"notes": "0.0.8: dynamic damage min/max variable type\n\n0.0.7: single-model units no longer have any \"model\" asssets\n\n0.0.6: \"source\" keyword category\n\n0.0.5: add relics\n\nThis manifest is provided for the purposes of testing the features of *Rosterizer* and is not intended for distribution.\n\nThe data included herein was programatically compiled from freely-available sources on the internet and likely contains some errors. Use with caution.",
"text": "If your army includes any models with this ability, you will start the battle with 3 Faith Points, plus 1 additional Faith Point for every 10 models with this ability in your army (rounding down). These can be spent to attempt the Acts of Faith listed below. Each can only be attempted once per battle round, and you must spend one Faith Point each time you do so (if you have no Faith Points remaining, you cannot attempt an Act of Faith). To attempt an Act of Faith, select a unit in your army that has the Acts of Faith ability and then choose the Act of Faith you wish to attempt. Then make a Test of Faith for the unit by rolling a D6; if the result is less than that Act of Faith’s devotion value, or is an unmodified roll of 1, the test fails and nothing happens. Otherwise the test is successful and the Act of Faith takes effect.\n\n\n\n**Hand of the Emperor**\n\n*Devotion value 4\n\nUse this Act of Faith at the start of your [Movement phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE). If successful, add 3″ to the selected unit’s Move characteristic until the end of that phase.\n\n\n\nSpirit of the Martyr**\n\nDevotion value 3*\n\nUse this Act of Faith at the start of your [Movement phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE). If successful, one model in the selected unit regains D3 lost wounds, or, if there are no wounded models and any models in the unit have been slain, you can return one slain model to the unit with 1 wound remaining (this model is set up in [unit coherency](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Unit-Coherency) and cannot be set up within 1″ of any enemy models – if it is not possible to place this model, it is not returned to the unit).\n\n\n\nAegis of the Emperor**\n\nDevotion value 3*\n\nUse this Act of Faith at the start of your opponent’s [Psychic phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#PSYCHIC-PHASE). If successful, then until the end of that phase, roll a D6 each time the selected unit suffers a [mortal wound](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds). On a 4+ that mortal wound is ignored.\n\n\n\nDivine Guidance**\n\nDevotion value 4*\n\nUse this Act of Faith at the start of your [Shooting phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#SHOOTING-PHASE). If successful, add 1 to [hit rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) for attacks made with this unit’s ranged weapons until the end of the phase.\n\n\n\nThe Passion**\n\nDevotion value 5*\n\nUse this Act of Faith at the start of your [Fight phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#FIGHT-PHASE). If successful, the selected unit can be chosen to Fight with twice in that phase, instead of only once.\n\n\n\nLight of the Emperor**\n\nDevotion value 3*\n\nUse this Act of Faith at the start of the [Morale phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MORALE-PHASE). If successful, the selected unit automatically passes [Morale tests](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Morale-Tests) that phase."
},
"Ability§All Guns Blazing": {
"text": "In your [Shooting phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#SHOOTING-PHASE), Neyam Shai Murad’s negotiator pistols have a Type of [Pistol 4](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#PISTOL) if she did not move in your preceding [Movement phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE)."
},
"Ability§Ancient Doom": {
"text": "You can re-roll failed [hit rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) in the [Fight phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#FIGHT-PHASE) for this unit in a turn in which it charges or is charged by a **SLAANESH** unit. However, you must add 1 to [Morale tests](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Morale-Tests) for this unit if it is within 3″ of any SLAANESH** units."
},
"Ability§Appear Unbidden": {
"text": "During deployment, you can set up Amallyn Shadowguide walking the winding paths of the webway instead of placing her on the battlefield. At the end of one of your [Movement phases](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE), this unit can emerge from the webway – set this unit up anywhere on the battlefield that is more than 9″ away from any enemy models."
},
"Ability§Aximillion": {
"text": "The death of Aximillion is ignored for the purposes of [Morale tests](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Morale-Tests)."
"text": "* This unit is eligible to shoot in a turn in which it [Advanced](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Advance), but if it does so, then until the end of the phase, models in this unit can only make attacks with [Assault](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#ASSAULT) or [Pistol weapons](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#PISTOL) they are equipped with, and when resolving those attacks, this unit is treated as having [Remained Stationary](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Remain-Stationary).\n* In your [Shooting phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#SHOOTING-PHASE), after this unit has finished making its attacks, unless it [Fell Back](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Fall-Back) or Advanced this turn, this unit can make a Battle Focus move. When it does so, roll one D6: each model in this unit can make a [Normal Move](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Normal-Move) of up to a distance in inches equal to the result, as if it were your [Movement phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE). A unit that makes a Battle Focus move cannot [embark](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Embark) within a **TRANSPORT** model at the end of that move, and until the end of the turn, such a unit is not eligible to [declare a charge](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Charging-with-a-Unit). A unit cannot make a Battle Focus move if it arrived as [Reinforcements](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Reinforcements) this turn, and a unit cannot make more than one Battle Focus move per turn.\n\nIf a unit makes a Battle Focus move and any of its models wish to move over any part of an [Area Terrain](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Area-Terrain) feature, subtract 3″ from the distance models in that unit can move when making that Battle Focus move (to a minimum of 0). This penalty applies even if every part of that Area Terrain feature is 1″ or less in height, but is not cumulative with any other penalties that Area Terrain feature may impose (e.g. the **Difficult Ground** terrain trait).\n\nDesigners Note: Battle Focus and Area Terrain**\n\n*There are several abilities in Codex: Aeldari which allow units to ignore modifiers to certain moves (such as the [Alaitoc Fieldcraft](https://wahapedia.ru/wh40k9ed/factions/aeldari/#Alaitoc) Craftworld Attribute) or move a set distance (such as the [Matchless Agility](https://wahapedia.ru/wh40k9ed/factions/aeldari/#Stratagems) Stratagem). It should be noted that none of these abilities allow a player to ignore the penalty to Battle Focus moves incurred for moving through [Area Terrain](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Area-Terrain).*"
"text": "If your army is [Battle-forged](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#BATTLE-FORGED-ARMIES), then for each **TECH-PRIEST DOMINUS** or **TECH-PRIEST MANIPULUS** unit included in a Detachment, one **TECH-PRIEST ENGINSEER** or TECHNOARCHEOLOGIST** unit can be included in that Detachment without taking up an additional [Battlefield Role](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Battlefield-Role) slot."
},
"Ability§Cameleoline Cloak": {
"text": "Your opponent must subtract 1 from [hit rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) for ranged weapons that target Amallyn Shadowguide. Each time a ranged attack is allocated to this model while it is receiving the [benefits of cover](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Terrain-and-Cover), add an additional 1 to any armour [saving throw](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#4.-Saving-Throw) made against that attack."
"text": "If every unit from your army has the **ADEPTUS** MECHANICUS** keyword (excluding AGENT** OF** THE** IMPERIUM**, UNALIGNED** and [KNIGHT** OF** THE** <span class=\"kwbs\">COG</span>](https://wahapedia.ru/wh40k9ed/factions/adeptus-mechanicus/#Knight-of-the-Cog) units), this unit gains a bonus depending on which Canticle of the Omnissiah is active for your army.\n\n\n\nAt the start of the battle round, you can select one Canticle that has not yet been active for your army. If you do so, until the end of the battle round, that Canticle is active for your army.\n\n***ERROR***—*The following text was found on another ability with the same name:* \nIf every unit from your army has the **ADEPTUS** MECHANICUS** keyword (excluding AGENT** OF** THE** IMPERIUM**, UNALIGNED** and [KNIGHT** OF** THE** <span class=\"kwbs\">COG</span>](https://wahapedia.ru/wh40k9ed/factions/adeptus-mechanicus/#Knight-of-the-Cog) units), this unit gains a bonus depending on which Canticle of the Omnissiah is active for your army.\n\n\n\nAt the start of the battle round, you can select one Canticle that has not yet been active for your army. If you do so, until the end of the battle round, that Canticle is active for your army."
"text": "Once per battle, at the start of the [Fight phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#FIGHT-PHASE), pick one enemy model within 1″ of Janus Draik and roll a dice; on a 4+ the target model suffers D3 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\n***ERROR***—*The following text was found on another ability with the same name:* \nOnce per battle, at the start of the [Fight phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#FIGHT-PHASE), pick one enemy model within 1″ of Elucia Vhane and roll a dice; on a 4+ the target model suffers D3 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds)."
"text": "Once per battle, at the end of your opponents [Movement phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE), you can choose an enemy unit on the battlefield and roll a D6. Subtract 1 from the result if the unit is a [CHARACTER](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Characters) but add 1 if the unit contains 10 or more models. On a 4+ that unit suffers D3 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds); on a 7+ it suffers D6 mortal wounds instead."
},
"Ability§Constant Companion": {
"text": "Sanistasia Minst does not take up a slot in a [Detachment](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Detachments) that includes **ELUCIA VHANE**."
"text": "Janus Draik has a 4+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves).\n\n***ERROR***—*The following text was found on another ability with the same name:* \nElucia Vhane has a 4+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves)."
"text": "If your army is [Battle-forged](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#BATTLE-FORGED-ARMIES), this unit does not take up slots in a [Detachment](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Detachments) that includes any **MINISTORUM PRIESTS**."
},
"Ability§Enhanced Bionics": {
"text": "This model has a 5+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves)."
},
"Ability§Fieldcraft": {
"text": "Each time a ranged attack is allocated to this model while it is receiving the benefits of cover, add an additional 1 to any armour [saving throw](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#4.-Saving-Throw) made against that attack."
},
"Ability§Find the Best Spot": {
"text": "When you set up this unit during deployment, it can be set up anywhere on the battlefield that is more than 18″ away from the enemy deployment zone and any enemy models."
},
"Ability§Grappling Hook": {
"text": "When moving with Raus, do not count any vertical distance he moves against the total he can move that turn (i.e. [moving vertically](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Flying) is free for this model)."
},
"Ability§Hacking Advance": {
"text": "Each unmodified [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) of 6 made for Gotfret de Montbard’s attacks in the [Fight phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#FIGHT-PHASE) scores 2 hits instead of 1."
},
"Ability§Healing Serum": {
"text": "At the end of your [Movement phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE), this model can attempt to heal a single friendly **ELUCIDIAN STARSTRIDERS** INFANTRY** unit within 3″. If it does so, roll a D6; on 4+ one model in the unit regains 1 lost wound. If the unit is **NITSCH’S SQUAD**, one model slain earlier in the battle is returned to the unit instead."
},
"Ability§It’s For Your Own Good": {
"text": "If Aradia Madellan is slain as a result of [Perils of the Warp](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Perils-of-the-Warp) whilst within 6″ of a friendly **COMMISSAR**, she is executed before anything untoward can happen - the power she was attempting still fails, but units within 6″ of her do not suffer D3 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds) as normal."
},
"Ability§Loyal Retainers": {
"text": "Add 1 to the Leadership characteristic of models in this unit whilst it is wholly within 6″ of **ELUCIA VHANE**."
},
"Ability§Machine Focus": {
"text": "In your [Command phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#COMMAND-PHASE), select one friendly **<FORGE WORLD>** CORE**, **<FORGE WORLD>** KATAPHRON** SERVITORS** or **<FORGE WORLD>** SERVITORS** unit within 6″ of this model. Until the start of your next Command phase:\n\n* If that unit has the KATAPHRON** SERVITORS** keyword, it can perform [actions](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Performing-Actions) as if it had the INFANTRY** keyword.\n* While that unit is performing an action, it can make ranged attacks without that action failing."
},
"Ability§Maniacal Fervour": {
"text": "Roll a D6 each time this model loses a wound; on a 5+ that wound is not lost."
},
"Ability§Master of Machines": {
"text": "At the end of your [Movement phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE), this model can repair one friendly **<FORGE WORLD>** model within 3″ of it. That model regains up to D3 lost wounds. Each model can only be repaired once per turn."
},
"Ability§Mindless Servant": {
"text": "X-101 can be included in an [ADEPTUS MECHANICUS Detachment](https://wahapedia.ru/wh40k9ed/factions/adeptus-mechanicus/#Detachment-Rules) without preventing other units in that Detachment from gaining a [Forge World Dogma](https://wahapedia.ru/wh40k9ed/factions/adeptus-mechanicus/#Forge-Worlds). Note, however, that X-101 can never benefit from a Forge World Dogma."
},
"Ability§Mindlock": {
"text": "X-101 has a Weapon Skill and Ballistic Skill characteristic of 4+, and a Leadership characteristic of 9, whilst it is within 6″ of any friendly **TECH-PRIESTS**."
"text": "Re-roll [hit rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) of 1 made for attacks by Janus Draik.\n\n***ERROR***—*The following text was found on another ability with the same name:* \nRe-roll [hit rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) of 1 made for attacks by friendly **ELUCIDIAN STARSTRIDERS** units within 6″ of Elucia Vhane."
"text": "Each time a ranged attack is allocated to a model in this unit while it is receiving the benefits of cover, add an additional 1 to any armour [saving throw](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#4.-Saving-Throw) made against that attack."
},
"Ability§Omni-scrambler": {
"text": "Enemy units that are set up on the battlefield as [Reinforcements](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Reinforcements) cannot be set up within 12″ of this unit."
},
"Ability§Phase Crystal": {
"text": "Amallyn Shadowguide has a 4+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves) and can move across models and terrain as if they were not there."
},
"Ability§Psychic Barrier": {
"text": "Espern Locarno has a 4+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves)."
},
"Ability§Quarry Can’t Hide": {
"text": "Each time you select a target for a weapon this model is making an attack with, you can ignore the [Look Out, Sir](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Look-out-Sir) rule."
},
"Ability§Rogue Trader Retinue": {
"text": "This ability has no effect unless your army includes **ELUCIA VHANE**. If it does, you cannot set up any units with this ability before you have set up ELUCIA VHANE. When you set up ELUCIA VHANE during deployment, all units with this ability are set up at the same time. When you set up ELUCIA VHANE on the battlefield for the first time, all units with this ability must be set up within 6″ of her, or they must all be set up in the same [TRANSPORT](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Transports) as her. If they cannot be set up, they count as destroyed."
},
"Ability§Rosarius": {
"text": "Taddeus the Purifier has a 4+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves)."
},
"Ability§Salvage Protocols": {
"text": "Add 1 to [hit rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) for attacks made by X-101 that target a VEHICLE."
},
"Ability§Self Repair Systems": {
"text": "At the start of the battle round, UR-025 regains 1 lost wound."
"text": "Gotfret de Montbard can be included in an [ASTRA MILITARUM Detachment](https://wahapedia.ru/wh40k9ed/factions/astra-militarum/#Detachment-Abilities) without preventing other units in that Detachment from gaining a [Regimental Doctrine](https://wahapedia.ru/wh40k9ed/factions/astra-militarum/#Regimental-Doctrines). Note, however, that Gotfret de Montbard can never benefit from a Regimental Doctrine."
"text": "Enemy units do not receive the [benefit of cover](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Terrain-and-Cover) to their [saving throws](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#4.-Saving-Throw) for attacks made with ranged weapons by Neyam Shai Murad."
},
"Ability§Shield of Faith": {
"text": "Gotfret de Montbard can attempt to [deny](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Deny-the-Witch) one psychic power in each enemy [Psychic phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#PSYCHIC-PHASE) in the same manner as a [PSYKER](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#PSYCHIC-PHASE). However, if he does so, instead of rolling 2D6, only roll a single D6; the psychic power is resisted if the roll is greater than the result of the [Psychic test](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Psychic-Tests) that manifested the power."
},
"Ability§Shoot Sharp and Scarper": {
"text": "Immediately after making a shooting attack with Rein or Raus (other than firing [Overwatch](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Overwatch)), that model can move as if it were the [Movement phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE) (though it cannot [Advance](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Advance) as part of this move)."
},
"Ability§Storm Shield": {
"text": "The bearer has a 4+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves). In addition, add 1 to armour [saving throws](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#4.-Saving-Throw) made for the bearer."
},
"Ability§The Ratling Twins": {
"text": "You can re-roll failed [hit](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) and [wound](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Wound-Roll) rolls when shooting with Reins sniper rifle if the target is also visible to Raus."
},
"Ability§The Third Eye": {
"text": "When Espern Locarno attempts to [manifest](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Manifesting-Psychic-Powers) the [Smite](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Smite) psychic power, select an enemy unit within 12″ of and visible to him before making the [psychic test](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Psychic-Tests) - if there are none, he cannot attempt to manifest Smite this phase. If the power is successfully manifested, the unit you chose suffers the [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds), even if another enemy unit is actually closer to Espern Locarno."
},
"Ability§Tracker": {
"text": "During deployment, you can set up Dahyak Grekh in pursuit instead of placing him on the battlefield. At the end of any of your [Movement phases](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#MOVEMENT-PHASE) he can reveal his hiding place and attack - set him up anywhere on the battlefield that is more than 9″ away from any enemy models."
},
"Ability§Uncanny Reflexes": {
"text": "This model has a 5+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves)."
},
"Ability§Voltagheist Array": {
"text": "Friendly **ELUCIDIAN STARSTRIDERS** units that are wholly within 6″ of this model have a 5+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves)."
"text": "Add 1 to the Attacks characteristic of friendly **ADEPTUS MINISTORUM** INFANTRY** and **ASTRA MILITARUM** INFANTRY** units that are within 6″ of any friendly <s class=\"kwbs\">MINISTORUM PRIESTS</s>."
"text": "A model with this ability can [embark](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Embark) onto any **IMPERIUM TRANSPORT**, even though the transport in question might normally only permit models with other Faction keywords to do so. All other restrictions apply normally."
},
"Ability§You Go High, I’ll Go Low": {
"text": "The first time this unit is set up on the battlefield, both models must be placed in [unit coherency](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Unit-Coherency) with each other. From that point onwards, each operates independently and is treated as a separate unit."
"text": "You can re-roll failed [hit rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) for Taddeus the Purifier in a turn it which he made a [charge move](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Charging-with-a-Unit), performed a [Heroic Intervention](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Performing-a-Heroic-Intervention), or was charged by an enemy unit.\n\n***ERROR***—*The following text was found on another ability with the same name:* \nYou can re-roll failed [hit rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) for Pious Vorne in a turn in which she made a [charge move](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Charging-with-a-Unit), performed a [Heroic Intervention](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Performing-a-Heroic-Intervention), or was charged by an enemy unit.\n\n***ERROR***—*The following text was found on another ability with the same name:* \nYou can re-roll failed [hit rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) for this model in a turn in which it charged, made a [Heroic Intervention](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Performing-a-Heroic-Intervention), or was charged by an enemy unit.\n\n***ERROR***—*The following text was found on another ability with the same name:* \nYou can re-roll failed [hit rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) for Gotfret de Montbard in a turn in which he charged, made a [Heroic Intervention](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Performing-a-Heroic-Intervention), or was charged by an enemy unit."
"text": "Amallyn Shadowguide is a single model armed with a ranger long rifle, power blade and plasma grenades. Only one of this model can be included in your army.\n\n\n\nnull",
"text": "Espern Locarno is a single model armed with a laspistol and force-orb cane. Only one of this model can be included in your army.\n\n\n\nEspern Locarno can attempt to [manifest](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Manifesting-Psychic-Powers) one psychic power in each friendly [Psychic phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#PSYCHIC-PHASE), and attempt to [deny](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Deny-the-Witch) one psychic power in each enemy Psychic phase. He knows the [Smite](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Smite) power.",
"text": "Gotfret de Montbard is a single model armed with a power sword and storm shield. Only one of this model can be included in your army.\n\n\n\nnull",
"text": "Knosso Prond is a single model armed with a Death Cult power blade, dartmask and concussion grenades. Only one of this model can be included in your army.\n\n\n\nnull",
"text": "Larsen van der Grauss is a single model armed with a voltaic pistol and concussion grenades. Only one of this model can be included in your army.\n\n\n\nnull",
"text": "This unit contains two models, Rein and Raus. Rein is armed with a sniper rifle and stub pistol. Raus is armed with a stub pistol and demolition charge. Only one of this unit can be included in your army.\n\n\n\nnull",
"text": "Sanistasia Minst is a single model armed with a scalpel claw, laspistol and concussion grenades. Only one of this model can be included in your army.\n\n\n\nnull",
"text": "UR-025 is a single model equipped with a Mk I assault cannon and a power claw. Only one of this model can be included in your army.\n\n\n\nnull",
"text": "Aradia Madellan is a single model armed with a laspistol and force stave. Only one of this model can be included in your army.\n\n\n\nAradia Madellan can attempt to [manifest](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Manifesting-Psychic-Powers) one psychic power in each friendly [Psychic phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#PSYCHIC-PHASE), and attempt to [deny](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Deny-the-Witch) one psychic power in each enemy Psychic phase. She knows the [Smite](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Smite) and Psychic Augment powers.\n\n\n\n**Psychic Augment**:** Psychic Augment has a warp charge value of 8. If manifested, select a friendly **ASTRA MILITARUM** INFANTRY** unit within 12″ of the [psyker](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#PSYCHIC-PHASE). Add 1 to [hit rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) for attacks made by that unit until the\n\nstart of your next psychic phase.",
"text": "Elucia Vhane is a single model armed with a monomolecular cane-rapier, heirloom pistol and concussion grenades. Only one of this model can be included in your army.\n\n\n\nnull",
"text": "Janus Draik is a single model armed with a monomolecular rapier, heirloom pistol and archeotech grenades. Only one of this model can be included in your army.\n\n\n\nnull",
"text": "Taddeus the Purifier is a single model armed with a laspistol, servo-stubber and power maul. Only one of this model can be included in your army.\n\n\n\nnull",
"text": "This unit contains Voidmaster Nitsch, Aximillion and 4 Voidsmen. Only one of this unit can be included in your army.\n\n • 3 Voidsmen are each armed with a lasgun, laspistol and concussion grenades.\n\n • 1 Voidsman is armed with a rotor cannon, laspistol and concussion grenades.\n\n • The Voidmaster is armed with an artificer shotgun, laspistol and concussion grenades.\n\n\n\nnull",
"text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons). Each time an attack is made with this weapon that targets a unit within 1″ of any [Obstacles](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Obstacles) or [Area Terrain](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Area-Terrain) features, add 1 to the Strength and Damage characteristics of that attack."
"text": "Each time you select a target for this weapon, you can ignore the [Look Out, Sir](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Look-out-Sir) rule. Each time an attack is made with this weapon, an unmodified [wound roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Wound-Roll) of 6 inflicts 1 [mortal wound](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds) on the target in addition to any normal damage."
"text": "Each time the bearer fights, no more than one attack can be made with each servo-arc claw. Each time an attack is made with this weapon against a **VEHICLE** unit, that attack has a Damage characteristic of 4 and an unmodified [wound roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Wound-Roll) of 4+ successfully wounds the target."
"text": "Each time you select a target for this weapon, you can ignore the [Look Out, Sir](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Look-out-Sir) rule. Each time an attack is made with this weapon, an unmodified [wound roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Wound-Roll) of 6 inflicts 1 [mortal wound](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds) on the target in addition to any normal damage."
"text": "This weapon automatically hits its target. If the target is a CHAOS unit, roll two D6 to determine the number of attacks made with this weapon and discard the lowest result."
"text": "Each unmodified [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) of 6 made for an attack with this weapon scores 3 hits."