"text": "Each time this model Advances, do not make an [Advance roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Advance). Instead, until the end of the phase, add 12\" to the Move characteristic of this model."
},
"Ability§Void Shields": {
"text": "This model has 2 void shields. Each void shield has 3 shield points. While this model has any void shields, it has a 5+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves) against ranged attacks.\n\n\n\nEach time a saving throw is failed for this model against a ranged attack, if it has any void shields, it does not suffer any damage. Instead, for each point of damage inflicted, one of its void shields loses 1 shield point. Once a void shield has lost a shield point, it must continue to lose shield points due to any further damage inflicted until it collapses. Each time an attack causes a void shield to be reduced to 0 shield points, that void shield collapses: this model loses that void shield and any excess damage inflicted by that attack is lost. Void shields can never be used to prevent [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds) (each mortal wound inflicted on a model with void shields causes that model to lose one wound as normal).\n\n\n\nAt the start of your [Command phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#COMMAND-PHASE), if this model has a void shield that has fewer than 3 shield points remaining, that void shield is restored to 3 shield points.\n\nERROR: The following text was found on another ability with the same name.\n\nThis model has 6 void shields. Each void shield has 3 shield points. While this model has any void shields, it has a 5+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves) against ranged attacks.\n\n\n\nEach time a saving throw is failed for this model against a ranged attack, if it has any void shields, it does not suffer any damage. Instead, for each point of damage inflicted, one of its void shields loses 1 shield point. Once a void shield has lost a shield point, it must continue to lose shield points due to any further damage inflicted until it collapses. Each time an attack causes a void shield to be reduced to 0 shield points, that void shield collapses: this model loses that void shield and any excess damage inflicted by that attack is lost. Void shields can never be used to prevent [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds) (each mortal wound inflicted on a model with void shields causes that model to lose one wound as normal).\n\n\n\nAt the start of your [Command phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#COMMAND-PHASE), if this model has a void shield that has fewer than 3 shield points remaining, that void shield is restored to 3 shield points.\n\nERROR: The following text was found on another ability with the same name.\n\nThis model has 8 void shields. Each void shield has 3 shield points. While this model has any void shields, it has a 5+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves) against ranged attacks.\n\n\n\nEach time a saving throw is failed for this model against a ranged attack, if it has any void shields, it does not suffer any damage. Instead, for each point of damage inflicted, one of its void shields loses 1 shield point. Once a void shield has lost a shield point, it must continue to lose shield points due to any further damage inflicted until it collapses. Each time an attack causes a void shield to be reduced to 0 shield points, that void shield collapses: this model loses that void shield and any excess damage inflicted by that attack is lost. Void shields can never be used to prevent [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds) (each mortal wound inflicted on a model with void shields causes that model to lose one wound as normal).\n\n\n\nAt the start of your [Command phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#COMMAND-PHASE), if this model has a void shield that has fewer than 3 shield points remaining, that void shield is restored to 3 shield points.\n\nERROR: The following text was found on another ability with the same name.\n\nThis model has 4 void
},
"Ability§Reactor Meltdown": {
"text": "When this model is destroyed, roll one D6 before removing it from play. On a 6+ it explodes, and each unit within 4D6\" suffers 3D6 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nWhen this model is destroyed, roll one D6 before removing it from play. On a 6+ it explodes, and each unit within 3D6\" suffers 2D6 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds)."
},
"Ability§Battle Titan": {
"text": "This model is eligible to [declare a charge](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Charging-with-a-Unit) in a turn in which it [Fell Back](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Fall-Back). Each time this model makes a [Normal Move](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Normal-Move), [Advances](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Advance) or Falls Back, it can be moved across other models excluding **MONSTER** and VEHICLE** models) as if they were not there, and when it does it can be moved within [Engagement Range](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Engagement-Range) of such models, but cannot finish its move within Engagement Range of any of them."
},
"Ability§War Engine": {
"text": "This model is eligible to [declare a charge](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Charging-with-a-Unit) in a turn in which it [Fell Back](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Fall-Back). Each time this model makes a [Normal Move](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Normal-Move), [Advances](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Advance) or Falls Back, it can be moved across other models (excluding **TITANIC** models) as if they were not there, and when it does it can be moved within [Engagement Range](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Engagement-Range) of such models, but cannot finish its move within Engagement Range of any of them."
},
"Weapon§Ardex-defensor mauler": {
"stats": {
"AP": {
"value": "-2"
},
"D": {
"value": "2"
},
"S": {
"value": "6"
},
"Type": {
"value": "Heavy 6"
},
"Range": {
"value": "36″"
}
},
"text": "Each time an attack is made with this weapon profile when firing [Overwatch](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Overwatch), that attack hits on a roll of 5 or 6."
"text": "<span class=\"tt kwbu\">Indirect <span class=\"tt kwbu\">Fire</span></span>. [Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons). This weapon can target units that are not visible to the bearer."
"text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons). Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of 12."
"text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons). Each time an unmodified [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) of 1 is made for an attack with this weapon profile, the bearer suffers 2 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds) after shooting with this weapon."
},
"Weapon§Reaver power fist": {
"stats": {
"AP": {
"value": "-5"
},
"D": {
"value": "12"
},
"S": {
"value": "x2"
},
"Type": {
"value": "Melee"
},
"Range": {
"value": "Melee"
}
},
"text": "Each time a **VEHICLE** or MONSTER** model is destroyed as a result of an attack made with this weapon, you can select one enemy unit within 9\" and roll one D6; on a 4+ that unit suffers D6 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds)."
},
"Weapon§Anvillus defence battery": {
"stats": {
"AP": {
"value": "-1"
},
"D": {
"value": "2"
},
"S": {
"value": "8"
},
"Type": {
"value": "Heavy 8"
},
"Range": {
"value": "72″"
}
},
"text": "Attacks made with this weapon can only target units that can [**FLY**](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Flying)."
},
"Weapon§Nemesis quake cannon": {
"stats": {
"AP": {
"value": "-5"
},
"D": {
"value": "6"
},
"S": {
"value": "14"
},
"Type": {
"value": "Heavy 3D6"
},
"Range": {
"value": "24″-480″"
}
},
"text": "<span class=\"tt kwbu\">Indirect <span class=\"tt kwbu\">Fire</span></span>. [Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons). This weapon can target units that are not visible to the bearer."
"text": "Each time an attack is made with this weapon profile, make 2 [hit rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) instead of 1."
},
"Weapon§Reaver apocalypse launcher": {
"stats": {
"AP": {
"value": "-2"
},
"D": {
"value": "2"
},
"S": {
"value": "7"
},
"Type": {
"value": "Heavy 2D6"
},
"Range": {
"value": "24″-200″"
}
},
"text": "<span class=\"tt kwbu\">Indirect <span class=\"tt kwbu\">Fire</span></span>. [Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons). This weapon can target units that are not visible to the bearer."
},
"Weapon§Reaver feet": {
"stats": {
"AP": {
"value": "-4"
},
"D": {
"value": "4"
},
"S": {
"value": "User"
},
"Type": {
"value": "Melee"
},
"Range": {
"value": "Melee"
}
},
"text": "Each time an attack is made with this weapon profile, make 2 [hit rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) instead of 1."
},
"Weapon§Warbringer Nemesis feet": {
"stats": {
"AP": {
"value": "-4"
},
"D": {
"value": "4"
},
"S": {
"value": "User"
},
"Type": {
"value": "Melee"
},
"Range": {
"value": "Melee"
}
},
"text": "Each time an attack is made with this weapon profile, make 2 [hit rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) instead of 1."
"text": "<span class=\"tt kwbu\">Indirect <span class=\"tt kwbu\">Fire</span></span>. [Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons). This weapon can target units that are not visible to the bearer."
},
"Weapon§Ardex-defensor lascannon": {
"stats": {
"AP": {
"value": "-3"
},
"D": {
"value": "D6"
},
"S": {
"value": "9"
},
"Type": {
"value": "Heavy 1"
},
"Range": {
"value": "48″"
}
},
"text": "Each time an attack is made with this weapon profile when firing [Overwatch](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Overwatch), that attack hits on a roll of 5 or 6."
"text": "Each time a **VEHICLE** or MONSTER** model is destroyed as a result of an attack made with this weapon, you can select one enemy unit within 9\" and roll one D6; on a 4+ that unit suffers D6 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds)."
},
"Weapon§Warlord feet": {
"stats": {
"AP": {
"value": "-4"
},
"D": {
"value": "5"
},
"S": {
"value": "User"
},
"Type": {
"value": "Melee"
},
"Range": {
"value": "Melee"
}
},
"text": "Each time an attack is made with this weapon profile, make 2 [hit rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) instead of 1."
"text": "A Warhound Titan is equipped with: 2 Warhound vulcan mega-bolters; Warhound feet.\n\n• This model’s Warhound vulcan mega-bolters can each be replaced with one of the following: 1 Warhound inferno gun; 1 Warhound plasma blastgun; 1 Warhound turbo-laser destructor.\n\nnull",
"text": "A Reaver Titan is equipped with: 2 Reaver gatling blaster; Reaver apocalypse launcher; Reaver feet.\n\n• This model’s Reaver gatling blasters can each be replaced with one of the following: 1 Reaver laser blaster; 1 Reaver melta cannon; 1 Reaver volcano cannon; 1 Reaver power fist.\n\nnull",
"text": "A Warlord Titan is equipped with: 2 apocalypse launchers; 2 ardex-defensor lascannons; 2 ardex-defensor maulers; 2 arioch power claws; Warlord feet.\n\n• This model’s 2 apocalypse launchers can be replaced with 2 laser blasters.\n\n• This model’s arioch power claws can each be replaced with one of the following: 1 belicosa volcano cannon; 1 macro gatling blaster; 1 mori quake cannon; 1 sunfury plasma annihilator.\n\nnull",
"text": "A Warbringer Nemesis Titan is equipped with: 3 ardex-defensor maulers; 2 Anvillus defence batteries; Nemesis quake cannon; 2 Reaver gatling blaster; Warbringer Nemesis feet.\n\n• This model’s Reaver gatling blasters can each be replaced with one of the following: 1 Reaver laser blaster; 1 Reaver melta cannon; 1 Reaver volcano cannon.\n\n• This model’s Nemesis quake cannon can be replaced with 1 Nemesis volcano cannon.\n\nnull",