"text": "If your army is [Battle-forged](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#BATTLE-FORGED-ARMIES), you can include one **AGENT OF** THE** IMPERIUM** unit in each IMPERIUM** (excluding FALLEN** units) [Patrol](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Patrol-Detachment), [Battalion](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Battalion-Detachment) and [Brigade Detachment](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Brigade-Detachment) in your army without those units taking up [Battlefield Role slots](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Battlefield-Role-Slots) in those Detachments. The inclusion of an AGENT** OF** THE** IMPERIUM** unit does not prevent other units from their Detachment benefiting from [Detachment abilities](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Detachment-Abilities) (e.g. [Chapter Tactics](https://wahapedia.ru/wh40k9ed/factions/space-marines/#Chapter-Tactics-1), [Defenders of Humanity](https://wahapedia.ru/wh40k9ed/factions/astra-militarum/#Defenders-of-Humanity), etc.), and it does not prevent other units from your army benefiting from abilities that require every model in your army to have that ability (e.g. Combat Doctrines**). An AGENT** OF** THE** IMPERIUM** unit included in a Patrol, Battalion or Brigade Detachment in this manner is ignored for any rules that state all units from that Detachment must have at least one Faction keyword in common (e.g. in a [matched play](https://wahapedia.ru/wh40k9ed/the-rules/matched-play) game), and when determining your [Army Faction](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Army-Faction)."
},
"Ability§Captain on Deck": {
"text": "In your [Command phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#COMMAND-PHASE), select one friendly **NAVIS IMPERIALIS** CORE** unit within 9\" of this unit’s Cartographica Rogue Trader model. Until the start of your next Command phase, each time a model in that unit makes an attack, add 1 to that attack’s [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll)."
},
"Ability§Master and Commander": {
"text": "If your army is [Battle-forged](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#BATTLE-FORGED-ARMIES), you can include a maximum of one Cartographica Rogue Trader model in each [Detachment](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Detachments) in your army. This model cannot be taken in a compulsory [Battlefield Role slot](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Battlefield-Role-Slots)."
},
"Ability§Masters of Close Confines": {
"text": "Each time a model in this unit makes a ranged attack that targets a unit within 12\", an unmodified [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) of 6 scores one additional hit."
},
"Ability§Field Generators and Uncanny Reflexes": {
"text": "This unit’s Cartographica Rogue Trader model has a 4+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves). Other models in this unit have a 5+ invulnerable save."
},
"Ability§Healing Serum": {
"text": "While this unit includes a Rejuvenat Adept model, each time a model in this unit would lose a wound, roll one D6: on a 5+, that wound is not lost."
},
"Ability§Motive Force Evocation": {
"text": "While this unit includes a Lectro-Maester model, each time a model in this unit makes an attack, on an unmodified [wound roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Wound-Roll) of 6, improve the Armour Penetration characteristic of that attack by 1."
},
"Ability§Shipborne Personnel": {
"text": "If your army is [Battle-forged](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#BATTLE-FORGED-ARMIES), this unit cannot be used as a compulsory selection in a [Detachment](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Detachments) (e.g. as the only Troops unit in a [Patrol Detachment](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Patrol-Detachment)), unless that Detachment is a **NAVIS** IMPERIALIS** Detachment."
},
"Wargear§Endurant shield": {
"text": "The bearer has a 5+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves). In addition, add 1 to armour [saving throws](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#4.-Saving-Throw) made for the bearer."
},
"Wargear§Smoke grenades": {
"text": "The bearer gains the **SMOKESCREEN** keyword."
},
"Ability§Void Armour": {
"text": "Each time an attack is allocated to a model in this unit, the Armour Penetration characteristic of that attack is worsened by 1."
},
"Weapon§Household pistol": {
"stats": {
"AP": {
"value": "-3"
},
"D": {
"value": "2"
},
"S": {
"value": "5"
},
"Type": {
"value": "Pistol 1"
},
"Range": {
"value": "12″"
}
}
},
"Weapon§Monomolecular cane-rapier": {
"stats": {
"AP": {
"value": "-2"
},
"D": {
"value": "1"
},
"S": {
"value": "+1"
},
"Type": {
"value": "Melee"
},
"Range": {
"value": "Melee"
}
},
"text": "Each time the bearer fights, it makes 3 additional attacks with this weapon."
},
"Weapon§Artificer shotgun": {
"stats": {
"AP": {
"value": "0"
},
"D": {
"value": "2"
},
"S": {
"value": "4"
},
"Type": {
"value": "Assault 2"
},
"Range": {
"value": "18″"
}
}
},
"Weapon§Lasgun": {
"stats": {
"AP": {
"value": "0"
},
"D": {
"value": "1"
},
"S": {
"value": "3"
},
"Type": {
"value": "Rapid Fire 1"
},
"Range": {
"value": "24″"
}
}
},
"Weapon§Laspistol": {
"stats": {
"AP": {
"value": "0"
},
"D": {
"value": "1"
},
"S": {
"value": "3"
},
"Type": {
"value": "Pistol 1"
},
"Range": {
"value": "12″"
}
}
},
"Weapon§Voidsman rotor cannon": {
"stats": {
"AP": {
"value": "-1"
},
"D": {
"value": "1"
},
"S": {
"value": "6"
},
"Type": {
"value": "Heavy 4"
},
"Range": {
"value": "24″"
}
}
},
"Weapon§Dartmask": {
"stats": {
"AP": {
"value": "-2"
},
"D": {
"value": "1"
},
"S": {
"value": "2"
},
"Type": {
"value": "Pistol 1"
},
"Range": {
"value": "12″"
}
},
"text": "Each time an attack is made with this weapon against a unit (excluding **VEHICLE** or TITANIC** units), an unmodified [wound roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Wound-Roll) of 2+ is always successful."
},
"Weapon§Voltaic pistol": {
"stats": {
"AP": {
"value": "0"
},
"D": {
"value": "2"
},
"S": {
"value": "5"
},
"Type": {
"value": "Pistol 1"
},
"Range": {
"value": "12″"
}
},
"text": "Each time an attack is made with this weapon, an unmodified [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) of 6 scores 2 additional hits."
},
"Weapon§Death Cult power blade": {
"stats": {
"AP": {
"value": "-3"
},
"D": {
"value": "1"
},
"S": {
"value": "+1"
},
"Type": {
"value": "Melee"
},
"Range": {
"value": "Melee"
}
}
},
"Weapon§Autopistol": {
"stats": {
"AP": {
"value": "0"
},
"D": {
"value": "1"
},
"S": {
"value": "3"
},
"Type": {
"value": "Pistol 1"
},
"Range": {
"value": "12″"
}
}
},
"Weapon§Bolt pistol": {
"stats": {
"AP": {
"value": "0"
},
"D": {
"value": "1"
},
"S": {
"value": "4"
},
"Type": {
"value": "Pistol 1"
},
"Range": {
"value": "12″"
}
}
},
"Weapon§Navis heavy shotgun": {
"stats": {
"AP": {
"value": "0"
},
"D": {
"value": "1"
},
"S": {
"value": "4"
},
"Type": {
"value": "Assault 4"
},
"Range": {
"value": "18″"
}
}
},
"Weapon§Navis las-volley": {
"stats": {
"AP": {
"value": "-1"
},
"D": {
"value": "1"
},
"S": {
"value": "6"
},
"Type": {
"value": "Heavy 4"
},
"Range": {
"value": "24″"
}
}
},
"Weapon§Navis shotgun": {
"stats": {
"AP": {
"value": "0"
},
"D": {
"value": "1"
},
"S": {
"value": "4"
},
"Type": {
"value": "Assault 2"
},
"Range": {
"value": "18″"
}
}
},
"Weapon§Meltagun": {
"stats": {
"AP": {
"value": "-4"
},
"D": {
"value": "D6"
},
"S": {
"value": "8"
},
"Type": {
"value": "Assault 1"
},
"Range": {
"value": "12″"
}
},
"text": "Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2."
},
"Weapon§Standard": {
"stats": {
"AP": {
"value": "-3"
},
"D": {
"value": "1"
},
"S": {
"value": "7"
},
"Type": {
"value": "Rapid Fire 1"
},
"Range": {
"value": "24″"
}
}
},
"Wargear§Plasma gun": {
"assets": {
"traits": [
"Weapon§Standard",
"Weapon§Supercharge"
]
}
},
"Weapon§Supercharge": {
"stats": {
"AP": {
"value": "-3"
},
"D": {
"value": "2"
},
"S": {
"value": "8"
},
"Type": {
"value": "Rapid Fire 1"
},
"Range": {
"value": "24″"
}
},
"text": "If any unmodified [hit rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon."
},
"Weapon§Chainfist": {
"stats": {
"AP": {
"value": "-4"
},
"D": {
"value": "D3"
},
"S": {
"value": "x2"
},
"Type": {
"value": "Melee"
},
"Range": {
"value": "Melee"
}
},
"text": "Each time an attack is made with this weapon, subtract 1 from that attack’s [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll), and if that attack is allocated to a **VEHICLE** model, that attack has a Damage characteristic of 3."
},
"Weapon§Chainsword": {
"stats": {
"AP": {
"value": "0"
},
"D": {
"value": "1"
},
"S": {
"value": "User"
},
"Type": {
"value": "Melee"
},
"Range": {
"value": "Melee"
}
},
"text": "Each time the bearer fights, it makes 1 additional attack with this weapon."
},
"Weapon§Power axe": {
"stats": {
"AP": {
"value": "-2"
},
"D": {
"value": "1"
},
"S": {
"value": "+2"
},
"Type": {
"value": "Melee"
},
"Range": {
"value": "Melee"
}
}
},
"Weapon§Power sword": {
"stats": {
"AP": {
"value": "-3"
},
"D": {
"value": "1"
},
"S": {
"value": "+1"
},
"Type": {
"value": "Melee"
},
"Range": {
"value": "Melee"
}
}
},
"Weapon§Demolition charge": {
"stats": {
"AP": {
"value": "-3"
},
"D": {
"value": "2"
},
"S": {
"value": "8"
},
"Type": {
"value": "Grenade D6"
},
"Range": {
"value": "6″"
}
},
"text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons). The bearer can only shoot with each demolition charge it is equipped with once per battle."
"text": "While this **WARLORD** is on the battlefield, each time you spend a [Command point](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Command-Points) to use a [Core Stratagem](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Stratagems) or [Astra Cartographica Stratagem](https://wahapedia.ru/wh40k9ed/factions/astra-cartographica/#Stratagems), you can roll one D6: on a 5+, that Command point is refunded.",
"stats": {
"Discipline": {
"value": "Warlord Traits 1"
}
}
},
"Warlord Trait§Privateer (aura)": {
"text": "While a friendly **VOIDSMEN-AT-ARMS** unit is within 6\" of this WARLORD**:\n\n<ul><li>That unit has the [Objective Secured](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Objective-Secured) ability.\n* That unit can make ranged attacks without any [action](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Actions) it is performing failing.",
"stats": {
"Discipline": {
"value": "Warlord Traits 2"
}
}
},
"Warlord Trait§Duellist": {
"text": "Each time this **WARLORD** makes a melee attack:\n\n<ul><li>You can re-roll the [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll).\n* An unmodified [wound roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Wound-Roll) of 6 inflicts 1 [mortal wound](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds) on the target in addition to any normal damage.",
"stats": {
"Discipline": {
"value": "Warlord Traits 3"
}
}
},
"HQ§Cartographica Rogue Trader": {
"stats": {
"Power Level": {
"value": 3
}
},
"keywords": {
"Keywords": [
"Cartographica Rogue Trader",
"Character",
"Concussion Grenades",
"Infantry",
"Rogue Trader",
"Rogue Trader Retinue"
],
"Faction": [
"Agents of the Imperium",
"Astra Cartographica",
"Imperium",
"Navis Imperialis"
]
},
"assets": {
"traits": [
"Ability§Agent of the Imperium",
"Ability§Captain on Deck",
"Ability§Field Generators and Uncanny Reflexes",
"Ability§Healing Serum",
"Ability§Motive Force Evocation",
"Ability§Master and Commander",
"Model§Cartographica Rogue Trader"
]
},
"text": "Increase this unit’s **Power Rating** by +1** for every model it includes other than the Cartographica Rogue Trader.\n\n• The Cartographica Rogue Trader is equipped with: household pistol; monomolecular cane-rapier.\n\n• The Death Cult Executioner is equipped with: dartmask; Death Cult power blade.\n\n• The Lectro-Maester is equipped with: voltaic pistol.\n\n• The Rejuvenat Adept is equipped with: laspistol.\n\n\n\nnull",
"text": "If this unit contains 6 or more models, it has **Power Rating 4**.\n\n• For every 5 models in this unit, one Voidsman model is equipped with: laspistol; Voidsman rotor cannon.\n\n• Every other Voidsman model is equipped with: lasgun; laspistol.\n\n• The Voidmaster is equipped with: artificer shotgun; laspistol.\n\n\n\nnull",
"text": "• One Navis Armsman model is equipped with: Navis las-volley.\n\n• One Navis Armsman model is equipped with: Navis heavy shotgun; endurant shield.\n\n• Every other model is equipped with: Navis shotgun.\n\n• The Navis Sergeant-at-Arms’ Navis shotgun can be replaced with one of the following: 1 autopistol and 1 chainsword; 1 bolt pistol and 1 power sword.\n\n• 1 Navis Armsman’s Navis las-volley can be replaced with one of the following: 1 meltagun; 1 plasma gun.\n\n• 1 Navis Armsman’s Navis shotgun can be replaced with 1 autopistol and 1 power axe.\n\n• 1 Navis Armsman’s Navis shotgun can be replaced with 1 autopistol and 1 chainfist.\n\n• 1 Navis Armsman can be equipped with 1 demolition charge, 1 frag grenades and 1 smoke grenades.\n\nnull",
"allowed": {
"items": [
"Model§Navis Armsman"
]
},
"meta": {
"Publication": "[Kill Team: Into the Dark – Imperial Navy Breachers (Datasheet) 9th ed. – @2022-09-28](https://www.warhammer-community.com/wp-content/uploads/2022/09/zXXo8xDJpnnDVTkv.pdf)"