<rule id="fe73-255d-0c50-f49e" name="Attack Type (Black 13)" hidden="false">
<description>Each time this model makes a normal ranged attack, choose one of the following abilities:
Black Penny -This attack ignores the firing into melee penalty.
Brutal Damage -Gain an additional die on this weapon&apos;s
damage rolls.
Snipe -This attack gains +4 RNG.</description>
<modifiers/>
</rule>
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<entry id="f191-103c-cf49-f9db" name="Watts" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries>
<entry id="a75d-92c0-9fb1-8c72" name="Magelock Pistol" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
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<rules>
<rule id="3df0-2686-d8e1-46d6" name="Attack Type (Black 13)" hidden="false">
<description>Each time this model makes a normal ranged attack, choose one of the following abilities:
Black Penny -This attack ignores the firing into melee penalty.
Brutal Damage -Gain an additional die on this weapon&apos;s
damage rolls.
Snipe -This attack gains +4 RNG.</description>
<modifiers/>
</rule>
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<entry id="57618a9b-b56c-fcee-dbda-cb0bc493cdf9" name="Bloody Bradigan" points="2.0" categoryId="536f6c6f23232344415441232323" type="model" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="1" minInRoster="0" maxInRoster="1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="116">
<entries>
<entry id="0708-6bf7-d6a5-200e" name="Wrapped Fist" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="2" maxSelections="2" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<rule id="05e8dcac-2d9e-56bc-fdf9-52a07d8c8a91" name="Berserk" hidden="false" page="116">
<description>When this model destroys one or more models with a melee attack during its combat action, immediately after the attack is resolved it must make one additional melee attack against another model in its melee range</description>
<modifiers/>
</rule>
<rule id="97c0922a-bb3e-82c7-85b4-9992e6ac2656" name="Stumbling Drunk" hidden="false">
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<modifiers/>
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<entry id="302ba464-efaf-dc16-8970-c6f66aa94915" name="Bosun Grogspar" points="2.0" categoryId="536f6c6f23232344415441232323" type="model" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="1" minInRoster="0" maxInRoster="1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="118">
<entries>
<entry id="c934-d65d-e771-c16f" name="Giant Hook" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<profile id="b28a-ea65-a72e-3bba" profileTypeId="576561706f6e23232344415441232323" name="Giant Hook" hidden="false">
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<characteristic characteristicId="524e4723232344415441232323" name="RNG"/>
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<characteristic characteristicId="414f4523232344415441232323" name="AOE"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="4"/>
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</entry>
<entry id="0814-be57-ff00-80d1" name="Harpoon Gun" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<profiles>
<profile id="8576-dee9-449a-e5da" profileTypeId="576561706f6e23232344415441232323" name="Harpoon Gun" hidden="false">
<characteristics>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="524f4623232344415441232323" name="ROF" value="1"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="3"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
<characteristic characteristicId="502b5323232344415441232323" name="P+S"/>
<characteristic characteristicId="4c2f522f4823232344415441232323" name="L/R/H"/>
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<modifiers/>
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<rules>
<rule id="e7635d66-6ecb-cb67-5ede-038a9b913bf7" name="No Sleepin on the Job [Privateer]" hidden="false">
<description>This model and friendly Privateer models in its command range cannot be knocked down.</description>
<modifiers/>
</rule>
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<profiles>
<profile id="caf12ff3-5722-f345-6d90-fec74ab2a273" profileTypeId="54726f6f70657223232344415441232323" name="Bosun Grogspar" hidden="false">
<characteristics>
<characteristic characteristicId="53504423232344415441232323" name="SPD" value="5"/>
<characteristic characteristicId="53545223232344415441232323" name="STR" value="8"/>
<characteristic characteristicId="4d415423232344415441232323" name="MAT" value="6"/>
<characteristic characteristicId="52415423232344415441232323" name="RAT" value="5"/>
<characteristic characteristicId="44454623232344415441232323" name="DEF" value="13"/>
<characteristic characteristicId="41524d23232344415441232323" name="ARM" value="15"/>
<characteristic characteristicId="434d4423232344415441232323" name="CMD" value="8"/>
<characteristic characteristicId="44616d61676523232344415441232323" name="Damage" value="8"/>
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<modifiers/>
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<modifiers/>
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<modifiers/>
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<link id="593f1f87-f597-1079-57f7-1719d6234063" targetId="620138ec-e75c-a8a8-feb9-6b1a5455ef94" linkType="rule">
<modifiers/>
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<link id="4bce5b3a-6eae-319b-a67e-c83a12a21f39" targetId="e63a96fb-d826-f5fa-7600-3578a5121bef" linkType="rule">
<modifiers/>
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<link id="c3c90bc6-0b8b-9082-6ab2-e0a90a2c48c9" targetId="1abe39ec-9a1b-3cd1-ea3a-f4623024026f" linkType="rule">
<modifiers/>
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<link id="8c7a89ae-c324-8a40-a8e4-05058da5427f" targetId="2bcee8cd-2274-bda3-b76b-aae0edfa68ca" linkType="rule">
<modifiers/>
</link>
</links>
</entry>
<entry id="b33d-645e-80fc-fd01" name="Captain Allister Caine" points="-5.0" categoryId="57617263617374657223232344415441232323" type="model" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="1" minInRoster="0" maxInRoster="1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine - Cygnar" page="44">
<entries>
<entry id="a3c1-167e-2fde-cc5a" name="Spellstorm Pistol" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
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<rules/>
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<profile id="2485-4afa-3afd-de92" profileTypeId="576561706f6e23232344415441232323" name="Spellstorm Pistol" hidden="false">
<characteristics>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="12"/>
<characteristic characteristicId="524f4623232344415441232323" name="ROF" value="Infinite"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
<characteristic characteristicId="502b5323232344415441232323" name="P+S"/>
<characteristic characteristicId="4c2f522f4823232344415441232323" name="L/R/H"/>
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<modifiers/>
</profile>
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<links/>
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<rules>
<rule id="911c-7bba-28ca-7094" name="Feat: Overkill" hidden="false">
<description>After resolving each ranged attack that hits an enemy model, Caine gains a cumulative +1 to his spe]Jstorm Pistol damage rolls. When a model is boxed by a Spell storm Pistol attack, center a 3&quot; AOE on it and remove it from play. Models in the AOE are hit and suffer an unboostable POW 10 blast damage roll. Overkill expires at the end of Caine&apos;s activation.</description>
<modifiers/>
</rule>
<rule id="f7b6-3d7a-8fb7-23ea" name="Elite Cadre [Arcane Tempest]" hidden="false">
<description>Friendly Arcane Tempest models gain Gunfighter.</description>
<modifiers/>
</rule>
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<entry id="5d3aa8ec-9594-6956-ba39-bccfc13996e8" name="Captain Bartolo Montador" points="-5.0" categoryId="57617263617374657223232344415441232323" type="model" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="1" minInRoster="0" maxInRoster="1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="98">
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<entry id="1e54-42bd-8385-dbff" name="Red Tide" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<description>Advancing enemy models that end their movement in Montador&apos;s control area are knocked down. While in Montador&apos;s control area, enemy models suffer -3 on attack rolls. Typhoon lasts for one round.</description>
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<rule id="3807f9b0-df34-a2fb-31bf-9d1d40029fb8" name="Blood-Quenched" hidden="false">
<description>This model gains a cumulative +1 STR and ARM for each living enemy model it destroys with a melee attack during its activation. This bonus lasts for one round.</description>
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<entry id="f0de2aa0-d913-fbcd-b4df-1c71073b824c" name="Captain Damiano" points="-6.0" categoryId="57617263617374657223232344415441232323" type="model" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="1" minInRoster="0" maxInRoster="1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Wrath" page="128">
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<entry id="d956-2886-d78c-120b" name="Judgment" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Wrath" page="128">
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<rule id="d16f-e881-f1d9-f31b" name="Blaster" hidden="false">
<description>When this model makes an attack with this weapon, before the attack roll it can spend 1 focus point to give the attack a 3&quot; AOE.</description>
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<entry id="e765-c000-e68d-4583" name="Glory" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<rule id="7581a06e-b3b2-a0ca-53df-9fa9f7d80adb" name="Feat: Conquest" hidden="false">
<description>While in Damioano&apos;s control area, friendly Faction models gain +3 STR and ARM and can only move or be moved during your turn.</description>
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<rule id="84346e8b-28b8-2864-dc15-3ae1ae2676b2" name="Paymaster [Steelhead]" hidden="false">
<description>During this model&apos;s activation, you can mark one or more coin boxes on its card. For each coin box you mark, you can use Paymaster once. When you do, choose one of the following incentives. Incentives are RNG CMD and can target only friendly Steelhead units. A Steelhead unit can be affected by an incentive only once per turn. When all five of its coin boxes have been marked, this model loses Paymaster for the rest of the game.
- Battle Maneuvers - Affected models gain Reform this turn. (After all models in a unit with Reform have completed their actions, each can advance up to 3&quot;.)
- Money Shot - Affected models gain +2 to ranged attack and damage rolls for one turn.</description>
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<entry id="607e-63fa-aff5-a3df" name="Captain E. Dominic Darius &amp; Halfjacks" points="-5.0" categoryId="57617263617374657223232344415441232323" type="model" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="1" minInRoster="0" maxInRoster="1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine - Cygnar" page="46">
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<entry id="ce97-2805-2229-b205" name="Darius" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<entry id="8a5c-688c-8e5d-3dcf" name="Steam Cannon" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<profile id="a22d-9960-2f36-276c" profileTypeId="576561706f6e23232344415441232323" name="Steam Cannon" hidden="false">
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<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="12"/>
<characteristic characteristicId="524f4623232344415441232323" name="ROF" value="1"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="4"/>
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<entry id="a0f8-ef4c-2e86-453d" name="Quake Hammer" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<profile id="e75c-5f84-a65a-e664" profileTypeId="576561706f6e23232344415441232323" name="Quake Hammer" hidden="false">
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<characteristic characteristicId="524e4723232344415441232323" name="RNG" value=""/>
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<characteristic characteristicId="504f5723232344415441232323" name="POW" value="7"/>
<characteristic characteristicId="502b5323232344415441232323" name="P+S" value="15"/>
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<entry id="8e6e-a322-6fd4-4b27" name="Wrench" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<profile id="6098-0be9-7b56-bf6a" profileTypeId="576561706f6e23232344415441232323" name="Wrench" hidden="false">
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<characteristic characteristicId="524e4723232344415441232323" name="RNG" value=""/>
<characteristic characteristicId="524f4623232344415441232323" name="ROF" value=""/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value=""/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="3"/>
<characteristic characteristicId="502b5323232344415441232323" name="P+S" value="11"/>
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<rules>
<rule id="cb0f-ba2d-98a6-5057" name="Feat: Pit Stop" hidden="false">
<description>Darius and the Halfjacks in his battlegroup currently in his control area can each completely repair one friendly Faction warjack with which he or it is B2B. Remove all damage from those warjacks</description>
<modifiers/>
</rule>
<rule id="7707-79b0-b6db-a815" name="Activate Halfjack" hidden="false">
<description>At the end of your Control Phase, you can put one HaJfjack into play within 1&quot; of this model if there are fewer than three Halfjacks in play in Datius&apos; battlegroup.</description>
<modifiers/>
</rule>
<rule id="1aff-3d67-e2f7-bf73" name="Detonate" hidden="false">
<description>After resolving continuous effects during your Maintenance Phase, you can detonate any number of friendly mine markers anywhere on the table. Center a 4&quot; AOE template on each detonated mine and remove the mine marker from the table. Models in the AOE are hit and suffer an unboostable POW 14 blast damage roll.</description>
<modifiers/>
</rule>
<rule id="85cb-a1ed-bc9b-42c5" name="Crane (* Action)" hidden="false">
<description>Knocked down friendly models within 2&quot; of this model immediately stand up and can activate normally this tum. Additionally, you can choose one friendly model within 2&quot; of this model and place that model anywhere within 1&quot; of its current location.</description>
<modifiers/>
</rule>
<rule id="d5c4-cb19-13dc-8122" name="Repair [9] (* Action)" hidden="false">
<description>This model can attempt repairs on any damaged friendly Faction warjack. To attempt repairs, this model mllst be B2B with the damaged warjack and make a skill check. If sllccessful, remove d6 damage points from the warjack&apos;s damage grid.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="0c88-da0b-f82f-eadb" profileTypeId="57617263617374657223232344415441232323" name="Captain E. Dominic Darius" hidden="false">
<characteristics>
<characteristic characteristicId="53504423232344415441232323" name="SPD" value="5"/>
<characteristic characteristicId="53545223232344415441232323" name="STR" value="8"/>
<characteristic characteristicId="4d415423232344415441232323" name="MAT" value="6"/>
<characteristic characteristicId="52415423232344415441232323" name="RAT" value="5"/>
<characteristic characteristicId="44454623232344415441232323" name="DEF" value="13"/>
<characteristic characteristicId="41524d23232344415441232323" name="ARM" value="18"/>
<characteristic characteristicId="434d4423232344415441232323" name="CMD" value="8"/>
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<rule id="b83d-c3d0-cf68-fe46" name="Companion [Captain E. Dominic Darius]" hidden="false">
<description>This model is included in any army that includes Captain E. Dominic Darius and is part of Darius&apos; battlegroup. If Darius is destroyed or removed from play, remove this model from play. Place all three Halfjacks in play at the start of the game.</description>
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<entry id="a801-c5fc-5342-ef7e" name="Captain Jeremiah Kraye" points="-6.0" categoryId="57617263617374657223232344415441232323" type="model" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="1" minInRoster="0" maxInRoster="1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine - Cygnar" page="54">
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<entry id="769e-d57e-cf93-545a" name="Radcliffe Carbine" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<description>Friendly knocked down Faction warjacks currently in Kraye&apos;s control area that were not knocked down this tum immediately stand up. Friendly Faction warjacks currently in his control area can immediately turn to face any direction. Affected warjacks can charge without spending focus. Affected charging models gain +2&quot; movement. Melee attack rolls made by affected warjacks are boosted. Horsepower lasts for one tum.</description>
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<entry id="0d33-7d27-8af1-f900" name="Captain Kara Sloan" points="-6.0" categoryId="57617263617374657223232344415441232323" type="model" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="1" minInRoster="0" maxInRoster="1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine - Cygnar" page="60">
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<entry id="ed318c4e-1cd2-085a-2d7c-5df060076a1e" name="Captain Sam Machorne &amp; The Devil Dog" points="5.0" categoryId="556e697423232344415441232323" type="unit" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="1" minInRoster="0" maxInRoster="1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="60">
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<entry id="6c4eb00e-fb08-93cd-11c7-135f368ccfca" name="Sam &amp; 5 Grunts -&gt; Sam &amp; 9 Grunts" points="2.0" categoryId="(No Category)" type="upgrade" minSelections="0" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<entry id="66e9-8159-02c7-7666" name="Hand Cannon" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<description>This model can attempt to Drive each warjack under its control in its command range. To Drive a warjack, this model must make a command check at any time during its activation. If the check succeeds, the warjack immediately makes a full advance. If the check fails, the warjack does not benefit from &apos;Jack Marshal this turn.</description>
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<description>This model gains +2 ARM for each warjack it controls B2B with it. When this model is directly hti by an enemy ranged or magic attack, you can choose to have one of those warjacks become the target and automatically be hit by the attack instead.</description>
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<rule id="424760f7-2b43-928f-9885-aafc77b4dc8c" name="Drive: Off Road" hidden="false" book="Mercenaries - Forces of Warmachine" page="120">
<description>This model can attempt to drive each warjack under its control in its command range. To drive a warjack, this model must make a command check at any time during its activation. If it passes, the warjack gains Pathfinder and must use its normal movement and combat action to charge or make a slam power attack during its activation this turn. If it fails, the warjack does not benefit from &apos;Jack Marshal this turn.</description>
<modifiers/>
</rule>
<rule id="be5bdc94-22cc-5479-3fea-90bf638b2311" name="Repair[8] (* Action)" hidden="false" book="Mercenaries - Forces of Warmachine" page="120">
<description>This model can attempt repairs on any damaged friendly Faction warjack. To attempt repairs, this model must be B2B with the damaged warjack and make a skill check. If successful, remove d6 damage points from the warjack&apos;s damage grid.</description>
<modifiers/>
</rule>
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<profile id="f86cd9ea-42f5-d3c4-e22c-46cbcadeec6d" profileTypeId="54726f6f70657223232344415441232323" name="Dirty Meg" hidden="false">
<characteristics>
<characteristic characteristicId="53504423232344415441232323" name="SPD" value="5"/>
<characteristic characteristicId="53545223232344415441232323" name="STR" value="6"/>
<characteristic characteristicId="4d415423232344415441232323" name="MAT" value="6"/>
<characteristic characteristicId="52415423232344415441232323" name="RAT" value="5"/>
<characteristic characteristicId="44454623232344415441232323" name="DEF" value="13"/>
<characteristic characteristicId="41524d23232344415441232323" name="ARM" value="13"/>
<characteristic characteristicId="434d4423232344415441232323" name="CMD" value="8"/>
<characteristic characteristicId="44616d61676523232344415441232323" name="Damage" value="5"/>
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<modifiers/>
</profile>
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<links>
<link id="76a005fd-bbd9-f547-93b7-5c9986010a0d" targetId="620138ec-e75c-a8a8-feb9-6b1a5455ef94" linkType="rule">
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<link id="fd235315-f87e-851a-4d2c-5b009ff4ec99" targetId="d39899c1-1611-2c72-016f-fe90fec55935" linkType="rule">
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<link id="50524790-9d97-e0a1-3dc9-29b051b84dca" targetId="e63a96fb-d826-f5fa-7600-3578a5121bef" linkType="rule">
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<link id="47d8b72a-4d6f-d80e-8721-bded06854f5a" targetId="d485f991-df61-4cad-0d14-ab2aa75bb361" linkType="rule">
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<link id="0befe4e8-bb8d-92b6-380e-9b5a9b6db6f3" targetId="2bcee8cd-2274-bda3-b76b-aae0edfa68ca" linkType="rule">
<modifiers/>
</link>
</links>
</entry>
<entry id="ba76d09a-a0ee-9164-4095-2d78cad3ed7e" name="Doc Killingsworth" points="2.0" categoryId="536f6c6f23232344415441232323" type="model" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="1" minInRoster="0" maxInRoster="1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="122">
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<entry id="b64c-e592-9f83-812d" name="Meat Cleaver" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<profile id="4050-5b28-a2b1-2bcf" profileTypeId="576561706f6e23232344415441232323" name="Meat Cleaver" hidden="false">
<characteristics>
<characteristic characteristicId="524e4723232344415441232323" name="RNG"/>
<characteristic characteristicId="524f4623232344415441232323" name="ROF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="4"/>
<characteristic characteristicId="502b5323232344415441232323" name="P+S" value="11"/>
<characteristic characteristicId="4c2f522f4823232344415441232323" name="L/R/H" value=""/>
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<modifiers/>
</profile>
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<links/>
</entry>
<entry id="ddff-938e-5de9-8f53" name="Dirty Throwing Knives" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<rules/>
<profiles>
<profile id="34cc-a2a3-4a14-0b4d" profileTypeId="576561706f6e23232344415441232323" name="Dirty Throwing Knives" hidden="false">
<characteristics>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="524f4623232344415441232323" name="ROF" value="1"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="2"/>
<characteristic characteristicId="502b5323232344415441232323" name="P+S" value=""/>
<characteristic characteristicId="4c2f522f4823232344415441232323" name="L/R/H"/>
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<modifiers/>
</profile>
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<links>
<link id="0746-8af4-35fc-2f86" targetId="d70137e8-554f-c4d0-125e-aaf341018675" linkType="rule">
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<link id="f7f6-ba7e-3085-d2ee" targetId="19bbdf49-10f8-f841-3a28-29826fe83d7d" linkType="rule">
<modifiers/>
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</links>
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<rules>
<rule id="a8c79458-cf8d-e4de-5e44-d7d17015ee1b" name="No, I&apos;m Fine" hidden="false">
<description>When another friendly Privateer model makes a tough roll of 4, 5, or 6 while in this model&apos;s command range, that model heals 1 damage point and is knocked down.</description>
<modifiers/>
</rule>
<rule id="19fec444-3e55-98f3-7c69-839ee7d437ec" name="Surgery (* Action)" hidden="false">
<description>Choose a friendly Faction warrior model B2B with this model. That model heals d6 damage points.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="ed181398-e7be-d3dc-6a94-4b0fa4416bd0" profileTypeId="54726f6f70657223232344415441232323" name="Doc Killingsworth" hidden="false">
<characteristics>
<characteristic characteristicId="53504423232344415441232323" name="SPD" value="5"/>
<characteristic characteristicId="53545223232344415441232323" name="STR" value="7"/>
<characteristic characteristicId="4d415423232344415441232323" name="MAT" value="6"/>
<characteristic characteristicId="52415423232344415441232323" name="RAT" value="5"/>
<characteristic characteristicId="44454623232344415441232323" name="DEF" value="12"/>
<characteristic characteristicId="41524d23232344415441232323" name="ARM" value="13"/>
<characteristic characteristicId="434d4423232344415441232323" name="CMD" value="7"/>
<characteristic characteristicId="44616d61676523232344415441232323" name="Damage" value="5"/>
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<modifiers/>
</profile>
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<links>
<link id="7571c21d-8662-42b0-2bd4-935d244f44f9" targetId="400b902b-958e-5f17-8920-0df3fad42c49" linkType="rule">
<modifiers/>
</link>
<link id="4cd91bd4-0b4a-b9ba-ecf6-0d2e65f57d1f" targetId="d39899c1-1611-2c72-016f-fe90fec55935" linkType="rule">
<modifiers/>
</link>
<link id="3e7661aa-5a42-450a-4745-eb52fbcc44e2" targetId="620138ec-e75c-a8a8-feb9-6b1a5455ef94" linkType="rule">
<modifiers/>
</link>
<link id="372c23bc-d726-1b1e-5004-c214ff24f07c" targetId="e63a96fb-d826-f5fa-7600-3578a5121bef" linkType="rule">
<modifiers/>
</link>
<link id="075f65e6-22b1-248c-76c8-e0faac89853e" targetId="2bcee8cd-2274-bda3-b76b-aae0edfa68ca" linkType="rule">
<modifiers/>
</link>
<link id="b4aa329b-5bbe-a88c-5580-bec9d3e164ae" targetId="5d5b3f7c-b8cc-81d1-4076-eabafbc081f0" linkType="rule">
<modifiers/>
</link>
</links>
</entry>
<entry id="b38fc3b4-4992-9b2f-b9b8-dfbd6637629e" name="Drake McBain" points="-6.0" categoryId="57617263617374657223232344415441232323" type="model" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="1" minInRoster="0" maxInRoster="1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="36">
<entries>
<entry id="a348-0143-d063-f1d4" name="Undertaker" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
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<modifiers/>
<rules/>
<profiles>
<profile id="b44e-4bcb-9a84-332d" profileTypeId="576561706f6e23232344415441232323" name="Undertaker" hidden="false" book="Mercenaries - Forces of Warmachine" page="36">
<characteristics>
<characteristic characteristicId="524e4723232344415441232323" name="RNG"/>
<characteristic characteristicId="524f4623232344415441232323" name="ROF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="6"/>
<characteristic characteristicId="502b5323232344415441232323" name="P+S" value="13"/>
<characteristic characteristicId="4c2f522f4823232344415441232323" name="L/R/H"/>
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<modifiers/>
</profile>
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<links>
<link id="eef6-69d0-5a9b-e6ac" targetId="e0f48764-b12b-acca-bb70-726be718b29d" linkType="rule">
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<link id="e5db-4c0d-0a1b-e738" targetId="c950cf4c-33a0-1369-1946-ff2bb9ca7528" linkType="rule">
<modifiers/>
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<link id="3ca9-944b-8369-f44c" targetId="b0ff3d87-fb22-0a4a-aef5-4266187a61ed" linkType="rule">
<modifiers/>
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</links>
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<rules>
<rule id="807a196a-eaf4-2302-9db7-f39588babaa0" name="Feat: True Grit" hidden="false" book="Mercenaries - Forces of Warmachine" page="36">
<description>Choose a number of friendly non-warcaster Faction warrios models currently in MacBain&apos;s control area up to the number of foucs points on him +5. When a chosen model is disabled, it heals 1 damage point and is knocked down. True Grit lasts for one round.</description>
<modifiers/>
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<profiles>
<profile id="1e3d6564-ac82-8734-01af-98501d1173ba" profileTypeId="57617263617374657223232344415441232323" name="Drake McBain" hidden="false" book="Mercenaries - Forces of Warmachine" page="36">
<characteristics>
<characteristic characteristicId="53504423232344415441232323" name="SPD" value="6"/>
<characteristic characteristicId="53545223232344415441232323" name="STR" value="7"/>
<characteristic characteristicId="4d415423232344415441232323" name="MAT" value="6"/>
<characteristic characteristicId="52415423232344415441232323" name="RAT" value="5"/>
<characteristic characteristicId="44454623232344415441232323" name="DEF" value="15"/>
<characteristic characteristicId="41524d23232344415441232323" name="ARM" value="15"/>
<characteristic characteristicId="434d4423232344415441232323" name="CMD" value="8"/>
<characteristic characteristicId="466f63757323232344415441232323" name="Focus" value="6"/>
<characteristic characteristicId="44616d61676523232344415441232323" name="Damage" value="17"/>
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<modifiers/>
</profile>
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<links>
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<link id="9e75a2cd-7836-369c-aa15-3a6bef696be7" targetId="620138ec-e75c-a8a8-feb9-6b1a5455ef94" linkType="rule">
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<link id="33fe75cb-d4f8-ee8e-9e01-a4b99c26551a" targetId="2bcee8cd-2274-bda3-b76b-aae0edfa68ca" linkType="rule">
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<link id="da731ba3-0deb-df6e-bc6f-d745a3524afa" targetId="bfc7d9b7-b37f-6c3a-ebe4-e15026e94d2d" linkType="rule">
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<link id="24734b93-542a-dcf1-c159-015d9523e139" targetId="d6cd-9f51-c753-5ec0" linkType="entry">
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<link id="1bdabf6c-ba53-52f9-c5f8-cac5aa3aedf7" targetId="f890-acee-9893-d292" linkType="entry">
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</entry>
<entry id="7ca902bf-43d4-20b9-5e71-8a1d94237d3f" name="Durgen Madhammer" points="-6.0" categoryId="57617263617374657223232344415441232323" type="model" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="1" minInRoster="0" maxInRoster="1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="138">
<entries>
<entry id="adb1-3928-621c-6bd4" name="Buster" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<rules>
<rule id="c1eb-6802-5e12-bf10" name="Carpet Bomb (* Attack)" hidden="false">
<description>After determining the point of impact, roll deviation for two additional 4&quot; AOEs from that point. A model hit by one of the additional AOEs suffers a POW 7 blast damage roll.</description>
<modifiers/>
</rule>
<rule id="d758-8259-69da-1170" name="Case Cracker (* Attack)" hidden="false">
<description>This weapon&apos;s base stats become AOE - and POW 7 for this attack. When calculating damage from this attack, halve the base ARM stats of models with medium or larger bases. For this attack, this model gains +2 to damage rolls against models with small bases.</description>
<modifiers/>
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<profiles>
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<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="12"/>
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<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="4"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="14"/>
<characteristic characteristicId="502b5323232344415441232323" name="P+S" value=""/>
<characteristic characteristicId="4c2f522f4823232344415441232323" name="L/R/H"/>
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<entry id="4a78-c0ad-4658-668c" name="Leveler" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<rules>
<rule id="9fb3-a4a8-5cf8-1f56" name="Back Blast" hidden="false">
<description>When this model h its with an attack with this weapon, it can spend 1 focus point to use Back Blast. If it does, center a 3&quot; AOE on the model hit. Models in the AOE suffer a POW 10 blast damage roll. This damage is not considered to have been caused by a melee attack.</description>
<modifiers/>
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<profiles>
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<characteristic characteristicId="524e4723232344415441232323" name="RNG"/>
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<characteristic characteristicId="414f4523232344415441232323" name="AOE"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="6"/>
<characteristic characteristicId="502b5323232344415441232323" name="P+S" value="13"/>
<characteristic characteristicId="4c2f522f4823232344415441232323" name="L/R/H" value=""/>
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<links>
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<rules>
<rule id="818a36fb-8da2-94f3-2ffd-1ae19dc99e85" name="Feat: Bombs Away" hidden="false">
<description>While in Madhammer&apos;s control area, friendly Faction models gain an additional die on blast damage rolls and AOE ranged attack rolls this turn.</description>
<modifiers/>
</rule>
<rule id="1fb7116c-63bc-2389-175d-d93769a4ca81" name="Blast Armor" hidden="false">
<description>When this model would suffer blast damage, it gains 1 focus point instead of suffering the damage. It cannot gain focus points beyond its FOCUS as a result of Blast Armor.</description>
<modifiers/>
</rule>
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<profiles>
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<characteristics>
<characteristic characteristicId="53504423232344415441232323" name="SPD" value="5"/>
<characteristic characteristicId="53545223232344415441232323" name="STR" value="7"/>
<characteristic characteristicId="4d415423232344415441232323" name="MAT" value="6"/>
<characteristic characteristicId="52415423232344415441232323" name="RAT" value="6"/>
<characteristic characteristicId="44454623232344415441232323" name="DEF" value="14"/>
<characteristic characteristicId="41524d23232344415441232323" name="ARM" value="17"/>
<characteristic characteristicId="434d4423232344415441232323" name="CMD" value="8"/>
<characteristic characteristicId="466f63757323232344415441232323" name="Focus" value="6"/>
<characteristic characteristicId="44616d61676523232344415441232323" name="Damage" value="16"/>
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<links>
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<link id="a25b091b-4e0e-dbe8-04ca-b96104974ded" targetId="1326-c275-48cf-a403" linkType="entry">
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<link id="5861c04e-e47e-b936-c816-166d1b6298df" targetId="bd63-020e-e608-2569" linkType="entry">
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<link id="b9c2d610-0911-f9ad-4d4d-f686d20a42d3" targetId="f23a-ba75-afcd-0a61" linkType="entry">
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<description>Friendly Sea Dogs models/units in this model&apos;s command range never flee and immediately rally.</description>
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<rule id="d5be31ac-405e-7c24-7a69-80c15916888c" name="Object of Desire" hidden="false" book="Mercenaries - Forces of Warmachine" page="124">
<description>While in this model&apos;s command range, friendly Sea Dog models gain an additional damage die on Hand Weapon attacks against warrior models.</description>
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<modifier type="append" field="name" value="[Blaize]" repeat="false" numRepeats="1" incrementParentId="roster" incrementChildId="no child" incrementField="selections" incrementValue="1.0">
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<modifier type="set" field="description" value="While in Blaize&apos;s control area this model&apos;s melee weapons gain Purgation." repeat="false" numRepeats="1" incrementParentId="roster" incrementChildId="no child" incrementField="selections" incrementValue="1.0">
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<modifier type="append" field="name" value="[Morrowan]" repeat="false" numRepeats="1" incrementParentId="roster" incrementChildId="no child" incrementField="selections" incrementValue="1.0">
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<modifier type="set" field="description" value="When this model begins its activation within 3&quot; of one or more friendly Morrowan models, it is allocated 1 focus point." repeat="false" numRepeats="1" incrementParentId="roster" incrementChildId="no child" incrementField="selections" incrementValue="1.0">
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<entry id="1c862071-ebf1-540f-f054-75b6a1f432ee" name="Gastonne Crosse" points="3.0" categoryId="536f6c6f23232344415441232323" type="model" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Vengeance" page="110">
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<description>This model can make one of the following fell calls anytime during its unit&apos;s activation. A friendly Faction model/unit can be affected by only one fell call each turn.
- Call of Defiance - When a model in this unit that is in formation makes a Tough roll of 4, 5, or 6, it heals 1 damage point and is knocked down. Call of Defiance lasts for one round.
- Call to Action - Knocked down models in th is unit in formation immediately stand up.
- Rage Howler - Enemy models/units currently in this model&apos;s command range must pass a command check or flee. Warjacks and warbeasts currently in this model&apos;s command range suffer -2 to attack rolls for one round.</description>
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<modifier type="set" field="description" value="Models in this unit gain Ranked Attacks." repeat="false" numRepeats="1" incrementParentId="roster" incrementChildId="no child" incrementField="selections" incrementValue="1.0">
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<entry id="28ab-edc0-b36d-fbf1" name="Lord Commander Stryker" points="-6.0" categoryId="57617263617374657223232344415441232323" type="model" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="1" minInRoster="0" maxInRoster="1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine - Cygnar" page="64">
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<rule id="6b2d-e7bb-b0b5-bc4a" name="Feat: Rolling Thunder" hidden="false">
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<rule id="de0bb81b-a5b5-0349-df28-8675ded13a50" name="Paymaster" hidden="false">
<description>During this model&apos;s activation, you can mark one or more coin boxes on its card. For each coin box you mark, you can use Paymaster once. When you do, choose one of the following incentives. Incentives are RNG CMD, and can target only friendly Sea Dog units. A Sea Dog unit can be affected by an incentive only once per turn. When all five of its coin boxes have b een marked, this model loses Paymaster for the rest of the game.
- Money Shot - Affected models gain +2 to ranged attack and damage rolls for one turn.
- Payday - Affected models&apos; melee attack rolls are boosted. When an affected model destroys an enemy model with a normal melee attack, immediately after the attack is resolved the affected model can advance up to 1&quot;. Payday lasts for one turn.
- Walk It Off - Affecte models gain Tough for one round.</description>
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<rule id="11a1-d081-0832-0403" name="Feat: Breach" hidden="false">
<description>The next time each enemy model suffers damage while in Siege&apos;s control area, halve its base when calculating damage from the damage roll. Breach lasts for one turn.</description>
<modifiers/>
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<entry id="e4dd-fef6-4423-8448" name="Major Victoria Haley" points="-5.0" categoryId="57617263617374657223232344415441232323" type="model" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="1" minInRoster="0" maxInRoster="1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine - Cygnar" page="52">
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<entry id="1d7a-3126-a523-91fb" name="Hand Cannon" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<entry id="5336-49f6-fb6e-bde0" name="Echo" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<rule id="6892-f299-11ab-5752" name="Feat: Temporal Shift" hidden="false">
<description>During your opponent&apos;s next Activation Phase, enemy models/units activating while in Haley&apos;s control area forfeit either their movement or their action during their activations, as their controller chooses. Affected
models/ units activate at the start of their controller&apos;s next Activation Phase in the order you choose. Temporal Shift lasts for one round.</description>
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<rule id="4889-31e9-d57c-d734" name="Warjack Bond" hidden="false">
<description>One r,on-character warjack in HaJey&apos;s battJegroup can begin the game bonded to her. If this warjack begins its activation in Haley&apos;s control area, it gains +2&quot; movement that activation.</description>
<modifiers/>
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<entry id="45148ce7-9bbe-eb73-e021-711b9ee17dfe" name="Master Gunner Dougal MacNaile" points="2.0" categoryId="536f6c6f23232344415441232323" type="model" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="128">
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<entry id="99f5-9a17-5ba8-771d" name="Quad Iron" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<description>If this model attack with this weapon during its activation, it cannot attack with another ranged weapon that activation. If this model attacked with another ranged weapon this activation, it cannot attack with this weapon.</description>
<modifiers/>
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<rule id="3d5d7d26-fd9e-94e1-c300-52d4171180ec" name="Double Powder Ration" hidden="false">
<description>Once per game during its activation, this model can use Double Powder Ration. Ranged attacks made by friendly Faction models while in this model&apos;s command range gain +2 RNG. Double Powder Ration lasts for one turn.</description>
<modifiers/>
</rule>
<rule id="b622876e-31ad-fa89-00f8-af0e7d73dcce" name="Field Officer [Sea Dog Deck Gun Crew]" hidden="false">
<description>If this model is included in an army, you can include one additional Sea Dog Deck Gun Crew unit over that unit&apos;s FA.</description>
<modifiers/>
</rule>
<rule id="d6d0afe6-f20f-9b45-37c9-58ae528b9e67" name="Hit the Deck!" hidden="false">
<description>This model cannot be hit by AOE attacks. If it would be h it by an AOE attack, it is instead knocked down. While this model is knocked down, ranged attacks targeting it automatically miss.</description>
<modifiers/>
</rule>
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<modifier type="append" field="name" value="[Tharamite or Undead]" repeat="false" numRepeats="1" incrementParentId="roster" incrementChildId="no child" incrementField="selections" incrementValue="1.0">
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<entry id="a7c18b37-200e-53a1-ec93-8058f816e0be" name="Press Gangers" points="4.0" categoryId="556e697423232344415441232323" type="upgrade" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="2" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="105">
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<entry id="b0dc-0dbd-c873-3c99" name="Grunts" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<description>When a living enemy warrior model in the mlee range of two or more models in this unit is boxed by a melee attack made by this model, remove the enemy model from play. You can add one Grunt to a friendly Sea Dog Crew unit in this model&apos;s command range. The Grunt must be placed in formation and within 3&quot; of this model.</description>
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<description>When a living enemy warrior model in the melee range of two or more models in this unit is boxed by a melee attack made by this model, remove the enemy model from play. You can add one Grunt to a friendly Sea Dog Crew unit in this model&apos;s command range. The Grunt must be placed in formation and within 3&quot; of this model.</description>
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<rule id="2d797763-8035-4f7d-6b58-7a32c8de11d3" name="Animosity [Morrowan]" hidden="false" book="Wrath" page="136">
<description>This model cannot be included in an army that includes one or more models of the listed type.</description>
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<rule id="a0865005-8b4a-9b90-3f51-035fa6bf9fa3" name="Magical Ability [7]" hidden="false">
<description>- Bone Shaker (* Attack) - Bone Shaker is a RNG 8, POW 12 magic attack. When this spell boxes a living or undead non-warcaster, non-warlock enemy warrior model, you can immediately take control of the model and make a full advance with the enemy model followed by a normal melee attack, then the boxed model is removed from play. The boxed model cannot be targeted by free strikes during this movement.
- Death Field (* Action) - This model gains Dark Shroud. While within 3&quot; of this model, frienldy models also gain Dark Shroud. Death Field lasts for one turn. (While in the melee range of a model with Dark Shroud, enemy models suffer -2 ARM.)</description>
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<rule id="3731e954-9591-4ee8-0d6e-e3a4fe385290" name="Sacrificial Pawn [living]" hidden="false" book="Wrath" page="136">
<description>When this model is directly hit by an enemy ranged attack, you can choose to have one friendly, non-incorporeal living model within 3&quot; of this model directly hit instead. That model is automatically hit and sufers all damage and effects.</description>
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<description>This model can attempt to Drive each warjack under its control in its command range. To Drive a warjack, thjis model must make a command check at any time during its activation. If it passes, the warjack can make one ranged attack this activation before its normal movement. After its normal movement, the warjack can only make melee attacks that activation. If it fails, the warjack does not benefit from &apos;Jack Marshal this turn. </description>
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<description>This model can attempt repairs on any damaged friendly Faction warjack. To attempt repairs, this model must be B2B with the damaged warjack and make a skill check. If successful, remove d6 damage points from the warjack&apos;s damage grid.</description>
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<entry id="262b9ec2-a6b7-a001-0cdb-8538d4380f0d" name="Reinholdt, Gobber Speculator" points="1.0" categoryId="536f6c6f23232344415441232323" type="model" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="1" minInRoster="0" maxInRoster="1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="80">
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<description>While this model is B2B with a friendly warcaster, this model can use one of the following special abilities:
- Lucky Charm (* Action) - During his activation this turn, the warcaster can gain an additional die on an attack or damage roll. Discard the lowest die.
- Reload (* Action) - During his activation this turn, the warcaster can make one additional ranged attack ignoring ROF.
- Spyglass (* Action) - Measure the distance betwen two models within the warcaster&apos;s LOS.</description>
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<entry id="129e6118-e68b-16dc-c00e-7c2bfcb92605" name="Rhupert Carvolo, Piper of Ord" points="2.0" categoryId="536f6c6f23232344415441232323" type="model" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="1" minInRoster="0" maxInRoster="1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="72">
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<entry id="44fd-15c9-0b0b-995e" name="Sword" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<description>During its activation this model can play one of the following tunes. When it does, choose a friendly unit. The tunes affects this model and will affect the unit if it is currently in this model&apos;s command range.
- Dirge of Mists - affected models gain +1 DEF and Terror for one round.
- Heroic Call - Affected models gain Fearless and Tough for one round.
- March - Affected models gain Pathfinder for one turn.</description>
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<description>- Flame Blast (* Attack) - Flame Blast is a RNG 10, AOE 3, POW 13 magic attack that causes fire damage. On a critical hit, models hit suffer the Fire continuous effect.
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- Vortex of Flames (* Action) - This model gains Righteous Flames for one round. (An enemy model that ends its activation within 2&quot; of a model with Righteous Flames suffers thge Fire continuous effect.)</description>
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- Iron Rot When a warjack is hit by this attack, it suffers d3 points of corrosion damage to its Hull damage boxes.
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<description>This model can attempt repairs on any damaged friendly Faction warjack. To attempt repairs, this model must be B2B with the damaged warjack and make a skill check. If successful, remove d6 damage points from the warjack&apos;s damage grid.</description>
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<entry id="3219d87f-b86f-4bca-a1db-c2231804be63" name="Annihilation" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="58">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="0b2e-96fa-be3b-3c8f" name="Annihilation" hidden="false" page="0">
<description>Models hit suffer a POW 10 damage roll. Models boxed by Annihilation are removed from play. This model gains a soul token for each living non-soulless enemy model removed from play this way.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="0245-dd9a-788e-f444" profileTypeId="5370656c6c23232344415441232323" name="Annihilation" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="4"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="3"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="10"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="c4b5-6cfb-a916-8f52" name="Arcane Blast" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="9c9b-3caa-4fa2-6ff3" name="Arcane Blast" hidden="false">
<description>A magical energy blast radiates from a single point to strike all models in
the AOE.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="e119-3221-466b-ea50" profileTypeId="5370656c6c23232344415441232323" name="Arcane Blast" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="3"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="13"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="No"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="Yes"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="11b1-5f4b-ec50-d191" name="Arcane Bolt" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="4a6a-a5bb-81fe-3f56" name="Arcane Bolt" hidden="false">
<description>Magical bolts of energy streak toward the target model.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="2af2-6d0a-7865-ee83" profileTypeId="5370656c6c23232344415441232323" name="Arcane Bolt" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="12"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="11"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="No"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="Yes"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="aa0b62fc-cb66-44ae-aaa7-0db3e34c70ac" name="Arcane Reckoning" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="58">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="2c31-0704-7894-2abc" name="Arcane Reckoning" hidden="false" page="0">
<description>Target friendly Faction model / unit gain Whiplash. (When an enemy model misses a model with Whiplash with a magic attack, the attacking model becomes the target and is automatically hit by the attack. AOE magic attacks that miss are centered on the attacking model. the model with Whiplash is the point of origin for all these attacks.)</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="f118-c167-4573-fe26" profileTypeId="5370656c6c23232344415441232323" name="Arcane Reckoning" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="0c3f-e3c8-37de-f4d9" name="Arcane Shield" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="56f0-8c3d-e724-dcbb" name="Arcane Shield" hidden="false">
<description>Target friendly model / unit gains +3 ARM.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="3102-7273-6818-b421" profileTypeId="5370656c6c23232344415441232323" name="Arcane Shield" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="Yes"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="No"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="3142-ee3c-d833-967e" name="Arcantrik Bolt" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="1186-13a7-dca9-3a8e" name="Arcantrik Bolt" hidden="false">
<description>A warjack damaged by this attack becomes stationary for one round.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="b029-7ab6-60e3-8499" profileTypeId="5370656c6c23232344415441232323" name="Arcantrik Bolt" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="No"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="Yes"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="a9918425-8403-4eb3-86b0-fba8430d4f96" name="Artifice of Deviation" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="44">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="819d-f185-2ce8-3359" name="Artifice of Deviation" hidden="false">
<description>Place a 5&quot; AOE anywhere completely in this model&apos;s control area. While in the AOE, friendly models gain Pathfinder and can advance through obstructions and other models if they have enough movement to move completely past them. Enemy models treat the AOE as rough terrain. Artifice of Deviation lasts for one round.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="0d06-ef47-4637-6580" profileTypeId="5370656c6c23232344415441232323" name="Artifice of Deviation" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="CTRL"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="5"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="8"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="e9302b1f-d94e-471c-898e-327f4a337557" name="Assail" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="60">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="1171-e38e-b43f-a620" name="Assail" hidden="false">
<description>Target friendly faction warjack can charge or make slam or trample power attacks without spending focus. The warjacks gains +2&quot; movment when it charges or makes a slam or trample power attack. Models slammed by the warjack are moved +2&quot;.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="3cc2-4a08-659b-e4ec" profileTypeId="5370656c6c23232344415441232323" name="Assail" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="0bb7-92d6-1752-1a12" name="Backlash" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="58">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="3970-16d6-86de-5e39" name="Backlash" hidden="false" page="0">
<description>When target enemy warjack that is part of a battlegroup is damaged, its controller suffers 1 damage point.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="ae18-3077-a3e8-be6c" profileTypeId="5370656c6c23232344415441232323" name="Backlash" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="7066-6b3a-7576-61e4" name="Banishing Ward" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="62">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="4f94-3ec5-5ad2-d15b" name="Banishing Ward" hidden="false" page="0">
<description>Enemy upkeep spells on target friendly model / unit expire. Affected models cannot be targeted by enemy spells or animi.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="82ee-7075-7e67-c536" profileTypeId="5370656c6c23232344415441232323" name="Banishing Ward" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="7a1b-ac40-26e8-f148" name="Batten Down the Hatches" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="98">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="93ce-b56b-37f4-2224" name="Batten Down the Hatches" hidden="false">
<description>While in this model&apos;s control area, models in its battlegroup cannot be knocked down and gain +3 ARM but suffer -2 DEF. Batten Down the Hatches lasts for one round.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="8eb8-e337-efe0-394e" profileTypeId="5370656c6c23232344415441232323" name="Batten Down the Hatches" hidden="false" book="Mercenaries - Forces of Warmachine" page="98">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="e300-d293-49e7-45e8" name="Battering Ram" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="46">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="d2c2-36d7-f689-4fdc" name="Battering Ram" hidden="false">
<description>When an enemy model is hit by Battering Ram, it can be pushed 3&quot; directly away from the spell&apos;s point of origin.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="06df-89b8-e4ea-3fe1" profileTypeId="5370656c6c23232344415441232323" name="Battering Ram" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="2ce8-1954-f32a-20c6" name="Battle Charged" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Exigence" page="26">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="a31c-813b-60dd-1e35" name="Battle Charged" hidden="false">
<description>While in this model&apos;s control area, models in its battlegroupgain Counter Charge. (When an enemy model advances and ends its movement within 6&quot; of a model with Counter Charge and its LOS, the model with Counter Charge can immediately charge it. If it does, it cannot make another counter charge until after your next turn. A model cannot make a coutner charge while engaged.)</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="bf3b-dfd1-36b2-d0d0" profileTypeId="5370656c6c23232344415441232323" name="Battle Charged" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="1a1f9255-5ab6-4e20-9852-2d636205efab" name="Battle Lust" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="42">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="54b0-7132-2577-db9b" name="Battle Lust" hidden="false">
<description>Target friendly Faction warrior model/unit gains Fearless and gains an additional die on melee damage rolls for one round.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="c011-0ea9-65c1-898d" profileTypeId="5370656c6c23232344415441232323" name="Battle Lust" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="eb53-9b4c-db7a-3cf7" name="Befuddle" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="50">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="a989-6ce0-e014-e1a5" name="Befuddle" hidden="false">
<description>On a hit, you can immediately advance target enemy non-warcaster/non-warlock model up to 3&quot;. Affected models cannot be targeted by free strikes during this movement. A model can move only once per turn as a result of Befuddle.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="387b-933d-c507-5d6f" profileTypeId="5370656c6c23232344415441232323" name="Befuddle" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="465117d5-82cd-4e95-94da-cfe31aebc022" name="Black Spot" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="56">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="27df-67eb-db6a-bd9b" name="Black Spot" hidden="false" page="0">
<description>Target enemy warrior model/unit suffers -2 DEF. When a friendly Faction model destroys one or more affected models with a melee or ranged attack during its activation, immediately after the attack is resolved it can make one additional melee or ranged attack regardless of ROF. Attacks gained from Black Spot cannot generate additional attacks from Black Spot. </description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="aaae-8f63-db24-496b" profileTypeId="5370656c6c23232344415441232323" name="Black Spot" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="847e-caa7-ef34-22fe" name="Bladed Gale" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="44">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="928f-e44e-fa6a-47dd" name="Bladed Gale" hidden="false">
<description>Models hit lose Flight for one round.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="90f6-5e89-12d1-bbab" profileTypeId="5370656c6c23232344415441232323" name="Bladed Gale" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SP 8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="13"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="af496d5b-f2fa-4812-b408-0829d17a4b88" name="Bleed" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="44">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="2946-5ecc-58dd-d757" name="Bleed" hidden="false" page="0">
<description>When Bleed destroys a living enemy model, this model heals d3 damage points.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="8593-9e17-6855-27ce" profileTypeId="5370656c6c23232344415441232323" name="Bleed" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="10"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="8e7fc623-e03b-407a-9264-b36df1a13643" name="Blinding Light" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Vengeance" page="86">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="eafb-13ca-9640-a014" name="Blinding Light" hidden="false">
<description>Target enemy warrior model/unit cannot make ranged or magic attacks and suffers -2 DEF for one round.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="c429-72c0-23dc-2037" profileTypeId="5370656c6c23232344415441232323" name="Blinding Light" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="42eb-0049-7c3d-d34f" name="Blood Fury" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="44">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="694d-9b34-0004-7d4c" name="Blood Fury" hidden="false">
<description>Target friendly warrior model/unit gains an additional die on melee damage rolls but suffers -2 DEF.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="4d7a-6da9-0142-9960" profileTypeId="5370656c6c23232344415441232323" name="Blood Fury" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="6c0f69cd-ca98-4af8-88ef-ac6ba06678d3" name="Blood Rain" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="54">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="f927-7459-a386-4c41" name="Blood Rain" hidden="false" page="0">
<description>Blood Rain causes corrosion damage. Models hit suffer the Corrosion continuous effect.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="4158-404f-ac1d-4519" profileTypeId="5370656c6c23232344415441232323" name="Blood Rain" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="3"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="4c89-0e44-b21e-d36d" name="Blow the Man Down" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="100">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="b1cc-9363-cc36-2439" name="Blow the Man Down" hidden="false">
<description>When a model is hit by Blow the Man Down, it is knocked down. On a critical hit, instead of suffering a normal damage roll a non-incorporeal model is slammed d6&quot; directly away from the spell&apos;s point of origin regardless of its base size. Collateral damage from this slam is POW 15.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="b4ae-46bd-50f7-89b4" profileTypeId="5370656c6c23232344415441232323" name="Blow the Man Down" hidden="false" book="Mercenaries - Forces of Warmachine" page="100">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="15"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="d340-501b-a54a-1a70" name="Blur" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="7bb8-68b3-f215-26d9" name="Blur" hidden="false">
<description>Target friendly model/ unit gains +3 DEF against ranged and magic attack rolls.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="7bd9-a9cd-ef12-b72c" profileTypeId="5370656c6c23232344415441232323" name="Blur" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="Yes"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="No"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="d21a27ea-f14f-4a19-8323-1e6a1bf91690" name="Boundless Charge" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="52">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="b863-894d-24a0-84a2" name="Boundless Charge" hidden="false">
<description>During its activation, target friendly model can charge without spending focus or being forced and gains +2&quot; movement and Pathfinder when it charges. Boundless Charge lasts for one round.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="7215-575b-c86c-3288" profileTypeId="5370656c6c23232344415441232323" name="Boundless Charge" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="7742a64b-7568-4987-a945-d6417795238e" name="Breath of Corruption" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="36">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="584d-be89-2e48-f3e5" name="Breath of Corruption" hidden="false" page="0">
<description>Models hit suffer a POW 12 corrosion damage roll. The AOE is a cloud effect that remains in play for one round. Models entering or ending their activation in the AOE suffer 1 point of corrosion damage.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="dbdb-5e23-ad1a-1ca9" profileTypeId="5370656c6c23232344415441232323" name="Breath of Corruption" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="3"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="No"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="Yes"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="4b9b-c7e8-b7b6-8a62" name="Broadside" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Wrath" page="66">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="2dee-5c5c-57c9-4c7b" name="Broadside" hidden="false">
<description>Models in this model&apos;s battlegroup currently in its control area can immediately make one normal ranged attack. Attacks gained from Broadside do not count against a weapon&apos;s ROF. Broadside can be cast only once per turn.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="182e-c5e0-ad1b-f88c" profileTypeId="5370656c6c23232344415441232323" name="Broadside" hidden="false" book="Mercenaries - Forces of Warmachine" page="98">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="7f4b-887e-47fc-2fab" name="Bullet Dodger" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="40">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="64d8-aadb-ca5c-b24f" name="Bullet Dodger" hidden="false">
<description>Target frienldy model gains +2 DEF against ranged attack rolls and Dodge. (A model with Dodge can advance up to 2&quot; immdeiately after an enemy attack that missed it is resolved unless it was missed while advancing. It cannot be targeted by free strikes during this movement.)</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="452a-0320-a287-8290" profileTypeId="5370656c6c23232344415441232323" name="Bullet Dodger" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="2ae2-b7a4-c5ba-3b77" name="Calamity" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="3440">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="6486-099f-1d8e-aeda" name="Calamity" hidden="false">
<description>Friendly models gain +2 to attack and damge rolls against target enemy model/unit.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="030a-dab1-d6bd-6371" profileTypeId="5370656c6c23232344415441232323" name="Calamity" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="6d90-a077-eb45-6eb2" name="Captain Jonas Murdoch" points="2.0" categoryId="(No Category)" type="upgrade" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Wrath" page="34">
<entries>
<entry id="8ea4-5edc-65f2-ec0f" name="Carbine" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules/>
<profiles>
<profile id="b684-55b7-e7a0-b86e" profileTypeId="576561706f6e23232344415441232323" name="Carbine" hidden="false">
<characteristics>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="524f4623232344415441232323" name="ROF" value="1"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="10"/>
<characteristic characteristicId="502b5323232344415441232323" name="P+S"/>
<characteristic characteristicId="4c2f522f4823232344415441232323" name="L/R/H"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="638b-a968-480c-8b5e" name="Trench Knife" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules/>
<profiles>
<profile id="bb36-88bf-24ae-00e4" profileTypeId="576561706f6e23232344415441232323" name="Trench Knife" hidden="false">
<characteristics>
<characteristic characteristicId="524e4723232344415441232323" name="RNG"/>
<characteristic characteristicId="524f4623232344415441232323" name="ROF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="3"/>
<characteristic characteristicId="502b5323232344415441232323" name="P+S" value="9"/>
<characteristic characteristicId="4c2f522f4823232344415441232323" name="L/R/H"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
</entries>
<entryGroups/>
<modifiers/>
<rules/>
<profiles>
<profile id="ff10-35a9-904e-8e2e" profileTypeId="54726f6f70657223232344415441232323" name="Captain Jonas Murdoch" hidden="false">
<characteristics>
<characteristic characteristicId="53504423232344415441232323" name="SPD" value="6"/>
<characteristic characteristicId="53545223232344415441232323" name="STR" value="6"/>
<characteristic characteristicId="4d415423232344415441232323" name="MAT" value="7"/>
<characteristic characteristicId="52415423232344415441232323" name="RAT" value="6"/>
<characteristic characteristicId="44454623232344415441232323" name="DEF" value="13"/>
<characteristic characteristicId="41524d23232344415441232323" name="ARM" value="14"/>
<characteristic characteristicId="434d4423232344415441232323" name="CMD" value="9"/>
<characteristic characteristicId="44616d61676523232344415441232323" name="Damage" value="5"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links>
<link id="ee87-3ef7-6992-03dd" targetId="43190c68-0893-f7d9-ad1f-cec11538fc72" linkType="rule">
<modifiers/>
</link>
<link id="97f4-45f9-e4b4-bd62" targetId="2bcee8cd-2274-bda3-b76b-aae0edfa68ca" linkType="rule">
<modifiers/>
</link>
<link id="8a49-6a47-1930-14e3" targetId="d77b3fcd-bad8-470f-ccae-6e061d9e1d6b" linkType="rule">
<modifiers/>
</link>
<link id="5a45-6fcc-fcdc-47d2" targetId="5cbca919-178d-4ebe-8465-8e7b3ecc5a65" linkType="rule">
<modifiers>
<modifier type="append" field="name" value="[Small- or Medium-Based Mercenary]" repeat="false" numRepeats="1" incrementParentId="roster" incrementChildId="no child" incrementField="selections" incrementValue="1.0">
<conditions/>
<conditionGroups/>
</modifier>
<modifier type="set" field="description" value="This attachment can be added to a small- or medium-based Mercenary unit." repeat="false" numRepeats="1" incrementParentId="roster" incrementChildId="no child" incrementField="selections" incrementValue="1.0">
<conditions/>
<conditionGroups/>
</modifier>
</modifiers>
</link>
<link id="e0f0-a6db-6508-b1de" targetId="0eacf360-b80e-4384-8e70-bb2d4ea971d5" linkType="rule">
<modifiers/>
</link>
<link id="b0e8-0fc3-fad2-4234" targetId="5d86-a4c9-234b-695d" linkType="rule">
<modifiers/>
</link>
<link id="f5a9-2a42-9fe7-67e1" targetId="7b25-1e00-26fa-12b3" linkType="rule">
<modifiers/>
</link>
</links>
</entry>
<entry id="a45e-2e12-68e9-8254" name="Carnage" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="42">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="f619-d42a-71f4-860f" name="Carnage" hidden="false">
<description>Friendly Faction models gain +2 to melee attack rolls against enemy models in this model&apos;s control area. Carnage lasts for one round.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="bd2b-246d-1562-a34d" profileTypeId="5370656c6c23232344415441232323" name="Carnage" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="adddebb4-206f-49c8-ba56-b291361b0ea3" name="Caustic Mist" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="38">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="a31d-93a3-2a9d-dc45" name="Caustic Mist" hidden="false" page="0">
<description>Place a 3&quot; AOE cloud effect completely in the model&apos;s control area. A model entering or ending its activation in the AOE suffers 1 points of corrosion damage. Caustic Mist lasts for one round. </description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="5f8d-2a1d-5643-07f2" profileTypeId="5370656c6c23232344415441232323" name="Caustic Mist" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="CTRL"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="3"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="No"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="No"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="6c61-c8c2-76ae-a3a6" name="Chain Lightning" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="f997-86dc-51d4-0889" name="Chain Lightning" hidden="false">
<description>A model hit by Chain Lightning suffers a POW 10 electrical damage roll, and lightning arcs from that model to d6 consecutive additional
models. The lightning arcs to the nearest model it has not already arced to within 4&quot; of the last model it arced to, ignoring this model. Each model the Iightrung arcs to suffers a POW 10 electrical damage roll.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="45a5-42f6-4343-e2f3" profileTypeId="5370656c6c23232344415441232323" name="Chain Lightning" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="10"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="No"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="Yes"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="5556a015-a010-415d-b26a-663ecf797729" name="Chronomancer" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Wrath" page="106">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="b047-cd59-2333-a5f1" name="Chronomancer" hidden="false">
<description>While in this model&apos;s control range, models in its battlegroup gain Future Sight. (A model with Future Sight can boost attack and damage rolls after rolling.)</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="0b68-b051-44cd-c93e" profileTypeId="5370656c6c23232344415441232323" name="Chronomancer" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="a410-d5b0-1388-6c50" name="Convection" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="40">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="7bdf-aebe-b282-a492" name="Convection" hidden="false">
<description>When Convection destroys a living enemy model, allocate 1 focus point to a warjack in this model&apos;s battlegroup that is in its control area.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="b812-9800-bc47-a785" profileTypeId="5370656c6c23232344415441232323" name="Convection" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="a46f-da44-90d8-6808" name="Countermeasure" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="36">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="69e1-6553-0bf6-42a0" name="Countermeasure" hidden="false">
<description>While within 5&quot; of target friendly model/unit, enemy models cannot make ranged attacks.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="c04e-81a2-c07a-b236" profileTypeId="5370656c6c23232344415441232323" name="Countermeasure" hidden="false" book="Mercenaries - Forces of Warmachine" page="36">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value=""/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value=""/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="e556-c139-8168-019b" name="Coup De Main" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="100">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="2c5b-486c-6f37-3818" name="Coup de Main" hidden="false">
<description>Friendly models/units beginning a charge in this model&apos;s control area gain +2&quot; movement. Affected models can charge without spending focus points or being forced. Coup de Main lasts for one turn.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="3123-0dac-49d4-31a1" profileTypeId="5370656c6c23232344415441232323" name="Coup de Main" hidden="false" book="Mercenaries - Forces of Warmachine" page="100">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="9847eb33-f045-42fe-8800-d1307d07b52d" name="Crippling Grasp" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="40">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="e005-4217-53db-fc4e" name="Crippling Grasp" hidden="false" page="0">
<description>Target model/unit suffers -2 SPD, STR, DEF, and ARM and cannot run or make special attacks.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="0e9e-ab69-9313-973b" profileTypeId="5370656c6c23232344415441232323" name="Crippling Grasp" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="2292a965-de2d-4508-9502-f4673918eff2" name="Cross-Country" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="32">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="92b5-a2ed-d4ce-b466" name="Cross-Country" hidden="false">
<description>Target friendly Faction model/unit gains Pathfinder and Hunter. (A model with Hunter ignores forests, concealment, and cover when determining LOS or making a ranged attack.)</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="012f-3ffd-5fc6-6fdf" profileTypeId="5370656c6c23232344415441232323" name="Cross-Country" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="6b19e5e2-2e91-4f5b-8ff0-5396c1d109a6" name="Crusader&apos;s Call" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Vengeance" page="86">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="1167-5c22-012b-d819" name="Crusader&apos;s Call" hidden="false">
<description>Friendly Faction models beginning a charge while in this model&apos;s control area this turn gain +2&quot; movement.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="c86d-413e-fe8d-ccf8" profileTypeId="5370656c6c23232344415441232323" name="Crusader&apos;s Call" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="b31f9fe7-b89b-45e1-99ae-e81b0ae8dfe1" name="Curse of Shadows" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="42">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="a75f-7760-79da-80bf" name="Curse of Shadows" hidden="false" page="0">
<description>Target model/unit suffers -2 ARM and cannot make free strikes. A model can advance through an affected model if it has enough movement to move completely past its base.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="0006-d257-25d6-1866" profileTypeId="5370656c6c23232344415441232323" name="Curse of Shadows" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="7cc82fc6-d6e8-4957-8f66-9429c9693c0d" name="Cyclone" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Exigence" page="86">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="bf79-4419-40f7-c74e" name="Cyclone" hidden="false">
<description>This model immediately makes a full advance. It cannot be targeted b y free strikes during this movement. At the end of this movement, this model can make one melee attack against each model in its LOS that is in its melee range. Cyclone can be cast only once per turn.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="152f-f752-eba2-f18b" profileTypeId="5370656c6c23232344415441232323" name="Cyclone" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="266cd4dd-07f0-4483-8d1e-0a5bf1202008" name="Dark Guidance" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="54">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="6757-59d3-4619-c48a" name="Dark Guidance" hidden="false" page="0">
<description>While in this model&apos;s control area, friendly Faction models gain an additional die on their melee attack rolls this turn. </description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="b684-9a80-2803-386a" profileTypeId="5370656c6c23232344415441232323" name="Dark Guidance" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="4"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="35c03f68-4596-439e-851d-a2c4e279d469" name="Dash" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Colossals" page="84">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="3652-cbd4-0670-b748" name="Dash" hidden="false">
<description>While in this model&apos;s control area, friendly Faction warrior models cannot be targeted by free strikes. This model and friendly Faction warrior models activating in its control area gain +1 SPD. Dash lasts for one round.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="af43-1c65-94b0-f674" profileTypeId="5370656c6c23232344415441232323" name="Dash" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="fbe5-bbb5-caee-f009" name="Deadeye" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="2a4f-b94d-15c0-569a" name="Deadeye" hidden="false">
<description>Target friendly model/ unit gains an additional die on each model&apos;s first ranged attack roU this tum.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="5045-5ac3-2383-83fe" profileTypeId="5370656c6c23232344415441232323" name="Deadeye" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="No"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="No"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="ab3e-b28c-d402-eae4" name="Deadweight" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="98">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="aad6-137c-4ad5-1fef" name="Deadweight" hidden="false">
<description>When Deadweight destroys an enemy living or undead model, choose an enemy model within 2&quot; of the destroyed model. The chosen model must forfeit either its movement or its action during its next activation, as its controller chooses.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="531b-dbee-52ca-c7de" profileTypeId="5370656c6c23232344415441232323" name="Deadweight" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="e76b46e5-f425-4c74-b28f-a8a65045eb1f" name="Death Knell" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="38">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="e3e7-ce1a-c55a-68fa" name="Death Knell" hidden="false" page="0">
<description>Before dealing damage, count the number of models in this AOE. Add the result to each Death Knell damage roll. </description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="5f27-7f51-fc8d-366c" profileTypeId="5370656c6c23232344415441232323" name="Death Knell" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="4"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="4"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="10"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="a2eb-9458-a6b7-6893" name="Death March" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Wrath" page="128">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="c390-e6ec-438e-b05b" name="Death March" hidden="false">
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="42fc-490f-6588-31d5" profileTypeId="5370656c6c23232344415441232323" name="Death March" hidden="false" book="Wrath" page="128">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="06eb20d2-53d8-471d-86f9-70c07c621d87" name="Death Sentence" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="56">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="8cbb-f582-b5c0-55ae" name="Death Sentence" hidden="false" page="0">
<description>When a friendly Faction model misses target enemy model / unit with an attack, it can reroll the attack roll. Each attack roll can be rerolled only once as a result of Death Sentence.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="f621-e9af-11d7-b195" profileTypeId="5370656c6c23232344415441232323" name="Death Sentence" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="1a2dc44d-01ce-4304-95bc-5fd593532f59" name="Death Ward" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="56">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="42b3-73fe-710e-3691" name="Death Ward" hidden="false" page="0">
<description>Target friendly Faction model/unit gains +2 ARM. If an affected warjack is damaged, you choose which column suffers the damage.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="0189-3384-f6de-b689" profileTypeId="5370656c6c23232344415441232323" name="Death Ward" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="098f-0b7d-a287-1835" name="Deceleration" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="89f9-13e4-0c1e-bb36" name="Deceleration" hidden="false">
<description>While in this model&apos;s control area, friendly models gain +2 DEF and ARM against ranged attacks. Deceleration lasts for one round.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="3924-2805-e902-5fba" profileTypeId="5370656c6c23232344415441232323" name="Deceleration" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="Self"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="Ctrl"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="No"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="No"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="1a3717af-293b-4898-9ede-80c257036935" name="Defender&apos;s Ward" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Exigence" page="86">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="b50f-9df7-50d0-022b" name="Defender&apos;s Ward" hidden="false">
<description>Target friendly Faction model/unit gains +2 DEF and ARM.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="8dfc-39ae-018b-a035" profileTypeId="5370656c6c23232344415441232323" name="Defender&apos;s Ward" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="21ac-70ec-e6f3-ba02" name="Deflection" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="052d-9dda-fb41-d1e4" name="Deflection" hidden="false">
<description>While in this model&apos;s control area, friendly Faction warrior models gain +2 ARM against ranged and magic attack damage rolls. Deflection lasts for one round.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="21a0-88c3-f202-eec0" profileTypeId="5370656c6c23232344415441232323" name="Deflection" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="Self"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="Ctrl"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="No"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="No"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="2866-8e66-207f-91fd" name="Disruption Field" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="6280-42a4-10e1-3019" name="Disruption Field" hidden="false">
<description>Target friendly warjack gains +2 STR, and its melee weapons gain
Disruption. (A warjack suffering Disruption loses its focus points and
cannot be allocated focus or channel spells for one round.)</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="f2bc-9fc1-ac09-68f8" profileTypeId="5370656c6c23232344415441232323" name="Disruption Field" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="Yes"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="No"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="9c373406-65fc-4e48-8f8f-f928d3e9d99a" name="Dissolution Bolt" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="0ca4-a04c-c7f1-fb48" name="Dissolution Bolt" hidden="false">
<description>A model hit by Dissolution Bolt cannot channel spells for one round.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="8f94-8fdf-6436-44fa" profileTypeId="5370656c6c23232344415441232323" name="Dissolution Bolt" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="982b-3bd3-01fe-93d9" name="Distraction" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="34">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="617f-6415-c9af-8a56" name="Distraction" hidden="false">
<description>Target enemy warrior model/unit cannot make ranged attacks and suffers -2 DEF and MAT for one round.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="969c-b8a2-d4d1-a29c" profileTypeId="5370656c6c23232344415441232323" name="Distraction" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="2e00-7d22-e95f-acef" name="Domination" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="9d48-c182-a74d-8380" name="Domination" hidden="false">
<description>Take control of target enemy non-character warjack that has a functional cortex. You can make a full advance with the warjack and can then make one normal attack, then Domination expires. Domination can be cast only once per turn.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="b601-0852-dad1-9164" profileTypeId="5370656c6c23232344415441232323" name="Domination" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="No"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="Yes"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="43ff8b89-df88-4ff7-bd0a-96fd68db56ad" name="Doom Spiral" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="50">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="dac6-b435-403b-e9fb" name="Doom Spiral" hidden="false" page="0">
<description>When Doom Spiral damages a warjack that is part of a battlegroup, its controller suffers d3 damage points.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="6e27-e6d3-6444-7ed4" profileTypeId="5370656c6c23232344415441232323" name="Doom Spiral" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="fd3b543a-d23c-4f14-becf-18cd10f72388" name="Dragon Slayer" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="60">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="a736-f1da-f4c2-63f4" name="Dragon Slayer" hidden="false" page="0">
<description>This model gains +2 STR and ARM. Models cannot reave fury from warbeasts destroyed by this model. When this model destroys an enemy model with fury points on it with an attack, this model gains a number of focus points equal to the fury points on the destroyed model. </description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="b39c-0e7d-45aa-eb34" profileTypeId="5370656c6c23232344415441232323" name="Dragon Slayer" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="f2d5-6886-00be-0faf" name="Dust to Dust" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="febf-382c-edc8-b5d0" name="Dust to Dust" hidden="false">
<description>When a warrior model is boxed by Dust to Dust, center a 3&quot; AOE cloud effect on it, then remove the model from play. The AOE remains in play for one round.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="a0a2-0e62-92ee-3f2d" profileTypeId="5370656c6c23232344415441232323" name="Dust to Dust" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="13"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="No"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="Yes"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="ce57-e967-6622-f07a" name="Earthquake" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="1e12-7ee6-ba86-0b54" name="Earthquake" hidden="false">
<description>Models hit by Earthquake are knocked down.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="a867-9c15-5258-7a7d" profileTypeId="5370656c6c23232344415441232323" name="Earthquake" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="5"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="No"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="Yes"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="a785-a251-dd9e-f99f" name="Easy Rider" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="8425-d7c7-d745-4a39" name="Easy Rider" hidden="false">
<description>Friendly Faction models beginning their activations in this model&apos;s control area gain Pathfinder. Easy Rider lasts for one turn.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="b56c-b9a1-697f-22c5" profileTypeId="5370656c6c23232344415441232323" name="Easy Rider" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="Self"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="Ctrl"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="No"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="No"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="4ae3-3011-a7f6-d0ef" name="Electrical Blast" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="2e8c-e073-8d74-2656" name="Electrical Blast" hidden="false">
<description>Electrical Blast causes electrical damage. Warjacks damaged by Electrical Blast suffer Disruption. (A warjack suffering Disruption loses its focus paints and cannot be allocated focus or channel spells for one round.)</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="2c6f-c05a-4a47-0129" profileTypeId="5370656c6c23232344415441232323" name="Electrical Blast" hidden="false">
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<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="3"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="13"/>
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<modifiers/>
</profile>
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<links/>
</entry>
<entry id="a421-ee54-e11f-be83" name="Electrify" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="afeb-da0f-c2c7-8147" name="Electrify" hidden="false">
<description>If target friendly model is hit by a melee attack, after the attack is resolved the attacker is pushed d3&quot; directly away from the affected model and suffers an unboostable POW 14 electrical damage roll, then Electrify expires.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="6257-94cf-3c62-79fb" profileTypeId="5370656c6c23232344415441232323" name="Electrify" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="Yes"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="No"/>
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<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="4b9455bf-8e2f-4c9f-b92f-38e0215b34d9" name="Eliminator" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="62">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="1766-59f0-840e-bdad" name="Eliminator" hidden="false" page="0">
<description>Immediately after this attack is resolved, this model can advance up to 2&quot; for each enemy model destroyed by the attack.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="bd21-a10f-1935-868f" profileTypeId="5370656c6c23232344415441232323" name="Eliminator" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="3"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="13"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="aba7-21fb-f12a-ac19" name="Energizer" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="567e-7d60-d5f6-3ab0" name="Energizer" hidden="false">
<description>This model spends up to 3 focus points to cast Energizer. Models in its battlegroup that are currently in its control area can immediately advance up to 1&quot; for each focus point spent. Energizer can be cast only once per turn.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="fcdd-67fa-8f1a-3818" profileTypeId="5370656c6c23232344415441232323" name="Energizer" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="*"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="Self"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="Ctrl"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="No"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="No"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="516b-25ed-073a-5f8e" name="Eruption" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="46">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="6d8b-a643-9eb8-eb5b" name="Eruption" hidden="false">
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="c44d-fa2a-a2f0-2bd4" profileTypeId="5370656c6c23232344415441232323" name="Eruption" hidden="false" book="Mercenaries - Forces of Warmachine" page="136">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="3"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="14"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="9e869b60-18cf-449b-86b9-c9b40f048237" name="Escort" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Wrath" page="66">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="8fb8-af54-9ed9-610f" name="Escort" hidden="false">
<description>Warbeasts in this model&apos;s battlegroup beginning their activations in its contgrol area gain +2 movement. This model gians +2 ARM while one or more warbeasts in its battlegroup are within 3&quot; of it.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="12d8-1eff-0020-a62a" profileTypeId="5370656c6c23232344415441232323" name="Escort" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="c2ab0f1a-da4d-4aaa-b5e9-0c3ac398dae8" name="Excarnate" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="38">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="96ef-74fd-f7a1-2cc8" name="Excarnate" hidden="false" page="0">
<description>When a living enemy warrior model is boxed by Excarnate, remove it from play. You can then add one Grunt to a friendly Faction small-based undead unit in this model&apos;s control area. The Grunt must be placed in formation and within 3&quot; of this model. </description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="c6e3-97ca-594c-dfaa" profileTypeId="5370656c6c23232344415441232323" name="Excarnate" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="13"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="7272-f88f-8f75-076b" name="Explosivo" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="691c-6d7f-7e38-b1f7" name="Explosivo" hidden="false">
<description>When target friendly model makes a normal attack with a non-spray ranged weapon, the weapon gains Magical Weapon. If the weapon was AOE -it becomes AOE 3. An affected model cannot participate in a combined ranged attack. Models in the AOE other than the model that was directly hit suffer blast damage but do not suffer any other effects of the attack. Explosivo expires immediately after resolving this model&apos;s next ranged attack. Explosivo lasts for one turn.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="3b2f-a76c-82d9-e281" profileTypeId="5370656c6c23232344415441232323" name="Explosivo" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="1"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="No"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="No"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="03df-10b8-e651-1d3f" name="Fail Safe" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="67cb-9e02-9f94-7328" name="Fail Safe" hidden="false">
<description>Target friendly warjack gains +2 ARM and does not suffer the effects of
crippled systems.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="e6ee-574a-9a88-92c2" profileTypeId="5370656c6c23232344415441232323" name="Fail Safe" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="Yes"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="No"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="9c49-a03c-34bd-2a68" name="Fire for Effect" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Colossals" page="122">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="f321-e564-7dcc-8ce8" name="Fire for Effect" hidden="false">
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="19ff-2324-17b4-0417" profileTypeId="5370656c6c23232344415441232323" name="Fire For Effect" hidden="false" book="Wrath" page="122">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="67cd-62d2-6ef5-97b4" name="Fire Group" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="48">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="37ac-8cf0-1c9e-da7e" name="Fire Group" hidden="false">
<description>While in this model&apos;s control area, the ranged weapons of models in its battlegroup gain +2 RNG. Fire Group lasts for one turn.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="9b6c-879e-4799-d4cc" profileTypeId="5370656c6c23232344415441232323" name="Fire Group" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="43a3-d0c3-91da-015e" name="Flashing Blade" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Colossals" page="84">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="66fc-4531-020a-dcda" name="Flashing Blade" hidden="false">
<description>This model immediately makes one nrmal attack with one or its melee weapons against each enemy model in its LOS that is in the weapon&apos;s melee range. These attacks are simultaneous.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="d5f3-f185-0880-bbd5" profileTypeId="5370656c6c23232344415441232323" name="Flashing Blade" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="1"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="bf530bca-b3a9-4b5f-8ef7-6eca77d118c4" name="Fog of War" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="52">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="134e-5375-f3f3-c871" name="Fog of War" hidden="false">
<description>Models gain concealment while in this model&apos;s control area.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="55c4-5384-40bf-c3fd" profileTypeId="5370656c6c23232344415441232323" name="Fog of War" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="8849836a-7c19-4b9d-b4c8-2e0863db824e" name="Force Blast" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="62">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="abab-5d23-304b-52ff" name="Force Blast" hidden="false">
<description>Target a model in this model&apos;s battlegroup in its control area. Enemy models currently within 2&quot; o fthe target model are pushed 4&quot; directly away from it in the order you choose.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="c879-c612-ba6f-011a" profileTypeId="5370656c6c23232344415441232323" name="Force Blast" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="CTRL"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="*"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="453ddec5-73e5-4367-8cbc-af64c1695ac5" name="Force Blow" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="50">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="4bf1-ed97-c041-4adb" name="Force Blow" hidden="false">
<description>Models damaged by Force Blow are knocked down.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="2280-34f2-5c0b-7a30" profileTypeId="5370656c6c23232344415441232323" name="Force Blow" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="d311-51d4-292d-058f" name="Force Field" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="58a5-9855-5986-be4c" name="Force Field" hidden="false">
<description>This model does not suffer blast or collateral damage and cannot be knocked down. When an enemy AOE ranged attack deviates from a point in this model&apos;s control area, after the deviation distance is rolled you choose the deviation direction.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="0ff5-3536-6dd8-3114" profileTypeId="5370656c6c23232344415441232323" name="Force Field" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="Self"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="Ctrl"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="Yes"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="No"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="7391-a065-89fa-5bd5" name="Force Hammer" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="45a1-a928-d7e6-eec0" name="Force Hammer" hidden="false">
<description>Instead of suffering a normal damage roll, a non-incorporeal model Force Hammer hits is slammed d6&quot; directly away from the spell&apos;s point of origin regardless of its base size and suffers a POW 12 damage roU. Collateral damage from this slam is POW 12.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="ea2f-bc82-279e-3c43" profileTypeId="5370656c6c23232344415441232323" name="Force Hammer" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="4"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="No"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="Yes"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="a3de-ba00-731f-15b7" name="Fortify" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="adba-9928-36ab-782c" name="Fortify" hidden="false">
<description>Target warjack in this model&apos;s battlegroup gains +2 ARM. The affected
model and any friendly model B2B with it cannot be knocked down,
pushed, or slammed.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="5423-2dec-0bbe-e12a" profileTypeId="5370656c6c23232344415441232323" name="Fortify" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="Yes"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="No"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="0ffa-03df-e1db-24d7" name="Fortune" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Wrath" page="66">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="3ca6-c8d8-a010-7972" name="Fortune" hidden="false">
<description>Target friendly Faction model/unit can reroll its missed attack rolls. Each attack roll can be rerolled only once as a result of Fortune.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="ed72-64e2-af3b-b776" profileTypeId="5370656c6c23232344415441232323" name="Fortune" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="1980-e659-496d-2020" name="Foxhole" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="81d0-56b3-4497-0844" name="Foxhole" hidden="false">
<description>Place a 5&quot; AOE anywhere completely in this model&apos;s control area. Models
completely in the AOE have cover and do not suffer blast damage.
When drawing LOS to a model not completely within the AOE, ignore
intervening models completely within the AOE.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="7528-5d7f-cca4-3843" profileTypeId="5370656c6c23232344415441232323" name="Foxhole" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="Ctrl"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="5"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="Yes"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="No"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="b14ac149-f429-40da-be07-b053f2644855" name="Freezing Grip" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="52">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="e3f0-ed8b-ef35-08bb" name="Freezing Grip" hidden="false">
<description>Target model/unit without Immunity: Cold becomes stationary for one round.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="be5a-8a86-8573-f03c" profileTypeId="5370656c6c23232344415441232323" name="Freezing Grip" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="4"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="76759c4c-bd23-4f1f-a175-9df1a37fdd29" name="Frost Hammer" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Exigence" page="26">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="23e1-d268-ee93-45b7" name="Frost Hammer" hidden="false">
<description>Frost Hammer causes Cold damage. On a critical hit, a model becomes Stationary for one round unless it has Immunity: Cold.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="32d2-b695-5159-e061" profileTypeId="5370656c6c23232344415441232323" name="Frost Hammer" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SP 8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="0776-80e8-f510-2db4" name="Full Throttle" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="93a3-9c14-ed4a-bb28" name="Full Throttle" hidden="false">
<description>Warjacks in this model&apos;s battlegroup begimung their activations in its control area can run, charge, or make slam or trample power attacks without spending focus that activation. While in this model&apos;s control area, models in its battlegroup gain boosted melee attack rolls. Full Throttle lasts for one turn.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="e03c-0d44-d6fb-e710" profileTypeId="5370656c6c23232344415441232323" name="Full Throttle" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="Self"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="Ctrl"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="No"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="No"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="714c-792d-ab8b-a32a" name="Full Tilt" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="2384-a599-8f47-649d" name="Full Tilt" hidden="false">
<description>Target warjack in this model&apos;s battlegroup doubles its base SPD during its
normal movement but cannot make ranged attacks.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="0bfc-672b-3c92-c25f" profileTypeId="5370656c6c23232344415441232323" name="Full Tilt" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="Yes"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="No"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="84cf0c7c-12b4-4452-994a-847e21296f9e" name="Fury" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="611a-e332-19fd-ea74" name="Fury" hidden="false">
<description>Target friendly model/unit gains +3 to melee damage rolls but suffers -1 DEF.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="9620-1c70-0e88-f208" profileTypeId="5370656c6c23232344415441232323" name="Fury" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="f3a4-6501-5e63-0765" name="Gallows" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="56">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="9532-51e4-1e20-a96f" name="Gallows" hidden="false" page="0">
<description>When an enemy model is hit by this attack, it can be pushed d6&quot; directly toward Gallows&apos; point of origin.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="e672-78ba-88e4-311d" profileTypeId="5370656c6c23232344415441232323" name="Gallows" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="13"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="fe34-84a5-4f6b-e751" name="Gate Crasher" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="f798-b461-3375-8296" name="Gate Crasher" hidden="false">
<description>Place this model anywhere completely within 8&quot; of its current location. After casting Gate Crasher, it cannot advance this activation. For the rest of this activation, this model&apos;s ranged attacks must target models in its melee range. Gate Crasher can be cast only once per activation.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="a653-b828-71e1-f595" profileTypeId="5370656c6c23232344415441232323" name="Gate Crasher" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="Self"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="No"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="No"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="6c0b5f6b-a37f-4b59-9a1e-21db69ffc7fb" name="Ghost Walk" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Exigence" page="88">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="2ac2-aeed-5c4a-ac86" name="Ghost Walk" hidden="false">
<description>Target friendly model/unit gains Ghostly for one turn. (A model with Ghostly can advance through terrain and obstacles without penalty and can advance through obstructions if it has enough movement to move completely past them. An affected model cannot be targeted by free strikes.)</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="fdbb-7b58-05cd-d5b8" profileTypeId="5370656c6c23232344415441232323" name="Ghost Walk" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="98a42916-e61f-434b-b63a-6c2a93b5c694" name="Grave Wind" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Exigence" page="88">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="79c7-a3b1-a52d-0c15" name="Grave Wind" hidden="false">
<description>Target friendly Faction model gains +2 DEF and Poltergeist. (When an enemy model misses the model with Poltergeist with and attack, immediately after the attack is resolved you can choose to push the enemy model d3&quot; directly away from the model with Poltergeist.)</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="9856-a743-c3b3-87b1" profileTypeId="5370656c6c23232344415441232323" name="Grave Wind" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="8c1c351e-6f68-418c-9efe-399ab1424504" name="Grind" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="42">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="6a6c-f543-3e66-7c2a" name="Grind" hidden="false">
<description>When a warjack is hit by Grind, it suffers 1 damage point to its first available Movement system box.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="c116-fd85-e850-61ba" profileTypeId="5370656c6c23232344415441232323" name="Grind" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="14"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="1326-c275-48cf-a403" name="Ground Zero" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="46">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="431b-04bf-1506-3faf" name="Ground Zero" hidden="false">
<description>Center a 5&quot; AOE on this model. Each other model in the AOE is hit and suffers a POW 13 damage roll. Each enemy model damaged by Ground Zero is pushed d6&quot; directly away from this model in the order you choose.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="109c-1d0b-4930-6ed7" profileTypeId="5370656c6c23232344415441232323" name="Ground Zero" hidden="false" book="Mercenaries - Forces of Warmachine" page="138">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="5"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="13"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="1f27-361a-ec8c-dae8" name="Guided Fire" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="8876-8328-06ac-502c" name="Guided Fire" hidden="false">
<description>While in this model&apos;s control area, models in its battlegroup gain boosted
ranged attack rolls for one turn.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="f92b-577f-2ef2-8cc2" profileTypeId="5370656c6c23232344415441232323" name="Guided Fire" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="Self"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="Ctrl"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="No"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="No"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="f06bc539-3375-404f-bc19-acc3a344c31a" name="Hallowed Avenger" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="64">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="e15e-b413-9bd7-9d36" name="Hallowed Avenger" hidden="false">
<description>When an enemy attack destroys or removes from play one or more friendly Faction models within 5&quot; of target warbeast in this model&apos;s battlegroup, after the attack is resolved the affected warbeast can charge an enemy model, then Hallowed Avenger expires.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="2f49-065f-987f-34bb" profileTypeId="5370656c6c23232344415441232323" name="Hallowed Avenger" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="1ad9686b-42f3-4856-af5f-6a088c8cf54f" name="Hand of Fate" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="60">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="5a5a-d22e-553b-85f8" name="Hand of Fate" hidden="false">
<description>Target friendly Faction model/unit gains an additional die on attack and damage rolls. Discard the low die in each roll.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="7c7a-e51b-3d86-b507" profileTypeId="5370656c6c23232344415441232323" name="Hand of Fate" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="3e6e-4bd3-0381-3bf2" name="Heightened Reflexes" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="73d1-ad46-96ee-75ed" name="Heightened Reflexes" hidden="false">
<description>Target friendly model / unit cannot be knocked down or made stationary.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="7073-bad6-8881-fd2e" profileTypeId="5370656c6c23232344415441232323" name="Heightened Reflexes" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="Yes"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="No"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="d3643f55-32fa-4bc8-ba31-1970d672eff1" name="Hellbound" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="38">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="9e87-6381-32d6-6835" name="Hellbound" hidden="false" page="0">
<description>This model cannot be targeted by charges. While within 5&quot; of this model enemy models treat open ground as rough terrain. </description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="2f50-d3ca-dd5e-4012" profileTypeId="5370656c6c23232344415441232323" name="Hellbound" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="*"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="22cef453-4e6b-4566-b1b1-9b01b9b23160" name="Hellfire" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="36">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="ab26-7cea-1d39-a577" name="Hellfire" hidden="false" page="0">
<description>A model/unit hit by Hellfire must pass a command check or flee.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="d5b5-7819-9ab9-216b" profileTypeId="5370656c6c23232344415441232323" name="Hellfire" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="14"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="419613e6-1691-471b-ba86-ea3e5b04adbd" name="Hellmouth" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="42">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="fbd0-7dd3-c31d-67de" name="Hellmouth" hidden="false" page="0">
<description>If this attack misses, nothing happens. If it hits, before making the damage role, push models within 3&quot; of the model hit 3&quot; directly toward it in the order you choose. Then center a 3&quot; AOE on the model hit. Models hit suffer a POW 12 damage roll. Models boxed by Hellmouth are removed from play. </description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="ccbb-d713-010d-c8f6" profileTypeId="5370656c6c23232344415441232323" name="Hellmouth" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="4"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="*"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="27371432-fd45-42e3-9121-b5a80c42e84a" name="Hex Blast" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="44">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="3fe6-ba20-42b4-7be9" name="Hex Blast" hidden="false" page="0">
<description>Enemy upkeep spells and animi on the model/unit directly hit by Hex Blast immediately expire.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="14be-c0ea-0dad-4564" profileTypeId="5370656c6c23232344415441232323" name="Hex Blast" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="3"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="13"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="ce05-0a92-deee-c750" name="Hot Shot" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="98">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="e974-2188-964e-78f2" name="Hot Shot" hidden="false">
<description>Target model in this model&apos;s battlegroup gains boosted ranged attack damage rolls.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="260b-4edf-f822-976f" profileTypeId="5370656c6c23232344415441232323" name="Hot Shot" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="b93a1767-c1b9-458e-ae8b-95ab0047ded4" name="Icy Grip" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="3c84-a9e8-4047-7441" name="Icy Grip" hidden="false">
<description>Target Enemy warrior model/unit without Immunity: Cold suffers -2 DEF and cannot run or make special attacks.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="1fd8-fec0-980e-8575" profileTypeId="5370656c6c23232344415441232323" name="Icy Grip" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="65285464-aed8-4c19-a12a-972adfec301e" name="Impending Doom" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Vengeance" page="56">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="5040-0f35-7510-87b6" name="Impending Doom" hidden="false">
<description>Enemy models within 5&quot; of this model are pushed 5&quot; directly toward it in the order you choose.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="4cee-4dd0-65ce-0e83" profileTypeId="5370656c6c23232344415441232323" name="Impending Doom" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="*"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="8437173d-279b-4a16-ab3d-ef5f08aa2d4a" name="Infernal Machine" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Colossals" page="84">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="ec7e-e919-7950-db45" name="Infernal Machine" hidden="false">
<description>Target friendly Faction model/unit gains an additional die on attack and damage rolls. Discard the low die in each roll.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="5911-9e76-9e80-f68a" profileTypeId="5370656c6c23232344415441232323" name="Infernal Machine" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="4926-c1b1-6000-7154" name="Influence" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="62">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="6358-6621-b615-45b1" name="Influence" hidden="false">
<description>Take control of target enemy non-warcaster, non-warlock warrior model. The model immediately makes one normal melee attack, then Influence expires.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="913d-50f7-055f-53ab" profileTypeId="5370656c6c23232344415441232323" name="Influence" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="1"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="bd63-020e-e608-2569" name="Inhospitable Ground" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="42">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="3a71-631b-c33f-872a" name="Inhospitable Ground" hidden="false">
<description>While in this model&apos;s control area, enemy models treat open terrain as rough terrain. Inhospitable Ground lasts for one round.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="e62a-b301-7397-4a5c" profileTypeId="5370656c6c23232344415441232323" name="Inhospitable Ground" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="0e3608fd-4da9-4250-ba0c-80cd3b340e88" name="Inviolable Resolve" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="64">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="9dd5-ac1b-e0b3-e619" name="Inviolable Resolve" hidden="false" page="0">
<description>Target friendly Faction model / unit gains +2 ARM and Fearless.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="2616-7da7-7f05-54c3" profileTypeId="5370656c6c23232344415441232323" name="Inviolable Resolve" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="42ba4b01-dc9c-44fd-bc19-334869997c5e" name="Iron Aggression" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="38">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="2130-d62b-f2d0-0d54" name="Iron Aggression" hidden="false">
<description>Target friendly warjack can run, charge, or make slam or trample power attacks without spending focus and gains boosted melee attack rolls.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="9ad2-9ae7-7da9-6ce0" profileTypeId="5370656c6c23232344415441232323" name="Iron Aggression" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="a097d67d-c865-49b7-9d23-bd8c7ec38de8" name="Iron Flesh" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="42">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="f602-b562-22c5-8d64" name="Iron Flesh" hidden="false">
<description>Target friendly warrior model/unit gains +3 DEF but suffers -1 SPD.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="05db-411b-0bd4-22ab" profileTypeId="5370656c6c23232344415441232323" name="Iron Flesh" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="d6cd-9f51-c753-5ec0" name="Jackhammer" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="a4dc-9760-851d-c543" name="Jackhammer" hidden="false">
<description>Target model in this model&apos;s battlegroup immediately makes one normal
melee attack.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="5719-3568-bc87-e5a8" profileTypeId="5370656c6c23232344415441232323" name="Jackhammer" hidden="false">
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<characteristic characteristicId="434f535423232344415441232323" name="COST" value="1"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="No"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="No"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="75a2774b-84f3-4a41-ad85-04c5501d79ba" name="Jump Start" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Wrath" page="66">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="eb82-8f49-cc7e-5f57" name="Jump Start" hidden="false">
<description>Models in this model&apos;s battlegroup that are currently in its control area can immediately turn to face any direction. Affected models that are stationary or knocked down are no longer stationary and stand up. Models that were knocked down this turn are not affected by Jump Start.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="efaa-ba9a-30e5-b80a" profileTypeId="5370656c6c23232344415441232323" name="Jump Start" hidden="false">
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<characteristic characteristicId="434f535423232344415441232323" name="COST" value="1"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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<modifiers/>
</profile>
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<links/>
</entry>
<entry id="acc00dea-aef5-4443-81d9-92a626e99b08" name="Killing Ground" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="44">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="023c-554b-4029-0d36" name="Killing Ground" hidden="false">
<description>Friendly FAction models beginning a charge in this model&apos;s control area gain Pathfinder. Warbeasts in th is model&apos;s battlegroup beginning their activations in this model&apos;s control area can charge or make slam power attacks against enemy models without being forced. Killing Ground lasts for one turn.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="71fc-d7ae-aa6e-50db" profileTypeId="5370656c6c23232344415441232323" name="Killing Ground" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="8f2ae7f8-3766-4a66-974f-dc6fac7042f1" name="Lamentation" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="60">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="061c-afd6-63cd-2077" name="Lamentation" hidden="false" page="0">
<description>Enemy models pay double the focus or fury point cost to cast or upkeep spells while in this model&apos;s control area.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="0420-15a6-dd22-6997" profileTypeId="5370656c6c23232344415441232323" name="Lamentation" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="1bfe-8124-3779-706d" name="Lightning Shroud" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="1c03-7090-d6f9-7509" name="Lightning Shroud" hidden="false">
<description>Target warjack in this model&apos;s battlegroup gains +2 STR and its melee weapons gain Electro Leap. (When a model is hit by a weapon with Electro Leap, you can choose to have lightning arc the nearest model within 4&quot; of the model hit, ignoring the attacking model. The model the lightning arcs to suffers an unboostable POW 10 electrical damage roll.)</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="3367-4940-0a3a-d18a" profileTypeId="5370656c6c23232344415441232323" name="Lightning Shroud" hidden="false">
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<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="Yes"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="No"/>
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<modifiers/>
</profile>
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<links/>
</entry>
<entry id="9c3e-5a28-89fb-1f7d" name="Lightning Storm" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="5086-5ae1-5fb4-252c" name="Lightning Storm" hidden="false">
<description>Models hit suffer a POW 10 electrical damage roll. The AOE remains in play for one round. Models entering or ending their activations in the AOE suffer a POW 10 electrical damage roll.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="72cb-6631-fde5-3e61" profileTypeId="5370656c6c23232344415441232323" name="Lightning Storm" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="3"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="10"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="No"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="Yes"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="8e3283ee-0c4d-4150-b650-b8c395d777a9" name="Lock the Target" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="32">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="6ac9-c6cf-9baf-445a" name="Lock the Target" hidden="false">
<description>A model damaged by Lock the Target cannot run, charge, or be placed for one round.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="2f75-17a9-1c05-f86b" profileTypeId="5370656c6c23232344415441232323" name="Lock the Target" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="10"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
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<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="6e77-3657-1157-f932" name="Locomotion" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="a948-21ef-47ed-1422" name="Locomotion" hidden="false">
<description>This model spends up to 3 focus points to cast Locomotion. Target warjack in this model&apos;s battlegroup immediately advances up to 1&quot; for each focus point spent. A warjack can be targeted by Locomotion only once per turn.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="6236-7986-3cce-6e2f" profileTypeId="5370656c6c23232344415441232323" name="Locomotion" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="*"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="No"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="No"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="8c4a9405-da69-4f73-9815-3775683a80c4" name="Mage Blight" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="44">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="6fbe-04de-ac86-91e6" name="Mage Blight" hidden="false" page="0">
<description>While in this model&apos;s control area, living enemy models cannot cast spells or use feats. Mage Blight last for one round. </description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="46ce-089c-8f44-193e" profileTypeId="5370656c6c23232344415441232323" name="Mage Blight" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="5"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="2952-78b4-6a4a-dee4" name="Mage Sight" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="45a6-5d69-f53d-7b0f" name="Mage Sight" hidden="false">
<description>Place a 5&quot; AOE completely in this model&apos;s control area. While a model is within the AOE, models in this model&apos;s battlegroup ignore forests and cloud effects when drawing LOS to it and ignore Stealth when attacking it.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="c17d-e791-a0c4-cec6" profileTypeId="5370656c6c23232344415441232323" name="Mage Sight" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="Ctrl"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="5"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="Yes"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="No"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="86f1-42b6-a942-f591" name="Magic Bullet" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="442f-1af2-cb2b-e56e" name="Magic Bullet" hidden="false">
<description>If target friendly Faction model&apos;s next normal ranged attack directly hits, after resolving the attack choose a model within 4&quot; of the model hit. The chosen model suffers an unboostable POW 12 magic damage roll. The point of origin for this damage is the model hit. After resolving this damage roll, Magic Bullet expires. Magic Bullet lasts for one turn.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="29d4-e782-b0bc-984f" profileTypeId="5370656c6c23232344415441232323" name="Magic Bullet" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="No"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="No"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="4ad04b88-b3ca-4fae-8134-eb58d6b816d8" name="Magnetic Hold" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="54">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="dbf0-a38d-ac48-73f8" name="Magnetic Hold" hidden="false">
<description>Target model/unit suffers -2 SPD and DEF. Frendly Faction models with Construct charging an affected model gain +2&quot; movement.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="bbf6-b165-1c31-4318" profileTypeId="5370656c6c23232344415441232323" name="Magnetic Hold" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
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<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="0feecf9d-0db4-40a3-ae45-d87ea5eb9a33" name="Malediction" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="58">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="e311-5c5f-e5be-c222" name="Malediction" hidden="false" page="0">
<description>While within 2&quot; of this model, enemy models suffer -2 DEF and ARM. </description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="da83-bb8d-ee8d-f819" profileTypeId="5370656c6c23232344415441232323" name="Malediction" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="*"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
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<links/>
</entry>
<entry id="1af01fc8-8382-44c3-bcaf-d99c275de7b4" name="Marked for Death" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="32">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="075b-bd66-462f-57c6" name="Marked for Death" hidden="false">
<description>Target enemy model/unit suffers -2 DEF and loses Incorporeal and Stealth and cannot gain those abilities while affected by Marked for Death. Friendly Faction models can target an affected model regardless of LOS.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="e5ba-d958-07b7-3642" profileTypeId="5370656c6c23232344415441232323" name="Marked for Death" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="fc71ebeb-1833-4f15-8340-023aba86da88" name="Martial Paragon" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="60">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="a39e-d917-f6bd-67fe" name="Martial Paragon" hidden="false">
<description>This model gains an additional die on melee attack rolls and cannot be targeted by free strikes.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="2476-4ff1-ef3d-c8b5" profileTypeId="5370656c6c23232344415441232323" name="Martial Paragon" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="dd6cddcc-c712-4f92-be96-ec38a4550251" name="Mirage" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="56">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="e4d3-4bdb-e671-6487" name="Mirage" hidden="false" page="0">
<description>Target friendly Faction model / unit gains Apparition. During your Control Phase, place models with Apparition anywhere completely within 2&quot; of their current locations. If Mirage affects a unit, only model in formation can be placed.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="5bf9-cd6b-a411-1214" profileTypeId="5370656c6c23232344415441232323" name="Mirage" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="f89eea78-3afd-476f-8bec-aa0e59e3350b" name="Mobility" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="64">
<entries/>
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<modifiers/>
<rules>
<rule id="56e4-aae5-dd36-6f33" name="Mobility" hidden="false">
<description>Models in this model&apos;s battlegroup currently in its control area gain +2 SPD and Pathfinder for one turn.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="daf8-75f6-9e1b-7bcd" profileTypeId="5370656c6c23232344415441232323" name="Mobility" hidden="false" book="Mercenaries - Forces of Warmachine" page="40">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value=""/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
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<links/>
</entry>
<entry id="a03d-d01c-4b0e-59f7" name="Molten Metal" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="136">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="07fd-e9ae-7ea8-bd40" name="Molten Metal" hidden="false">
<description>Target warjack suffers 1 point of fire damage to each column on its damage grid.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="bbb5-d33b-7d5a-da62" profileTypeId="5370656c6c23232344415441232323" name="Molten Metal" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
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</profile>
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<links/>
</entry>
<entry id="f9887487-961e-41a9-8f84-fb9767600c2a" name="Mortality" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="d8d1-6796-1176-d5c6" name="Mortality" hidden="false">
<description>Target enemy model/unit suffers -2 DEF and ARM and cannot be healed. Mortality lasts for one round.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="0b78-ee5e-5268-5ae0" profileTypeId="5370656c6c23232344415441232323" name="Mortality" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
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<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="1e606af2-303b-4ead-826d-52b623c32b53" name="Mosh Pit" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="46">
<entries/>
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<rule id="c48c-7c00-5834-082a" name="Mosh Pit" hidden="false">
<description>While in this model&apos;s control area, friendly models gain Knockdown on their melee weapons. Mosh Put lasts for one turn. (When a model is hit with an attack by a weapon with Knockdown, it is knocked down.)</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="0e57-112d-97c9-4f26" profileTypeId="5370656c6c23232344415441232323" name="Mosh Pit" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="49cc-9ac0-3636-f446" name="Moving Shadows" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Vengeance" page="122">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="58ff-0c63-940e-69cc" name="Moving Shadows" hidden="false">
<description>While in this model&apos;s control range, models in its battlegroup gain Gun-and-Run. (At the end of its activation, if a model with Gun-and-Run destroyed one or more enemy models with ranged attacks this activation it can make a full advance.)</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="634a-cc24-7c99-7691" profileTypeId="5370656c6c23232344415441232323" name="Moving Shadows" hidden="false" book="Vengeance" page="110">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="2251413b-88a9-4f73-8809-4333f3e0d96b" name="Murder of Crows" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="48">
<entries/>
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<modifiers/>
<rules>
<rule id="675b-4c1c-29c4-ea68" name="Murder of Crows" hidden="false">
<description>Place a 5&quot; AOE cloud effect anywhere completely in this model&apos;s control area. Any model that is not part of this model&apos;s battlegroup that enters or ends its activation in the AOE suffers an unboostable POW 8 damage roll.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="134f-cab4-0232-5b88" profileTypeId="5370656c6c23232344415441232323" name="Murder of Crows" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="CTRL"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="5"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="*"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="64e915d5-6ea6-4d02-8d14-e9926ceb7120" name="Muzzle" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Exigence" page="86">
<entries/>
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<rules>
<rule id="6eee-2088-a766-34ad" name="Muzzle" hidden="false">
<description>An enemy warbeast damaged by Muzzle cannot advance toward this model for one round.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="23cc-19b4-65c2-8b61" profileTypeId="5370656c6c23232344415441232323" name="Muzzle" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="9e1d-8bdf-e32c-cfad" name="Nonkrion Brand" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="40">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="356a-17d9-de08-e3d1" name="Nonkrion Brand" hidden="false">
<description>Target friendly model/unit ignores intervening models when making attacks. The weapons of affected models gain Magical Weapon.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="8751-5529-5410-2c30" profileTypeId="5370656c6c23232344415441232323" name="Nonokrion Brand" hidden="false" book="Mercenaries - Forces of Warmachine" page="96">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="ea30dd29-56af-474d-9f48-8f4ee4c8ea5c" name="Obliteration" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="64">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="0d72-8349-0baa-6df6" name="Obliteration" hidden="false">
<description>The force of this attack blasts apart the earth itself.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="d419-0dfd-1668-62dd" profileTypeId="5370656c6c23232344415441232323" name="Obliteration" hidden="false" book="Mercenaries - Forces of Warmachine" page="38">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="4"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="4"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="15"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="8cacdae9-b31c-43e3-8d9d-008614ebf657" name="Occultation" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="56">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="684e-2e24-63c0-cdf7" name="Occultation" hidden="false">
<description>Target friendly model/unit gains Stealth.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="b619-30a5-f72c-e749" profileTypeId="5370656c6c23232344415441232323" name="Occultation" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="e61d7e29-234b-4247-8c02-d86608d6878a" name="Onslaught" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="46">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="3546-3b19-e2d2-1ee0" name="Onslaught" hidden="false">
<description>Friendly Faction models beginning a charge in this model&apos;s control area gain Pathfinder.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="36d3-80a5-7e8c-be74" profileTypeId="5370656c6c23232344415441232323" name="Onslaught" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="866c3968-4280-439d-9f60-63b3bcd8b04a" name="Overrun" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="56">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="501a-86c0-97a9-8a76" name="Overrun" hidden="false">
<description>When target model in this model&apos;s battlegroup destroys one or more enemy models with an attack, immediately after the atack is resolved one model in this model&apos;s battlegroup that is in its control area can make a full advance, then Overrun expires. Overrun can be cast only once per turn and lasts for one turn.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="a220-a4b8-31cc-c882" profileTypeId="5370656c6c23232344415441232323" name="Overrun" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="0ba07df5-e92d-4ccc-baec-aa7da04268f6" name="Parasite" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="36">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="b427-1927-6ef2-ad7b" name="Spell: Parasite" hidden="false" page="0">
<description>Target model/unit suffer -3 ARM and this model gains +1 ARM.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="30c7-fc33-1c8c-7730" profileTypeId="5370656c6c23232344415441232323" name="Parasite" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="76ac4c97-204e-45d8-8b52-c0e761a51eea" name="Perdition" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="56">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="2865-180e-20f0-be94" name="Perdition" hidden="false" page="0">
<description>When an enemy model is damaged by PErdition, immediately after the attack is resolved one warjack in this model&apos;s battlegroup that is currently in this model&apos;s control area can make a full advance toward the nearest enemy model. A model can advance as a result of PErdition only once per turn. </description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="d41b-42aa-f7d4-5959" profileTypeId="5370656c6c23232344415441232323" name="Perdition" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="10"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="c8f99783-e72e-4e8f-97ea-edee376c981a" name="Phantasm" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="100">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="bae6-f8d0-f583-122b" name="Phantasm" hidden="false">
<description>When target friendly model/unit is targeted by a ranged attack, the attack suffers -5 RNG.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="d3f1-13b0-c5ab-7165" profileTypeId="5370656c6c23232344415441232323" name="Phantasm" hidden="false" book="Mercenaries - Forces of Warmachine" page="100">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="e8bb543b-a16a-4b1f-952d-10f4bc7c5ba6" name="Phantom Hunter" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="58">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="6b97-4974-513b-45b3" name="Phantom Hunter" hidden="false" page="0">
<description>Target model in this model&apos;s battlegroup ignores LOS when making charges, slams and attacks. That model ignores conceleament and cover when resolving attacks.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="b546-767f-7afa-a55c" profileTypeId="5370656c6c23232344415441232323" name="Phantom Hunter" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="e58d-b7f6-588b-6f62" name="Polarity Shield" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="2c64-6fb2-4c60-d67d" name="Polarity Shield" hidden="false">
<description>Target friendly model / unit cannot be targeted by a charge made by a
model in its front arc.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="43c1-8634-6c40-53d0" profileTypeId="5370656c6c23232344415441232323" name="Polarity Shield" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="Yes"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="No"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="2424482d-e232-4d9a-a244-b3413ae3e6a8" name="Positive Charge" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="52">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="0f1a-0ce1-87e5-6b34" name="Positive Charge" hidden="false">
<description>Target friendly Faction warjack gains +2 to melee attack and melee damage rolls. While within 3&quot; of the affected warjack, friendly Faction models gain +2 on melee attack and melee damage rolls. Positive Charge lasts for one turn.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="880b-54c4-194f-3aad" profileTypeId="5370656c6c23232344415441232323" name="Positive Charge" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="37b2-8d7c-b15b-e01b" name="Positive Charge" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="b522-512c-fc7d-2716" name="Positive Charge" hidden="false">
<description>Target friendly Faction warjack gains +2 to melee attack and melee damage rolls. While within 3&quot; of the affected warjack, friendly Faction models gain +2 on melee attack and melee damage rolls. Positive Charge lasts for one turn.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="1879-5a21-cef2-9dda" profileTypeId="5370656c6c23232344415441232323" name="Positive Charge" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="No"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="No"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="f23a-ba75-afcd-0a61" name="Powder Keg" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="98">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="318a-871e-14d3-be0b" name="Powder Keg" hidden="false">
<description>On a critical hit, models hit lose their initial attacks and cannot make special attacks for one round.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="dc76-9917-752f-2447" profileTypeId="5370656c6c23232344415441232323" name="Powder Keg" hidden="false" book="Mercenaries - Forces of Warmachine" page="98">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="4"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="5"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="14"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="fa135339-56a1-41f2-8dd9-219b3703b7aa" name="Primal Shock" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="38">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="470e-2398-a860-3e8d" name="Primal Shock" hidden="false">
<description>Choose a friendly Faction warbeast in this model&apos;s control area. Target an enemy model within 8&quot; of the chosen warbeast and make a magice attack against it. The chosen warbeast is the attack&apos;s point of origin. If the enemy model is hit, it suffers a damage roll with a POW equal to the warbeast&apos;s base STR.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="5077-22f2-c941-b158" profileTypeId="5370656c6c23232344415441232323" name="Primal Shock" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="CTRL"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="*"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="639e-3f33-7c7b-9638" name="Primed" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="138">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="aa8d-f718-36ce-eec5" name="Primed" hidden="false">
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="d9dd-1b77-c6c1-6dfa" profileTypeId="5370656c6c23232344415441232323" name="Primed" hidden="false" book="Mercenaries - Forces of Warmachine" page="138">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="aa405fb8-2051-4f81-ad59-ae2df33d0fa0" name="Psychic Vampire" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="56">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="0d65-8143-96d7-7d04" name="Psychic Vampire" hidden="false" page="0">
<description>When an enemy model casts a spells or use an animus while in this model&apos;s control area, the enemy model suffers 1 damage point and this models heals 1 damage point.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="8f96-148c-173b-bfdb" profileTypeId="5370656c6c23232344415441232323" name="Psychic Vampire" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="b96d020b-efed-4d7a-9afa-82e1681c398d" name="Purification" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="36">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="3901-25fa-c196-6794" name="Purification" hidden="false">
<description>Continuous effects, animi, and upkeep spells in this model&apos;s control area immediately expires.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="ae26-7214-f37f-ee74" profileTypeId="5370656c6c23232344415441232323" name="Purification" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="0a47-5be3-7db2-2ed2" name="Pursuit" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="5acf-8b21-ca52-ae5a" name="Pursuit" hidden="false">
<description>If target enemy model / unit advances during its activation, immediately
after ending this movement one model in this model&apos;s battlegroup that is
in its control area can make a full advance.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="414e-3eec-7a9a-504f" profileTypeId="5370656c6c23232344415441232323" name="Pursuit" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="Yes"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="Yes"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="8e84-6fa7-f6fd-3bf9" name="Quicken" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="34">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="1584-2dae-f9f7-ce9f" name="Quicken" hidden="false">
<description>Target friendly model/unit gains +2 SPD and +2 DEF against ranged and magic attack rolls.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="1c11-fed9-2489-b546" profileTypeId="5370656c6c23232344415441232323" name="Quicken" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="0201fa56-3c2b-42aa-8a83-dd311e3f0b73" name="Rampager" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="36">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="54a7-3613-8ce6-88df" name="Rampager" hidden="false">
<description>Take control of target enemy non-character warbeast. You can make one full advance with the warbeast and can then make one normal attack with it, then Rampager expires. While the warbeast is affected by Rampager, it cannot be forced and you cannot use its animus. Rampager can be cast only once per round.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="ecb3-753f-1199-3055" profileTypeId="5370656c6c23232344415441232323" name="Rampager" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="e912d1dc-92e3-499c-af3c-e2913068b725" name="Ravager" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="66">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="f25c-0f8c-f3fc-7095" name="Ravager" hidden="false">
<description>Target model in this model&apos;s battlegroup gains Berserk for one turn. While affected by Ravager, a model cannot make Chain Attacks. (When a model with Berserk destroys one or more models with a melee attacks during its combat action, immediately after the attacks is resolved it must make one additional melee attack against another model in its melee range.)</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="e3bf-570e-9a37-5a4c" profileTypeId="5370656c6c23232344415441232323" name="Ravager" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="45797a36-537c-4f58-843a-3d5b9e11e90a" name="Razor Wall" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="46">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="9b15-a770-f701-778c" name="Razor Wall" hidden="false">
<description>Place the wall template anywhere completely in this model&apos;s control area where it does not touch a model&apos;s base, an obstruction, or an obstacle. When a model a enters or ends its activation in the wall area, it suffers 1 damage point.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="70e5-e94d-d7dc-fe62" profileTypeId="5370656c6c23232344415441232323" name="Razor Wall" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="CTRL"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="WALL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="420f251c-e8ef-4d06-8798-1811fa5a73df" name="Razor Wind" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="52">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="be7a-ea46-2fbf-b850" name="Razor Wind" hidden="false">
<description>A blade of wind slices through the target model.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="4769-f845-9680-3743" profileTypeId="5370656c6c23232344415441232323" name="Razor Wind" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="dfa4-2bba-10da-4709" name="Rebuke" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="7cb8-e4f2-4091-6c68" name="Rebuke" hidden="false">
<description>Target enemy model / Ullit cannot give orders, receive orders, or make special attacks for one round .</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="9924-9620-94d6-c996" profileTypeId="5370656c6c23232344415441232323" name="Rebuke" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="No"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="Yes"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="adf95bac-7ed2-4b02-bf0e-3474d5789985" name="Reconstruct" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="54">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="1732-ee4c-062f-2da0" name="Reconstruct" hidden="false">
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<entry id="0928-9e92-ae5e-1f20" name="Redline" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="138">
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<rule id="be4b-500f-92f8-3b37" name="Redline" hidden="false">
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<entry id="b99fa47d-05c0-4867-a1f8-e8c702e5d80a" name="Refuge" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="38">
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<rule id="45ab-15d7-8075-d9d6" name="Refuge" hidden="false">
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<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
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<entry id="e9447a45-16c3-4646-b3f1-1cdc5f5d7900" name="Return Fire" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<rule id="85c2-39ed-645c-a50f" name="Return Fire" hidden="false">
<description>When target friendly Faction model is targeted by an enemy ranged attack, after the attack is resolved the affected model can make one normal melee or ranged attack, then Return Fire expires. Return Fire lasts for one round.</description>
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<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
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<entry id="f890-acee-9893-d292" name="Rift" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<description>The AOE is rough terrain and remains in play for one round.</description>
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<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="4"/>
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<rule id="5b58-e804-004a-da33" name="Ritual Sacrifice" hidden="false" page="0">
<description>Remove target friendly warrior model from play. Skarre gains d6 additional focus points during your next Control Phase. Ritual Sacrifice can be cast only once per turn. </description>
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<entry id="c876-e4f0-b441-7dd7" name="Rock Wall" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="136">
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<rule id="6807-48b8-d3ae-3d5d" name="Rock Wall" hidden="false">
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<entry id="f351-bc6c-e1a4-e381" name="Roth&apos;s Mercy" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="96">
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<rule id="e410-2c4f-de16-4b04" name="Roth&apos;s Mercy" hidden="false">
<description>When an enemy attack disables a living model in the target friendly unit, you can choose a non-disabled living model in the unit to be destroyed. If another model is destroyed as a result of Roth&apos;s Mercy, the originally disabled model heals 1 damage point.</description>
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<entry id="fb8777aa-4e62-4270-a0e6-93836e9058c9" name="Scourge" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="40">
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<rule id="89ec-281b-73c5-b21a" name="Scourge" hidden="false" page="0">
<description>Models hit by Scourge are knocked down.</description>
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<characteristic characteristicId="434f535423232344415441232323" name="COST" value="4"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="3"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="13"/>
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<entry id="df05-408a-f8b3-fc9d" name="Scramble" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<rule id="41e3-6851-1222-f6ca" name="Scramble" hidden="false">
<description>Target enemy warjack immediately advances its current SPD in inc.hes in a direction determined by the deviation temp.late. During this movement, it moves through models with smaller bases if it has enough movement to move completely past their bases. Models it moves through are knocked down. The warjack is knocked down if it contacts an obstacle, an obstruction, or a model with a base equal to or larger than its own. A warjack can be affected by Scramble only once per turn.</description>
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<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
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<entry id="464baf4e-4ac7-44ba-88d3-c2529546d1ba" name="Scything Touch" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="36">
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<rule id="5677-0d48-3b4b-160e" name="Scything Touch" hidden="false" page="0">
<description>Target friendly model/unit gains +2 to melee attack damage rolls. Affected models gain Critical Corrosion on their normal melee attacks. </description>
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<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
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<entry id="29c8fde4-077b-4986-8921-8d342a5d6c1b" name="Sentry" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="56">
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<rule id="76de-30f6-7ab1-34aa" name="Sentry" hidden="false">
<description>When an enemy model advances and ends its movement in the LOS of a target friendly Faction model, the affected model can immediately make one normal ranged attack, then Sentry expires.</description>
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<entry id="c9181c4b-3fe2-476a-9bc6-76af7fdd16fd" name="Shadowmancer" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="44">
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<rule id="c355-a7c6-d0e8-1878" name="Shadowmancer" hidden="false" page="0">
<description>Models in this model&apos;s battlegroup gain Dark Shroud and Stealth while in its control area. Shadowmancer lasts for one round. (While in the melee range of a model with Dark Shroud, enemy models suffers -2 ARM.)</description>
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<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
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<entry id="b5d0bd31-d054-47c6-8d22-9685feb7383b" name="Shatter Storm" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="54">
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<rule id="bc67-51bf-ab03-b48e" name="Shatter Storm" hidden="false">
<description>When target friendly Faction model/unit directly hits and boxes an enemy model with a ranged or melee attack, center a 3&quot; AOE on the boxed model, then remove that model from play. Models in the AOE are hit and suffer an unboostable POW 8 damage roll.</description>
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<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
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<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
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<entry id="3b038232-3530-4a95-9fd0-9a9f0ee0209a" name="Shrapnel Swarm" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="48">
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<rule id="6d68-6ba1-ffc7-cc41" name="Shrapnel Swarm" hidden="false">
<description>On a direct hit against an enemy model, center a 4&quot; AOE on the model hit. After resolving the damage roll, models in the AOE are hit and suffer 1 point of damage.</description>
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<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="*"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="13"/>
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<entry id="e2d3d8ce-ece1-46e7-8037-74abdaccc98d" name="Sidearms" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="46">
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<rule id="9986-8d97-e93a-6dab" name="Sidearms" hidden="false">
<description>While in this model&apos;s control area and B2B with one or more models in this model&apos;s battlegroup, models in this model&apos;s battlegroup cannot be knocked down and gain +1 DEF for each other model in the battlegroup with which they are B2B.</description>
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</profiles>
<links/>
</entry>
<entry id="e65747cb-7022-4585-833a-0e8b8102470a" name="Silence of Death" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Vengeance" page="56">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="d5bd-e208-dd72-75c0" name="Silence of Death" hidden="false">
<description>Target friendly model/unit&apos;s melee weapons gain Grievous Wounds. (When a model is hit by a weapon with Grievous Wounds, for one round it loses Tough, cannot heal or be healed, and cannot transfer damage.)</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="0a02-e03d-e6fd-5c51" profileTypeId="5370656c6c23232344415441232323" name="Silence of Death" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="5ca0-fb20-6786-ddc6" name="Snipe" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="e410-e623-26c9-d0d1" name="Snipe" hidden="false">
<description>Target friendly model&apos;s / unit&apos;s ranged weapons gain +4 RNG.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="1be1-47f4-014d-f589" profileTypeId="5370656c6c23232344415441232323" name="Snipe" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="Yes"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="No"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="cf12c361-e109-406f-8bd2-3a527c592c98" name="Snow Shroud" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Exigence" page="26">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="1b82-41ce-f229-6cda" name="Snow Shroud" hidden="false">
<description>Target friendly Faction model/unit gains concealment and Immunity: Cold.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="06de-bcc8-219c-9951" profileTypeId="5370656c6c23232344415441232323" name="Snow Shroud" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="9466-e4bd-b479-a271" name="Solid Ground" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="136">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="7342-5445-cecc-b53d" name="Solid Ground" hidden="false">
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="e86a-9dc3-f2d2-76c8" profileTypeId="5370656c6c23232344415441232323" name="Solid Ground" hidden="false" book="Mercenaries - Forces of Warmachine" page="136">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="bbe5afe3-7e7d-4643-9e96-04a790765a76" name="Soothing Song" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="50">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="2cfb-185e-50b2-9fca" name="Soothing Song" hidden="false">
<description>Remove up to 1 fury point from each frienldy living Faction warbeast currently in this model&apos;s control area. Soothing Song can only be cast once per turn.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="40a4-5b15-a606-6642" profileTypeId="5370656c6c23232344415441232323" name="Soothing Song" hidden="false" book="">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="1"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="9d7d8425-eb0c-4b03-9a0b-69ce30d64509" name="Soul Gate" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="44">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="0a6b-c43e-e61e-62da" name="Soul Gate" hidden="false" page="0">
<description>Remove a friendly trooper model in this model&apos;s control are from play and replace it with target warjack in this model&apos;s battlegroup that is in its control area. LOS to that target is not required. The warjack cannot activate this turn after being placed by Soul Gate. </description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="81e8-2eeb-f858-da69" profileTypeId="5370656c6c23232344415441232323" name="Soul Gate" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="CTRL"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="4869e415-1ac1-4f0e-a69f-7999440fc6ce" name="Soul Harvester" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="60">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="4371-f57d-17fd-716c" name="Soul Harvester" hidden="false" page="0">
<description>When target friendly Faction model/unit destroys a living enemy model with a melee atack, this model gains the destroyed model&apos;s soul token regardless of the proximity of other models. </description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="7a3a-e671-814b-3ba1" profileTypeId="5370656c6c23232344415441232323" name="Soul Harvester" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="dd3c-c764-bfb3-099a" name="Soulfire" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="96">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="b9a5-3a07-a3d0-180b" name="Soulfire" hidden="false">
<description>When a living non-soulless model is boxed by Soulfire, this model gains 1 focus point and the boxed model is removed from play.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="f935-b4ee-113a-aceb" profileTypeId="5370656c6c23232344415441232323" name="Soulfire" hidden="false" book="Mercenaries - Forces of Warmachine" page="96">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="a93be475-d525-4ad9-8af0-8f1636b8a08b" name="Spectral Steel" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="50">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="9ab4-5e01-11e0-f98d" name="Spectral Steel" hidden="false" page="0">
<description>Target warjack in this model&apos;s battlegroup gains +2 ARM and Ghostly. (A model with Ghostly can advance through terrain and obstacles without penalty and can advance through obstructions if it has enough movement to move completely past them. An affected model cannot be target by free strikes.)</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="f179-7c14-c962-53e0" profileTypeId="5370656c6c23232344415441232323" name="Spectral Steel" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="632df399-6450-4a5f-a46e-ef6557dc9da7" name="Spellpiercer" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Exigence" page="88">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="8d29-2818-2b4a-f9c7" name="Spellpiercer" hidden="false">
<description>While within this model&apos;s control area, friendly Faction model/unit&apos; weapons gain Magical Weapon and Blessed. Spellpiercer lasts for one round. (When making an attack with a weapon with Blessed, ignore spell effects that add to a model&apos;s ARM or DEF.)</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="185c-83b0-e04b-20b5" profileTypeId="5370656c6c23232344415441232323" name="Spellpiercer" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="70803f7e-7f92-4341-9067-cb5159fbbf7f" name="Star-Crossed" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="50">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="2aaf-9c31-4dbd-0108" name="Star-Crossed" hidden="false">
<description>While in this model&apos;s control area enemy models gaion an additional die on attack rolls. Discard the highest die of each roll. Star-Crossed lasts for one round.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="dd3b-340c-cee2-ad1f" profileTypeId="5370656c6c23232344415441232323" name="Star-Crossed" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="a7f50b49-5998-4478-9e02-b8add29ef0ae" name="Storm Rager" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="100">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="04e6-4de3-3e21-304a" name="Storm Rager" hidden="false">
<description>Target friendly warrior model gains +2 STR, MAT, and ARM and cannot be targeted by combined ranged attacks or combined melee attacks.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="16a9-16a5-373c-55e8" profileTypeId="5370656c6c23232344415441232323" name="Storm Rager" hidden="false" book="Mercenaries - Forces of Warmachine" page="100">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="425f-d223-5e1a-bc02" name="Stranglehold" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="64">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="faac-70b2-f672-cc88" name="Stranglehold" hidden="false">
<description>A model damaged by Stranglehold forfeits either its movement or its action during its next activation, as its controller chooses.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="9c39-f3ed-90e7-4081" profileTypeId="5370656c6c23232344415441232323" name="Stranglehold" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="11"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
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<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="ac58-1241-1497-0ef4" name="Strength of Granite" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="136">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="a862-dedc-8e05-9b27" name="Strength of Granite" hidden="false">
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="009e-7fb4-eb9d-c73a" profileTypeId="5370656c6c23232344415441232323" name="Strength of Granite" hidden="false" book="Mercenaries - Forces of Warmachine" page="136">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="87bf11c6-a4ae-47bc-8585-8dadeec15837" name="Stygian Abyss" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="62">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="2076-2554-8fe6-b1b7" name="Stygian Abyss" hidden="false" page="0">
<description>On a critical hit, the model hit suffer Shadow Bind for one round. (A model suffering Shadow Bind suffers -3 DEF, and for one round when it advances it cannot move except to change facing.)</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="833c-bb3d-4696-ae11" profileTypeId="5370656c6c23232344415441232323" name="Stygian Abyss" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="46bb8c57-1f6f-446e-a91a-75f28e4fa2f8" name="Sudden Death" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="48">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="1d75-a751-a637-9115" name="Sudden Death" hidden="false" page="0">
<description>When an enemy model advances and ends its movement within 6&quot; of target friendly Faction non-warcaster warrior model and the affected model is not engaged, the affected model can immediately charge the enemy model, then Sudden Death expires. A trooper model that charges as a result of Sudden Death ignores unit formation while resolving the charge. If the trooper model is out of formation after the charge attack is resolved, it is destroyed before Sudden Death expires. </description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="33b0-9d21-e7c5-d514" profileTypeId="5370656c6c23232344415441232323" name="Sudden Death" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
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<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
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</profile>
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<links/>
</entry>
<entry id="fa5d-25c9-6cd4-dca4" name="Sunburst" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
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<rules>
<rule id="25e2-af15-b53a-54dc" name="Sunburst" hidden="false">
<description>Models boxed by Sunburst are removed from play. Blast damage affects only enemy models.</description>
<modifiers/>
</rule>
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<profile id="a7e0-4f90-da50-29d0" profileTypeId="5370656c6c23232344415441232323" name="Sunburst" hidden="false">
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<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
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<characteristic characteristicId="504f5723232344415441232323" name="POW" value="13"/>
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<entry id="d7a5983f-3261-4069-91e7-ef74155a8213" name="Sunder Spirit" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Hordes - Trollbloods" page="38">
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<rule id="c1f1-a31e-0b08-2f9e" name="Sunder Spirit" hidden="false">
<description>An enemy warbesat damaged by Sunder Spirit loses its animus for one round.</description>
<modifiers/>
</rule>
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<profile id="2648-69cb-294c-6213" profileTypeId="5370656c6c23232344415441232323" name="Sunder Spirit" hidden="false">
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<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
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<characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
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<entry id="24029566-a434-413b-8419-83ca545f582a" name="Superiority" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="42">
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<rule id="f85a-3a88-9fcd-f337" name="Superiority" hidden="false">
<description>Target friendly Faction warjack gains +2 SPD, MAT, and DEF and cannot be knocked down.</description>
<modifiers/>
</rule>
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<profile id="7c4b-ba3f-e0d5-322d" profileTypeId="5370656c6c23232344415441232323" name="Superiority" hidden="false">
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<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
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</entry>
<entry id="be34-2687-9b90-4791" name="Sure Foot" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Wrath" page="128">
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<rule id="b888-b928-152b-164a" name="Sure Foot" hidden="false">
<description>Target friendly Faction model gains +2 DEF and cannot be knocked down. While within 3&quot; of the affected model, friendly Faction models also gain +2 DEF and cannot be knocked down.</description>
<modifiers/>
</rule>
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<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
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<entry id="8d4ce0b3-b1a2-460d-bfc8-a7b27010afb0" name="Synergy" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="54">
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<rule id="a96c-0d80-7da3-c182" name="Synergy" hidden="false">
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<profile id="d2e5-63e1-b48d-d0c1" profileTypeId="5370656c6c23232344415441232323" name="Synergy" hidden="false">
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<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
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<entry id="3c5325db-927f-4d0b-aba4-a30cb0a9ce79" name="Tactical Supremacy" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Domination" page="22">
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<rule id="e143-c383-a181-83d0" name="Tactical Supremacy" hidden="false">
<description>Target friendly model/unit can advance up to 3&quot; after all models have ended their activations on your turn.</description>
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</rule>
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<profiles>
<profile id="8227-d8b8-bd5c-4a57" profileTypeId="5370656c6c23232344415441232323" name="Tactical Supremacy" hidden="false">
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<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
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<entry id="f790-af9e-4626-55d6" name="Telekinesis" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<rule id="95bc-9d0a-ca20-ac11" name="Telekinesis" hidden="false">
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<entry id="535f-3b76-33df-1ce9" name="Teleport" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<rule id="7d1c-3dae-88f8-7814" name="Teleport" hidden="false">
<description>Place this model anywhere completely within 8&quot; of its current location, then its activation ends.</description>
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<entry id="edba-0f8f-eb16-3cbd" name="Telgesh Mark" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="96">
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<rule id="3dda-0d84-57c8-cb09" name="Telgesh Mark" hidden="false">
<description>This model can channel spells through target friendly model as if it were a model in this model&apos;s battlegroup with Arc Node.</description>
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</rule>
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<profiles>
<profile id="ff88-9edc-538a-7d5f" profileTypeId="5370656c6c23232344415441232323" name="Telgesh Mark" hidden="false" book="Mercenaries - Forces of Warmachine" page="96">
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<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
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<entry id="28f4307b-3d1a-42ca-94f0-53fa3ed0350b" name="Temper Metal" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Mercenaries - Forces of Warmachine" page="38">
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<rule id="4e08-89d6-5cc5-55d8" name="Temper Metal" hidden="false">
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<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
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<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
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<entry id="0b2c5c6d-5953-4053-ab58-1a6ca283a98e" name="Tempest" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="52">
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<rule id="b259-5d98-3e87-c805" name="Tempest" hidden="false">
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<characteristic characteristicId="434f535423232344415441232323" name="COST" value="4"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="4"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
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<entry id="07d6-d009-61e6-b09f" name="Temporal Acceleration" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<rules>
<rule id="a9b8-c015-440a-03c3" name="Temporal Acceleration" hidden="false">
<description>During its activation this turn, target friendly Faction model gains +2&quot;
movement and can make one additional attack regardless of a weapon&apos;s
ROF. Temporal Acceleration can be cast only once per turn.</description>
<modifiers/>
</rule>
</rules>
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<profile id="28d6-cd01-71ca-04b2" profileTypeId="5370656c6c23232344415441232323" name="Temporal Acceleration" hidden="false">
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<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="4"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="14"/>
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<entry id="706a-777e-0509-6677" name="Temporal Barrier" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<rules>
<rule id="5fe4-4c78-8076-089c" name="Temporal Barrier" hidden="false">
<description>While in this model&apos;s control area, enemy models suffer -2 DEF. Enemy models beginning their activation in this model&apos;s control area cannot run or charge. Temporal Barrier lasts for one round .</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="f3c4-f302-0f6b-b6c0" profileTypeId="5370656c6c23232344415441232323" name="Temporal Barrier" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="4"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="Self"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="Ctrl"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="No"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="No"/>
</characteristics>
<modifiers/>
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<links/>
</entry>
<entry id="5000a0d4-77bf-4127-bb58-924655bc4511" name="Terminal Velocity" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="50">
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<rules>
<rule id="0fac-4c80-c9b1-e5ea" name="Terminal Velocity" hidden="false" page="0">
<description>Warjacks in this model&apos;s battlegroup that are currently in its control area can charge or make power attacks without spending focus and gain boosted melee attack rolls against living models. When an affected model targets a living model with a charge or slam power attack, it gains +2&apos; movement. Terminal Velocity lasts for one turn.</description>
<modifiers/>
</rule>
</rules>
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<profile id="01ff-caa8-7f65-479f" profileTypeId="5370656c6c23232344415441232323" name="Terminal Velocity" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="da6e-0e41-06ed-8d69" name="Thunder Strike" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
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<modifiers/>
<rules>
<rule id="9de2-a11d-927e-45d9" name="Thunder Strike" hidden="false">
<description>Instead of suffering a normal damage roll, a non-incorporeal model hit by Thunder Strike is slanuned d6&quot; directly away from the spell&apos;s paint of origin regardless of its base size and suffers a POW 14 damage roll. Collateral damage from this slam is POW 14.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="007a-41a7-4a0d-0a25" profileTypeId="5370656c6c23232344415441232323" name="Thunder Strike" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="4"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="14"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="No"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="Yes"/>
</characteristics>
<modifiers/>
</profile>
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<links/>
</entry>
<entry id="95e2-ba82-662d-b40c" name="Time Bomb" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="0f8f-6114-24f1-9683" name="Time Bomb" hidden="false">
<description>A model hit by TIme Bomb suffers -2 SPD and DEF for one round.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="4d11-42da-67d1-e081" profileTypeId="4d79726d69646f6e23232344415441232323" name="Time Bomb" hidden="false">
<characteristics>
<characteristic characteristicId="53504423232344415441232323" name="SPD"/>
<characteristic characteristicId="53545223232344415441232323" name="STR"/>
<characteristic characteristicId="4d415423232344415441232323" name="MAT"/>
<characteristic characteristicId="52415423232344415441232323" name="RAT"/>
<characteristic characteristicId="44454623232344415441232323" name="DEF"/>
<characteristic characteristicId="41524d23232344415441232323" name="ARM"/>
<characteristic characteristicId="434d4423232344415441232323" name="CMD"/>
<characteristic characteristicId="4669656c642044616d61676523232344415441232323" name="Field Damage"/>
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</entry>
<entry id="175549e1-c08f-4678-8e17-84a4cc385f34" name="Tow" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="46">
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<rule id="b8ae-2d63-3699-37f0" name="Tow" hidden="false">
<description>If during its normal movement this model advances within 2&quot; of a friendly warjack, at the end of that movement you can place the warjack B2B with it, completely within its back arc. Up to three warjacks can be placed by Tow each time this model ends its normal movement.</description>
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<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
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<entry id="18238d9d-d226-44c0-8e20-d4e864f16ade" name="Transference" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="60">
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<rule id="4435-8153-7abb-66cd" name="Transference" hidden="false">
<description>While in this model&apos;s control area, friendly Faction non-warcaster warrior models can spend 1 focus point on this model to boost a melee attack or melee damage roll during their activations.</description>
<modifiers/>
</rule>
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<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
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<entry id="c29e8ebd-71c7-4bb6-ad8e-11042b5ed878" name="True Path" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<rule id="ac54-028f-a300-95ee" name="True Path" hidden="false">
<description>Friendly Faction warrior models/units beginning their activations in this model&apos;s control area gain +2&quot; movement and Pathfinder during their activations. True Path lasts for one turn.</description>
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<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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<entry id="0fd0-5f85-6eeb-97d7" name="True Shot" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<rules>
<rule id="a6e7-00b7-c930-1c74" name="True Shot" hidden="false">
<description>This model ignores concealment, Camouflage, and Stealth.</description>
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<profiles>
<profile id="58cc-a2a5-0b8b-fba9" profileTypeId="5370656c6c23232344415441232323" name="True Shot" hidden="false">
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<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="Self"/>
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<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
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<entry id="776f-ca8e-9d6a-b923" name="Twister" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="62">
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<rule id="867d-981e-e403-8004" name="Twister" hidden="false">
<description>The AOE is a cloud effect that remains in play for one round.</description>
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<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="3"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="10"/>
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<entry id="6f9dff43-dbea-4a40-afb0-449839830377" name="Unearthly Rage" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="46">
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<rule id="2d7e-131b-c2c5-f398" name="Unearthly Rage" hidden="false">
<description>While in this model&apos;s control area, this model and warjacks in its battlegroup gain boosted melee attack and melee damage rolls, and their melee weapons gain Magical Weapon. Unearthly Rage lasts for one turn.</description>
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<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
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<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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<entry id="d384-6d0c-b0c5-960a" name="Unstoppable Force" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="46">
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<rule id="8643-2bdb-f23a-7162" name="Unstoppable Force" hidden="false">
<description>While in ths model&apos;s control area, models in its battlegroup gain Bulldoze. Unstoppable Force lasts for one turn. (When a model with Bulldoze advances into B2B contact with an enemy model during its activation, it can push that model up to 2&quot; directly away from it. A model can be pushed by Bulldoze only once per activation. Bulldoze has no effect when this model makes a trample power attack.)</description>
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<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="2"/>
<characteristic characteristicId="524f4623232344415441232323" name="ROF" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="502b5323232344415441232323" name="P+S" value="NO"/>
<characteristic characteristicId="4c2f522f4823232344415441232323" name="L/R/H" value="NO"/>
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<entry id="781616b7-99c0-4fa1-857a-4c45b640d88a" name="Veil of Mists" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="62">
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<rule id="c3eb-3a83-5a0b-656d" name="Veil of Mists" hidden="false">
<description>Place a 4&quot; AOE cloud effect anywhere completely in this model&apos;s control area. This AOE does not block friendly Faction models&apos; LOS. While in the AOE, friendly Faction models gain Pathfinder and can move through obstructions and other models if they have enough movement to move completely past them.</description>
<modifiers/>
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<profiles>
<profile id="66a2-498b-974c-c627" profileTypeId="5370656c6c23232344415441232323" name="Veil of Mists" hidden="false" book="Mercenaries - Forces of Warmachine" page="100">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="CTRL"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="4"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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<entry id="1ef0a0f5-a3e9-40dd-bc0e-ca5ec1b82e11" name="Velocity" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Vengeance" page="86">
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<rule id="9f19-04a1-1b00-4617" name="Velocity" hidden="false">
<description>This model can spend up to 3 focus points to advance up to 2&quot; immediately for each focus point spent. Velocity can be cast only once per turn.</description>
<modifiers/>
</rule>
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<profile id="96d1-26f4-85c9-697e" profileTypeId="5370656c6c23232344415441232323" name="Velocity" hidden="false">
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<characteristic characteristicId="434f535423232344415441232323" name="COST" value="*"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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<entry id="201b9af6-dfec-401f-8782-b34f3ca57b3b" name="Venom" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="40">
<entries/>
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<rule id="f38a-f8e7-ec73-d65e" name="Venom" hidden="false" page="0">
<description>Venom causes corrosion damage. Models hit suffer the Corrosion continuous effect.</description>
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</rule>
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<profiles>
<profile id="5eaa-843a-fec4-4ad0" profileTypeId="5370656c6c23232344415441232323" name="Venom" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SP 8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="10"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
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<entry id="00fab88a-7fb0-4212-88e8-dbb5c4e81559" name="Void Gate" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Cryx" page="50">
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<rule id="af28-28f8-4d74-aeb7" name="Void Gate" hidden="false" page="0">
<description>While in the AOE, enemy models cannot channel spells, be allocated focus or be forced. The AOE remains in play as long as its upkeep is paid. </description>
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</rule>
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<profile id="75eb-9382-88b4-0508" profileTypeId="5370656c6c23232344415441232323" name="Void Gate" hidden="false" page="0">
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<characteristic characteristicId="434f535423232344415441232323" name="COST" value="4"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="4"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="13"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="YES"/>
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<entry id="afbf-a61f-a8f5-60ea" name="Voltaic Snare" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
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<rule id="ea45-55d3-3aa6-01de" name="Voltaic Snare" hidden="false">
<description>Target warjack cannot advance and suffers -4 DEF. A warjack beginning
an advance within 3&quot; of the model hit cannot run or charge and can
advance only directly toward it. Voltaic Snare lasts for one round. Voltaic
Snare can be cast only once per tum.</description>
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<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="*"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="No"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="Yes"/>
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<links/>
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<entry id="0156430e-0f32-4b89-8e23-fc3023084f88" name="Vortex of Destruction" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="0" maxSelections="-1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="62">
<entries/>
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<rules>
<rule id="33a8-8ce9-47e7-a966" name="Vortex of Destruction" hidden="false" page="0">
<description>Damage rolls against enemy models in this model&apos;s melee range are automatically boosted.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="7c12-3085-42f4-122f" profileTypeId="5370656c6c23232344415441232323" name="Vortex of Destruction" hidden="false" page="0">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
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<links/>
</entry>
<entry id="5e8c-e8f8-9de9-9cfd" name="Warpath" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Wrath" page="128">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="378e-9e65-a5e0-5f00" name="Warpath" hidden="false">
<description>When a friendly Faction model in this model&apos;s control area destroys one or more enemy models with a melee or ranged atack during its activation, immediately after the attack is resolved, one warbeast in this model&apos; battlegroup that is in its control area can advance up to 3&quot;. A warbeast can advance only once per turn as a result of Warpath.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="eeb2-a9d6-cc85-22a3" profileTypeId="5370656c6c23232344415441232323" name="Warpath" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="CTRL"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="4940ef4a-6054-4d18-a80d-a7f40b6fc40d" name="Watcher" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="62">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="98dc-4210-467e-6d8c" name="Watcher" hidden="false">
<description>When an enemy model advances and ends its movement within 6&quot; of this model, choose a warjack in htis model&apos;s battlegroup that is in its control area. That warjack can immediately make a full advance and then can make one normal melee or ranged attack targeting the enem model. The attack and damage rolls against that model are boosted. After the attacks is resolved, Watcher expires.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="0326-f657-a5af-5ba7" profileTypeId="5370656c6c23232344415441232323" name="Watcher" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="c083831f-9202-4c76-8000-5358f6f9ebf0" name="Weald Secrets" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Domination" page="22">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="c167-0c0f-3db6-3c4a" name="Weald Secrets" hidden="false">
<description>Target friendly model/unit gains Camouflage and Pathfinder. (A model with Camouflage gains an additional +2 DEF when benefiting from concealment or cover.)</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="c499-5ca3-833b-f612" profileTypeId="5370656c6c23232344415441232323" name="Weald Secrets" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="4da4c821-7cb7-465c-900c-b6ed2f63cc4c" name="Wild Aggression" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="f019-30d2-2d1f-cc3f" name="Wild Aggression" hidden="false">
<description>Target friendly living warbeast in this model&apos;s battlegroup can run, charge, or make slam or trample power attacks without being forced and gains boosted melee attack rolls.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="9895-7380-2105-cb45" profileTypeId="5370656c6c23232344415441232323" name="Wild Aggression" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="6"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="YES"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="e937cb69-7e69-412e-81c9-ddbf5fee59ca" name="Wind Blast" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="60">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="3564-48b6-1b9d-ae3a" name="Wind Blast" hidden="false">
<description>Place a 5&quot; AOE anywhere completely in this model&apos;s control area. Cload effects overlapping the AOE expire. Models suffer -3 RAT while within the AOE. The AOE remains in play for one round.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="8d98-a20d-7130-a0ab" profileTypeId="5370656c6c23232344415441232323" name="Wind Blast" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="CTRL"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="5"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="142d41ea-7d3e-4cd6-84d1-605bfa018f48" name="Wind Rush" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="52">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="4f27-c3b6-76b0-9360" name="Wind Rush" hidden="false">
<description>This model can immediately make a full advance and gains +2 DEF for one round. Wind Rush can be cast only once per turn.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="e6e1-623f-6fcc-7910" profileTypeId="5370656c6c23232344415441232323" name="Wind Rush" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="2"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
<entry id="c31ac854-b85f-45de-8ff8-5e07d717295b" name="Wind Wall" points="0.0" categoryId="(No Category)" type="upgrade" minSelections="1" maxSelections="1" minInForce="0" maxInForce="-1" minInRoster="0" maxInRoster="-1" minPoints="0.0" maxPoints="-1.0" collective="false" hidden="false" book="Forces of Warmachine: Khador" page="58">
<entries/>
<entryGroups/>
<modifiers/>
<rules>
<rule id="cd19-9ce0-239d-c061" name="Wind Wall" hidden="false">
<description>This model cannot make ranged attacks, and non-magical ranged attacks targeting it automatically miss. While completely within 3&quot; of this model, models cannot make ranged attacks and non-magical ranged attacks targeting them automatically miss. Wind Wall lasts for one round.</description>
<modifiers/>
</rule>
</rules>
<profiles>
<profile id="b307-4363-2b45-067a" profileTypeId="5370656c6c23232344415441232323" name="Wind Wall" hidden="false">
<characteristics>
<characteristic characteristicId="434f535423232344415441232323" name="COST" value="3"/>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SELF"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value="-"/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="-"/>
<characteristic characteristicId="555023232344415441232323" name="UP" value="NO"/>
<characteristic characteristicId="4f464623232344415441232323" name="OFF" value="NO"/>
</characteristics>
<modifiers/>
</profile>
</profiles>
<links/>
</entry>
</sharedEntries>
<sharedEntryGroups/>
<sharedRules>
<rule id="ef93-e07d-f802-e8b9" name="&apos;Jack Hunter" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="82">
<description>This model gains an additional die to its melee and ranged damage rolls against warjacks.</description>
<modifiers/>
</rule>
<rule id="d485f991-df61-4cad-0d14-ab2aa75bb361" name="&apos;Jack Marshal" hidden="false" book="Warmachine Prime mkII" page="34">
<description> This model is a &apos;jack marshal (p. 80). If this advantage is on a unit, only the unit commander is a &apos;jack marshal.</description>
<modifiers/>
</rule>
<rule id="456a5cf2-6e69-4635-95b3-160810d678ae" name="Abomination" hidden="false" book="Warmachine Prime mkII" page="33">
<description>The model is a terrifying entity (p. 84). Models and units - friendly and enemy - within 3&quot; of this model must pass a command check or flee.</description>
<modifiers/>
</rule>
<rule id="758d-7e46-9107-dc5f" name="Accumulator [X]" hidden="false">
<description>When this model begins its activation within 3&quot; of one or more friendly models of the listed type, it is allocated 1 focus point.</description>
<modifiers/>
</rule>
<rule id="e302df5b-0331-d4fa-50d1-f5c890076c02" name="Acrobatics" hidden="false" book="Mercenaries - Forces of Warmachine" page="124">
<description>This model can advance through other model if it has enough movement to move completely past their bases. This model cannot be targeted by free strikes. This model ignores intervening models when declaring its charge attack.</description>
<modifiers/>
</rule>
<rule id="67ac5411-84c8-4ef8-981e-7686fa3f3c77" name="Admonisher" hidden="false" book="Forces of Warmachine: Protectorate of Menoth" page="62">
<description>When this model directly hits an enemy model with a melee or ranged attack, the d3 nearest enemy models within 5&quot; of the model hit suffer a POW 10 magical damage roll.</description>
<modifiers/>
</rule>
<rule id="1f8d5503-7901-355c-93cd-ce8ef5cf66f3" name="Advance Deployment" hidden="false" book="Warmachine Prime mkII" page="33">
<description>Place this model after normal deployment, up to 6&quot; beyond the established deployment zone.</description>
<modifiers/>
</rule>
<rule id="086e1cfe-ad3d-07a6-be9d-df9a64c916b3" name="Advisor" hidden="false" book="Mercenaries - Forces of Warmachine" page="70">
<description>While B2B with this model, friendly warcastes and solos gain +1 CMD.</description>
<modifiers/>
</rule>
<rule id="19580991-8087-4f1c-bcce-f011aa387323" name="Aegis" hidden="false" book="Forces of Warmachine: Protectorate of Menoth" page="56">
<description>This model is immune to continuous effects.</description>
<modifiers/>
</rule>
<rule id="f8962aae-dbd0-4ef0-81dd-73a50663aa93" name="Affinity []" hidden="false">
<description>Varies for model.</description>
<modifiers/>
</rule>
<rule id="589fd51b-4ec3-433a-b3fe-a5e88bebc769" name="Aggression Dial" hidden="false" book="Forces of Hordes - Minions" page="77">
<description>This model can be forced during its activation to gain +2 STR for one turn but suffers d3 damage points.</description>
<modifiers/>
</rule>
<rule id="99da-cda5-2e61-fc41" name="Aggressive" hidden="false">
<description>This model can run or charge without spending focus or being forced.</description>
<modifiers/>
</rule>
<rule id="4d70a357-507d-4cbc-a0b3-5366bb0f4c43" name="Alchemical Mask" hidden="false" book="Forces of Warmachine: Khador" page="56">
<description>This model ignores gas effects. When determining LOS or resolving attacks, this model ignores cloud effects.</description>
<modifiers/>
</rule>
<rule id="4786ddd1-859f-a9f6-b6dc-19077c82fd91" name="Ambush" hidden="false" book="Mercenaries - Forces of Warmachine" page="66">
<description>You can choose not to deploy this model at the start of the game. If it is not deployed normally, you can put it into play at the end of any of your Control phases after your first turn. When you do, choose any table edge except the back of your opponent&apos;s deployment zone. Place this model within 3&quot; of the chosen table edge.</description>
<modifiers/>
</rule>
<rule id="a09c-d564-a333-76de" name="Ammo Feeder" hidden="false">
<description>If B2B with the Leader, the Grunt can forfeit its action to use Ammo Feeder. This activation, if the Leader makes a Strafe special attack, it makes +3 attacks.</description>
<modifiers/>
</rule>
<rule id="81dc43f5-4cef-4c48-bd9c-b0389c5cee84" name="Amphibious" hidden="false" book="Mercenaries - Forces of Warmachine" page="100">
<description>This model ignores the effects of deep and shallow water and can move through them witrhout penalty.- While completely in deep water, it cannot be targeted by ranged or magic attacks and can make attacks only against other models in deep water. While completely in deep water, this model does not block LOS.</description>
<modifiers/>
</rule>
<rule id="5d5b3f7c-b8cc-81d1-4076-eabafbc081f0" name="Anatomical Precision" hidden="false" book="Mercenaries - Forces of Warmachine" page="122">
<description>When this model&apos;s melee damage roll fails to exceed the ARM of the living model hit, that model suffers 1 damage point.</description>
<modifiers/>
</rule>
<rule id="d10a395f-18ff-41aa-ab62-125330332e81" name="Ancillary Attack (* Action)" hidden="false" book="Vengeance" page="86">
<description>RNG 5. Target friendly Faction warjack. If the warjack is in range, it immediately makes one normal melee or ranged attack. A warjack can make an Ancillary Attack special action only once per turn.</description>
<modifiers/>
</rule>
<rule id="1675cd32-e8ad-7aa1-f5ca-58f6322668d1" name="Animosity [X]" hidden="false" book="Mercenaries - Forces of Warmachine" page="62">
<description>This model cannot be included in an army that includes one or more models of the listed type.</description>
<modifiers/>
</rule>
<rule id="f187-7306-c02f-40ec" name="Arc Node" hidden="false" book="Warmachine Prime mkII" page="33">
<description>This model is a channeler (p. 79).</description>
<modifiers/>
</rule>
<rule id="6bd7-f942-065b-f200" name="Arcane Accumulator" hidden="false">
<description>When another model casts a spell in this model&apos;s control area, this model gains one power token, up to a maximum of three. During your Control Phase, after this model replenishes its focus but before it allocates focus, replace each power token with 1 focus point.</description>
<modifiers/>
</rule>
<rule id="094209a3-a3e1-457a-b3e6-dbe44d768074" name="Arcane Assassin" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="56">
<description>When making attacks, ignore focus points overboosting the target&apos;s Power Field and spell effects adding to its ARM or DEF.</description>
<modifiers/>
</rule>
<rule id="0ba7de66-e56e-ebf5-686b-9f281c74d8c8" name="Arcane Assist" hidden="false" book="Wrath" page="135">
<description>If its warcaster is in this model&apos;s command range during your Control Phase, the warcaster can upkeep one spell without spending focus.</description>
<modifiers/>
</rule>
<rule id="f8de8dc1-45aa-4445-9431-701b1d390032" name="Arcane Consumption" hidden="false" book="Forces of Hordes - Minions" page="25">
<description>When an enemy model casts a spell or uses an animus while in this model&apos;s command range, after the spell is cast the enemy model suffers 1 damage point and this model heals 1 damage point.</description>
<modifiers/>
</rule>
<rule id="a773-dcb7-a616-201e" name="Arcane Inferno (Order)" hidden="false">
<description>Models that received this order can participate in a combined ranged attack this activation. The unit commander must be the primary attacker. When resolving this attack, the AOE of the unit commander&apos;s ranged weapon is 3&quot;. Do not choose an attack type for this attack. A unit can make only one Arcane Inferno attack per activation.</description>
<modifiers/>
</rule>
<rule id="8021faa7-38c2-40b6-8151-6adb6ba08832" name="Arcane interference" hidden="false" book="Forces of Hordes - Minions" page="25">
<description>When this model hits another model with an attack, upkeep spells and animi on the model hit expire and its loses the focus points on it. When this model hits a warjack with an attack, that warjack suffers Disruption. (A warjack suffering Disruption loses its forucs points and cannot be allocated forcus or channel spells for one round.)</description>
<modifiers/>
</rule>
<rule id="d6fb-6077-09ea-81c8" name="Arcane Precision" hidden="false">
<description>If this model forfeits its movement during its activation to gain the aiming bonus, it ignores Stealth that activation.</description>
<modifiers/>
</rule>
<rule id="b0ce-2445-708d-0cc5" name="Arcane Vortex" hidden="false">
<description>This model can immediately negate any spell that targets it or a model within 3&quot; of it by spending 1 focus point before the RNG of the spell is measured. The negated spell does not take effect, but its COST remains spent.</description>
<modifiers/>
</rule>
<rule id="bdfa34c9-ec11-901f-51a8-10e3b9d8bf89" name="Arcane Vortex" hidden="false" book="Colossals" page="128">
<description>This model can immediately negate any spell that targets it or a model within 3&quot; of it by spending 1 soul token before the RNG of the spell is measured. The negated spell does not take effect, but its COST remains spent.</description>
<modifiers/>
</rule>
<rule id="1190f14c-e530-15eb-7a53-cb571bafe626" name="Arcing Fire" hidden="false" book="Mercenaries - Forces of Warmachine" page="42">
<description>When attacking with this weapon, this model can ignore intervening models except those within 1&quot; of the target.</description>
<modifiers/>
</rule>
<rule id="3d9be81a-7514-40b8-a431-81a30de47757" name="Armor Piercing" hidden="false" book="Wrath" page="116">
<description>When calculating damage from this weapon, halve the base ARM stats of models hit that have medium or larger bases. This weapon gains +2 to damage rolls against models with small bases.</description>
<modifiers/>
</rule>
<rule id="8e451e7f-8bd0-4b8e-b13d-17da42128ad5" name="Armor Piercing (*Attack)" hidden="false" book="Forces of Hordes - Trollbloods" page="94">
<description>When calculating damage from this attack, halve the base ARM stats of models hit that have medium or larger bases. This attack gains +2 to damage rolls against models with small bases.</description>
<modifiers/>
</rule>
<rule id="f4d761fa-11cc-0dbb-8814-13fe337094da" name="Artillerist (* Action)" hidden="false" book="Mercenaries - Forces of Warmachine" page="128">
<description>Choose a friendly Faction model. While in this model&apos;s command range, the chosen model gains +2 to AOE ranged attack rolls. When the chosen model&apos;s AOE ranged attacks deviate, you can reroll the direction and/or distance of the deviation. Each roll can be rerolled only once as a result of Artillerist. Artillerist lasts for one turn.</description>
<modifiers/>
</rule>
<rule id="a742144d-ccab-482b-b84a-f78938e7665c" name="Ashen Veil" hidden="false" book="Forces of Warmachine: Protectorate of Menoth" page="79">
<description>This model has concealment. Living enemy model&apos;s suffer -2 to attack rolls while within 2&quot; of this model.</description>
<modifiers/>
</rule>
<rule id="50d02130-ad44-6a6d-eefd-0ee7e6d65065" name="Assault" hidden="false" book="Mercenaries - Forces of Warmachine" page="44">
<description>As part of a charge, after moving but before making its charge attack, this model can make one ranged attack targeting the model charged unless they were in melee with each other at the start of this model&apos;s activation. When resolving an Assault ranged attack, the attacking model does not suffer the target in mele penalty. If the target is not in melee range after moving, this model can make the Assault ranged attack before it&apos;s activation ends.</description>
<modifiers/>
</rule>
<rule id="0cc61f4e-58f4-4201-a5f9-e78b9514f5a6" name="Assault &amp; Battery (Order)" hidden="false" book="Forces of Warmachine: Khador" page="86">
<description>Before their normal, movement, affected models can make one ranged attack. During their normal movement, affected models must charge or run. The ranged attack is made before declaring a charge target.</description>
<modifiers/>
</rule>
<rule id="d77b3fcd-bad8-470f-ccae-6e061d9e1d6b" name="Assault (Order)" hidden="false" book="Mercenaries - Forces of Warmachine" page="49">
<description>Affected models must charge or run. As part of a charge, after moving but before making its charge attack, an affected model can make one ranged attack targeting the model charged unless they were in melee with each other at the start of this model&apos;s activation.Models that received this order cannot make combined ranged attacks this activation. When resolving an Assault ranged attack, the attacking model does not suffer the target in mele penalty. If the target is not in melee range after moving, the affected model can make the Assault ranged attack before it&apos;s activation ends.</description>
<modifiers/>
</rule>
<rule id="4261-4855-6f7d-2c3b" name="Assist Repair (* Action)" hidden="false">
<description>This model can make this special action only when B2B with a friend&apos;ly Faction warjack. When this model makes an Assist Repair special action, choose another model in this tutit with the Repair ability also B2B with that warjack. The chosen model gains a cumulative +1 to its Repair skill on its next Repair skill check to repair that warjack this activation. !fit passes the Repair check, remove 1 additional damage point from the warjack for each model that used Assist Repair on the chosen modeL</description>
<modifiers/>
</rule>
<rule id="c9d67764-40da-0a9b-b568-cf894ad311c0" name="Attached" hidden="false" book="Wrath" page="135">
<description>Before start of the game, attach this model to a friendly warcaster for the rest of the game. Each warcaster can have only one model attached to it.</description>
<modifiers/>
</rule>
<rule id="5cbca919-178d-4ebe-8465-8e7b3ecc5a65" name="Attachment [X]" hidden="false" book="Forces of Warmachine: Protectorate of Menoth" page="97">
<description>This attachment can be added to an X unit.</description>
<modifiers/>
</rule>
<rule id="83f9-f2bf-b65a-7c4b" name="Attack Type (ATGM)" hidden="false">
<description>Each time this model makes a normal ranged attack, choose one of the following abilities:
Critical Brutal Damage - On a critical hit, gain an additional die on this weapon&apos;s damage roll against the model directly hit.
Snipe - This attack gains +4 RNG.
Thunderbolt - Enemy models hit are pushed d3&quot; directly away from the attacking model. On a critical hit, the enemy model is knocked down after being pushed.</description>
<modifiers/>
</rule>
<rule id="24133051-074f-4a23-bdd1-a292b85622d3" name="Auto Fire [2d3]" hidden="false" book="Exigence" page="92">
<description>Make 2d3 ranged attacks targeting a primary target and any number of secondary targets within 2&quot; of the first target. Ignore intervening models when declaring secondary targets. A secondary target cannot be targeted by more attacks than the primary target. Auto Fire counts as one attack for ROF.</description>
<modifiers/>
</rule>
<rule id="40623e42-b0d0-4bb9-91e2-86968be77ba4" name="Auto Fire [d3]" hidden="false" book="Colossals" page="114">
<description>Make d3 ranged attacks targeting a primary target and any number of secondary targets within 2&quot; of the first target. Ignore intervening models when declaring secondary targets. A secondary target cannot be targeted by more attacks than the primary target. Auto Fire counts as one attack for ROF.</description>
<modifiers/>
</rule>
<rule id="9bbe5c27-4d35-4180-a18a-e0e58797d842" name="Back Plates" hidden="false" book="Forces of Hordes - Minions" page="58">
<description>When a model hits this model with a free strike attack, immediately after the attack is resolved the attacking model suffers d6 damage points.</description>
<modifiers/>
</rule>
<rule id="6b0929dc-1f36-4d6e-af34-ce2458a4aed2" name="Backstab" hidden="false" book="Mercenaries - Forces of Warmachine" page="38">
<description>This model gains an additional die on its back strike damage rolls.</description>
<modifiers/>
</rule>
<rule id="9545312f-dd4b-7a8a-fbba-c7556415ff84" name="Backswing (* Attack)" hidden="false" book="Mercenaries - Forces of Warmachine" page="49">
<description>Make two attack with this weapon.</description>
<modifiers/>
</rule>
<rule id="aec42308-8aaf-4ae2-bb10-68f92091a186" name="Bacon" hidden="false" book="Forces of Hordes - Minions" page="76">
<description>When this model is destroyed, each living warbeast B2B with it heals d3 damage points.</description>
<modifiers/>
</rule>
<rule id="e49e975e-9218-418d-a219-82164b6dd996" name="Battle Driven" hidden="false" book="Forces of Warmachine: Protectorate of Menoth" page="94">
<description>When a model in this unit is damaged by an enemy attack, after the attack is resolved models in this unit gain +2 STR and ARM and Pathfinder for one round.</description>
<modifiers/>
</rule>
<rule id="d3564d3d-954f-4191-a2a9-3a41ef71855a" name="Battle Engine" hidden="false" book="Domination" page="16-17">
<description>Huge Base.
Front arc is divided into two 90 degree arcs of fire.
A battle engine never gains the DEF bonus from concealment, cover, or elevation.
Cloud effects and forest terrain do not block line of sight to a battle engine.
A model targeting a battle engin with a ranged or magic attack does not suffer the target in melee attack roll penalty. If a ranged or magic attack misses a battle engine in melee, that miss is not rerolled against another model. It misses completely. A battle engine can be targeted by combined ranged attacks while it is in melee.
Predeployment. Must be placed before normal deployment.
Massive. A battle engine cannot be slammed, pushed, thrown, knocked down, or made stationary.
Pathfinder.
Servicable. Friendly Faction models with the Repair ability can attempt to repair damaged battle engines. To attempt repairs, the model with Repair must be in base-to-base contact with the damaged battle engine and make a skill check. If successful, remove d6 damage points from the battle engine.</description>
<modifiers/>
</rule>
<rule id="51a6-a6fa-61bb-9330" name="Battle Plan" hidden="false">
<description>During this model&apos;s activation, it can use one of the following plans. A friendly Faction model/unit can be affected by only one plan each turn.
Overcome - RNG 5. Target friendly Faction warrior model/unit. If the model/unit is in range, it gains Pathfinder for one turn.
Path to Victory - RNG 5. Target friendly Faction warrior model/unit. If the model/unit is in range, it gains Fearless and +2 to charge attack rolls for one round.
Reveille - Knocked down friendly Faction models in this model&apos;s conmmand range immediately stand up. Models that were knocked down this turn are not affected by Reveille.</description>
<modifiers/>
</rule>
<rule id="a682afa5-bbdf-8e04-3d1b-b947b6339237" name="Battle Wizard" hidden="false" book="Vengeance" page="106">
<description>Once per turn, when this model destroys one or more enemy models with a melee attack during its activation, immediately after the attack is resolved it can make one Magic Ability special attack or special action.</description>
<modifiers/>
</rule>
<rule id="4b39cd3e-8ef2-40f6-b733-fedd09736316" name="Beast Lore (*Action)" hidden="false" book="Forces of Hordes - Minions" page="40">
<description>RNG 3. Target friendly warrior model/unit. If the model/unit is in range, it gains boosted attack rolls against warbeasts for one turn.</description>
<modifiers/>
</rule>
<rule id="48ac380d-70de-4406-a7de-cd5bec9c2a9e" name="Beast Master" hidden="false" book="Domination">
<description>This model can force friendly Faction warbeasts in its command range as if it were their controlling warlock.</description>
<modifiers/>
</rule>
<rule id="815c41c2-2359-9a1f-23c0-c7e13bb126a7" name="Beat Back" hidden="false" book="Mercenaries - Forces of Warmachine" page="54">
<description>Immediately after a normal attack with this weapon is resolved during this model&apos;s combat action, the nemy model hit can be pushed 1&quot; directly away from the attacking model. After the enemy model is pushed, the attacking model can advance up to 1&quot;.</description>
<modifiers/>
</rule>
<rule id="da1802fc-6b7a-4b31-ae6c-cb3b6fbb7c9c" name="Berserk" hidden="false" book="Forces of Warmachine: Khador" page="90">
<description>When this model destroys one or more models with a melee attack during its combat action, immediately after the attack is resolved it must make one additional melee attack against another model in its melee range.</description>
<modifiers/>
</rule>
<rule id="457956a7-3279-4245-b738-a89a71614f3a" name="Binge Drinking" hidden="false" book="Forces of Hordes - Minions" page="32">
<description>Once per game during its activation, this model can use Binge Drinking. this model is knocked down.</description>
<modifiers/>
</rule>
<rule id="887c19f6-833b-4495-97d6-6b67862a380f" name="Black Penny" hidden="false" book="Domination" page="22">
<description>This attack ignores the firing into melee penalty. </description>
<modifiers/>
</rule>
<rule id="3993-42b8-2c2b-ce58" name="Blaster" hidden="false">
<description>When this model makes an attack with this weapon, before the attack roll it can spend 1 focus point to give the attack a 3&quot; AOE.</description>
<modifiers/>
</rule>
<rule id="bdb2fc15-8d1f-5e9f-c518-2b7b55abdb4a" name="Blessed" hidden="false" book="Mercenaries - Forces of Warmachine" page="86">
<description>When making an attack with this weapon, ignore spell effects that add to a model&apos;s ARM or DEF.</description>
<modifiers/>
</rule>
<rule id="62140e06-d323-4d85-a382-ae69f0c8107d" name="Blind Spot" hidden="false" book="Forces of Hordes - Minion" page="38">
<description>When an enemy warbeast misses this model with a melee attack, immediately after the attack is resolved this model can mak one normal melee attack the warbeast.</description>
<modifiers/>
</rule>
<rule id="14401e66-bc64-4e92-a1b5-83918a1444bc" name="Blood Thirst" hidden="false" book="Forces of Hordes - Minions" page="56">
<description>When it charges living warrior models without being forced.</description>
<modifiers/>
</rule>
<rule id="8288-c42f-5195-d67e" name="Bodge (* Action)" hidden="false">
<description>This model performs minor repairs to one damaged friendly Faction warjack with which it is B2B. Remove 1 damage point from the warjack.</description>
<modifiers/>
</rule>
<rule id="de130fd7-cf31-4d58-9fae-ef1e2c315513" name="Bond of Brotherhood" hidden="false" book="Forces of Warmachine: Protectorate of Menoth" page="99">
<description>Models in this unit gain +1 STR and ARM for each model in this unit htat has been destroyed or removed from play. The bonuses for a model are lost if it returns to play.</description>
<modifiers/>
</rule>
<rule id="350e4c38-df67-410f-a900-2e24a2ba2cf5" name="Bone Picker" hidden="false" book="Domination" page="90">
<description>Refer to page 90.</description>
<modifiers/>
</rule>
<rule id="a8e3cb56-9377-4d0d-ae4e-f28452c846d4" name="Both Barrels (* Attack)" hidden="false" book="Mercenaries - Forces of Warmachine" page="136">
<description>This model gains +4 to the damage roll for this attack. This model cannot make additional ranged attacks with this weapon during an activation it makes a Both Barrels attack.</description>
<modifiers/>
</rule>
<rule id="067a-e5d1-3275-edd2" name="Bounding Leap" hidden="false">
<description>Once per activation, after making a full advance but before performing an action, this model can spend one focus point to be placed completely within 5&quot; of its current location. Any effects that prevent charging also prevent this model from using Bounding Leap.</description>
<modifiers/>
</rule>
<rule id="032f554c-a240-499e-9347-3c048e22bfbf" name="Brother&apos;s Keeper" hidden="false" book="Forces of Warmachine: Protectorate of Menoth" page="118">
<description>While in this model&apos;s command range, friendlyu Exemplar models cannot be knocked down or made stationary.</description>
<modifiers/>
</rule>
<rule id="f9810b50-8fea-40b9-5628-9fe47f087e16" name="Brutal Charge" hidden="false" book="Mercenaries - Forces of Warmachine" page="49">
<description>This model gains +2 to charge attack damage rolls with this weapon.</description>
<modifiers/>
</rule>
<rule id="239803f9-ded7-4f85-b43d-a03661a44c50" name="Buckler" hidden="false" book="Warmachine Prime mkII" page="35">
<description>This weaspon has an integral buckler that gives the model a cumulative +1 ARM bonus; for example, a model with two of them gains a bonus of +2 arm. A model does not gain this bonus while the weapon system with the buckler is crippled or being held in a weapon lock or when resolving damage that originates in its back arc.</description>
<modifiers/>
</rule>
<rule id="22672f36-d827-4b87-a023-228c976adc29" name="Bull Rush" hidden="false" book="Forces of Hordes - Trollbloods" page="93">
<description>This model can make slam power attacks. A slammed model suffers a damage roll with POW equal to the current POW of this model&apos;s mount. The POW of collateral from a slam is equal to the current POW of the Mount. If this model makes a successful slam but moved less than 3&quot;, it makes an attack roll agtainst its target. If the target is hit, it suffers a damage roll with POW equal to the current POW of this model&apos;s Mount but is not slammed. After resolving a slam power attack, this model can make one normal melee attack.</description>
<modifiers/>
</rule>
<rule id="c7dd19a1-9205-4d77-9461-58ad01dff495" name="Bull Rush (Order)" hidden="false" book="Forces of Hordes - Trollbloods" page="82">
<description>Affected models can make slam power attacks and must run, charge, or make a slam power attack this activation. A slammed model suffers a damage roll with POW of this model&apos;s Mount. The POW of collateral damage from a slam is equal to the current POW of the Mount. If an affected model makes a successful slam but moved less than 3&quot;, it makes an attack roll against its target. If the target is hit, it suffers a damage roll with POW equal to the current POW of this model&apos;s Mount but is not slammed. After a model in this unit resolves a slam power attack, that model can make one normal melee attack.</description>
<modifiers/>
</rule>
<rule id="512aea84-1a75-41c1-92fc-873b47957608" name="Bulldoze" hidden="false" book="Forces of Warmachine: Khador" page="73">
<description>When this model advances into B2B contact with an enemy model, it can push that model up to 2&quot; directly away from it. A model can be pushed by Bulldoze only once per activation. Bulldoze has no effect when this model makes a trample power attack.</description>
<modifiers/>
</rule>
<rule id="c7ce06ca-9979-4072-8877-2e44a031ff3a" name="Bushwhack (Order)" hidden="false" book="Mercenaries - Forces of Warmachine" page="58">
<description>During this unit&apos;s activation, affected models make their combat actions before their normal movement. Affected models must make a full advance as their normal movement this activation.</description>
<modifiers/>
</rule>
<rule id="ef0cc2ca-c4a0-42d0-91c0-0c2be3cc8af4" name="Butchery" hidden="false" book="Gargantuans" page="122">
<modifiers/>
</rule>
<rule id="7e1255b7-157e-5025-a1e9-981a9c2e7b16" name="Camoflague" hidden="false" book="Mercenaries - Forces of Warmachine" page="74">
<description>This model gains an additional +2 DEF when benefiting from concealment or cover.</description>
<modifiers/>
</rule>
<rule id="ac9d-6495-f596-b7dd" name="Cautious Advance (Order)" hidden="false">
<description>Each model in the unit that received this order must make a full advance as its normal movement, perform the Dig in special action, then can perform a combat action as its action.</description>
<modifiers/>
</rule>
<rule id="5a47b830-486d-40b9-9d33-b12a4c652ad7" name="Cenotaph" hidden="false" book="Wrath" page="50">
<description>This model gains one sould token for each friendly Faction warrior model destroyed within 5&quot; by a continuous effect, an enemy attack, or collateral damage of an enemy attack. This model can have up to three soul tokens at a time. During your Control Phase, you can remove all soul tokens from this model to allocate it focus points, 1 for each token removed.</description>
<modifiers/>
</rule>
<rule id="6a8faade-a2e8-4dbc-929e-1126adcc8c1b" name="Chain Attack: Grab &amp; Smash" hidden="false" book="Mercenaries - Forces of Warmachine" page="103">
<description>If this model hits the same model with both its initial attacks with this weapon, after resolving the attacks it can immediately make a double-hand throw, head-butt, headlock/weapon lock, push or throw power attack against that target.</description>
<modifiers/>
</rule>
<rule id="5581-7479-57c7-a421" name="Chain Attack: Smite" hidden="false">
<description>If this model hits the same model with both its initial attacks with this weapon, LARGE BASE after resolving the attacks it can immediately make one additional melee attack against that model. If the additional attack hits, the target is slammed d6&quot; directly away from this model. The POW of the slam damage roll is equal to the STR of this model + the POW of this weapon. The POW of collateral damage is equal to the STR of this model.</description>
<modifiers/>
</rule>
<rule id="98bad87a-274d-4408-9f8f-aea98b680f97" name="Chain Weapon" hidden="false" book="Mercenaries - Forces of Warmachine" page="45">
<description>This attack ignores the Buckler and Shield weapon qualities and Shield Wall.</description>
<modifiers/>
</rule>
<rule id="f626b573-82eb-425d-a465-1ae70e23bc8d" name="Charmer" hidden="false" book="Forces of Hordes - Minions" page="34">
<description>When a friendly warbeast frenzies in this model&apos;s control area, the warbeast can forfeit its activation.</description>
<modifiers/>
</rule>
<rule id="4e7b2eb3-fc3d-4346-820b-7999c096aee5" name="Circular Vision" hidden="false" book="Forces of Warmachine: Khador" page="66">
<description>This model&apos;s front arc extends to 360 degrees.</description>
<modifiers/>
</rule>
<rule id="7c723d1c-bc80-4716-b75a-c0e7fe857dcb" name="Cleave" hidden="false" book="Domination" page="78">
<description>When this model destroys one or more enemy models with a melee attack during its activation, immediately after the attack is resolved the model can make one additional melee attack. This model can gain only one additional attack from Cleave each activation.</description>
<modifiers/>
</rule>
<rule id="2b513b77-18e0-4ecf-8243-4f35e979854a" name="Clockwork Vessel" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="48">
<description>This model counts as a living model for the purposes of generating soul tokens.</description>
<modifiers/>
</rule>
<rule id="1559dc86-8fd3-4066-8994-5e9d9d6031c6" name="Close Combat" hidden="false" book="Forces of Warmachine: Khador" page="94">
<description>This model cannot make an initial attack with this weapon during an activation it charged at least 3&quot;.</description>
<modifiers/>
</rule>
<rule id="43fdb7b9-ce7a-4833-b0d1-786227613128" name="Colossal" hidden="false" book="Colossals" page="20">
<description>- Huge base
Occupies the space from its base to a height of 5&quot;
- Facing and Line of sight
Front arc is divided into two 90 degree fields of fire. L and R can only fire into respective field.
- Targeting a colossal
A colossalantuan never gains a DEF bonus from concealment, cover, or elevation.
Cloud effects and forest terrain do not block line of sight to a gargantuan.
A model targeting a colossal with a ranged or magic attack does not suffer the target in melee attack roll penalty. If a ranged or magic attack misses a colossal in melee, that miss is not rerolled against another model. It misses completely.
- Predeployment
colossal must be placed before normal deployment. If both players have models to predeploy, they predeploy their models in standard deployment order.
- Massive
A colossal cannot be slammed, pushed, thrown, knocked down, or made stationary.
- colossal movement
A colossal can only advance during its normal movement and cannot be placed.
- Pathfinder
All colossals have Pathfinder
- Controlling a colossal
Colossals must be assigned to a battlegroup, and your opponent can never take control of your colossal by any means.
- Great Machine
A colossal can never gain Advance Deployment, Incorporeal, or Stealth.
- Ranged attacks while in melee
A colossal can make ranged attacks while in melee. A colossal never suffers the firing in melee penalty when targeting a model it is in melee with. A colossal cannot gain the aiming bonus when engaged.
- Colossal melee range
Colossal melee weapons and gargantuan melee attacks have a 2&quot; melee range unless otherwise noted. This includes all power attacks made by a colossal.
- Colossal power attacks
A colossal can make all the power attacks available to a warjack along with two additional attacks available only to colossals: power strike and sweep.
Power Strike - at least one Open fist. Its target must be in the Open Fist&apos;s field of fire and have a smaller base than the colossal. Melee attack, if hits slammed d6+2&quot; directly away. POW of slam and collateral damage rolls equal to STR.
Sweep - at least one melee weapon in left or right field of fire. One melee attack with weapon against each model in the weapon&apos;s field of fire and within its 2&quot; melee range. Models hit suffer damage roll with POW equal STR.
Damaging a colossal
Colossals have two damage grids-right and left- but otherwise suffer damage like a smaller warjack. When a colossal is damaged, the damage grid to be marked is determined by the origin of the damage suffered.</description>
<modifiers/>
</rule>
<rule id="bbb832ec-0eeb-47d5-a7ed-dd3f57b328f7" name="Combat Rider" hidden="false" book="Forces of Warmachine: Khador" page="94">
<description>During a combat action it did not make a charge attack, this model can make one melee attack with its Mount.</description>
<modifiers/>
</rule>
<rule id="01b6e1d8-ec1e-54a2-a2ae-373b4ada0078" name="Combined Arms" hidden="false" book="Mercenaries - Forces of Warmachine" page="49">
<description>When this model misses and attack roll for a combined ranged attack, it can reroll that attack roll. Each attack roll can be rerolled only once as a result of Combined Arms.</description>
<modifiers/>
</rule>
<rule id="a25ad4f2-ec5d-7dbd-c929-cd95c4fda530" name="Combined Melee Attack" hidden="false" book="Warmachine Prime mkII" page="33">
<description>This model can participate in combined melee attacks with other models in its unit (p. 62).</description>
<modifiers/>
</rule>
<rule id="a72f45ed-6bd7-cb33-4400-49e12b434fee" name="Combined Ranged Attack" hidden="false" book="Warmachine Prime mkII" page="33">
<description>This model can participate in combined ranged attacks with other models in its unit (p. 62).</description>
<modifiers/>
</rule>
<rule id="3e5c02a6-3a97-45d9-b039-29e1722918ce" name="Combo Smite (* Attack)" hidden="false" book="Forces of Warmachine: Khador" page="76">
<description>Make a melee attack. On a hit, instead of making a normal damage roll the target model is slammed d6&quot; directly away from this model and suffers a damage roll with POW equal to the STR of this model plus twice the POW of this weapon. The POW of collateral damage is equal to this model&apos;s STR.</description>
<modifiers/>
</rule>
<rule id="52f4f0a0-bb73-4065-8301-76ee61612b97" name="Combo Strike (* Attack)" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="66">
<description>Make a melee attack. Instead of making a normal damage roll, the POW of the damage roll is equal to this model&apos;s STR plus twice the POW of this weapon.</description>
<modifiers/>
</rule>
<rule id="bf266b9f-c8b7-40cb-a29a-954e9d5bed1b" name="Combustion (* Attack)" hidden="false" book="Forces of Warmachine: Protectorate of Menoth" page="76">
<description>Models within 2&quot; of this model suffer a POW 12 fire damage roll and the Fire continuous effect. This model can make additional melee attacks after making this special attack.</description>
<modifiers/>
</rule>
<rule id="1abe39ec-9a1b-3cd1-ea3a-f4623024026f" name="Commander" hidden="false" book="Warmachine Prime mkII" page="33">
<description>A friendly Faction model or unit in this model&apos;s command range can replace its current CMD with current CMD of the commander when making command checks (p. 84). Models with the Commander advantage should not be confused with units commanders that lead individual units (p. 71). All warcaster models have this advantage.</description>
<modifiers/>
</rule>
<rule id="bd186603-8672-4a97-b528-619c4f7ed2f1" name="Communion (* Action)" hidden="false" book="Forces of Warmachine: Protectorate of Menoth" page="114">
<description>RNG 5. Target friendly Faction warjack. If the warack is in range, spend up to three soul tokens to allocate it 1 focus point for each soul token spent.</description>
<modifiers/>
</rule>
<rule id="64721f3c-470d-4a08-83f3-e72b8802802a" name="Companion (Rorsh)" hidden="false" book="Forces of Hordes - Minions" page="83">
<description>This model is included in any army that includes Rorsh. If Rorsh is Destroyed or removed from play, remove this model is part of Rorsh&apos;s battlegroupl.</description>
<modifiers/>
</rule>
<rule id="a36a5a17-3ab1-4281-9386-0af4435719a4" name="Confluence" hidden="false" book="Forces of Hordes - Minions" page="78">
<description>This model gains a cumulative +1 on magic attack rolls for each other model in this unit that is within 1&quot; of it.</description>
<modifiers/>
</rule>
<rule id="faf5-ea71-9d9b-54cf" name="Construct" hidden="false" book="Warmachine Prime mkII">
<description>This model is a Construct (pg. )</description>
<modifiers/>
</rule>
<rule id="44b998ad-e046-48cb-bcf0-f8a201e449ca" name="Continuous Effect: Corrosion" hidden="false" book="Warmachine Prime mkII" page="35">
<description>A model hit by this attack suffers the Corrosion continuous effect (p. 69).</description>
<modifiers/>
</rule>
<rule id="08e8ccc0-f0de-5579-5f9f-ffe8507684ba" name="Continuous Effect: Fire" hidden="false" book="Warmachine Prime mk II" page="35">
<description>A model hit by this attack suffers the Fire continuous effect (p. 69).</description>
<modifiers/>
</rule>
<rule id="23796052-a117-42a5-827a-7a6586f97c78" name="Convert (* Action)" hidden="false" book="Forces of Warmachine: Protectorate of Menoth" page="60">
<description>RNG CMD. Target living enemy non-character trooper model. If the model is in range, it must pass a command check or it becomes a friendly Faction solo under your control for the rest of the game. The converted model cannot activate this turn.</description>
<modifiers/>
</rule>
<rule id="2d64-6155-8215-6600" name="Cortex Damage" hidden="false">
<description>When a warjack is hit by this weapon, it suffers 1 damage point to its first available Cortex system box.</description>
<modifiers/>
</rule>
<rule id="afba716b-05d5-4035-9a2b-f1befe08ab96" name="Could Cover (Order)" hidden="false" book="Forces of Hordes - Minions" page="61">
<description>Models who received this order must forfeit their actions. After this units normal movement, place a 3&quot; AOE cloud effect in play with its center point within 1&quot; of the Leader. If the Grunt is B2B with the Leader, place a 5&quot; AOE instead. This AOE remains in play for one round.</description>
<modifiers/>
</rule>
<rule id="e84741c2-23ff-4a61-9520-3f95a22845d9" name="Counter Charge" hidden="false" book="Forces of Warmachine: Khador" page="112">
<description>When an enemy model advances and ends its movement within 6&quot; of this model and in its LOS, this model can immediately charge it. If it does, it cannot make another counter charge until after your next turn. This model cannot make a counter charge while engaged.</description>
<modifiers/>
</rule>
<rule id="398b-5bc1-57cd-3dce" name="Covering Fire (* Action)" hidden="false">
<description>Place a 3&quot; AOE anywhere completely within this weapon&apos;s RNG. The center point of the AOE must be in this model&apos;s LOS, ignoring intervening models. A model entering or ending its activation in the AOE suffers a damage roll with POW equal to the POW of this weapon. The AOE remains in play for one round or until this model is destroyed or removed h&apos;om play.</description>
<modifiers/>
</rule>
<rule id="addea033-480b-40e9-9c18-f1086eac895f" name="Critical Brutal Damage" hidden="false" book="Wrath" page="71">
<description>On a critical hit, gain an additional die on this weapon&apos;s damage roll against the model directly hit.</description>
<modifiers/>
</rule>
<rule id="847375b0-a8b4-42fe-81cf-78924cbfb432" name="Critical Catastrophic Damage" hidden="false" book="Mercenaries - Forces of Warmachine" page="145">
<description>On a critical hit on a warjack or warbeast, fill in the unmarked damage boxes or circles on the last column or branch damaged.</description>
<modifiers/>
</rule>
<rule id="ac0b5682-703c-46d7-a509-7c4f69794d2a" name="Critical Consume" hidden="false" book="Colossals" page="114">
<description>On a critical hit, if the attack hit a small-based non-warlock/warcaster model the model hit is removed from play.</description>
<modifiers/>
</rule>
<rule id="9891c543-536f-4a85-a137-52a0d0fea772" name="Critical Corrosion" hidden="false" book="Warmachine Prime mkII" page="35">
<description>On a critical hit, the model hit by this attack suffers the Corrosion continuous effect(p. 69).</description>
<modifiers/>
</rule>
<rule id="ead0d9b8-a55d-2e8a-b3c4-e5300235727a" name="Critical Decapitation" hidden="false" book="Vengeance" page="122">
<description>On a critical hit, double the damage exceeding the ARM of the model hit. A model disabled by this attack cannot make a Tough roll.</description>
<modifiers/>
</rule>
<rule id="8759950a-6a34-4e93-b826-60aac8c24e4d" name="Critical Devastation" hidden="false" book="Mercenaries - Forces of Warmachine" page="46">
<description>On a critical hit, instead of suffering a normal damage roll, each model in the AOE is thrown d6&quot; directly away from the attacker regardlessof its base size. Move models furthest from the attacker first. The model directly hit by the attack sufers a POW 15 damage roll. Other model shit by the attack suffer a POW 8 damage roll. The POW of collateral damage is equal to the POW of the damage roll suffered by the thrown model.</description>
<modifiers/>
</rule>
<rule id="f95e9d04-cf0e-4b82-a9bf-87492efd33f8" name="Critical Disruption" hidden="false" book="Domination" page="26">
<description>On a critical hit on a warjack, it suffers Disruption. (A warjack suffering Disruption loses its focus points and cannot be allocated focus or channel spells for one round.)</description>
<modifiers/>
</rule>
<rule id="19ca449a-aa11-470d-b82d-14d437fd3c8a" name="Critical Fire" hidden="false" book="Warmachine Prime mkII" page="35">
<description>On a critical hit, the model hit by this attack suffers the Fire continuous effect (p.69).</description>
<modifiers/>
</rule>
<rule id="805c51b3-d2ef-4eb2-badb-e1bf667b99b9" name="Critical Freeze" hidden="false" book="Forces of Warmachine: Khador" page="52">
<description>On a critical hit, the model hit becomes stationary for one round unless it has Immunity: Cold.</description>
<modifiers/>
</rule>
<rule id="2c230335-23d7-4247-94ae-dcb535906778" name="Critical Grievous Wonds" hidden="false" book="Wrath" page="111">
<description>On a critical hit, the model hit byu this weapon loses Tough, cannot heal or be healed, and cannot transfer damage for one round.</description>
<modifiers/>
</rule>
<rule id="107dd7f7-39ae-6416-0421-1406d4ea886b" name="Critical Knockdown" hidden="false" book="Mercenaries - Forces of Warmachine" page="54">
<description>On a critical hit, the model hit is knocked down.</description>
<modifiers/>
</rule>
<rule id="5fb84634-d602-4099-8e72-de6c28a79f14" name="Critical Pitch" hidden="false" book="Forces of Warmachine: Cryx" page="58">
<description>On a critical hit, instead of rolling damage normally you can choose to have this model throw the model hit. Treat the throw as if this model had hit with and passed the STR check of a throw power attack. The thrown model suffers a damage roll with POW equal to this model&apos;s STR plus the POW of this weapon. The POW of collateral damage is equial to this model&apos;s STR. </description>
<modifiers/>
</rule>
<rule id="c40c0349-fcdc-4280-8b0e-1943f4a9105c" name="Critical Ram" hidden="false" book="Exigence" page="32">
<description>On a critical hit against an enemy model, it is knocked down and can be puished 1&quot; directly away from this model. If it is pushed, this model can immediately advance directly toward the pushed model up to the distance that model was moved.</description>
<modifiers/>
</rule>
<rule id="318b4980-eb70-452f-858c-2e672b98cba8" name="Critical Shred" hidden="false" book="Mercenaries - Forces of Warmachine" page="42">
<description>On a critical hit, after the attack is resolved this model can make one additional attack against the model hit.</description>
<modifiers/>
</rule>
<rule id="fde24c3d-93bd-f9ae-adbd-8739f01d2d30" name="Critical Smite" hidden="false" book="Mercenaries - Forces of Warmachine" page="136">
<description>On a critical hit, this model can slam the model hit instead of rolling damage normally. The model hit is slammed d6&quot; directly away from this model and suffers a damage roll with POW equal to this model&apos;s STR plus the POW of this weapon. The POW of collateral damage is equal to this model&apos;s STR.</description>
<modifiers/>
</rule>
<rule id="72225cb3-d583-4373-8cdf-413b956655a5" name="Critical Stagger" hidden="false" book="Mercenaries - Forces of Warmachine" page="145">
<description>On a critical hit, the model hit loses its initial attacks and cannot make special attacks for one round.</description>
<modifiers/>
</rule>
<rule id="bde8-68e7-1848-7403" name="Critical Sustained Attack" hidden="false">
<description>On a critical hit during this model&apos;s activation, attacks made with this weapon against the model critically hit by this weapon automatically hit it. If this model attacks another model with this weapon this activation, attacks against the last model critically hit with this weapon no longer automatically hit it.</description>
<modifiers/>
</rule>
<rule id="3c09adce-ed77-4f1d-b2fd-b75831620ff7" name="Crusader&apos;s Requiem" hidden="false" book="Forces of Warmachine: Protectorate of Menoth" page="118">
<description>This model gains one soul token for each friendly living Exemplar model destroyed in its command range by a continuous effect, an enemy attack, or collateral damage of an enemy attack. This model can have up to three soul tokens at a time. During its activation, this model can spend soul token to gain additional attacks or to boost attack or damage rolls at one token per attack or boost.</description>
<modifiers/>
</rule>
<rule id="7d5419c1-822a-469c-a11d-bd7c94651168" name="Cull Soul" hidden="false" book="Forces of Warmachine: Cryx" page="36">
<description>This model gains one soul token for each living enemy model destroyed within 2&quot; of it. When this model replenishes its focus during your next Control Phase, replace each soul token on it with 1 focus point. </description>
<modifiers/>
</rule>
<rule id="e6e6b07a-a184-4005-b8a7-650f73a0c664" name="Cumbersome" hidden="false" book="Mercenaries - Forces of Warmachine" page="128">
<description>If this model attack with this weapon during its activation, it cannot attack with another ranged weapon that activation. If this model attacked with another ranged weapon this activation, it cannot attack with this weapon.</description>
<modifiers/>
</rule>
<rule id="5ae00fc9-45d7-4c93-acab-5607691c93f8" name="Damage Type: Cold" hidden="false" book="Warmachine Prime mkII" page="35">
<description>This weapon causes cold damage (p.68).</description>
<modifiers/>
</rule>
<rule id="782cbfdf-6bfd-4588-99a8-69486bebcc61" name="Damage Type: Corrosion" hidden="false" book="Warmachine Prime mkII" page="35">
<description>This weapon causes corrosion damage (p. 68).</description>
<modifiers/>
</rule>
<rule id="4754-3d01-f42a-e287" name="Damage Type: Electricity" hidden="false" book="Warmachine Prime mkII" page="35">
<description>This weapon causes electrical damage (p. 68).</description>
<modifiers/>
</rule>
<rule id="e7563dcc-d2ea-74ef-fba7-f1ebc160d64b" name="Damage Type: Fire" hidden="false" book="Warmachine Prime mkII" page="36">
<description>This weapon causes fire damage (p. 68).</description>
<modifiers/>
</rule>
<rule id="42256b14-0f4c-47e5-8596-7730a2cc4137" name="Dark Banishment" hidden="false" book="Forces of Warmachine: Cryx" page="42">
<description>When this model damages an enemy model with this weapon during its activation, after the attack is resolved you can place the enemy model anywhere completely within d6&quot; of its current location, plus 1&quot; for each focus point on this model. </description>
<modifiers/>
</rule>
<rule id="00664f6d-0ed7-4358-8d85-f9cfc0b2a272" name="Death Blast" hidden="false" book="Forces of Warmachine: Protectorate of Menoth" page="117">
<description>When this model is disabled, center a 5&quot; AOE on it, then remove this model from play. Models in the AOE suffer a POW 14 blast damage roll.</description>
<modifiers/>
</rule>
<rule id="4d007e9c-842a-4b8f-56d7-beb6a1b6d903" name="Defensive Line" hidden="false" book="Mercenaries - Forces of Warmachine" page="148">
<description>While this model is B2B with one or more models in its unit, it gains +2 ARM.</description>
<modifiers/>
</rule>
<rule id="4836e3c0-a23c-7927-1ae5-4724bcf42e11" name="Defensive Strike" hidden="false" book="Mercenaries - Forces of Warmachine" page="68">
<description>Once per turn, when an enemy model advances into and ends its movement in this model&apos;s melee range, this model can immediately make one normal melee attack against it.</description>
<modifiers/>
</rule>
<rule id="65770d1b-5178-44d6-a688-bd428d993174" name="Dig In (*Action)" hidden="false" book="">
<description>This model gains cover, does not suffer blast damage, and does not block LOS. The model remains dug in until it moves, is placed, or is engaged. The model cannot dig into solid rock or man-made construction. This model can begin the game dug in.</description>
<modifiers/>
</rule>
<rule id="d8473a67-ef69-4d76-8dd5-eca7fa516e68" name="Dismember" hidden="false" book="Forces of Warmachine: Cryx" page="60">
<description>When this model hits a warbeast with a melee attack, roll an additional damage die. </description>
<modifiers/>
</rule>
<rule id="ee31e593-708e-4619-9733-dee64a214cd5" name="Dispel" hidden="false" book="Forces of Warmachine: Protectorate of Menoth" page="65">
<description>When this weapon hits a model/unit, upkeep spells on the model/unit hit immediately expire.</description>
<modifiers/>
</rule>
<rule id="25a5-ca08-be3e-1e96" name="Disruption" hidden="false">
<description>A warjack hit loses its focus points and cannot be allocated focus or channel spells for one round.</description>
<modifiers/>
</rule>
<rule id="50d30fb8-71b0-4f10-8118-a05e5e546531" name="Diversionary Tactic (*Action)" hidden="false" book="Forces of Hordes - Minions" page="81">
<description>Center a 4&quot; AOE on Rorsh. Models in the AOE other Than Rorsh and Brine suffer a POW 6 blast damage roll. After these damage rolls are resolved, Rorsh can make a full advance. If Brine was also in the AOE, it can make a full advance as well. They cannot be targeted by free strikes during this movement.</description>
<modifiers/>
</rule>
<rule id="7afeae3a-cff3-41c2-8d19-7b5ea4b64ee5" name="Divine Inspiration" hidden="false" book="Colossals" page="72">
<description>This model gains an additional die on melee attack and melee damage rolls. Discard the lowest die of each roll.</description>
<modifiers/>
</rule>
<rule id="fe198e38-f51b-4d1c-2051-eea9ddbdce00" name="Dodge" hidden="false" book="Mercenaries - Forces of Warmachine" page="84">
<description>This model can advance up to 2&quot; immediately after an enemy attack that missed it is resolved unless it was missed while advancing. It cannot be targeted by free strikes during this movement.</description>
<modifiers/>
</rule>
<rule id="934978dd-2884-4c4f-be31-a1f5681dcec8" name="Double Strike" hidden="false" book="Vengeance" page="60">
<description>This model can make two additional attacks for each focus point spent to make additional attacks with this weapon.</description>
<modifiers/>
</rule>
<rule id="876880d2-95bc-488b-a987-574b75057508" name="Draconic Consort" hidden="false" book="Gargantuans" page="111">
<description>This model is not a warlock but has the following warlock special rules: Battlegroup Commander, Control Area, Damage Transference, Forcing, Fury Manipulation, Healing, and Spellcaster. This model can have only non-character Faction lesser warbeasts in its battlegroup.</description>
<modifiers/>
</rule>
<rule id="9ae83d67-e851-48c1-aab7-46e6d9347493" name="Drag" hidden="false" book="Colossals" page="126">
<description>If this weapon damages an enemy model with an equal or smaller base, immediately after the attack is resolved the damaged model can be pushed any distance directly toward this model. After the damaged model is moved, this model can make one normal melee attack against the model pushed. After resolving this melee attack, this model can make additional melee attacks during its combat action.</description>
<modifiers/>
</rule>
<rule id="da6c515c-efcb-48ca-83a0-db970ef81479" name="Dragoon" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="96">
<description>While mounted, this model has base SPD 8 and base ARM 17. While dismounted, it has base SPD 6, base ARM 15.</description>
<modifiers/>
</rule>
<rule id="f5a37cc0-b84f-4a90-bdda-94b78bb8940d" name="Drang: Farrow Warlock" hidden="false" book="Domination" page="88">
<description>Refer to page 88.</description>
<modifiers/>
</rule>
<rule id="c54c2f23-05eb-4efb-bcbd-5ea28543d539" name="Drang: Goad" hidden="false" book="Domination" page="88">
<description>Refer to page 88.</description>
<modifiers/>
</rule>
<rule id="805846f7-56ce-48f6-b4c3-de633c5f0273" name="Drang: Pack hunters" hidden="false" book="Domination" page="88">
<description>Refer to page 88.</description>
<modifiers/>
</rule>
<rule id="285fea9d-eded-4b7a-90f9-26335f430dbc" name="Drang: Shortsighted" hidden="false" book="Domination" page="88">
<description>Refer to page 88.</description>
<modifiers/>
</rule>
<rule id="dfe234c4-7eed-4bde-88b4-8ccabf07c42b" name="Drange: Struggle of Wills" hidden="false" book="Domination" page="88">
<description>Refer to page 88.</description>
<modifiers/>
</rule>
<rule id="ac5edfef-780c-4018-982b-478ef8ebac98" name="Drive: Off Road" hidden="false" book="Mercenaries - Forces of Warmachine" page="120">
<description>This model can attempt to drive each warjack under its control in its command range. To drive a warjack, this model must make a command check at any time during its activation. If it passes, the warjack gains Pathfinder and must use its normal movement and combat action to charge or make a slam power attack during its activation this turn. If it fails, the warjack does not benefit from &apos;Jack Marshal this turn.</description>
<modifiers/>
</rule>
<rule id="224e3c4e-6bfc-b50e-288f-27a944abaa3e" name="Drive: Pronto" hidden="false" book="Mercenaries - Forces of Warmachine" page="60">
<description>This model can attempt to drive each warjack under its control in its command range. To drive a warjack, this model must make a command check at any time during its activation. If the check succeeds, the warjack immediately makes a full advance. If it fails, the warjack does not benefit from &apos;Jack Marshal this turn.</description>
<modifiers/>
</rule>
<rule id="228d-c4de-06eb-1f18" name="Dual Covering Fire (* Action)" hidden="false">
<description>Place two 3&quot; AOEs anywhere completely within this weapon&apos;s RNG, cent~red on points in this model&apos;s LOS, ignoring intervening models. Place one less AOE for each crippled arm system on this rmldel. A model entering or ending its activation in the AOEs suffers a damage roll with POW equal to the POW of this weapon. The AOEs remain in play for one round. If this model is destroyed or removed from play, immediately remove the AOEs from play.</description>
<modifiers/>
</rule>
<rule id="733c1f4b-ea8e-42b9-a6d9-4e0908702ebb" name="Dual Shot" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="76">
<description>When this model forfeits its movement to gain the aiming bonus it can also make one additional ranged attack this activation.</description>
<modifiers/>
</rule>
<rule id="fbb0dfe8-0a1f-47a0-8fa6-cd77dedb3ca4" name="Duck" hidden="false" book="Forces of Hordes - Minions" page="40">
<description>This model gains +4 DEF against melee and ranged attack rolls made by warbeasts. Warbeasts cannot target this model with free strikes.</description>
<modifiers/>
</rule>
<rule id="c5ea8a32-b6dd-4cc6-9223-593010a7c506" name="Duelist" hidden="false" book="Wrath" page="74">
<description>This model gains +2 DEF against melee attack rolls.</description>
<modifiers/>
</rule>
<rule id="1b0d-7f1a-4254-a5df" name="Electrical Arc" hidden="false">
<description>The Leader and models in this unit within 5&quot; of it gain +2 RNG to ranged attacks and +2 to melee and ranged attack damage rolls.</description>
<modifiers/>
</rule>
<rule id="d52f-2a72-9663-07b5" name="Electrical Current" hidden="false">
<description>If this attack directly hits a model during this unit&apos;s activation, ranged attacks against that model made by models in this unit later this activation automatically hit it.</description>
<modifiers/>
</rule>
<rule id="3de1-a02a-3704-43c3" name="Electrical Discharge" hidden="false">
<description>After all models in this unit have completed their actions, its Leader can make one ranged attack. The attack has base RNG 10, AOE 3, and POW 6. It gains +1 POW for each model in this unit that hit an enemy model with a melee attack this activation. Damage from this attack is electrical.</description>
<modifiers/>
</rule>
<rule id="2de3-945a-bea6-7d42" name="Electro Leap" hidden="false">
<description>When a model is hit with this weapon, you can have lightning arc to the nearest model within 4&quot; of the model hit, ignoring the attacking model. The model the lightning arcs to suffers an unboostable POW 10 electrical damage roll.</description>
<modifiers/>
</rule>
<rule id="3e7dbc12-831e-402c-8a4e-c1fdb1b5d079" name="Elite Cadre (Farrow Brigands)" hidden="false" book="Forces of Hordes - Minions" page="74">
<description>Friendly Farrow Brigand models gain Combined Ranged Attack.</description>
<modifiers/>
</rule>
<rule id="ba20-2745-2234-882a" name="Elite Cadre [Sword Knights]" hidden="false">
<description>Friendly Sword Knight units gain Reform.</description>
<modifiers/>
</rule>
<rule id="bb57-db66-3d96-d48a" name="Energy Pulse (* Attack)" hidden="false">
<description>Models within 6&quot; of this model are hit and suffer a POW 12 electrical damage roll. Energy Pulse does not require a target.</description>
<modifiers/>
</rule>
<rule id="d9faa78a-841b-4e24-85f2-5f103b93253a" name="Energy Siphon" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="58">
<description>When this attack hits an enemy model with 1 or more focus or fury points on it, that model loses 1 focus or fury point and this model gains 1 focus point.</description>
<modifiers/>
</rule>
<rule id="c257636d-3a74-43a7-7644-18309b9e0f5f" name="Entangle" hidden="false" book="Mercenaries - Forces of Warmachine" page="60">
<description>When a warjack or warbeast is hit by this weapon it is knocked down.</description>
<modifiers/>
</rule>
<rule id="79d00749-2d75-1015-d228-b23ab19ded71" name="Espionage (* Action)" hidden="false" book="Mercenaries - Forces of Warmachine" page="66">
<description>RNG 5. Target enemy warcaster or warlock. If the enemy warcazster or warlock is in range, firendly models/units in this model&apos;s command range can immediately make a full advance and a normal attack.</description>
<modifiers/>
</rule>
<rule id="d7f84024-f0bc-4655-a5b1-8029a3b33d51" name="Evasive" hidden="false" book="Domination" page="22">
<description>This model cannot be targeted by free strikes. This model can advance up to 2&quot; immediately after an enemy ranged attack that missed it is resolved unless it was missed while advancing.</description>
<modifiers/>
</rule>
<rule id="321354b8-0714-4a42-b0af-35b855c1ae12" name="Excruciator" hidden="false" book="Forces of Warmachine: Protectorate of Menoth" page="58">
<description>Once per turn during this model&apos;s activation, when it boxes a living enemy warrior model with a melee attack you can place a Wrack into play within 3&quot; of this model. If you do, remove the boxed model from play.</description>
<modifiers/>
</rule>
<rule id="0db2921d-74f7-4455-840b-1819d9d77792" name="Exorcist" hidden="false" book="Wrath" page="50">
<description>While within 5&quot; of this model, enemy models lose Incorporeal.</description>
<modifiers/>
</rule>
<rule id="c06e112b-9582-4b2e-a2d5-fe92db29ed03" name="Eyeless Sight" hidden="false" book="Warmachine Prime mkII" page="34">
<description>This model ignores cloud effects (p. 69) and forests (p. 87) when determining line of sight. This model ignores concealment (p. 57) and Stealth when making attacks.</description>
<modifiers/>
</rule>
<rule id="3c0ab560-234e-4396-ab14-710968bc8820" name="Farrow Warlock" hidden="false" book="Forces of Hordes - Minions" page="72">
<description>This model can have only Minion Farrow warbeasts in its battlegroup.</description>
<modifiers/>
</rule>
<rule id="96d5dd34-f0ed-fb33-631b-9a81327caf31" name="Fearless" hidden="false" book="Warmachine Prime mkII" page="34">
<description>This model never flees (p. 85). All warcaster models have this advantage.</description>
<modifiers/>
</rule>
<rule id="514f8845-1741-48ce-9496-afa5f60a1e05" name="Feign Death" hidden="false" book="Mercenaries - Forces of Warmachine" page="38">
<description>This model cannot be targeted by ranged or magic attacks while knocked down.</description>
<modifiers/>
</rule>
<rule id="e8b02e1d-4f6d-4e19-a966-44c946735342" name="Field Marshal (Aggressive)" hidden="false" book="Gargantuans" page="111">
<description>Models in this model&apos;s battlegroup gain Aggressive. (A model with Aggressive can run or charge without spending focus or being forced.)</description>
<modifiers/>
</rule>
<rule id="a6c2de0a-c8e9-42f0-802a-892d19136001" name="Finisher" hidden="false" book="Domination">
<modifiers/>
</rule>
<rule id="8057a02d-2d66-41b6-b0eb-c8ae379bd025" name="Flak Field" hidden="false" book="Mercenaries - Forces of Warmachine" page="143">
<description>This model can use Flak Field once per turn at any time during its activation but cannot interrupt its normal movement to do so. When this model uses Flak Field, models B2B with it suffer an unboostable POW 12 blast damage roll and other models within 2&quot; of it suffer an unboostable POW 6 blast damage roll.</description>
<modifiers/>
</rule>
<rule id="75b6b088-158d-13cf-6110-fc4d6f77997c" name="Flame Burst" hidden="false" book="Vengeance" page="106">
<description>When this model boxes an enemy model with this weapon, enemy models within 1&quot; of the boxed model suffer the Fire continous effect.</description>
<modifiers/>
</rule>
<rule id="251eaf36-3948-4279-8518-ba52c00021eb" name="Flank (Lug)" hidden="false" book="Gargantuans" page="111">
<description>When this model makes a melee attack against an enemy model within the melee range of a friendly model of the type indicated, this model gains +2 to attack rolls and gains an additional damage die.</description>
<modifiers/>
</rule>
<rule id="af045b4a-1dc3-466e-83ce-b890418a9bb0" name="Flank []" hidden="false" book="Mercenaries - Forces of Warmachine" page="84">
<description>When this model makes a melee attack against an enemy model within the mlee range of a friendly model of the type indicated, this model gains +2 to attack rolls and gains an additiional damage die.</description>
<modifiers/>
</rule>
<rule id="219377e0-1c3e-4701-830e-60e1b4a1cb51" name="Flank [Faction Warjack]" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="64">
<description>When this model makes a melee attack against an enemy model within the melee range of a friendly model of the listed type, this model gains +2 to attack rolls and gains an additional damage die.</description>
<modifiers/>
</rule>
<rule id="c0523848-b608-403b-b374-dabb5c314660" name="Flank [X]" hidden="false" book="Mercenaries - Forces of Warmachine" page="84">
<description>When this model makes a melee attack against an enemy model within the mlee range of a friendly model of the type indicated, this model gains +2 to attack rolls and gains an additiional damage die.</description>
<modifiers/>
</rule>
<rule id="e3adeaa1-12ce-4a7f-b2ce-6c3df7c41b4a" name="Flare" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="84">
<description>Models hit by this attack suffer -2 DEF for one round.</description>
<modifiers/>
</rule>
<rule id="4b07fdd6-5678-4e79-b50f-fdfac05f1298" name="Fleet" hidden="false" book="Vengeance" page="60">
<description>At the start of this model&apos;s activation, it can spend 1 focus point once to gain +2&quot; movement for one turn.</description>
<modifiers/>
</rule>
<rule id="43febe3d-ba5d-4eba-ae32-2c036c98a377" name="Flight" hidden="false" book="Vengeance" page="86">
<description>This model can advance through terrain and obstacles without penalty and can advance through obstructions and other models if it has enough movement to move completely past them. This model ignores intervening models when declaring its charge target.</description>
<modifiers/>
</rule>
<rule id="db39-9680-dbee-c673" name="Focus Matrix" hidden="false">
<description>This model can allocate focus points during its activation. Once per tum during its activation, you can remove focus points from warjacks in this model&apos;S battlegroup that are in its control area and give those focus points to this model. This model carmot have more focus points than its FOCUS as a result of Focus Matrix.</description>
<modifiers/>
</rule>
<rule id="2104b835-9f15-4f99-9a84-e4a0ca805303" name="Follow Up" hidden="false" book="Mercenaries - Forces of Warmachine" page="143">
<description>When this model slams an enemy model, immediately after the slam is resolved this model can advance directly toward the slammed model up to the distance the slammed model was moved.</description>
<modifiers/>
</rule>
<rule id="7f95a402-3b12-4e87-a014-fca1b82d56c4" name="Force Lock" hidden="false" book="Forces of Hordes - Trollbloods" page="94">
<description>Enemy models in this model&apos;s melee range cannot advance except to change facing.</description>
<modifiers/>
</rule>
<rule id="83d08e78-6bd5-4a6f-9a76-c32037bb9d4c" name="Freeze" hidden="false" book="Forces of Warmachine: Cryx" page="48">
<description>A model hit by this weapon becomes stationary for one round unless it has Immunity: Cold. </description>
<modifiers/>
</rule>
<rule id="ff5e5d9d-d1b7-4c95-a4cd-198ba5881f53" name="Full Auto [d3]" hidden="false" book="Forces of Hordes - Trollbloods" page="86">
<description>If this model forfeits its movement during its activation to gain the aiming bonus, it can make d3 initial attacks with this weapon during its combat action that activation, ignoring ROF.</description>
<modifiers/>
</rule>
<rule id="092098c9-fd4d-49f0-8112-5347a8f0d648" name="Full Boar" hidden="false" book="Domination">
<modifiers/>
</rule>
<rule id="d9bde7b1-fc2e-d6b9-eef3-1a07c166363f" name="Gang" hidden="false" book="Mercenaries - Forces of Warmachine" page="105">
<description>When making a melee attack targeting an enemy model in melee range of another model in this unit, this model gains +2 to melee attack and melee damage rolls.</description>
<modifiers/>
</rule>
<rule id="df472e7f-e01b-9e08-6aa6-c93b45cffe17" name="Gang Fighter" hidden="false" book="Mercenaries - Forces of Warmachine" page="36">
<description>When making a melee attack targeting an enemy model in melee range of another friendly Faction warrior model, this model gains +2 to melee attack and melee damage rolls.</description>
<modifiers/>
</rule>
<rule id="7ea0d37e-76fc-4731-ad13-ca209cefe341" name="Gargantuan" hidden="false" book="Gargantuans" page="16-18">
<description>- Huge base
Occupies the space from its base to a height of 5&quot;
- Facing and Line of sight
Front arc is divided into two 90 degree fields of fire. L and R can only fire into respective field.
- Targeting a gargantuan
A gargantuan never gains a DEF bonus from concealment, cover, or elevation.
Cloud effects and forest terrain do not block line of sight to a gargantuan.
A model targeting a gargantuan with a ranged or magic attack does not suffer the target in melee attack roll penalty. If a ranged or magic attack misses a gargantuan in melee, that miss is not rerolled against another model. It misses completely.
- Predeployment
Gargantuans must be placed before normal deployment. If both players have models to predeploy, they predeploy their models in standard deployment order.
- Massive
A gargantuan cannot be slammed, pushed, thrown, knocked down, or made stationary.
- Gargantuan movement
A gargantuan can only advance during its normal movement and cannot be placed.
- Pathfinder
All gargantuans have Pathfinder
- Controlling a gargantuan
Gargantuans must be assigned to a battlegroup, and your opponent can never take control of your gargantuan by any means.
- Great Beast
A gargantuan can never gain Advance Deployment, Incorporeal, or Stealth.
- Ranged attacks while in melee
A gargantuan can make ranged attacks while in melee. A gargantuan never suffers the firing in melee penalty when targeting a model it is in melee with. A gargantuan cannot gain the aiming bonus when engaged.
- Gargantuan melee range
Gargantuan melee weapons and gargantuan melee attacks have a 2&quot; melee range unless otherwise noted. This includes all power attacks made by a gargantuan.
- Gargantuan power attacks
A gargantuan can make all the power attacks available to a warbeast along with two additional attacks available only to gargantuans: power strike and sweep.
Power Strike - at least one Open fist. Its target must be in the Open Fist&apos;s field of fire and have a smaller base than the gargantuan. Melee attack, if hits slammed d6+2&quot; directly away. POW of slam and collateral damage rolls equal to STR.
Sweep - at least one melee weapon in left or right field of fire. One melee attack with weapon against each model in the weapon&apos;s field of fire and within its 2&quot; melee range. Models hit suffer damage roll with POW equal STR.</description>
<modifiers/>
</rule>
<rule id="47e84143-896d-47fd-bff8-c976a8fab227" name="Gatekeeper" hidden="false" book="Forces of Warmachine: Protectorate of Menoth" page="114">
<description>This model gains one soul token for each friendly living Faction warrior model destroyed in its command range by a continuous effect, an enemy attack, or collateral damage of an enemy attack. This model can have up to five soul tokens at a time. During its activation, this model can spend soul tokens to gain additional attacks, or to boost attack or damage rolls at one token per attack or boost.</description>
<modifiers/>
</rule>
<rule id="6cd389ec-3b3a-4dc3-8af0-54108b4b3f49" name="Gatorman Warlock" hidden="false">
<description>This model can have only Minion Gatorman warbeasts in its battlegroup.</description>
<modifiers/>
</rule>
<rule id="ec150418-a831-6ef4-807f-a146f83da400" name="Ghost Shield" hidden="false" book="Colossals" page="128">
<description>This model gains +1 ARM for each soul token currently on it.</description>
<modifiers/>
</rule>
<rule id="cccd1dfc-272f-4bb5-b29b-d05fc73f5068" name="Girded" hidden="false" book="Wrath" page="66">
<description>This model does not suffer blast damage. Friendly models B2B with it do not suffer blast damage.</description>
<modifiers/>
</rule>
<rule id="7b25-1e00-26fa-12b3" name="Go to Ground" hidden="false">
<description>Once per game while in formation during its unit&apos;s activation, this model can use Go to Ground. For one round or until they move, are placed, or are engaged, models in this unit in formation gain cover, do not suffer blast damage, and do not block LOS.</description>
<modifiers/>
</rule>
<rule id="2fee70b2-6745-4d7a-8498-600f5379e843" name="Goad" hidden="false" book="Forces of Hordes - Trollbloods" page="38">
<description>When a warbeast in this model&apos;s battlegroup destroys one or more enemy models with a melee attack during its combat action, immediately after the attack is resolved this model can force the warbeast to advance up to 2&quot;.</description>
<modifiers/>
</rule>
<rule id="1bdaf542-4ed9-4100-848b-6c7b4ace77c6" name="Grand Slam" hidden="false" book="Mercenaries - Forces of Warmachine" page="143">
<description>This model can make power attack slams without spending focus or being forced. Models slammed bu this model are moved an additional 2&quot;.</description>
<modifiers/>
</rule>
<rule id="f568-7d24-741a-858c" name="Granted: Practiced Maneuvers" hidden="false">
<description>While this model is in play, models in its unit gain Practiced Maneuvers. (A model with Practiced Maneuvers can ignore other models in its unit when determining LOS and can advance through other models in its unit if it has enough movement to move completely past them.)</description>
<modifiers/>
</rule>
<rule id="34cb-56e9-2b5d-dd8a" name="Granted: Prowl" hidden="false">
<description>While this model is in play, models in its unit gain Prowl. (Models with Prowl gain Stealth while within terrain that provides concealment, the AOE of a spell that provides concealment, or the AOE of a cloud effect.)</description>
<modifiers/>
</rule>
<rule id="b0ff3d87-fb22-0a4a-aef5-4266187a61ed" name="Grievous Wounds" hidden="false" book="Mercenaries - Forces of Warmachine" page="36">
<description>When a model is hit by this weapon, for one round it loses Tough, cannot heal or be healed, and cannot transfer damage.</description>
<modifiers/>
</rule>
<rule id="b417ea6c-ee9d-4d5a-b4ff-09b165ca8be2" name="Gross Anatomy" hidden="false" book="Domination" page="80,90">
<description>During its activation, this model can spend corpse token to heal damage. For each corpse token spent remove d3 damage from this model.</description>
<modifiers/>
</rule>
<rule id="7e6a-4f4b-cf5f-5ce7" name="Ground Pounder (* Attack)" hidden="false">
<description>Place a 4&quot; AOE anywhere completely within this weapon&apos;s RNG. The center point of the AOE must be in this model&apos;s front arc. This model makes one ranged attack roll against each model in the AOE, ignoring concealment, elevation, and Stealth. This model cannot gain the aiming bonus on Ground Pounder attack rolls. Models hit suffer a POW 12 ranged attack damage roll.</description>
<modifiers/>
</rule>
<rule id="5d64e743-66aa-450d-88fb-d6b88270c279" name="Groundwork" hidden="false" book="Mercenaries - Forces of Warmachine" page="100">
<description>While knocked down, this model is not automatically hit by melee attacks and its DEF is not reduced.</description>
<modifiers/>
</rule>
<rule id="137d2cfa-a90f-47c4-9923-4e1f7afbe8f5" name="Guard Dog" hidden="false" book="Wrath" page="133">
<description>While this model is within 3&quot; of its warcaster and is not knocked down or stationary, its warcaster cannot be targeted by free strikes and gains +2 DEF against melee attack rolls, and models attacking the warcaster do not gain back strike bonuses.</description>
<modifiers/>
</rule>
<rule id="9418db37-3054-4618-8243-f1970e253777" name="Gun Platform" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="90">
<description>This model can make ranged attacks even while in melee. </description>
<modifiers/>
</rule>
<rule id="0f37354d-35b3-56bc-f761-9232ddb34687" name="Gunfighter" hidden="false" book="Warmachine Prime mkII" page="34">
<description>This model is a gunfighter (p. 63). The gunfighter has a melee range of 0.5&quot; and can make ranged attacks targeting models in its melee range.</description>
<modifiers/>
</rule>
<rule id="2812eae8-2a2f-4edc-a89a-11eeb38a289d" name="Hangover" hidden="false" book="Forces of Hordes - Minions" page="32">
<description>The first time this model is disabled by an enemy attack, it heals all damage and is knocked down.</description>
<modifiers/>
</rule>
<rule id="8cb05d34-9d7a-4b94-9a80-24d6bd619664" name="Hard" hidden="false" book="Forces of Hordes - Trollbloods" page="80">
<description>This model does not suffer damage or effects from impact attacks or collateral damage.</description>
<modifiers/>
</rule>
<rule id="adc7e1c7-43a0-4785-9800-290b7f7935b5" name="Hard Head" hidden="false" book="Mercenaries - Forces of Warmachine" page="143">
<description>This model can add this weapon&apos;s POW to its head-butt and slam powe attack damage rolls.</description>
<modifiers/>
</rule>
<rule id="9b2c-08d1-e10c-c584" name="Heal (* Action)" hidden="false">
<description>Choose a friendly living model B2B with this model. That model heals d3 damage points.</description>
<modifiers/>
</rule>
<rule id="89e22660-60d1-4b7e-ab79-be33e4da5e5e" name="Heart Eater" hidden="false" book="">
<description>This model gains a corpse token each time it destroys a living enemy model with a melee attack. This model can have up to three corpse tokens at a time. It can spend corpse tokens during its activation to boost an attack or damage roll or to make an additional melee attack at one token per boost or additional attack.</description>
<modifiers/>
</rule>
<rule id="0bdd1f37-95e2-11ad-334f-ae603a868a24" name="Heavy" hidden="false" book="Mercenaries - Forces of Warmachine" page="60">
<description>If this model attacks with this weapon during its activation, it cannot attack with another melee weapon that activation. If this model attacked with another melee weapon this activation, it cannot attack with this weapon.</description>
<modifiers/>
</rule>
<rule id="81cb9f23-b0f8-0281-5ed4-97f9dd018848" name="Heavy Artillery" hidden="false" book="Mercenaries - Forces of Warmachine" page="112">
<description>This model is not a warrior model. It does not activate but can advance up to 1&quot; for each Crewman B2B with it at the beginning of its unit&apos;s activation. If this model is moved during its unit&apos;s activation, Crewmen in the unit cannot make a Fire! special attack that activation. This model is automatically hit by melee attacks. This model cannot be knocked down or made stationary.</description>
<modifiers/>
</rule>
<rule id="4505857e-93f6-4576-8bec-93d5259b9860" name="Herding" hidden="false" book="Domination" page="76">
<description>While this model is in its warlock&apos;s control area, the warlock can force, leach, reave, heal, and transfer damage to the warbeasts in its battlegroup that are in this model&apos;s command range.</description>
<modifiers/>
</rule>
<rule id="fb1a9703-d9ee-2586-a59f-d2dd4e0b509c" name="Hunter" hidden="false" book="Mercenaries - Forces of Warmachine" page="62">
<description>This model ignores forests, concealment, and cover when determining LOS or making a ranged attack.</description>
<modifiers/>
</rule>
<rule id="84c4ec15-4682-6935-ddb9-b7cda05d33fb" name="Huntsman" hidden="false" book="Mercenaries - Forces of Warmachine" page="54">
<description>After deployment but before the first player&apos;s turn, choose an enemy model/unit to be this unit&apos;s prey. While this model is in play, each model in its unit beginning its activation within 10&quot; of the prey gains +2&quot; movement that activation. While this model is in play, models in its unit gain +2 to attack and damage rolls against the prey. When the prey is destroyed or mreoved from play, choose another model/unit as the prey.</description>
<modifiers/>
</rule>
<rule id="d39e50a7-8903-482f-bdc8-403dc8b40756" name="Hyper Regeneration" hidden="false" book="Domination" page="70">
<description>This model automatically heals d3 damage points at the start each of its activations.</description>
<modifiers/>
</rule>
<rule id="8bfe652f-342d-4004-ab4b-abd75414102a" name="Immobile" hidden="false" book="Forces of Warmachine: Protectorate of Menoth" page="117">
<description>This model has no movement or action and cannot be knocked down or moved. Its front arc extends 360 degrees. It has no melee range, cannot engage, and is automatically hit by melee attacks.</description>
<modifiers/>
</rule>
<rule id="4a895e97-5517-4d42-8be9-7130d15a66b4" name="Immunity: Cold" hidden="false" book="Warmachine Prime mkII" page="34">
<description>This model does not suffer cold damage (p. 68).</description>
<modifiers/>
</rule>
<rule id="7834cc43-076a-eb30-b774-9bd146307ab6" name="Immunity: Corrosion" hidden="false" book="Warmachine Prime mkII" page="34">
<description>This model does not suffer corrosion damage and is immune to the Corrosion continuous effect (p. 68).</description>
<modifiers/>
</rule>
<rule id="8fb5-7ff8-1a1d-7896" name="Immunity: Electricity" hidden="false" book="">
<modifiers/>
</rule>
<rule id="b8369371-48fb-3195-4861-cb0c15a94307" name="Immunity: Fire" hidden="false" book="Warmachine Prime mkII" page="34">
<description>This model does not suffer fire damage and is immune to the Fire continuous effect (p. 68).</description>
<modifiers/>
</rule>
<rule id="a770fe82-129e-4d28-a05c-3c745e075431" name="Imperil" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="51">
<description>For one round, when a model/unit hit by this attack suffers a damage roll add +2 to the roll.</description>
<modifiers/>
</rule>
<rule id="0d3edb36-18af-4aaf-b6ff-922884481fae" name="Imperishable Conviction" hidden="false" book="Forces of Warmachine: Protectorate of Menoth" page="56">
<description>When a friendly Faction model in its control area is destroyed by an enemy attack, this model heals 1 damage point.</description>
<modifiers/>
</rule>
<rule id="c681e34a-1008-4924-bdbc-c7db89da7ce4" name="Impervios Flesh" hidden="false" book="Domination">
<modifiers/>
</rule>
<rule id="f678b953-95c1-410f-a9c6-3171383c4fc3" name="Impervious Wall" hidden="false" book="Forces of Warmachine: Protectorate of Menoth" page="120">
<description>During its activation, this model can forfeit its normal movement or action to gain Impervious Wall is immune to continuous effects, does not suffer damage or effects from non-magical ranged or melee attacks, and cannot be knocked down.</description>
<modifiers/>
</rule>
<rule id="d2732c0a-40bc-4b82-9e10-d8ee11bae2a9" name="Imprint: Bushwack" hidden="false" book="Forces of Warmachine: Protectorate of Menoth" page="74">
<description>During its activation, this model can spend 1 focus point to gain Bushwack this activation. (During its activation, a model with Bushwack can make its combat action before its normal movement. If it does, it must make a full advance as its normal movement this activation.</description>
<modifiers/>
</rule>
<rule id="2aa5-39bf-7822-faf0" name="Imprint: Disengage" hidden="false">
<description>During its activation, this model can spend 1 focus point to use Disengage. For one round, wheJ;l this model is missed by an enemy melee attack anytime other than when it is advancing, this model can move up to 2&quot;. During this movement, it cannot be targeted by free strikes.</description>
<modifiers/>
</rule>
<rule id="91ad-5550-d85a-6277" name="Imprint: Grudge" hidden="false">
<description>During this model&apos;s activation, it can spend 1 focus point to use Grudge. For one round, when this model is hit by one or more melee attacks during an enemy model&apos;s combat action, immediately after that combat action ends this model can make one normal melee attack, then Grudge expires.</description>
<modifiers/>
</rule>
<rule id="1746b754-fe3e-4ace-a993-62f1428532cd" name="Inaccurate" hidden="false" book="Forces of Warmachine: Khador" page="106">
<description>This model suffers -4 to attack rolls with this weapon.</description>
<modifiers/>
</rule>
<rule id="858bda6c-4380-4979-b3b3-10113bac023e" name="Incorporeal" hidden="false" book="Warmachine Prime mkII" page="34">
<description>This model can move through rough terrain and obstacles without penalty. It can move through obstructions and other models if it has enough movement to move completely past them. Other models, including slammed, pushed, or thrown models, can move through this model without effect if they have enough movement to move completely past it. This model does not count as an intervening model. This model suffers damage and effects only from magical weapons, magic attacks, animi, spells, and feats and is immune to continous effects. This model cannot be move by a slam. When this model makes a melee or ranged attack, before the attack roll is made it loses Incorporeal for one round.</description>
<modifiers/>
</rule>
<rule id="7e38c8af-0839-4c4e-a225-9baa557d8d8c" name="Inflict Pain" hidden="false" book="Exigence" page="86">
<description>When it hits a warbeast with this weapon, this model can place 1 fury point on or remove 1 fury point from the warbeast.</description>
<modifiers/>
</rule>
<rule id="7e815c43-723d-45e7-8623-fb235ac5cc06" name="Inscrutable" hidden="false" book="Gargantuans" page="108">
<description>Opponents cannot take control of this model.</description>
<modifiers/>
</rule>
<rule id="65282e8d-52b1-4d5c-8247-ee0077a41dee" name="Inspiration (Farrow)" hidden="false" book="Forces of Hordes - Minions" page="74">
<description>Friendly Farrow models/units in this model&apos;s command range never and immediately rally.</description>
<modifiers/>
</rule>
<rule id="d9c4d6c4-08b5-47c8-b0a7-18dbd0c48a47" name="Inspiration [X]" hidden="false" book="Mercenaries - Forces of Warmachine" page="124">
<description>Friendly X models/units in this model&apos;s command range never flee and immediately rally.</description>
<modifiers/>
</rule>
<rule id="0be66501-7a0b-e9bc-f5e7-f72d525f9223" name="Intelligence" hidden="false" book="Mercenaries - Forces of Warmachine" page="66">
<description>You gain +1 to the starting roll determining the order of deployment and play.</description>
<modifiers/>
</rule>
<rule id="a29290f5-5f47-af5a-5aa4-f8450451859d" name="Intrigue" hidden="false" book="Mercenaries - Forces of Warmachine" page="70">
<description>If one or more enemy models are in this model&apos;s command range during your Maintenance Phase, one friendly warrior model in this model&apos;s command range can advance up to 3&quot;.</description>
<modifiers/>
</rule>
<rule id="be44-8d78-d128-cb9d" name="Iron Horse" hidden="false">
<description>Heavy warjacks in this model&apos;s battlegroup gain Cavalry model rules. Light warjacks in this model&apos;s battlegroup also gain Light Cavalry model rules and can run without spending focus. When a heavy warjack makes an impact attack, that attack has a base POW equal to its STR. The melee range of impact attacks is 0.5&quot;.</description>
<modifiers/>
</rule>
<rule id="65a77175-5fb5-43ee-9680-8d1c07972a40" name="Iron Sentinel" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="88">
<description>While B2B with a friendly Faction warjack, this model gains +2 DEF and ARM and cannot be kocked down.</description>
<modifiers/>
</rule>
<rule id="55f8d169-1945-4454-a709-e8474e07012f" name="Iron Wall" hidden="false" book="Mercenaries - Forces of Warmachine" page="60">
<description>This model gains +2 ARM for each warjack it controls B2B with it. When this model is directly hti by an enemy ranged or magic attack, you can choose to have onbe of those warjacks become the target and automatically be hit by the attack instead.</description>
<modifiers/>
</rule>
<rule id="85a64ae4-d974-41bf-a547-7cd85acae67c" name="Iron Zeal" hidden="false" book="Domination" page="78">
<description>Once per game during its unit&apos;s activation, this model can use Iron Zeal. For one round, while in formation models in this unit gain +4 ARM and cannot become stationary or be knocked down.</description>
<modifiers/>
</rule>
<rule id="9fc627d4-842f-6766-8ed6-b3a2a8bf5d39" name="Journeyman Warcaster" hidden="false" book="Vengeance" page="110">
<description>This model is not a warcaster but has the following warcaste special rules: Battlegroup Commander, Control Area, Focus Manipulation, Power Field, and Spellcaster.</description>
<modifiers/>
</rule>
<rule id="04c194ab-7602-4c34-a8ce-bc760c8871d7" name="Jump" hidden="false" book="">
<description>After using its normal movement to make a full advance but before performing an action, you can place this model anywhere completely within 5&quot; of its current location. Any effects that prevent it from charging also prevent it from using Jump.</description>
<modifiers/>
</rule>
<rule id="3ddf-b9ce-733f-fde6" name="Kinetic Accumulator" hidden="false">
<description>When this model is hit by a melee or ranged attack made by an enemy model, it gains one power token, up to a maximum of three. During its activation, this model can spend power tokens to boost attack or damage rolls at one token per boost.</description>
<modifiers/>
</rule>
<rule id="1e543b93-285e-417d-bcee-5ba330b3c33c" name="Knockdown" hidden="false" book="Mercenaries - Forces of Warmachine" page="38">
<description>When a model is hit by an attack with this weapon, it is knocked down.</description>
<modifiers/>
</rule>
<rule id="33770081-c636-44a0-b0a2-fe66f48a4d75" name="Lance" hidden="false" book="Forces of Warmachine: Khador" page="94">
<description>This weapon can be used only to make charge attacks. When this model charges, this weapon gains Reach until the charge is resolved.</description>
<modifiers/>
</rule>
<rule id="37f6a11e-77ed-4daf-ae8c-7da6877370f1" name="Lash" hidden="false" book="Mercenaries - Forces of Warmachine" page="104">
<description>This model and friendly warrior models B2B with it cannot be knocked down.</description>
<modifiers/>
</rule>
<rule id="f3d9e131-6dde-433f-867b-5d672b165ae1" name="Lesser Warbeast" hidden="false" book="">
<description>This model cannot make power attacks.</description>
<modifiers/>
</rule>
<rule id="d4b295d7-0ba3-4a32-adde-de2dfa2f2da5" name="Lesser Warlock" hidden="false" book="Force of Hordes - Minions" page="34">
<description>This model is not a warlock but has the following warlock special rules: Battlegroup Commander, Control Area, Damage Transference, Forcing, Fury Manipulation, Healing and Spellcaster.</description>
<modifiers/>
</rule>
<rule id="fec0ad8a-5920-4d08-8ffa-3fa11372e345" name="Life Trader" hidden="false" book="Forces of Warmachine: Cryx" page="54">
<description>When an attack with this weapon hits, this model can suffer 1 damage point to gain an additional die on the damage roll against the model hit. Life Trader can only be used once per attack.</description>
<modifiers/>
</rule>
<rule id="4b21cfe1-b9f8-555d-fd75-98b9d1b1aa12" name="Light Artillery" hidden="false" book="Mercenaries - Forces of Warmachine" page="109">
<description>This weapon cannot be used to make attacks or special actions during activations this model moves. This model cannot gain the aiming bonus when attacking wiht whis model and cannot charge. If this model attacks with this weapon during its activation, it cannot attack with any other weapons that activation.</description>
<modifiers/>
</rule>
<rule id="3692-4fb3-805a-b2a2" name="Lightning Generator" hidden="false">
<description>When a model is hit with this weapon, lightning arcs from that model to d3 consecutive additional models. The lightning arcs to the nearest model it has not already arced to within 4&quot; of the last model it arced to, ignoring this model. Each model the lightning arcs to suffers a POW 10 electrical damage roll.</description>
<modifiers/>
</rule>
<rule id="7093a530-dbea-41c7-89c4-f2fab51d6046" name="Limited Battlegroup (Skarath)" hidden="false" book="Forces of Hordes - Minions" page="34">
<description>The only warbeast thta can be in this model&apos;s battlegroup is Skarath.</description>
<modifiers/>
</rule>
<rule id="271c442b-3df3-4689-8b8c-7781ac95afcb" name="Line Breaker" hidden="false" book="Forces of Hordes - Trollbloods" page="93">
<description>This model gains an additional die on impact attack rolls.</description>
<modifiers/>
</rule>
<rule id="b7b0ae19-ba6a-4668-9a86-5461aa0f2537" name="Loader" hidden="false" book="Mercenaries - Forces of Warmachine" page="104">
<description>This model must be B2B with a friendly living Faction Warrior model to make an attacks with this weapon.</description>
<modifiers/>
</rule>
<rule id="a332a0b1-245e-45c7-92eb-60ec53120079" name="Luck" hidden="false" book="Exigence" page="34">
<description>This model can reroll missed attack rolls with this weapon. Eachg attack roll can be rerolled only once as a result of Luck.</description>
<modifiers/>
</rule>
<rule id="4f0f5708-ba53-44f6-b1c3-fe67f5cf94ab" name="Mage Killer" hidden="false" book="Colossals" page="128">
<description>Gain an additional damage die on this weapon&apos;s damage rolls against models with Spellcaster or Magic Ability.</description>
<modifiers/>
</rule>
<rule id="07809b3a-1913-4160-be13-2ac4888972c8" name="Magic Ability []" hidden="false">
<modifiers/>
</rule>
<rule id="e0f48764-b12b-acca-bb70-726be718b29d" name="Magical Weapon" hidden="false" book="Warmachine Prime mkII" page="36">
<description>This weapon is a magical weapon (p. 68).</description>
<modifiers/>
</rule>
<rule id="1bc5ac30-dbe5-4824-acbe-0b33520132e9" name="Maltreatment" hidden="false" book="Forces of Hordes - Minions" page="72">
<description>Once per turn during its activation this model can remove 1 fuy point from warbeast in its battlegroup that is in its control area and add 1 fury point to its own current total. The warbeast suffers d3 damage points.</description>
<modifiers/>
</rule>
<rule id="0bdcb07c-8fe8-47fa-8831-4ebcee554428" name="Man-Eater" hidden="false" book="Forces of Hordes - Minions" page="56">
<description>This model can charge living warrior models without being forced.</description>
<modifiers/>
</rule>
<rule id="07b2-7765-f4f7-3b54" name="Manual Reload" hidden="false">
<description>This model can make one additional Grenade Launcher ranged
attack during its combat action for each Trencher model B2B with it, up to a maximum of two additional attacks. These additional attacks do not count against the Grenade Launcher&apos;s ROF.</description>
<modifiers/>
</rule>
<rule id="4ea3-13b3-bac8-0696" name="Mark Target" hidden="false">
<description>Other friendly Faction models gain +2 to ranged attack rolls against enemy models within 5&quot; of this model and in its LOS.</description>
<modifiers/>
</rule>
<rule id="8f07a83b-d7f4-48c2-aee5-4940331a2ef5" name="Martial Discipline" hidden="false" book="Wrath" page="122">
<description>Friendly living Faction warrior models with small or medium bases can ignore friendly Faction warrior models in this model&apos;s command range when determining LOS and can advance through friendly Faction warrior models in this model&apos;s command range if they have enough movement to move completely past them.</description>
<modifiers/>
</rule>
<rule id="6e472eb2-2f98-cf4e-d92e-aefe63a7eb77" name="Martial Discipline" hidden="false" book="Wrath" page="122">
<description>Friendly living Faction warrior models with small or medium bases can ignore friendly Faction warrior models in this model&apos;s command range when determining LOS and can advance through friendly Faction warrior models in this model&apos;s command range if they have enough movement to move completely past them.</description>
<modifiers/>
</rule>
<rule id="c953e3b8-aa17-e0d9-f550-e66e0bd85a4b" name="Mechanikally Adept" hidden="false" book="Vengeance" page="108">
<description>This model can attempt to repair friendly non-Faction warjacks and battle engines.</description>
<modifiers/>
</rule>
<rule id="4e52d159-9bb7-44ab-8df5-323ead3545bf" name="Medicate (*Action)" hidden="false" book="Domination" page="96">
<modifiers/>
</rule>
<rule id="a4088243-c402-4b29-b23b-3fc477e173fc" name="Mercenary Warjack" hidden="false">
<modifiers/>
</rule>
<rule id="400b902b-958e-5f17-8920-0df3fad42c49" name="Mercenary: Cryx" hidden="false">
<description>This model will work for Cryx.</description>
<modifiers/>
</rule>
<rule id="d39899c1-1611-2c72-016f-fe90fec55935" name="Mercenary: Cygnar" hidden="false">
<description>This model will work for Cygnar.</description>
<modifiers/>
</rule>
<rule id="ef2f227e-8e27-31cf-caca-fb88d366db77" name="Mercenary: Four Star" hidden="false">
<description>This model will work for the Four Star Contract.</description>
<modifiers/>
</rule>
<rule id="620138ec-e75c-a8a8-feb9-6b1a5455ef94" name="Mercenary: Khador" hidden="false">
<description>This model will work for Khador.</description>
<modifiers/>
</rule>
<rule id="e63a96fb-d826-f5fa-7600-3578a5121bef" name="Mercenary: Protectorate" hidden="false">
<description>This model will work for Protectorate.</description>
<modifiers/>
</rule>
<rule id="97f58bb9-027c-4bce-dbfa-9bda08bdf183" name="Mercenary: Retribution" hidden="false">
<description>This model will work for Retribution.</description>
<modifiers/>
</rule>
<rule id="17ac3372-3ed3-b409-ca12-b62e19990461" name="Mercenary: Talion" hidden="false">
<description>This model will work for the Talion charter contract.</description>
<modifiers/>
</rule>
<rule id="3b8ae9e0-1f73-b467-bcb4-b8233aade5fb" name="Minion: Blindwater Congregation" hidden="false" book="Vengeance" page="108">
<description>This model will work for the Blindwater Congregation pact.</description>
<modifiers/>
</rule>
<rule id="19649275-0df3-4867-9e6f-3fc35eca2858" name="Minion: Circle" hidden="false">
<description>This model will work for Circle.</description>
<modifiers/>
</rule>
<rule id="3d502a4b-e5ea-4bca-982c-59e2c77df734" name="Minion: Legion" hidden="false">
<description>This model will work for Legion.</description>
<modifiers/>
</rule>
<rule id="24c2af04-c856-4792-b6eb-090b3bcc7c39" name="Minion: Skorne" hidden="false">
<description>This model will work for Skorne.</description>
<modifiers/>
</rule>
<rule id="d3174e76-5878-2866-c40c-c82970d04a35" name="Minion: Thornfall Alliance" hidden="false" book="Vengeance" page="108">
<description>This model will work for the Thornfall Alliance pact.</description>
<modifiers/>
</rule>
<rule id="c76a2b63-7deb-4e40-86ce-0e03aa6e0c2c" name="Minion: Trollbloods" hidden="false">
<description>This model will work for Trollbloods.</description>
<modifiers/>
</rule>
<rule id="a40a6cef-54cf-810d-c700-0875026d02dc" name="Minions: Circle" hidden="false" book="Mercenaries - Forces of Warmachine">
<description>This model will work for Circle.</description>
<modifiers/>
</rule>
<rule id="1dc79f38-a337-4f94-b7a7-6d0fedee843b" name="Minions: Skorne" hidden="false" book="Mercenaries - Forces of Warmachine">
<description>This model will work for Skorne.</description>
<modifiers/>
</rule>
<rule id="adeb487b-f9c2-f579-fd21-98490e39b680" name="Minions: Trollbloods" hidden="false" book="Mercenaries - Forces of Warmachine" page="54">
<description>This model will work for Trollbloods.</description>
<modifiers/>
</rule>
<rule id="81ebfb7d-dd84-4912-83da-e2b91cae4b59" name="Momentum" hidden="false" book="Forces of Hordes - Trollbloods" page="77">
<description>Instead of suffering a normal damage roll, a small- or medium-based, non-incorporeal model hit by this attack is slammed d3&quot; directly away from this model. The POW of the slam damage roll is equal to the POW of this weapon. The POW of collateral damage is equal to the POW of this weapon. In addition to suffering a normal damage roll, large-based models hit by this attack are knocked down.</description>
<modifiers/>
</rule>
<rule id="8b325aa1-5b2b-4ff4-b488-2cfc73a57d61" name="Monster Hunter" hidden="false">
<description>When this model hits a warbeast with an attack, the warbeast suffers d6 points of damage to a branch of your choice.</description>
<modifiers/>
</rule>
<rule id="32d2-5e07-96dd-229a" name="Morrow&apos;s Name" hidden="false">
<description>Once per game during its unit&apos;s activation, this model can use Morrow&apos;s Name. Models in this unit in formation gain an additional die on melee damage rolls this activation.</description>
<modifiers/>
</rule>
<rule id="07907045-fd54-a779-8c0c-4d8d28bac422" name="Multi-Fire (* Attack)" hidden="false" book="Mercenaries - Forces of Warmachine" page="86">
<description>Make an attack with this weapon. On a hit, after resolving the attack this model can immediately make one additional attack with this weapon targeting the last model hit or another model within 2&quot; of the last model hit, ignoring ROF. This model can make up to four attacks during its activation as a result of Multi-Fire.</description>
<modifiers/>
</rule>
<rule id="b8fc8bcf-163f-465f-b2bf-d1f8df9f2289" name="Myrmidon Arcantrik Field" hidden="false" page="0">
<description>Myrmidons have two damage tracks: a set of boxes representing their force fields and another representing their damage grids.Mark the field boxes before marking the damage grids.The G Boxes of a myrmidon&apos;sdamage grid represent its Field Generator.Once per turn during its activation, a myrmidon can spend 1 focus point to remove d3 damage points from its field damage track unless its Field Generator is crippled.</description>
<modifiers/>
</rule>
<rule id="05293bac-d129-4b12-841f-28639a2a0753" name="Oath of Silence" hidden="false" book="Forces of Warmachine: Protectorate of Menoth" page="50">
<description>This model does not have the Commander advantage.</description>
<modifiers/>
</rule>
<rule id="43190c68-0893-f7d9-ad1f-cec11538fc72" name="Officer" hidden="false" book="Warmachine Prime mkII" page="34">
<description>This model is and Officer (p. 70). The Officer is the unit commander of its unit.</description>
<modifiers/>
</rule>
<rule id="795580df-813a-454c-b409-eab39ae47ea8" name="One Shot" hidden="false" book="Mercenaries - Forces of Warmachine" page="42">
<description>An attack with this weapon can be made only once per game.</description>
<modifiers/>
</rule>
<rule id="f19d37a9-bff8-4f7d-8522-073ad5ac8d16" name="Open Fist" hidden="false" book="Warmachine Prime mkII" page="36">
<description>This weapon is an Open Fist. A warjack&apos;s Open Fist enables it to make certain power attacks. A warjack with an Open Fist can make arm lock, headlock, and throw power attacks; a warjack with two Open Fists can also make double-hand throw power attacks. A warjack cannot use a crippled Open Fist to make power attacks.</description>
<modifiers/>
</rule>
<rule id="5d383814-48d5-483e-8669-7f145e478a20" name="Opportunist" hidden="false" book="Exigence" page="34">
<description>While a moidel with Opportunist is completely within the back arc of an enemy model, it gains an additional die on its attack and damage rolls against that enemy model.</description>
<modifiers/>
</rule>
<rule id="3a7b-0a2c-3542-077a" name="Overload" hidden="false">
<description>Once per activation, you can roll one to three dice. This model gains a STR bonus equal to the total of that roll. Then roll the same dice again. This model suifers damage equal to the total of that roll. This bonus expires at the end of this model&apos;s activation.</description>
<modifiers/>
</rule>
<rule id="2101-86aa-2866-ffd6" name="Overpower" hidden="false">
<description>During your Control Phase, after this model replenishes its focus but before it allocates focus, this model can spend focus to increase its control area for one round at 1 focus point for each I&quot; increase.</description>
<modifiers/>
</rule>
<rule id="a31638c9-9e35-a4b1-9778-f9d030c86c89" name="Overtake" hidden="false" book="Mercenaries - Forces of Warmachine" page="98">
<description>When this model destroys one or more enemy warrior models with a normal melee attack, after the attack is resolved this model can immediately advance up to 1&quot;.</description>
<modifiers/>
</rule>
<rule id="6fe14a4b-e179-4189-a875-57a5f29b353f" name="Pain Response" hidden="false" book="Forces of Hordes - Minions" page="83">
<description>While damaged this model can charge or make power attacks without being forced.</description>
<modifiers/>
</rule>
<rule id="ad6ef5a7-c76a-7a24-e837-f77a76cc406c" name="Parry" hidden="false" book="Mercenaries - Forces of Warmachine" page="34">
<description>This model cannot be targeted by free strikes.</description>
<modifiers/>
</rule>
<rule id="052e99e9-4d49-0010-76c1-fdf68b96ed66" name="Pathfinder" hidden="false" book="Warmachine Prime mkII" page="34">
<description>This model can advance through rough terrain (p. 86) without penalty and can charge and make slam and trample power attacks across obstacles (p. 87).</description>
<modifiers/>
</rule>
<rule id="493e-0cea-b702-62d3" name="Penetrating Strike" hidden="false">
<description>After hitting a warjack or warbeast with this model&apos;s melee attack, you can choose to have it suffer 1 damage point instead of a normal damage roll.</description>
<modifiers/>
</rule>
<rule id="436bed0e-c75c-4502-bf19-e1e9db8c23ed" name="Perfect Balance" hidden="false" book="Forces of Warmachine: Protectorate of Menoth" page="42">
<description>This model cannot be targeted combined melee attacks, combined ranged attacks, or free strikes. Models do not gain back strike bonuses against this model. When knocked down, this model can stand up during its activation without forfeiting its movement or action if it is able to forfeit its movement or action to stand up.</description>
<modifiers/>
</rule>
<rule id="8bfbfd93-ee30-40b5-a027-fffdbaae9b15" name="Pigheaded" hidden="false" book="Forces of Hordes - Minions" page="83">
<description>If this model is destroyed by an enemy attack or if Rorsh is destroyed or removed from play by an enemy attack, before this model is removed from the table it can advance up to 3&quot; and make one melee attack it ignores the effects of lost aspects. It cannot be targeted b free strikes during this movement.</description>
<modifiers/>
</rule>
<rule id="06763b96-e7fe-7393-a080-e44f5d3989a8" name="Pitch" hidden="false" book="Mercenaries - Forces of Warmachine" page="118">
<description>Instead of making a normal damage roll on a hit, this model can throw the model hit as if it had hit with and passed the STR check of a throw power attack. The thrown model suffers a damage roll with POW equal to this model&apos;s STR plus the POW of this weapon. The POW of collateral damage is equal to this model&apos;s STR.</description>
<modifiers/>
</rule>
<rule id="edfe05ba-7675-41f8-c5d5-25072a5adb8c" name="Point Blank" hidden="false" book="Mercenaries - Forces of Warmachine" page="106">
<description>During its activation, this model can make melee attacks with its ranged weapon, with a 1/2&quot; melee range. Do not add this model&apos;s STR to damage rolls made with ranged attacks. Charge attacks made with ranged weapons are not boosted.</description>
<modifiers/>
</rule>
<rule id="d70137e8-554f-c4d0-125e-aaf341018675" name="Poison" hidden="false" book="Mercenaries - Forces of Warmachine" page="58">
<description>Gains an additional die on this weapon&apos;s damage rolls against living models.</description>
<modifiers/>
</rule>
<rule id="29db-3ee4-1ade-33f3" name="Polarity Field (* Action)" hidden="false">
<description>For one round, this model cannot be charged by a model beginning the charge in this model&apos;s front arc.</description>
<modifiers/>
</rule>
<rule id="c6944e98-8c93-434e-bf36-2e3b4f50f465" name="Power Attack Trample" hidden="false" book="Wrath" page="76">
<description>This model can make trample power attacks.</description>
<modifiers/>
</rule>
<rule id="67ac-0bfe-dd0f-d105" name="Powerful Attack" hidden="false">
<description>When attacking with this weapon, this
model can spend 1 focus point to boost all attack and damage
rolls for the attack.</description>
<modifiers/>
</rule>
<rule id="fe66e0f0-fe62-cb05-d692-3ca184428240" name="Powerful Charge" hidden="false" book="Mercenaries - Forces of Warmachine" page="43">
<description>This model gains +2 to charge attack rolls with this weapon.</description>
<modifiers/>
</rule>
<rule id="ba648dcf-e398-43c4-ae94-2b41aea38490" name="Prayers (Farrow Brigands)" hidden="false" book="Forces of Hordes - Minions" page="79">
<description>The Leader of this unit can recite one of the following prayers each turn anytime during its unit&apos;s activation. Each model in this unit gains the benefits listed.
• Heroic Call - Affected models gain Fearless and Tough for one round.
• Hog Wild - Affected models can make one ranged attack this activation before this unit makes its normal movement. After their normal movement, models in this unit that make combat actions can only make melee attacks this activation.
• March - Affected models gain Pathfinder for one turn.
</description>
<modifiers/>
</rule>
<rule id="02a43d2d-fa15-4478-9574-e4a52d949a86" name="Prayers (Gatorman Posse)" hidden="false" book="Forces of Hordes - Minions" page="60">
<description>The Leader of this unit can recite one of the following prayers each turn anytime during its unit&apos;s activation. Each model in this unit gains the benefits listed.
• Cold Blood - Affected models can reroll missed attack rolls against living models this turn. Each roll can be rerolled only once as a result of Cold Blood.
• Dirge of Mists - Affected models gain +1 DEF and terror for one round.
• March - Affected models gain Pathfinder for one turn.</description>
<modifiers/>
</rule>
<rule id="af0310f2-5d28-4b0f-919f-02a5b020da0c" name="Precision Strike" hidden="false" book="Forces of Warmachine: Khador" page="108">
<description>When this model damages a warjack or warbeast with a melee attack, choose which column or branch suffers the damage.</description>
<modifiers/>
</rule>
<rule id="6e563745-848d-47c2-9200-d728c0b0f3ad" name="Prey" hidden="false">
<description>After deployment but before the first player&apos;s turn, choose an enemy model/unit to be this model/unit&apos;s prey. this model gains +2 to attack and damage rolls against its prey. When this model begins its activation within 10&quot; of its prey. it gains +2&quot; movement that activation. When the prey is destroyed or removed from play, choose another model/unit to be the prey.</description>
<modifiers/>
</rule>
<rule id="7936fe87-5dd1-43fb-9783-e44f8a75c12a" name="Primal Magic" hidden="false" book="Gargantuans" page="108">
<description>This model can use the animus of any friendly Faction non-character warbeast in its command range as if th animus were its own.</description>
<modifiers/>
</rule>
<rule id="7da6-ef2a-e619-a4eb" name="Prime Mine (* Action)" hidden="false">
<description>Replace this model with a mine marker.
You can have up to three mine markers in play at a time.</description>
<modifiers/>
</rule>
<rule id="d0477a85-e3a4-4821-bc48-5b3b2283c6ee" name="Prowl" hidden="false" book="Mercenaries - Forces of Warmachine" page="64">
<description>This model gains Stealth while within terrain that provides concealment, the AOE of a spell that provides concealment, or the AOE of a cloud effect.</description>
<modifiers/>
</rule>
<rule id="19e7f068-42b6-4939-828f-e29fadf2b127" name="Puncture" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="61">
<description>A model hit by this attack automatically suffers 1 damage point. </description>
<modifiers/>
</rule>
<rule id="b40624bc-e1a4-ea04-100d-74f86e8d16fe" name="Purgation" hidden="false" book="Mercenaries - Forces of Warmachine" page="86">
<description>Gain an additional die on attack and damage rolls with this weapon against models with an enemy upkeep spell on them.</description>
<modifiers/>
</rule>
<rule id="c5440ded-4630-4172-b0fe-6eddbabd9681" name="Pyg" hidden="false" book="Exigence" page="30">
<description>This model is a pyg.</description>
<modifiers/>
</rule>
<rule id="2c7c4788-4947-4b94-a156-c33b60b6cf2e" name="Quake" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="61">
<description>On a direct hit against an enemy model, all models hit are knocked down.</description>
<modifiers/>
</rule>
<rule id="a3f068bd-47d2-b2be-d9e6-4f3292bc1c71" name="Quick Draw" hidden="false" book="Mercenaries - Forces of Warmachine" page="34">
<description>Once during your opponent&apos;s turn, when an enemy model within 12&quot; of this model that is in its LOS targets this model with a ranged attack, this model can make a ranged attack against the model beofre it makes its attack roll. If this model&apos;s ranged attack hits, the enemy model suffers no damage but its attack automatically misses.</description>
<modifiers/>
</rule>
<rule id="4db22a1a-2210-4363-ab1e-19a328552fda" name="Quick Work" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="62">
<description>When this model destroys one or more enemy models with a melee attack during its combat action, immediately after that attack is resolved this model can make one normal ranged attack. Attacks gained from Quick Work do not count against a weapon&apos;s ROF.</description>
<modifiers/>
</rule>
<rule id="32509351-87f7-43d0-bdd4-8dd8ab455587" name="Ram" hidden="false" book="Vengeance" page="60">
<description>When an enemy model is hit by this weapon, it is knocked down and can be pushed 1&quot; directly away from this model. If it is pushed, this model can immediately advance directly toward the pushed model up to the distance that model was moved.</description>
<modifiers/>
</rule>
<rule id="ae36-532b-9d37-f7da" name="Range Amplifier" hidden="false">
<description>When this model casts a spell and is the
point of origin for the spell, the spell gains +5 RNG.</description>
<modifiers/>
</rule>
<rule id="ab69551f-8198-8e3d-0e3f-b5c8e85ba647" name="Range Finder" hidden="false" book="Mercenaries - Forces of Warmachine" page="109">
<description>While B2B with one or more grunts in this unit, this model gains +2 to attack rolls with this weapon.</description>
<modifiers/>
</rule>
<rule id="00bc53bd-0714-2f5b-aba4-765be311af8f" name="Ranked Attacks" hidden="false" book="Mercenaries - Forces of Warmachine" page="146">
<description>Friendly Faction models can ignore this model when determining LOS.</description>
<modifiers/>
</rule>
<rule id="0eacf360-b80e-4384-8e70-bb2d4ea971d5" name="Ranking Officer" hidden="false" book="Wrath" page="53">
<description>This model is a Ranking Officer. While this model is in play, models in its unit are Protectorate models instead of Mercenary models.</description>
<modifiers/>
</rule>
<rule id="3df75c4b-8e93-31c3-c51f-dda706cfd63c" name="Rapid Fire [d3]" hidden="false" book="Mercenaries - Forces of Warmachine" page="54">
<description>When you decide to make initial attacks with this weapon at the beginning of this model&apos;s combat action, roll a d3. The total rolled is the number of initial attacks this model can make with this weapon during the combat action, ignoring ROF.</description>
<modifiers/>
</rule>
<rule id="a1e0d325-1eb0-4af9-96ae-4f5c80b66f2e" name="Rapid Strike" hidden="false" book="Forces of Hordes - Trollbloods" page="79">
<description>This model can make one additional melee attack each combat action.</description>
<modifiers/>
</rule>
<rule id="c950cf4c-33a0-1369-1946-ff2bb9ca7528" name="Reach" hidden="false" book="Warmachine Prime mkII" page="36">
<description>This weapon has a 2&quot; melee range (p. 50).</description>
<modifiers/>
</rule>
<rule id="4432-fd2a-bb1e-16b4" name="Reaction Drive" hidden="false">
<description>Once per tum, immediately after this model&apos;s controller channels a spell through it, this model can advance 3&quot;.</description>
<modifiers/>
</rule>
<rule id="12141ab4-b273-42a8-ae39-120b7b994ca1" name="Reclaim" hidden="false" book="Forces of Warmachine: Protectorate of Menoth" page="50">
<description>This model gains one soul token for each friendly living Faction warrior model destroyed by a continuous effect, an enemy attack, or collateral damage from an enemy attack in its control area. During your Control Phase, after this model replenishes its focus but before it allocates focus, replace each soul token with 1 focus point.</description>
<modifiers/>
</rule>
<rule id="d364ee35-06f2-49da-8e88-2ccd691cf7e2" name="Reconnaissance (*Action)" hidden="false" book="Forces of Hordes - Minions" page="38">
<description>RNG 5. Target friendly warrior model/unit. If the model/unit is in range, it gains Pathfinder for one turn.</description>
<modifiers/>
</rule>
<rule id="20a6d2f4-d818-43a0-8bbe-142524849594" name="Reform" hidden="false" book="Forces of Warmachine: Khador" page="95">
<description>After the models in this unit have completed their actions, each can advance up to 3&quot;.</description>
<modifiers/>
</rule>
<rule id="20added3-c4bc-48e8-9e97-970487624563" name="Regeneration (d3)" hidden="false" book="">
<description>This model can be forced to heal d3 damage points once per activation. This model cannot use Regeneration during an activation it runs.</description>
<modifiers/>
</rule>
<rule id="43a92339-d838-46ae-93c9-156fcbdde3e2" name="Relentless Advance" hidden="false" book="Forces of Warmachine: Protectorate of Menoth" page="93">
<description>When a model in this unit is damaged by an enemy attack, models in this unit gain +2 SPD for one round.</description>
<modifiers/>
</rule>
<rule id="99a911fe-2889-424f-a5d6-eb773dc70985" name="Relentless Charge" hidden="false" book="Forces of Warmachine: Khador" page="94">
<description>This model gains Pathfinder during activations it charges.</description>
<modifiers/>
</rule>
<rule id="c998cab4-f50e-434b-9858-9851b5d4a237" name="Repair[] (* Action)" hidden="false" book="Mercenaries - Forces of Warmachine" page="120">
<description>This model can attempt repairs on any damaged friendly Faction warjack. To attempt repairs, this model must be B2B with the damaged warjack and make a skill check. If successful, remove d6 damage points from the warjack&apos;s damage grid.</description>
<modifiers/>
</rule>
<rule id="4f12073c-1daa-4bd3-959f-be939bd853c2" name="Repairable" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="48">
<description>Other models can make Bodge or Repair special actions to repair this model as if it were a warjack.</description>
<modifiers/>
</rule>
<rule id="4787b556-4cff-4cf9-90a4-6a765f1fe903" name="Repel" hidden="false" book="Forces of Warmachine: Protectorate of Menoth" page="72">
<description>When this model hits an enemy model with this weapon during its activation, the model hit is pushed 1&quot; directly away from this model. When this model is hit with a melee attack made by a model in its front arc, after the attack is resolved the attacking model is pushed 1&quot; directly away from this model. This model loses Repel while this weapon system is crippled or locked.</description>
<modifiers/>
</rule>
<rule id="5a17-faff-04a1-7611" name="Replication" hidden="false">
<description>When an enemy model in this model&apos;s control area spends focus points to cast an offensive spell, this model can cast that spell on your next tum as if it were one of its own spells. This model can upkeep replicated spells.</description>
<modifiers/>
</rule>
<rule id="63f8-0ec3-129f-b4fc" name="Repulsor Field" hidden="false">
<description>When this model is hit with a melee attack, after the attack is resolved the attacking model is pushed 1&quot; directly away from this model.</description>
<modifiers/>
</rule>
<rule id="c474ae5e-b21a-44de-b1ee-7ace2118e68a" name="Resourceful" hidden="false" book="Mercenaries - Forces of Warmachine" page="38">
<description>This model can upkeep spells on models in its battlegroup without spending focus.</description>
<modifiers/>
</rule>
<rule id="fbf55c13-6f18-41f6-9b17-50fca917e18d" name="Restoration" hidden="false" book="Forces of Warmachine: Protectorate of Menoth" page="112">
<description>When a living friendly Faction model in this model&apos;s command range is destroyed by an enemy attack, after the attack is resolved this model heals 1 damage point. When this model is disabled, it cannot activate. If this model is disabled at the beginning of your Maintenance Phase, it is destroyed.</description>
<modifiers/>
</rule>
<rule id="4997cc43-a863-40e5-bf6a-4e4219336f64" name="Retaliatory Strike" hidden="false" book="Forces of Hordes - Trollbloods" page="90">
<description>When this model is hit by a melee attack made by an enemy model during your opponent&apos;s turn, after the attack is resolved this model can immediately make one nromal melee attack against that model. This model can make one Retaliatory Strike per turn.</description>
<modifiers/>
</rule>
<rule id="436ec278-32b6-b1d3-2be5-0a2e80af82ca" name="Retribution Partisan" hidden="false" book="Wrath" page="135">
<description>When included in a Retribution army, this model is a Retribution model instead of a Mercenary model.</description>
<modifiers/>
</rule>
<rule id="82b156b4-3f02-a439-bb1d-e4b6d2f98482" name="Rhulic &apos;Jack Marshal" hidden="false" book="Mercenaries - Forces of Warmachine" page="146">
<description>This model can control and reactivate only friendly Mercenary Rhulic warjacks.</description>
<modifiers/>
</rule>
<rule id="4af73d7d-513d-460d-d311-f77d7fb1c569" name="Rhulic Warcaster" hidden="false" book="Mercenaries - Forces of Warmachine" page="136">
<description>This model can have only Mercenary Rhulic warjacks in its battlegroup and can reactivate only frienldy Mercenary Rhulic warjacks.</description>
<modifiers/>
</rule>
<rule id="196d39d2-8620-4ce1-8cb0-72cfb8283ed9" name="Rhulic Warjack" hidden="false" book="Mercenaries - Forces of Warmachine" page="140">
<description>This model can be included only in a battlegroup controlled by a Mercenary Rhulic warcaster or assigned to a Mercenary Rhulic &apos;jack marshal. This model can be reactivated only by a friendly Mercenary Rhulic warcaster or a friendly Mercenary Rhulic &apos;jack marshal.</description>
<modifiers/>
</rule>
<rule id="15cc4030-e168-4afd-b811-a61e450b623f" name="Ride-by Attack" hidden="false" book="Gargantuans" page="114">
<description>This model can make ride-by attacks.</description>
<modifiers/>
</rule>
<rule id="99f8-4e8a-ae30-2893" name="Rifle Grenade (* Attack)" hidden="false">
<description>Make a ranged attack with this weapon with AOE 3&quot;. When making a Rifle Grenade special attack, this model cannot participate in a combined ranged attack.</description>
<modifiers/>
</rule>
<rule id="7b569554-81f9-c378-ba26-7d6a17a88b63" name="Riposte" hidden="false" book="Mercenaries - Forces of Warmachine" page="34">
<description>When this model is missed by an enemy melee attack, immediately after the attack is resolved it can make one normal melee attack against the attacking model.</description>
<modifiers/>
</rule>
<rule id="b758-2cfc-28a3-6acd" name="Rune Shot" hidden="false">
<description>When a warjack controlled by this model makes a normal ranged attack during its activation, you can choose one attack type available to this unit to apply to the attack.</description>
<modifiers/>
</rule>
<rule id="fa82b6bb-0535-0018-51e6-39606cc75e01" name="Sacred Ward" hidden="false" book="Mercenaries - Forces of Warmachine" page="86">
<description>This model cannot be targeted by enemy spells.</description>
<modifiers/>
</rule>
<rule id="7124-1d48-8166-10b0" name="Sacrificial Pawn [X]" hidden="false">
<description>When this model is directly hit by an enemy ranged attack, you can choose to have one friendly, non-incorporeal Faction model of the listed type within 3&quot; of this model directly hit instead. That model is automatically hit and suffers all damage and effects.</description>
<modifiers/>
</rule>
<rule id="a8f4b8fc-634c-4743-9cf1-10ac1fb370fd" name="Sanguine Bond" hidden="false" book="Forces of Warmachine: Protectorate of Menoth" page="92">
<description>When this model would suffer damage from an enemy attack, you can choose one or more models in this unit to suffer any number of those damage points instead, divided as you choose. If you do, this model does not suffer that damage. A model cannot suffer more damage as a result of Sanguine Bond than it has unmarked damage boxes.</description>
<modifiers/>
</rule>
<rule id="3163f8df-14ce-49e2-f47f-55fd58751325" name="Seduction (* Action)" hidden="false" book="Mercenaries - Forces of Warmachine" page="70">
<description>Take control of a living enemy non-warcaster, non-warlock warrior model B2B with this model. You can immediately make a full advance with the enemy model followed by a normal melee attack, then Seduction expires. The nemey model cannot be targeted by free strikes duringt his movement.</description>
<modifiers/>
</rule>
<rule id="32beed42-a3e9-4b9d-b615-3e4a539923e4" name="Self-Sacrifice" hidden="false" book="Forces of Warmachine: Protectorate of Menoth" page="96">
<description>If this model is disabled by an enemy attack, you can choose a non-disabled model in this unit within 3&quot; of this model to be destroyed. If another model is destroyed as a result of Self-Sacrifice, this model heals 1 damage point.</description>
<modifiers/>
</rule>
<rule id="5860831a-56f6-44f8-80de-d0c6b64c69a0" name="Serenity" hidden="false" book="Domination" page="72">
<description>At the beginning of your Control Phase, before leaching, you can remove 1 fury point from a friendly Faction warbeast within 1&quot; of this model.</description>
<modifiers/>
</rule>
<rule id="6e987a2f-4a25-46f0-b968-401ad4628362" name="Serpentine" hidden="false" book="Forces of Hordes - Minions" page="37">
<description>This model cannot make slam or trample power attacks and cannot be knocked down.</description>
<modifiers/>
</rule>
<rule id="5258690f-6843-cf78-d51e-1c0a2d7224e8" name="Set Defense" hidden="false" book="Mercenaries - Forces of Warmachine" page="44">
<description>A model in this model&apos;s front arc suffers -2 on charge, slam power attack, and impact attack rolls against this model.</description>
<modifiers/>
</rule>
<rule id="d8c37922-8ec1-4062-b06e-c592e950601c" name="Shadow Bind" hidden="false" book="Forces of Warmachine: Cryx" page="40">
<description>A model hit by this weapon suffers -3 DEF and when it advances it cannot move except to change facing. Shadow Bind expires after one round. </description>
<modifiers/>
</rule>
<rule id="232152f3-4a1b-4dd3-af8e-c17958348e47" name="Shield" hidden="false" book="Warmachine Prime mkII" page="36">
<description>This weapon is a shield that gives the model a cumulative +2 ARM bonus; for example, a model with two of them gains a bonus of +4 ARM. A model does not gain this bonus while the weapon system with the shield is crippled or being held in a weapon lock or when resolving damage that originates in its back arc.</description>
<modifiers/>
</rule>
<rule id="4158ad6a-dee0-b6de-4f0f-79440d26d798" name="Shield Guard" hidden="false" book="Mercenaries - Forces of Warmachine" page="44">
<description>Once per round, when a friendly model is directly hit by a ranged attack during your opponent&apos;s turn while within 2&quot; of this model, this model can become the target of the attack and be automatically hit instead. This model cannot use Shield Guard if it is incorporeal, knocked down, or stationary.</description>
<modifiers/>
</rule>
<rule id="c97bdb6e-30d5-4586-8d8e-13719c514a60" name="Shield Wall (Order)" hidden="false" book="Mercenaries - Forces of Warmachine" page="146">
<description>For one round, each affected model gains a +4 ARM bonus while B2B with another affected model in its unit. This bonus does not apply to damage originating in the model&apos;s back arc. Models in this unit can begin the game affected by Shield Wall.</description>
<modifiers/>
</rule>
<rule id="80ec-3b47-a6f5-36e5" name="Shock Field" hidden="false">
<description>Ua warjack in this model&apos;s front arc . hits it with a melee attack, immediately after the attack is resolved the attacker suffers 1 damage point to its first available Cortex system box. This model loses Shock Field while this weapon system is crippled or locked.</description>
<modifiers/>
</rule>
<rule id="a6a0b8e3-a760-49e9-a134-369d5d457269" name="Side Step" hidden="false" book="Vengeance" page="88">
<description>When this model hits an enemy model with an initial melee attack or a melee special attack that is not a power attack, it can advance up to 2&quot; after the attack is resolved. This model cannot be targeted by free strikes during this movement.</description>
<modifiers/>
</rule>
<rule id="18466ac3-8670-44e9-b6fb-effc7bff1f88" name="Silencer" hidden="false" book="Mercenaries - Forces of Warmachine" page="58">
<description>A model directly hit by this weapon cannot cast spells for one round.</description>
<modifiers/>
</rule>
<rule id="fad49371-bc86-49da-a877-e5f9b3e54063" name="Smite (* Attack)" hidden="false" book="Forces of Warmachine: Protectorate of Menoth" page="42">
<description>Instead of making a normal damage roll, the model hit is slammed d6&quot; directly away from this model and suffers a damage roll with POW equal to this model&apos;s current STR plus the POW of this weapon. The POW of collateral damage from this slam is equal to this model&apos;s STR.</description>
<modifiers/>
</rule>
<rule id="8b4c7afa-67fa-41b9-a558-3629c82a2b82" name="Smoke" hidden="false" book="Forces of Warmachine: Khador" page="56">
<description>This weapon&apos;s AOE is a cloud effect that remains in play for one round.</description>
<modifiers/>
</rule>
<rule id="c5a8-f7b6-2301-37e4" name="Smoke Bombs (* Action)" hidden="false">
<description>Place a 3&quot; AOE cloud effect in play. Its center point must be within 1&quot; of this model. This AOE remains in play for one round.</description>
<modifiers/>
</rule>
<rule id="af0a1e80-d944-4712-9dbb-e8e65dec2709" name="Snacking" hidden="false" book="Forces of Hordes - Minions" page="57">
<description>When this model boxes a living model with a melee attack, this model can heal d3 damage points. If this model heals, the boxed model is removed from play.</description>
<modifiers/>
</rule>
<rule id="918cd455-1806-4c8e-8393-6ddcd08b6501" name="Snap Fire" hidden="false" book="Forces of Hordes - Trollbloods" page="42">
<description>When this model destroys one or more enemy models with a ranged attack during its combat action, immediately after that attack is resolved this model can make one normal ranged attack. Attacks gained from Snap Fire do not count against a weapon&apos;s ROF and cannot generate additional attacks from Snap Fire.</description>
<modifiers/>
</rule>
<rule id="3300c3df-350e-9d5b-094a-ffae33419f0d" name="Sniper" hidden="false" book="Mercenaries - Forces of Warmachine" page="64">
<description>When damaging a warjack or warbeast with a ranged attack, choose which column or branch suffers damage. Instead of rolling damage on a ranged attack, this model can inflict 1 damage point. A model that participates in a combined ranged attack loses Sniper until the attack is resolved.</description>
<modifiers/>
</rule>
<rule id="44d21624-6979-49d8-a2ca-1cfb50e16141" name="Souie!" hidden="false" book="Forces of Hordes - Minions" page="81">
<description>If Brine is outside this model&apos;s control area during your Control Phase, before you models leach fury Brine can make a full advance directly toward this model.</description>
<modifiers/>
</rule>
<rule id="4dea3482-a3ba-4ee1-b2ac-b480e2bf8436" name="Soul Collector" hidden="false" book="Colossal" page="128">
<description>This model gains one soul token when a living enemy model is destroyed in it&apos;s command range. This model can have up to three soul tokens at a time. During its activation, this model can spend soul tokens to gain additional attacks or to boost attack or damage rolls at one token per attack or boost.</description>
<modifiers/>
</rule>
<rule id="7e5e7684-d2a1-b0a8-7a78-2ad80d661910" name="Soul Collector" hidden="false" book="Colossal" page="128">
<description>This model gains one soul token when a living enemy model is destroyed in it&apos;s command range. This model can have up to three soul tokens at a time. During its activation, this model can spend soul tokens to gain additional attacks or to boost attack or damage rolls at one token per attack or boost.</description>
<modifiers/>
</rule>
<rule id="14b3b440-e57e-4e07-9b68-3ada6fa6d948" name="Soul Reaper (* Action)" hidden="false" book="Forces of Warmachine: Cryx" page="38">
<description>Place a 5&quot; AOE anywhere completely in this model&apos;s control area. The AOE remains in play for one round. When a living enemy model is destroyed in the AOE, this model gains one soul token. While the AOE is in play, this model cannot attack with Daeamortus and has no melee range. </description>
<modifiers/>
</rule>
<rule id="6d542614-2452-4d35-bb4a-4833ff0bfb67" name="Soul Taker" hidden="false" book="Forces of Warmachine: Cryx" page="50">
<description>This model gains one soul token when a living enemy model is destroyed within 2&apos; of it. This model can have up to three soul tokens at a time. During its activation, this model can spend soul tokens to gain additional attacks or to boost attack or damage rolls at one token per attack or boost. </description>
<modifiers/>
</rule>
<rule id="a1b2b614-ba0b-43ef-8d52-ca6e8f5eab08" name="Soulless" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="98">
<description>This model does not generate a soul token when it is destroyed.</description>
<modifiers/>
</rule>
<rule id="c008-f276-aa5d-b438" name="Special Issue [X]" hidden="false">
<description>Varies by X.</description>
<modifiers/>
</rule>
<rule id="7dd2e4ae-0d18-4de7-83e5-0686d8ece777" name="Spell barrier" hidden="false" book="Forces of Warmachine: Protectorate of Menoth" page="69">
<description>Any 1 time during its activation while B2B with its controlling warcaster, this model can spend 1 focus point to use Spell Barrier. If it does, the warcaster cannot be targeted by enemy spells for one round.</description>
<modifiers/>
</rule>
<rule id="680598a8-c815-438d-bb8f-f5b40df75f20" name="Spell Ward" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="98">
<description>This model cannot be targeted by spells.</description>
<modifiers/>
</rule>
<rule id="f79023ac-7503-4ec7-b2f1-c63c86225301" name="Spiritbind" hidden="false" book="Forces of Hordes - Minions" page="24">
<modifiers/>
</rule>
<rule id="0d84a364-a143-f976-c439-143a98896e34" name="Spiritual Conduit" hidden="false" book="Wrath" page="135">
<description>While its warcaster is in this model&apos;s command range, when the warcaster casts a spell and is the point of origin for the spell, the spell gains +2 RNG.</description>
<modifiers/>
</rule>
<rule id="4160491d-5aea-4713-8d74-da35af1906cb" name="Sprint" hidden="false" book="Forces of Warmachine: Khador" page="56">
<description>At the end of this model&apos;s activation, if it destroyed one or more enemy models with melee attacks this activation it can make a full advance.</description>
<modifiers/>
</rule>
<rule id="c6bcf30f-c558-19a6-d099-8a6213aa189e" name="Stall" hidden="false" book="Mercenaries - Forces of Warmachine" page="43">
<description>A warjack hit by this attack suffers the Stall continuous effect. While a warjack is suffering Stall, its base DEF becomes 7 and it cannot run or charge.</description>
<modifiers/>
</rule>
<rule id="476a11f3-dc4d-40ec-b150-679b9296251f" name="Standard bearer" hidden="false" book="Warmachine Prime mkII" page="34">
<description>This model is a standard bearer (p. 70).</description>
<modifiers/>
</rule>
<rule id="9ab3-174b-b20a-d8c6" name="Steady" hidden="false">
<description>This model cannot be knocked down.</description>
<modifiers/>
</rule>
<rule id="e99c4320-7ab1-4678-8245-f6bb01e712e0" name="Stealth" hidden="false" book="Warmachine Prime mkII" page="36">
<description>Ranged and magic attacks declared against this model when the point of origin of the attack is greater than 5&quot; away automatically miss. This model is not an intervening model (p. 43) when determining line of sight from a model greater than 5&quot; away.</description>
<modifiers/>
</rule>
<rule id="5310941b-4c1a-4db9-afe1-23f4ddba94f8" name="Steam Pressure" hidden="false" book="Mercenaries - Forces of Warmachine" page="46">
<description>This model can forfeit its movement to give this weapon +4 RNG this activation and gain the aiming bonus.</description>
<modifiers/>
</rule>
<rule id="297c-2475-7b21-1838" name="Storm Accumulator" hidden="false">
<description>When this model begins its activation within 3&quot; of one or more friendly Stormblade Infantry models, it is allocated 1 focus point.</description>
<modifiers/>
</rule>
<rule id="3095-3b52-9e76-2c45" name="Storm&apos;s Eye" hidden="false">
<description>While this model is in formation, when a model in its unit directly hits a model with a ranged attack the ranged weapon used in the attack becomes AOE 3&quot;.</description>
<modifiers/>
</rule>
<rule id="134f-e24e-6a33-c223" name="Strafe [d3] (* Attack)" hidden="false">
<description>Make d3 ranged attacks targeting a primary target and any number of secondary targets within 2&quot; of the first target. Ignore intervening models when declaring secondary targets. A secondary target cannot be targeted by more attacks than the primary target. Strafe counts as one attack for ROF.</description>
<modifiers/>
</rule>
<rule id="41a89bd0-3b57-4b6e-b914-e97fdf3a7ac0" name="Sturm: Farrow Warlock" hidden="false" book="Domination" page="88">
<description>Refer to page 88.</description>
<modifiers/>
</rule>
<rule id="5e52583a-12aa-44ee-89bf-dc001b282fac" name="Sturm: Struggle of Wills" hidden="false" book="Domination" page="88">
<description>Refer to page 88.</description>
<modifiers/>
</rule>
<rule id="48272ed3-828b-3003-5a54-ef50d72c746d" name="Sucker!" hidden="false" book="Mercenaries - Forces of Warmachine" page="124">
<description>If this model is directly hit by an enemy ranged attack, choose a friendly living non-incorporeal warrior model within 2&quot; of it to be directly hit instead. That model is automatically hit and suffers all damage and effects.</description>
<modifiers/>
</rule>
<rule id="8b39-f653-06cb-9048" name="Supercharge" hidden="false">
<description>During your Control Phase, this model can allocate up to 5 focus points to one warjack in its battlegroup that is in its control area.</description>
<modifiers/>
</rule>
<rule id="2d0e-68cc-1d2f-c091" name="Superconduction" hidden="false">
<description>When a friendly model attacks with a ranged weapon with Damage Type: Electricity, it gains +2 to attack rolls against enemy models within 5&quot; of this model.</description>
<modifiers/>
</rule>
<rule id="cfbd-0b76-7dd8-7d9c" name="Suppressing Fire (Order)" hidden="false">
<description>This order can be issued only if two or more models with ranged weapons in this unit in formation are able to forfeit their actions. Each model in this unit in formation must forfeit its action. Other than the Standard Bearer, those models that do are participants. Place an AOE completely within 14&quot; of all participants, with its center point in LOS of all participants, ignoring intervening models. The size of the AOE is based on the number of participants. If there are 2-4, the AOE is 3&quot;. If there are 5-7, the AOE is 4&quot;. If there are 8 or more, the AOE is 5&quot;. When a model enters or ends its activation within the AOE, it suffers a POW 10 damage roll. Suppressing Fire lasts for one round or until all participants have been desh&apos;oyed or removed from play.</description>
<modifiers/>
</rule>
<rule id="32e6e011-d8b4-449f-b0ee-5fa071522b8c" name="Sustained Attack" hidden="false" book="Mercenaries - Forces of Warmachine" page="42">
<description>During this model&apos;s activation, when it makes and attack with this weapon against the last model hit by the weapon this activation, the attack automatically hits.</description>
<modifiers/>
</rule>
<rule id="b129ac7d-a591-4921-a171-66fe7da77a21" name="Swashbuckler" hidden="false" book="Mercenaries - Forces of Warmachine" page="100">
<description>When this model makes a melee attack during its activation, its fron arc extends to 360 degrees, and it can make one melee attack against each model in its LOS that is in its melee range.</description>
<modifiers/>
</rule>
<rule id="5b49786f-a06f-4f92-aff6-21c42355d120" name="Swift Hunter" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="62">
<description>When this model destroys an enemy model whit a normal ranged attack, immediately after the attack is resolved it can advance up to 2&quot;.</description>
<modifiers/>
</rule>
<rule id="4cab3060-0ce3-4215-bdbf-a76c32f69c0b" name="Tactician [Steelhead]" hidden="false" book="Mercenaries - Forces of Warmachine" page="68">
<description>While in this model&apos;s command range, friendly Steelhead models ignore other friendly Steelhead models when determining LOS. Friendly Steelhead models can advance through other friendløy Steelhead models in this model&apos;s command range without effect if they have enough movement to move completely past them.</description>
<modifiers/>
</rule>
<rule id="36760907-dacd-359c-33bb-1e80c1cdec40" name="Tactician [Steelhead]" hidden="false" book="Mercenaries - Forces of Warmachine" page="68">
<description>While in this model&apos;s command range, friendly Steelhead models ignore other friendly Steelhead models when determining LOS. Friendly Steelhead models can advance through other friendløy Steelhead models in this model&apos;s command range without effect if they have enough movement to move completely past them.</description>
<modifiers/>
</rule>
<rule id="3eace6e6-3e3c-4ffa-a220-72e03c6bba35" name="Tactics: Ranked Attacks" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="81">
<modifiers/>
</rule>
<rule id="f0800560-3401-4ede-80b5-bfb7a781dfa2" name="Tactics: Relentless Charge " hidden="false" book="Gargantuans" page="110">
<description>Models in this unit gain Relentless Charge. (Models with Relentless Charge gain Pathfinder during activations they charge.)</description>
<modifiers/>
</rule>
<rule id="602f9190-494b-4506-8f53-a8cbc9f02569" name="Tactics: Set Defence" hidden="false" book="Domination" page="78">
<description>Models in this unit gain Set Defence. (A model in the front arc of a model with Set Defence suffers -2 on charge, slam power attack, and impact attack rolls against the model with Set Defence.)</description>
<modifiers/>
</rule>
<rule id="95ca-64ee-44c7-62f5" name="Tactics: X" hidden="false">
<description>Models in this unit gain the ability listed.</description>
<modifiers/>
</rule>
<rule id="ee55069e-290b-48c7-50ce-14a54d18da29" name="Take Down" hidden="false" book="Mercenaries - Forces of Warmachine" page="54">
<description>Models disabled by a melee attack made by this model cannot make a Tough roll. Models boxed by a melee attack made by this model are removed from play.</description>
<modifiers/>
</rule>
<rule id="a1d81d1a-4ecc-53bc-3e7d-83d58b43a1a8" name="Take Up" hidden="false" book="Mercenaries - Forces of Warmachine" page="108">
<description>If this model is destroyed or removed from play, you can choose a Grunt in this unit within 1&quot; of this model to take its place. Effects on this model expire, and it gains the effects on the chosen Grunt. Remove the Grunt from the tabel instead of this model. This model has the same number of unmarked damage boxes as the chosen Grunt.</description>
<modifiers/>
</rule>
<rule id="72181db3-f99a-4116-80c5-49ce0041751b" name="Telemetry" hidden="false" book="Gargantuans" page="108">
<description>Other friendly Faction models gain +2 to magic attack rolls against enemy models within 5&quot; of this model.</description>
<modifiers/>
</rule>
<rule id="c01cb487-f97a-7246-8f8e-979e2ebf6749" name="Terror" hidden="false" book="Warmachine Prime mkII" page="34">
<description>This model is a terrifying entity (p. 84). Enemy models/units in the melee range of this model or with this model in their melee range must pass a command check or flee.</description>
<modifiers/>
</rule>
<rule id="442ead71-5795-4172-b6f0-f31c8207e814" name="The Feeding" hidden="false" book="Domination" page="80">
<description>When it destroys a living enemy model with a melee attack, remove the enemy model from play, and this model gains a corpse token. This model can have up to three corpse tokens at a time. During its activation, this model can spend corpse tokens to boost attack or damage rolls at one token per boost.</description>
<modifiers/>
</rule>
<rule id="950c4169-3d20-4ff6-99ff-d80f6d4d36c4" name="Thresher (* Attack)" hidden="false" book="Mercenaries - Forces of Warmachine" page="45">
<description>This model makes one melee attack with this weapon against each model in its LOS and this weapon&apos;s melee range.</description>
<modifiers/>
</rule>
<rule id="19bbdf49-10f8-f841-3a28-29826fe83d7d" name="Thrown" hidden="false" book="Mercenaries - Forces of Warmachine" page="66">
<description>Add this model&apos;s STR to the POW of this ranged attack.</description>
<modifiers/>
</rule>
<rule id="1ca9024c-3f73-4caf-83f2-84b6d6952439" name="Torpid" hidden="false" book="Forces of Hordes - Minions" page="56">
<description>If this model destroys a living enemy model with a normal melee attack, this model&apos;s activation ends immediately after the attack is resolved and you can remove 1 fury point from this model.</description>
<modifiers/>
</rule>
<rule id="2bcee8cd-2274-bda3-b76b-aae0edfa68ca" name="Tough" hidden="false" book="Warmachine Prime mkII" page="34">
<description>When this model is disabled, roll a d6. On a 5 or 6, this model heals 1 damage point, is no longer disabled, and is knocked down.</description>
<modifiers/>
</rule>
<rule id="3461-3d00-aa69-5330" name="Tractor Field" hidden="false">
<description>When a warjack is hit by this attack it carmot advance and suffers -4 DEE Warjacks beginning an advance within 3&quot; of a warjack hit cannot run or charge and can advance only directly toward it. Tractor Field lasts for one round.</description>
<modifiers/>
</rule>
<rule id="bd95110b-794c-4d72-99f6-847934f1d875" name="Trampling Hooves" hidden="false" book="Domination" page="32">
<description>This model can charge and make charge attacks with this weapon. During a combat action it did not make a charge attack, this model can make one melee attacks with this weapon.</description>
<modifiers/>
</rule>
<rule id="987eb0e3-9cd1-6f29-0206-5efb57bb3b86" name="Trash" hidden="false" book="Mercenaries - Forces of Warmachine" page="60">
<description>Gain an additional damage die against knocked down targets.</description>
<modifiers/>
</rule>
<rule id="f927-7deb-73ab-31ea" name="Tremor (* Attack)" hidden="false">
<description>Tremor affects every model within 2&apos;&quot; of this model and does not require a target. Make one melee attack roll. If the roll equals or exceeds the DEF of an affected model, it is knocked down. This attack roll cannot be reroIled. This model can make a Tremor special attack if it charges.</description>
<modifiers/>
</rule>
<rule id="5d86-a4c9-234b-695d" name="Trencher" hidden="false">
<description>This model is a Trencher model.</description>
<modifiers/>
</rule>
<rule id="2e112500-a6ba-4cfe-b89d-0ccc14970324" name="Trollkin" hidden="false">
<description>This model is a trollkin</description>
<modifiers/>
</rule>
<rule id="eaccf3c8-c718-4507-9cfc-e764936b3452" name="True Sight" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="58">
<description>This model ignores conceleament, Camouflage, and Stealth.</description>
<modifiers/>
</rule>
<rule id="9fefb455-a205-4b39-8aa5-75dce891dc52" name="Unconquerable" hidden="false" book="Domination" page="70">
<description>While in this model&apos;s command range, friendly Faction warrior models gain Unyielding. (While engaging an enemy model, a model with Unyielding gains +2 ARM.)</description>
<modifiers/>
</rule>
<rule id="21b0922f-4ce2-396f-8960-5747cf7bddca" name="Undead" hidden="false" book="Warmachine Prime mkII" page="34">
<description>This model is not a living model and never flees.</description>
<modifiers/>
</rule>
<rule id="bfc7d9b7-b37f-6c3a-ebe4-e15026e94d2d" name="Unyielding" hidden="false" book="Mercenaries - Forces of Warmachine" page="36">
<description>While engaging an enemy model, this model gains +2 ARM.</description>
<modifiers/>
</rule>
<rule id="619a0aae-04b2-42a4-acd7-7ef24c52bbba" name="Vendetta (Legion or Blighted)" hidden="false" book="">
<description>This model gains boosted attack and damage rolls against Legion or Blighted models.</description>
<modifiers/>
</rule>
<rule id="eb73031f-84d0-4100-a642-3dcad0962f76" name="Vengeance" hidden="false" book="Forces of Hordes - Trollbloods" page="80">
<description>During your Maintenance Phase, if one or more models in this unit were destroyed or removed from play by enemy attacks during your opponent&apos;s last turn, each model in the unit can advance 3&quot; and make one normal melee attack.</description>
<modifiers/>
</rule>
<rule id="8e4642a1-94bf-fc25-1e28-3c0c7c022176" name="Virtuoso" hidden="false" book="Mercenaries - Forces of Warmachine" page="34">
<description>This model can make melee and ranged attacks during the same combat action. When this model makes its initial attacks, it can make both its initial ranged and melee attacks.</description>
<modifiers/>
</rule>
<rule id="90bf2951-7321-484c-9d67-2d66ad3d5883" name="Vitriol" hidden="false" book="Forces of Hordes - Minions" page="62">
<description>If this model is hit by a melee attack, immediately after the attack is resolved the attacking model suffers the Corrosion continuous effect unless this model was destroyed or removed from play by the attack.</description>
<modifiers/>
</rule>
<rule id="8c6b060b-0cb7-4ad0-92e2-442403ecf6c3" name="Warbeast Bond (Rorsh)" hidden="false" book="Forces of Hordes - Minions" page="83">
<description>Brine is bonded to Rorsh. During its activation, this model can charge or make a slam power attack against an enemy model that was damaged by a melee or ranged attack made by Rorsh this turn without being forced.</description>
<modifiers/>
</rule>
<rule id="cc6edfe4-9a17-4f05-a3cb-b8b3166c56bc" name="Warcaster unit" hidden="false" book="Forces of Warmachine - Convergence of Cyriss" page="38">
<description>Granted: Fearless
- A warcaster htat is part of a warcaster unit always has the Granted: Fearless ability. While the warcaster is in play, the models in his unit gain Fearless.
Battlegroup
- The other models in a warcaster&apos;s unit are part of his battlegroup.
Attachments
- Warcaster unit cannot have unit and weapon attachments, but warcaster units can have warcaster attachments like standard warcasters. If a warcaster unit has a warcaster attachment, the attachment remains an independent model and does not become part of the warcaster unit.</description>
<modifiers/>
</rule>
<rule id="d95ceb06-f7c8-49b7-a496-15c5e00b3cda" name="Warjack Bond" hidden="false" book="Mercenaries - Forces of Warmachine">
<modifiers/>
</rule>
<rule id="6a500ffa-1248-4972-8c0e-ffc940101e8e" name="Warlock unit" hidden="false" book="Gargantuans" page="19">
<description>Granted: Fearless
A warlock that is part of a warlock unit always has the Granted: Fearless ability. While the warlock is in play, the models in its unit gain Fearless.
Battlegroup
The other models in a warlock&apos;s unit are part of its battlegroup.
Attachments
Warlock units cannot have unit and weapon attachments like other units, but they can have warlock attachments like standard warlocks. If a warlock unit has a warlock attachment, the atachment remains a solo and does not become part of the warlock unit.</description>
<modifiers/>
</rule>
<rule id="6b49fd32-7ec7-56db-2429-b3ed7592ca45" name="Weapon Master" hidden="false" book="Warmachine Prime mkII" page="36">
<description>When attacking with this weapon, add and additional die to its damage rolls.</description>
<modifiers/>
</rule>
<rule id="5fc5bf9d-596c-4db3-8096-b4109225f9d2" name="Weapon Platform" hidden="false" book="Wrath" page="76">
<description>This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks or a power attack, it can also make its initial ranged attacks. This model can make ranged attacks even while in melee.</description>
<modifiers/>
</rule>
<rule id="5765a445-b303-469c-95b9-7030c2c3ec88" name="Witch Hound" hidden="false" book="Forces of Warmachine: Retribution of Scyrah" page="58">
<description>If a model in this model&apos;s battlegroup in its control area is hit by an enemy magic attack, immediately after the attack is resolved one model in this model&apos;s battlegroup in its control area can make a full advance and make one normal attack.</description>
<modifiers/>
</rule>
<rule id="9052211f-6e61-41d3-bcf3-333b40c1c637" name="Wrastler" hidden="false" book="Forces of Hordes - Minions" page="57">
<description>While knocked down, this model can make</description>
<modifiers/>
</rule>
</sharedRules>
<sharedProfiles>
<profile id="15394bb5-f072-9d85-05c4-0c7367a07c85" profileTypeId="576561706f6e23232344415441232323" name="Blunderbuss" hidden="false" book="Mercenaries - Forces of Warmachine" page="49">
<characteristics>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="8"/>
<characteristic characteristicId="524f4623232344415441232323" name="ROF" value="1"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value=""/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
<characteristic characteristicId="502b5323232344415441232323" name="P+S" value=""/>
<characteristic characteristicId="4c2f522f4823232344415441232323" name="L/R/H"/>
</characteristics>
<modifiers/>
</profile>
<profile id="2c3367a6-15d3-1576-2d45-163c06f6251a" profileTypeId="576561706f6e23232344415441232323" name="Hand Cannon" hidden="false" book="Mercenaries - Forces of Warmachine" page="34">
<characteristics>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="12"/>
<characteristic characteristicId="524f4623232344415441232323" name="ROF" value="1"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value=""/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
<characteristic characteristicId="502b5323232344415441232323" name="P+S" value=""/>
<characteristic characteristicId="4c2f522f4823232344415441232323" name="L/R/H"/>
</characteristics>
<modifiers/>
</profile>
<profile id="809947fe-567b-ecd5-6116-df079d266ca8" profileTypeId="576561706f6e23232344415441232323" name="Military Rifles" hidden="false" book="Mercenaries - Forces of Warmachine" page="50">
<characteristics>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="10"/>
<characteristic characteristicId="524f4623232344415441232323" name="ROF" value="1"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value=""/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="11"/>
<characteristic characteristicId="502b5323232344415441232323" name="P+S" value=""/>
<characteristic characteristicId="4c2f522f4823232344415441232323" name="L/R/H"/>
</characteristics>
<modifiers/>
</profile>
<profile id="597520f6-e1b9-156a-ae67-4c7adda910ce" profileTypeId="576561706f6e23232344415441232323" name="Scattergun" hidden="false" book="Mercenaries - Forces of Warmachine" page="38">
<characteristics>
<characteristic characteristicId="524e4723232344415441232323" name="RNG" value="SP 8"/>
<characteristic characteristicId="524f4623232344415441232323" name="ROF" value="1"/>
<characteristic characteristicId="414f4523232344415441232323" name="AOE" value=""/>
<characteristic characteristicId="504f5723232344415441232323" name="POW" value="12"/>
<characteristic characteristicId="502b5323232344415441232323" name="P+S" value=""/>
<characteristic characteristicId="4c2f522f4823232344415441232323" name="L/R/H"/>
</characteristics>
<modifiers/>
</profile>
</sharedProfiles>
</catalogue>