0.0.8: dynamic damage min/max variable type

This commit is contained in:
GameKnave 2022-12-30 20:05:40 -08:00
parent ba85df9e54
commit b48e9e6ad1
29 changed files with 2077 additions and 2014 deletions

View file

@ -13,6 +13,7 @@ const subFacNames = {
DRU: 'Kabal', // Wych Cult, Haemunculous Coven
GC: 'Cult',
GK: 'Brotherhood',
LoV: 'League',
QI: 'Noble Household', // Questor Allegiance
NEC: 'Dynasty',
ORK: 'Clan',
@ -29,8 +30,8 @@ processInfo = (data,factionKey) => {
genre: 'sci-fi',
publisher: 'Games Workshop',
url: 'https://warhammer40000.com/',
notes: '0.0.7: single-model units no longer have any "model" asssets\n\n0.0.6: "source" keyword category\n\n0.0.5: add relics\n\nThis manifest is provided for the purposes of testing the features of *Rosterizer* and is not intended for distribution.\n\nThe data included herein was programatically compiled from freely-available sources on the internet and likely contains some errors. Use with caution.',
revision: '0.0.7',
notes: '0.0.8: dynamic damage min/max variable type\n\n0.0.7: single-model units no longer have any "model" asssets\n\n0.0.6: "source" keyword category\n\n0.0.5: add relics\n\nThis manifest is provided for the purposes of testing the features of *Rosterizer* and is not intended for distribution.\n\nThe data included herein was programatically compiled from freely-available sources on the internet and likely contains some errors. Use with caution.',
revision: '0.0.8',
wip: true,
dependencies: [
{
@ -704,8 +705,8 @@ generateDamageRule = (damageRows,currentRow) => {
paths: [
['{self}','stats','W','value']
],
max: max,
min: min,
max: Number(max),
min: Number(min),
operator: 'AND',
not: false,
actionable: true