{
  "name": "Renegades and Heretics",
  "revision": "0.0.6",
  "game": "Warhammer 40,000",
  "genre": "sci-fi",
  "publisher": "Games Workshop",
  "url": "https://warhammer40000.com/",
  "notes": "This manifest is provided for the purposes of testing the features of *Rosterizer* and is not intended for distribution.\n\nThe data included herein was programatically compiled from freely-available sources on the internet and likely contains some errors. Use with caution.",
  "wip": true,
  "dependencies": [
    {
      "slug": "123456",
      "name": "40k9e",
      "game": "Warhammer 40,000"
    }
  ],
  "manifest": {
    "assetTaxonomy": {},
    "assetCatalog": {
      "Ability§Airborne": {
        "text": "You cannot [declare a charge](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Charging-with-a-Unit) with this model, and it can only be chosen as a target of a charge if the unit making the charge can [**FLY**](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Flying). You can only fight with this model if it is within [Engagement Range](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Engagement-Range) of any enemy units that can FLY**, and this model can only make melee attacks against units that can FLY**. Enemy units can only make melee attacks against this model if they can FLY**."
      },
      "Ability§Armour of Contempt": {
        "text": "Each time an attack is allocated to an **ASTRA MILITARUM** VEHICLE**, **ADEPTUS ASTARTES**, **SANCTIC ASTARTES**, **HERETIC ASTARTES** or **ADEPTA SORORITAS** model, worsen the Armour Penetration characteristic of that attack by 1.\n\nThis rule does not apply to any of the following:\n\n* Models equipped with a storm shield, a relic shield or a combat shield (or a Relic that replaces one of these shields).\n* Models with either the Sacresant Shield** or Force Shielding** ability (**CELESTIAN SACRESANT** and **NEMESIS DREADKNIGHT** units).\n* Models that are under the effects of any other rule that worsens or reduces the Armour Penetration characteristic of an attack."
      },
      "Ability§Armoured Frontis": {
        "text": "Each time an attack with an Armour Penetration characteristic of -1 is allocated to this model, that attack has an Armour Penetration characteristic of 0 instead."
      },
      "Ability§Artillery and Crew": {
        "text": "Each Heavy Mortar and its crew are treated as a single model for all rules purposes (crew models must remain within 1″ of their Heavy Mortar model). This means that the crew models cannot be targeted or attacked separately and that visibility and all ranges are measured to and from the Heavy Mortar's model, not the crew models. This unit cannot [Advance](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Advance), is never eligible to [charge](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#CHARGE-PHASE) or [Heroically Intervene](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Performing-a-Heroic-Intervention), and cannot make [pile-in](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Pile-In) or [consolidation moves](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Consolidate).\n\nERROR: The following text was found on another ability with the same name.\n\nEach Earthshaker Carriage and its crew are treated as a single model for all rules purposes (crew models must remain within 1″ of their Earthshaker Carriage model). This means that the crew models cannot be targeted or attacked separately and that visibility and all ranges are measured to and from the Earthshaker Carriage’s model, not the crew models. This unit cannot [Advance](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Advance), is never eligible to [charge](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#CHARGE-PHASE) or [Heroically Intervene](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Performing-a-Heroic-Intervention), and cannot make [pile-in](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Pile-In) or [consolidation moves](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Consolidate).\n\nERROR: The following text was found on another ability with the same name.\n\nEach Heavy Quad Launcher and its crew are treated as a single model for all rules purposes (crew models must remain within 1″ of their Heavy Quad Launcher model). This means that the crew models cannot be targeted or attacked separately and that visibility and all ranges are measured to and from the Heavy Quad Launcher’s model, not the crew models. This unit cannot [Advance](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Advance), is never eligible to [charge](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#CHARGE-PHASE) or [Heroically Intervene](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Performing-a-Heroic-Intervention), and cannot make [pile-in](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Pile-In) or [consolidation moves](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Consolidate).\n\nERROR: The following text was found on another ability with the same name.\n\nEach Medusa Carriage and its crew are treated as a single model for all rules purposes (crew models must remain within 1″ of their Medusa Carriage model). This means that the crew models cannot be targeted or attacked separately and that visibility and all ranges are measured to and from the Medusa Carriage’s model, not the crew models. This unit cannot [Advance](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Advance), is never eligible to [charge](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#CHARGE-PHASE) or [Heroically Intervene](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Performing-a-Heroic-Intervention), and cannot make [pile-in](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Pile-In) or [consolidation moves](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Consolidate).\n\nERROR: The following text was found on another ability with the same name.\n\nEach Rapier Laser Destroyer and its crew are treated as a single model for all rules purposes (crew models must remain within 1″ of their Rapier Laser Destroyer model). This means that the crew models cannot be targeted or attacked separately and that visibility and all ranges are measured to and from the Rapier Laser Destroyer’s model, not the crew models. This unit cannot [Advance](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Advance), is never eligible to [charge](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#CHARGE-PHASE) or [Heroically Intervene](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Performing-a-Heroic-Intervention), and cannot make [pile-in](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Pile-In) or [consolidation moves](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Consolidate)."
      },
      "Ability§Avalanche of Muscle": {
        "text": "Each time this unit fights, if it made a [charge move](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Charging-with-a-Unit) this turn, then until that fight is resolved, add 1 to the Attacks characteristic of models in this unit."
      },
      "Ability§Avalanche of Rage": {
        "text": "Each time this unit fights, if it made a [charge move](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Charging-with-a-Unit) this turn, then until that fight is resolved, add 1 to the Strength and Attacks characteristics of models in this unit."
      },
      "Ability§Baleful Judge (Aura)": {
        "text": "While a friendly **RENEGADES AND** HERETICS** CORE** unit is within 6″ of this model, add 2 to the Leadership characteristic of models in that unit."
      },
      "Ability§Choir of Chaos": {
        "text": "Each time a [Psychic test](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Psychic-Tests) is taken for this unit, before rolling the dice, you can choose to add D3 to the result. If you do, after attempting to [manifest](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Manifesting-Psychic-Powers) the psychic power, this unit suffers D3 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds)."
      },
      "Ability§Combat Stimms": {
        "text": "Once per turn, when this unit is selected to fight, it can use its combat stimms. If it does, roll one D6: on a 1, one model in this unit is destroyed. Regardless of the result, until the end of the turn, add 1 to the Attacks characteristics of models in this unit."
      },
      "Ability§Covenant of Chaos": {
        "text": "Each time this unit fights, if it made a [charge move](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Charging-with-a-Unit), was charged, or [performed a Heroic Intervention](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Performing-a-Heroic-Intervention) this turn, then until that fight is resolved, add 1 to the Strength characteristic of models in this unit."
      },
      "Ability§Covenant of Nurgle": {
        "text": "Each time a model in this unit would lose a wound, roll one D6: on a 6, that wound is not lost."
      },
      "Ability§Crash and Burn": {
        "text": "If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield and before any embarked models [disembark](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Disembark). On a 6 it crashes in a fiery explosion and each unit within 6″ suffers D3 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds)."
      },
      "Ability§Curse of Mutation": {
        "text": "At the start of the battle, roll one D3 and consult the table below:\n\n\n\n$Table$\n"
      },
      "Ability§Emergency Plasma Vents": {
        "text": "If this model fires a supercharged plasma cannon, and you roll one or more [hit rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) of 1, it is not automatically destroyed. Instead, for each hit roll of 1, the bearer suffers 1 [mortal wound](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds) after all of this weapon’s shots have been resolved."
      },
      "Ability§Explodes": {
        "text": "If a model in this unit is reduced to 0 wounds, roll a D6 before removing the model from the battlefield. On a 6 it explodes, and each unit within 3″ suffers 1 [mortal wound](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nIf this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield and before any embarked models [disembark](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Disembark). On a 6 it explodes, and each unit within 6″ suffers D3 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nIf a Hellhound, Devil Dog or Bane Wolf is reduced to 0 wounds, roll a D6 (adding 2 to the result in the case of a Hellhound) before removing it from the battlefield. On a 6+ it explodes, and each unit within 6″ suffers D3 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nIf this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 6 it explodes, and each unit within 6″ suffers D3 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nIf this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 6 it explodes, and each unit within 6″ suffers D3 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nIf this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 6 it explodes, and each unit within 2D6″ suffers D6 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nWhen this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6″ suffers D3 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nWhen this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6″ suffers D3 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nWhen this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 2D6″ suffers D6 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nWhen this model is destroyed, roll one D6 before removing it from play. On a 6+ it explodes, and each unit within 6″ suffers D3 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nWhen this model is destroyed, roll one D6 before removing it from play. On a 6+ it explodes, and each unit within 6″ suffers D6 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nWhen this model is destroyed, roll one D6 before removing it from play. On a 6+ it explodes, and each unit within 6″ suffers D6 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nWhen this model is destroyed, roll one D6 before removing it from play. On a 6+ it explodes, and each unit within 6″ suffers D3 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nWhen this model is destroyed, roll one D6 before removing it from play. On a 6+ it explodes, and each unit within 2D6″ suffers D6 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nWhen this transport is destroyed, roll one D6 before any embarked models [disembark](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Disembark) and before removing it from play On a 6 it explodes, and each unit within 6″ suffers D3 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nWhen this model is destroyed, roll one D6 before removing it from play. On a 6+ it explodes, and each unit within 2D6″ suffers D6 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nWhen this model is destroyed, roll one D6 before removing it from play. On a 6+ it explodes, and each unit within 2D6″ suffers D6 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds)."
      },
      "Ability§Fanatic (Aura)": {
        "text": "While a friendly **RENEGADES AND** HERETICS** CORE** unit is within 6″ of this model, each time a [Combat Attrition test](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Combat-Attrition-Tests) is taken for that unit, ignore any or all modifiers."
      },
      "Ability§Fearsome (Aura)": {
        "text": "While an enemy unit is within 6″ of this unit, subtract 1 from the Leadership characteristic of models in that enemy unit."
      },
      "Ability§Grav-chute Insertion": {
        "text": "Models may [disembark](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Disembark) from this vehicle at any point during its move, but if they do they cannot move further during this phase; if the Valkyrie moves 20″ or more, you must roll a D6 for each model disembarking. On a 1, that model is slain. Models that disembark in this manner must be set up more than 9″ from any enemy models."
      },
      "Ability§Grinding Advance": {
        "text": "If this model [Remains Stationary](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Remain-Stationary) or moves under half speed in its [Movement phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE) (i.e. it moves a distance in inches less than half of its current Move characteristic) it can shoot its turret weapon twice in the following [Shooting phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#SHOOTING-PHASE) (the turret weapon must target the same unit both times). The following weapons are turret weapons: battle cannon; eradicator nova cannon; exterminator autocannon; vanquisher battle cannon; demolisher cannon; executioner plasma cannon; punisher gatling cannon."
      },
      "Ability§Hard to Hit": {
        "text": "Each time a ranged attack is made against this model, subtract 1 from that attack’s [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll)."
      },
      "Ability§Hover Jet": {
        "text": "Before this model moves in your [Movement phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE), you can declare it will hover. Its Move characteristic becomes 20″ until the end of the phase, and it loses the **Airborne**, Hard to Hit** and Supersonic** abilities until the beginning of your next Movement phase."
      },
      "Ability§Master Witch": {
        "text": "This model has a 4+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves)."
      },
      "Ability§Minions of Chaos": {
        "text": "If your army is [Battle-forged](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#BATTLE-FORGED-ARMIES) and every model in this unit’s [Detachment](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Detachments) has either the **RENEGADES** AND** HERETICS** or UNALIGNED** keywords, this unit gains the [Objective Secured](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Objective-Secured) ability."
      },
      "Ability§Murder Cultists": {
        "text": "Each time a model in this unit makes a melee attack, re-roll a [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) of 1."
      },
      "Ability§Mutated Beyond Reason": {
        "text": "The first time this unit is selected to fight in each [Fight phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#FIGHT-PHASE), roll one D3 and consult the table below:\n\n\n\n$Table$"
      },
      "Ability§Refractor Field": {
        "text": "This model has a 5+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves)."
      },
      "Ability§Roving Gunship": {
        "text": "If this model hovers in its [Movement phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE), add 1 to all [hit rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) made for it in the following [Shooting phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#SHOOTING-PHASE)."
      },
      "Ability§Scout Vehicle": {
        "text": "At the start of the first battle round but before the first turn begins, you can move this unit up to 9″. It cannot end this move within 9″ of any enemy models."
      },
      "Ability§Smoke Launchers": {
        "text": "Once per battle, instead of shooting in your [Shooting phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#SHOOTING-PHASE), this model can use its smoke launchers. Until the start of your next Shooting phase, when resolving an attack made with a ranged weapon against this model, subtract 1 from the [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll).\n\nERROR: The following text was found on another ability with the same name.\n\nOnce per game, instead of shooting any weapons in the [Shooting phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#SHOOTING-PHASE), a Hellhound, Devil Dog or Bane Wolf can use its smoke launchers; until your next Shooting phase your opponent must subtract 1 from all [hit rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) for ranged weapons that target it.\n\nERROR: The following text was found on another ability with the same name.\n\nOnce per game, instead of shooting any weapons in the [Shooting phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#SHOOTING-PHASE), this unit can use its smoke launchers; until your next Shooting phase your opponent must subtract 1 from all [hit rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) for ranged weapons that target it.\n\nERROR: The following text was found on another ability with the same name.\n\nOnce per game, instead of shooting any weapons in the [Shooting phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#SHOOTING-PHASE), this model can use its smoke launchers; until your next Shooting phase your opponent must subtract 1 from all [hit rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) for ranged weapons that target this vehicle."
      },
      "Ability§Stalkers": {
        "text": "Each time a ranged attack is allocated to a model in this unit while it is receiving the [benefits of cover](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Terrain-and-Cover), add an additional 1 to any armour [saving throw](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#4.-Saving-Throw) made against that attack."
      },
      "Ability§Steel Behemoth": {
        "text": "This model is eligible to [declare a charge](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Charging-with-a-Unit) in a turn in which it [Fell Back](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Fall-Back). Each time this model is selected to shoot, if it is within [Engagement Range](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Engagement-Range) of any enemy units, it can make attacks against eligible enemy units that are not within Engagement Range of it as if there were no enemy models within Engagement Range of it."
      },
      "Ability§Supersonic": {
        "text": "When this model moves in your [Movement phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE), first pivot it on the spot up to 90° (this does not contribute to how far the model moves), then move the model straight forwards. It cannot pivot again after the initial pivot. When this model Advances, add 20″ to its Move characteristic until the end of the Movement phase instead of making an [Advance roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Advance)."
      },
      "Ability§True Believers": {
        "text": "Each time a [Combat Attrition test](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Combat-Attrition-Tests) is taken for this unit, it is automatically passed."
      },
      "Ability§Vehicle Squadron": {
        "text": "The first time this unit is set up, all models in this unit must be placed within 6″ of each other. From that point onwards, each operates independently and is treated as a separate unit for all rules purposes."
      },
      "Ability§Warp Possession": {
        "text": "If this model suffers [Perils of the Warp](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Perils-of-the-Warp) and is not destroyed:\n\n* Its Weapon Skill characteristic is changed to 2+.\n* Its Strength characteristic is changed to 8.\n* Its Attacks characteristic is changed to 5.\n* The Armour Penetration characteristic of bare hands it is equipped with is changed to -2.\n* The Damage characteristic of bare hands it is equipped with is changed to 2."
      },
      "Ability§Witches": {
        "text": "Models in this unit have a 5+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves)."
      },
      "Dedicated Transport§Chimera": {
        "stats": {
          "Power Level": {
            "value": 5
          }
        },
        "keywords": {
          "Source": [
            "Codex—Astra Militarum—Indomitus 1.2"
          ],
          "Edition": [
            "8th"
          ],
          "Keywords": [
            "Chimera",
            "Transport",
            "Vehicle"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Explodes",
            "Ability§Smoke Launchers",
            "Ability§Armour of Contempt",
            {
              "item": "Model§Chimera",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Chimera is a single model equipped with a multi-laser, a heavy bolter and two lasgun arrays.\n\n• This model may replace its heavy bolter with a heavy flamer.\n\n• This model may replace its multi-laser with a heavy flamer or a heavy bolter.\n\n• This model may take items from the ***Vehicle Equipment*** list.",
        "meta": {
          "Publication": "[Astra Militarum (Codex) 8th ed. – Indomitus 1.2 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/09/IVAZqTmoxbmsFHCr.pdf)"
        }
      },
      "Elites§Renegade Command Squad": {
        "stats": {
          "Power Level": {
            "value": 3
          },
          "model": {
            "value": "Model§Renegade Disciples"
          },
          "Renegade Command Squad": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 4,
            "min": 4,
            "max": 14
          },
          "poweri": {
            "value": 2
          },
          "power1": {
            "value": 5
          },
          "power2": {
            "value": 9
          },
          "Banner of the Apostate": {
            "value": 0,
            "statType": "rank",
            "statOrder": 10,
            "ranks": {
              "0": {
                "order": 0,
                "number": 0,
                "icons": [
                  "cancel"
                ]
              },
              "1": {
                "order": 1,
                "number": 1,
                "icons": [
                  "confirmed"
                ],
                "traits": [
                  {
                    "trait": "Wargear§Banner of the Apostate"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "Banner of Hate": {
            "value": 0,
            "statType": "rank",
            "statOrder": 10,
            "ranks": {
              "0": {
                "order": 0,
                "number": 0,
                "icons": [
                  "cancel"
                ]
              },
              "1": {
                "order": 1,
                "number": 1,
                "icons": [
                  "confirmed"
                ],
                "traits": [
                  {
                    "trait": "Wargear§Banner of Hate"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "Renegade vox-caster": {
            "value": 0,
            "statType": "rank",
            "statOrder": 10,
            "ranks": {
              "0": {
                "order": 0,
                "number": 0,
                "icons": [
                  "cancel"
                ]
              },
              "1": {
                "order": 1,
                "number": 1,
                "icons": [
                  "confirmed"
                ],
                "traits": [
                  {
                    "trait": "Wargear§Renegade vox-caster"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        },
        "keywords": {
          "Source": [
            "Index—Warhammer Legends: Forge World—1.0"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Core",
            "Infantry",
            "Renegade Command Squad"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§True Believers",
            "Ability§Covenant of Chaos",
            {
              "item": "Model§Renegade Disciples (Renegade Command Squad)",
              "quantity": 4
            }
          ]
        },
        "text": "If this unit contains between 5 and 9 models, it has **Power Rating 5**. If this unit contains 10 or more models, it has Power Rating 7**. Every model is equipped with: autogun; frag grenades.\n\n• Any number of models can each have their autogun replaced with 1 lasgun.\n\n• 2 Renegade Disciple models equipped with autoguns can form a Renegade Disciple Weapons Team equipped with 1 weapon from the ***Renegades Heavy** Weapons*** list.\n\n• 1 Renegade Disciple model’s autogun can be replaced with 1 weapon from the **Renegades Special** Weapons*** list.\n\n• 1 Renegade Disciple model equipped with one of the following: 1 Banner of the Apostate; 1 Banner of Hate. That model’s autogun or lasgun cannot be replaced and it cannot be equipped with a Renegade vox-caster.\n\n• 1 Renegade Disciple model equipped with an autogun or lasgun can be equipped with a Renegade vox-caster. That model’s autogun or lasgun cannot be replaced and it cannot be equipped with a Banner of the Apostate or a Banner of Hate.\n\n\nERROR: there might be a problem with incrementation that will require inputting by hand.",
        "allowed": {
          "items": [
            "Model§Renegade Disciples (Renegade Command Squad)"
          ]
        },
        "meta": {
          "Publication": "[Warhammer Legends: Forge World (Index) 9th ed. – 1.0 @2020-12-17](https://www.warhammer-community.com/wp-content/uploads/2020/11/1qpk5gayVm5VmR4f.pdf)"
        }
      },
      "Elites§Renegade Disciple Squad": {
        "stats": {
          "Power Level": {
            "value": 2
          },
          "model": {
            "value": "Model§Renegade Disciples"
          },
          "Renegade Disciple Squad": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 4,
            "min": 4,
            "max": 14,
            "increment": {
              "value": 5
            }
          },
          "poweri": {
            "value": 2
          },
          "power1": {
            "value": 6
          },
          "power2": {
            "value": 11
          },
          "Chaos sigil": {
            "value": 0,
            "statType": "rank",
            "statOrder": 10,
            "ranks": {
              "0": {
                "order": 0,
                "number": 0,
                "icons": [
                  "cancel"
                ]
              },
              "1": {
                "order": 1,
                "number": 1,
                "icons": [
                  "confirmed"
                ],
                "traits": [
                  {
                    "trait": "Wargear§Chaos sigil"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "Renegade vox-caster": {
            "value": 0,
            "statType": "rank",
            "statOrder": 10,
            "ranks": {
              "0": {
                "order": 0,
                "number": 0,
                "icons": [
                  "cancel"
                ]
              },
              "1": {
                "order": 1,
                "number": 1,
                "icons": [
                  "confirmed"
                ],
                "traits": [
                  {
                    "trait": "Wargear§Renegade vox-caster"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        },
        "keywords": {
          "Source": [
            "Index—Warhammer Legends: Forge World—1.0"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Core",
            "Infantry",
            "Renegade Disciple Squad"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§True Believers",
            "Ability§Covenant of Chaos",
            {
              "item": "Model§Renegade Disciples (Renegade Disciple Squad)",
              "quantity": 4
            },
            "Model§Renegade Disciple Champion"
          ]
        },
        "text": "If this unit contains between 6 and 10 models, it has **Power Rating 4**. If this unit contains 11 or more models, it has Power Rating 6**. Every model is equipped with: autogun; frag grenades.\n\n• Any number of models can each have their autogun replaced with 1 lasgun.\n\n• 2 Renegade Disciple models equipped with autoguns can form a Renegade Disciple Weapons Team equipped with 1 weapon from the ***Renegades Heavy** Weapons*** list.\n\n• 1 Renegade Disciple model’s autogun can be replaced with 1 weapon from the **Renegades Special** Weapons*** list.\n\n• 1 Renegade Disciple model equipped with an autogun or lasgun can be equipped with a Chaos sigil. That model’s autogun or lasgun cannot be replaced and it cannot be equipped with a Renegade vox-caster.\n\n• 1 Renegade Disciple model equipped with an autogun or lasgun can be equipped with a Renegade vox-caster. That model’s autogun or lasgun cannot be replaced and it cannot be equipped with a Chaos sigil.\n\n• The Renegade Disciple Champion’s autogun can be replaced with one of the following:\n\n- 1 lasgun.\n\n- 1 weapon from the **Renegades Ranged** Weapons** list and 1 weapon from the **Renegades Melee** Weapons*** list.",
        "allowed": {
          "items": [
            "Model§Renegade Disciples (Renegade Disciple Squad)"
          ]
        },
        "meta": {
          "Publication": "[Warhammer Legends: Forge World (Index) 9th ed. – 1.0 @2020-12-17](https://www.warhammer-community.com/wp-content/uploads/2020/11/1qpk5gayVm5VmR4f.pdf)"
        }
      },
      "Elites§Renegade Enforcer": {
        "stats": {
          "Power Level": {
            "value": 2
          }
        },
        "keywords": {
          "Source": [
            "Index—Warhammer Legends: Forge World—1.0"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Character",
            "Infantry",
            "Renegade Enforcer"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Baleful Judge (Aura)",
            "Ability§Refractor Field",
            "Ability§Covenant of Chaos",
            {
              "item": "Model§Renegade Enforcer",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Renegade Enforcer is equipped with: laspistol; brutal assault weapon; frag grenades.\n\n• This model’s laspistol can be replaced with one of the following: 1 autogun; 1 autopistol; 1 lasgun; 1 shotgun; 1 weapon from the ***Renegades Ranged** Weapons*** list.\n\n• This model’s brutal assault weapon can be replaced with one weapon from the **Renegades Melee** Weapons*** list.",
        "meta": {
          "Publication": "[Warhammer Legends: Forge World (Index) 9th ed. – 1.0 @2020-12-17](https://www.warhammer-community.com/wp-content/uploads/2020/11/1qpk5gayVm5VmR4f.pdf)"
        }
      },
      "Elites§Renegade Marauder Squad": {
        "stats": {
          "Power Level": {
            "value": 2
          },
          "model": {
            "value": "Model§Marauder"
          },
          "Renegade Marauder Squad": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 4,
            "min": 4,
            "max": 9
          },
          "poweri": {
            "value": 2
          },
          "power1": {
            "value": 5
          }
        },
        "keywords": {
          "Source": [
            "Index—Warhammer Legends: Forge World—1.0"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Core",
            "Infantry",
            "Renegade Marauder Squad"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Stalkers",
            "Ability§Murder Cultists",
            "Ability§Covenant of Chaos",
            {
              "item": "Model§Marauder",
              "quantity": 4
            },
            "Model§Marauder Chief"
          ]
        },
        "text": "If this unit contains 5 or more Marauder models, it has **Power Rating 4**. Increase this unit’s Power Rating by +1** for each Brute model it includes. Every Marauder and Marauder Chief model is equipped with: autogun; frag grenades; krak grenades. Every Brute model is equipped with: Brute combat weapon.\n\n• Any number of models can each have their autogun replaced with one of the following:\n\n- 1 lasgun\n\n- 1 shotgun\n\n- 1 brutal assault weapon and 1 autopistol\n\n- 1 brutal assault weapon and 1 laspistol\n\n• Up to 2 models can each have their autogun replaced with 1 weapon from the ***Renegades Special** Weapons*** list.\n\n• The Marauder Chief’s autogun can be replaced with one of the following:\n\n- 1 boltgun\n\n- 1 weapon from the **Renegades Ranged** Weapons** list and 1 weapon from the **Renegades Melee** Weapons*** list\n\n\nERROR: there might be a problem with incrementation that will require inputting by hand.",
        "allowed": {
          "items": [
            "Model§Marauder",
            "Model§Brute"
          ]
        },
        "meta": {
          "Publication": "[Warhammer Legends: Forge World (Index) 9th ed. – 1.0 @2020-12-17](https://www.warhammer-community.com/wp-content/uploads/2020/11/1qpk5gayVm5VmR4f.pdf)"
        }
      },
      "Elites§Renegade Ogryn Beast Handlers": {
        "stats": {
          "Power Level": {
            "value": 3
          }
        },
        "keywords": {
          "Source": [
            "Index—Warhammer Legends: Forge World—1.0"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Beast",
            "Chaos Mauler Hounds",
            "Infantry",
            "Ogryn",
            "Renegade Ogryn Beast Handlers"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Avalanche of Rage",
            "Model§Ogryn Pack Master",
            {
              "item": "Model§Chaos Mauler Hounds",
              "quantity": 3
            }
          ]
        },
        "text": "If this unit contains 5 or more models, it has **Power Rating 6**. Every Chaos Mauler Hound model is equipped with: befouled fangs and claws. The Ogryn Pack Master is equipped with: mauler goad; ripper claw; frag grenades.",
        "allowed": {
          "items": [
            "Model§Chaos Mauler Hounds"
          ]
        },
        "meta": {
          "Publication": "[Warhammer Legends: Forge World (Index) 9th ed. – 1.0 @2020-12-17](https://www.warhammer-community.com/wp-content/uploads/2020/11/1qpk5gayVm5VmR4f.pdf)"
        }
      },
      "Elites§Renegade Ogryn Brutes": {
        "stats": {
          "Power Level": {
            "value": 5
          },
          "model": {
            "value": "Model§Ogryn Brute"
          },
          "Renegade Ogryn Brutes": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 3,
            "min": 3,
            "max": 12,
            "increment": {
              "value": 3
            }
          }
        },
        "keywords": {
          "Source": [
            "Index—Warhammer Legends: Forge World—1.0"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Core",
            "Infantry",
            "Ogryn",
            "Renegade Ogryn Brutes"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Avalanche of Rage",
            "Ability§Combat Stimms",
            {
              "item": "Model§Ogryn Brute",
              "quantity": 3
            }
          ]
        },
        "text": "If this unit contains between 4 and 6 models, it has **Power Rating 11**. If this unit contains between 7 and 9 models, it has Power Rating 16**. If this unit contains 10 or more models, it has Power Rating 22**. Every model is equipped with: Ogryn weapon; frag grenades.\n\n• 1 model’s Ogryn weapon can be replaced with 1 Ogryn power drill.\n\n\nERROR: there might be a problem with Power Rating that will require a custom rule.",
        "allowed": {
          "items": [
            "Model§Ogryn Brute"
          ]
        },
        "meta": {
          "Publication": "[Warhammer Legends: Forge World (Index) 9th ed. – 1.0 @2020-12-17](https://www.warhammer-community.com/wp-content/uploads/2020/11/1qpk5gayVm5VmR4f.pdf)"
        }
      },
      "Elites§Renegade Plague Ogryns": {
        "stats": {
          "Power Level": {
            "value": 5
          },
          "model": {
            "value": "Model§Plague Ogryn"
          },
          "Renegade Plague Ogryns": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 3,
            "min": 3,
            "max": 9,
            "increment": {
              "value": 3
            }
          },
          "poweri": {
            "value": 5
          },
          "power1": {
            "value": 4
          },
          "power2": {
            "value": 7
          }
        },
        "keywords": {
          "Source": [
            "Index—Warhammer Legends: Forge World—1.0"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Core",
            "Infantry",
            "Nurgle",
            "Ogryn",
            "Renegade Plague Ogryns"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Avalanche of Muscle",
            "Ability§Covenant of Nurgle",
            "Ability§Combat Stimms",
            {
              "item": "Model§Plague Ogryn",
              "quantity": 3
            }
          ]
        },
        "text": "If this unit contains between 4 and 6 models, it has **Power Rating 10**. If this unit contains between 7 or more models, it has Power Rating 15**. Every model is equipped with: Ogryn plague claws.",
        "allowed": {
          "items": [
            "Model§Plague Ogryn"
          ]
        },
        "meta": {
          "Publication": "[Warhammer Legends: Forge World (Index) 9th ed. – 1.0 @2020-12-17](https://www.warhammer-community.com/wp-content/uploads/2020/11/1qpk5gayVm5VmR4f.pdf)"
        }
      },
      "Fast Attack§Armoured Sentinels": {
        "stats": {
          "Power Level": {
            "value": 3
          },
          "model": {
            "value": "Model§Armoured Sentinel"
          },
          "Armoured Sentinels": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 1,
            "min": 1,
            "max": 3,
            "increment": {
              "value": 1
            }
          }
        },
        "keywords": {
          "Source": [
            "Codex—Astra Militarum—Indomitus 1.2"
          ],
          "Edition": [
            "8th"
          ],
          "Keywords": [
            "Armoured Sentinels",
            "Vehicle"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Explodes",
            "Ability§Smoke Launchers",
            "Ability§Armour of Contempt",
            "Model§Armoured Sentinel"
          ]
        },
        "text": "This unit contains 1 Armoured Sentinel. It can include 1 additional Armoured Sentinel (**Power Rating +3**) or 2 additional Armoured Sentinels (Power Rating +6**). Each model is equipped with a multi-laser.\n\n• Any model may replace its multi-laser with a heavy flamer, autocannon, missile launcher, lascannon or plasma cannon.\n\n• Any model may take a Sentinel chainsaw.\n\n• Any model may take a hunter-killer missile.\n\n\nERROR: there might be a problem with Power Rating that will require a custom rule.",
        "allowed": {
          "items": [
            "Model§Armoured Sentinel"
          ]
        },
        "meta": {
          "Publication": "[Astra Militarum (Codex) 8th ed. – Indomitus 1.2 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/09/IVAZqTmoxbmsFHCr.pdf)"
        }
      },
      "Fast Attack§Hellhounds": {
        "stats": {
          "Power Level": {
            "value": 6
          },
          "model": {
            "value": "Model§Hellhound"
          },
          "Hellhounds": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 1,
            "min": 1,
            "max": 3,
            "increment": {
              "value": 1
            }
          }
        },
        "keywords": {
          "Source": [
            "Codex—Astra Militarum—Indomitus 1.2"
          ],
          "Edition": [
            "8th"
          ],
          "Keywords": [
            "Hellhounds",
            "Vehicle"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Explodes",
            "Ability§Smoke Launchers",
            "Ability§Vehicle Squadron",
            "Ability§Armour of Contempt",
            "Model§Hellhound"
          ]
        },
        "text": "This unit contains 1 Hellhound, Devil Dog or Bane Wolf. It can include 1 additional Hellhound, Devil Dog or Bane Wolf (**Power Rating +6**) or 2 additional Hellhounds, Devil Dogs and/or Bane Wolves in any combination (Power Rating +12**).\n\n&nbsp;• Each Hellhound is equipped with a heavy bolter and an inferno cannon.\n\n&nbsp;• Each Devil Dog is equipped with a heavy bolter and a melta cannon.\n\n&nbsp;• Each Bane Wolf is equipped with a heavy bolter and a chem cannon.\n\n• Any model may replace its heavy bolter with a heavy flamer or a multi-melta.\n\n• Any model may take items from the ***Vehicle Equipment*** list.\n\n\nERROR: there might be a problem with Power Rating that will require a custom rule.",
        "allowed": {
          "items": [
            "Model§Hellhound"
          ]
        },
        "meta": {
          "Publication": "[Astra Militarum (Codex) 8th ed. – Indomitus 1.2 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/09/IVAZqTmoxbmsFHCr.pdf)"
        }
      },
      "Fast Attack§Renegade Chaos Spawn": {
        "stats": {
          "Power Level": {
            "value": 1
          },
          "model": {
            "value": "Model§Chaos Spawn"
          },
          "Renegade Chaos Spawn": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 1,
            "min": 1,
            "max": 5,
            "increment": {
              "value": 1
            }
          },
          "poweri": {
            "value": 1
          },
          "power1": {
            "value": 2
          },
          "power2": {
            "value": 3
          },
          "power3": {
            "value": 4
          },
          "power4": {
            "value": 5
          }
        },
        "keywords": {
          "Source": [
            "Index—Warhammer Legends: Forge World—1.0"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Beast",
            "Chaos Spawn"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Fearsome (Aura)",
            "Ability§Covenant of Chaos",
            "Ability§Mutated Beyond Reason",
            "Model§Chaos Spawn"
          ]
        },
        "text": "If this unit contains 2 models, it has **Power Rating 2**. If this unit contains 3 models, it has Power Rating 3**. If this unit contains 4 models, it has Power Rating 4**. If this unit contains 5 models, it has Power Rating 5**. Every model is equipped with: hideous mutations.",
        "allowed": {
          "items": [
            "Model§Chaos Spawn"
          ]
        },
        "meta": {
          "Publication": "[Warhammer Legends: Forge World (Index) 9th ed. – 1.0 @2020-12-17](https://www.warhammer-community.com/wp-content/uploads/2020/11/1qpk5gayVm5VmR4f.pdf)"
        }
      },
      "Fast Attack§Salamander Scout Tank": {
        "stats": {
          "Power Level": {
            "value": 4
          },
          "model": {
            "value": "Model§Salamander Scout Tank"
          },
          "Salamander Scout Tank": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 1,
            "min": 1,
            "max": 3,
            "increment": {
              "value": 1
            }
          }
        },
        "keywords": {
          "Source": [
            "Index—Warhammer Legends: Forge World—1.0"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Salamander Scout Tanks",
            "Vehicle"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Scout Vehicle",
            "Ability§Smoke Launchers",
            "Ability§Vehicle Squadron",
            "Ability§Explodes",
            "Ability§Armour of Contempt",
            "Model§Salamander Scout Tank"
          ]
        },
        "text": "If this unit contains 2 models, it has **Power Rating 6**. If it contains 3 models, it has Power Rating 9**. Every model is equipped with: autocannon; heavy bolter.\n\n• Any number of models can each be equipped with 1 hunter-killer missile.\n\n• Any number of models can each be equipped with one of the following: 1 heavy stubber; 1 storm bolter.\n\n\nERROR: there might be a problem with Power Rating that will require a custom rule.",
        "allowed": {
          "items": [
            "Model§Salamander Scout Tank"
          ]
        },
        "meta": {
          "Publication": "[Warhammer Legends: Forge World (Index) 9th ed. – 1.0 @2020-12-17](https://www.warhammer-community.com/wp-content/uploads/2020/11/1qpk5gayVm5VmR4f.pdf)"
        }
      },
      "Fast Attack§Scout Sentinels": {
        "stats": {
          "Power Level": {
            "value": 3
          },
          "model": {
            "value": "Model§Scout Sentinel"
          },
          "Scout Sentinels": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 1,
            "min": 1,
            "max": 3,
            "increment": {
              "value": 1
            }
          }
        },
        "keywords": {
          "Source": [
            "Codex—Astra Militarum—Indomitus 1.2"
          ],
          "Edition": [
            "8th"
          ],
          "Keywords": [
            "Scout Sentinels",
            "Vehicle"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Explodes",
            "Ability§Scout Vehicle",
            "Ability§Smoke Launchers",
            "Ability§Armour of Contempt",
            "Model§Scout Sentinel"
          ]
        },
        "text": "This unit contains 1 Scout Sentinel. It can include 1 additional Scout Sentinel (**Power Rating +3**) or 2 additional Scout Sentinels (Power Rating +6**). Each model is equipped with a multi-laser.\n\n• Any model may replace its multi-laser with a heavy flamer, autocannon, missile launcher or lascannon.\n\n• Any model may take a Sentinel chainsaw.\n\n• Any model may take a hunter-killer missile.\n\n\nERROR: there might be a problem with Power Rating that will require a custom rule.",
        "allowed": {
          "items": [
            "Model§Scout Sentinel"
          ]
        },
        "meta": {
          "Publication": "[Astra Militarum (Codex) 8th ed. – Indomitus 1.2 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/09/IVAZqTmoxbmsFHCr.pdf)"
        }
      },
      "Flyers§Arvus Lighter": {
        "stats": {
          "Power Level": {
            "value": 5
          }
        },
        "keywords": {
          "Source": [
            "Index—Imperial Armour: Compendium—Indomitus 1.7"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Aircraft",
            "Arvus Lighter",
            "Fly",
            "Transport",
            "Vehicle"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Airborne",
            "Ability§Supersonic",
            "Ability§Hard to Hit",
            "Ability§Hover Jet",
            "Ability§Explodes",
            "Ability§Armour of Contempt",
            {
              "item": "Model§Arvus Lighter",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "An Arvus Lighter has no equipment.",
        "meta": {
          "Publication": "[Imperial Armour: Compendium (Index) 9th ed. – Indomitus 1.7 @2022-09-21](https://www.warhammer-community.com/wp-content/uploads/2020/12/07780FxTleLPSRPi.pdf)"
        }
      },
      "Flyers§Valkyries": {
        "stats": {
          "Power Level": {
            "value": 7
          },
          "model": {
            "value": "Model§Valkyrie"
          },
          "Valkyries": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 1,
            "min": 1,
            "max": 3,
            "increment": {
              "value": 1
            }
          }
        },
        "keywords": {
          "Source": [
            "Codex—Astra Militarum—Indomitus 1.2"
          ],
          "Edition": [
            "8th"
          ],
          "Keywords": [
            "Aircraft",
            "Fly",
            "Transport",
            "Valkyries",
            "Vehicle"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Vehicle Squadron",
            "Ability§Grav-chute Insertion",
            "Ability§Hover Jet",
            "Ability§Roving Gunship",
            "Ability§Airborne",
            "Ability§Hard to Hit",
            "Ability§Supersonic",
            "Ability§Crash and Burn",
            "Ability§Armour of Contempt",
            "Model§Valkyrie"
          ]
        },
        "text": "This unit contains 1 Valkyrie. It can include 1 additional Valkyrie (**Power Rating +7**) or 2 additional Valkyries (Power Rating +14**). Each model is equipped with a multi-laser and hellstrike missiles.\n\n• Any model may replace its multi-laser with a lascannon.\n\n• Any model may replace its hellstrike missiles with two multiple rocket pods.\n\n• Any model may take two heavy bolters.\n\n\nERROR: there might be a problem with Power Rating that will require a custom rule.",
        "allowed": {
          "items": [
            "Model§Valkyrie"
          ]
        },
        "meta": {
          "Publication": "[Astra Militarum (Codex) 8th ed. – Indomitus 1.2 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/09/IVAZqTmoxbmsFHCr.pdf)"
        }
      },
      "Heavy Support§Armageddon-pattern Medusas": {
        "stats": {
          "Power Level": {
            "value": 8
          },
          "model": {
            "value": "Model§Armageddon-pattern Medusa"
          },
          "Armageddon-pattern Medusas": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 1,
            "min": 1,
            "max": 3,
            "increment": {
              "value": 1
            }
          },
          "poweri": {
            "value": 8
          },
          "power1": {
            "value": 2
          },
          "power2": {
            "value": 3
          }
        },
        "keywords": {
          "Source": [
            "Index—Imperial Armour: Compendium—Indomitus 1.7"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Armageddon-pattern Medusas",
            "Medusa",
            "Vehicle"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Vehicle Squadron",
            "Ability§Smoke Launchers",
            "Ability§Explodes",
            "Ability§Armour of Contempt",
            "Model§Armageddon-pattern Medusa"
          ]
        },
        "text": "If this unit contains 2 models, it has **Power Rating 16**. If this unit contains 3 models, it has Power Rating 24**. Every model is equipped with: Medusa siege cannon; heavy bolter.\n\n• This model’s heavy bolter can be replaced with 1 heavy flamer.\n\n• This model can be equipped with 1 hunter-killer missile.\n\n• This model can be equipped with 1 storm bolter or 1 heavy stubber.",
        "allowed": {
          "items": [
            "Model§Armageddon-pattern Medusa"
          ]
        },
        "meta": {
          "Publication": "[Imperial Armour: Compendium (Index) 9th ed. – Indomitus 1.7 @2022-09-21](https://www.warhammer-community.com/wp-content/uploads/2020/12/07780FxTleLPSRPi.pdf)"
        }
      },
      "Heavy Support§Basilisks": {
        "stats": {
          "Power Level": {
            "value": 7
          },
          "model": {
            "value": "Model§Basilisk"
          },
          "Basilisks": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 1,
            "min": 1,
            "max": 3,
            "increment": {
              "value": 1
            }
          }
        },
        "keywords": {
          "Source": [
            "Codex—Astra Militarum—Indomitus 1.2"
          ],
          "Edition": [
            "8th"
          ],
          "Keywords": [
            "Basilisks",
            "Vehicle"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Vehicle Squadron",
            "Ability§Explodes",
            "Ability§Smoke Launchers",
            "Ability§Armour of Contempt",
            "Model§Basilisk"
          ]
        },
        "text": "This unit contains 1 Basilisk. It can include 1 additional Basilisk (**Power Rating +7**) or 2 additional Basilisks (Power Rating +14**). Each model is equipped with an earthshaker cannon and a heavy bolter.\n\n• Any model may replace its heavy bolter with a heavy flamer.\n\n• Any model may take items from the ***Vehicle Equipment*** list.\n\n\nERROR: there might be a problem with Power Rating that will require a custom rule.",
        "allowed": {
          "items": [
            "Model§Basilisk"
          ]
        },
        "meta": {
          "Publication": "[Astra Militarum (Codex) 8th ed. – Indomitus 1.2 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/09/IVAZqTmoxbmsFHCr.pdf)"
        }
      },
      "Heavy Support§Colossus Bombards": {
        "stats": {
          "Power Level": {
            "value": 8
          },
          "model": {
            "value": "Model§Colossus Bombard"
          },
          "Colossus Bombards": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 1,
            "min": 1,
            "max": 3,
            "increment": {
              "value": 1
            }
          },
          "poweri": {
            "value": 8
          },
          "power1": {
            "value": 2
          },
          "power2": {
            "value": 3
          }
        },
        "keywords": {
          "Source": [
            "Index—Imperial Armour: Compendium—Indomitus 1.7"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Colossus Bombards",
            "Vehicle"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Vehicle Squadron",
            "Ability§Smoke Launchers",
            "Ability§Explodes",
            "Ability§Armour of Contempt",
            "Model§Colossus Bombard"
          ]
        },
        "text": "If this unit contains 2 models, it has **Power Rating 16**. If this unit contains 3 models, it has Power Rating 24**. Every model is equipped with: Colossus siege mortar.\n\n• This model can be equipped with 1 hunter-killer missile.\n\n• This model can be equipped with 1 storm bolter or 1 heavy stubber.",
        "allowed": {
          "items": [
            "Model§Colossus Bombard"
          ]
        },
        "meta": {
          "Publication": "[Imperial Armour: Compendium (Index) 9th ed. – Indomitus 1.7 @2022-09-21](https://www.warhammer-community.com/wp-content/uploads/2020/12/07780FxTleLPSRPi.pdf)"
        }
      },
      "Heavy Support§Earthshaker Carriage Battery": {
        "stats": {
          "Power Level": {
            "value": 6
          },
          "model": {
            "value": "Model§Earthshaker Carriage"
          },
          "Earthshaker Carriage Battery": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 1,
            "min": 1,
            "max": 3,
            "increment": {
              "value": 1
            }
          },
          "poweri": {
            "value": 6
          },
          "power1": {
            "value": 2
          },
          "power2": {
            "value": 3
          }
        },
        "keywords": {
          "Source": [
            "Index—Imperial Armour: Compendium—Indomitus 1.7"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Artillery",
            "Earthshaker Carriage",
            "Vehicle"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Artillery and Crew",
            "Ability§Armour of Contempt",
            "Model§Earthshaker Carriage"
          ]
        },
        "text": "If this unit contains 2 models, it has **Power Rating 12**. If this unit contains 3 models, it has Power Rating 18**. Every model is equipped with: earthshaker cannon. Each Earthshaker Carriage model has 5 separate Guardsman crew models.",
        "allowed": {
          "items": [
            "Model§Earthshaker Carriage"
          ]
        },
        "meta": {
          "Publication": "[Imperial Armour: Compendium (Index) 9th ed. – Indomitus 1.7 @2022-09-21](https://www.warhammer-community.com/wp-content/uploads/2020/12/07780FxTleLPSRPi.pdf)"
        }
      },
      "Heavy Support§Griffon Mortar Carrier": {
        "stats": {
          "Power Level": {
            "value": 4
          },
          "model": {
            "value": "Model§Griffon Mortar Carrier"
          },
          "Griffon Mortar Carrier": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 1,
            "min": 1,
            "max": 3,
            "increment": {
              "value": 1
            }
          },
          "poweri": {
            "value": 4
          },
          "power1": {
            "value": 2
          },
          "power2": {
            "value": 3
          }
        },
        "keywords": {
          "Source": [
            "Index—Warhammer Legends: Forge World—1.0"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Griffon Mortar Carrier",
            "Vehicle"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Smoke Launchers",
            "Ability§Vehicle Squadron",
            "Ability§Explodes",
            "Ability§Armour of Contempt",
            "Model§Griffon Mortar Carrier"
          ]
        },
        "text": "If this unit contains 2 models, it has **Power Rating 8**. If it contains 3 models, it has Power Rating 12**. Every model is equipped with: heavy bolter; Griffon heavy mortar.\n\n• Any number of models can each have their heavy bolter replaced with 1 heavy flamer.\n\n• Any number of models can each be equipped with one of the following: 1 heavy stubber; 1 storm bolter.",
        "allowed": {
          "items": [
            "Model§Griffon Mortar Carrier"
          ]
        },
        "meta": {
          "Publication": "[Warhammer Legends: Forge World (Index) 9th ed. – 1.0 @2020-12-17](https://www.warhammer-community.com/wp-content/uploads/2020/11/1qpk5gayVm5VmR4f.pdf)"
        }
      },
      "Heavy Support§Heavy Mortar Battery": {
        "stats": {
          "Power Level": {
            "value": 4
          },
          "model": {
            "value": "Model§Heavy Mortar"
          },
          "Heavy Mortar Battery": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 1,
            "min": 1,
            "max": 3,
            "increment": {
              "value": 1
            }
          },
          "poweri": {
            "value": 4
          },
          "power1": {
            "value": 2
          },
          "power2": {
            "value": 3
          }
        },
        "keywords": {
          "Source": [
            "Index—Imperial Armour: Compendium—Indomitus 1.7"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Artillery",
            "Heavy Mortar",
            "Vehicle"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Artillery and Crew",
            "Ability§Armour of Contempt",
            "Model§Heavy Mortar"
          ]
        },
        "text": "If this unit contains 2 models, it has **Power Rating 8**. If this unit contains 3 models, it has Power Rating 12**. Every model is equipped with: heavy mortar. Each Heavy Mortar model has 3 separate Guardsman crew models.",
        "allowed": {
          "items": [
            "Model§Heavy Mortar"
          ]
        },
        "meta": {
          "Publication": "[Imperial Armour: Compendium (Index) 9th ed. – Indomitus 1.7 @2022-09-21](https://www.warhammer-community.com/wp-content/uploads/2020/12/07780FxTleLPSRPi.pdf)"
        }
      },
      "Heavy Support§Heavy Quad Launcher Battery": {
        "stats": {
          "Power Level": {
            "value": 5
          },
          "model": {
            "value": "Model§Heavy Quad Launcher"
          },
          "Heavy Quad Launcher Battery": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 1,
            "min": 1,
            "max": 3,
            "increment": {
              "value": 1
            }
          },
          "poweri": {
            "value": 5
          },
          "power1": {
            "value": 2
          },
          "power2": {
            "value": 3
          }
        },
        "keywords": {
          "Source": [
            "Index—Imperial Armour: Compendium—Indomitus 1.7"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Artillery",
            "Heavy Quad Launcher",
            "Vehicle"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Artillery and Crew",
            "Ability§Armour of Contempt",
            "Model§Heavy Quad Launcher"
          ]
        },
        "text": "If this unit contains 2 models, it has **Power Rating 10**. If this unit contains 3 models, it has Power Rating 15**. Every model is equipped with: heavy quad launcher. Each Heavy Quad Launcher model has 3 separate Guardsman crew models.",
        "allowed": {
          "items": [
            "Model§Heavy Quad Launcher"
          ]
        },
        "meta": {
          "Publication": "[Imperial Armour: Compendium (Index) 9th ed. – Indomitus 1.7 @2022-09-21](https://www.warhammer-community.com/wp-content/uploads/2020/12/07780FxTleLPSRPi.pdf)"
        }
      },
      "Heavy Support§Hydras": {
        "stats": {
          "Power Level": {
            "value": 6
          },
          "model": {
            "value": "Model§Hydra"
          },
          "Hydras": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 1,
            "min": 1,
            "max": 3,
            "increment": {
              "value": 1
            }
          }
        },
        "keywords": {
          "Source": [
            "Codex—Astra Militarum—Indomitus 1.2"
          ],
          "Edition": [
            "8th"
          ],
          "Keywords": [
            "Hydras",
            "Vehicle"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Explodes",
            "Ability§Smoke Launchers",
            "Ability§Vehicle Squadron",
            "Ability§Armour of Contempt",
            "Model§Hydra"
          ]
        },
        "text": "This unit contains 1 Hydra. It can include 1 additional Hydra (**Power Rating +6**) or 2 additional Hydras (Power Rating +12**). Each model is equipped with a Hydra quad autocannon and a heavy bolter.\n\n• Any model may replace its heavy bolter with a heavy flamer.\n\n• Any model may take items from the ***Vehicle Equipment*** list.\n\n\nERROR: there might be a problem with Power Rating that will require a custom rule.",
        "allowed": {
          "items": [
            "Model§Hydra"
          ]
        },
        "meta": {
          "Publication": "[Astra Militarum (Codex) 8th ed. – Indomitus 1.2 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/09/IVAZqTmoxbmsFHCr.pdf)"
        }
      },
      "Heavy Support§Leman Russ Battle Tanks": {
        "stats": {
          "Power Level": {
            "value": 10
          },
          "model": {
            "value": "Model§Leman Russ Battle Tank"
          },
          "Leman Russ Battle Tanks": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 1,
            "min": 1,
            "max": 3,
            "increment": {
              "value": 1
            }
          }
        },
        "keywords": {
          "Source": [
            "Codex—Astra Militarum—Indomitus 1.2"
          ],
          "Edition": [
            "8th"
          ],
          "Keywords": [
            "Leman Russ",
            "Leman Russ Battle Tank",
            "Vehicle"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Grinding Advance",
            "Ability§Vehicle Squadron",
            "Ability§Explodes",
            "Ability§Smoke Launchers",
            "Ability§Emergency Plasma Vents",
            "Ability§Armour of Contempt",
            "Model§Leman Russ Battle Tank"
          ]
        },
        "text": "This unit contains 1 Leman Russ Battle Tank. It can include 1 additional Leman Russ Battle Tank (**Power Rating +10**) or 2 additional Leman Russ Battle Tanks (Power Rating +20**). Each model is equipped with a battle cannon and a heavy bolter.\n\n• Any model may replace its battle cannon with an eradicator nova cannon, exterminator autocannon, vanquisher battle cannon, demolisher cannon, executioner plasma cannon or punisher gatling cannon.\n\n• Any model may replace its heavy bolter with a heavy flamer or a lascannon.\n\n• Any model may take two heavy bolters, two heavy flamers, two multi-meltas or two plasma cannons.\n\n• Any model may take items from the ***Vehicle Equipment*** list.\n\n\nERROR: there might be a problem with Power Rating that will require a custom rule.",
        "allowed": {
          "items": [
            "Model§Leman Russ Battle Tank"
          ]
        },
        "meta": {
          "Publication": "[Astra Militarum (Codex) 8th ed. – Indomitus 1.2 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/09/IVAZqTmoxbmsFHCr.pdf)"
        }
      },
      "Heavy Support§Malcador": {
        "stats": {
          "Power Level": {
            "value": 12
          }
        },
        "keywords": {
          "Source": [
            "Index—Imperial Armour: Compendium—Indomitus 1.7"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Malcador",
            "Vehicle"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Smoke Launchers",
            "Ability§Explodes",
            "Ability§Armour of Contempt",
            {
              "item": "Model§Malcador",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Malcador is equipped with: 2 autocannons; battle cannon; heavy bolter.\n\n• This model's 2 autocannons can be replaced with 2 heavy bolters or 2 lascannons.\n\n• This model’s heavy bolter can be replaced with 1 autocannon or 1 lascannon.\n\n• This model can be equipped with 1 hunter-killer missile.\n\n• This model can be equipped with 1 storm bolter or 1 heavy stubber.",
        "meta": {
          "Publication": "[Imperial Armour: Compendium (Index) 9th ed. – Indomitus 1.7 @2022-09-21](https://www.warhammer-community.com/wp-content/uploads/2020/12/07780FxTleLPSRPi.pdf)"
        }
      },
      "Heavy Support§Malcador Defender": {
        "stats": {
          "Power Level": {
            "value": 14
          }
        },
        "keywords": {
          "Source": [
            "Index—Imperial Armour: Compendium—Indomitus 1.7"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Malcador",
            "Malcador Defender",
            "Vehicle"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Smoke Launchers",
            "Ability§Explodes",
            "Ability§Armour of Contempt",
            {
              "item": "Model§Malcador Defender",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Malcador Defender is equipped with: demolisher cannon; 7 heavy bolters.\n\n• This model can have 2 of its heavy bolters replaced with one of the following: 2 autocannons; 2 lascannons.\n\n• This model can be equipped with 1 hunter-killer missile.\n\n• This model can be equipped with 1 storm bolter or 1 heavy stubber.",
        "meta": {
          "Publication": "[Imperial Armour: Compendium (Index) 9th ed. – Indomitus 1.7 @2022-09-21](https://www.warhammer-community.com/wp-content/uploads/2020/12/07780FxTleLPSRPi.pdf)"
        }
      },
      "Heavy Support§Medusa Carriage Battery": {
        "stats": {
          "Power Level": {
            "value": 6
          },
          "model": {
            "value": "Model§Medusa Carriage"
          },
          "Medusa Carriage Battery": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 1,
            "min": 1,
            "max": 3,
            "increment": {
              "value": 1
            }
          },
          "poweri": {
            "value": 6
          },
          "power1": {
            "value": 2
          },
          "power2": {
            "value": 3
          }
        },
        "keywords": {
          "Source": [
            "Index—Imperial Armour: Compendium—Indomitus 1.7"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Artillery",
            "Medusa Carriage",
            "Vehicle"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Artillery and Crew",
            "Ability§Armour of Contempt",
            "Model§Medusa Carriage"
          ]
        },
        "text": "If this unit contains 2 models, it has **Power Rating 12**. If this unit contains 3 models, it has Power Rating 18**. Every model is equipped with: Medusa siege cannon. Each Medusa Carriage model has 5 separate Guardsman crew models.",
        "allowed": {
          "items": [
            "Model§Medusa Carriage"
          ]
        },
        "meta": {
          "Publication": "[Imperial Armour: Compendium (Index) 9th ed. – Indomitus 1.7 @2022-09-21](https://www.warhammer-community.com/wp-content/uploads/2020/12/07780FxTleLPSRPi.pdf)"
        }
      },
      "Heavy Support§Rapier Laser Destroyer Battery": {
        "stats": {
          "Power Level": {
            "value": 5
          },
          "model": {
            "value": "Model§Rapier Laser Destroyer"
          },
          "Rapier Laser Destroyer Battery": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 1,
            "min": 1,
            "max": 3,
            "increment": {
              "value": 1
            }
          },
          "poweri": {
            "value": 5
          },
          "power1": {
            "value": 2
          },
          "power2": {
            "value": 3
          }
        },
        "keywords": {
          "Source": [
            "Index—Imperial Armour: Compendium—Indomitus 1.7"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Artillery",
            "Rapier Laser Destroyer",
            "Vehicle"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Artillery and Crew",
            "Ability§Armour of Contempt",
            "Model§Rapier Laser Destroyer"
          ]
        },
        "text": "If this unit contains 2 models, it has **Power Rating 10**. If this unit contains 3 models, it has Power Rating 15**. Every model is equipped with: laser destroyer; lasgun; frag grenades. Each Rapier Laser Destroyer model has 1 separate Guardsman crew model.",
        "allowed": {
          "items": [
            "Model§Rapier Laser Destroyer"
          ]
        },
        "meta": {
          "Publication": "[Imperial Armour: Compendium (Index) 9th ed. – Indomitus 1.7 @2022-09-21](https://www.warhammer-community.com/wp-content/uploads/2020/12/07780FxTleLPSRPi.pdf)"
        }
      },
      "Heavy Support§Renegade Heavy Weapons Squad": {
        "stats": {
          "Power Level": {
            "value": 4
          },
          "model": {
            "value": "Model§Renegade Heavy Weapons Team"
          },
          "Renegade Heavy Weapons Squad": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 3,
            "min": 3,
            "max": 6,
            "increment": {
              "value": 3
            }
          },
          "poweri": {
            "value": 4
          },
          "power1": {
            "value": 4
          }
        },
        "keywords": {
          "Source": [
            "Index—Warhammer Legends: Forge World—1.0"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Core",
            "Infantry",
            "Renegade Heavy Weapons Squad"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            {
              "item": "Model§Renegade Heavy Weapons Team",
              "quantity": 3
            }
          ]
        },
        "text": "If this unit contains 4 or more models, it has **Power Rating 8**. Every model is equipped with: autogun; heavy stubber; frag grenades.\n\n• Any number of models can each have their autogun replaced with 1 lasgun.\n\n• Any number of models can each have their heavy stubber replaced with 1 weapon from the ***Renegades Heavy** Weapons*** list.",
        "allowed": {
          "items": [
            "Model§Renegade Heavy Weapons Team"
          ]
        },
        "meta": {
          "Publication": "[Warhammer Legends: Forge World (Index) 9th ed. – 1.0 @2020-12-17](https://www.warhammer-community.com/wp-content/uploads/2020/11/1qpk5gayVm5VmR4f.pdf)"
        }
      },
      "Heavy Support§Wyverns": {
        "stats": {
          "Power Level": {
            "value": 8
          },
          "model": {
            "value": "Model§Wyvern"
          },
          "Wyverns": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 1,
            "min": 1,
            "max": 3,
            "increment": {
              "value": 1
            }
          }
        },
        "keywords": {
          "Source": [
            "Codex—Astra Militarum—Indomitus 1.2"
          ],
          "Edition": [
            "8th"
          ],
          "Keywords": [
            "Vehicle",
            "Wyverns"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Explodes",
            "Ability§Smoke Launchers",
            "Ability§Vehicle Squadron",
            "Ability§Armour of Contempt",
            "Model§Wyvern"
          ]
        },
        "text": "This unit contains 1 Wyvern. It can include 1 additional Wyvern (**Power Rating +8**) or 2 additional Wyverns (Power Rating +16**). Each model is equipped with a Wyvern quad stormshard mortar and a heavy bolter.\n\n• Any model may replace its heavy bolter with a heavy flamer.\n\n• Any model may take items from the ***Vehicle Equipment*** list.\n\n\nERROR: there might be a problem with Power Rating that will require a custom rule.",
        "allowed": {
          "items": [
            "Model§Wyvern"
          ]
        },
        "meta": {
          "Publication": "[Astra Militarum (Codex) 8th ed. – Indomitus 1.2 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/09/IVAZqTmoxbmsFHCr.pdf)"
        }
      },
      "HQ§Malefic Lord": {
        "stats": {
          "Power Level": {
            "value": 3
          }
        },
        "keywords": {
          "Source": [
            "Index—Warhammer Legends: Forge World—1.0"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Character",
            "Infantry",
            "Malefic Lord",
            "Psyker"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Master Witch",
            "Ability§Covenant of Chaos",
            "Ability§Warp Possession",
            "Psychic Power§Smite",
            {
              "item": "Model§Malefic Lord",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Malefic Lord is equipped with: bare hands.\n\n\n\nThis model can attempt to [manifest](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Manifesting-Psychic-Powers) one psychic power in your [Psychic phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#PSYCHIC-PHASE) and attempt to [deny](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Deny-the-Witch) one psychic power in your opponent’s Psychic phase. It knows [Smite](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Smite).",
        "meta": {
          "Publication": "[Warhammer Legends: Forge World (Index) 9th ed. – 1.0 @2020-12-17](https://www.warhammer-community.com/wp-content/uploads/2020/11/1qpk5gayVm5VmR4f.pdf)"
        }
      },
      "HQ§Renegade Commander": {
        "stats": {
          "Power Level": {
            "value": 2
          }
        },
        "keywords": {
          "Source": [
            "Index—Warhammer Legends: Forge World—1.0"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Character",
            "Infantry",
            "Renegade Commander"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Fanatic (Aura)",
            "Ability§Covenant of Chaos",
            "Ability§Refractor Field",
            {
              "item": "Model§Renegade Commander",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Renegade Commander is equipped with: laspistol; brutal assault weapon.\n\n• This model’s laspistol can be replaced with one of the following: 1 autopistol; 1 autogun; 1 lasgun; 1 weapon from the ***Renegades Ranged** Weapons*** list.\n\n• This model’s brutal assault weapon can be replaced with 1 weapon from the **Renegades Melee** Weapons*** list.",
        "meta": {
          "Publication": "[Warhammer Legends: Forge World (Index) 9th ed. – 1.0 @2020-12-17](https://www.warhammer-community.com/wp-content/uploads/2020/11/1qpk5gayVm5VmR4f.pdf)"
        }
      },
      "HQ§Rogue Psyker Coven": {
        "stats": {
          "Power Level": {
            "value": 2
          }
        },
        "keywords": {
          "Source": [
            "Index—Warhammer Legends: Forge World—1.0"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Core",
            "Infantry",
            "Psyker",
            "Rogue Psyker Coven"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Witches",
            "Ability§Choir of Chaos",
            "Ability§Covenant of Chaos",
            "Psychic Power§Smite",
            {
              "item": "Model§Rogue Psyker",
              "quantity": 5
            }
          ]
        },
        "text": "Every model is equipped with nothing.\n\n\n\nThis unit can attempt to [manifest](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Manifesting-Psychic-Powers) one psychic power in your [Psychic phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#PSYCHIC-PHASE), and attempt to [deny](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Deny-the-Witch) one psychic power in your opponent’s Psychic phase. It knows [Smite](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Smite).",
        "allowed": {
          "items": [
            "Model§Rogue Psyker"
          ]
        },
        "meta": {
          "Publication": "[Warhammer Legends: Forge World (Index) 9th ed. – 1.0 @2020-12-17](https://www.warhammer-community.com/wp-content/uploads/2020/11/1qpk5gayVm5VmR4f.pdf)"
        }
      },
      "Lords of War§Baneblade": {
        "stats": {
          "Power Level": {
            "value": 26
          }
        },
        "keywords": {
          "Source": [
            "Codex—Astra Militarum—Indomitus 1.2"
          ],
          "Edition": [
            "8th"
          ],
          "Keywords": [
            "Baneblade",
            "Titanic",
            "Vehicle"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Explodes",
            "Ability§Smoke Launchers",
            "Ability§Steel Behemoth",
            "Ability§Armour of Contempt",
            {
              "item": "Model§Baneblade",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Baneblade is a single model equipped with an autocannon, a Baneblade cannon, a demolisher cannon, a twin heavy bolter and adamantium tracks.\n\n• This model may take a hunter-killer missile.\n\n• This model may take a storm bolter or a heavy stubber.\n\n• This model may take either two sponsons, or four sponsons; each sponson is equipped with a lascannon and either a twin heavy bolter or twin heavy flamer.",
        "meta": {
          "Publication": "[Astra Militarum (Codex) 8th ed. – Indomitus 1.2 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/09/IVAZqTmoxbmsFHCr.pdf)"
        }
      },
      "Lords of War§Macharius": {
        "stats": {
          "Power Level": {
            "value": 17
          }
        },
        "keywords": {
          "Source": [
            "Index—Imperial Armour: Compendium—Indomitus 1.7"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Macharius",
            "Titanic",
            "Vehicle"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Steel Behemoth",
            "Ability§Smoke Launchers",
            "Ability§Explodes",
            "Ability§Armour of Contempt",
            {
              "item": "Model§Macharius",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Macharius is equipped with: 2 heavy stubbers; Macharius twin battle cannon; twin heavy stubber; adamantium tracks.\n\n• This model’s 2 heavy stubbers can be replaced with one of the following: 2 heavy bolters; 2 heavy flamers.\n\n• This model can be equipped with 1 hunter-killer missile.\n\n• This model can be equipped with one of the following: 1 storm bolter; 1 heavy stubber.",
        "meta": {
          "Publication": "[Imperial Armour: Compendium (Index) 9th ed. – Indomitus 1.7 @2022-09-21](https://www.warhammer-community.com/wp-content/uploads/2020/12/07780FxTleLPSRPi.pdf)"
        }
      },
      "Lords of War§Macharius Omega": {
        "stats": {
          "Power Level": {
            "value": 18
          }
        },
        "keywords": {
          "Source": [
            "Index—Warhammer Legends: Forge World—1.0"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Macharius",
            "Macharius Omega",
            "Titanic",
            "Vehicle"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Smoke Launchers",
            "Ability§Steel Behemoth",
            "Ability§Explodes",
            "Ability§Armour of Contempt",
            {
              "item": "Model§Macharius Omega",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Macharius Omega is equipped with: Omega-pattern plasma blastgun.\n\n• This model can be equipped with one of the following: 2 autocannons; 2 heavy bolters; 2 heavy flamers.\n\n• This model can be equipped with 1 hunter-killer missile.\n\n• This model can be equipped with one of the following: 1 heavy stubber; 1 storm bolter.",
        "meta": {
          "Publication": "[Warhammer Legends: Forge World (Index) 9th ed. – 1.0 @2020-12-17](https://www.warhammer-community.com/wp-content/uploads/2020/11/1qpk5gayVm5VmR4f.pdf)"
        }
      },
      "Lords of War§Macharius Vanquisher": {
        "stats": {
          "Power Level": {
            "value": 17
          }
        },
        "keywords": {
          "Source": [
            "Index—Imperial Armour: Compendium—Indomitus 1.7"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Macharius",
            "Macharius Vanquisher",
            "Titanic",
            "Vehicle"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Steel Behemoth",
            "Ability§Smoke Launchers",
            "Ability§Explodes",
            "Ability§Armour of Contempt",
            {
              "item": "Model§Macharius Vanquisher",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Macharius Vanquisher is equipped with: 2 heavy stubbers; Macharius twin vanquisher cannon; twin heavy stubber; adamantium tracks.\n\n• This model’s 2 heavy stubbers can be replaced with one of the following: 2 heavy bolters; 2 heavy flamers.\n\n• This model can be equipped with 1 hunter-killer missile.\n\n• This model can be equipped with one of the following: 1 storm bolter; 1 heavy stubber.",
        "meta": {
          "Publication": "[Imperial Armour: Compendium (Index) 9th ed. – Indomitus 1.7 @2022-09-21](https://www.warhammer-community.com/wp-content/uploads/2020/12/07780FxTleLPSRPi.pdf)"
        }
      },
      "Lords of War§Macharius Vulcan": {
        "stats": {
          "Power Level": {
            "value": 19
          }
        },
        "keywords": {
          "Source": [
            "Index—Imperial Armour: Compendium—Indomitus 1.7"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Macharius",
            "Macharius Vulcan",
            "Titanic",
            "Vehicle"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Steel Behemoth",
            "Ability§Smoke Launchers",
            "Ability§Explodes",
            "Ability§Armour of Contempt",
            {
              "item": "Model§Macharius Vulcan",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Macharius Vulcan is equipped with: 2 heavy stubbers; Macharius vulcan mega-bolter; twin heavy stubber; adamantium tracks.\n\n• This model’s 2 heavy stubbers can be replaced with one of the following: 2 heavy bolters; 2 heavy flamers.\n\n• This model can be equipped with 1 hunter-killer missile.\n\n• This model can be equipped with one of the following: 1 storm bolter; 1 heavy stubber.",
        "meta": {
          "Publication": "[Imperial Armour: Compendium (Index) 9th ed. – Indomitus 1.7 @2022-09-21](https://www.warhammer-community.com/wp-content/uploads/2020/12/07780FxTleLPSRPi.pdf)"
        }
      },
      "Lords of War§Minotaur": {
        "stats": {
          "Power Level": {
            "value": 15
          }
        },
        "keywords": {
          "Source": [
            "Index—Imperial Armour: Compendium—Indomitus 1.7"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Minotaur",
            "Titanic",
            "Vehicle"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Steel Behemoth",
            "Ability§Smoke Launchers",
            "Ability§Explodes",
            "Ability§Armoured Frontis",
            "Ability§Armour of Contempt",
            {
              "item": "Model§Minotaur",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Minotaur is equipped with: Minotaur twin earthshaker cannon; adamantium tracks.",
        "meta": {
          "Publication": "[Imperial Armour: Compendium (Index) 9th ed. – Indomitus 1.7 @2022-09-21](https://www.warhammer-community.com/wp-content/uploads/2020/12/07780FxTleLPSRPi.pdf)"
        }
      },
      "Lords of War§Valdor Tank Hunter": {
        "stats": {
          "Power Level": {
            "value": 17
          }
        },
        "keywords": {
          "Source": [
            "Index—Imperial Armour: Compendium—Indomitus 1.7"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Titanic",
            "Valdor Tank Hunter",
            "Vehicle"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Steel Behemoth",
            "Ability§Smoke Launchers",
            "Ability§Explodes",
            "Ability§Armour of Contempt",
            {
              "item": "Model§Valdor Tank Hunter",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Valdor is equipped with: autocannon; Valdor neutron laser.\n\n• This model's autocannon can be replaced with one of the following: 1 heavy bolter; 1 heavy flamer; 1 lascannon.\n\n• This model can be equipped with 1 hunter-killer missile.\n\n• This model can be equipped with one of the following: 1 storm bolter; 1 heavy stubber.",
        "meta": {
          "Publication": "[Imperial Armour: Compendium (Index) 9th ed. – Indomitus 1.7 @2022-09-21](https://www.warhammer-community.com/wp-content/uploads/2020/12/07780FxTleLPSRPi.pdf)"
        }
      },
      "Model§Armageddon-pattern Medusa": {
        "stats": {
          "Points": {
            "value": 140
          },
          "M": {
            "value": 12
          },
          "WS": {
            "value": 6
          },
          "BS": {
            "value": 4
          },
          "S": {
            "value": 6
          },
          "T": {
            "value": 7
          },
          "W": {
            "value": 11,
            "max": 11,
            "min": 1,
            "dynamic": true,
            "increment": {
              "value": 1
            },
            "statType": "numeric",
            "visibility": "always"
          },
          "A": {
            "value": 3
          },
          "Ld": {
            "value": 7
          },
          "Sv": {
            "value": 3
          },
          "Base": {
            "value": "Use model"
          },
          "loadout1": {
            "value": "Medusa siege cannon",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 1,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Heavy bolter": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Heavy bolter"
                  }
                ]
              },
              "Heavy flamer": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Heavy flamer"
                  }
                ]
              },
              "Heavy stubber": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Weapon§Heavy stubber"
                  }
                ]
              },
              "Hunter-killer missile": {
                "order": 4,
                "traits": [
                  {
                    "trait": "Weapon§Hunter-killer missile"
                  }
                ]
              },
              "Medusa siege cannon": {
                "order": 5,
                "traits": [
                  {
                    "trait": "Weapon§Medusa siege cannon"
                  }
                ]
              },
              "Storm bolter": {
                "order": 6,
                "traits": [
                  {
                    "trait": "Weapon§Storm bolter"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout2": {
            "value": "Heavy bolter",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 2,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Heavy bolter": {
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                    "trait": "Weapon§Chainsword"
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                    "trait": "Weapon§Flamer"
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                    "trait": "Weapon§Frag grenades"
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                    "trait": "Weapon§Krak grenade"
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                  {
                    "trait": "Weapon§Lasgun"
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                    "trait": "Weapon§Laspistol"
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                    "trait": "Weapon§Meltagun"
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                    "trait": "Weapon§Power axe"
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                    "trait": "Weapon§Power fist"
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                    "trait": "Weapon§Power maul"
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                    "trait": "Weapon§Power sword"
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                    "trait": "Weapon§Shotgun"
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                ]
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              "Sniper rifle": {
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                    "trait": "Weapon§Bolt pistol"
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                    "trait": "Weapon§Power maul"
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                    "trait": "Weapon§Power sword"
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                    "trait": "Weapon§Hunter-killer missile"
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            "value": "Ogryn weapon",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 1,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Frag grenades": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Frag grenades"
                  }
                ]
              },
              "Ogryn power drill": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Ogryn power drill"
                  }
                ]
              },
              "Ogryn weapon": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Weapon§Ogryn weapon"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout2": {
            "value": "Frag grenades",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 2,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Frag grenades": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Frag grenades"
                  }
                ]
              },
              "Ogryn power drill": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Ogryn power drill"
                  }
                ]
              },
              "Ogryn weapon": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Weapon§Ogryn weapon"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout3": {
            "value": "-",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 3,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Frag grenades": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Frag grenades"
                  }
                ]
              },
              "Ogryn power drill": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Ogryn power drill"
                  }
                ]
              },
              "Ogryn weapon": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Weapon§Ogryn weapon"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        }
      },
      "Model§Ogryn Pack Master": {
        "stats": {
          "Points": {
            "value": 15
          },
          "M": {
            "value": 6
          },
          "WS": {
            "value": 3
          },
          "BS": {
            "value": 4
          },
          "S": {
            "value": 5
          },
          "T": {
            "value": 5
          },
          "W": {
            "value": 3
          },
          "A": {
            "value": 3
          },
          "Ld": {
            "value": 7
          },
          "Sv": {
            "value": 5
          },
          "Base": {
            "value": "40mm"
          },
          "loadout1": {
            "value": "Mauler goad",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 1,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Befouled fangs and claws": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Befouled fangs and claws"
                  }
                ]
              },
              "Frag grenades": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Frag grenades"
                  }
                ]
              },
              "Mauler goad": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Weapon§Mauler goad"
                  }
                ]
              },
              "Ripper claw": {
                "order": 4,
                "traits": [
                  {
                    "trait": "Weapon§Ripper claw"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout2": {
            "value": "Ripper claw",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 2,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Befouled fangs and claws": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Befouled fangs and claws"
                  }
                ]
              },
              "Frag grenades": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Frag grenades"
                  }
                ]
              },
              "Mauler goad": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Weapon§Mauler goad"
                  }
                ]
              },
              "Ripper claw": {
                "order": 4,
                "traits": [
                  {
                    "trait": "Weapon§Ripper claw"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout3": {
            "value": "Frag grenades",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 3,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Befouled fangs and claws": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Befouled fangs and claws"
                  }
                ]
              },
              "Frag grenades": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Frag grenades"
                  }
                ]
              },
              "Mauler goad": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Weapon§Mauler goad"
                  }
                ]
              },
              "Ripper claw": {
                "order": 4,
                "traits": [
                  {
                    "trait": "Weapon§Ripper claw"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout4": {
            "value": "-",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 4,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Befouled fangs and claws": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Befouled fangs and claws"
                  }
                ]
              },
              "Frag grenades": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Frag grenades"
                  }
                ]
              },
              "Mauler goad": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Weapon§Mauler goad"
                  }
                ]
              },
              "Ripper claw": {
                "order": 4,
                "traits": [
                  {
                    "trait": "Weapon§Ripper claw"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        }
      },
      "Model§Plague Ogryn": {
        "stats": {
          "Points": {
            "value": 35
          },
          "M": {
            "value": 6
          },
          "WS": {
            "value": 3
          },
          "BS": {
            "value": 4
          },
          "S": {
            "value": 5
          },
          "T": {
            "value": 5
          },
          "W": {
            "value": 3
          },
          "A": {
            "value": 3
          },
          "Ld": {
            "value": 7
          },
          "Sv": {
            "value": 5
          },
          "Base": {
            "value": "40mm"
          },
          "loadout1": {
            "value": "Ogryn plague claws",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 1,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Ogryn plague claws": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Ogryn plague claws"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout2": {
            "value": "-",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 2,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Ogryn plague claws": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Ogryn plague claws"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        }
      },
      "Model§Rapier Laser Destroyer": {
        "stats": {
          "Points": {
            "value": 85
          },
          "M": {
            "value": 4
          },
          "WS": {
            "value": 4
          },
          "BS": {
            "value": 4
          },
          "S": {
            "value": 3
          },
          "T": {
            "value": 5
          },
          "W": {
            "value": 4
          },
          "A": {
            "value": 2
          },
          "Ld": {
            "value": 7
          },
          "Sv": {
            "value": 3
          },
          "Base": {
            "value": "Use model"
          },
          "loadout1": {
            "value": "Laser destroyer",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 1,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Frag grenades": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Frag grenades"
                  }
                ]
              },
              "Laser destroyer": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Laser destroyer"
                  }
                ]
              },
              "Lasgun": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Weapon§Lasgun"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout2": {
            "value": "Lasgun",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 2,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Frag grenades": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Frag grenades"
                  }
                ]
              },
              "Laser destroyer": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Laser destroyer"
                  }
                ]
              },
              "Lasgun": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Weapon§Lasgun"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout3": {
            "value": "Frag grenades",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 3,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Frag grenades": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Frag grenades"
                  }
                ]
              },
              "Laser destroyer": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Laser destroyer"
                  }
                ]
              },
              "Lasgun": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Weapon§Lasgun"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout4": {
            "value": "-",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 4,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Frag grenades": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Frag grenades"
                  }
                ]
              },
              "Laser destroyer": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Laser destroyer"
                  }
                ]
              },
              "Lasgun": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Weapon§Lasgun"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        }
      },
      "Model§Renegade Commander": {
        "stats": {
          "Points": {
            "value": 35
          },
          "M": {
            "value": 6
          },
          "WS": {
            "value": 3
          },
          "BS": {
            "value": 3
          },
          "S": {
            "value": 3
          },
          "T": {
            "value": 3
          },
          "W": {
            "value": 4
          },
          "A": {
            "value": 3
          },
          "Ld": {
            "value": 8
          },
          "Sv": {
            "value": 5
          },
          "Base": {
            "value": "25mm"
          },
          "loadout1": {
            "value": "Laspistol",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 1,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Plasma pistol": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Wargear§Plasma pistol"
                  }
                ]
              },
              "Autogun": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Autogun"
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                ]
              },
              "Autopistol": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Weapon§Autopistol"
                  }
                ]
              },
              "Bolt pistol": {
                "order": 4,
                "traits": [
                  {
                    "trait": "Weapon§Bolt pistol"
                  }
                ]
              },
              "Brutal assault weapon": {
                "order": 6,
                "traits": [
                  {
                    "trait": "Weapon§Brutal assault weapon"
                  }
                ]
              },
              "Chainsword": {
                "order": 7,
                "traits": [
                  {
                    "trait": "Weapon§Chainsword"
                  }
                ]
              },
              "Lasgun": {
                "order": 8,
                "traits": [
                  {
                    "trait": "Weapon§Lasgun"
                  }
                ]
              },
              "Laspistol": {
                "order": 10,
                "traits": [
                  {
                    "trait": "Weapon§Laspistol"
                  }
                ]
              },
              "Power axe": {
                "order": 11,
                "traits": [
                  {
                    "trait": "Weapon§Power axe"
                  }
                ]
              },
              "Power fist": {
                "order": 12,
                "traits": [
                  {
                    "trait": "Weapon§Power fist"
                  }
                ]
              },
              "Power maul": {
                "order": 13,
                "traits": [
                  {
                    "trait": "Weapon§Power maul"
                  }
                ]
              },
              "Power sword": {
                "order": 14,
                "traits": [
                  {
                    "trait": "Weapon§Power sword"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout2": {
            "value": "Brutal assault weapon",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 2,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Plasma pistol": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Wargear§Plasma pistol"
                  }
                ]
              },
              "Autogun": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Autogun"
                  }
                ]
              },
              "Autopistol": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Weapon§Autopistol"
                  }
                ]
              },
              "Bolt pistol": {
                "order": 4,
                "traits": [
                  {
                    "trait": "Weapon§Bolt pistol"
                  }
                ]
              },
              "Brutal assault weapon": {
                "order": 6,
                "traits": [
                  {
                    "trait": "Weapon§Brutal assault weapon"
                  }
                ]
              },
              "Chainsword": {
                "order": 7,
                "traits": [
                  {
                    "trait": "Weapon§Chainsword"
                  }
                ]
              },
              "Lasgun": {
                "order": 8,
                "traits": [
                  {
                    "trait": "Weapon§Lasgun"
                  }
                ]
              },
              "Laspistol": {
                "order": 10,
                "traits": [
                  {
                    "trait": "Weapon§Laspistol"
                  }
                ]
              },
              "Power axe": {
                "order": 11,
                "traits": [
                  {
                    "trait": "Weapon§Power axe"
                  }
                ]
              },
              "Power fist": {
                "order": 12,
                "traits": [
                  {
                    "trait": "Weapon§Power fist"
                  }
                ]
              },
              "Power maul": {
                "order": 13,
                "traits": [
                  {
                    "trait": "Weapon§Power maul"
                  }
                ]
              },
              "Power sword": {
                "order": 14,
                "traits": [
                  {
                    "trait": "Weapon§Power sword"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout3": {
            "value": "-",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 3,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Plasma pistol": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Wargear§Plasma pistol"
                  }
                ]
              },
              "Autogun": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Autogun"
                  }
                ]
              },
              "Autopistol": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Weapon§Autopistol"
                  }
                ]
              },
              "Bolt pistol": {
                "order": 4,
                "traits": [
                  {
                    "trait": "Weapon§Bolt pistol"
                  }
                ]
              },
              "Brutal assault weapon": {
                "order": 6,
                "traits": [
                  {
                    "trait": "Weapon§Brutal assault weapon"
                  }
                ]
              },
              "Chainsword": {
                "order": 7,
                "traits": [
                  {
                    "trait": "Weapon§Chainsword"
                  }
                ]
              },
              "Lasgun": {
                "order": 8,
                "traits": [
                  {
                    "trait": "Weapon§Lasgun"
                  }
                ]
              },
              "Laspistol": {
                "order": 10,
                "traits": [
                  {
                    "trait": "Weapon§Laspistol"
                  }
                ]
              },
              "Power axe": {
                "order": 11,
                "traits": [
                  {
                    "trait": "Weapon§Power axe"
                  }
                ]
              },
              "Power fist": {
                "order": 12,
                "traits": [
                  {
                    "trait": "Weapon§Power fist"
                  }
                ]
              },
              "Power maul": {
                "order": 13,
                "traits": [
                  {
                    "trait": "Weapon§Power maul"
                  }
                ]
              },
              "Power sword": {
                "order": 14,
                "traits": [
                  {
                    "trait": "Weapon§Power sword"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        }
      },
      "Model§Renegade Cultist": {
        "stats": {
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            "value": 5
          },
          "M": {
            "value": 6
          },
          "WS": {
            "value": 4
          },
          "BS": {
            "value": 4
          },
          "S": {
            "value": 3
          },
          "T": {
            "value": 3
          },
          "W": {
            "value": 1
          },
          "A": {
            "value": 1
          },
          "Ld": {
            "value": 5
          },
          "Sv": {
            "value": 6
          },
          "Base": {
            "value": "25mm"
          },
          "loadout1": {
            "value": "Autogun",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 1,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Autogun": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Autogun"
                  }
                ]
              },
              "Autopistol": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Autopistol"
                  }
                ]
              },
              "Brutal assault weapon": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Weapon§Brutal assault weapon"
                  }
                ]
              },
              "Flamer": {
                "order": 4,
                "traits": [
                  {
                    "trait": "Weapon§Flamer"
                  }
                ]
              },
              "Heavy stubber": {
                "order": 5,
                "traits": [
                  {
                    "trait": "Weapon§Heavy stubber"
                  }
                ]
              },
              "Shotgun": {
                "order": 6,
                "traits": [
                  {
                    "trait": "Weapon§Shotgun"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout2": {
            "value": "-",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 2,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Autogun": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Autogun"
                  }
                ]
              },
              "Autopistol": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Autopistol"
                  }
                ]
              },
              "Brutal assault weapon": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Weapon§Brutal assault weapon"
                  }
                ]
              },
              "Flamer": {
                "order": 4,
                "traits": [
                  {
                    "trait": "Weapon§Flamer"
                  }
                ]
              },
              "Heavy stubber": {
                "order": 5,
                "traits": [
                  {
                    "trait": "Weapon§Heavy stubber"
                  }
                ]
              },
              "Shotgun": {
                "order": 6,
                "traits": [
                  {
                    "trait": "Weapon§Shotgun"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        }
      },
      "Model§Renegade Cultist Champion": {
        "stats": {
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                    "trait": "Weapon§Shotgun"
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                    "trait": "Weapon§Lascannon"
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                  {
                    "trait": "Weapon§Lasgun"
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                    "trait": "Weapon§Laspistol"
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                    "trait": "Weapon§Meltagun"
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                    "trait": "Weapon§Mortar"
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                    "trait": "Weapon§Power axe"
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                  {
                    "trait": "Weapon§Power fist"
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                    "trait": "Weapon§Power maul"
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                    "trait": "Weapon§Power sword"
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                    "trait": "Weapon§Lasgun"
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                    "trait": "Weapon§Power sword"
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                    "trait": "Weapon§Power fist"
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                    "trait": "Weapon§Sniper rifle"
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                    "trait": "Weapon§Autogun"
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                    "trait": "Weapon§Heavy stubber"
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                    "trait": "Weapon§Lascannon"
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                  {
                    "trait": "Weapon§Lasgun"
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                    "trait": "Weapon§Meltagun"
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                    "trait": "Weapon§Mortar"
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                  {
                    "trait": "Weapon§Sniper rifle"
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            ]
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      },
      "Model§Renegade Disciple Weapon Team (Renegade Disciple Squad)": {
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                    "trait": "Weapon§Bolt pistol"
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                    "trait": "Weapon§Brutal assault weapon"
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                    "trait": "Weapon§Laspistol"
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                    "trait": "Weapon§Meltagun"
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                    "trait": "Weapon§Power axe"
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                  {
                    "trait": "Weapon§Power fist"
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                    "trait": "Weapon§Power maul"
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                    "trait": "Weapon§Power sword"
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                    "trait": "Weapon§Sniper rifle"
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                    "trait": "Weapon§Flamer"
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                    "trait": "Weapon§Lasgun"
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                    "trait": "Weapon§Laspistol"
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                    "trait": "Weapon§Meltagun"
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                    "trait": "Weapon§Mortar"
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                    "trait": "Weapon§Power axe"
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                    "trait": "Weapon§Power fist"
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                    "trait": "Weapon§Power maul"
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                    "trait": "Weapon§Power sword"
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                    "trait": "Weapon§Sniper rifle"
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      "Model§Renegade Disciples (Renegade Command Squad)": {
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                "order": 3,
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                    "trait": "Wargear§Plasma gun"
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                "order": 4,
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                    "trait": {
                      "item": "Weapon§Autocannon",
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                          "value": 10
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                "order": 5,
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                  {
                    "trait": "Weapon§Autogun"
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                  {
                    "trait": "Weapon§Flamer"
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                ]
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                    "trait": "Weapon§Frag grenades"
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                  {
                    "trait": {
                      "item": "Weapon§Heavy bolter",
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                          "value": 10
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                  {
                    "trait": "Weapon§Heavy stubber"
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                  {
                    "trait": "Weapon§Lascannon"
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                ]
              },
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                "order": 11,
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                  {
                    "trait": "Weapon§Lasgun"
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                ]
              },
              "Meltagun": {
                "order": 12,
                "traits": [
                  {
                    "trait": "Weapon§Meltagun"
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                ]
              },
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                "order": 13,
                "traits": [
                  {
                    "trait": "Weapon§Mortar"
                  }
                ]
              },
              "Sniper rifle": {
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                  {
                    "trait": "Weapon§Sniper rifle"
                  }
                ]
              }
            },
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            "dynamic": true
          }
        },
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            "failState": "pass",
            "evaluate": "AND",
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              {
                "paths": [
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                    "{self}",
                    "designation"
                  ]
                ],
                "actionType": "set",
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                "iterations": 1
              }
            ]
          }
        }
      },
      "Model§Renegade Disciples (Renegade Disciple Squad)": {
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            "value": 7
          },
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          "Sv": {
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                    "trait": "Wargear§Grenade launcher"
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                "order": 2,
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                  {
                    "trait": "Wargear§Missile launcher"
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                ]
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                  {
                    "trait": "Wargear§Plasma gun"
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                    "trait": "Wargear§Plasma pistol"
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                    "trait": {
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                  {
                    "trait": "Weapon§Autogun"
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                ]
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                  {
                    "trait": "Weapon§Bolt pistol"
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                    "trait": "Weapon§Brutal assault weapon"
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                    "trait": "Weapon§Chainsword"
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                    "trait": "Weapon§Flamer"
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                      "item": "Weapon§Heavy bolter",
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                    "trait": "Weapon§Heavy stubber"
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                    "trait": "Weapon§Lascannon"
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                    "trait": "Weapon§Lasgun"
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                    "trait": "Weapon§Laspistol"
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                  {
                    "trait": "Weapon§Meltagun"
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                  {
                    "trait": "Weapon§Mortar"
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                  {
                    "trait": "Weapon§Power axe"
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                ]
              },
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                  {
                    "trait": "Weapon§Power fist"
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              },
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                    "trait": "Weapon§Power maul"
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                  {
                    "trait": "Weapon§Power sword"
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                  {
                    "trait": "Weapon§Sniper rifle"
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                    "trait": "Wargear§Grenade launcher"
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                  {
                    "trait": "Wargear§Missile launcher"
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                    "trait": "Wargear§Plasma gun"
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                    "trait": "Wargear§Plasma pistol"
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                  {
                    "trait": {
                      "item": "Weapon§Autocannon",
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                  {
                    "trait": "Weapon§Autogun"
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                  {
                    "trait": "Weapon§Bolt pistol"
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                    "trait": "Weapon§Brutal assault weapon"
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                    "trait": "Weapon§Chainsword"
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                    "trait": "Weapon§Flamer"
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                    "trait": "Weapon§Frag grenades"
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                    "trait": "Weapon§Heavy stubber"
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                  {
                    "trait": "Weapon§Lascannon"
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                  {
                    "trait": "Weapon§Lasgun"
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                  {
                    "trait": "Weapon§Laspistol"
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                  {
                    "trait": "Weapon§Meltagun"
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                    "trait": "Weapon§Mortar"
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                  {
                    "trait": "Weapon§Power axe"
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                  {
                    "trait": "Weapon§Power fist"
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                    "trait": "Weapon§Power maul"
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                    "trait": "Weapon§Power sword"
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                    "trait": "Weapon§Sniper rifle"
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                    "trait": "Wargear§Grenade launcher"
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                    "trait": "Wargear§Missile launcher"
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                    "trait": "Wargear§Plasma gun"
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                    "trait": "Wargear§Plasma pistol"
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                    "trait": "Weapon§Autogun"
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                    "trait": "Weapon§Bolt pistol"
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                    "trait": "Weapon§Brutal assault weapon"
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                    "trait": "Weapon§Flamer"
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                    "trait": "Weapon§Lascannon"
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                    "trait": "Weapon§Lasgun"
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                    "trait": "Weapon§Meltagun"
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                    "trait": "Weapon§Power fist"
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                    "trait": "Weapon§Power maul"
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                    "trait": "Weapon§Power sword"
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      "Model§Renegade Enforcer": {
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                    "trait": "Weapon§Power fist"
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                    "trait": "Weapon§Lasgun"
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                    "trait": "Weapon§Power axe"
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                    "trait": "Weapon§Power fist"
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                    "trait": "Weapon§Autogun"
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                    "trait": "Weapon§Autopistol"
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                    "trait": "Weapon§Bolt pistol"
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                    "trait": "Weapon§Chainsword"
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                ]
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                  {
                    "trait": "Weapon§Frag grenades"
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                ]
              },
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                "order": 9,
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                  {
                    "trait": "Weapon§Lasgun"
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                ]
              },
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                  {
                    "trait": "Weapon§Laspistol"
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              },
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                  {
                    "trait": "Weapon§Power axe"
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                ]
              },
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                "order": 13,
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                  {
                    "trait": "Weapon§Power fist"
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                ]
              },
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                  {
                    "trait": "Weapon§Power maul"
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                ]
              },
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                "order": 15,
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                  {
                    "trait": "Weapon§Power sword"
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              },
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                  {
                    "trait": "Weapon§Shotgun"
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          },
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                  {
                    "trait": "Wargear§Plasma pistol"
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                ]
              },
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                "order": 2,
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                  {
                    "trait": "Weapon§Autogun"
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                ]
              },
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                  {
                    "trait": "Weapon§Autopistol"
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                "order": 4,
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                  {
                    "trait": "Weapon§Bolt pistol"
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                ]
              },
              "Brutal assault weapon": {
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                  {
                    "trait": "Weapon§Brutal assault weapon"
                  }
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                  {
                    "trait": "Weapon§Chainsword"
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                ]
              },
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                  {
                    "trait": "Weapon§Frag grenades"
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                ]
              },
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                  {
                    "trait": "Weapon§Lasgun"
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                ]
              },
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                  {
                    "trait": "Weapon§Laspistol"
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                ]
              },
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                  {
                    "trait": "Weapon§Power axe"
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                ]
              },
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                  {
                    "trait": "Weapon§Power fist"
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                ]
              },
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                  {
                    "trait": "Weapon§Power maul"
                  }
                ]
              },
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                "order": 15,
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                  {
                    "trait": "Weapon§Power sword"
                  }
                ]
              },
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                "order": 16,
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                  {
                    "trait": "Weapon§Shotgun"
                  }
                ]
              }
            },
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            "dynamic": true
          }
        }
      },
      "Model§Renegade Heavy Weapons Team": {
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            "value": 12
          },
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          "Sv": {
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                      "item": "Wargear§Missile launcher",
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                  {
                    "trait": {
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              },
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                  {
                    "trait": "Weapon§Autogun"
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              },
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                  {
                    "trait": "Weapon§Frag grenade"
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                ]
              },
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                "order": 5,
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                  {
                    "trait": {
                      "item": "Weapon§Heavy bolter",
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                          "value": 5
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                  }
                ]
              },
              "Heavy stubber": {
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                  {
                    "trait": {
                      "item": "Weapon§Heavy stubber",
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                ]
              },
              "Lascannon": {
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                  {
                    "trait": {
                      "item": "Weapon§Lascannon",
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                          "value": 10
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                ]
              },
              "Lasgun": {
                "order": 9,
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                  {
                    "trait": "Weapon§Lasgun"
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              },
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                "order": 10,
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                  {
                    "trait": {
                      "item": "Weapon§Mortar",
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                          "value": 5
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                  {
                    "trait": {
                      "item": "Weapon§Autocannon",
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                ]
              },
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                  {
                    "trait": "Weapon§Autogun"
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                ]
              },
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                  {
                    "trait": "Weapon§Frag grenade"
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                  {
                    "trait": {
                      "item": "Weapon§Heavy bolter",
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                          "value": 5
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                  }
                ]
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                  {
                    "trait": {
                      "item": "Weapon§Heavy stubber",
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                      }
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              },
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                  {
                    "trait": {
                      "item": "Weapon§Lascannon",
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                          "value": 10
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                ]
              },
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                  {
                    "trait": "Weapon§Lasgun"
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                ]
              },
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                  {
                    "trait": {
                      "item": "Weapon§Mortar",
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                          "value": 5
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                    }
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                      "item": "Wargear§Missile launcher",
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                          "value": 10
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                  {
                    "trait": {
                      "item": "Weapon§Autocannon",
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                          "value": 5
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                      }
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                  }
                ]
              },
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                  {
                    "trait": "Weapon§Autogun"
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                ]
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                  {
                    "trait": "Weapon§Frag grenade"
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                ]
              },
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                "order": 5,
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                  {
                    "trait": {
                      "item": "Weapon§Heavy bolter",
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                          "value": 5
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                  }
                ]
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                  {
                    "trait": {
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                          "value": 0
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              },
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                  {
                    "trait": {
                      "item": "Weapon§Lascannon",
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                ]
              },
              "Lasgun": {
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                  {
                    "trait": "Weapon§Lasgun"
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                ]
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                  {
                    "trait": {
                      "item": "Weapon§Mortar",
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                          "value": 5
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                  {
                    "trait": {
                      "item": "Weapon§Autocannon",
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              "Autogun": {
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                  {
                    "trait": "Weapon§Autogun"
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                  {
                    "trait": "Weapon§Frag grenade"
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                ]
              },
              "Heavy bolter": {
                "order": 5,
                "traits": [
                  {
                    "trait": {
                      "item": "Weapon§Heavy bolter",
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                          "value": 5
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                ]
              },
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                    "trait": {
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              "Lascannon": {
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                  {
                    "trait": {
                      "item": "Weapon§Lascannon",
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              },
              "Lasgun": {
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                  {
                    "trait": "Weapon§Lasgun"
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                  {
                    "trait": {
                      "item": "Weapon§Mortar",
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                          "value": 5
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                ]
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            "dynamic": true
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      "Model§Renegade Militia": {
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            "value": 6
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            "value": 6
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                    "trait": "Wargear§Grenade launcher"
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                    "trait": "Wargear§Missile launcher"
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                    "trait": "Wargear§Plasma gun"
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                    "trait": "Wargear§Plasma pistol"
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                    "trait": {
                      "item": "Weapon§Autocannon",
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                          "value": 10
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                ]
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              "Autogun": {
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                    "trait": "Weapon§Autogun"
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                    "trait": "Weapon§Autopistol"
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                    "trait": "Weapon§Bolt pistol"
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              "Brutal assault weapon": {
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                    "trait": "Weapon§Brutal assault weapon"
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                    "trait": "Weapon§Chainsword"
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                    "trait": "Weapon§Flamer"
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                "traits": [
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                    "trait": {
                      "item": "Weapon§Heavy bolter",
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                          "value": 10
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                "traits": [
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                    "trait": "Weapon§Heavy stubber"
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                    "trait": "Weapon§Krak grenade"
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                "order": 16,
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                  {
                    "trait": "Weapon§Lascannon"
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                    "trait": "Weapon§Lasgun"
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                "traits": [
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                    "trait": "Weapon§Laspistol"
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                "traits": [
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                    "trait": "Weapon§Meltagun"
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                    "trait": "Weapon§Mortar"
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                    "trait": "Weapon§Power axe"
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                ]
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                "traits": [
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                    "trait": "Weapon§Power fist"
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                    "trait": "Weapon§Power maul"
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                    "trait": "Weapon§Power sword"
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                  {
                    "trait": "Weapon§Shotgun"
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                    "trait": "Weapon§Sniper rifle"
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            "dynamic": true
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                "order": 0
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                    "trait": "Wargear§Grenade launcher"
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                    "trait": "Wargear§Missile launcher"
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                    "trait": "Wargear§Plasma gun"
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              "Plasma pistol": {
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                    "trait": "Wargear§Plasma pistol"
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                "traits": [
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                    "trait": {
                      "item": "Weapon§Autocannon",
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                          "value": 10
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              "Autogun": {
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                "traits": [
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                    "trait": "Weapon§Autogun"
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              "Autopistol": {
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                    "trait": "Weapon§Autopistol"
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                    "trait": "Weapon§Bolt pistol"
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                    "trait": "Weapon§Brutal assault weapon"
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                    "trait": "Weapon§Chainsword"
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                    "trait": "Weapon§Flamer"
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                    "trait": {
                      "item": "Weapon§Heavy bolter",
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                    "trait": "Weapon§Heavy stubber"
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                    "trait": "Weapon§Krak grenade"
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                    "trait": "Weapon§Lascannon"
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              "Lasgun": {
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                    "trait": "Weapon§Lasgun"
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                    "trait": "Weapon§Laspistol"
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                "traits": [
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                    "trait": "Weapon§Meltagun"
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                    "trait": "Weapon§Mortar"
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                    "trait": "Weapon§Power axe"
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                ]
              },
              "Power fist": {
                "order": 22,
                "traits": [
                  {
                    "trait": "Weapon§Power fist"
                  }
                ]
              },
              "Power maul": {
                "order": 23,
                "traits": [
                  {
                    "trait": "Weapon§Power maul"
                  }
                ]
              },
              "Power sword": {
                "order": 24,
                "traits": [
                  {
                    "trait": "Weapon§Power sword"
                  }
                ]
              },
              "Shotgun": {
                "order": 25,
                "traits": [
                  {
                    "trait": "Weapon§Shotgun"
                  }
                ]
              },
              "Sniper rifle": {
                "order": 26,
                "traits": [
                  {
                    "trait": "Weapon§Sniper rifle"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        }
      },
      "Model§Renegade Militia Champion": {
        "stats": {
          "Points": {
            "value": 6
          },
          "M": {
            "value": 6
          },
          "WS": {
            "value": 4
          },
          "BS": {
            "value": 4
          },
          "S": {
            "value": 3
          },
          "T": {
            "value": 3
          },
          "W": {
            "value": 1
          },
          "A": {
            "value": 2
          },
          "Ld": {
            "value": 7
          },
          "Sv": {
            "value": 6
          },
          "Base": {
            "value": "25mm"
          },
          "loadout1": {
            "value": "Autogun",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 1,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Grenade launcher": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Wargear§Grenade launcher"
                  }
                ]
              },
              "Missile launcher": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Wargear§Missile launcher"
                  }
                ]
              },
              "Plasma gun": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Wargear§Plasma gun"
                  }
                ]
              },
              "Plasma pistol": {
                "order": 4,
                "traits": [
                  {
                    "trait": "Wargear§Plasma pistol"
                  }
                ]
              },
              "Autocannon": {
                "order": 5,
                "traits": [
                  {
                    "trait": {
                      "item": "Weapon§Autocannon",
                      "stats": {
                        "Points": {
                          "value": 10
                        }
                      }
                    }
                  }
                ]
              },
              "Autogun": {
                "order": 6,
                "traits": [
                  {
                    "trait": "Weapon§Autogun"
                  }
                ]
              },
              "Autopistol": {
                "order": 7,
                "traits": [
                  {
                    "trait": "Weapon§Autopistol"
                  }
                ]
              },
              "Bolt pistol": {
                "order": 8,
                "traits": [
                  {
                    "trait": "Weapon§Bolt pistol"
                  }
                ]
              },
              "Brutal assault weapon": {
                "order": 10,
                "traits": [
                  {
                    "trait": "Weapon§Brutal assault weapon"
                  }
                ]
              },
              "Chainsword": {
                "order": 11,
                "traits": [
                  {
                    "trait": "Weapon§Chainsword"
                  }
                ]
              },
              "Flamer": {
                "order": 12,
                "traits": [
                  {
                    "trait": "Weapon§Flamer"
                  }
                ]
              },
              "Heavy bolter": {
                "order": 13,
                "traits": [
                  {
                    "trait": {
                      "item": "Weapon§Heavy bolter",
                      "stats": {
                        "Points": {
                          "value": 10
                        }
                      }
                    }
                  }
                ]
              },
              "Heavy stubber": {
                "order": 14,
                "traits": [
                  {
                    "trait": "Weapon§Heavy stubber"
                  }
                ]
              },
              "Krak grenade": {
                "order": 15,
                "traits": [
                  {
                    "trait": "Weapon§Krak grenade"
                  }
                ]
              },
              "Lascannon": {
                "order": 16,
                "traits": [
                  {
                    "trait": "Weapon§Lascannon"
                  }
                ]
              },
              "Lasgun": {
                "order": 17,
                "traits": [
                  {
                    "trait": "Weapon§Lasgun"
                  }
                ]
              },
              "Laspistol": {
                "order": 18,
                "traits": [
                  {
                    "trait": "Weapon§Laspistol"
                  }
                ]
              },
              "Meltagun": {
                "order": 19,
                "traits": [
                  {
                    "trait": "Weapon§Meltagun"
                  }
                ]
              },
              "Mortar": {
                "order": 20,
                "traits": [
                  {
                    "trait": "Weapon§Mortar"
                  }
                ]
              },
              "Power axe": {
                "order": 21,
                "traits": [
                  {
                    "trait": "Weapon§Power axe"
                  }
                ]
              },
              "Power fist": {
                "order": 22,
                "traits": [
                  {
                    "trait": "Weapon§Power fist"
                  }
                ]
              },
              "Power maul": {
                "order": 23,
                "traits": [
                  {
                    "trait": "Weapon§Power maul"
                  }
                ]
              },
              "Power sword": {
                "order": 24,
                "traits": [
                  {
                    "trait": "Weapon§Power sword"
                  }
                ]
              },
              "Shotgun": {
                "order": 25,
                "traits": [
                  {
                    "trait": "Weapon§Shotgun"
                  }
                ]
              },
              "Sniper rifle": {
                "order": 26,
                "traits": [
                  {
                    "trait": "Weapon§Sniper rifle"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout2": {
            "value": "-",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 2,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Grenade launcher": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Wargear§Grenade launcher"
                  }
                ]
              },
              "Missile launcher": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Wargear§Missile launcher"
                  }
                ]
              },
              "Plasma gun": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Wargear§Plasma gun"
                  }
                ]
              },
              "Plasma pistol": {
                "order": 4,
                "traits": [
                  {
                    "trait": "Wargear§Plasma pistol"
                  }
                ]
              },
              "Autocannon": {
                "order": 5,
                "traits": [
                  {
                    "trait": {
                      "item": "Weapon§Autocannon",
                      "stats": {
                        "Points": {
                          "value": 10
                        }
                      }
                    }
                  }
                ]
              },
              "Autogun": {
                "order": 6,
                "traits": [
                  {
                    "trait": "Weapon§Autogun"
                  }
                ]
              },
              "Autopistol": {
                "order": 7,
                "traits": [
                  {
                    "trait": "Weapon§Autopistol"
                  }
                ]
              },
              "Bolt pistol": {
                "order": 8,
                "traits": [
                  {
                    "trait": "Weapon§Bolt pistol"
                  }
                ]
              },
              "Brutal assault weapon": {
                "order": 10,
                "traits": [
                  {
                    "trait": "Weapon§Brutal assault weapon"
                  }
                ]
              },
              "Chainsword": {
                "order": 11,
                "traits": [
                  {
                    "trait": "Weapon§Chainsword"
                  }
                ]
              },
              "Flamer": {
                "order": 12,
                "traits": [
                  {
                    "trait": "Weapon§Flamer"
                  }
                ]
              },
              "Heavy bolter": {
                "order": 13,
                "traits": [
                  {
                    "trait": {
                      "item": "Weapon§Heavy bolter",
                      "stats": {
                        "Points": {
                          "value": 10
                        }
                      }
                    }
                  }
                ]
              },
              "Heavy stubber": {
                "order": 14,
                "traits": [
                  {
                    "trait": "Weapon§Heavy stubber"
                  }
                ]
              },
              "Krak grenade": {
                "order": 15,
                "traits": [
                  {
                    "trait": "Weapon§Krak grenade"
                  }
                ]
              },
              "Lascannon": {
                "order": 16,
                "traits": [
                  {
                    "trait": "Weapon§Lascannon"
                  }
                ]
              },
              "Lasgun": {
                "order": 17,
                "traits": [
                  {
                    "trait": "Weapon§Lasgun"
                  }
                ]
              },
              "Laspistol": {
                "order": 18,
                "traits": [
                  {
                    "trait": "Weapon§Laspistol"
                  }
                ]
              },
              "Meltagun": {
                "order": 19,
                "traits": [
                  {
                    "trait": "Weapon§Meltagun"
                  }
                ]
              },
              "Mortar": {
                "order": 20,
                "traits": [
                  {
                    "trait": "Weapon§Mortar"
                  }
                ]
              },
              "Power axe": {
                "order": 21,
                "traits": [
                  {
                    "trait": "Weapon§Power axe"
                  }
                ]
              },
              "Power fist": {
                "order": 22,
                "traits": [
                  {
                    "trait": "Weapon§Power fist"
                  }
                ]
              },
              "Power maul": {
                "order": 23,
                "traits": [
                  {
                    "trait": "Weapon§Power maul"
                  }
                ]
              },
              "Power sword": {
                "order": 24,
                "traits": [
                  {
                    "trait": "Weapon§Power sword"
                  }
                ]
              },
              "Shotgun": {
                "order": 25,
                "traits": [
                  {
                    "trait": "Weapon§Shotgun"
                  }
                ]
              },
              "Sniper rifle": {
                "order": 26,
                "traits": [
                  {
                    "trait": "Weapon§Sniper rifle"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        }
      },
      "Model§Renegade Militia Weapons Team": {
        "stats": {
          "Points": {
            "value": 12
          },
          "M": {
            "value": 6
          },
          "WS": {
            "value": 4
          },
          "BS": {
            "value": 4
          },
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            "value": 3
          },
          "T": {
            "value": 3
          },
          "W": {
            "value": 2
          },
          "A": {
            "value": 2
          },
          "Ld": {
            "value": 6
          },
          "Sv": {
            "value": 6
          },
          "Base": {
            "value": "25mm"
          },
          "loadout1": {
            "value": "Autogun",
            "label": "Loadout",
            "statType": "rank",
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            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Grenade launcher": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Wargear§Grenade launcher"
                  }
                ]
              },
              "Missile launcher": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Wargear§Missile launcher"
                  }
                ]
              },
              "Plasma gun": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Wargear§Plasma gun"
                  }
                ]
              },
              "Plasma pistol": {
                "order": 4,
                "traits": [
                  {
                    "trait": "Wargear§Plasma pistol"
                  }
                ]
              },
              "Autocannon": {
                "order": 5,
                "traits": [
                  {
                    "trait": {
                      "item": "Weapon§Autocannon",
                      "stats": {
                        "Points": {
                          "value": 10
                        }
                      }
                    }
                  }
                ]
              },
              "Autogun": {
                "order": 6,
                "traits": [
                  {
                    "trait": "Weapon§Autogun"
                  }
                ]
              },
              "Autopistol": {
                "order": 7,
                "traits": [
                  {
                    "trait": "Weapon§Autopistol"
                  }
                ]
              },
              "Bolt pistol": {
                "order": 8,
                "traits": [
                  {
                    "trait": "Weapon§Bolt pistol"
                  }
                ]
              },
              "Brutal assault weapon": {
                "order": 10,
                "traits": [
                  {
                    "trait": "Weapon§Brutal assault weapon"
                  }
                ]
              },
              "Chainsword": {
                "order": 11,
                "traits": [
                  {
                    "trait": "Weapon§Chainsword"
                  }
                ]
              },
              "Flamer": {
                "order": 12,
                "traits": [
                  {
                    "trait": "Weapon§Flamer"
                  }
                ]
              },
              "Heavy bolter": {
                "order": 13,
                "traits": [
                  {
                    "trait": {
                      "item": "Weapon§Heavy bolter",
                      "stats": {
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                          "value": 10
                        }
                      }
                    }
                  }
                ]
              },
              "Heavy stubber": {
                "order": 14,
                "traits": [
                  {
                    "trait": "Weapon§Heavy stubber"
                  }
                ]
              },
              "Krak grenade": {
                "order": 15,
                "traits": [
                  {
                    "trait": "Weapon§Krak grenade"
                  }
                ]
              },
              "Lascannon": {
                "order": 16,
                "traits": [
                  {
                    "trait": "Weapon§Lascannon"
                  }
                ]
              },
              "Lasgun": {
                "order": 17,
                "traits": [
                  {
                    "trait": "Weapon§Lasgun"
                  }
                ]
              },
              "Laspistol": {
                "order": 18,
                "traits": [
                  {
                    "trait": "Weapon§Laspistol"
                  }
                ]
              },
              "Meltagun": {
                "order": 19,
                "traits": [
                  {
                    "trait": "Weapon§Meltagun"
                  }
                ]
              },
              "Mortar": {
                "order": 20,
                "traits": [
                  {
                    "trait": "Weapon§Mortar"
                  }
                ]
              },
              "Power axe": {
                "order": 21,
                "traits": [
                  {
                    "trait": "Weapon§Power axe"
                  }
                ]
              },
              "Power fist": {
                "order": 22,
                "traits": [
                  {
                    "trait": "Weapon§Power fist"
                  }
                ]
              },
              "Power maul": {
                "order": 23,
                "traits": [
                  {
                    "trait": "Weapon§Power maul"
                  }
                ]
              },
              "Power sword": {
                "order": 24,
                "traits": [
                  {
                    "trait": "Weapon§Power sword"
                  }
                ]
              },
              "Shotgun": {
                "order": 25,
                "traits": [
                  {
                    "trait": "Weapon§Shotgun"
                  }
                ]
              },
              "Sniper rifle": {
                "order": 26,
                "traits": [
                  {
                    "trait": "Weapon§Sniper rifle"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout2": {
            "value": "-",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 2,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Grenade launcher": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Wargear§Grenade launcher"
                  }
                ]
              },
              "Missile launcher": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Wargear§Missile launcher"
                  }
                ]
              },
              "Plasma gun": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Wargear§Plasma gun"
                  }
                ]
              },
              "Plasma pistol": {
                "order": 4,
                "traits": [
                  {
                    "trait": "Wargear§Plasma pistol"
                  }
                ]
              },
              "Autocannon": {
                "order": 5,
                "traits": [
                  {
                    "trait": {
                      "item": "Weapon§Autocannon",
                      "stats": {
                        "Points": {
                          "value": 10
                        }
                      }
                    }
                  }
                ]
              },
              "Autogun": {
                "order": 6,
                "traits": [
                  {
                    "trait": "Weapon§Autogun"
                  }
                ]
              },
              "Autopistol": {
                "order": 7,
                "traits": [
                  {
                    "trait": "Weapon§Autopistol"
                  }
                ]
              },
              "Bolt pistol": {
                "order": 8,
                "traits": [
                  {
                    "trait": "Weapon§Bolt pistol"
                  }
                ]
              },
              "Brutal assault weapon": {
                "order": 10,
                "traits": [
                  {
                    "trait": "Weapon§Brutal assault weapon"
                  }
                ]
              },
              "Chainsword": {
                "order": 11,
                "traits": [
                  {
                    "trait": "Weapon§Chainsword"
                  }
                ]
              },
              "Flamer": {
                "order": 12,
                "traits": [
                  {
                    "trait": "Weapon§Flamer"
                  }
                ]
              },
              "Heavy bolter": {
                "order": 13,
                "traits": [
                  {
                    "trait": {
                      "item": "Weapon§Heavy bolter",
                      "stats": {
                        "Points": {
                          "value": 10
                        }
                      }
                    }
                  }
                ]
              },
              "Heavy stubber": {
                "order": 14,
                "traits": [
                  {
                    "trait": "Weapon§Heavy stubber"
                  }
                ]
              },
              "Krak grenade": {
                "order": 15,
                "traits": [
                  {
                    "trait": "Weapon§Krak grenade"
                  }
                ]
              },
              "Lascannon": {
                "order": 16,
                "traits": [
                  {
                    "trait": "Weapon§Lascannon"
                  }
                ]
              },
              "Lasgun": {
                "order": 17,
                "traits": [
                  {
                    "trait": "Weapon§Lasgun"
                  }
                ]
              },
              "Laspistol": {
                "order": 18,
                "traits": [
                  {
                    "trait": "Weapon§Laspistol"
                  }
                ]
              },
              "Meltagun": {
                "order": 19,
                "traits": [
                  {
                    "trait": "Weapon§Meltagun"
                  }
                ]
              },
              "Mortar": {
                "order": 20,
                "traits": [
                  {
                    "trait": "Weapon§Mortar"
                  }
                ]
              },
              "Power axe": {
                "order": 21,
                "traits": [
                  {
                    "trait": "Weapon§Power axe"
                  }
                ]
              },
              "Power fist": {
                "order": 22,
                "traits": [
                  {
                    "trait": "Weapon§Power fist"
                  }
                ]
              },
              "Power maul": {
                "order": 23,
                "traits": [
                  {
                    "trait": "Weapon§Power maul"
                  }
                ]
              },
              "Power sword": {
                "order": 24,
                "traits": [
                  {
                    "trait": "Weapon§Power sword"
                  }
                ]
              },
              "Shotgun": {
                "order": 25,
                "traits": [
                  {
                    "trait": "Weapon§Shotgun"
                  }
                ]
              },
              "Sniper rifle": {
                "order": 26,
                "traits": [
                  {
                    "trait": "Weapon§Sniper rifle"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        }
      },
      "Model§Renegade Mutant": {
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            "value": 7
          },
          "M": {
            "value": 6
          },
          "WS": {
            "value": 4
          },
          "BS": {
            "value": 4
          },
          "S": {
            "value": 3
          },
          "T": {
            "value": 3
          },
          "W": {
            "value": 1
          },
          "A": {
            "value": 1
          },
          "Ld": {
            "value": 5
          },
          "Sv": {
            "value": 6
          },
          "Base": {
            "value": ""
          },
          "loadout1": {
            "value": "Laspistol",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 1,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Autogun": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Autogun"
                  }
                ]
              },
              "Autopistol": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Autopistol"
                  }
                ]
              },
              "Brutal assault weapon": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Weapon§Brutal assault weapon"
                  }
                ]
              },
              "Chainsword": {
                "order": 4,
                "traits": [
                  {
                    "trait": "Weapon§Chainsword"
                  }
                ]
              },
              "Frag grenades": {
                "order": 5,
                "traits": [
                  {
                    "trait": "Weapon§Frag grenades"
                  }
                ]
              },
              "Lasgun": {
                "order": 6,
                "traits": [
                  {
                    "trait": "Weapon§Lasgun"
                  }
                ]
              },
              "Laspistol": {
                "order": 7,
                "traits": [
                  {
                    "trait": "Weapon§Laspistol"
                  }
                ]
              },
              "Power axe": {
                "order": 8,
                "traits": [
                  {
                    "trait": "Weapon§Power axe"
                  }
                ]
              },
              "Power fist": {
                "order": 9,
                "traits": [
                  {
                    "trait": "Weapon§Power fist"
                  }
                ]
              },
              "Power maul": {
                "order": 10,
                "traits": [
                  {
                    "trait": "Weapon§Power maul"
                  }
                ]
              },
              "Power sword": {
                "order": 11,
                "traits": [
                  {
                    "trait": "Weapon§Power sword"
                  }
                ]
              },
              "Shotgun": {
                "order": 12,
                "traits": [
                  {
                    "trait": "Weapon§Shotgun"
                  }
                ]
              },
              "Stub gun": {
                "order": 13,
                "traits": [
                  {
                    "trait": "Weapon§Stub gun"
                  }
                ]
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          ]
        },
        "text": "If this unit contains between 11 and 20 or more models, it has **Power Rating 5**. If this unit contains 21 or more models, it has Power Rating 7**. Every model is equipped with: autogun.\n\n• Any number of models can each have their autogun replaced with 1 autopistol and 1 brutal assault weapon.\n\n• For every 10 models in the unit, 1 Renegade Cultist’s autogun can be replaced with one of the following: 1 flamer; 1 heavy stubber.\n\n• The Renegade Cultist Champion’s autogun can be replaced with one of the following:\n\n- 1 autopistol and 1 brutal assault weapon.\n\n- 1 shotgun and 1 brutal assault weapon.\n\n\nERROR: there might be a problem with Power Rating that will require a custom rule.",
        "allowed": {
          "items": [
            "Model§Renegade Cultist"
          ]
        },
        "meta": {
          "Publication": "[Warhammer Legends: Forge World (Index) 9th ed. – 1.0 @2020-12-17](https://www.warhammer-community.com/wp-content/uploads/2020/11/1qpk5gayVm5VmR4f.pdf)"
        }
      },
      "Troops§Renegade Militia Squad": {
        "stats": {
          "Power Level": {
            "value": 3
          },
          "model": {
            "value": "Model§Renegade Militia"
          },
          "Renegade Militia Squad": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 9,
            "min": 9,
            "max": 19,
            "increment": {
              "value": 10
            }
          },
          "poweri": {
            "value": 3
          },
          "power1": {
            "value": 11
          },
          "Chaos sigil": {
            "value": 0,
            "statType": "rank",
            "statOrder": 10,
            "ranks": {
              "0": {
                "order": 0,
                "number": 0,
                "icons": [
                  "cancel"
                ]
              },
              "1": {
                "order": 1,
                "number": 1,
                "icons": [
                  "confirmed"
                ],
                "traits": [
                  {
                    "trait": "Wargear§Chaos sigil"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "Renegade vox-caster": {
            "value": 0,
            "statType": "rank",
            "statOrder": 10,
            "ranks": {
              "0": {
                "order": 0,
                "number": 0,
                "icons": [
                  "cancel"
                ]
              },
              "1": {
                "order": 1,
                "number": 1,
                "icons": [
                  "confirmed"
                ],
                "traits": [
                  {
                    "trait": "Wargear§Renegade vox-caster"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        },
        "keywords": {
          "Source": [
            "Index—Warhammer Legends: Forge World—1.0"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Core",
            "Infantry",
            "Renegade Militia Squad"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Covenant of Chaos",
            "Ability§Minions of Chaos",
            {
              "item": "Model§Renegade Militia",
              "quantity": 9
            },
            "Model§Renegade Militia Champion"
          ]
        },
        "text": "If this unit contains between 11 and 20 or more models, it has **Power Rating 6**. Every model is equipped with: autogun.\n\n• Any number of models can each have their autogun replaced with one of the following:\n\n- 1 lasgun.\n\n- 1 autopistol and 1 brutal assault weapon.\n\n• For every 10 models in this unit, 2 Renegade Militia models equipped with autoguns can form a Renegade Militia Weapons Team equipped with 1 weapon from the ***Renegades Heavy** Weapons*** list.\n\n• For every 5 models in this unit, 1 Renegade Militia model’s autogun can be replaced with 1 weapon from the **Renegades Special** Weapons*** list.\n\n• 1 Renegade Militia model equipped with an autogun or lasgun can be equipped with a Chaos sigil. That model’s autogun or lasgun cannot be replaced and it cannot be equipped with a Renegade vox-caster.\n\n• 1 Renegade Militia model equipped with an autogun or lasgun can be equipped with a Renegade vox-caster. That model’s autogun or lasgun cannot be replaced and it cannot be equipped with a Chaos sigil.\n\n• The Renegade Militia Champion’s autogun can be replaced with one of the following:\n\n- 1 lasgun.\n\n- 1 shotgun.\n\n- 1 weapon from the **Renegades Ranged** Weapons*** list.\n\n- 1 weapon from the **Renegades Melee** Weapons*** list.\n\n- 1 weapon from the **Renegades Ranged** Weapons** list and 1 weapon from the **Renegades Melee** Weapons*** list.\n\n• The Renegade Militia Champion can be equipped with krak grenades.",
        "allowed": {
          "items": [
            "Model§Renegade Militia",
            "Model§Renegade Militia Weapons Team"
          ]
        },
        "meta": {
          "Publication": "[Warhammer Legends: Forge World (Index) 9th ed. – 1.0 @2020-12-17](https://www.warhammer-community.com/wp-content/uploads/2020/11/1qpk5gayVm5VmR4f.pdf)"
        }
      },
      "Troops§Renegade Mutant Rabble": {
        "stats": {
          "Power Level": {
            "value": 3
          },
          "model": {
            "value": "Model§Renegade Mutant"
          },
          "Renegade Mutant Rabble": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 9,
            "min": 9,
            "max": 29,
            "increment": {
              "value": 10
            }
          }
        },
        "keywords": {
          "Source": [
            "Index—Warhammer Legends: Forge World—1.0"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Core",
            "Infantry",
            "Mutants",
            "Renegade Mutant Rabble"
          ],
          "Faction": [
            "Chaos",
            "Renegades and Heretics"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Curse of Mutation",
            "Ability§Covenant of Chaos",
            "Ability§Minions of Chaos",
            {
              "item": "Model§Renegade Mutant",
              "quantity": 9
            },
            "Model§Renegade Mutant Champion"
          ]
        },
        "text": "If this unit contains between 11 and 20 or more models, it has **Power Rating 7**. If this unit contains 21 or more models, it has Power Rating 10**. Every model is equipped with: laspistol; frag grenades.\n\n• Any number of models can each have their laspistol replaced with one of the following: 1 autogun; 1 autopistol; 1 lasgun; 1 shotgun; 1 stub gun.\n\n• The Renegade Mutant Champion can be equipped with one weapon from the ***Renegades Melee** Weapons*** list.\n\n\nERROR: there might be a problem with Power Rating that will require a custom rule.",
        "allowed": {
          "items": [
            "Model§Renegade Mutant"
          ]
        },
        "meta": {
          "Publication": "[Warhammer Legends: Forge World (Index) 9th ed. – 1.0 @2020-12-17](https://www.warhammer-community.com/wp-content/uploads/2020/11/1qpk5gayVm5VmR4f.pdf)"
        }
      },
      "Wargear§Banner of Hate": {
        "text": "The bearer gains the following ability: ‘**Banner of Hate (Aura)**: While a friendly <s class=\"kwbs\">&lt;CHAOS COVENANT&gt; RENEGADES AND HERETICS</s> unit is within 6″ of this model, you can re-roll [charge rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Charging-with-a-Unit) made for that unit.’",
        "stats": {
          "Points": {
            "value": 10
          }
        }
      },
      "Wargear§Banner of the Apostate": {
        "text": "The bearer gains the following ability: ‘**Banner of the Apostate (Aura)**: While a friendly <s class=\"kwbs\">&lt;CHAOS COVENANT&gt; RENEGADES AND HERETICS</s> unit is within 6″ of this model, that unit is eligible to [perform Heroic Interventions](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Performing-a-Heroic-Intervention) as if it were a [CHARACTER**](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Characters).’",
        "stats": {
          "Points": {
            "value": 10
          }
        }
      },
      "Wargear§Chaos sigil": {
        "text": "Each time a model in the bearer’s unit makes a melee attack, if the bearer’s unit made a [charge move](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Charging-with-a-Unit) this turn or was charged, re-roll a [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) of 1.",
        "stats": {
          "Points": {
            "value": 10
          }
        }
      },
      "Wargear§Executioner plasma cannon": {
        "assets": {
          "traits": [
            "Weapon§Standard",
            "Weapon§Supercharge"
          ]
        }
      },
      "Wargear§Grenade launcher": {
        "assets": {
          "traits": [
            "Weapon§Frag grenade",
            "Weapon§Krak grenade"
          ]
        },
        "stats": {
          "Points": {
            "value": 5
          }
        }
      },
      "Wargear§Missile launcher": {
        "assets": {
          "traits": [
            "Weapon§Frag missile",
            "Weapon§Krak missile"
          ]
        },
        "stats": {
          "Points": {
            "value": 15
          }
        }
      },
      "Wargear§Omega-pattern plasma blastgun": {
        "assets": {
          "traits": [
            "Weapon§Pulsed bolts",
            "Weapon§Maximal bolts"
          ]
        }
      },
      "Wargear§Plasma cannon": {
        "assets": {
          "traits": [
            "Weapon§Standard",
            "Weapon§Supercharge"
          ]
        }
      },
      "Wargear§Plasma gun": {
        "assets": {
          "traits": [
            "Weapon§Standard",
            "Weapon§Supercharge"
          ]
        },
        "stats": {
          "Points": {
            "value": 10
          }
        }
      },
      "Wargear§Plasma pistol": {
        "assets": {
          "traits": [
            "Weapon§Standard",
            "Weapon§Supercharge"
          ]
        },
        "stats": {
          "Points": {
            "value": 5
          }
        }
      },
      "Wargear§Renegade vox-caster": {
        "text": "Add 1 to the Leadership characteristic of models in the bearer’s unit.",
        "stats": {
          "Points": {
            "value": 5
          }
        }
      },
      "Weapon§Adamantium tracks": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": "D3"
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        }
      },
      "Weapon§Autocannon": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": 7
          },
          "Type": {
            "value": "Heavy 2"
          },
          "Range": {
            "value": "48″"
          }
        }
      },
      "Weapon§Autogun": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 3
          },
          "Type": {
            "value": "Rapid Fire 1"
          },
          "Range": {
            "value": "24″"
          }
        }
      },
      "Weapon§Autopistol": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 3
          },
          "Type": {
            "value": "Pistol 1"
          },
          "Range": {
            "value": "12″"
          }
        }
      },
      "Weapon§Baneblade cannon": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": 3
          },
          "S": {
            "value": 9
          },
          "Type": {
            "value": "Heavy 3D6"
          },
          "Range": {
            "value": "72″"
          }
        },
        "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons)"
      },
      "Weapon§Bare hands": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        }
      },
      "Weapon§Battle cannon": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": "D3"
          },
          "S": {
            "value": 8
          },
          "Type": {
            "value": "Heavy D6"
          },
          "Range": {
            "value": "72″"
          }
        },
        "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons)"
      },
      "Weapon§Befouled fangs and claws": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        }
      },
      "Weapon§Bolt pistol": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 4
          },
          "Type": {
            "value": "Pistol 1"
          },
          "Range": {
            "value": "12″"
          },
          "Points": {
            "value": 2
          }
        }
      },
      "Weapon§Boltgun": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 4
          },
          "Type": {
            "value": "Rapid Fire 1"
          },
          "Range": {
            "value": "24″"
          },
          "Points": {
            "value": 2
          }
        }
      },
      "Weapon§Brutal assault weapon": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        },
        "text": "Each time the bearer fights, it makes 1 additional attack with this weapon."
      },
      "Weapon§Brute combat weapon": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          },
          "Points": {
            "value": 5
          }
        }
      },
      "Weapon§Chainsword": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        },
        "text": "When the bearer fights, it makes 1 additional attack with this weapon."
      },
      "Weapon§Chem cannon": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": "*"
          },
          "Type": {
            "value": "Heavy D6"
          },
          "Range": {
            "value": "8″"
          }
        },
        "text": "This weapon automatically hits its target. In addition, it wounds on a 2+, unless it is targeting a VEHICLE, in which case it wounds on a 6+."
      },
      "Weapon§Colossus siege mortar": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": "D3"
          },
          "S": {
            "value": 6
          },
          "Type": {
            "value": "Heavy 3D3"
          },
          "Range": {
            "value": "240″"
          }
        },
        "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons). This weapon can target units that are not visible to the bearer. Each time an attack is made with this weapon, the target does not receive the [benefits of cover](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Terrain-and-Cover) against that attack."
      },
      "Weapon§Demolisher cannon": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": "D6"
          },
          "S": {
            "value": 10
          },
          "Type": {
            "value": "Heavy D6"
          },
          "Range": {
            "value": "24″"
          }
        },
        "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons)"
      },
      "Weapon§Earthshaker cannon": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": "D3"
          },
          "S": {
            "value": 9
          },
          "Type": {
            "value": "Heavy D6"
          },
          "Range": {
            "value": "240″"
          }
        },
        "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons). Roll two dice for the [number of attacks](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Number-of-Attacks) when firing this weapon and discard the lowest result. This weapon can target units that are not visible to the bearer."
      },
      "Weapon§Eradicator nova cannon": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": "D3"
          },
          "S": {
            "value": 6
          },
          "Type": {
            "value": "Heavy D6"
          },
          "Range": {
            "value": "36″"
          }
        },
        "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons). Units attacked by this weapon do not gain any bonus to their [saving throws](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#4.-Saving-Throw) for being [in cover](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Terrain-and-Cover)."
      },
      "Weapon§Exterminator autocannon": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": 7
          },
          "Type": {
            "value": "Heavy 4"
          },
          "Range": {
            "value": "48″"
          },
          "Points": {
            "value": 15
          }
        }
      },
      "Weapon§Flamer": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 4
          },
          "Type": {
            "value": "Assault D6"
          },
          "Range": {
            "value": "12″"
          },
          "Points": {
            "value": 5
          }
        },
        "text": "Each time an attack is made with this weapon, that attack automatically hits the target."
      },
      "Weapon§Frag grenade": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 3
          },
          "Type": {
            "value": "Grenade D6"
          },
          "Range": {
            "value": "6″"
          }
        },
        "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons)"
      },
      "Weapon§Frag grenades": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 3
          },
          "Type": {
            "value": "Grenade D6"
          },
          "Range": {
            "value": "6″"
          }
        },
        "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons)"
      },
      "Weapon§Frag missile": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 4
          },
          "Type": {
            "value": "Heavy D6"
          },
          "Range": {
            "value": "48″"
          }
        },
        "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons)"
      },
      "Weapon§Griffon heavy mortar": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": 6
          },
          "Type": {
            "value": "Heavy D6"
          },
          "Range": {
            "value": "48″"
          }
        },
        "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons). This weapon can target units that are not visible to the bearer. Each time an attack is made with this weapon, the target does not receive the [benefit of cover](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Terrain-and-Cover) to its saving throw."
      },
      "Weapon§Heavy bolter": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": 5
          },
          "Type": {
            "value": "Heavy 3"
          },
          "Range": {
            "value": "36″"
          }
        }
      },
      "Weapon§Heavy flamer": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 5
          },
          "Type": {
            "value": "Heavy D6"
          },
          "Range": {
            "value": "12″"
          }
        },
        "text": "Each time an attack is made with this weapon, that attack automatically hits the target."
      },
      "Weapon§Heavy mortar": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": 6
          },
          "Type": {
            "value": "Heavy D6"
          },
          "Range": {
            "value": "48″"
          }
        },
        "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons). This weapon can target units that are not visible to the bearer."
      },
      "Weapon§Heavy quad launcher": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 5
          },
          "Type": {
            "value": "Heavy 4D6"
          },
          "Range": {
            "value": "48″"
          }
        },
        "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons). This weapon can target units that are not visible to the bearer."
      },
      "Weapon§Heavy stubber": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 4
          },
          "Type": {
            "value": "Heavy 3"
          },
          "Range": {
            "value": "36″"
          },
          "Points": {
            "value": 5
          }
        }
      },
      "Weapon§Hellstrike missiles": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": "D6"
          },
          "S": {
            "value": 8
          },
          "Type": {
            "value": "Heavy 1"
          },
          "Range": {
            "value": "72″"
          }
        },
        "text": "Roll two dice when inflicting damage with this weapon and discard the lowest result."
      },
      "Weapon§Hideous mutations": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        }
      },
      "Weapon§Hunter-killer missile": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": "D6"
          },
          "S": {
            "value": 10
          },
          "Type": {
            "value": "Heavy 1"
          },
          "Range": {
            "value": "48″"
          },
          "Points": {
            "value": 5
          }
        },
        "text": "The bearer can only shoot with each hunter-killer missile it is equipped with once per battle."
      },
      "Weapon§Hydra quad autocannon": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": 7
          },
          "Type": {
            "value": "Heavy 8"
          },
          "Range": {
            "value": "72″"
          }
        },
        "text": "Add 1 to all [hit rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) made for this weapon against targets that can [FLY](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Flying). Subtract 1 from the hit rolls made for this weapon against all other targets."
      },
      "Weapon§Inferno cannon": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 6
          },
          "Type": {
            "value": "Heavy 2D6"
          },
          "Range": {
            "value": "16″"
          }
        },
        "text": "This weapon automatically hits its target."
      },
      "Weapon§Krak grenade": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": "D3"
          },
          "S": {
            "value": 6
          },
          "Type": {
            "value": "Grenade 1"
          },
          "Range": {
            "value": "6″"
          }
        }
      },
      "Weapon§Krak missile": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": "D6"
          },
          "S": {
            "value": 8
          },
          "Type": {
            "value": "Heavy 1"
          },
          "Range": {
            "value": "48″"
          }
        }
      },
      "Weapon§Lascannon": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": "D6"
          },
          "S": {
            "value": 9
          },
          "Type": {
            "value": "Heavy 1"
          },
          "Range": {
            "value": "48″"
          },
          "Points": {
            "value": 15
          }
        }
      },
      "Weapon§Laser destroyer": {
        "stats": {
          "AP": {
            "value": "-4"
          },
          "D": {
            "value": "D3+3"
          },
          "S": {
            "value": 10
          },
          "Type": {
            "value": "Heavy 3"
          },
          "Range": {
            "value": "36″"
          }
        }
      },
      "Weapon§Lasgun": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 3
          },
          "Type": {
            "value": "Rapid Fire 1"
          },
          "Range": {
            "value": "24″"
          }
        }
      },
      "Weapon§Lasgun array": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 3
          },
          "Type": {
            "value": "Rapid Fire 3"
          },
          "Range": {
            "value": "24″"
          }
        },
        "text": "This weapon can only be fired if a unit is embarked upon the vehicle equipped with it."
      },
      "Weapon§Laspistol": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 3
          },
          "Type": {
            "value": "Pistol 1"
          },
          "Range": {
            "value": "12″"
          }
        }
      },
      "Weapon§Macharius twin battle cannon": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": "D6"
          },
          "S": {
            "value": 8
          },
          "Type": {
            "value": "Heavy 2D6"
          },
          "Range": {
            "value": "72″"
          }
        },
        "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons)"
      },
      "Weapon§Macharius twin vanquisher cannon": {
        "stats": {
          "AP": {
            "value": "-4"
          },
          "D": {
            "value": 9
          },
          "S": {
            "value": 16
          },
          "Type": {
            "value": "Heavy 2"
          },
          "Range": {
            "value": "72″"
          }
        },
        "text": "Each time an attack is made with this weapon against a **VEHICLE** or MONSTER** unit, add 1 to that attack's [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll)."
      },
      "Weapon§Macharius vulcan mega-bolter": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": 6
          },
          "Type": {
            "value": "Heavy 16"
          },
          "Range": {
            "value": "60″"
          }
        }
      },
      "Weapon§Mauler goad": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        },
        "text": "Each time the bearer fights, it makes 3 additional attacks with this weapon."
      },
      "Weapon§Maximal bolts": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": 3
          },
          "S": {
            "value": 9
          },
          "Type": {
            "value": "Heavy 2D6"
          },
          "Range": {
            "value": "60″"
          }
        },
        "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons). Each time an unmodified [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) of 1 is made for an attack with this weapon profile, the bearer suffers 1 [mortal wound](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds) after shooting with this weapon."
      },
      "Weapon§Medusa siege cannon": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": "D6"
          },
          "S": {
            "value": 10
          },
          "Type": {
            "value": "Heavy D6"
          },
          "Range": {
            "value": "36″"
          }
        },
        "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons). This weapon can target units that are not visible to the bearer."
      },
      "Weapon§Melta cannon": {
        "stats": {
          "AP": {
            "value": "-4"
          },
          "D": {
            "value": "D6"
          },
          "S": {
            "value": 8
          },
          "Type": {
            "value": "Assault D3"
          },
          "Range": {
            "value": "24″"
          }
        },
        "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons).  Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2."
      },
      "Weapon§Meltagun": {
        "stats": {
          "AP": {
            "value": "-4"
          },
          "D": {
            "value": "D6"
          },
          "S": {
            "value": 8
          },
          "Type": {
            "value": "Assault 1"
          },
          "Range": {
            "value": "12″"
          },
          "Points": {
            "value": 10
          }
        },
        "text": "Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2."
      },
      "Weapon§Minotaur twin earthshaker cannon": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": "D3"
          },
          "S": {
            "value": 9
          },
          "Type": {
            "value": "Heavy 2D3+3"
          },
          "Range": {
            "value": "240″"
          }
        },
        "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons). This weapon can target units that are not visible to the bearer."
      },
      "Weapon§Mortar": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 4
          },
          "Type": {
            "value": "Heavy D6"
          },
          "Range": {
            "value": "48″"
          },
          "Points": {
            "value": 10
          }
        },
        "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons). This weapon can target units that are not visible to the bearer."
      },
      "Weapon§Multi-laser": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 6
          },
          "Type": {
            "value": "Heavy 3"
          },
          "Range": {
            "value": "36″"
          }
        }
      },
      "Weapon§Multi-melta": {
        "stats": {
          "AP": {
            "value": "-4"
          },
          "D": {
            "value": "D6"
          },
          "S": {
            "value": 8
          },
          "Type": {
            "value": "Heavy 2"
          },
          "Range": {
            "value": "24″"
          },
          "Points": {
            "value": 10
          }
        },
        "text": "Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2."
      },
      "Weapon§Multiple rocket pod": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 5
          },
          "Type": {
            "value": "Assault D6"
          },
          "Range": {
            "value": "36″"
          }
        },
        "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons)"
      },
      "Weapon§Ogryn plague claws": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": "+1"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        },
        "text": "Each time an attack is made with this weapon, re-roll a [wound roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Wound-Roll) of 1."
      },
      "Weapon§Ogryn power drill": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": "x2"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          },
          "Points": {
            "value": 10
          }
        }
      },
      "Weapon§Ogryn weapon": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": "+1"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        }
      },
      "Weapon§Power axe": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": "+2"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          },
          "Points": {
            "value": 5
          }
        }
      },
      "Weapon§Power fist": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": "x2"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          },
          "Points": {
            "value": 10
          }
        },
        "text": "Each time an attack is made with this weapon, subtract 1 from that attack’s [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll)."
      },
      "Weapon§Power maul": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": "+3"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          },
          "Points": {
            "value": 5
          }
        }
      },
      "Weapon§Power sword": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": "+1"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          },
          "Points": {
            "value": 5
          }
        }
      },
      "Weapon§Pulsed bolts": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": 8
          },
          "Type": {
            "value": "Heavy 2D6"
          },
          "Range": {
            "value": "60″"
          }
        },
        "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons)"
      },
      "Weapon§Punisher gatling cannon": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 5
          },
          "Type": {
            "value": "Heavy 20"
          },
          "Range": {
            "value": "24″"
          },
          "Points": {
            "value": 20
          }
        }
      },
      "Weapon§Ripper claw": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": "+1"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        }
      },
      "Weapon§Sentinel chainsaw": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          },
          "Points": {
            "value": 2
          }
        }
      },
      "Weapon§Shotgun": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 3
          },
          "Type": {
            "value": "Assault 2"
          },
          "Range": {
            "value": "12″"
          }
        },
        "text": "If the target is within half range, add 1 to this weapon’s Strength."
      },
      "Weapon§Sniper rifle": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 4
          },
          "Type": {
            "value": "Heavy 1"
          },
          "Range": {
            "value": "36″"
          }
        },
        "text": "Each time you select a target for this weapon, you can ignore the [Look Out, Sir](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Look-out-Sir) rule. Each time an attack is made with this weapon, an unmodified [wound roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Wound-Roll) of 6 inflicts 1 mortal wound on the target in addition to any normal damage."
      },
      "Weapon§Standard": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 7
          },
          "Type": {
            "value": "Pistol 1"
          },
          "Range": {
            "value": "12″"
          }
        }
      },
      "Weapon§Storm bolter": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 4
          },
          "Type": {
            "value": "Rapid Fire 2"
          },
          "Range": {
            "value": "24″"
          },
          "Points": {
            "value": 5
          }
        }
      },
      "Weapon§Stub gun": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 3
          },
          "Type": {
            "value": "Pistol 2"
          },
          "Range": {
            "value": "9″"
          }
        }
      },
      "Weapon§Supercharge": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": 8
          },
          "Type": {
            "value": "Pistol 1"
          },
          "Range": {
            "value": "12″"
          }
        },
        "text": "If any unmodified [hit rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon."
      },
      "Weapon§Twin heavy bolter": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": 5
          },
          "Type": {
            "value": "Heavy 6"
          },
          "Range": {
            "value": "36″"
          }
        }
      },
      "Weapon§Twin heavy flamer": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 5
          },
          "Type": {
            "value": "Heavy 2D6"
          },
          "Range": {
            "value": "12″"
          }
        },
        "text": "Each time an attack is made with this weapon, that attack automatically hits the target."
      },
      "Weapon§Twin heavy stubber": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 4
          },
          "Type": {
            "value": "Heavy 6"
          },
          "Range": {
            "value": "36″"
          }
        }
      },
      "Weapon§Valdor neutron laser": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": "D6"
          },
          "S": {
            "value": 12
          },
          "Type": {
            "value": "Heavy 3"
          },
          "Range": {
            "value": "48″"
          }
        },
        "text": "Each time an attack made with this weapon is allocated to a model, if the bearer [Remained Stationary](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Remain-Stationary) in your previous [Movement phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE), that attack has a Damage characteristic of 6."
      },
      "Weapon§Vanquisher battle cannon": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": "D6"
          },
          "S": {
            "value": 8
          },
          "Type": {
            "value": "Heavy 1"
          },
          "Range": {
            "value": "72″"
          }
        },
        "text": "Roll two dice when inflicting damage with this weapon and discard the lowest result."
      },
      "Weapon§Wyvern quad stormshard mortar": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 4
          },
          "Type": {
            "value": "Heavy 4D6"
          },
          "Range": {
            "value": "48″"
          }
        },
        "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons). This weapon can target units that are not visible to the bearer. You can re-roll failed [wound rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Wound-Roll) for this weapon."
      }
    }
  }
}