{
  "name": "Necrons",
  "revision": "0.0.6",
  "game": "Warhammer 40,000",
  "genre": "sci-fi",
  "publisher": "Games Workshop",
  "url": "https://warhammer40000.com/",
  "notes": "This manifest is provided for the purposes of testing the features of *Rosterizer* and is not intended for distribution.\n\nThe data included herein was programatically compiled from freely-available sources on the internet and likely contains some errors. Use with caution.",
  "wip": true,
  "dependencies": [
    {
      "slug": "123456",
      "name": "40k9e",
      "game": "Warhammer 40,000"
    }
  ],
  "manifest": {
    "assetTaxonomy": {
      "Detachment": {
        "stats": {
          "Dynasty": {
            "statType": "rank",
            "value": "-",
            "ranks": {
              "-": {
                "order": 0
              },
              "Maynarkh": {
                "order": 1
              },
              "Mephrit": {
                "order": 2
              },
              "Nephrekh": {
                "order": 3
              },
              "Nihilakh": {
                "order": 4
              },
              "Novokh": {
                "order": 5
              },
              "Sautekh": {
                "order": 6
              },
              "Szarekhan": {
                "order": 7
              }
            },
            "dynamic": true
          }
        },
        "rules": {
          "populate faction": {
            "evals": [
              {
                "paths": [
                  [
                    "{self}",
                    "stats",
                    "Dynasty",
                    "value"
                  ]
                ],
                "value": "-",
                "operator": "AND",
                "not": true,
                "actionable": true
              }
            ],
            "failState": "pass",
            "evaluate": "OR",
            "actions": [
              {
                "paths": [
                  [
                    "{self}",
                    "assets",
                    "templateClass",
                    "Unit",
                    "traits",
                    "classification",
                    "Ability",
                    "stats",
                    "Dynasty",
                    "value"
                  ]
                ],
                "actionType": "set",
                "value": [
                  "{self}",
                  "stats",
                  "Dynasty",
                  "value"
                ],
                "iterations": 1
              }
            ]
          }
        }
      },
      "Powers of the C’tan": {
        "templateClass": "Psychic Power"
      },
      "Relics of the Aeons": {
        "templateClass": "Relic"
      },
      "Unit": {
        "rules": {
          "replace subfaction keyword": {
            "evals": [
              {
                "paths": [
                  [
                    "{parent}",
                    "stats",
                    "Dynasty",
                    "value"
                  ]
                ],
                "value": "-",
                "operator": "AND",
                "not": true
              },
              {
                "paths": [
                  [
                    "{self}",
                    "keywords",
                    "Faction"
                  ]
                ],
                "value": "<Dynasty>",
                "contains": true,
                "operator": "AND",
                "not": false,
                "actionable": true
              }
            ],
            "failState": "pass",
            "evaluate": "AND",
            "actions": [
              {
                "paths": [
                  [
                    "{self}",
                    "keywords",
                    "Faction"
                  ]
                ],
                "actionType": "remove",
                "value": "<Dynasty>",
                "iterations": 1
              },
              {
                "paths": [
                  [
                    "{self}",
                    "keywords",
                    "Faction"
                  ]
                ],
                "actionType": "add",
                "value": [
                  "{parent}",
                  "stats",
                  "Dynasty",
                  "processed",
                  "rank",
                  "current"
                ],
                "iterations": 1
              }
            ]
          }
        }
      }
    },
    "assetCatalog": {
      "Ability§Adaptive Strategy": {
        "text": "",
        "stats": {
          "Dynasty": {
            "statType": "term",
            "value": "&lt;DYNASTY&gt;",
            "text": "In your [Command phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#COMMAND-PHASE), you can select one friendly **{v} CORE** unit within 9″ of this model. Until the end of the turn, that unit is eligible to shoot and [declare a charge](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Charging-with-a-Unit) with in a turn in which they [Fell Back](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Fall-Back).",
            "visibility": "hidden",
            "dynamic": true
          }
        }
      },
      "Ability§Airborne": {
        "text": "You cannot [declare a charge](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Charging-with-a-Unit) with this model, and it can only be chosen as a target of a charge if the unit making the charge can [**FLY**](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Flying). You can only fight with this model if it is within [Engagement Range](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Engagement-Range) of any enemy units that can FLY**, and this model can only make melee attacks against units that can FLY**. Enemy units can only make melee attacks against this model if they can FLY**."
      },
      "Ability§Ancient Collector": {
        "text": "If this model is included in your army, the [Dynastic Heirlooms](https://wahapedia.ru/wh40k9ed/factions/necrons/#Stratagems) Stratagem costs 1 fewer [Command points](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Command-Points) to use the first time you use it. If this model is included in your [Crusade force](https://wahapedia.ru/wh40k9ed/the-rules/narrative-play/#Crusade-Forces), the [Relic](https://wahapedia.ru/wh40k9ed/the-rules/narrative-play/#Rescue-) Requisition costs 0 [Requisition points](https://wahapedia.ru/wh40k9ed/the-rules/narrative-play/#Requisition-Points) to use."
      },
      "Ability§Artillery Battery": {
        "text": "When this unit is first set up on the battlefield, its models do not have to be set up in [unit coherency](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Unit-Coherency). Instead, each model must be set up within 6″ of one other model from its unit. From that point on, each model in this unit is treated as a separate unit."
      },
      "Ability§Atomic Energy Manipulator": {
        "text": "In the [Fight phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#FIGHT-PHASE), if this model destroys one or more enemy models, then at the end of that phase it can use its **Mechanical Augmentation** ability as if it were the end of your [Movement phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE)."
      },
      "Ability§Bound Creation": {
        "text": "If your army is [Battle-forged](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#BATTLE-FORGED-ARMIES), then for each **CRYPTEK** unit included in a Detachment, one CRYPTOTHRALLS** unit can be included in that Detachment without taking up a [Battlefield Role](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Battlefield-Role) slot."
      },
      "Ability§Chronometron": {
        "text": "",
        "stats": {
          "Dynasty": {
            "statType": "term",
            "value": "&lt;DYNASTY&gt;",
            "text": "In your [Command phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#COMMAND-PHASE), you can select one friendly [**{v}**](https://wahapedia.ru/wh40k9ed/factions/necrons/#The-DYNASTY-Keyword) unit within 9″ of this model. Until the start of your next Command phase, you can re-roll [charge rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Charging-with-a-Unit) made for that unit and models in that unit have a 5+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves).",
            "visibility": "hidden",
            "dynamic": true
          }
        }
      },
      "Ability§Cleaving Counterblow": {
        "text": "When this model is destroyed by a melee attack, do not remove this model from play; after the attacking model's unit has finished making its attacks, this model fights as if it were the [Fight phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#FIGHT-PHASE). This model is then removed from play."
      },
      "Ability§Command Protocols": {
        "text": "If every unit from your army (excluding **DYNASTIC AGENT**, **C’TAN SHARD** and UNALIGNED** units) is from the same dynasty, and you select a **NECRONS CHARACTER** model to be your [WARLORD**](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#The-Warlord), this unit is eligible to benefit from this ability and the following rules apply.\n\n\n\nAfter both sides have deployed, but before you have determined who will have the first turn, you must assign a different one of the command protocols below to each of the first five battle rounds, and note this down secretly on your [army roster](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Battle-forged-Army-Roster).\n\n\n\n*Example**: Matts army is led by an [Overlord](https://wahapedia.ru/wh40k9ed/factions/necrons/Overlord) (a NECRONS** CHARACTER**), and every model in it is from the same dynasty, therefore he must assign command protocols. He selects the following, writing them down on his army roster:\n\n* Battle Round 1 = 2 (Sudden Storm)\n* Battle Round 2 = 3 (Vengeful Stars)\n* Battle Round 3 = 5 (Undying Legions)\n* Battle Round 4 = 4 (Hungry Void)\n* Battle Round 5+ = 1 (Eternal Guardian)Designers Note**: If you have a set of Necrons Datacards, you can instead assign your command protocols by selecting the five corresponding cards you wish to use and placing them in a face-down deck in an order such that - by turning over the top card at the start of each battle round - you reveal the command protocol that will be active for your army that battle round.\n\n\n\nAt the start of each battle round, if any **NECRONS CHARACTER** units from your army are on the battlefield, the command protocol that you assigned to that battle round becomes active for your army until the end of that battle round. Each command protocol is made up of two directives. When a command protocol becomes active for your army, reveal it to your opponent and select one of its directives. Until the assigned command protocol stops being active, while a unit that is eligible to benefit from this ability is on the battlefield, that unit benefits from the selected directive.\n\n\n\nIn addition, if all units from your army are from the same dynasty (excluding **DYNASTIC AGENT**, **C’TAN SHARD** and UNALIGNED** units), select one command protocol that has not been assigned to a battle round (there will typically only be one). That command protocol is active in every battle round in addition to the one assigned to that battle round – select which directive your units will benefit from at the start of each battle round. Note that if this additional command protocol is the one described in your dynasty’s code, this means both of its directives apply to all units with this ability in your army in every battle round, in addition to the protocol assigned to that battle round. The available command protocols are shown below.\n\n\n\nDesigner’s Note:** Some rules refer to ‘the active command protocol’, in these instances these rules refer to all command protocols that are active for your army.*\n\n$Table$"
      },
      "Ability§Containment Field": {
        "text": "This model has a 5+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves).\n\nERROR: The following text was found on another ability with the same name.\n\nThis model has a 4+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves)."
      },
      "Ability§Convergence of Dominion": {
        "text": "When this unit is first set up on the battlefield, its models do not have to be set up in [unit coherency](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Unit-Coherency). Instead, each model must be set up wholly within 12″ of one other model from its unit. From that point on, each model in this unit is treated as a separate unit."
      },
      "Ability§Counter Tactics": {
        "text": "Once per battle, when your opponent declares they will use a Stratagem during a battle round but before any [Command points](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Command-Points) are spent, this model can engage its counter tactics. If it does, your opponent cannot use that Stratagem this battle round."
      },
      "Ability§Death Descending": {
        "text": "During deployment, you can set up this model in the upper atmosphere instead of placing it on the battlefield. If you do, then during the [Reinforcements step](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Reinforcements) of one of your [Movement phases](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE), you can set up this unit anywhere on the battlefield that is more than 9″ away from any enemy models."
      },
      "Ability§Death Sphere Bombardment": {
        "text": "Once per battle, in your [Movement phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE), after this model makes a [Normal Move](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Normal-Move) or [Advances](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Advance), you can select one enemy unit this model moved across as part of that move. If you do, roll 3D6 for each **VEHICLE** or MONSTER** model in that unit, and roll one D6 for each other model in that unit (to a maximum of twelve D6): for each roll of a 3+, that unit suffers 1 [mortal wound](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds)."
      },
      "Ability§Defence Field (Aura)": {
        "text": "",
        "stats": {
          "Dynasty": {
            "statType": "term",
            "value": "&lt;DYNASTY&gt;",
            "text": "While a friendly **{v}** unit is within 6″ of this unit’s Power Crucible model, models in that unit have a 5+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves).",
            "visibility": "hidden",
            "dynamic": true
          }
        }
      },
      "Ability§Dimensional Translocation": {
        "text": "During deployment, you can set up this unit in a hyperspace dimension instead of setting it up on the battlefield. If you do, then in the [Reinforcements step](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Reinforcements) of one of your [Movement phases](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE), you can set up this unit anywhere on the battlefield that is more than 9″ away from any enemy models."
      },
      "Ability§Dominion Protocols (Aura)": {
        "text": "",
        "stats": {
          "Dynasty": {
            "statType": "term",
            "value": "&lt;DYNASTY&gt;",
            "text": "While a friendly **{v} CORE** unit is within 6″ of this model, add 2 to the Leadership characteristic of models in that unit.",
            "visibility": "hidden",
            "dynamic": true
          }
        }
      },
      "Ability§Drain Life": {
        "text": "Each time this model makes a melee attack that is allocated to an enemy model, that enemy model cannot use any rules to ignore the wounds it loses."
      },
      "Ability§Dynastic Advisors": {
        "text": "If your army is [Battle-forged](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#BATTLE-FORGED-ARMIES), then for each **CRYPTEK** unit (excluding **DYNASTIC AGENTS** units) included in a Detachment that also contains at least one NOBLE** unit, a second CRYPTEK** unit (excluding DYNASTIC** AGENTS** units) can be included in that Detachment without taking up an additional [Battlefield Role](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Battlefield-Role) slot."
      },
      "Ability§Dynastic Command Node": {
        "text": "While a command protocol is active for your army, friendly units with the <span class=\"tt kwbu\">Command <span class=\"tt kwbu\">Protocols</span></span> ability that are within 6″ of this model benefit from the selected directive(s) of the active command protocol."
      },
      "Ability§Empyric Overcharger (Aura)": {
        "text": "While an enemy [**PSYKER**](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#PSYCHIC-PHASE) unit is within 12″ of this model, each time a [Psychic test](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Psychic-Tests) is taken for that unit, it suffers [Perils of the Warp](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Perils-of-the-Warp) on any dice roll that includes a double, instead of only a double 1 or double 6."
      },
      "Ability§Enslaved Star God": {
        "text": "This model can never have a Relic or a Warlord Trait. In addition, enemy models can ignore the [Look Out, Sir](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Look-out-Sir) rule when selecting this model as the target of a ranged attack."
      },
      "Ability§Eternal Engines": {
        "text": "In your [Command phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#COMMAND-PHASE), you can select one friendly **MAYNARKH VEHICLE** unit within 6″ of this model. When that unit uses its <span class=\"tt kwbu\">Living <span class=\"tt kwbu\">Metal</span></span> ability this phase, it regains up to D3 lost wounds instead of 1."
      },
      "Ability§Eternity Gate": {
        "text": "",
        "stats": {
          "Dynasty": {
            "statType": "term",
            "value": "&lt;DYNASTY&gt;",
            "text": "In your [Movement phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE), if this model Remains Stationary, then in the [Reinforcement](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Reinforcements) step of that phase it can summon a unit. If it does, select one **{v} CORE** INFANTRY** unit from your army that is in [Strategic Reserves](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Strategic-Reserves): set up that unit anywhere on the battlefield that it is wholly within 3″ of this model and not within [Engagement Range](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Engagement-Range) of any enemy models. Models in units that are set up using this ability count as having moved a distance in inches equal to their Move characteristic in the Movement phase.",
            "visibility": "hidden",
            "dynamic": true
          }
        }
      },
      "Ability§Evasion Engrams": {
        "text": "Each time a ranged attack is made against this unit, subtract 1 from that attack's [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll)."
      },
      "Ability§Evasion Protocol": {
        "text": "",
        "stats": {
          "Dynasty": {
            "statType": "term",
            "value": "&lt;DYNASTY&gt;",
            "text": "While this model is within 3″ of a friendly **{v} DESTROYER** CULT** unit, enemy models cannot target this model with ranged weapons unless it is the closest eligible target. In addition, this unit cannot perform [actions](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Actions).",
            "visibility": "hidden",
            "dynamic": true
          }
        }
      },
      "Ability§Ever-present Protector": {
        "text": "If a [Detachment](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Detachments) includes **NEMESOR ZAHNDREKH**, then **VARGARD OBYRON** can be included in that Detachment without taking up a [Battlefield Role](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Battlefield-Role) slot."
      },
      "Ability§Explodes": {
        "text": "When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 3″ suffers 1 [mortal wound](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nWhen this [transport](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Transports) is destroyed, roll one D6 before any embarked models [disembark](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Disembark) and before removing it from play. On a 6 it explodes, and each unit within 6″ suffers D3 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nWhen this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6″ suffers D6 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nWhen this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 3″ suffers 1 [mortal wound](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nWhen this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6″ suffers D3 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nWhen this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6″ suffers D6 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nWhen this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6″ suffers D3 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nWhen this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6″ suffers D3 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nWhen this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 3″ suffers 1 [mortal wound](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nEach time a model in this unit is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 3″ suffers 1 [mortal wound](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nWhen this model is destroyed, roll one D6 before removing it from play. On a 5+ it explodes, and each unit within 6″ suffers D3 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nWhen this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6″ suffers D3 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nWhen this model is destroyed, roll one D6 before removing it from play. On a 4+ it explodes, and each unit within 6″ suffers D3 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nWhen this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6″ suffers D3 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nWhen this model is destroyed, roll one D6 before removing it from play. On a 5+ it explodes, and each unit within 6″ suffers D6 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nWhen this model is destroyed, roll one D6 before removing it from play. On a 5+ it explodes, and each unit within 2D6″ suffers D6 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds)."
      },
      "Ability§Flesh Hunger": {
        "text": "Each time a model in this unit makes a melee attack against an enemy non-**VEHICLE** unit, an unmodified [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) of 6 scores 1 additional hit."
      },
      "Ability§Fractured Personality": {
        "text": "Before the battle, select one of the abilities in the table below for this model to have for the duration of the battle. Alternatively, you can randomly determine two abilities from the table for this model to have by rolling two D6 and looking up the result (if a double is rolled, roll both dice again until two different results are rolled).\n\n\n\n<table border=\"0\" bordercolor=\"#888\" cellpadding=\"4\" cellspacing=\"0\" style=\"border-collapse:collapse;border-width:0px\"><tbody><tr><td><table class=\" customTable\" border=\"1\" bordercolor=\"#888\" cellpadding=\"4\" style=\"border-collapse:collapse;border-color:#888888;border-width:0px\"><tbody><tr><td style=\"border-width:0 0 0 0;text-align:center;vertical-align:top;width:36px;height:0px;\">**D6**</td><td style=\"border-width:0 0 0 0;vertical-align:top;width:312px;height:0px;\">Ability**</td></tr><tr><td style=\"border-width:0 0 0 0;text-align:center;vertical-align:top;width:36px;height:0px;\">1**</td><td style=\"border-width:0 0 0 0;vertical-align:top;width:312px;height:0px;\">Cosmic Tyrant:** At the end of your [Movement phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE), if this model has not <span class=\"tt kwbu\">Advanced</span> or <span class=\"tt kwbu\">Fallen <span class=\"tt kwbu\">Back</span></span> that phase, it can use one additional C’tan Power that it knows. It cannot use the same C’tan Power more than once per turn.</td></tr><tr><td style=\"border-width:0 0 0 0;text-align:center;vertical-align:top;width:36px;height:0px;\">2**</td><td style=\"border-width:0 0 0 0;vertical-align:top;width:312px;height:0px;\">Immune to Natural Law:** Each time an attack is made against this model, an unmodified <span class=\"tt kwbu\">wound <span class=\"tt kwbu\">roll</span></span> of 1-3 always fails, irrespective of any abilities that the weapon or the attacker may have.</td></tr><tr><td style=\"border-width:0 0 0 0;text-align:center;vertical-align:top;width:36px;height:0px;\">3**</td><td style=\"border-width:0 0 0 0;vertical-align:top;width:312px;height:0px;\">Sentient Necrodermis:** This model has a Save characteristic of 3+.</td></tr><tr><td style=\"border-width:0 0 0 0;text-align:center;vertical-align:top;width:36px;height:0px;\">4**</td><td style=\"border-width:0 0 0 0;vertical-align:top;width:312px;height:0px;\">Transdimensional Displacement:** This model gains the <span class=\"tt kwbu\">Dimensional <span class=\"tt kwbu\">Translocation</span></span> ability.</td></tr><tr><td style=\"border-width:0 0 0 0;text-align:center;vertical-align:top;width:36px;height:0px;\">5**</td><td style=\"border-width:0 0 0 0;vertical-align:top;width:312px;height:0px;\">Untamed Power:** This model has an Attacks characteristic of 6 and a Strength characteristic of 7.</td></tr><tr><td style=\"border-width:0 0 0 0;text-align:center;vertical-align:top;width:36px;height:0px;\">6**</td><td style=\"border-width:0 0 0 0;vertical-align:top;width:312px;height:0px;\">Writhing Worldscape:** At the start of your [Movement phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE), roll one D6 for each enemy unit within <span class=\"tt kwbu\">Engagement <span class=\"tt kwbu\">range</span></span> of this model: on a 4+, that unit suffers 1 <span class=\"tt kwbu\">mortal <span class=\"tt kwbu\">wound</span></span>. In addition, each time a unit declares a charge against this model, until the end of the phase, subtract 2 from <span class=\"tt kwbu\">charge <span class=\"tt kwbu\">rolls</span></span> made for that unit.</td></tr></tbody></table></td></tr></tbody></table>"
      },
      "Ability§Ghostwalk Mantle": {
        "text": "At the start of your [Movement phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE), you can remove this model from the battlefield. If you do, then in the [Reinforcements step](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Reinforcements) of that phase, set this model back up on the battlefield, anywhere within 3″ of a friendly **NEMESOR ZAHNDREKH** model."
      },
      "Ability§Grand Illusion": {
        "text": "At the start of the first battle round, you can select up to three friendly **NECRONS** units. Remove those units from the battlefield, then set them up anywhere on the battlefield that is wholly within your deployment zone. If the mission uses the [Strategic Reserves](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Strategic-Reserves) rules, any of those units can be placed into Strategic Reserves without having to spend any additional [CPs](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Command-Points), regardless of how many units are already in Strategic Reserves. If both players have abilities that redeploy units, roll off; the winner chooses who redeploys their units first."
      },
      "Ability§Grand Strategist": {
        "text": "If your army is [Battle-forged](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#BATTLE-FORGED-ARMIES), you receive 2 additional [Command Points](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Command-Points) if you select this model as your [**WARLORD**](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#The-Warlord)."
      },
      "Ability§Gravity Pulse": {
        "text": "In your [Shooting phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#SHOOTING-PHASE), you can select one enemy unit that can [**FLY**](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Flying) and is within 24″ of this model. Until the start of your next Shooting phase, halve the Move characteristic of models in that unit. If the selected unit is an [AIRCRAFT**](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Aircraft), roll 2D6: for each point by which the total exceeds that unit's Toughness characteristic, that unit suffers 1 [mortal wound](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds). Each unit can only be selected for this ability once per phase."
      },
      "Ability§Guardian Protocols (Aura)": {
        "text": "",
        "stats": {
          "Dynasty": {
            "statType": "term",
            "value": "&lt;DYNASTY&gt;",
            "text": "While a friendly **{v} INFANTRY** NOBLE** or **DYNASTIC AGENT** INFANTRY** NOBLE** unit is within 3″ of this unit, that unit can use the [Look Out, Sir](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Look-out-Sir) rule even if this unit contains fewer than 3 models.",
            "visibility": "hidden",
            "dynamic": true
          }
        }
      },
      "Ability§Harbinger of Despair": {
        "text": "In your [Morale phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MORALE-PHASE), you can select one enemy unit within 12″ of this model and roll 3D6: if the result is greater than the enemy unit's Leadership characteristic, select one of the results below to take effect until the start of your next Morale phase. Each unit can only be selected for this ability once per phase.\n\n* The selected unit cannot perform [actions](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Performing-Actions) (if that unit is currently performing an action, it immediately fails).\n* The selected unit loses the [Objective Secured](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Objective-Secured) ability.\n* Halve [Advance rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Advance) and [charge rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Charging-with-a-Unit) made for the selected unit.\n* The selected unit cannot fire [Overwatch](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Overwatch) or [Set to Defend](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Defensible), and is not eligible to fight in the [Fight phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#FIGHT-PHASE) until after all eligible units from your army have done so."
      },
      "Ability§Harbinger of Destruction": {
        "text": "At the end of your [Movement phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE), if this model did not [Fall Back](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Fall-Back) that phase, roll three D6s: for each 4+, the closest enemy unit within 24″ of and visible to this model suffers 1 [mortal wound](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds)."
      },
      "Ability§Hard to Hit": {
        "text": "Each time a ranged attack is made against this unit, subtract 1 from that attack's [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll)."
      },
      "Ability§Hardwired for Destruction": {
        "text": "Each time this model makes an attack, re-roll a [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) of 1.\n\nERROR: The following text was found on another ability with the same name.\n\nEach time a model in this unit makes an attack, re-roll a [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) of 1."
      },
      "Ability§Hovering": {
        "text": "Distances are measured to and from either this model's hull or its base, whichever is the closest."
      },
      "Ability§Hovering Sentinel": {
        "text": "In your [Movement phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE), if this model [Remains Stationary](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Remain-Stationary), then until the start of your next Movement phase, its tesla spheres have a Type of [Assault 6](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#ASSAULT), a Strength characteristic of 8 and a Damage characteristic of 2."
      },
      "Ability§Hyperphase Reap-blades": {
        "text": "Each time a model in this unit makes an attack with a hyperphase reap-blade, an unmodified [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) of 6 scores 1 additional hit."
      },
      "Ability§Illuminor": {
        "text": "This model can use its **Rites of Reanimation** ability one additional time per turn."
      },
      "Ability§Inescapable Death": {
        "text": "Each time this model makes a ranged attack, you can ignore any or all [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) and Ballistic Skill modifiers, and the target does not receive the [benefits of cover](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Terrain-and-Cover) against that attack. In addition, each time this model fires [Overwatch](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Overwatch), it scores hits on unmodified [hit rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) of 2+, instead of 6."
      },
      "Ability§Infused Madness": {
        "text": "",
        "stats": {
          "Dynasty": {
            "statType": "term",
            "value": "&lt;DYNASTY&gt;",
            "text": "Once per turn, at the start of either your [Charge phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#CHARGE-PHASE) or the [Fight phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#FIGHT-PHASE), you can select one friendly **{v} DESTROYER** CULT** unit within 3″ of this model. If you do, roll one D6: on a 1, one model in that unit is destroyed. Regardless of the result, until the end of the turn, add 1 to the Strength and Attacks characteristics of models in that unit. Each unit can only be selected for this ability once per turn.",
            "visibility": "hidden",
            "dynamic": true
          }
        }
      },
      "Ability§Living Lightning": {
        "text": "At the start of the [Fight phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#FIGHT-PHASE), roll one D6 for each enemy unit within 6″ of this model: on a 4+, that unit suffers 1 [mortal wound](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds)."
      },
      "Ability§Living Metal": {
        "text": "At the start of your [Command phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#COMMAND-PHASE), each model in this unit regains 1 lost wound."
      },
      "Ability§Lord of the Pyrrhian Legions (Aura)": {
        "text": "While a friendly **NECRONS CORE** unit is within 6″ of this model, add 1 to the Attacks characteristic of models in that unit."
      },
      "Ability§Lord of the Storm": {
        "text": "Once per battle, in your [Shooting phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#SHOOTING-PHASE), this model can call the storm. If it does, select one enemy model within 48\" of and visible to it (you can only select a [**CHARACTER**](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Characters) model with a Wounds characteristic of 9 or less if it is the closest enemy model to Imotekh). Roll one D6 for each other enemy unit within 6″ of that model: on a 4+, that unit suffers D3 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds). Then roll one D6: on a 4+, that model suffers 3 mortal wounds."
      },
      "Ability§Master Chronomancer": {
        "text": "In your [Command phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#COMMAND-PHASE), you can select one friendly **NECRONS** unit within 9″ of this model. Until the start of your next Command phase, you can reroll [charge rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Charging-with-a-Unit) made for that unit and models in that unit have a 5+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves)."
      },
      "Ability§Matter Absorption": {
        "text": "At the end of each phase, roll one D6 for each enemy **VEHICLE** model destroyed as a result of an attack made by this model or a C’tan Power used by this model that phase: for each 2+, this model regains 1 lost wound (to a maximum of 3 regained wounds per phase)."
      },
      "Ability§Mechanical Augmentation": {
        "text": "At the end of your [Movement phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE), you can select one friendly **NECRONS CORE** unit within 6″ of this model. If you do, roll one D3 and consult the table below:\n\n\n\n$Table$\n\nEach unit can only be selected for this ability once per battle."
      },
      "Ability§Mind in the Machine": {
        "text": "At the start of your [Shooting phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#SHOOTING-PHASE), you can select one enemy **VEHICLE** model that is visible to and within 12″ of this model and roll 3D6 (if the model you selected is TITANIC**, roll 2D6 instead). If the result is greater than or equal to the Leadership characteristic of the selected model, you can shoot one of that model’s ranged weapons as if that model was a unit from your army, using this model’s Ballistic Skill characteristic instead of the target model’s."
      },
      "Ability§Misdirection": {
        "text": "Each time an attack is made against this model, subtract 1 from the [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll)."
      },
      "Ability§Multi-threat Eliminator": {
        "text": "Each time an enemy model is destroyed by a ranged attack made by this model's enmitic disintegrator pistols, after this model makes the rest of its attacks, it can shoot with one of its enmitic disintegrator pistols one additional time. These attacks cannot generate additional attacks."
      },
      "Ability§My Will Be Done": {
        "text": "\n\nERROR: The following text was found on another ability with the same name.\n\nIn your [Command phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#COMMAND-PHASE), you can select one friendly **NECRONS CORE** or **TRIARCH PRAETORIANS** unit within 9″ of Szarekh. Until the start of your next Command phase, each time a model in that unit makes an attack, add 1 to that attack's [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll). Each unit can only be selected for this ability once per phase.",
        "stats": {
          "Dynasty": {
            "statType": "term",
            "value": "&lt;DYNASTY&gt;",
            "text": "In your [Command phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#COMMAND-PHASE), you can select one friendly **SAUTEKH CORE** unit within 9″ of this unit. Until the start of your next Command phase, each time a model in that unit makes an attack, add 1 to that attack's [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll). Each unit can only be selected for this ability once per phase.\n\nERROR: The following text was found on another ability with the same name.\n\nIn your [Command phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#COMMAND-PHASE), you can select one friendly **SAUTEKH CORE** unit within 9″ of this model. Until the start of your next Command phase, each time a model in that unit makes an attack, add 1 to that attack's [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll). Each unit can only be selected for this ability once per phase.\n\nERROR: The following text was found on another ability with the same name.\n\nIn your [Command phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#COMMAND-PHASE), you can select one friendly **NECRONS CORE** unit within 9″ of this model. Until the start of your next Command phase, each time a model in that unit makes an attack, add 1 to that attack's [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll). Each unit can only be selected for this ability once per phase.\n\nERROR: The following text was found on another ability with the same name.\n\nIn your [Command phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#COMMAND-PHASE), you can select one friendly **{v} CORE** unit within 9″ of this model. Until the start of your next Command phase, each time a model in that unit makes an attack, add 1 to that attack's [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll). Each unit can only be selected for this ability once per phase.",
            "visibility": "hidden",
            "dynamic": true
          }
        }
      },
      "Ability§Nanoscarab Reanimation Beam (Aura)": {
        "text": "",
        "stats": {
          "Dynasty": {
            "statType": "term",
            "value": "&lt;DYNASTY&gt;",
            "text": "In your [Command phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#COMMAND-PHASE), you can select one friendly [**{v}**](https://wahapedia.ru/wh40k9ed/factions/necrons/#The-DYNASTY-Keyword) unit within 6″ of and visible to this model. Until the start of your next Command phase, while that unit is within 6″ of and visible to this model, that unit is being healed by this model's reanimation beam. While a unit is being healed by a reanimation beam, add 1 to <span class=\"tt kwbu\">Reanimation <span class=\"tt kwbu\">Protocol</span> <span class=\"tt kwbu\">rolls</span></span> made for that unit. Each unit can only ever be healed by one reanimation beam at a time.",
            "visibility": "hidden",
            "dynamic": true
          }
        }
      },
      "Ability§Necrodermis": {
        "text": "This model has a 4+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves). In addition, this model cannot lose more than 3 wounds in the same phase. Any wounds that would be lost after that point are not lost."
      },
      "Ability§Nightmare Shroud (Aura) ": {
        "text": "While an enemy unit is within 6″ of this model, subtract 1 from the Leadership characteristic of models in that unit and subtract 1 from [Combat Attrition tests](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Combat-Attrition-Tests) taken for that unit."
      },
      "Ability§Noctilith Beacons": {
        "text": "In your opponent's [Psychic phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#PSYCHIC-PHASE), Szarekh can attempt to [deny](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Deny-the-Witch) one psychic power as if he were a [**PSYKER**](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#PSYCHIC-PHASE)."
      },
      "Ability§Obeisance Generators": {
        "text": "At the start of the [Fight phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#FIGHT-PHASE), if there any enemy units within [Engagement Range](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Engagement-Range) of Szarekh, then until the end of the phase, those units cannot fight until after all other eligible units from your army have done so."
      },
      "Ability§Phaeron": {
        "text": "This model can use its **My Will Be Done** ability one additional time per turn."
      },
      "Ability§Phaeron of the Blades (Aura)": {
        "text": "While a friendly **NECRONS CORE** unit or **TRIARCH PRAETORIANS** unit is within 6″ of Szarekh, each time a melee attack is made by a model in that unit, you can re-roll the [wound roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Wound-Roll)."
      },
      "Ability§Phaeron of the Stars (Aura)": {
        "text": "While a friendly **NECRONS CORE** unit or **TRIARCH PRAETORIANS** unit is within 6″ of Szarekh, each time a ranged attack is made by a model in that unit, you can re-roll the [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll)."
      },
      "Ability§Phase Shift Generator": {
        "text": "Friendly **NECRONS** models receive a 5+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves) against ranged attacks while they are within 6″ of this model."
      },
      "Ability§Phase Shifter": {
        "text": "This model has a 4+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves)."
      },
      "Ability§Predictive Strategist": {
        "text": "If your army is [Battle-forged](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#BATTLE-FORGED-ARMIES) and this model is on the battlefield, once per battle, when you use a Stratagem, this model can use its Predictive Strategy. If it does, reduce the CP cost of that Stratagem by 1CP (to a minimum of 0CP). Note that the CP cost is only reduced by 1CP for that use of the Stratagem, any future usages of it cost the normal amount of [CPs](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Command-Points)."
      },
      "Ability§Prescient Strike": {
        "text": "At the start of the [Fight phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#FIGHT-PHASE), if this model is within [Engagement Range](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Engagement-Range) of any enemy units, it can fight first that phase."
      },
      "Ability§Preservative Auto-torpor": {
        "text": "If Szarekh has 8 or fewer wounds remaining, it cannot make attacks with its Staff of Stars and loses the **Phaeron of the Stars** ability. If Szarekh has 4 or fewer wounds remaining, it cannot make attacks with its Scythe of Dust and loses the Phaeron of the Blades** ability."
      },
      "Ability§Protectors (Aura)": {
        "text": "While a friendly **CRYPTEK** unit is within 3″ of this unit, that CRYPTEK** unit can use the [Look Out, Sir](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Look-out-Sir) rule even if this unit contains fewer than 3 models."
      },
      "Ability§Quantum Shielding": {
        "text": "This model has a 5+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves). In addition, each time an attack is made against this model, an unmodified [wound roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Wound-Roll) of 1-3 always fails, irrespective of any abilities that the weapon or the attacker may have."
      },
      "Ability§Reality Unravels": {
        "text": "When this model is destroyed, roll one D6 before removing it from play. On a 4+ it explodes, and each unit within 6″ suffers D3 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds)."
      },
      "Ability§Reanimation Protocols": {
        "text": "Each time an enemy unit shoots or fights, after it makes its attacks, if any models in this unit were destroyed as a result of those attacks but this unit was not destroyed, this unit's reanimation protocols are enacted and those destroyed models begin to reassemble.\n\n\n\nEach time a unit's reanimation protocols are enacted, make Reanimation Protocol rolls for that unit by rolling a number of D6 equal to the combined Wounds characteristics of all the reassembling models. Each Reanimation Protocol roll of 5+ is put into a pool. A Reanimation Protocol roll can never be modified by more than -1 or +1.\n\n\n\nIf the number of dice in that pool is greater than or equal to the Wounds characteristic of any of the reassembling models, select one of those models to be Reanimated. A Reanimated model:\n\n* Is added back to its unit with its full wounds remaining.\n* Can only set up within [Engagement Range](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Engagement-Range) of enemy units that are already within Engagement Range of the Reanimated model's unit.\n* Cannot, if it is your [Charge phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#CHARGE-PHASE), be set up closer to any enemy units that are targets of a charge declared by its unit this phase.\n* No longer counts as having been destroyed for the purposes of [Morale tests](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Morale-Tests) this turn.You then reduce the number of dice in that pool by a number equal to the Wounds characteristic of the Reanimated model and repeat this process until either there are no more reassembling models, or the number of dice remaining in the pool is less than the Wounds characteristic of any of the reassembling models. Any models that did not Reanimate fail to reassemble, and any dice remaining in the pool are discarded.\n\n\n\n***Example**: In the [Shooting phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#SHOOTING-PHASE), an enemy unit targets and makes its attacks against a 5-strong unit of [Lychguard](https://wahapedia.ru/wh40k9ed/factions/necrons/Lychguard), destroying 3 models and leaving another with only one wound left. The Lychguard units reanimation protocols are enacted, and you now make Reanimation Protocol rolls for it. Each Lychguard has a Wounds characteristic of 2, so you would roll a total of six D6s. If you rolled 1, 3, 4, 5, 5 and 6, you would put three dice into a pool. This pool contains enough dice to Reanimate one of the destroyed models, and so it is set back up on the battlefield. After that model has been Reanimated, there is only one dice remaining in your pool. This is not enough to Reanimate another reassembling Lychguard model, as it is less than the models Wounds characteristic; this dice is therefore discarded.*"
      },
      "Ability§Recall Protocol": {
        "text": "",
        "stats": {
          "Dynasty": {
            "statType": "term",
            "value": "&lt;DYNASTY&gt;",
            "text": "In the [Unit Coherency Checks](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Unit-Coherency-Checks) step of the Morale phase, if this model is not within 6″ of any friendly **{v} DESTROYER** CULT** units, this model is destroyed.",
            "visibility": "hidden",
            "dynamic": true
          }
        }
      },
      "Ability§Relentless March (Aura)": {
        "text": "\n\nERROR: The following text was found on another ability with the same name.\n\nWhile a friendly **NECRONS CORE** unit is within 6″ of this model, each time that unit is selected to make a [Normal Move](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Normal-Move) or [Advance](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Advance), until the end of the phase, add 1″ to the Move characteristic of models in that unit.",
        "stats": {
          "Dynasty": {
            "statType": "term",
            "value": "&lt;DYNASTY&gt;",
            "text": "While a friendly **{v} CORE** unit is within 6″ of this model, each time that unit is selected to make a [Normal Move](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Normal-Move) or [Advance](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Advance), until the end of the phase, add 1″ to the Move characteristic of models in that unit.",
            "visibility": "hidden",
            "dynamic": true
          }
        }
      },
      "Ability§Relentless March (Aura) ": {
        "text": "While a friendly **SAUTEKH CORE** unit is within 6″ of this model, each time that unit is selected to make a [Normal Move](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Normal-Move) or [Advance](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Advance), until the end of the phase, add 1″ to the Move characteristic of models in that unit.\n\nERROR: The following text was found on another ability with the same name.\n\nWhile a friendly **NECRONS CORE** or **TRIARCH PRAETORIANS** unit is within 6″ of Szarekh, each time that unit is selected to make a [Normal Move](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Normal-Move) or [Advance](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Advance), until the end of the phase, add 1″ to the Move characteristic of models in that unit."
      },
      "Ability§Repair Barge": {
        "text": "",
        "stats": {
          "Dynasty": {
            "statType": "term",
            "value": "&lt;DYNASTY&gt;",
            "text": "In your [Command phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#COMMAND-PHASE), you can select one friendly **{v} NECRON** WARRIORS** unit within 6″ of this model. If you do, up to D3 destroyed models from that unit <span class=\"tt kwbu\">Reanimate</span>. Each unit can only be selected for this ability once per phase.",
            "visibility": "hidden",
            "dynamic": true
          }
        }
      },
      "Ability§Repulsor Platform": {
        "text": "Models in this unit do not suffer the penalty to [hit rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) incurred for firing [Heavy weapons](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#HEAVY) in the same turn that their unit has moved."
      },
      "Ability§Resurrection Amplifier (Aura)": {
        "text": "",
        "stats": {
          "Dynasty": {
            "statType": "term",
            "value": "&lt;DYNASTY&gt;",
            "text": "While a friendly **{v} CORE** unit is within 6″ of this unit’s Power Crucible model, add 1 to <span class=\"tt kwbu\">Reanimation <span class=\"tt kwbu\">Protocol</span> <span class=\"tt kwbu\">rolls</span></span> made for that unit.",
            "visibility": "hidden",
            "dynamic": true
          }
        }
      },
      "Ability§Rites of Reanimation": {
        "text": "",
        "stats": {
          "Dynasty": {
            "statType": "term",
            "value": "&lt;DYNASTY&gt;",
            "text": "In your [Command phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#COMMAND-PHASE), you can select one friendly **NECRONS CORE** unit within 6″ of this model. One destroyed model from that unit is <span class=\"tt kwbu\">Reanimated</span>. If the selected unit is a **NECRON WARRIORS** unit, D3 destroyed models from that unit are Reanimated instead. Each unit can only be selected for this ability once per phase.\n\nERROR: The following text was found on another ability with the same name.\n\nIn your [Command phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#COMMAND-PHASE), you can select one friendly **{v} CORE** unit within 6″ of this model. One destroyed model from that unit is <span class=\"tt kwbu\">Reanimated</span>. If the selected unit is a **NECRON WARRIORS** unit, D3 destroyed models from that unit are Reanimated instead. Each unit can only be selected for this ability once per phase.",
            "visibility": "hidden",
            "dynamic": true
          }
        }
      },
      "Ability§Scarab Hive": {
        "text": "",
        "stats": {
          "Dynasty": {
            "statType": "term",
            "value": "&lt;DYNASTY&gt;",
            "text": "In your [Command phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#COMMAND-PHASE), one destroyed model from each friendly **{v} CANOPTEK** SCARAB** SWARM** unit within 6″ of this unit is <span class=\"tt kwbu\">Reanimated</span>. Each unit can only be affected by this ability once per phase.",
            "visibility": "hidden",
            "dynamic": true
          }
        }
      },
      "Ability§Sentinel Construct": {
        "text": "",
        "stats": {
          "Dynasty": {
            "statType": "term",
            "value": "&lt;DYNASTY&gt;",
            "text": "Each time an enemy unit [declares a charge](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Charging-with-a-Unit) against a friendly **{v}** or **DYNASTIC AGENT** unit within 6″ of this model, unless this model is within [Engagement Range](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Engagement-Range) of any enemy models, this model can fire [Overwatch](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Overwatch) at the charging unit as if it were also a target of that charge (this is in addition to any other units that are firing Overwatch). Each time this model fires Overwatch, it makes attacks with its doomsday blaster using the high power profile.",
            "visibility": "hidden",
            "dynamic": true
          }
        }
      },
      "Ability§Shadowed Wings": {
        "text": "Each time a ranged attack is made against this unit, subtract 1 from that attack’s [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll)."
      },
      "Ability§Slinking Strike": {
        "text": "This unit is eligible to shoot and [declare a charge](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Charging-with-a-Unit) with in a turn in which it [Fell Back](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Fall-Back)."
      },
      "Ability§Spirit of Madness": {
        "text": "Each time this model makes a melee attack against a unit, if this model’s Leadership characteristic is higher than the Leadership characteristic of that unit, you can re-roll the [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll)."
      },
      "Ability§Supersonic": {
        "text": "Each time this model makes a [Normal move](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Normal-Move), [Advances](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Advance) or [Falls Back](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Fall-Back), first pivot it on the spot up to 90° (this does not contribute to how far the model moves), then move the model straight forwards. It cannot pivot again after the initial pivot."
      },
      "Ability§Surrogate Hosts": {
        "text": "When this model is destroyed, instead of using any other rule that is triggered when a model is destroyed, after removing it from play you can roll one D6: on a 2+, you can select another friendly **NECRONS INFANTRY** CHARACTER** model on the battlefield [excluding named characters). Remove that model as if it were destroyed (you cannot use any rules that are triggered when a model is destroyed) and return this model to play, placing it in the removed model's place with 3 wounds remaining."
      },
      "Ability§Systematic Vigour": {
        "text": "While this unit is within 6″ of any friendly **CRYPTEK** units, models in this unit have a Weapon Skill and Ballistic Skill characteristic of 3+ and an Attacks characteristic of 6."
      },
      "Ability§Targeting Relay": {
        "text": "Each time this model makes a ranged attack against an enemy unit, if a hit is scored, until the end of the phase, each time another friendly **NECRONS** model makes a ranged attack against that enemy unit, re-roll a [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) of 1."
      },
      "Ability§Terrifying Foes (Aura)": {
        "text": "While an enemy unit is within 3″ of this unit, subtract 2 from the Leadership characteristic of models in that unit."
      },
      "Ability§The Lord’s Will": {
        "text": "\n\nERROR: The following text was found on another ability with the same name.\n\nIn your [Command phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#COMMAND-PHASE), you can select one friendly **SAUTEKH CORE** unit within 9″ of this model. Until the start of your next Command phase, each time a model in that unit makes an attack, re-roll a [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) of 1.",
        "stats": {
          "Dynasty": {
            "statType": "term",
            "value": "&lt;DYNASTY&gt;",
            "text": "In your [Command phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#COMMAND-PHASE), you can select one friendly **{v} CORE** unit within 9″ of this model. Until the start of your next Command phase, each time a model in that unit makes an attack, re-roll a [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) of 1.",
            "visibility": "hidden",
            "dynamic": true
          }
        }
      },
      "Ability§The Silent King": {
        "text": "If your army is [Battle-forged](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#BATTLE-FORGED-ARMIES), Szarekh must be your army's [**WARLORD**](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#The-Warlord). You receive 3 additional [Command points](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Command-Points) if Szarekh is your WARLORD**."
      },
      "Ability§The Stars Are Right": {
        "text": "In your [Command phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#COMMAND-PHASE), if this model is on the battlefield, roll one D6: if the result is less than the current battle round number, then until the end of the battle, use the Orikan Empowered profile for this model (note that any wounds it has already lost remain lost)."
      },
      "Ability§The Vargard’s Duty (Aura)": {
        "text": "While a friendly **NEMESOR ZAHNDREKH** unit is within 3″ of this model, that unit can use the [Look Out, Sir](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Look-out-Sir) rule even if this unit contains fewer than 3 models."
      },
      "Ability§Their Number is Legion": {
        "text": "Re-roll <span class=\"tt kwbu\">Reanimation <span class=\"tt kwbu\">Protocol</span> <span class=\"tt kwbu\">rolls</span></span> of 1 made for this unit."
      },
      "Ability§Timesplinter Mantle": {
        "text": "This model has a 4+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves).\n\nERROR: The following text was found on another ability with the same name.\n\nThis model has a 4+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves)."
      },
      "Ability§Titanic": {
        "text": "This model is eligible to [declare a charge](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Charging-with-a-Unit) in a turn in which it [Fell Back](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Fall-Back). Each time this model makes a [Normal Move](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Normal-Move), [Advances](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Advance) or [Falls Back](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Fall-Back), it can be moved across other models (excluding **MONSTER** and VEHICLE** models) as if they were not there, and when it does it can be moved within [Engagement Range](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Engagement-Range) of such models, but cannot finish its move within Engagement Range of any of them.\n\n\n\n*Designers Note:** If this model does not have a base, before deploying this model, both players must agree the footprint of this models ‘base’ in the same way they would for an Area Terrain feature. We suggest that an imaginary straight line should be drawn from each point on this model which would touch the battlefield when it is placed on a flat surface. The area within these lines should be considered to be this model’s ‘base’.\n\n\n\nIf the model has been posed with one or more of its legs raised, agree with your opponent the point where that leg would touch the battlefield, and use this to advise the shape of the models ‘base’.*"
      },
      "Ability§Tomb Citadel": {
        "text": "After this unit is set up:\n\n* The Tomb Ziggurat is treated as a [terrain feature](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Terrain-Features-1) with the following [Terrain Traits](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Terrain-Traits):</li>* [Scaleable](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Scaleable)\n* [Defensible](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Defensible)\n* [Light Cover](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Light-Cover)\n* [Obscuring](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Obscuring)\n* The Power Crucible is treated as a terrain feature with the following Terrain Traits:</li>* [Unstable Position](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Unstable-Position)\n* [Dense Cover](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Dense-Cover)\n* [Obscuring](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Obscuring)\n* The Gun Emplacement Mounts are treated as terrain features with the following Terrain Traits:</li>* [Unstable Position](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Unstable-Position)\n* [Dense Cover](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Dense-Cover)\n* [Obscuring](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Obscuring)"
      },
      "Ability§Transient Madness": {
        "text": "In your [Command phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#COMMAND-PHASE), you can select one friendly **SAUTEKH CORE** unit within 9″ of this model and roll 3D6. If the total is less than this model's Leadership characteristic, you can select one of the results below to apply to that unit; otherwise, roll one D3 to determine which of the results below apply to that unit.\n\n\n\n$Table$"
      },
      "Ability§Translocation Protocols": {
        "text": "While there are any **STARSTELE** units from your army on the battlefield, CRYPTEK** units in your army can attempt the following [action](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Actions): ‘Activate Trans location Protocols (Action)**: At the end of your [Movement phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE), one friendly CRYPTEK** unit from your army that is within 3″ of any friendly STARSTELE** units can start to [perform this action](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Performing-Actions). The action is completed at the end of your turn. Once completed, select one of those STARSTELE** units and remove it from the battlefield; in the [Reinforcements step](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Reinforcements) of your next Movement phase, set that STARSTELE** unit back up on the battlefield, anywhere that is more than 9″ away from any enemy models. If the battle ends and that STARSTELE** unit is not on the battlefield, it is destroyed.’"
      },
      "Ability§Transtemporal Force Field": {
        "text": "This model has a 4+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves).\n\nERROR: The following text was found on another ability with the same name.\n\nModels in this unit have a 4+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves)."
      },
      "Ability§Triarchal Menhir": {
        "text": "While this unit contains any Triarchal Menhirs models, it does not count as a [**CHARACTER**](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Characters) for the purposes of the [Look Out, Sir](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Look-out-Sir) rule and each time an attack successfully wounds this unit, that attack must be allocated to one of those models. The destruction of Triarchal Menhirs is ignored for the purposes of [Morale tests](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Morale-Tests). If Szarekh is ever destroyed, any remaining Triarchal Menhirs in this unit are also destroyed."
      },
      "Ability§Tunnelling Horrors": {
        "text": "During deployment, you can set up this unit underground instead of setting it up on the battlefield. If you do, then during the [Reinforcements step](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Reinforcements) of one of your [Movement phases](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE), you can set up this unit anywhere on the battlefield that is more than 9″ away from any enemy models."
      },
      "Ability§United in Destruction (Aura)": {
        "text": "",
        "stats": {
          "Dynasty": {
            "statType": "term",
            "value": "&lt;DYNASTY&gt;",
            "text": "While a friendly **{v} DESTROYER** CULT** unit is within 6″ of this model, each time a model in that unit makes an attack, re-roll a [wound roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Wound-Roll) of 1.",
            "visibility": "hidden",
            "dynamic": true
          }
        }
      },
      "Ability§Vengeance of the Enchained": {
        "text": "When this model is destroyed, roll one D6 before removing it from play. On a 4+ it explodes, and each unit within 2D6″ suffers D6 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nWhen Szarekh is destroyed, roll one D6 before removing it from play. On a 4+ it explodes, and each unit within 2D6″ suffers D6 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds)."
      },
      "Ability§Viral Construct": {
        "text": "",
        "stats": {
          "Dynasty": {
            "statType": "term",
            "value": "&lt;DYNASTY&gt;",
            "text": "If your army is [Battle-forged](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#BATTLE-FORGED-ARMIES), then for each **{v} DESTROYER** CULT** unit included in a Detachment, one **{v} CANOPTEK** PLASMACYTE** unit can be included in that Detachment without taking up a [Battlefield Role](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Battlefield-Role) slot. You cannot include more {v}** CANOPTEK** PLASMACYTE** units in a Detachment than there are {v}** DESTROYER** CULT** units in that Detachment.",
            "visibility": "hidden",
            "dynamic": true
          }
        }
      },
      "Ability§Voice of the Triarch": {
        "text": "Once per battle, at the start of any battle round, if Szarekh is on the battlefield he can alter your <span class=\"tt kwbu\">command <span class=\"tt kwbu\">protocols</span></span>. If he does, one command protocol that you did not assign to any battle rounds before the battle becomes active for your army for that battle round, instead of the one that you assigned to it."
      },
      "Ability§Whipcoil Bodies": {
        "text": "Each time a melee attack is made against this unit, subtract 1 from that attack's [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll)."
      },
      "Ability§Wraith Form": {
        "text": "Models in this unit have a 4+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves). In addition, each time this unit makes a [Normal Move](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Normal-Move), [Advances](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Advance), [Falls Back](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Fall-Back) or it makes a [charge move](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Charging-with-a-Unit), until that move is finished, models in this unit can move horizontally through models and [terrain features](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Terrain-Features-1) (they cannot finish a move on top of another model, or its base)."
      },
      "Ability§Wrecked": {
        "text": "Each time a model in this unit is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 9″ suffers D6 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds). On any other result that model is wrecked; though the model counts as destroyed for all rules purposes do not remove it from the battlefield. Instead, for the remainder of the battle it is treated as an [Obstacle](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Obstacles) terrain feature with the following [terrain traits](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Terrain-Traits):\n\n* [Difficult Ground](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Difficult-Ground)\n* [Exposed Position](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Exposed-Position)\n* [Unstable Position](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Unstable-Position)"
      },
      "Ability§Ziggurat Dock": {
        "text": "",
        "stats": {
          "Dynasty": {
            "statType": "term",
            "value": "&lt;DYNASTY&gt;",
            "text": "During deployment, you can set up one **{v} MONOLITH** or **{v} SENTRY** PYLON** model from your army on top of this unit’s Tomb Ziggurat model. If you do, until that Monolith or Sentry Pylon unit moves, add 1 to the Strength characteristic of weapons that model is equipped with.",
            "visibility": "hidden",
            "dynamic": true
          }
        }
      },
      "Dedicated Transport§Ghost Ark": {
        "stats": {
          "Power Level": {
            "value": 8
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Core",
            "Fly",
            "Ghost Ark",
            "Quantum Shielding",
            "Transport",
            "Vehicle"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Quantum Shielding",
            "Ability§Hovering",
            "Ability§Repair Barge",
            "Ability§Explodes",
            {
              "item": "Model§Ghost Ark",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Ghost Ark is a single model equipped with two gauss flayer arrays.",
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Elites§C’tan Shard of the Deceiver": {
        "stats": {
          "Power Level": {
            "value": 18
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "C’tan Shard",
            "C’tan Shard of the Deceiver",
            "Character",
            "Fly",
            "Monster"
          ],
          "Faction": [
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Dimensional Translocation",
            "Ability§Grand Illusion",
            "Ability§Enslaved Star God",
            "Ability§Misdirection",
            "Ability§Necrodermis",
            "Ability§Reality Unravels",
            {
              "item": "Model§C’tan Shard of the Deceiver",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "The C’tan Shard of the Deceiver is equipped with: golden fists. Your army can only include one **C’TAN SHARD** OF** THE** DECEIVER** model.\n\n\n\nThis model knows the [Cosmic Insanity](https://wahapedia.ru/wh40k9ed/factions/necrons/#Unique-C-tan-Powers) C’tan Power and one other C’tan Power selected from the [Powers of the C’tan](https://wahapedia.ru/wh40k9ed/factions/necrons/#Powers-of-the-C-tan)**. At the end of your [Movement phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE), if this model did not [Advance](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Advance) or [Fall Back](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Fall-Back) that phase, it can use two of the C’tan Powers it knows. It cannot use the same C’tan Power more than once per turn.",
        "allowed": {
          "classifications": [
            "Powers of the C’tan"
          ]
        },
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Elites§C’tan Shard of the Nightbringer": {
        "stats": {
          "Power Level": {
            "value": 19
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "C’tan Shard",
            "C’tan Shard of the Nightbringer",
            "Character",
            "Fly",
            "Monster"
          ],
          "Faction": [
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Necrodermis",
            "Ability§Enslaved Star God",
            "Ability§Reality Unravels",
            "Ability§Drain Life",
            {
              "item": "Model§C’tan Shard of the Nightbringer",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "The C’tan Shard of the Nightbringer is equipped with: Scythe of the Nightbringer. Your army can only include one **C’TAN SHARD** OF** THE** NIGHTBRINGER** model.\n\n\n\nThis model knows the [Gaze of Death](https://wahapedia.ru/wh40k9ed/factions/necrons/#Unique-C-tan-Powers) C’tan Power and one other C’tan Power from the [Powers of the C’tan](https://wahapedia.ru/wh40k9ed/factions/necrons/#Powers-of-the-C-tan)**. At the end of your [Movement phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE), if this model did not [Advance](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Advance) or [Fall Back](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Fall-Back) that phase, it can use two of the C’tan Powers it knows. It cannot use the same C’tan Power more than once per turn.",
        "allowed": {
          "classifications": [
            "Powers of the C’tan"
          ]
        },
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Elites§C’tan Shard of the Void Dragon": {
        "stats": {
          "Power Level": {
            "value": 18
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "C’tan Shard",
            "C’tan Shard of the Void Dragon",
            "Character",
            "Fly",
            "Monster"
          ],
          "Faction": [
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Necrodermis",
            "Ability§Enslaved Star God",
            "Ability§Reality Unravels",
            "Ability§Matter Absorption",
            {
              "item": "Model§C’tan Shard of the Void Dragon",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "The C’tan Shard of the Void Dragon is equipped with: Spear of the Void Dragon; Canoptek tail blades. Your army can only include one **C’TAN SHARD** OF** THE** VOID** DRAGON** model.\n\n\n\nThis model knows the [Voltaic Storm](https://wahapedia.ru/wh40k9ed/factions/necrons/#Unique-C-tan-Powers) C’tan Power and one other C’tan Power from the [Powers of the C’tan](https://wahapedia.ru/wh40k9ed/factions/necrons/#Powers-of-the-C-tan)**. At the end of your [Movement phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE), if this model did not [Advance](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Advance) or [Fall Back](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Fall-Back) that phase, it can use two of the C’tan Powers it knows. It cannot use the same C’tan Power more than once per turn.",
        "allowed": {
          "classifications": [
            "Powers of the C’tan"
          ]
        },
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Elites§Canoptek Plasmacyte": {
        "stats": {
          "Power Level": {
            "value": 1
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Beast",
            "Canoptek Plasmacyte",
            "Fly"
          ],
          "Faction": [
            "<Dynasty>",
            "Canoptek",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Dimensional Translocation",
            "Ability§Command Protocols",
            "Ability§Viral Construct",
            "Ability§Evasion Protocol",
            "Ability§Recall Protocol",
            "Ability§Infused Madness",
            {
              "item": "Model§Canoptek Plasmacyte",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Canoptek Plasmacyte is equipped with: monomolecular proboscis.",
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Elites§Canoptek Reanimator": {
        "stats": {
          "Power Level": {
            "value": 4
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Canoptek Reanimator",
            "Core",
            "Monster"
          ],
          "Faction": [
            "<Dynasty>",
            "Canoptek",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Explodes",
            "Ability§Nanoscarab Reanimation Beam (Aura)",
            {
              "item": "Model§Canoptek Reanimator",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Canoptek Reanimator is equipped with: 2 atomiser beams; reanimator's claws.",
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Elites§Canoptek Spyders": {
        "stats": {
          "Power Level": {
            "value": 4
          },
          "model": {
            "value": "Model§Canoptek Spyder"
          },
          "Canoptek Spyders": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 1,
            "min": 1,
            "max": 3,
            "increment": {
              "value": 1
            }
          },
          "poweri": {
            "value": 4
          },
          "power1": {
            "value": 2
          },
          "power2": {
            "value": 3
          },
          "Fabricator claw array": {
            "value": 0,
            "statType": "rank",
            "statOrder": 10,
            "ranks": {
              "0": {
                "order": 0,
                "number": 0,
                "icons": [
                  "cancel"
                ]
              },
              "1": {
                "order": 1,
                "number": 1,
                "icons": [
                  "confirmed"
                ],
                "traits": [
                  {
                    "trait": "Wargear§Fabricator claw array"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "Gloom prism": {
            "value": 0,
            "statType": "rank",
            "statOrder": 10,
            "ranks": {
              "0": {
                "order": 0,
                "number": 0,
                "icons": [
                  "cancel"
                ]
              },
              "1": {
                "order": 1,
                "number": 1,
                "icons": [
                  "confirmed"
                ],
                "traits": [
                  {
                    "trait": {
                      "item": "Wargear§Gloom prism",
                      "stats": {
                        "Points": {
                          "value": 5
                        }
                      }
                    }
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Canoptek",
            "Canoptek Spyders",
            "Core",
            "Fly",
            "Monster"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Reanimation Protocols",
            "Ability§Explodes",
            "Ability§Scarab Hive",
            "Model§Canoptek Spyder"
          ]
        },
        "text": "If this unit contains 2 models, it has **Power Rating 8**. If this unit contains 3 models, it has Power Rating 12**. Every model is equipped with: automaton claws.\n\n• Any number of models can each be equipped with 2 particle beamers.\n\n• Any number of models can each be equipped with 1 fabricator claw array.\n\n• Any number of models can each be equipped with 1 gloom prism.",
        "allowed": {
          "items": [
            "Model§Canoptek Spyder"
          ]
        },
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Elites§Canoptek Tombstalker": {
        "stats": {
          "Power Level": {
            "value": 5
          },
          "Gloom prism": {
            "value": 0,
            "statType": "rank",
            "statOrder": 10,
            "ranks": {
              "0": {
                "order": 0,
                "number": 0,
                "icons": [
                  "cancel"
                ]
              },
              "1": {
                "order": 1,
                "number": 1,
                "icons": [
                  "confirmed"
                ],
                "traits": [
                  {
                    "trait": {
                      "item": "Wargear§Gloom prism",
                      "stats": {
                        "Points": {
                          "value": 0
                        }
                      }
                    }
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        },
        "keywords": {
          "Source": [
            "Index—Imperial Armour: Compendium—Indomitus 1.7"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Canoptek",
            "Canoptek Tombstalker",
            "Monster"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Dimensional Translocation",
            {
              "item": "Model§Canoptek Tombstalker",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Canoptek Tombstalker is equipped with: 2 gauss slicers; tomb stalker claws; gloom prism.",
        "meta": {
          "Publication": "[Imperial Armour: Compendium (Index) 9th ed. – Indomitus 1.7 @2022-09-21](https://www.warhammer-community.com/wp-content/uploads/2020/12/07780FxTleLPSRPi.pdf)"
        }
      },
      "Elites§Cryptothralls": {
        "stats": {
          "Power Level": {
            "value": 2
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Cryptothralls",
            "Infantry"
          ],
          "Faction": [
            "<Dynasty>",
            "Canoptek",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Reanimation Protocols",
            "Ability§Command Protocols",
            "Ability§Bound Creation",
            "Ability§Protectors (Aura)",
            "Ability§Systematic Vigour",
            {
              "item": "Model§Cryptothrall",
              "quantity": 2
            }
          ]
        },
        "text": "Every model is equipped with: scouring eye; scythed limbs.",
        "allowed": {
          "items": [
            "Model§Cryptothrall"
          ]
        },
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Elites§Deathmarks": {
        "stats": {
          "Power Level": {
            "value": 4
          },
          "model": {
            "value": "Model§Deathmarks"
          },
          "Deathmarks": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 5,
            "min": 5,
            "max": 10,
            "increment": {
              "value": 5
            }
          },
          "poweri": {
            "value": 4
          },
          "power1": {
            "value": 6
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Core",
            "Deathmarks",
            "Hyperspace Hunter",
            "Infantry"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Reanimation Protocols",
            "Ability§Command Protocols",
            "Ability§Dimensional Translocation",
            {
              "item": "Model§Deathmarks",
              "quantity": 5
            }
          ]
        },
        "text": "If this unit contains 6 or more models, it has **Power Rating 8**. Every model is equipped with: synaptic disintegrator.",
        "allowed": {
          "items": [
            "Model§Deathmarks"
          ]
        },
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Elites§Flayed Ones": {
        "stats": {
          "Power Level": {
            "value": 2
          },
          "model": {
            "value": "Model§Flayed One"
          },
          "Flayed Ones": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 5,
            "min": 5,
            "max": 20,
            "increment": {
              "value": 5
            }
          },
          "poweri": {
            "value": 2
          },
          "power1": {
            "value": 6
          },
          "power2": {
            "value": 11
          },
          "power3": {
            "value": 16
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Core",
            "Flayed Ones",
            "Infantry"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Reanimation Protocols",
            "Ability§Command Protocols",
            "Ability§Dimensional Translocation",
            "Ability§Flesh Hunger",
            "Ability§Terrifying Foes (Aura)",
            {
              "item": "Model§Flayed One",
              "quantity": 5
            }
          ]
        },
        "text": "If this unit contains between 6 and 10 models, it has **Power Rating 4**. If this unit contains between 11 and 15 models, it has Power Rating 6**. If this unit contains 16 or more models, it has Power Rating 8**. Every model is equipped with: flayer claws.",
        "allowed": {
          "items": [
            "Model§Flayed One"
          ]
        },
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Elites§Hexmark Destroyer": {
        "stats": {
          "Power Level": {
            "value": 4
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Character",
            "Hexmark Destroyer",
            "Hyperspace Hunter",
            "Infantry"
          ],
          "Faction": [
            "<Dynasty>",
            "Destroyer Cult",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Dimensional Translocation",
            "Ability§Inescapable Death",
            "Ability§Multi-threat Eliminator",
            "Ability§Hardwired for Destruction",
            {
              "item": "Model§Hexmark Destroyer",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Hexmark Destroyer is equipped with: 6 enmitic disintegrator pistols.",
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Elites§Lychguard": {
        "stats": {
          "Power Level": {
            "value": 7
          },
          "model": {
            "value": "Model§Lychguard"
          },
          "Lychguard": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 5,
            "min": 5,
            "max": 10,
            "increment": {
              "value": 5
            }
          },
          "poweri": {
            "value": 7
          },
          "power1": {
            "value": 6
          },
          "Dispersion shield": {
            "value": 0,
            "statType": "rank",
            "statOrder": 10,
            "ranks": {
              "0": {
                "order": 0,
                "number": 0,
                "icons": [
                  "cancel"
                ]
              },
              "1": {
                "order": 1,
                "number": 1,
                "icons": [
                  "confirmed"
                ],
                "traits": [
                  {
                    "trait": {
                      "item": "Wargear§Dispersion shield",
                      "stats": {
                        "Points": {
                          "value": 0
                        }
                      }
                    }
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Core",
            "Infantry",
            "Lychguard"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Reanimation Protocols",
            "Ability§Guardian Protocols (Aura)",
            {
              "item": "Model§Lychguard",
              "quantity": 5
            }
          ]
        },
        "text": "If this unit contains 6 or more models, it has **Power Rating 14**. Every model is equipped with: warscythe.\n\n• All of the models in the unit can have their warscythe replaced with 1 hyperphase sword and 1 dispersion shield each.",
        "allowed": {
          "items": [
            "Model§Lychguard"
          ]
        },
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Elites§Skorpekh Destroyers": {
        "stats": {
          "Power Level": {
            "value": 4
          },
          "model": {
            "value": "Model§Skorpekh Destroyer"
          },
          "Skorpekh Destroyers": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 3,
            "min": 3,
            "max": 6,
            "increment": {
              "value": 3
            }
          },
          "poweri": {
            "value": 4
          },
          "power1": {
            "value": 4
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Core",
            "Infantry",
            "Skorpekh Destroyers"
          ],
          "Faction": [
            "<Dynasty>",
            "Destroyer Cult",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Reanimation Protocols",
            "Ability§Hardwired for Destruction",
            {
              "item": "Model§Skorpekh Destroyer",
              "quantity": 3
            }
          ]
        },
        "text": "If this unit contains 4 or more models, it has **Power Rating 8**. For every 3 models in this unit, one model is equipped with: hyperphase reap-blade. Every other model is equipped with: hyperphase threshers.",
        "allowed": {
          "items": [
            "Model§Skorpekh Destroyer"
          ]
        },
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Elites§Transcendent C’tan": {
        "stats": {
          "Power Level": {
            "value": 14
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "C’tan Shard",
            "Character",
            "Fly",
            "Monster",
            "Transcendent C’tan"
          ],
          "Faction": [
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Necrodermis",
            "Ability§Enslaved Star God",
            "Ability§Reality Unravels",
            "Ability§Fractured Personality",
            {
              "item": "Model§Transcendent C’tan",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Transcendent C’tan is equipped with: crackling tendrils.\n\n\n\nThis model knows two C’tan Powers from the **[Powers of the C’tan](https://wahapedia.ru/wh40k9ed/factions/necrons/#Powers-of-the-C-tan)**. At the end of your [Movement phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE), if this model did not [Advance](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Advance) or [Fall Back](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Fall-Back) that phase, it can use one of the C’tan Powers it knows.",
        "allowed": {
          "classifications": [
            "Powers of the C’tan"
          ]
        },
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Elites§Triarch Stalker": {
        "stats": {
          "Power Level": {
            "value": 7
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Core",
            "Dynastic Agent",
            "Quantum Shielding",
            "Triarch",
            "Triarch Stalker",
            "Vehicle"
          ],
          "Faction": [
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Quantum Shielding",
            "Ability§Targeting Relay",
            "Ability§Explodes",
            {
              "item": "Model§Triarch Stalker",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Triarch Stalker is equipped with: heat ray; Stalker's forelimbs.\n\n• This model's heat ray can be replaced with one of the following: 1 particle shredder; 1 twin heavy gauss cannon.",
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Fast Attack§Canoptek Acanthrites": {
        "stats": {
          "Power Level": {
            "value": 6
          },
          "model": {
            "value": "Model§Canoptek Acanthrite"
          },
          "Canoptek Acanthrites": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 3,
            "min": 3,
            "max": 6,
            "increment": {
              "value": 3
            }
          },
          "poweri": {
            "value": 6
          },
          "power1": {
            "value": 4
          }
        },
        "keywords": {
          "Source": [
            "Index—Imperial Armour: Compendium—Indomitus 1.7"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Beast",
            "Canoptek",
            "Canoptek Acanthrites",
            "Core",
            "Fly"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Reanimation Protocols",
            "Ability§Shadowed Wings",
            {
              "item": "Model§Canoptek Acanthrite",
              "quantity": 3
            }
          ]
        },
        "text": "If this unit contains 4 or more models, it has **Power Rating 12**. Every model is equipped with: cutting beam; voidblade.",
        "allowed": {
          "items": [
            "Model§Canoptek Acanthrite"
          ]
        },
        "meta": {
          "Publication": "[Imperial Armour: Compendium (Index) 9th ed. – Indomitus 1.7 @2022-09-21](https://www.warhammer-community.com/wp-content/uploads/2020/12/07780FxTleLPSRPi.pdf)"
        }
      },
      "Fast Attack§Canoptek Scarab Swarms": {
        "stats": {
          "Power Level": {
            "value": 2
          },
          "model": {
            "value": "Model§Scarab Swarm"
          },
          "Canoptek Scarab Swarms": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 3,
            "min": 3,
            "max": 9,
            "increment": {
              "value": 3
            }
          },
          "poweri": {
            "value": 2
          },
          "power1": {
            "value": 4
          },
          "power2": {
            "value": 7
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Canoptek",
            "Canoptek Scarab Swarms",
            "Fly",
            "Swarm"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Reanimation Protocols",
            {
              "item": "Model§Scarab Swarm",
              "quantity": 3
            }
          ]
        },
        "text": "If this unit contains between 4 and 6 models, it has **Power Rating 4**. If this unit contains 7 or more models, it has Power Rating 6**. Every model is equipped with: feeder mandibles.",
        "allowed": {
          "items": [
            "Model§Scarab Swarm"
          ]
        },
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Fast Attack§Canoptek Tomb Sentinel": {
        "stats": {
          "Power Level": {
            "value": 7
          },
          "Gloom prism": {
            "value": 0,
            "statType": "rank",
            "statOrder": 10,
            "ranks": {
              "0": {
                "order": 0,
                "number": 0,
                "icons": [
                  "cancel"
                ]
              },
              "1": {
                "order": 1,
                "number": 1,
                "icons": [
                  "confirmed"
                ],
                "traits": [
                  {
                    "trait": {
                      "item": "Wargear§Gloom prism",
                      "stats": {
                        "Points": {
                          "value": 0
                        }
                      }
                    }
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        },
        "keywords": {
          "Source": [
            "Index—Imperial Armour: Compendium—Indomitus 1.7"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Canoptek",
            "Canoptek Tomb Sentinel",
            "Monster"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Dimensional Translocation",
            {
              "item": "Model§Canoptek Tomb Sentinel",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Canoptek Tomb Sentinel is equipped with: exile cannon; tomb sentinel claws; gloom prism.",
        "meta": {
          "Publication": "[Imperial Armour: Compendium (Index) 9th ed. – Indomitus 1.7 @2022-09-21](https://www.warhammer-community.com/wp-content/uploads/2020/12/07780FxTleLPSRPi.pdf)"
        }
      },
      "Fast Attack§Canoptek Wraiths": {
        "stats": {
          "Power Level": {
            "value": 6
          },
          "model": {
            "value": "Model§Canoptek Wraith"
          },
          "Canoptek Wraiths": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 3,
            "min": 3,
            "max": 6,
            "increment": {
              "value": 3
            }
          },
          "poweri": {
            "value": 6
          },
          "power1": {
            "value": 4
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Beast",
            "Canoptek",
            "Canoptek Wraiths",
            "Core"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Reanimation Protocols",
            "Ability§Slinking Strike",
            "Ability§Wraith Form",
            {
              "item": "Model§Canoptek Wraith",
              "quantity": 3
            }
          ]
        },
        "text": "If this unit contains 4 or more models, it has **Power Rating 12**. Every model is equipped with: vicious claws.\n\n• Any number of models can each be equipped with one of the following: 1 particle caster; 1 transdimensional beamer.\n\n• Any number of models can each have their vicious claws replaced with whip coils.",
        "allowed": {
          "items": [
            "Model§Canoptek Wraith"
          ]
        },
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Fast Attack§Ophydian Destroyers": {
        "stats": {
          "Power Level": {
            "value": 4
          },
          "model": {
            "value": "Model§Ophydian Destroyer"
          },
          "Ophydian Destroyers": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 3,
            "min": 3,
            "max": 6,
            "increment": {
              "value": 3
            }
          },
          "poweri": {
            "value": 4
          },
          "power1": {
            "value": 4
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Core",
            "Destroyer Cult",
            "Infantry",
            "Ophydian Destroyers"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Reanimation Protocols",
            "Ability§Hardwired for Destruction",
            "Ability§Hyperphase Reap-blades",
            "Ability§Whipcoil Bodies",
            "Ability§Tunnelling Horrors",
            {
              "item": "Model§Ophydian Destroyer",
              "quantity": 3
            }
          ]
        },
        "text": "If this unit contains 4 or more models, it has **Power Rating 8**. For every 3 models in this unit, one model is equipped with: 2 hyperphase reap-blades; ophydian claws. Every other model is equipped with: hyperphase threshers; ophydian claws.",
        "allowed": {
          "items": [
            "Model§Ophydian Destroyer"
          ]
        },
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Fast Attack§Tomb Blades": {
        "stats": {
          "Power Level": {
            "value": 4
          },
          "model": {
            "value": "Model§Tomb Blades"
          },
          "Tomb Blades": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 3,
            "min": 3,
            "max": 9,
            "increment": {
              "value": 3
            }
          },
          "poweri": {
            "value": 4
          },
          "power1": {
            "value": 4
          },
          "power2": {
            "value": 7
          },
          "Nebuloscope": {
            "value": 0,
            "statType": "rank",
            "statOrder": 10,
            "ranks": {
              "0": {
                "order": 0,
                "number": 0,
                "icons": [
                  "cancel"
                ]
              },
              "1": {
                "order": 1,
                "number": 1,
                "icons": [
                  "confirmed"
                ],
                "traits": [
                  {
                    "trait": "Wargear§Nebuloscope"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "Shadowloom": {
            "value": 0,
            "statType": "rank",
            "statOrder": 10,
            "ranks": {
              "0": {
                "order": 0,
                "number": 0,
                "icons": [
                  "cancel"
                ]
              },
              "1": {
                "order": 1,
                "number": 1,
                "icons": [
                  "confirmed"
                ],
                "traits": [
                  {
                    "trait": "Wargear§Shadowloom"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "Shieldvanes": {
            "value": 0,
            "statType": "rank",
            "statOrder": 10,
            "ranks": {
              "0": {
                "order": 0,
                "number": 0,
                "icons": [
                  "cancel"
                ]
              },
              "1": {
                "order": 1,
                "number": 1,
                "icons": [
                  "confirmed"
                ],
                "traits": [
                  {
                    "trait": "Wargear§Shieldvanes"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Biker",
            "Core",
            "Fly",
            "Tomb Blades"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Reanimation Protocols",
            "Ability§Evasion Engrams",
            {
              "item": "Model§Tomb Blades",
              "quantity": 3
            }
          ]
        },
        "text": "If this unit contains between 4 and 6 models, it has **Power Rating 8**. If this unit contains 7 or more models, it has Power Rating 12**. Every model is equipped with: twin gauss blaster.\n\n• Any number of models can each have their twin gauss blasters replaced with one of the following: 1 particle beamer; 1 twin tesla carbine.\n\n• Any number of models can each be equipped with shieldvanes.\n\n• Any number of models can each be equipped with one of the following: 1 nebuloscope; 1 shadowloom.",
        "allowed": {
          "items": [
            "Model§Tomb Blades"
          ]
        },
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Fast Attack§Triarch Praetorians": {
        "stats": {
          "Power Level": {
            "value": 6
          },
          "model": {
            "value": "Model§Triarch Praetorian"
          },
          "Triarch Praetorians": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 5,
            "min": 5,
            "max": 10,
            "increment": {
              "value": 5
            }
          },
          "poweri": {
            "value": 6
          },
          "power1": {
            "value": 6
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Core",
            "Dynastic Agent",
            "Fly",
            "Infantry",
            "Triarch",
            "Triarch Praetorians"
          ],
          "Faction": [
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Reanimation Protocols",
            {
              "item": "Model§Triarch Praetorian",
              "quantity": 5
            }
          ]
        },
        "text": "If this unit contains 6 or more models, it has **Power Rating 12**. Every model is equipped with: rod of covenant.\n\n• All of the models in the unit can have their rod of covenant replaced with 1 particle caster and 1 voidblade each.",
        "allowed": {
          "items": [
            "Model§Triarch Praetorian"
          ]
        },
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Flyers§Doom Scythe": {
        "stats": {
          "Power Level": {
            "value": 9
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Aircraft",
            "Core",
            "Doom Scythe",
            "Fly",
            "Vehicle"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Supersonic",
            "Ability§Explodes",
            "Ability§Hard to Hit",
            "Ability§Airborne",
            {
              "item": "Model§Doom Scythe",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Doom Scythe is equipped with: heavy death ray; twin tesla destructor.",
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Flyers§Night Scythe": {
        "stats": {
          "Power Level": {
            "value": 7
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Aircraft",
            "Core",
            "Fly",
            "Night Scythe",
            "Transport",
            "Vehicle"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Supersonic",
            "Ability§Explodes",
            "Ability§Airborne",
            "Ability§Hard to Hit",
            {
              "item": "Model§Night Scythe",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Night Scythe is equipped with: twin tesla destructor.",
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Flyers§Night Shroud": {
        "stats": {
          "Power Level": {
            "value": 10
          }
        },
        "keywords": {
          "Source": [
            "Index—Imperial Armour: Compendium—Indomitus 1.7"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Aircraft",
            "Core",
            "Fly",
            "Night Shroud",
            "Vehicle"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Supersonic",
            "Ability§Airborne",
            "Ability§Hard to Hit",
            "Ability§Explodes",
            "Ability§Death Sphere Bombardment",
            {
              "item": "Model§Night Shroud",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Night Shroud is equipped with: twin tesla destructor.",
        "meta": {
          "Publication": "[Imperial Armour: Compendium (Index) 9th ed. – Indomitus 1.7 @2022-09-21](https://www.warhammer-community.com/wp-content/uploads/2020/12/07780FxTleLPSRPi.pdf)"
        }
      },
      "Fortifications§Convergence of Dominion": {
        "stats": {
          "Power Level": {
            "value": 6
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Building",
            "Convergence of Dominion",
            "Core",
            "Starstele",
            "Vehicle"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Convergence of Dominion",
            "Ability§Dominion Protocols (Aura)",
            "Ability§Dynastic Command Node",
            "Ability§Translocation Protocols",
            {
              "item": "Model§Starstele",
              "quantity": 3
            }
          ]
        },
        "text": "Every model is equipped with: transdimensional abductor.",
        "allowed": {
          "items": [
            "Model§Starstele"
          ]
        },
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Fortifications§Sentry Pylon": {
        "stats": {
          "Power Level": {
            "value": 6
          },
          "model": {
            "value": "Model§Sentry Pylon"
          },
          "Sentry Pylon": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 1,
            "min": 1,
            "max": 3,
            "increment": {
              "value": 1
            }
          },
          "poweri": {
            "value": 6
          },
          "power1": {
            "value": 2
          },
          "power2": {
            "value": 3
          },
          "Teleportation matrix": {
            "value": 0,
            "statType": "rank",
            "statOrder": 10,
            "ranks": {
              "0": {
                "order": 0,
                "number": 0,
                "icons": [
                  "cancel"
                ]
              },
              "1": {
                "order": 1,
                "number": 1,
                "icons": [
                  "confirmed"
                ],
                "traits": [
                  {
                    "trait": {
                      "item": "Wargear§Teleportation matrix",
                      "stats": {
                        "Points": {
                          "value": 0
                        }
                      }
                    }
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        },
        "keywords": {
          "Source": [
            "Index—Imperial Armour: Compendium—Indomitus 1.7"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Artillery",
            "Core",
            "Sentry Pylon",
            "Vehicle"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Explodes",
            "Ability§Artillery Battery",
            "Model§Sentry Pylon"
          ]
        },
        "text": "If this unit contains 2 models, it has **Power Rating 12**. If this unit contains 3 models, it has Power Rating 18**. Every model is equipped with: gauss exterminator; teleportation matrix.\n\n• Any model’s gauss exterminator can be replaced with one of the following: focused death ray; heat cannon.",
        "allowed": {
          "items": [
            "Model§Sentry Pylon"
          ]
        },
        "meta": {
          "Publication": "[Imperial Armour: Compendium (Index) 9th ed. – Indomitus 1.7 @2022-09-21](https://www.warhammer-community.com/wp-content/uploads/2020/12/07780FxTleLPSRPi.pdf)"
        }
      },
      "Fortifications§Tomb Citadel Walls": {
        "stats": {
          "Power Level": {
            "value": 38
          }
        },
        "keywords": {
          "Source": [
            "Index—Warhammer Legends: Forge World—1.0"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Building",
            "Gun Emplacement Mount",
            "Obstacles",
            "Power Crucible",
            "Terrain",
            "Tomb Citadel",
            "Tomb Ziggurat"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Eternity Gate",
            "Ability§Tomb Citadel",
            "Ability§Ziggurat Dock",
            "Ability§Defence Field (Aura)",
            "Ability§Resurrection Amplifier (Aura)",
            "Ability§Wrecked",
            "Model§Tomb Ziggurat",
            "Model§Power Crucible",
            {
              "item": "Model§Gun Emplacement Mount",
              "quantity": 2
            }
          ]
        },
        "text": "null\n\n• This model’s Gun Emplacement Mounts can each be equipped with one of the following: 1 gauss exterminator; 1 tesla destructor.",
        "allowed": {
          "items": [
            "Model§Gun Emplacement Mount"
          ]
        },
        "meta": {
          "Publication": "[Warhammer Legends: Forge World (Index) 9th ed. – 1.0 @2020-12-17](https://www.warhammer-community.com/wp-content/uploads/2020/11/1qpk5gayVm5VmR4f.pdf)"
        }
      },
      "Heavy Support§Annihilation Barge": {
        "stats": {
          "Power Level": {
            "value": 7
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Annihilation Barge",
            "Core",
            "Fly",
            "Quantum Shielding",
            "Vehicle"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Quantum Shielding",
            "Ability§Explodes",
            "Ability§Hovering",
            {
              "item": "Model§Annihilation Barge",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "An Annihilation Barge is equipped with: gauss cannon; twin tesla destructor.\n\n• This model's gauss cannon can be replaced with 1 tesla cannon.",
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Heavy Support§Canoptek Doomstalker": {
        "stats": {
          "Power Level": {
            "value": 7
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Canoptek",
            "Canoptek Doomstalker",
            "Monster"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Containment Field",
            "Ability§Explodes",
            "Ability§Sentinel Construct",
            {
              "item": "Model§Canoptek Doomstalker",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Canoptek Doomstalker is equipped with: doomsday blaster; twin gauss flayer.",
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Heavy Support§Doomsday Ark": {
        "stats": {
          "Power Level": {
            "value": 8
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Core",
            "Doomsday Ark",
            "Fly",
            "Quantum Shielding",
            "Vehicle"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Explodes",
            "Ability§Hovering",
            "Ability§Quantum Shielding",
            {
              "item": "Model§Doomsday Ark",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Doomsday Ark is equipped with: doomsday cannon; 2 gauss flayer arrays.",
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Heavy Support§Lokhust Destroyers": {
        "stats": {
          "Power Level": {
            "value": 2
          },
          "model": {
            "value": "Model§Lokhust Destroyer"
          },
          "Lokhust Destroyers": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 1,
            "min": 1,
            "max": 6,
            "increment": {
              "value": 1
            }
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Core",
            "Destroyer Cult",
            "Fly",
            "Infantry",
            "Lokhust Destroyers",
            "Lokhust Heavy Destroyers"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Reanimation Protocols",
            "Ability§Hardwired for Destruction",
            "Ability§Repulsor Platform",
            "Model§Lokhust Destroyer"
          ]
        },
        "text": "Increase this unit’s **Power Rating** by +2** for every additional Lokhust Destroyer it includes. Increase this unit’s Power Rating** by +3** if it includes a Lokhust Heavy Destroyer model. Every Lokhust Destroyer is equipped with: gauss cannon. A Lokhust Heavy Destroyer is equipped with: gauss destructor.\n\n• The Lokhust Heavy Destroyer's gauss destructor can be replaced with 1 enmitic exterminator.\n\n\nERROR: there might be a problem with Power Rating that will require a custom rule.",
        "allowed": {
          "items": [
            "Model§Lokhust Destroyer"
          ]
        },
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Heavy Support§Lokhust Heavy Destroyers": {
        "stats": {
          "Power Level": {
            "value": 3
          },
          "model": {
            "value": "Model§Lokhust Heavy Destroyer"
          },
          "Lokhust Heavy Destroyers": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 1,
            "min": 1,
            "max": 3,
            "increment": {
              "value": 1
            }
          },
          "poweri": {
            "value": 3
          },
          "power1": {
            "value": 2
          },
          "power2": {
            "value": 3
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Core",
            "Destroyer Cult",
            "Fly",
            "Infantry",
            "Lokhust Heavy Destroyers"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Reanimation Protocols",
            "Ability§Hardwired for Destruction",
            "Ability§Repulsor Platform",
            "Model§Lokhust Heavy Destroyer (Lokhust Heavy Destroyers)"
          ]
        },
        "text": "If this unit contains 2 models, it has **Power Rating 6**. If this unit contains 3 models, it has Power Rating 9**. Every model is equipped with: gauss destructor.\n\n• Any number of models can each have their gauss destructor replaced with 1 enmitic exterminator.",
        "allowed": {
          "items": [
            "Model§Lokhust Heavy Destroyer (Lokhust Heavy Destroyers)"
          ]
        },
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Heavy Support§Tesseract Ark": {
        "stats": {
          "Power Level": {
            "value": 9
          }
        },
        "keywords": {
          "Source": [
            "Index—Imperial Armour: Compendium—Indomitus 1.7"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Core",
            "Fly",
            "Quantum Shielding",
            "Tesseract Ark",
            "Vehicle"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Explodes",
            "Ability§Hovering",
            "Ability§Quantum Shielding",
            "Ability§Containment Field",
            {
              "item": "Model§Tesseract Ark",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Tesseract Ark is equipped with: tesseract singularity chamber; 2 tesla cannons.\n\n• This model’s 2 tesla cannons can be replaced with one of the following: 2 gauss cannons; 2 particle beamers.",
        "meta": {
          "Publication": "[Imperial Armour: Compendium (Index) 9th ed. – Indomitus 1.7 @2022-09-21](https://www.warhammer-community.com/wp-content/uploads/2020/12/07780FxTleLPSRPi.pdf)"
        }
      },
      "HQ§Anrakyr the Traveller": {
        "stats": {
          "Power Level": {
            "value": 7
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Anrakyr the Traveller",
            "Character",
            "Dynastic Agent",
            "Infantry",
            "Noble",
            "Overlord"
          ],
          "Faction": [
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§My Will Be Done",
            "Ability§Relentless March (Aura)",
            "Ability§Phase Shifter",
            "Ability§Lord of the Pyrrhian Legions (Aura)",
            "Ability§Mind in the Machine",
            {
              "item": "Model§Anrakyr the Traveller",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "Anrakyr the Traveller is equipped with: tachyon arrow; warscythe. Your army can only include one **ANRAKYR THE** TRAVELLER** model.",
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "HQ§Catacomb Command Barge": {
        "stats": {
          "Power Level": {
            "value": 9
          },
          "Resurrection Orb": {
            "value": 0,
            "statType": "rank",
            "statOrder": 10,
            "ranks": {
              "0": {
                "order": 0,
                "number": 0,
                "icons": [
                  "cancel"
                ]
              },
              "1": {
                "order": 1,
                "number": 1,
                "icons": [
                  "confirmed"
                ],
                "traits": [
                  {
                    "trait": {
                      "item": "Wargear§Resurrection Orb",
                      "stats": {
                        "Points": {
                          "value": 30
                        }
                      }
                    }
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Catacomb Command Barge",
            "Character",
            "Fly",
            "Noble",
            "Overlord",
            "Quantum Shielding",
            "Vehicle"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§My Will Be Done",
            "Ability§Relentless March (Aura)",
            "Ability§Quantum Shielding",
            "Ability§Explodes",
            "Ability§Hovering",
            {
              "item": "Model§Catacomb Command Barge",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Catacomb Command Barge is equipped with: gauss cannon; staff of light.\n\n• This model's gauss cannon can be replaced with 1 tesla cannon.\n\n• This model's staff of light can be replaced with one of the following: 1 hyperphase sword; 1 voidblade; 1 warscythe.\n\n• This model can be equipped with 1 resurrection orb.",
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "HQ§Chronomancer": {
        "stats": {
          "Power Level": {
            "value": 5
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Character",
            "Chronomancer",
            "Cryptek",
            "Fly",
            "Infantry"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Dynastic Advisors",
            "Ability§Timesplinter Mantle",
            "Ability§Chronometron",
            {
              "item": "Model§Chronomancer",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Chronomancer is equipped with: aeonstave; chronotendrils.\n\n• This model's aeon stave can be replaced with 1 entropic lance.",
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "HQ§Illuminor Szeras": {
        "stats": {
          "Power Level": {
            "value": 8
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Character",
            "Cryptek",
            "Dynastic Agent",
            "Illuminor Szeras",
            "Infantry",
            "Technomancer"
          ],
          "Faction": [
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Rites of Reanimation",
            "Ability§Empyric Overcharger (Aura)",
            "Ability§Atomic Energy Manipulator",
            "Ability§Mechanical Augmentation",
            "Ability§Illuminor",
            {
              "item": "Model§Illuminor Szeras",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "Illuminor Szeras is equipped with: Eldritch Lance; impaling legs. Your army can only include one **ILLUMINOR SZERAS** model.",
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "HQ§Imotekh the Stormlord": {
        "stats": {
          "Power Level": {
            "value": 8
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Character",
            "Imotekh the Stormlord",
            "Infantry",
            "Noble",
            "Overlord",
            "Phaeron"
          ],
          "Faction": [
            "Necrons",
            "Sautekh"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§My Will Be Done",
            "Ability§Relentless March (Aura) ",
            "Ability§Phase Shifter",
            "Ability§Lord of the Storm",
            "Ability§Grand Strategist",
            "Ability§Phaeron",
            {
              "item": "Model§Imotekh the Stormlord",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "Imotekh the Stormlord is equipped with: Gauntlet of Fire; Staff of the Destroyer. Your army can only include one **IMOTEKH THE** STORMLORD** model.",
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "HQ§Kutlakh the World Killer": {
        "stats": {
          "Power Level": {
            "value": 6
          },
          "Phylactery": {
            "value": 0,
            "statType": "rank",
            "statOrder": 10,
            "ranks": {
              "0": {
                "order": 0,
                "number": 0,
                "icons": [
                  "cancel"
                ]
              },
              "1": {
                "order": 1,
                "number": 1,
                "icons": [
                  "confirmed"
                ],
                "traits": [
                  {
                    "trait": {
                      "item": "Wargear§Phylactery",
                      "stats": {
                        "Points": {
                          "value": 0
                        }
                      }
                    }
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        },
        "keywords": {
          "Source": [
            "Index—Warhammer Legends: Forge World—1.0"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Character",
            "Infantry",
            "Kutlakh the World Killer",
            "Noble",
            "Overlord"
          ],
          "Faction": [
            "Maynarkh",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§My Will Be Done",
            "Ability§Phase Shifter",
            "Ability§Relentless March (Aura)",
            "Ability§Spirit of Madness",
            {
              "item": "Model§Kutlakh the World Killer",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "Kutlakh the World Killer is equipped with: staff of light; Obsidax. Your army can only include one **KUTLAKH THE** WORLD** KILLER** model.",
        "meta": {
          "Publication": "[Warhammer Legends: Forge World (Index) 9th ed. – 1.0 @2020-12-17](https://www.warhammer-community.com/wp-content/uploads/2020/11/1qpk5gayVm5VmR4f.pdf)"
        }
      },
      "HQ§Lokhust Lord": {
        "stats": {
          "Power Level": {
            "value": 6
          },
          "Phylactery": {
            "value": 0,
            "statType": "rank",
            "statOrder": 10,
            "ranks": {
              "0": {
                "order": 0,
                "number": 0,
                "icons": [
                  "cancel"
                ]
              },
              "1": {
                "order": 1,
                "number": 1,
                "icons": [
                  "confirmed"
                ],
                "traits": [
                  {
                    "trait": {
                      "item": "Wargear§Phylactery",
                      "stats": {
                        "Points": {
                          "value": 5
                        }
                      }
                    }
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "Resurrection Orb": {
            "value": 0,
            "statType": "rank",
            "statOrder": 10,
            "ranks": {
              "0": {
                "order": 0,
                "number": 0,
                "icons": [
                  "cancel"
                ]
              },
              "1": {
                "order": 1,
                "number": 1,
                "icons": [
                  "confirmed"
                ],
                "traits": [
                  {
                    "trait": {
                      "item": "Wargear§Resurrection Orb",
                      "stats": {
                        "Points": {
                          "value": 30
                        }
                      }
                    }
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Character",
            "Fly",
            "Infantry",
            "Lokhust Lord"
          ],
          "Faction": [
            "<Dynasty>",
            "Destroyer Cult",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Hardwired for Destruction",
            "Ability§United in Destruction (Aura)",
            "Ability§Phase Shifter",
            {
              "item": "Model§Lokhust Lord",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Lokhust Lord is equipped with: staff of light.\n\n• This model's staff of light can be replaced with one of the following: 1 hyperphase sword; 1 voidblade; 1 warscythe.\n\n• This model can be equipped with one of the following: 1 phylactery; 1 resurrection orb.",
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "HQ§Lord": {
        "stats": {
          "Power Level": {
            "value": 5
          },
          "Resurrection Orb": {
            "value": 0,
            "statType": "rank",
            "statOrder": 10,
            "ranks": {
              "0": {
                "order": 0,
                "number": 0,
                "icons": [
                  "cancel"
                ]
              },
              "1": {
                "order": 1,
                "number": 1,
                "icons": [
                  "confirmed"
                ],
                "traits": [
                  {
                    "trait": "Wargear§Resurrection Orb"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Character",
            "Infantry",
            "Lord",
            "Noble"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§The Lord’s Will",
            "Ability§Relentless March (Aura)",
            {
              "item": "Model§Lord",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Lord is equipped with: staff of light.\n\n• This model's staff of light can be replaced with one of the following: 1 hyperphase sword; 1 void blade; 1 warscythe.\n\n• This model can be equipped with 1 resurrection orb.",
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "HQ§Nemesor Zahndrekh": {
        "stats": {
          "Power Level": {
            "value": 7
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Character",
            "Infantry",
            "Nemesor Zahndrekh",
            "Noble",
            "Overlord"
          ],
          "Faction": [
            "Necrons",
            "Sautekh"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§My Will Be Done",
            "Ability§Relentless March (Aura) ",
            "Ability§Counter Tactics",
            "Ability§Phase Shifter",
            "Ability§Transient Madness",
            {
              "item": "Model§Nemesor Zahndrekh",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "Nemesor Zahndrekh is equipped with: staff of light. Your army can only include one **NEMESOR ZAHNDREKH** model.",
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "HQ§Orikan the Diviner": {
        "stats": {
          "Power Level": {
            "value": 6
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Character",
            "Chronomancer",
            "Cryptek",
            "Dynastic Agent",
            "Infantry",
            "Orikan the Diviner"
          ],
          "Faction": [
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Master Chronomancer",
            "Ability§Prescient Strike",
            "Ability§Timesplinter Mantle",
            "Ability§The Stars Are Right",
            "Model§Orikan the Diviner"
          ]
        },
        "text": "Orikan the Diviner is equipped with: Staff of Tomorrow. Your army can only include one **ORIKAN THE** DIVINER** model.",
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "HQ§Overlord": {
        "stats": {
          "Power Level": {
            "value": 6
          },
          "Resurrection Orb": {
            "value": 0,
            "statType": "rank",
            "statOrder": 10,
            "ranks": {
              "0": {
                "order": 0,
                "number": 0,
                "icons": [
                  "cancel"
                ]
              },
              "1": {
                "order": 1,
                "number": 1,
                "icons": [
                  "confirmed"
                ],
                "traits": [
                  {
                    "trait": "Wargear§Resurrection Orb"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Character",
            "Infantry",
            "Noble",
            "Overlord"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Relentless March (Aura)",
            "Ability§Phase Shifter",
            "Ability§My Will Be Done",
            {
              "item": "Model§Overlord",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A n Overlord is equipped with: tachyon arrow; hyperphase glaive.\n\n• This model's tachyon arrow and hyperphase glaive can be replaced with one of the following: 1 hyperphase sword; 1 staff of light; 1 voidblade; 1 voidscythe; 1 warscythe.\n\n• If this model is not equipped with a tachyon arrow, it can be equipped with 1 resurrection orb.",
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "HQ§Plasmancer": {
        "stats": {
          "Power Level": {
            "value": 4
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Character",
            "Cryptek",
            "Fly",
            "Infantry",
            "Plasmancer"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Living Lightning",
            "Ability§Harbinger of Destruction",
            "Ability§Dynastic Advisors",
            {
              "item": "Model§Plasmancer",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Plasmancer is equipped with: plasmic lance.",
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "HQ§Psychomancer": {
        "stats": {
          "Power Level": {
            "value": 4
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Character",
            "Cryptek",
            "Fly",
            "Infantry",
            "Psychomancer"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Dynastic Advisors",
            "Ability§Harbinger of Despair",
            "Ability§Nightmare Shroud (Aura) ",
            {
              "item": "Model§Psychomancer",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Psychomancer is equipped with: abyssal lance.",
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "HQ§Royal Warden": {
        "stats": {
          "Power Level": {
            "value": 4
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Character",
            "Infantry",
            "Royal Warden"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Adaptive Strategy",
            "Ability§Relentless March (Aura)",
            {
              "item": "Model§Royal Warden",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Royal Warden is equipped with: relic gauss blaster.",
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "HQ§Skorpekh Lord": {
        "stats": {
          "Power Level": {
            "value": 7
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Character",
            "Infantry",
            "Skorpekh Lord"
          ],
          "Faction": [
            "<Dynasty>",
            "Destroyer Cult",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§United in Destruction (Aura)",
            "Ability§Phase Shifter",
            "Ability§Hardwired for Destruction",
            {
              "item": "Model§Skorpekh Lord",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Skorpekh Lord is equipped with: enmitic annihilator; flensing claw; hyperphase harvester.",
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "HQ§Technomancer": {
        "stats": {
          "Power Level": {
            "value": 5
          },
          "Canoptek cloak": {
            "value": 0,
            "statType": "rank",
            "statOrder": 10,
            "ranks": {
              "0": {
                "order": 0,
                "number": 0,
                "icons": [
                  "cancel"
                ]
              },
              "1": {
                "order": 1,
                "number": 1,
                "icons": [
                  "confirmed"
                ],
                "traits": [
                  {
                    "trait": {
                      "item": "Wargear§Canoptek cloak",
                      "stats": {
                        "Points": {
                          "value": 0
                        }
                      }
                    }
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "Canoptek control node": {
            "value": 0,
            "statType": "rank",
            "statOrder": 10,
            "ranks": {
              "0": {
                "order": 0,
                "number": 0,
                "icons": [
                  "cancel"
                ]
              },
              "1": {
                "order": 1,
                "number": 1,
                "icons": [
                  "confirmed"
                ],
                "traits": [
                  {
                    "trait": "Wargear§Canoptek control node"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Character",
            "Cryptek",
            "Infantry",
            "Technomancer"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Dynastic Advisors",
            "Ability§Rites of Reanimation",
            {
              "item": "Model§Technomancer",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Technomancer is equipped with: staff of light.\n\n• This model can be equipped with one of the following: 1 Canoptek cloak; 1 Canoptek control node.",
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "HQ§Toholk the Blinded": {
        "stats": {
          "Power Level": {
            "value": 4
          }
        },
        "keywords": {
          "Source": [
            "Index—Warhammer Legends: Forge World—1.0"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Character",
            "Cryptek",
            "Infantry",
            "Technomancer",
            "Toholk the Blinded"
          ],
          "Faction": [
            "Maynarkh",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Dynastic Advisors",
            "Ability§Chronometron",
            "Ability§Eternal Engines",
            "Ability§Predictive Strategist",
            "Ability§Timesplinter Mantle",
            {
              "item": "Model§Toholk the Blinded",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "Toholk the Blinded is equipped with: transdimensional beamer; aeonstave.",
        "meta": {
          "Publication": "[Warhammer Legends: Forge World (Index) 9th ed. – 1.0 @2020-12-17](https://www.warhammer-community.com/wp-content/uploads/2020/11/1qpk5gayVm5VmR4f.pdf)"
        }
      },
      "HQ§Trazyn the Infinite": {
        "stats": {
          "Power Level": {
            "value": 5
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Character",
            "Dynastic Agent",
            "Infantry",
            "Noble",
            "Overlord",
            "Trazyn the Infinite"
          ],
          "Faction": [
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Phase Shifter",
            "Ability§My Will Be Done",
            "Ability§Ancient Collector",
            "Ability§Surrogate Hosts",
            "Ability§Relentless March (Aura)",
            {
              "item": "Model§Trazyn the Infinite",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "Trazyn the Infinite is equipped with: Empathic Obliterator. Your army can only include one **TRAZYN THE** INFINITE** model.",
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "HQ§Vargard Obyron": {
        "stats": {
          "Power Level": {
            "value": 5
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Character",
            "Infantry",
            "Lord",
            "Noble",
            "Vargard Obyron"
          ],
          "Faction": [
            "Necrons",
            "Sautekh"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Dimensional Translocation",
            "Ability§Cleaving Counterblow",
            "Ability§The Lord’s Will",
            "Ability§The Vargard’s Duty (Aura)",
            "Ability§Relentless March (Aura) ",
            "Ability§Ghostwalk Mantle",
            "Ability§Ever-present Protector",
            {
              "item": "Model§Vargard Obyron",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "Vargard Obyron is equipped with: warscythe. Your army can only include one **VARGARD OBYRON** model.",
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Lords of War§Gauss Pylon": {
        "stats": {
          "Power Level": {
            "value": 24
          },
          "Teleportation matrix": {
            "value": 0,
            "statType": "rank",
            "statOrder": 10,
            "ranks": {
              "0": {
                "order": 0,
                "number": 0,
                "icons": [
                  "cancel"
                ]
              },
              "1": {
                "order": 1,
                "number": 1,
                "icons": [
                  "confirmed"
                ],
                "traits": [
                  {
                    "trait": {
                      "item": "Wargear§Teleportation matrix",
                      "stats": {
                        "Points": {
                          "value": 0
                        }
                      }
                    }
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        },
        "keywords": {
          "Source": [
            "Index—Imperial Armour: Compendium—Indomitus 1.7"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Artillery",
            "Core",
            "Gauss Pylon",
            "Titanic",
            "Vehicle"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Phase Shift Generator",
            "Ability§Explodes",
            {
              "item": "Model§Gauss Pylon",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Gauss Pylon is equipped with: gauss annihilator; tesla arc; teleportation matrix.",
        "meta": {
          "Publication": "[Imperial Armour: Compendium (Index) 9th ed. – Indomitus 1.7 @2022-09-21](https://www.warhammer-community.com/wp-content/uploads/2020/12/07780FxTleLPSRPi.pdf)"
        }
      },
      "Lords of War§Monolith": {
        "stats": {
          "Power Level": {
            "value": 17
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Core",
            "Monolith",
            "Titanic",
            "Vehicle"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Death Descending",
            "Ability§Hovering",
            "Ability§Explodes",
            "Ability§Eternity Gate",
            {
              "item": "Model§Monolith",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Monolith is equipped with: 4 gauss flux arcs; particle whip; portal of exile.\n\n• This model's 4 gauss flux arcs can be replaced with 4 death rays.",
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Lords of War§Obelisk": {
        "stats": {
          "Power Level": {
            "value": 17
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Core",
            "Fly",
            "Obelisk",
            "Titanic",
            "Vehicle"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Death Descending",
            "Ability§Hovering Sentinel",
            "Ability§Hovering",
            "Ability§Explodes",
            "Ability§Gravity Pulse",
            {
              "item": "Model§Obelisk",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "An Obelisk is equipped with: 4 tesla spheres.",
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Lords of War§Seraptek Heavy Construct": {
        "stats": {
          "Power Level": {
            "value": 33
          }
        },
        "keywords": {
          "Source": [
            "Index—Imperial Armour: Compendium—Indomitus 1.7"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Core",
            "Seraptek Heavy Construct",
            "Titanic",
            "Vehicle"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Containment Field",
            "Ability§Explodes",
            "Ability§Titanic",
            {
              "item": "Model§Seraptek",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Seraptek is equipped with: 2 singularity generators; titanic forelimbs.\n\n• This model's 2 singularity generators can be replaced with 2 synaptic obliterators and 2 transdimensional projectors.",
        "meta": {
          "Publication": "[Imperial Armour: Compendium (Index) 9th ed. – Indomitus 1.7 @2022-09-21](https://www.warhammer-community.com/wp-content/uploads/2020/12/07780FxTleLPSRPi.pdf)"
        }
      },
      "Lords of War§Tesseract Vault": {
        "stats": {
          "Power Level": {
            "value": 23
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "C’tan Shard",
            "Core",
            "Fly",
            "Tesseract Vault",
            "Titanic",
            "Vehicle"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Vengeance of the Enchained",
            "Ability§Transtemporal Force Field",
            "Ability§Hovering",
            {
              "item": "Model§Tesseract Vault",
              "stats": {
                "Points": {
                  "visibility": "hidden"
                }
              }
            }
          ]
        },
        "text": "A Tesseract Vault is equipped with: 4 tesla spheres.\n\n\n\nThis model knows four C’tan Powers from the **[Powers of the C’tan](https://wahapedia.ru/wh40k9ed/factions/necrons/#Powers-of-the-C-tan)**. At the end of your [Movement phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE), if this model did not [Advance](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Advance) or [Fall Back](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Fall-Back) that phase, it can use a number of C’tan Powers it knows equal to the number in the table below. It cannot use the same C’tan Power more than once per turn.\n\n\n\n$000000850",
        "allowed": {
          "classifications": [
            "Powers of the C’tan"
          ]
        },
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Lords of War§The Silent King": {
        "stats": {
          "Power Level": {
            "value": 21
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Character",
            "Dynastic Agent",
            "Fly",
            "Noble",
            "Phaeron",
            "Supreme Commander",
            "The Silent King",
            "Triarchal Menhirs",
            "Vehicle"
          ],
          "Faction": [
            "Necrons",
            "Szarekhan"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Living Metal",
            "Ability§Command Protocols",
            "Ability§Noctilith Beacons",
            "Ability§Obeisance Generators",
            "Ability§Phaeron of the Stars (Aura)",
            "Ability§Phaeron of the Blades (Aura)",
            "Ability§Relentless March (Aura) ",
            "Ability§My Will Be Done",
            "Ability§Phaeron",
            "Ability§Voice of the Triarch",
            "Ability§Triarchal Menhir",
            "Ability§The Silent King",
            "Ability§Transtemporal Force Field",
            "Ability§Preservative Auto-torpor",
            "Ability§Vengeance of the Enchained",
            "Model§Szarekh",
            {
              "item": "Model§Triarchal Menhir",
              "quantity": 2
            }
          ]
        },
        "text": "Szarekh is equipped with: Sceptre of Eternal Glory; Staff of Stars; Scythe of Dust. Every Triarchal Menhir is equipped with: annihilator beam. Your army can only include one **THE SILENT** KING** unit.",
        "allowed": {
          "items": [
            "Model§Triarchal Menhir"
          ]
        },
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Model§Annihilation Barge": {
        "stats": {
          "Points": {
            "value": 120
          },
          "M": {
            "value": 12
          },
          "WS": {
            "value": 6
          },
          "BS": {
            "value": 3
          },
          "S": {
            "value": 5
          },
          "T": {
            "value": 6
          },
          "W": {
            "value": 8
          },
          "A": {
            "value": 3
          },
          "Ld": {
            "value": 10
          },
          "Sv": {
            "value": 3
          },
          "Base": {
            "value": "Use model"
          },
          "loadout1": {
            "value": "Gauss cannon",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 1,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Gauss cannon": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Gauss cannon"
                  }
                ]
              },
              "Tesla cannon": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Tesla cannon"
                  }
                ]
              },
              "Twin tesla destructor": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Weapon§Twin tesla destructor"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout2": {
            "value": "Twin tesla destructor",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 2,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Gauss cannon": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Gauss cannon"
                  }
                ]
              },
              "Tesla cannon": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Tesla cannon"
                  }
                ]
              },
              "Twin tesla destructor": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Weapon§Twin tesla destructor"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout3": {
            "value": "-",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 3,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Gauss cannon": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Gauss cannon"
                  }
                ]
              },
              "Tesla cannon": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Tesla cannon"
                  }
                ]
              },
              "Twin tesla destructor": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Weapon§Twin tesla destructor"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        }
      },
      "Model§Anrakyr the Traveller": {
        "stats": {
          "Points": {
            "value": 130
          },
          "M": {
            "value": 6
          },
          "WS": {
            "value": 2
          },
          "BS": {
            "value": 2
          },
          "S": {
            "value": 6
          },
          "T": {
            "value": 5
          },
          "W": {
            "value": 6
          },
          "A": {
            "value": 4
          },
          "Ld": {
            "value": 10
          },
          "Sv": {
            "value": 3
          },
          "Base": {
            "value": "25mm"
          },
          "loadout1": {
            "value": "Tachyon arrow",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 1,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Tachyon arrow": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Tachyon arrow"
                  }
                ]
              },
              "Warscythe": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Warscythe"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout2": {
            "value": "Warscythe",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 2,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Tachyon arrow": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Tachyon arrow"
                  }
                ]
              },
              "Warscythe": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Warscythe"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout3": {
            "value": "-",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 3,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Tachyon arrow": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Tachyon arrow"
                  }
                ]
              },
              "Warscythe": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Warscythe"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        }
      },
      "Model§C’tan Shard of the Deceiver": {
        "stats": {
          "Points": {
            "value": 300
          },
          "M": {
            "value": 8
          },
          "WS": {
            "value": 2
          },
          "BS": {
            "value": 2
          },
          "S": {
            "value": 6
          },
          "T": {
            "value": 7
          },
          "W": {
            "value": 9
          },
          "A": {
            "value": 5
          },
          "Ld": {
            "value": 10
          },
          "Sv": {
            "value": 4
          },
          "Base": {
            "value": "40mm"
          },
          "loadout1": {
            "value": "Golden fists",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 1,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Golden fists": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Golden fists"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout2": {
            "value": "-",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 2,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Golden fists": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Golden fists"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        }
      },
      "Model§C’tan Shard of the Nightbringer": {
        "stats": {
          "Points": {
            "value": 320
          },
          "M": {
            "value": 8
          },
          "WS": {
            "value": 2
          },
          "BS": {
            "value": 2
          },
          "S": {
            "value": 7
          },
          "T": {
            "value": 7
          },
          "W": {
            "value": 9
          },
          "A": {
            "value": 6
          },
          "Ld": {
            "value": 10
          },
          "Sv": {
            "value": 4
          },
          "Base": {
            "value": "40mm"
          },
          "loadout1": {
            "value": "Scythe of the Nightbringer",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 1,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Scythe of the Nightbringer": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Wargear§Scythe of the Nightbringer"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout2": {
            "value": "-",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 2,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Scythe of the Nightbringer": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Wargear§Scythe of the Nightbringer"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        }
      },
      "Model§C’tan Shard of the Void Dragon": {
        "stats": {
          "Points": {
            "value": 300
          },
          "M": {
            "value": 8
          },
          "WS": {
            "value": 2
          },
          "BS": {
            "value": 2
          },
          "S": {
            "value": 6
          },
          "T": {
            "value": 7
          },
          "W": {
            "value": 9
          },
          "A": {
            "value": 5
          },
          "Ld": {
            "value": 10
          },
          "Sv": {
            "value": 3
          },
          "Base": {
            "value": "80mm"
          },
          "loadout1": {
            "value": "Spear of the Void Dragon",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 1,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Canoptek tail blades": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Canoptek tail blades"
                  }
                ]
              },
              "Spear of the Void Dragon": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Wargear§Spear of the Void Dragon"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout2": {
            "value": "Canoptek tail blades",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 2,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Canoptek tail blades": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Canoptek tail blades"
                  }
                ]
              },
              "Spear of the Void Dragon": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Wargear§Spear of the Void Dragon"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout3": {
            "value": "-",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 3,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Canoptek tail blades": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Canoptek tail blades"
                  }
                ]
              },
              "Spear of the Void Dragon": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Wargear§Spear of the Void Dragon"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        }
      },
      "Model§Canoptek Acanthrite": {
        "stats": {
          "Points": {
            "value": 40
          },
          "M": {
            "value": 12
          },
          "WS": {
            "value": 4
          },
          "BS": {
            "value": 4
          },
          "S": {
            "value": 5
          },
          "T": {
            "value": 5
          },
          "W": {
            "value": 3
          },
          "A": {
            "value": 2
          },
          "Ld": {
            "value": 10
          },
          "Sv": {
            "value": 3
          },
          "Base": {
            "value": "40mm"
          },
          "loadout1": {
            "value": "Cutting beam",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 1,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Cutting beam": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Cutting beam"
                  }
                ]
              },
              "Voidblade": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Voidblade"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout2": {
            "value": "Voidblade",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 2,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Cutting beam": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Cutting beam"
                  }
                ]
              },
              "Voidblade": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Voidblade"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout3": {
            "value": "-",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 3,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Cutting beam": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Cutting beam"
                  }
                ]
              },
              "Voidblade": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Voidblade"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        }
      },
      "Model§Canoptek Doomstalker": {
        "stats": {
          "Points": {
            "value": 130
          },
          "M": {
            "value": 10
          },
          "WS": {
            "value": 4
          },
          "BS": {
            "value": 4
          },
          "S": {
            "value": 6
          },
          "T": {
            "value": 6
          },
          "W": {
            "value": 12,
            "max": 12,
            "min": 1,
            "dynamic": true,
            "increment": {
              "value": 1
            },
            "statType": "numeric",
            "visibility": "always"
          },
          "A": {
            "value": 3
          },
          "Ld": {
            "value": 10
          },
          "Sv": {
            "value": 3
          },
          "Base": {
            "value": "90mm"
          },
          "loadout1": {
            "value": "Doomsday blaster",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 1,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Doomsday blaster": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Wargear§Doomsday blaster"
                  }
                ]
              },
              "Twin gauss flayer": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Twin gauss flayer"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout2": {
            "value": "Twin gauss flayer",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 2,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Doomsday blaster": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Wargear§Doomsday blaster"
                  }
                ]
              },
              "Twin gauss flayer": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Twin gauss flayer"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout3": {
            "value": "-",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 3,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Doomsday blaster": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Wargear§Doomsday blaster"
                  }
                ]
              },
              "Twin gauss flayer": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Twin gauss flayer"
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                ]
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            "visibility": "active",
            "dynamic": true
          }
        },
        "rules": {
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                "paths": [
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                    "stats",
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                "max": "6",
                "min": "4",
                "operator": "AND",
                "not": false,
                "actionable": true
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            ],
            "failState": "pass",
            "evaluate": "AND",
            "actions": [
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                "paths": [
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                    "stats",
                    "M",
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                "actionType": "set",
                "value": 8,
                "iterations": 1
              },
              {
                "paths": [
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                    "{self}",
                    "stats",
                    "WS",
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                "actionType": "set",
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                "iterations": 1
              },
              {
                "paths": [
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                    "value"
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                "value": 2,
                "iterations": 1
              }
            ]
          },
          "dynamicDamageLow": {
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                "not": false,
                "actionable": true
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            "failState": "pass",
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                "value": 6,
                "iterations": 1
              },
              {
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              },
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                "value": 1,
                "iterations": 1
              }
            ]
          }
        }
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            "value": 15
          },
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            "value": 8
          },
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            "value": 4
          },
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          },
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          },
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            "value": 10
          },
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          },
          "Base": {
            "value": "28mm"
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            "ranks": {
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                "order": 0
              },
              "Monomolecular proboscis": {
                "order": 1,
                "traits": [
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                    "trait": "Weapon§Monomolecular proboscis"
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                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
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                "order": 0
              },
              "Monomolecular proboscis": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Monomolecular proboscis"
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                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        }
      },
      "Model§Canoptek Reanimator": {
        "stats": {
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            "value": 80
          },
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            "value": 8
          },
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            "value": 4
          },
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            "value": 4
          },
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            "value": 5
          },
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          },
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            "value": 4
          },
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            "value": 10
          },
          "Sv": {
            "value": 3
          },
          "Base": {
            "value": "60mm"
          },
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            "ranks": {
              "-": {
                "order": 0
              },
              "Atomiser beam": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Atomiser beam"
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                ]
              },
              "Reanimator’s claws": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Reanimator’s claws"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout2": {
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                "order": 0
              },
              "Atomiser beam": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Atomiser beam"
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                ]
              },
              "Reanimator’s claws": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Reanimator’s claws"
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              }
            },
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            "dynamic": true
          },
          "loadout3": {
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                "order": 0
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              "Atomiser beam": {
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                "traits": [
                  {
                    "trait": "Weapon§Atomiser beam"
                  }
                ]
              },
              "Reanimator’s claws": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Reanimator’s claws"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        }
      },
      "Model§Canoptek Spyder": {
        "stats": {
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            "value": 60
          },
          "M": {
            "value": 6
          },
          "WS": {
            "value": 4
          },
          "BS": {
            "value": 4
          },
          "S": {
            "value": 6
          },
          "T": {
            "value": 6
          },
          "W": {
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          "A": {
            "value": 5
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          "Ld": {
            "value": 10
          },
          "Sv": {
            "value": 3
          },
          "Base": {
            "value": "60mm flying base"
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            "group": "Loadout",
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                "order": 0
              },
              "Automaton claws": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Automaton claws"
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                ]
              },
              "Particle beamer": {
                "order": 2,
                "traits": [
                  {
                    "trait": {
                      "item": "Weapon§Particle beamer",
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                          "value": 5
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                      }
                    }
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
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                "order": 0
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                    "trait": "Weapon§Automaton claws"
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                ]
              },
              "Particle beamer": {
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                "traits": [
                  {
                    "trait": {
                      "item": "Weapon§Particle beamer",
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                    }
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                ]
              }
            },
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          }
        }
      },
      "Model§Canoptek Tomb Sentinel": {
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            "value": 110
          },
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          "Base": {
            "value": "120 x 92mm"
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                "order": 0
              },
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                    "trait": "Weapon§Exile cannon"
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                ]
              },
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                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Tomb sentinel claws"
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                ]
              }
            },
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            "dynamic": true
          },
          "loadout2": {
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                    "trait": "Weapon§Exile cannon"
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              "Tomb sentinel claws": {
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                    "trait": "Weapon§Tomb sentinel claws"
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              "Exile cannon": {
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                    "trait": "Weapon§Exile cannon"
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                ]
              },
              "Tomb sentinel claws": {
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                  {
                    "trait": "Weapon§Tomb sentinel claws"
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                ]
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            },
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          },
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                    "trait": "Weapon§Tomb sentinel claws"
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                "order": 0
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              },
              "Tomb stalker claws": {
                "order": 2,
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                    "trait": "Weapon§Tomb stalker claws"
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                    "trait": "Weapon§Tomb stalker claws"
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                    "trait": "Weapon§Gauss slicers"
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              "Tomb stalker claws": {
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                    "trait": "Weapon§Tomb stalker claws"
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                    "trait": "Weapon§Tomb stalker claws"
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            "value": 12
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            "value": 4
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          "Base": {
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            "group": "Loadout",
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                "order": 0
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              "Particle caster": {
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                "traits": [
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                    "trait": {
                      "item": "Weapon§Particle caster",
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                          "value": 5
                        }
                      }
                    }
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                ]
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              "Transdimensional beamer": {
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                    "trait": {
                      "item": "Weapon§Transdimensional beamer",
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                          "value": 10
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                "order": 3,
                "traits": [
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                    "trait": "Weapon§Vicious claws"
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                    "trait": "Weapon§Whip coils"
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            "dynamic": true
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                "order": 0
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              "Particle caster": {
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                "traits": [
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                    "trait": {
                      "item": "Weapon§Particle caster",
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                          "value": 5
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                ]
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              "Transdimensional beamer": {
                "order": 2,
                "traits": [
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                    "trait": {
                      "item": "Weapon§Transdimensional beamer",
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                          "value": 10
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              "Vicious claws": {
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                "traits": [
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                    "trait": "Weapon§Vicious claws"
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                    "trait": "Weapon§Whip coils"
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      "Model§Catacomb Command Barge": {
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            "value": 145
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            "value": 12
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            "value": 2
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                "order": 0
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                "traits": [
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                    "trait": "Weapon§Gauss cannon"
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              "Hyperphase sword": {
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                "traits": [
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                    "trait": "Weapon§Hyperphase sword"
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              "Staff of light": {
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                "traits": [
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                    "trait": "Wargear§Staff of light"
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              "Tesla cannon": {
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                "traits": [
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                    "trait": "Weapon§Tesla cannon"
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              "Voidblade": {
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                "traits": [
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                    "trait": "Weapon§Voidblade"
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              "Warscythe": {
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                "traits": [
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                    "trait": {
                      "item": "Weapon§Warscythe",
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                          "value": 5
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                ]
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            "visibility": "active",
            "dynamic": true
          },
          "loadout2": {
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            "group": "Loadout",
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            "ranks": {
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                "order": 0
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              "Gauss cannon": {
                "order": 1,
                "traits": [
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                    "trait": "Weapon§Gauss cannon"
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              "Hyperphase sword": {
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                    "trait": "Weapon§Hyperphase sword"
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                "traits": [
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                    "trait": "Wargear§Staff of light"
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              "Tesla cannon": {
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                "traits": [
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                    "trait": "Weapon§Tesla cannon"
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              "Voidblade": {
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                    "trait": "Weapon§Voidblade"
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                "traits": [
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                    "trait": {
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                "order": 0
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              "Gauss cannon": {
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                    "trait": "Weapon§Gauss cannon"
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              "Hyperphase sword": {
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                    "trait": "Weapon§Hyperphase sword"
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              "Staff of light": {
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                    "trait": "Wargear§Staff of light"
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              "Tesla cannon": {
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                    "trait": "Weapon§Tesla cannon"
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              "Voidblade": {
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                    "trait": "Weapon§Voidblade"
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              "Warscythe": {
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                "traits": [
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                "iterations": 1
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            ]
          },
          "dynamicDamageLow": {
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                "not": false,
                "actionable": true
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            ],
            "failState": "pass",
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              {
                "paths": [
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                    "{self}",
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                "actionType": "set",
                "value": "20-30",
                "iterations": 1
              },
              {
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                    "{self}",
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                    "BS",
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              },
              {
                "paths": [
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                "actionType": "set",
                "value": 1,
                "iterations": 1
              }
            ]
          }
        }
      },
      "Model§Night Shroud": {
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            "value": 190
          },
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            "value": "20-50"
          },
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            "value": 6
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            "value": 3
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            "value": 3
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          "Base": {
            "value": "120 x 92mm flying base"
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                "order": 0
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            "dynamic": true
          },
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                "order": 0
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                  {
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          }
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        "rules": {
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            "evaluate": "AND",
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              },
              {
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                    "{self}",
                    "stats",
                    "BS",
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              },
              {
                "paths": [
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                    "{self}",
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            ]
          },
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                "not": false,
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                    "{self}",
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                    "value"
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              },
              {
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              },
              {
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                "iterations": 1
              }
            ]
          }
        }
      },
      "Model§Obelisk": {
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            "value": 300
          },
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            "value": 8
          },
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            "value": 6
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            "value": 8
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            "value": 8
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              "value": 1
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            "value": 10
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            "value": 2
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          "Base": {
            "value": "120 x 92mm flying base"
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                "order": 0
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              "Tesla sphere": {
                "order": 1,
                "traits": [
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                    "trait": "Weapon§Tesla sphere"
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            },
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            "dynamic": true
          },
          "loadout2": {
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              },
              "Tesla sphere": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Tesla sphere"
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                ]
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            },
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            "dynamic": true
          }
        },
        "rules": {
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                    "stats",
                    "W",
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                "not": false,
                "actionable": true
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            "evaluate": "AND",
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                    "{self}",
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                "iterations": 1
              },
              {
                "paths": [
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                    "{self}",
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                "value": 4,
                "iterations": 1
              },
              {
                "paths": [
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              },
              {
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                "value": "D3",
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              }
            ]
          }
        }
      },
      "Model§Ophydian Destroyer": {
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            "value": 30
          },
          "M": {
            "value": 10
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            "value": 3
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            "value": 3
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            "value": 10
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            "value": 4
          },
          "Base": {
            "value": "50mm"
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            "value": "Hyperphase threshers",
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                "order": 1,
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                    "trait": "Weapon§Hyperphase reap-blade"
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                ]
              },
              "Hyperphase threshers": {
                "order": 2,
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                    "trait": "Weapon§Hyperphase threshers"
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                ]
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              "Ophydian claws": {
                "order": 3,
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                  {
                    "trait": "Weapon§Ophydian claws"
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                ]
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            "dynamic": true
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                    "trait": "Weapon§Hyperphase reap-blade"
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                    "trait": "Weapon§Hyperphase threshers"
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                ]
              },
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                    "trait": "Weapon§Ophydian claws"
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                    "trait": "Weapon§Hyperphase reap-blade"
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                    "trait": "Weapon§Hyperphase threshers"
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                    "trait": "Weapon§Ophydian claws"
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            "value": 0
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            "value": 5
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            "value": 2
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            "value": 7
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            "value": 7
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            "value": 4
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            "value": 10
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          "Sv": {
            "value": 4
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          "Base": {
            "value": "25mm"
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      "Model§Orikan the Diviner": {
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            "value": 100
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            "value": 5
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            "value": 3
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            "value": 3
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            "group": "Loadout",
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                "order": 0
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            "dynamic": true
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                "order": 0
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              "Staff of Tomorrow": {
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                "traits": [
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                    "trait": "Weapon§Staff of Tomorrow"
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              }
            },
            "visibility": "active",
            "dynamic": true
          }
        }
      },
      "Model§Overlord": {
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            "value": 90
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            "value": 6
          },
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            "value": 2
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          "BS": {
            "value": 2
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            "value": 5
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            "value": 5
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                    "trait": "Weapon§Hyperphase sword"
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                    "trait": "Wargear§Staff of light"
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                    "trait": "Weapon§Voidblade"
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              "Voidscythe": {
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                    "trait": "Weapon§Voidscythe"
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                  {
                    "trait": "Weapon§Warscythe"
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                "order": 0
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                    "trait": "Weapon§Hyperphase glaive"
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                    "trait": "Weapon§Hyperphase sword"
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                    "trait": "Wargear§Staff of light"
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              "Tachyon arrow": {
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                    "trait": "Weapon§Voidblade"
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                    "trait": "Weapon§Voidscythe"
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                    "trait": "Weapon§Warscythe"
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                    "trait": "Weapon§Hyperphase sword"
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                    "trait": "Wargear§Staff of light"
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                    "trait": "Weapon§Voidblade"
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                    "trait": "Weapon§Voidscythe"
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                "traits": [
                  {
                    "trait": "Weapon§Warscythe"
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                ]
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            "visibility": "active",
            "dynamic": true
          }
        }
      },
      "Model§Plasmancer": {
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            "value": 65
          },
          "M": {
            "value": 5
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          "WS": {
            "value": 3
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          "BS": {
            "value": 3
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            "value": 4
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            "value": 1
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            "value": 10
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            "value": 4
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          "Base": {
            "value": "32mm"
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                "order": 0
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                    "trait": "Wargear§Plasmic lance"
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          },
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                "order": 0
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              "Plasmic lance": {
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                "traits": [
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                    "trait": "Wargear§Plasmic lance"
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                ]
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            },
            "visibility": "active",
            "dynamic": true
          }
        }
      },
      "Model§Power Crucible": {
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            "value": 0
          },
          "M": {
            "value": "-"
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          "WS": {
            "value": null
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          "BS": {
            "value": 3
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          "S": {
            "value": 9
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          "T": {
            "value": 9
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          "W": {
            "value": 20
          },
          "A": {
            "value": null
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            "value": 10
          },
          "Sv": {
            "value": 3
          },
          "Base": {
            "value": "Use model"
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        }
      },
      "Model§Psychomancer": {
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            "value": 65
          },
          "M": {
            "value": 5
          },
          "WS": {
            "value": 3
          },
          "BS": {
            "value": 3
          },
          "S": {
            "value": 4
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          "T": {
            "value": 4
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          "W": {
            "value": 4
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          "A": {
            "value": 1
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            "value": 10
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          "Sv": {
            "value": 4
          },
          "Base": {
            "value": "40mm"
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          "loadout1": {
            "value": "Abyssal lance",
            "label": "Loadout",
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            "statOrder": 1,
            "group": "Loadout",
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              "Twin gauss blaster": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Twin gauss blaster"
                  }
                ]
              },
              "Twin tesla carbine": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Weapon§Twin tesla carbine"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout2": {
            "value": "-",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 2,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Particle beamer": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Particle beamer"
                  }
                ]
              },
              "Twin gauss blaster": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Twin gauss blaster"
                  }
                ]
              },
              "Twin tesla carbine": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Weapon§Twin tesla carbine"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        }
      },
      "Model§Tomb Ziggurat": {
        "stats": {
          "Points": {
            "value": 0
          },
          "M": {
            "value": "-"
          },
          "WS": {
            "value": null
          },
          "BS": {
            "value": 3
          },
          "S": {
            "value": 9
          },
          "T": {
            "value": 9
          },
          "W": {
            "value": 20
          },
          "A": {
            "value": null
          },
          "Ld": {
            "value": 10
          },
          "Sv": {
            "value": 3
          },
          "Base": {
            "value": "Use model"
          }
        }
      },
      "Model§Transcendent C’tan": {
        "stats": {
          "Points": {
            "value": 230
          },
          "M": {
            "value": 8
          },
          "WS": {
            "value": 2
          },
          "BS": {
            "value": 2
          },
          "S": {
            "value": 6
          },
          "T": {
            "value": 7
          },
          "W": {
            "value": 9
          },
          "A": {
            "value": 5
          },
          "Ld": {
            "value": 10
          },
          "Sv": {
            "value": 4
          },
          "Base": {
            "value": "60mm flying base"
          },
          "loadout1": {
            "value": "Crackling tendrils",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 1,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Crackling tendrils": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Crackling tendrils"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout2": {
            "value": "-",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 2,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Crackling tendrils": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Crackling tendrils"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        }
      },
      "Model§Trazyn the Infinite": {
        "stats": {
          "Points": {
            "value": 90
          },
          "M": {
            "value": 6
          },
          "WS": {
            "value": 2
          },
          "BS": {
            "value": 2
          },
          "S": {
            "value": 5
          },
          "T": {
            "value": 5
          },
          "W": {
            "value": 6
          },
          "A": {
            "value": 4
          },
          "Ld": {
            "value": 10
          },
          "Sv": {
            "value": 3
          },
          "Base": {
            "value": "25mm"
          },
          "loadout1": {
            "value": "Empathic Obliterator",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 1,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Empathic Obliterator": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Empathic Obliterator"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout2": {
            "value": "-",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 2,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Empathic Obliterator": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Empathic Obliterator"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        }
      },
      "Model§Triarch Praetorian": {
        "stats": {
          "Points": {
            "value": 22
          },
          "M": {
            "value": 10
          },
          "WS": {
            "value": 3
          },
          "BS": {
            "value": 3
          },
          "S": {
            "value": 5
          },
          "T": {
            "value": 5
          },
          "W": {
            "value": 2
          },
          "A": {
            "value": 3
          },
          "Ld": {
            "value": 10
          },
          "Sv": {
            "value": 3
          },
          "Base": {
            "value": "32mm"
          },
          "loadout1": {
            "value": "Rod of covenant",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 1,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Particle caster": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Particle caster"
                  }
                ]
              },
              "Rod of covenant": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Wargear§Rod of covenant"
                  }
                ]
              },
              "Voidblade": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Weapon§Voidblade"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout2": {
            "value": "-",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 2,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Particle caster": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Particle caster"
                  }
                ]
              },
              "Rod of covenant": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Wargear§Rod of covenant"
                  }
                ]
              },
              "Voidblade": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Weapon§Voidblade"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        }
      },
      "Model§Triarch Stalker": {
        "stats": {
          "Points": {
            "value": 120
          },
          "M": {
            "value": 10
          },
          "WS": {
            "value": 3
          },
          "BS": {
            "value": 3
          },
          "S": {
            "value": 7
          },
          "T": {
            "value": 6
          },
          "W": {
            "value": 12,
            "max": 12,
            "min": 1,
            "dynamic": true,
            "increment": {
              "value": 1
            },
            "statType": "numeric",
            "visibility": "always"
          },
          "A": {
            "value": 3
          },
          "Ld": {
            "value": 10
          },
          "Sv": {
            "value": 3
          },
          "Base": {
            "value": "Use model"
          },
          "loadout1": {
            "value": "Heat ray",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 1,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Heat ray": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Wargear§Heat ray"
                  }
                ]
              },
              "Particle shredder": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Particle shredder"
                  }
                ]
              },
              "Stalker’s forelimbs": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Weapon§Stalker’s forelimbs"
                  }
                ]
              },
              "Twin heavy gauss cannon": {
                "order": 4,
                "traits": [
                  {
                    "trait": "Weapon§Twin heavy gauss cannon"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout2": {
            "value": "Stalker’s forelimbs",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 2,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Heat ray": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Wargear§Heat ray"
                  }
                ]
              },
              "Particle shredder": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Particle shredder"
                  }
                ]
              },
              "Stalker’s forelimbs": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Weapon§Stalker’s forelimbs"
                  }
                ]
              },
              "Twin heavy gauss cannon": {
                "order": 4,
                "traits": [
                  {
                    "trait": "Weapon§Twin heavy gauss cannon"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout3": {
            "value": "-",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 3,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Heat ray": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Wargear§Heat ray"
                  }
                ]
              },
              "Particle shredder": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Weapon§Particle shredder"
                  }
                ]
              },
              "Stalker’s forelimbs": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Weapon§Stalker’s forelimbs"
                  }
                ]
              },
              "Twin heavy gauss cannon": {
                "order": 4,
                "traits": [
                  {
                    "trait": "Weapon§Twin heavy gauss cannon"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        },
        "rules": {
          "dynamicDamageMid": {
            "evals": [
              {
                "paths": [
                  [
                    "{self}",
                    "stats",
                    "W",
                    "value"
                  ]
                ],
                "max": "6",
                "min": "4",
                "operator": "AND",
                "not": false,
                "actionable": true
              }
            ],
            "failState": "pass",
            "evaluate": "AND",
            "actions": [
              {
                "paths": [
                  [
                    "{self}",
                    "stats",
                    "M",
                    "value"
                  ]
                ],
                "actionType": "set",
                "value": 8,
                "iterations": 1
              },
              {
                "paths": [
                  [
                    "{self}",
                    "stats",
                    "WS",
                    "value"
                  ]
                ],
                "actionType": "set",
                "value": 4,
                "iterations": 1
              },
              {
                "paths": [
                  [
                    "{self}",
                    "stats",
                    "BS",
                    "value"
                  ]
                ],
                "actionType": "set",
                "value": 4,
                "iterations": 1
              }
            ]
          },
          "dynamicDamageLow": {
            "evals": [
              {
                "paths": [
                  [
                    "{self}",
                    "stats",
                    "W",
                    "value"
                  ]
                ],
                "max": "3",
                "min": "1",
                "operator": "AND",
                "not": false,
                "actionable": true
              }
            ],
            "failState": "pass",
            "evaluate": "AND",
            "actions": [
              {
                "paths": [
                  [
                    "{self}",
                    "stats",
                    "M",
                    "value"
                  ]
                ],
                "actionType": "set",
                "value": 6,
                "iterations": 1
              },
              {
                "paths": [
                  [
                    "{self}",
                    "stats",
                    "WS",
                    "value"
                  ]
                ],
                "actionType": "set",
                "value": 5,
                "iterations": 1
              },
              {
                "paths": [
                  [
                    "{self}",
                    "stats",
                    "BS",
                    "value"
                  ]
                ],
                "actionType": "set",
                "value": 5,
                "iterations": 1
              }
            ]
          }
        }
      },
      "Model§Triarchal Menhir": {
        "stats": {
          "Points": {
            "value": 0
          },
          "M": {
            "value": 8
          },
          "WS": {
            "value": 6
          },
          "BS": {
            "value": 2
          },
          "S": {
            "value": 5
          },
          "T": {
            "value": 7
          },
          "W": {
            "value": 5
          },
          "A": {
            "value": 1
          },
          "Ld": {
            "value": 10
          },
          "Sv": {
            "value": 3
          },
          "Base": {
            "value": "50mm"
          },
          "loadout1": {
            "value": "Annihilator beam",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 1,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Annihilator beam": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Annihilator beam"
                  }
                ]
              },
              "Sceptre of Eternal Glory": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Wargear§Sceptre of Eternal Glory"
                  }
                ]
              },
              "Scythe of Dust": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Weapon§Scythe of Dust"
                  }
                ]
              },
              "Staff of Stars": {
                "order": 4,
                "traits": [
                  {
                    "trait": "Wargear§Staff of Stars"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout2": {
            "value": "-",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 2,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Annihilator beam": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Annihilator beam"
                  }
                ]
              },
              "Sceptre of Eternal Glory": {
                "order": 2,
                "traits": [
                  {
                    "trait": "Wargear§Sceptre of Eternal Glory"
                  }
                ]
              },
              "Scythe of Dust": {
                "order": 3,
                "traits": [
                  {
                    "trait": "Weapon§Scythe of Dust"
                  }
                ]
              },
              "Staff of Stars": {
                "order": 4,
                "traits": [
                  {
                    "trait": "Wargear§Staff of Stars"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        }
      },
      "Model§Vargard Obyron": {
        "stats": {
          "Points": {
            "value": 90
          },
          "M": {
            "value": 6
          },
          "WS": {
            "value": 2
          },
          "BS": {
            "value": 3
          },
          "S": {
            "value": 5
          },
          "T": {
            "value": 5
          },
          "W": {
            "value": 6
          },
          "A": {
            "value": 4
          },
          "Ld": {
            "value": 10
          },
          "Sv": {
            "value": 2
          },
          "Base": {
            "value": "25mm"
          },
          "loadout1": {
            "value": "Warscythe",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 1,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Warscythe": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Warscythe"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          },
          "loadout2": {
            "value": "-",
            "label": "Loadout",
            "statType": "rank",
            "statOrder": 2,
            "group": "Loadout",
            "groupOrder": 2,
            "ranks": {
              "-": {
                "order": 0
              },
              "Warscythe": {
                "order": 1,
                "traits": [
                  {
                    "trait": "Weapon§Warscythe"
                  }
                ]
              }
            },
            "visibility": "active",
            "dynamic": true
          }
        }
      },
      "Powers of the C’tan§1. Antimatter Meteor": {
        "text": "Roll one D6, adding 1 to the roll if this **C'TAN SHARD** is a **TESSERACT VAULT**: on a 3-5, the closest enemy unit that is within 24″ of and visible to this C'TAN** SHARD** suffers 3 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds); on a 6+, that enemy unit suffers D3+3 mortal wounds."
      },
      "Powers of the C’tan§2. Time’s Arrow": {
        "text": "Select one enemy unit within 18″ of and visible to this **C'TAN** SHARD**. Roll one D6, adding 1 to the roll if this C'TAN** SHARD** is a TESSERACT** VAULT**: if the total equals or exceeds the Wounds characteristic of any models in that enemy unit, your opponent selects one of those models to be destroyed."
      },
      "Powers of the C’tan§3. Sky Of Falling Stars": {
        "text": "Select up to three enemy units within 24″ of this **C'TAN** SHARD**. For each of those units, roll one D6: on a 1-5, if the dice result is less than the number of models in that unit, that unit suffers D3 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds). If this C'TAN** SHARD** is a TESSERACT** VAULT**, that unit suffers 3 mortal wounds from this power, instead of D3."
      },
      "Powers of the C’tan§4. Cosmic Fire": {
        "text": "Roll one D6 for each enemy unit within 9″ of this **C'TAN** SHARD**: on a 4+, that unit suffers D3 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds). If this C'TAN** SHARD** is a TESSERACT** VAULT**, units suffer 3 mortal wounds from this power, instead of D3."
      },
      "Powers of the C’tan§5. Seismic Assault": {
        "text": "Select one enemy unit within 18″ of and visible to this **C'TAN** SHARD**. Roll one D6 for each model in that unit, adding 1 to the roll if this C'TAN** SHARD** is a TESSERACT** VAULT**: for each 6+, that unit suffers 1 [mortal wound](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds), to a maximum of 10 mortal wounds."
      },
      "Powers of the C’tan§6. Transdimensional Thunderbolt": {
        "text": "Select one enemy unit within 24″ of and visible to this **C'TAN** SHARD** (an enemy [CHARACTER**](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Characters) unit with a Wounds characteristic of 9 or less cannot be selected for this power while it is within 3″ of another enemy unit, unless that CHARACTER** unit is the closest visible enemy unit). Roll one D6: on a 2+, that unit suffers D3 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds). Then, roll one D6 for each other enemy unit within 3″ of the selected unit: on a 4+, that unit suffers 1 mortal wound. If this C'TAN** SHARD** is a TESSERACT** VAULT**, roll for each other enemy unit within 6″ of the selected unit, instead of 3″."
      },
      "Powers of the C’tan§C’tan Shard Of The Deceiver - Cosmic Insanity": {
        "text": "Select one enemy unit within 12″ of and visible to this **C'TAN SHARD**. Roll one D6 and add this C'TAN** SHARD**'s Leadership characteristic to the result. Your opponent then rolls one D6 and adds the Leadership characteristic of the selected unit to the result. That enemy unit suffers 1 [mortal wound](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds) for each point by which your total exceeds your opponent's."
      },
      "Powers of the C’tan§C’tan Shard Of The Nightbringer - Gaze Of Death": {
        "text": "Select one enemy unit within 9″ of and visible to this **C'TAN** SHARD**. Roll three D6s: for each 4+, that unit suffers D3 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds)."
      },
      "Powers of the C’tan§C’tan Shard Of The Void Dragon - Voltaic Storm": {
        "text": "Select one enemy unit within 18″ of and visible to this C'tan Shard (an enemy [**CHARACTER**](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Characters) unit with a Wounds characteristic of 9 or less cannot be selected for this power while it is within 3″ of another enemy unit, unless that CHARACTER** unit is the closest visible enemy unit). Roll one D6: on a 2+, that unit suffers D3 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds) (it suffers D6 mortal wounds instead if it has the VEHICLE** keyword) and, until the start of your next turn, if that unit is a VEHICLE** whose characteristics change as it loses wounds, then it halves the number of wounds it has remaining when determining what characteristics to use."
      },
      "Relic Weapon§The Solar Staff (melee)": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        },
        "text": "Each time an attack is made with this weapon against an **INFANTRY** unit, if a hit is scored, then until the end of the turn that unit is blinded. Blinded units cannot fire [Overwatch](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Overwatch) or [Set to Defend](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Defensible)."
      },
      "Relic Weapon§The Solar Staff (shooting)": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 5
          },
          "Type": {
            "value": "Assault 6"
          },
          "Range": {
            "value": "24″"
          }
        },
        "text": "Each time an attack is made with this weapon against an **INFANTRY** unit, if a hit is scored, then until the end of the turn that unit is blinded. Blinded units cannot fire [Overwatch](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Overwatch) or [Set to Defend](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Defensible)."
      },
      "Relic Weapon§The Voltaic Staff (melee)": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": "+1"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        }
      },
      "Relic Weapon§The Voltaic Staff (shooting)": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": 6
          },
          "Type": {
            "value": "Assault 4"
          },
          "Range": {
            "value": "18″"
          }
        },
        "text": "Each time an attack is made with this weapon, an unmodified [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) of 6 scores 2 additional hits."
      },
      "Relics of the Aeons§Blood Scythe": {
        "stats": {
          "AP": {
            "value": "-4"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": "+2"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        },
        "text": "**NOVOKH** model with a voidscythe or warscythe only. This Relic replaces a voidscythe or warscythe and has the following profile:"
      },
      "Relics of the Aeons§Bloodshroud": {
        "text": "At the start of the [Fight phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#FIGHT-PHASE), roll one D6 for each enemy unit within 3″ of the bearer: on a 3+, that unit suffers 1 [mortal wound](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds)."
      },
      "Relics of the Aeons§Conduit of Stars": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": 6
          },
          "Type": {
            "value": "Rapid Fire 3"
          },
          "Range": {
            "value": "36″"
          }
        },
        "text": "**MEPHRIT** model only. This Relic replaces a relic gauss blaster and has the following profile:"
      },
      "Relics of the Aeons§Dominance Scythe": {
        "stats": {
          "AP": {
            "value": "-4"
          },
          "D": {
            "value": 3
          },
          "S": {
            "value": "+2"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        },
        "text": "Model equipped with warscythe only. This Relic replaces a warscythe and has the following profile:"
      },
      "Relics of the Aeons§Domination Stave": {
        "text": "At the start of the [Fight phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#FIGHT-PHASE), you can select one enemy unit that is within [Engagement Range](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Engagement-Range) of the bearer. That enemy unit is not eligible to fight this phase until after all eligible units from your army have done so."
      },
      "Relics of the Aeons§Gauntlet of the Conflagrator": {
        "stats": {
          "AP": {
            "value": "-"
          },
          "D": {
            "value": "-"
          },
          "S": {
            "value": "-"
          },
          "Type": {
            "value": "Pistol 1"
          },
          "Range": {
            "value": "12″"
          }
        },
        "text": "The Relic has the following profile:"
      },
      "Relics of the Aeons§Infinity Mantle": {
        "text": "**NIHILAKH** model only.\n\n* Add 1 to armour [saving throws](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#4.-Saving-Throw) made for the bearer.\n* Each time the bearer would lose a wound, roll one D6: on a 6, that wound is not lost."
      },
      "Relics of the Aeons§Nanoscarab Casket": {
        "text": "Each time the bearer uses its <span class=\"tt kwbu\">Living <span class=\"tt kwbu\">Metal</span></span> ability, it regains 1 additional lost wound."
      },
      "Relics of the Aeons§Sempiternal Weave": {
        "text": "**INFANTRY NOBLE** model only. Add 1 to the Toughness and Wounds characteristics of the bearer."
      },
      "Relics of the Aeons§Solar Staff": {
        "assets": {
          "traits": [
            "Relic Weapon§The Solar Staff (shooting)",
            "Relic Weapon§The Solar Staff (melee)"
          ]
        },
        "text": "**NEPHREKH** model with a staff of light only. This Relic replaces a staff of light and has the following profile:"
      },
      "Relics of the Aeons§Starfire Mantle": {
        "text": "* The bearer is still eligible to shoot in a turn in which it [translocates](https://wahapedia.ru/wh40k9ed/factions/necrons/#Nephrekh:-Translocation-Beams).\n* Each time the bearer translocates, if it moves across any enemy units, roll one D6 for each of those units: on a 5+, that unit suffers D3 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds)."
      },
      "Relics of the Aeons§Stormshroud": {
        "text": "Each time the bearer makes a melee attack, an unmodified [wound roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Wound-Roll) of 6 inflicts 1 [mortal wound](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds) on the target in addition to any normal damage."
      },
      "Relics of the Aeons§The Arrow of Infinity": {
        "stats": {
          "AP": {
            "value": "-5"
          },
          "D": {
            "value": 6
          },
          "S": {
            "value": 16
          },
          "Type": {
            "value": "Assault 1"
          },
          "Range": {
            "value": "120″"
          }
        },
        "text": "Model with tachyon arrow only. This Relic replaces a tachyon arrow and has the following profile:"
      },
      "Relics of the Aeons§The Orb of Eternity": {
        "text": "Model with a resurrection orb only. This Relic replaces a resurrection orb. Once per battle, in your [Command phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#COMMAND-PHASE), the bearer can use this Relic. If it does, select one friendly [**&LT;DYNASTY&GT;**](https://wahapedia.ru/wh40k9ed/factions/necrons/#The-DYNASTY-Keyword) unit within 6″ of the bearer that is not at its Starting Strength and has not had its <span class=\"tt kwbu\">reanimation <span class=\"tt kwbu\">protocols</span></span> enacted this phase. That unit’s reanimation protocols are enacted, and every destroyed model in that unit begins to reassemble. Each time a Reanimation Protocol roll is made for those reanimation protocols, add 1 to the result."
      },
      "Relics of the Aeons§The Solar Staff": {
        "assets": {
          "traits": [
            "Relic Weapon§The Solar Staff (melee)",
            "Relic Weapon§The Solar Staff (shooting)"
          ]
        }
      },
      "Relics of the Aeons§The Sovereign Coronal": {
        "text": "**SZAREKHAN NOBLE** model only, The bearer has the following abilities:\n\n* Command-wave Amplifier (Aura)**: While a friendly SZAREKHAN** unit is within 9″ of the bearer, that unit benefits from the selected directive of your army’s active <span class=\"tt kwbu\">command <span class=\"tt kwbu\">protocol</span></span> while it is within 9″ of a friendly **NECRONS CHARACTER** model (excluding <span class=\"kwb\">C’TAN <span class=\""
      },
      "Relics of the Aeons§The Vanquisher’s Mask": {
        "text": "**SAUTEKH** model only. At the start of the [Fight phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#FIGHT-PHASE), you can select one enemy unit within 3″ of the bearer. That unit is not eligible to fight this phase until after all eligible units from your army have done so."
      },
      "Relics of the Aeons§The Voltaic Staff": {
        "assets": {
          "traits": [
            "Relic Weapon§The Voltaic Staff (melee)",
            "Relic Weapon§The Voltaic Staff (shooting)"
          ]
        }
      },
      "Relics of the Aeons§Veil of Darkness": {
        "text": "Once per battle, in your [Movement phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE), the bearer can use this Relic. If it does, the bearer’s unit and up to one friendly **&lt;DYNASTY&gt; CORE** unit within 3″ of the bearer can be removed from the battlefield and set back up anywhere on the battlefield that is more than 9″ away from any enemy models. If two units are set back up on the battlefield using this Relic, both units must be placed wholly within 6″ of each other."
      },
      "Relics of the Aeons§Voidreaper": {
        "stats": {
          "AP": {
            "value": "-4"
          },
          "D": {
            "value": 3
          },
          "S": {
            "value": "+2"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        },
        "text": "Model with warscythe or voidscythe only. Voidreaper replaces the bearer’s warscythe or voidscythe and has the following profile:"
      },
      "Relics of the Aeons§Voltaic Staff": {
        "assets": {
          "traits": [
            "Relic Weapon§The Voltaic Staff (shooting)",
            "Relic Weapon§The Voltaic Staff (melee)"
          ]
        },
        "text": "Model with a staff of light only. This Relic replaces a staff of light and has the following profile:"
      },
      "Relics of the Aeons§Yth Engrams": {
        "text": "* In your [Command phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#COMMAND-PHASE), if the bearer is on the battlefield, roll one D6: on a 5+, gain 1 [Command point](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Command-Points).\n* Once per turn, you can re-roll one [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) or re-roll one [wound roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Wound-Roll) made for the bearer."
      },
      "Roster§Army": {},
      "Troops§Immortals": {
        "stats": {
          "Power Level": {
            "value": 4
          },
          "model": {
            "value": "Model§Immortal"
          },
          "Immortals": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 5,
            "min": 5,
            "max": 10,
            "increment": {
              "value": 5
            }
          },
          "poweri": {
            "value": 4
          },
          "power1": {
            "value": 6
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Core",
            "Immortals",
            "Infantry"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Reanimation Protocols",
            "Ability§Command Protocols",
            {
              "item": "Model§Immortal",
              "quantity": 5
            }
          ]
        },
        "text": "If this unit contains 6 or more models, it has **Power Rating 8**. Every model is equipped with: gauss blaster.\n\n• All of the models in the unit can have their gauss blaster replaced with 1 tesla carbine each.",
        "allowed": {
          "items": [
            "Model§Immortal"
          ]
        },
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Troops§Necron Warriors": {
        "stats": {
          "Power Level": {
            "value": 6
          },
          "model": {
            "value": "Model§Necron Warrior"
          },
          "Necron Warriors": {
            "statType": "numeric",
            "dynamic": true,
            "visibility": "active",
            "value": 10,
            "min": 10,
            "max": 20,
            "increment": {
              "value": 10
            }
          },
          "poweri": {
            "value": 6
          },
          "power1": {
            "value": 11
          }
        },
        "keywords": {
          "Source": [
            "Codex—Necrons—Indomitus 1.3"
          ],
          "Edition": [
            "9th"
          ],
          "Keywords": [
            "Core",
            "Infantry",
            "Necron Warriors"
          ],
          "Faction": [
            "<Dynasty>",
            "Necrons"
          ]
        },
        "assets": {
          "traits": [
            "Ability§Reanimation Protocols",
            "Ability§Command Protocols",
            "Ability§Their Number is Legion",
            {
              "item": "Model§Necron Warrior",
              "quantity": 10
            }
          ]
        },
        "text": "If this unit contains 11 or more models, it has **Power Rating 12**. Every model is equipped with: gauss flayer.\n\n• Any number of models can each have their gauss flayer replaced with 1 gauss reaper.",
        "allowed": {
          "items": [
            "Model§Necron Warrior"
          ]
        },
        "meta": {
          "Publication": "[Necrons (Codex) 9th ed. – Indomitus 1.3 @2022-02-04](https://www.warhammer-community.com/wp-content/uploads/2019/04/zcfdrUUUvzVxE3wY.pdf)"
        }
      },
      "Wargear§Abyssal lance": {
        "assets": {
          "traits": [
            "Weapon§Abyssal lance (melee)",
            "Weapon§Abyssal lance (shooting)"
          ]
        }
      },
      "Wargear§Aeonstave": {
        "assets": {
          "traits": [
            "Weapon§Aeonstave (melee)",
            "Weapon§Aeonstave (shooting)"
          ]
        }
      },
      "Wargear§Canoptek cloak": {
        "text": "",
        "stats": {
          "Dynasty": {
            "statType": "term",
            "value": "&lt;DYNASTY&gt;",
            "text": "The bearer has a Move characteristic of 10″ and the [**FLY**](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Flying) keyword. In addition, at the end of your [Movement phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE), you can repair one friendly [{v}**](https://wahapedia.ru/wh40k9ed/factions/necrons/#The-DYNASTY-Keyword) model within 3″ of this model. That model regains up to D3 lost wounds. Each model can only be repaired once per turn.",
            "visibility": "hidden",
            "dynamic": true
          }
        }
      },
      "Wargear§Canoptek control node": {
        "text": "",
        "stats": {
          "Points": {
            "value": 10
          },
          "Dynasty": {
            "statType": "term",
            "value": "&lt;DYNASTY&gt;",
            "text": "The bearer has the following ability: ‘**Control Node (Aura)**: While a friendly **{v} CANOPTEK** unit is within 6″ of this model, each time a model in that unit makes an attack, add 1 to that attack's [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll).’",
            "visibility": "hidden",
            "dynamic": true
          }
        }
      },
      "Wargear§Dispersion shield": {
        "text": "The bearer has a 4+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves). In addition, add 1 to armour [saving throws](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#4.-Saving-Throw) made for the bearer."
      },
      "Wargear§Doomsday blaster": {
        "assets": {
          "traits": [
            "Weapon§Low power",
            "Weapon§High power"
          ]
        }
      },
      "Wargear§Doomsday cannon": {
        "assets": {
          "traits": [
            "Weapon§Low power",
            "Weapon§High power"
          ]
        }
      },
      "Wargear§Eldritch Lance": {
        "assets": {
          "traits": [
            "Weapon§Eldritch Lance (melee)",
            "Weapon§Eldritch Lance (shooting)"
          ]
        }
      },
      "Wargear§Entropic lance": {
        "assets": {
          "traits": [
            "Weapon§Entropic lance (melee)",
            "Weapon§Entropic lance (shooting)"
          ]
        },
        "stats": {
          "Points": {
            "value": 10
          }
        }
      },
      "Wargear§Fabricator claw array": {
        "text": "",
        "stats": {
          "Points": {
            "value": 5
          },
          "Dynasty": {
            "statType": "term",
            "value": "&lt;DYNASTY&gt;",
            "text": "At the end of your [Movement phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE), the bearer can repair one friendly **{v} VEHICLE** model within 3″ of it. That model regains up to D3 lost wounds. Each model can only be repaired once per turn.",
            "visibility": "hidden",
            "dynamic": true
          }
        }
      },
      "Wargear§Gauss annihilator": {
        "assets": {
          "traits": [
            "Weapon§Focused beam",
            "Weapon§Flux arc"
          ]
        }
      },
      "Wargear§Gloom prism": {
        "text": "In your opponent's [Psychic phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#PSYCHIC-PHASE), the bearer's unit can attempt to [deny](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Deny-the-Witch) one psychic power as if it were a [**PSYKER**](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#PSYCHIC-PHASE)."
      },
      "Wargear§Heat ray": {
        "assets": {
          "traits": [
            "Weapon§Dispersed",
            "Weapon§Focused"
          ]
        },
        "stats": {
          "Points": {
            "value": 5
          }
        }
      },
      "Wargear§Nebuloscope": {
        "text": "Each time the bearer makes a ranged attack, the target does not receive the [benefits of cover](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Terrain-and-Cover) against that attack.",
        "stats": {
          "Points": {
            "value": 3
          }
        }
      },
      "Wargear§Phylactery": {
        "text": "Each time this model uses its <span class=\"tt kwbu\">Living <span class=\"tt kwbu\">Metal</span></span> ability, it regains up to D3 lost wounds instead of 1."
      },
      "Wargear§Plasmic lance": {
        "assets": {
          "traits": [
            "Weapon§Plasmic lance (melee)",
            "Weapon§Plasmic lance (shooting)"
          ]
        }
      },
      "Wargear§Resurrection Orb": {
        "text": "",
        "stats": {
          "Points": {
            "value": 25
          },
          "Dynasty": {
            "statType": "term",
            "value": "&lt;DYNASTY&gt;",
            "text": "Once per battle, in your [Command phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#COMMAND-PHASE), the bearer can use its resurrection orb. If it does, select one friendly [**{v}**](https://wahapedia.ru/wh40k9ed/factions/necrons/#The-DYNASTY-Keyword) unit within 6″ of the bearer that is not at its [Starting Strength](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Starting-Strength-Half-strength-and-Destroyed-Units) and has not had its <span class=\"tt kwbu\">reanimation <span class=\"tt kwbu\">protocols</span></span> enacted this phase. That unit's reanimation protocols are enacted, and every destroyed model in that unit begins to reassemble.",
            "visibility": "hidden",
            "dynamic": true
          }
        }
      },
      "Wargear§Rod of covenant": {
        "assets": {
          "traits": [
            "Weapon§Rod of covenant (melee)",
            "Weapon§Rod of covenant (shooting)"
          ]
        }
      },
      "Wargear§Sceptre of Eternal Glory": {
        "assets": {
          "traits": [
            "Weapon§Sceptre of Eternal Glory (melee)",
            "Weapon§Sceptre of Eternal Glory (shooting)"
          ]
        }
      },
      "Wargear§Scythe of the Nightbringer": {
        "assets": {
          "traits": [
            "Weapon§Reaping sweep",
            "Weapon§Entropic blow"
          ]
        }
      },
      "Wargear§Shadowloom": {
        "text": "The bearer has a 5+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves).",
        "stats": {
          "Points": {
            "value": 3
          }
        }
      },
      "Wargear§Shieldvanes": {
        "text": "The bearer has a Save characteristic of 3+.",
        "stats": {
          "Points": {
            "value": 3
          }
        }
      },
      "Wargear§Spear of the Void Dragon": {
        "assets": {
          "traits": [
            "Weapon§Spear of the Void Dragon (melee)",
            "Weapon§Spear of the Void Dragon (shooting)"
          ]
        }
      },
      "Wargear§Staff of light": {
        "assets": {
          "traits": [
            "Weapon§Staff of light (melee)",
            "Weapon§Staff of light (shooting)"
          ]
        }
      },
      "Wargear§Staff of Stars": {
        "assets": {
          "traits": [
            "Weapon§Staff of Stars (melee)",
            "Weapon§Staff of Stars (shooting)"
          ]
        }
      },
      "Wargear§Staff of the Destroyer": {
        "assets": {
          "traits": [
            "Weapon§Staff of the Destroyer (melee)",
            "Weapon§Staff of the Destroyer (shooting)"
          ]
        }
      },
      "Wargear§Teleportation matrix": {
        "text": "This model has the <span class=\"tt kwbu\">Dimensional <span class=\"tt kwbu\">Translocation</span></span> ability."
      },
      "Wargear§Tesseract singularity chamber": {
        "assets": {
          "traits": [
            "Weapon§Particle hurricane",
            "Weapon§Seismic lash",
            "Weapon§Solar fire"
          ]
        }
      },
      "Wargear§Titanic forelimbs": {
        "assets": {
          "traits": [
            "Weapon§Impaling strike",
            "Weapon§Reaping sweep"
          ]
        }
      },
      "Warlord Trait§Enduring Will": {
        "text": "Each time an attack is allocated to this **WARLORD**, subtract 1 from the Damage characteristic of that attack (to a minimum of 1).",
        "stats": {
          "Discipline": {
            "value": "Warlord Traits 1"
          }
        }
      },
      "Warlord Trait§Eternal Madness": {
        "text": "Each time this **WARLORD** makes a melee attack, you can re-roll the [wound roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Wound-Roll).",
        "stats": {
          "Discipline": {
            "value": "Warlord Traits 2"
          }
        }
      },
      "Warlord Trait§Honourable Combatant": {
        "text": "In the [Fight phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#FIGHT-PHASE), each time this **WARLORD** is selected to fight, it can engage in honourable combat. If it does, select one enemy [CHARACTER**](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Characters) unit; until the end of the phase, add 2 to the Attacks characteristic of this WARLORD**, but it can only make attacks that target that enemy CHARACTER** unit.",
        "stats": {
          "Discipline": {
            "value": "Warlord Traits 6"
          }
        }
      },
      "Warlord Trait§Immortal Pride": {
        "text": "* Each time this **WARLORD** would lose a wound as the result of a [mortal wound](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds), roll one D6: on a 5+, that wound is not lost.\n* This WARLORD** has the following ability: ‘Immortal Pride (Aura)**: While a friendly **&lt;DYNASTY&gt; CORE** unit is within 6″ of this model, each time a [Combat Attrition test](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Combat-Attrition-Tests) is taken for that unit, ignore any or all modifiers’.",
        "stats": {
          "Discipline": {
            "value": "Warlord Traits 3"
          }
        }
      },
      "Warlord Trait§Implacable Conqueror (aura)": {
        "text": "While a friendly **&lt;DYNASTY&gt; CORE** unit is within 6″ of this [WARLORD**](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#The-Warlord), you can re-roll [charge rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Charging-with-a-Unit) made for that unit.",
        "stats": {
          "Discipline": {
            "value": "Warlord Traits 5"
          }
        }
      },
      "Warlord Trait§Mephrit: Merciless Tyrant": {
        "text": "Add 1 to the Strength and Attacks characteristics of this [**WARLORD**](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#The-Warlord).",
        "stats": {
          "Discipline": {
            "value": "Warlord Traits"
          }
        }
      },
      "Warlord Trait§Nephrekh: Skin Of Living Gold": {
        "text": "Each time an attack is made against this **WARLORD**, subtract 1 from that attacks [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll).",
        "stats": {
          "Discipline": {
            "value": "Warlord Traits"
          }
        }
      },
      "Warlord Trait§Nihilakh: Precognitive Strike": {
        "text": "At the start of the [Fight phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#FIGHT-PHASE), if this **WARLORD** is within [Engagement Range](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Engagement-Range) of any enemy units, it can fight first that phase.",
        "stats": {
          "Discipline": {
            "value": "Warlord Traits"
          }
        }
      },
      "Warlord Trait§Novokh: Blood-fuelled Fury": {
        "text": "Each time this **WARLORD** makes a melee attack, an unmodified [wound roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Wound-Roll) of 6 inflicts 1 [mortal wound](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds) on the target in addition to any normal damage.",
        "stats": {
          "Discipline": {
            "value": "Warlord Traits"
          }
        }
      },
      "Warlord Trait§Sautekh: Hyperlogical Strategist": {
        "text": "While this **WARLORD** is on the battlefield, each time you spend a [Command point](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Command-Points) to use a Stratagem you can roll one D6: on a 5+, that Command point is refunded.",
        "stats": {
          "Discipline": {
            "value": "Warlord Traits"
          }
        }
      },
      "Warlord Trait§Szarekhan: The Triarch’s Will": {
        "text": "If your **WARLORD** has this Warlord Trait, then when assigning <span class=\"tt kwbu\">command <span class=\"tt kwbu\">protocols</span></span> for the battle, you can select four command protocols instead of five, and then one of those command protocols can be assigned to two battle rounds instead of one.",
        "stats": {
          "Discipline": {
            "value": "Warlord Traits"
          }
        }
      },
      "Warlord Trait§Thrall Of The Silent King": {
        "text": "Add 3″ to the range of this **WARLORD**'s [aura abilities](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Aura-Abilities) (to a maximum of 9\"). In addition, when this WARLORD** uses its My Will Be Done**, The Lord's Will** or Adaptive Strategy** abilities, you can select one friendly **&lt;DYNASTY&gt; CORE** unit within 12″ of this WARLORD**, instead of 9″.",
        "stats": {
          "Discipline": {
            "value": "Warlord Traits 4"
          }
        }
      },
      "Weapon§Abyssal lance (melee)": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        }
      },
      "Weapon§Abyssal lance (shooting)": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 4
          },
          "Type": {
            "value": "Assault 3"
          },
          "Range": {
            "value": "18″"
          }
        }
      },
      "Weapon§Aeonstave (melee)": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        },
        "text": "Each time an attack is made with this weapon, [invulnerable saving throws](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves) cannot be taken against that attack."
      },
      "Weapon§Aeonstave (shooting)": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 5
          },
          "Type": {
            "value": "Assault D3"
          },
          "Range": {
            "value": "18″"
          }
        },
        "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons). Each time an attack is made with this weapon, [invulnerable saving throws](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves) cannot be taken against that attack."
      },
      "Weapon§Annihilator beam": {
        "stats": {
          "AP": {
            "value": "-4"
          },
          "D": {
            "value": 6
          },
          "S": {
            "value": 12
          },
          "Type": {
            "value": "Heavy 1"
          },
          "Range": {
            "value": "36″"
          }
        }
      },
      "Weapon§Atomiser beam": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 6
          },
          "Type": {
            "value": "Assault 3"
          },
          "Range": {
            "value": "12″"
          }
        }
      },
      "Weapon§Automaton claws": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": "+2"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        }
      },
      "Weapon§Canoptek tail blades": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        },
        "text": "Each time the bearer fights, it makes D6 additional attacks with this weapon."
      },
      "Weapon§Chronotendrils": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        },
        "text": "Each time the bearer fights, it makes 3 additional attacks with this weapon."
      },
      "Weapon§Crackling tendrils": {
        "stats": {
          "AP": {
            "value": "-4"
          },
          "D": {
            "value": "D6"
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        }
      },
      "Weapon§Cutting beam": {
        "stats": {
          "AP": {
            "value": "-4"
          },
          "D": {
            "value": "D6"
          },
          "S": {
            "value": 8
          },
          "Type": {
            "value": "Assault 1"
          },
          "Range": {
            "value": "12″"
          }
        },
        "text": "Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2."
      },
      "Weapon§Death ray": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": "D3+3"
          },
          "S": {
            "value": 9
          },
          "Type": {
            "value": "Heavy 1"
          },
          "Range": {
            "value": "24″"
          },
          "Points": {
            "value": 5
          }
        }
      },
      "Weapon§Dispersed": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 5
          },
          "Type": {
            "value": "Heavy 2D6"
          },
          "Range": {
            "value": "12″"
          }
        },
        "text": "Each time an attack is made with this weapon, that attack automatically hits the target."
      },
      "Weapon§Eldritch Lance (melee)": {
        "stats": {
          "AP": {
            "value": "-4"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        }
      },
      "Weapon§Eldritch Lance (shooting)": {
        "stats": {
          "AP": {
            "value": "-4"
          },
          "D": {
            "value": "D6"
          },
          "S": {
            "value": 8
          },
          "Type": {
            "value": "Assault D3"
          },
          "Range": {
            "value": "36″"
          }
        }
      },
      "Weapon§Empathic Obliterator": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": "D3"
          },
          "S": {
            "value": "+2"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        },
        "text": "Each time an attack is made with this weapon, if a [**CHARACTER**](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Characters) model is destroyed by that attack, each enemy unit within 6″ of the bearer suffers D3 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds)."
      },
      "Weapon§Enmitic annihilator": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 6
          },
          "Type": {
            "value": "Assault 2D3"
          },
          "Range": {
            "value": "18″"
          }
        },
        "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons)"
      },
      "Weapon§Enmitic disintegrator pistol": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 6
          },
          "Type": {
            "value": "Pistol 1"
          },
          "Range": {
            "value": "18″"
          }
        }
      },
      "Weapon§Enmitic exterminator": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 7
          },
          "Type": {
            "value": "Heavy 3D3"
          },
          "Range": {
            "value": "36″"
          }
        },
        "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons)"
      },
      "Weapon§Entropic blow": {
        "stats": {
          "AP": {
            "value": "-4"
          },
          "D": {
            "value": "D6"
          },
          "S": {
            "value": "x2"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        },
        "text": "Each time an attack is made with this weapon profile, [invulnerable saving throws](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves) cannot be made against that attack."
      },
      "Weapon§Entropic lance (melee)": {},
      "Weapon§Entropic lance (shooting)": {},
      "Weapon§Exile cannon": {
        "stats": {
          "AP": {
            "value": "-4"
          },
          "D": {
            "value": 3
          },
          "S": {
            "value": 10
          },
          "Type": {
            "value": "Heavy D6"
          },
          "Range": {
            "value": "18″"
          }
        },
        "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons)"
      },
      "Weapon§Feeder mandibles": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        },
        "text": "Each time an attack is made with this weapon, an unmodified [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) of 6 automatically wounds the target."
      },
      "Weapon§Flayer claws": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        }
      },
      "Weapon§Flensing claw": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        },
        "text": "Each time an attack is made with this weapon, make 2 [hit rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) instead of 1."
      },
      "Weapon§Flux arc": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": 6
          },
          "Type": {
            "value": "Rapid Fire 6"
          },
          "Range": {
            "value": "30″"
          }
        }
      },
      "Weapon§Focused": {
        "stats": {
          "AP": {
            "value": "-4"
          },
          "D": {
            "value": "D6"
          },
          "S": {
            "value": 8
          },
          "Type": {
            "value": "Heavy 2"
          },
          "Range": {
            "value": "24″"
          }
        },
        "text": "Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2."
      },
      "Weapon§Focused beam": {
        "stats": {
          "AP": {
            "value": "-4"
          },
          "D": {
            "value": "D3+6"
          },
          "S": {
            "value": 16
          },
          "Type": {
            "value": "Heavy 2D3"
          },
          "Range": {
            "value": "120″"
          }
        },
        "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons). Each time an attack is made with this weapon against an [**AIRCRAFT**](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Aircraft) unit, add 2 to that attack’s [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll)."
      },
      "Weapon§Focused death ray": {
        "stats": {
          "AP": {
            "value": "-4"
          },
          "D": {
            "value": "D3+3"
          },
          "S": {
            "value": 12
          },
          "Type": {
            "value": "Heavy 1"
          },
          "Range": {
            "value": "36″"
          }
        }
      },
      "Weapon§Gauntlet of fire": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 5
          },
          "Type": {
            "value": "Assault D6"
          },
          "Range": {
            "value": "12″"
          }
        },
        "text": "Each time an attack is made with this weapon, that attack automatically hits the target."
      },
      "Weapon§Gauss blaster": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 5
          },
          "Type": {
            "value": "Rapid Fire 1"
          },
          "Range": {
            "value": "30″"
          }
        }
      },
      "Weapon§Gauss cannon": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": "D3"
          },
          "S": {
            "value": 6
          },
          "Type": {
            "value": "Heavy 3"
          },
          "Range": {
            "value": "24″"
          },
          "Points": {
            "value": 5
          }
        }
      },
      "Weapon§Gauss destructor": {
        "stats": {
          "AP": {
            "value": "-4"
          },
          "D": {
            "value": "3D3"
          },
          "S": {
            "value": 10
          },
          "Type": {
            "value": "Heavy 1"
          },
          "Range": {
            "value": "36″"
          }
        }
      },
      "Weapon§Gauss exterminator": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": "2D3"
          },
          "S": {
            "value": 9
          },
          "Type": {
            "value": "Heavy 2"
          },
          "Range": {
            "value": "48″"
          }
        }
      },
      "Weapon§Gauss flayer": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 4
          },
          "Type": {
            "value": "Rapid Fire 1"
          },
          "Range": {
            "value": "24″"
          }
        }
      },
      "Weapon§Gauss flayer array": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 4
          },
          "Type": {
            "value": "Rapid Fire 5"
          },
          "Range": {
            "value": "24″"
          }
        }
      },
      "Weapon§Gauss flux arc": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 5
          },
          "Type": {
            "value": "Rapid Fire 3"
          },
          "Range": {
            "value": "30″"
          }
        }
      },
      "Weapon§Gauss reaper": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 5
          },
          "Type": {
            "value": "Assault 2"
          },
          "Range": {
            "value": "12″"
          }
        }
      },
      "Weapon§Gauss slicers": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 5
          },
          "Type": {
            "value": "Rapid Fire 2"
          },
          "Range": {
            "value": "24″"
          }
        }
      },
      "Weapon§Golden fists": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": 3
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        }
      },
      "Weapon§Heat cannon": {
        "stats": {
          "AP": {
            "value": "-4"
          },
          "D": {
            "value": "D6"
          },
          "S": {
            "value": 8
          },
          "Type": {
            "value": "Heavy D6"
          },
          "Range": {
            "value": "36″"
          },
          "Points": {
            "value": 25
          }
        },
        "text": "Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2."
      },
      "Weapon§Heavy death ray": {
        "stats": {
          "AP": {
            "value": "-4"
          },
          "D": {
            "value": "D3+3"
          },
          "S": {
            "value": 12
          },
          "Type": {
            "value": "Heavy 3"
          },
          "Range": {
            "value": "36″"
          }
        }
      },
      "Weapon§High power": {
        "stats": {
          "AP": {
            "value": "-5"
          },
          "D": {
            "value": "D6"
          },
          "S": {
            "value": 10
          },
          "Type": {
            "value": "Heavy D6"
          },
          "Range": {
            "value": "48″"
          }
        },
        "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons). The bearer can only make attacks with this profile if it [Remained Stationary](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Remain-Stationary) during its previous [Movement phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE)."
      },
      "Weapon§Hyperphase glaive": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": "D3"
          },
          "S": {
            "value": "+2"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        }
      },
      "Weapon§Hyperphase harvester": {
        "stats": {
          "AP": {
            "value": "-4"
          },
          "D": {
            "value": 3
          },
          "S": {
            "value": "+2"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        },
        "text": "Each time an attack is made with this weapon, subtract 1 from that attack's [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll)."
      },
      "Weapon§Hyperphase reap-blade": {
        "stats": {
          "AP": {
            "value": "-4"
          },
          "D": {
            "value": 3
          },
          "S": {
            "value": "+2"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        }
      },
      "Weapon§Hyperphase sword": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": "+1"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        }
      },
      "Weapon§Hyperphase threshers": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        },
        "text": "Each time the bearer fights, it makes 1 additional attack with this weapon."
      },
      "Weapon§Impaling legs": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        },
        "text": "Each time the bearer fights, it makes 2 additional attacks with this weapon."
      },
      "Weapon§Impaling strike": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": 5
          },
          "S": {
            "value": "x2"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        }
      },
      "Weapon§Low power": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": "D3"
          },
          "S": {
            "value": 8
          },
          "Type": {
            "value": "Heavy D6"
          },
          "Range": {
            "value": "24″"
          }
        },
        "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons)"
      },
      "Weapon§Monomolecular proboscis": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        }
      },
      "Weapon§Obsidax": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": 3
          },
          "S": {
            "value": "+1"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        }
      },
      "Weapon§Ophydian claws": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        },
        "text": "Each time the bearer fights, it makes 2 additional attacks with this weapon."
      },
      "Weapon§Particle beamer": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 5
          },
          "Type": {
            "value": "Assault 6"
          },
          "Range": {
            "value": "18″"
          }
        }
      },
      "Weapon§Particle caster": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 6
          },
          "Type": {
            "value": "Pistol 2"
          },
          "Range": {
            "value": "12″"
          }
        }
      },
      "Weapon§Particle hurricane": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 4
          },
          "Type": {
            "value": "Assault D6"
          },
          "Range": {
            "value": "12″"
          }
        },
        "text": "Each time an attack is made with this weapon, that attack automatically hits the target, and a [wound roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Wound-Roll) of 2+ is always successful, unless the target is a **VEHICLE**, then a wound roll of 6 is always successful."
      },
      "Weapon§Particle shredder": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": 6
          },
          "Type": {
            "value": "Heavy 8"
          },
          "Range": {
            "value": "24″"
          }
        }
      },
      "Weapon§Particle whip": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": 3
          },
          "S": {
            "value": 12
          },
          "Type": {
            "value": "Heavy D6"
          },
          "Range": {
            "value": "36″"
          }
        },
        "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons)"
      },
      "Weapon§Plasmic lance (melee)": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        }
      },
      "Weapon§Plasmic lance (shooting)": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": 7
          },
          "Type": {
            "value": "Assault D3"
          },
          "Range": {
            "value": "18″"
          }
        }
      },
      "Weapon§Portal of exile": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": 3
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        },
        "text": "Each time an attack is made with this weapon, that attack automatically hits the target."
      },
      "Weapon§Reanimator’s claws": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        }
      },
      "Weapon§Reaping sweep": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        },
        "text": "Make 2 [hit rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) for each attack made with this weapon."
      },
      "Weapon§Relic gauss blaster": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": 5
          },
          "Type": {
            "value": "Rapid Fire 2"
          },
          "Range": {
            "value": "30″"
          }
        }
      },
      "Weapon§Rod of covenant (melee)": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        }
      },
      "Weapon§Rod of covenant (shooting)": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": 5
          },
          "Type": {
            "value": "Assault 1"
          },
          "Range": {
            "value": "12″"
          }
        }
      },
      "Weapon§Sceptre of Eternal Glory (melee)": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": "+4"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        }
      },
      "Weapon§Sceptre of Eternal Glory (shooting)": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": 8
          },
          "Type": {
            "value": "Assault 3"
          },
          "Range": {
            "value": "24″"
          }
        }
      },
      "Weapon§Scouring eye": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 5
          },
          "Type": {
            "value": "Pistol 2"
          },
          "Range": {
            "value": "12″"
          }
        }
      },
      "Weapon§Scythe of Dust": {
        "stats": {
          "AP": {
            "value": "-4"
          },
          "D": {
            "value": 3
          },
          "S": {
            "value": "+3"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        },
        "text": "Each time the bearer fights, it makes 4 additional attacks with this weapon and no more than 4 attacks can be made with this weapon."
      },
      "Weapon§Scythed limbs": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        }
      },
      "Weapon§Seismic lash": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": 3
          },
          "S": {
            "value": 5
          },
          "Type": {
            "value": "Assault D6"
          },
          "Range": {
            "value": "24″"
          }
        }
      },
      "Weapon§Singularity generator": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": "D6"
          },
          "S": {
            "value": 8
          },
          "Type": {
            "value": "Heavy 3D3"
          },
          "Range": {
            "value": "36″"
          }
        },
        "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons)"
      },
      "Weapon§Solar fire": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": "D6"
          },
          "S": {
            "value": 8
          },
          "Type": {
            "value": "Heavy D6"
          },
          "Range": {
            "value": "36″"
          }
        }
      },
      "Weapon§Spear of the Void Dragon (melee)": {
        "stats": {
          "AP": {
            "value": "-4"
          },
          "D": {
            "value": "D6"
          },
          "S": {
            "value": "+3"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        },
        "text": "Each time an attack made with this weapon is allocated to a **VEHICLE** model, that attack has a Damage characteristic of D3+3."
      },
      "Weapon§Spear of the Void Dragon (shooting)": {
        "stats": {
          "AP": {
            "value": "-4"
          },
          "D": {
            "value": "D6"
          },
          "S": {
            "value": 9
          },
          "Type": {
            "value": "Heavy 1"
          },
          "Range": {
            "value": "12″"
          }
        },
        "text": "Each time an attack is made with this weapon, if a hit is scored, draw a straight line between the closest point of this model's base (or hull) and that of the closest model in the target unit. Make one wound roll against the target unit, and each other unit this line passes over. Each time an attack made with this weapon is allocated to a **VEHICLE** model, that attack hs a Damage characteristic of D3+3."
      },
      "Weapon§Staff of light (melee)": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        }
      },
      "Weapon§Staff of light (shooting)": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 5
          },
          "Type": {
            "value": "Assault 3"
          },
          "Range": {
            "value": "18″"
          }
        }
      },
      "Weapon§Staff of Stars (melee)": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        },
        "text": "Each time the bearer fights, it makes 3 additional attacks with this weapon and no more than 3 attacks can be made with this weapon."
      },
      "Weapon§Staff of Stars (shooting)": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 6
          },
          "Type": {
            "value": "Assault 9"
          },
          "Range": {
            "value": "24″"
          }
        }
      },
      "Weapon§Staff of the Destroyer (melee)": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": "+1"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        }
      },
      "Weapon§Staff of the Destroyer (shooting)": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": 6
          },
          "Type": {
            "value": "Assault 3"
          },
          "Range": {
            "value": "18″"
          }
        }
      },
      "Weapon§Staff of Tomorrow": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": "D3"
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        },
        "text": "Each time an attack is made with this weapon, [invulnerable saving throws](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves) cannot be taken against that attack."
      },
      "Weapon§Stalker’s forelimbs": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 3
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        }
      },
      "Weapon§Synaptic disintegrator": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 5
          },
          "Type": {
            "value": "Heavy 1"
          },
          "Range": {
            "value": "36″"
          }
        },
        "text": "Each time you select a target for this weapon, you can ignore the [Look Out, Sir](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Look-out-Sir) rule. Each time an attack is made with this weapon, an unmodified [wound roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Wound-Roll) of 6 inflicts 1 [mortal wound](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds) on the target in addition to any normal damage."
      },
      "Weapon§Synaptic obliterator": {
        "stats": {
          "AP": {
            "value": "-4"
          },
          "D": {
            "value": 6
          },
          "S": {
            "value": 16
          },
          "Type": {
            "value": "Heavy D3"
          },
          "Range": {
            "value": "72″"
          }
        }
      },
      "Weapon§Tachyon arrow": {
        "stats": {
          "AP": {
            "value": "-5"
          },
          "D": {
            "value": "D6"
          },
          "S": {
            "value": 12
          },
          "Type": {
            "value": "Assault 1"
          },
          "Range": {
            "value": "120″"
          }
        },
        "text": "The bearer can only shoot with this weapon once per battle."
      },
      "Weapon§Tesla arc": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 4
          },
          "Type": {
            "value": "Assault 3D6"
          },
          "Range": {
            "value": "3″"
          }
        },
        "text": "Each time an attack is made with this weapon, an unmodified [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) of 6 scores 2 additional hits."
      },
      "Weapon§Tesla cannon": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 6
          },
          "Type": {
            "value": "Heavy 3"
          },
          "Range": {
            "value": "30″"
          }
        },
        "text": "Each time an attack is made with this weapon, an unmodified [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) of 6 scores 2 additional hits."
      },
      "Weapon§Tesla carbine": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 5
          },
          "Type": {
            "value": "Assault 2"
          },
          "Range": {
            "value": "24″"
          }
        },
        "text": "Each time an attack is made with this weapon, an unmodified hit roll of 6 scores 2 additional hits."
      },
      "Weapon§Tesla destructor": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 7
          },
          "Type": {
            "value": "Heavy 5"
          },
          "Range": {
            "value": "36″"
          }
        },
        "text": "Each time an attack is made with this weapon, an unmodified [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) of 6 scores 2 additional hits."
      },
      "Weapon§Tesla sphere": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 7
          },
          "Type": {
            "value": "Assault 4"
          },
          "Range": {
            "value": "24″"
          }
        },
        "text": "Each time an attack is made with this weapon, an unmodified [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) of 6 scores 2 additional hits."
      },
      "Weapon§Tomb sentinel claws": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": "+1"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        }
      },
      "Weapon§Tomb stalker claws": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": "+1"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        }
      },
      "Weapon§Transdimensional abductor": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": 3
          },
          "S": {
            "value": 4
          },
          "Type": {
            "value": "Assault D3"
          },
          "Range": {
            "value": "12″"
          }
        }
      },
      "Weapon§Transdimensional beamer": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": 3
          },
          "S": {
            "value": 4
          },
          "Type": {
            "value": "Assault 1"
          },
          "Range": {
            "value": "12″"
          }
        }
      },
      "Weapon§Transdimensional projector": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 6
          },
          "Type": {
            "value": "Heavy D6"
          },
          "Range": {
            "value": "24″"
          }
        },
        "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons)"
      },
      "Weapon§Twin gauss blaster": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 5
          },
          "Type": {
            "value": "Rapid Fire 2"
          },
          "Range": {
            "value": "30″"
          },
          "Points": {
            "value": 5
          }
        }
      },
      "Weapon§Twin gauss flayer": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 4
          },
          "Type": {
            "value": "Rapid Fire 2"
          },
          "Range": {
            "value": "24″"
          }
        }
      },
      "Weapon§Twin heavy gauss cannon": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": "D3"
          },
          "S": {
            "value": 7
          },
          "Type": {
            "value": "Heavy 6"
          },
          "Range": {
            "value": "30″"
          },
          "Points": {
            "value": 15
          }
        }
      },
      "Weapon§Twin tesla carbine": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 5
          },
          "Type": {
            "value": "Assault 4"
          },
          "Range": {
            "value": "24″"
          },
          "Points": {
            "value": 5
          }
        },
        "text": "Each time an attack is made with this weapon, an unmodified [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) of 6 scores 2 additional hits."
      },
      "Weapon§Twin tesla destructor": {
        "stats": {
          "AP": {
            "value": 0
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": 7
          },
          "Type": {
            "value": "Heavy 10"
          },
          "Range": {
            "value": "36″"
          }
        },
        "text": "Each time an attack is made with this weapon, an unmodified [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) of 6 scores 2 additional hits."
      },
      "Weapon§Vicious claws": {
        "stats": {
          "AP": {
            "value": "-2"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": "+2"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        }
      },
      "Weapon§Voidblade": {
        "stats": {
          "AP": {
            "value": "-3"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        },
        "text": "Each time the bearer fights, it makes 1 additional attack with this weapon."
      },
      "Weapon§Voidscythe": {
        "stats": {
          "AP": {
            "value": "-4"
          },
          "D": {
            "value": 3
          },
          "S": {
            "value": "x2"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          },
          "Points": {
            "value": 10
          }
        },
        "text": "Each time an attack is made with this weapon, subtract 1 from that attack's [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll)."
      },
      "Weapon§Warscythe": {
        "stats": {
          "AP": {
            "value": "-4"
          },
          "D": {
            "value": 2
          },
          "S": {
            "value": "+2"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        }
      },
      "Weapon§Whip coils": {
        "stats": {
          "AP": {
            "value": "-1"
          },
          "D": {
            "value": 1
          },
          "S": {
            "value": "User"
          },
          "Type": {
            "value": "Melee"
          },
          "Range": {
            "value": "Melee"
          }
        },
        "text": "Each time an attack is made with this weapon, make 2 [hit rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) instead of 1."
      }
    }
  }
}