fix list formatting

This commit is contained in:
GameKnave 2022-11-21 18:28:04 -08:00
parent a9dc52a1ef
commit cb1748d7c6
28 changed files with 372 additions and 371 deletions

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@ -5,7 +5,7 @@
"publisher": "Games Workshop",
"url": "https://warhammer40000.com/",
"notes": "This manifest is provided for the purposes of testing the features of *Rosterizer* and is not intended for distribution.",
"revision": "0.0.3",
"revision": "0.0.4",
"dependencies": [
{
"slug": "123456",
@ -3995,10 +3995,10 @@
"text": "Each time a [Deny the Witch test](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Deny-the-Witch) is taken for this model, if the unit attempting to [manifest](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Manifesting-Psychic-Powers) the psychic power is within 12\" of this model, add 1 to that Deny the Witch test."
},
"Ability§Authority of the Inquisition": {
"text": "**INFANTRY** units with this ability can [embark](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Embark) aboard any **IMPERIUM TRANSPORT** model, even if that model normally only permits models with other Faction keywords to do so. All other restrictions apply normally (e.g. TERMINATOR** models can only embark aboard [Transports](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Transports) that allow TERMINATOR** models to do so).\n\n\n\nIf your army is [Battle-forged](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#BATTLE-FORGED-ARMIES), the following rules apply:\n\n<ul><li>No more than one INQUISITOR** unit can be included in any INQUISITION** Detachment (that is, a Detachment that includes only INQUISITION** units).\n* You can include one **AGENT OF** THE** IMPERIUM** unit in each IMPERIUM** (excluding FALLEN**) [Patrol](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Patrol-Detachment), [Battalion](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Battalion-Detachment) and [Brigade Detachment](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Brigade-Detachment) in your army without those units taking up slots in those Detachments. The inclusion of an AGENT** OF** THE** IMPERIUM** unit does not prevent other units from their Detachment from benefiting from Detachment abilities (e.g. Chapter Tactics, etc.), and it does not prevent other units from your army from benefiting from abilities that require every model in your army to have that ability (e.g. <span class=\"tt kwbu\">Combat <span class=\"tt kwbu\">Doctrines</span></span>, etc.). An AGENT** OF** THE** IMPERIUM** unit included in a Patrol, Battalion or Brigade Detachment in this manner is ignored for any rules that state all units from that Detachment must have at least one Faction keyword in common, and when determining your [Army Faction](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Army-Faction)."
"text": "**INFANTRY** units with this ability can [embark](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Embark) aboard any **IMPERIUM TRANSPORT** model, even if that model normally only permits models with other Faction keywords to do so. All other restrictions apply normally (e.g. TERMINATOR** models can only embark aboard [Transports](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Transports) that allow TERMINATOR** models to do so).\n\n\n\nIf your army is [Battle-forged](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#BATTLE-FORGED-ARMIES), the following rules apply:\n\n* No more than one INQUISITOR** unit can be included in any INQUISITION** Detachment (that is, a Detachment that includes only INQUISITION** units).\n* You can include one **AGENT OF** THE** IMPERIUM** unit in each IMPERIUM** (excluding FALLEN**) [Patrol](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Patrol-Detachment), [Battalion](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Battalion-Detachment) and [Brigade Detachment](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Brigade-Detachment) in your army without those units taking up slots in those Detachments. The inclusion of an AGENT** OF** THE** IMPERIUM** unit does not prevent other units from their Detachment from benefiting from Detachment abilities (e.g. Chapter Tactics, etc.), and it does not prevent other units from your army from benefiting from abilities that require every model in your army to have that ability (e.g. <span class=\"tt kwbu\">Combat <span class=\"tt kwbu\">Doctrines</span></span>, etc.). An AGENT** OF** THE** IMPERIUM** unit included in a Patrol, Battalion or Brigade Detachment in this manner is ignored for any rules that state all units from that Detachment must have at least one Faction keyword in common, and when determining your [Army Faction](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Army-Faction)."
},
"Ability§Quarry": {
"text": "Units with the **ORDO MALLEUS**, **ORDO HERETICUS**, **ORDO XENOS** or **ORDO MINORIS** keyword gain the respective ability below:\n\n<ul><li>ORDO** MALLEUS**:** When resolving an attack made by a model in this unit against a CHAOS** or DAEMON** unit, you can re-roll the [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) and you can re-roll the [wound roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Wound-Roll).\n* ORDO** HERETICUS**:** When resolving an attack made by a model in this unit against a CHAOS** or PSYKER** unit, you can re-roll the hit roll and you can re-roll the wound roll.\n* ORDO** XENOS**:** When resolving an attack made by a model in this unit against a unit that is not CHAOS**, IMPERIUM** or UNALIGNED**, you can re-roll the hit roll and you can re-roll the wound roll.\n* ORDO** MINORIS**:** When resolving an attack made by a model in this unit against a CHARACTER** unit, you can re-roll the hit roll and you can re-roll the wound roll."
"text": "Units with the **ORDO MALLEUS**, **ORDO HERETICUS**, **ORDO XENOS** or **ORDO MINORIS** keyword gain the respective ability below:\n\n* ORDO** MALLEUS**:** When resolving an attack made by a model in this unit against a CHAOS** or DAEMON** unit, you can re-roll the [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) and you can re-roll the [wound roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Wound-Roll).\n* ORDO** HERETICUS**:** When resolving an attack made by a model in this unit against a CHAOS** or PSYKER** unit, you can re-roll the hit roll and you can re-roll the wound roll.\n* ORDO** XENOS**:** When resolving an attack made by a model in this unit against a unit that is not CHAOS**, IMPERIUM** or UNALIGNED**, you can re-roll the hit roll and you can re-roll the wound roll.\n* ORDO** MINORIS**:** When resolving an attack made by a model in this unit against a CHARACTER** unit, you can re-roll the hit roll and you can re-roll the wound roll."
},
"Ability§Psyocculum": {
"text": "Each time you select a target for a ranged weapon this model is making an attack with, you can ignore the [Look Out, Sir](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Look-out-Sir) rule if you select a **PSYKER** CHARACTER** or DAEMON** CHARACTER** unit."
@ -5233,7 +5233,7 @@
"text": "Each time an attack made with this weapon is allocated to a **DAEMON** model, [saving throws](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#4.-Saving-Throw) (of any kind) cannot be taken against that attack."
},
"Telethesia Discipline§Terrify": {
"text": "**Malediction:** *Terrify* has a [warp charge](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Psychic-Tests) value of 6. If [manifested](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Manifesting-Psychic-Powers), select one enemy unit within 18\" of, and visible to, this PSYKER**. Until the start of your next [Psychic phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#PSYCHIC-PHASE):\n\n<ul><li>Subtract 1 from the Leadership characteristic of models in that unit.\n* That unit cannot fire [Overwatch](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Overwatch).",
"text": "**Malediction:** *Terrify* has a [warp charge](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Psychic-Tests) value of 6. If [manifested](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Manifesting-Psychic-Powers), select one enemy unit within 18\" of, and visible to, this PSYKER**. Until the start of your next [Psychic phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#PSYCHIC-PHASE):\n\n* Subtract 1 from the Leadership characteristic of models in that unit.\n* That unit cannot fire [Overwatch](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Overwatch).",
"stats": {
"Roll": {
"value": 1
@ -5257,7 +5257,7 @@
}
},
"Telethesia Discipline§Mental Interrogation": {
"text": "**Malediction:** *Mental Interrogation* has a [warp charge](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Psychic-Tests) value of 6. If [manifested](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Manifesting-Psychic-Powers), select one enemy CHARACTER** model within 12\" of, and visible to, this PSYKER**.\n\n<ul><li>Until the start of your next [Psychic phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#PSYCHIC-PHASE), when resolving an attack made by that enemy model, subtract 1 from the [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll).\n* If your army is [Battle-forged](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#BATTLE-FORGED-ARMIES) roll 3D6; if the result is equal to or greater than that enemy models Leadership characteristic, you gain 1 [Command point](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Command-Points).",
"text": "**Malediction:** *Mental Interrogation* has a [warp charge](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Psychic-Tests) value of 6. If [manifested](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Manifesting-Psychic-Powers), select one enemy CHARACTER** model within 12\" of, and visible to, this PSYKER**.\n\n* Until the start of your next [Psychic phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#PSYCHIC-PHASE), when resolving an attack made by that enemy model, subtract 1 from the [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll).\n* If your army is [Battle-forged](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#BATTLE-FORGED-ARMIES) roll 3D6; if the result is equal to or greater than that enemy models Leadership characteristic, you gain 1 [Command point](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Command-Points).",
"stats": {
"Roll": {
"value": 4
@ -5281,7 +5281,7 @@
}
},
"Telethesia Discipline§Ritual Shackle": {
"text": "**Malediction:** *Ritual Shackle* has a [warp charge](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Psychic-Tests) value of 7. If [manifested](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Manifesting-Psychic-Powers), select one enemy unit within 18\" of this [PSYKER**](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#PSYCHIC-PHASE). Until your next [Psychic phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#PSYCHIC-PHASE):\n\n<ul><li>Subtract 1 from [Psychic tests](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Psychic-Tests) made for that enemy unit.\n* Each time a model in that unit makes a melee attack, subtract 1 from that attacks [wound roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Wound-Roll).If the result of the Psychic test was 10 or more, you can select one enemy unit within 24\" of this PSYKER**, instead of within 18\".",
"text": "**Malediction:** *Ritual Shackle* has a [warp charge](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Psychic-Tests) value of 7. If [manifested](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Manifesting-Psychic-Powers), select one enemy unit within 18\" of this [PSYKER**](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#PSYCHIC-PHASE). Until your next [Psychic phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#PSYCHIC-PHASE):\n\n* Subtract 1 from [Psychic tests](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Psychic-Tests) made for that enemy unit.\n* Each time a model in that unit makes a melee attack, subtract 1 from that attacks [wound roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Wound-Roll).If the result of the Psychic test was 10 or more, you can select one enemy unit within 24\" of this PSYKER**, instead of within 18\".",
"stats": {
"Roll": {
"value": 1
@ -5305,7 +5305,7 @@
}
},
"Warlord Trait§Formidable Resolve": {
"text": "<ul><li>Add 1 to this **WARLORD**s Leadership characteristic.\n* Increase the range of this WARLORD**s <span class=\"tt kwbu\">Unquestionable <span class=\"tt kwbu\">Wisdom</span></span> ability by 6\".",
"text": "* Add 1 to this **WARLORD**s Leadership characteristic.\n* Increase the range of this WARLORD**s <span class=\"tt kwbu\">Unquestionable <span class=\"tt kwbu\">Wisdom</span></span> ability by 6\".",
"stats": {
"Discipline": {
"value": "Warlord Traits 3"
@ -5313,7 +5313,7 @@
}
},
"Warlord Trait§Ordo Hereticus: No Escape": {
"text": "<ul><li>This **WARLORD** is eligible to [perform a Heroic Intervention](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Performing-a-Heroic-Intervention) if it is within 6\" horizontally and 5\" vertically of any enemy unit, instead of 3\" horizontally and 5\" vertically. Each time this WARLORD** makes a Heroic Intervention move, it can move up to 6”. All other rules for [Heroic Interventions](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Heroic-Interventions) still apply.\n* When an enemy unit within [Engagement Range](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Engagement-Range) of this WARLORD** is chosen to [Fall Back](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Fall-Back), you can roll one D6; unless any models in that unit have a [minimum Move](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Minimum-Move) characteristic, on a 4+ that unit cannot Fall Back this turn.",
"text": "* This **WARLORD** is eligible to [perform a Heroic Intervention](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Performing-a-Heroic-Intervention) if it is within 6\" horizontally and 5\" vertically of any enemy unit, instead of 3\" horizontally and 5\" vertically. Each time this WARLORD** makes a Heroic Intervention move, it can move up to 6”. All other rules for [Heroic Interventions](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#2.-Heroic-Interventions) still apply.\n* When an enemy unit within [Engagement Range](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Engagement-Range) of this WARLORD** is chosen to [Fall Back](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Fall-Back), you can roll one D6; unless any models in that unit have a [minimum Move](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Minimum-Move) characteristic, on a 4+ that unit cannot Fall Back this turn.",
"stats": {
"Discipline": {
"value": "Warlord Traits 4"
@ -5329,7 +5329,7 @@
}
},
"Warlord Trait§Ordo Malleus: Psychic Mastery": {
"text": "<ul><li>This **WARLORD** knows one additional psychic power from the [Telethesia discipline](https://wahapedia.ru/wh40k9ed/factions/inquisition/#Telethesia-Discipline)**.\n* This WARLORD** can attempt to [manifest](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Manifesting-Psychic-Powers) one additional psychic power in your [Psychic phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#PSYCHIC-PHASE) and attempt to [deny](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Deny-the-Witch) one additional psychic power in your opponents Psychic phase.",
"text": "* This **WARLORD** knows one additional psychic power from the [Telethesia discipline](https://wahapedia.ru/wh40k9ed/factions/inquisition/#Telethesia-Discipline)**.\n* This WARLORD** can attempt to [manifest](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Manifesting-Psychic-Powers) one additional psychic power in your [Psychic phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#PSYCHIC-PHASE) and attempt to [deny](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Deny-the-Witch) one additional psychic power in your opponents Psychic phase.",
"stats": {
"Discipline": {
"value": "Warlord Traits 6"