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"order": 7, "traits": [ { "trait": "Weapon§Reaver melta cannon" } ] }, "Reaver volcano cannon": { "order": 8, "traits": [ { "trait": "Weapon§Reaver volcano cannon" } ] }, "Warbringer Nemesis feet": { "order": 9, "traits": [ { "trait": "Weapon§Warbringer Nemesis feet" } ] } }, "visibility": "active", "dynamic": true }, "loadout2": { "value": "Anvillus defence battery", "label": "Loadout", "statType": "rank", "statOrder": 2, "group": "Loadout", "groupOrder": 2, "ranks": { "-": { "order": 0 }, "Anvillus defence battery": { "order": 1, "traits": [ { "trait": "Weapon§Anvillus defence battery" } ] }, "Ardex-defensor mauler": { "order": 2, "traits": [ { "trait": "Weapon§Ardex-defensor mauler" } ] }, "Nemesis quake cannon": { "order": 3, "traits": [ { "trait": "Weapon§Nemesis quake cannon" } ] }, "Nemesis volcano cannon": { "order": 4, "traits": [ { "trait": "Weapon§Nemesis volcano cannon" } ] }, "Reaver gatling blaster": { "order": 5, "traits": [ { "trait": "Weapon§Reaver gatling blaster" } ] }, "Reaver laser blaster": { "order": 6, "traits": [ { "trait": "Weapon§Reaver laser blaster" } ] }, "Reaver melta cannon": { "order": 7, "traits": [ { "trait": "Weapon§Reaver melta cannon" } ] }, "Reaver volcano cannon": { "order": 8, "traits": [ { "trait": "Weapon§Reaver volcano cannon" } ] }, "Warbringer Nemesis feet": { "order": 9, "traits": [ { "trait": "Weapon§Warbringer Nemesis feet" } ] } }, "visibility": "active", "dynamic": true }, "loadout3": { "value": "Nemesis quake cannon", "label": "Loadout", "statType": "rank", "statOrder": 3, "group": "Loadout", "groupOrder": 2, "ranks": { "-": { "order": 0 }, "Anvillus defence battery": { "order": 1, "traits": [ { "trait": "Weapon§Anvillus defence battery" } ] }, "Ardex-defensor mauler": { "order": 2, "traits": [ { "trait": "Weapon§Ardex-defensor mauler" } ] }, "Nemesis quake cannon": { "order": 3, "traits": [ { "trait": "Weapon§Nemesis quake cannon" } ] }, "Nemesis volcano cannon": { "order": 4, "traits": [ { "trait": "Weapon§Nemesis volcano cannon" } ] }, "Reaver gatling blaster": { "order": 5, "traits": [ { "trait": "Weapon§Reaver gatling blaster" } ] }, "Reaver laser blaster": { "order": 6, "traits": [ { "trait": "Weapon§Reaver laser blaster" } ] }, "Reaver melta cannon": { "order": 7, "traits": [ { "trait": "Weapon§Reaver melta cannon" } ] }, "Reaver volcano cannon": { "order": 8, "traits": [ { "trait": "Weapon§Reaver volcano cannon" } ] }, "Warbringer Nemesis feet": { "order": 9, "traits": [ { "trait": "Weapon§Warbringer Nemesis feet" } ] } }, "visibility": "active", "dynamic": true }, "loadout4": { "value": "Reaver gatling blaster", "label": "Loadout", "statType": "rank", "statOrder": 4, "group": "Loadout", "groupOrder": 2, "ranks": { "-": { "order": 0 }, "Anvillus defence battery": { "order": 1, "traits": [ { "trait": "Weapon§Anvillus defence battery" } ] }, "Ardex-defensor mauler": { "order": 2, "traits": [ { "trait": "Weapon§Ardex-defensor mauler" } ] }, "Nemesis quake cannon": { "order": 3, "traits": [ { "trait": "Weapon§Nemesis quake cannon" } ] }, "Nemesis volcano cannon": { "order": 4, "traits": [ { "trait": "Weapon§Nemesis volcano cannon" } ] }, "Reaver gatling blaster": { "order": 5, "traits": [ { "trait": "Weapon§Reaver gatling blaster" } ] }, "Reaver laser blaster": { "order": 6, "traits": [ { "trait": "Weapon§Reaver laser blaster" } ] }, "Reaver melta cannon": { "order": 7, "traits": [ { "trait": "Weapon§Reaver melta cannon" } ] }, "Reaver volcano cannon": { "order": 8, "traits": [ { "trait": "Weapon§Reaver volcano cannon" } ] }, "Warbringer Nemesis feet": { "order": 9, "traits": [ { "trait": "Weapon§Warbringer Nemesis feet" } ] } }, "visibility": "active", "dynamic": true }, "loadout5": { "value": "Warbringer Nemesis feet", "label": "Loadout", "statType": "rank", "statOrder": 5, "group": "Loadout", "groupOrder": 2, "ranks": { "-": { "order": 0 }, "Anvillus defence battery": { "order": 1, "traits": [ { "trait": "Weapon§Anvillus defence battery" } ] }, "Ardex-defensor mauler": { "order": 2, "traits": [ { "trait": "Weapon§Ardex-defensor mauler" } ] }, "Nemesis quake cannon": { "order": 3, "traits": [ { "trait": "Weapon§Nemesis quake cannon" } ] }, "Nemesis volcano cannon": { "order": 4, "traits": [ { "trait": "Weapon§Nemesis volcano cannon" } ] }, "Reaver gatling blaster": { "order": 5, "traits": [ { "trait": "Weapon§Reaver gatling blaster" } ] }, "Reaver laser blaster": { "order": 6, "traits": [ { "trait": "Weapon§Reaver laser blaster" } ] }, "Reaver melta cannon": { "order": 7, "traits": [ { "trait": "Weapon§Reaver melta cannon" } ] }, "Reaver volcano cannon": { "order": 8, "traits": [ { "trait": "Weapon§Reaver volcano cannon" } ] }, "Warbringer Nemesis feet": { "order": 9, "traits": [ { "trait": "Weapon§Warbringer Nemesis feet" } ] } }, "visibility": "active", "dynamic": true }, "loadout6": { "value": "-", "label": "Loadout", "statType": "rank", "statOrder": 6, "group": "Loadout", "groupOrder": 2, "ranks": { "-": { "order": 0 }, "Anvillus defence battery": { "order": 1, "traits": [ { "trait": "Weapon§Anvillus defence battery" } ] }, "Ardex-defensor mauler": { "order": 2, "traits": [ { "trait": "Weapon§Ardex-defensor mauler" } ] }, "Nemesis quake cannon": { "order": 3, "traits": [ { "trait": "Weapon§Nemesis quake cannon" } ] }, "Nemesis volcano cannon": { "order": 4, "traits": [ { "trait": "Weapon§Nemesis volcano cannon" } ] }, "Reaver gatling blaster": { "order": 5, "traits": [ { "trait": "Weapon§Reaver gatling blaster" } ] }, "Reaver laser blaster": { "order": 6, "traits": [ { "trait": "Weapon§Reaver laser blaster" } ] }, "Reaver melta cannon": { "order": 7, "traits": [ { "trait": "Weapon§Reaver melta cannon" } ] }, "Reaver volcano cannon": { "order": 8, "traits": [ { "trait": "Weapon§Reaver volcano cannon" } ] }, "Warbringer Nemesis feet": { "order": 9, "traits": [ { "trait": "Weapon§Warbringer Nemesis feet" } ] } }, "visibility": "active", "dynamic": true } }, "rules": { "dynamicDamageMid": { "evals": [ { "paths": [ [ "{self}", "stats", "W", "value" ] ], "max": "75", "min": "51", "operator": "AND", "not": false, "actionable": true } ], "failState": "pass", "evaluate": "AND", "actions": [ { "paths": [ [ "{self}", "stats", "M", "value" ] ], "actionType": "set", "value": "12", "iterations": 1 }, { "paths": [ [ "{self}", "stats", "WS", "value" ] ], "actionType": "set", "value": "5", "iterations": 1 }, { "paths": [ [ "{self}", "stats", "BS", "value" ] ], "actionType": "set", "value": "4", "iterations": 1 } ] }, "dynamicDamageLow": { "evals": [ { "paths": [ [ "{self}", "stats", "W", "value" ] ], "max": "50", "min": "26", "operator": "AND", "not": false, "actionable": true } ], "failState": "pass", "evaluate": "AND", "actions": [ { "paths": [ [ "{self}", "stats", "M", "value" ] ], "actionType": "set", "value": "9", "iterations": 1 }, { "paths": [ [ "{self}", "stats", "WS", "value" ] ], "actionType": "set", "value": "5", "iterations": 1 }, { "paths": [ [ "{self}", "stats", "BS", "value" ] ], "actionType": "set", "value": "4", "iterations": 1 } ] } } }, "Statline§Warbringer Nemesis Titan": { "stats": { "M": { "value": "15" }, "WS": { "value": 4 }, "BS": { "value": 3 }, "S": { "value": 8 }, "T": { "value": 8 }, "W": { "value": 100 }, "A": { "value": "3" }, "Ld": { "value": 10 }, "Sv": { "value": 2 }, "Base": { "value": "Use model" } } }, "Ability§Flank Speed": { "text": "Each time this model Advances, do not make an [Advance roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Advance). Instead, until the end of the phase, add 12\" to the Move characteristic of this model." }, "Ability§Void Shields": { "text": "This model has 2 void shields. Each void shield has 3 shield points. While this model has any void shields, it has a 5+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves) against ranged attacks.\n\n\n\nEach time a saving throw is failed for this model against a ranged attack, if it has any void shields, it does not suffer any damage. Instead, for each point of damage inflicted, one of its void shields loses 1 shield point. Once a void shield has lost a shield point, it must continue to lose shield points due to any further damage inflicted until it collapses. Each time an attack causes a void shield to be reduced to 0 shield points, that void shield collapses: this model loses that void shield and any excess damage inflicted by that attack is lost. Void shields can never be used to prevent [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds) (each mortal wound inflicted on a model with void shields causes that model to lose one wound as normal).\n\n\n\nAt the start of your [Command phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#COMMAND-PHASE), if this model has a void shield that has fewer than 3 shield points remaining, that void shield is restored to 3 shield points.\n\nERROR: The following text was found on another ability with the same name.\n\nThis model has 6 void shields. Each void shield has 3 shield points. While this model has any void shields, it has a 5+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves) against ranged attacks.\n\n\n\nEach time a saving throw is failed for this model against a ranged attack, if it has any void shields, it does not suffer any damage. Instead, for each point of damage inflicted, one of its void shields loses 1 shield point. Once a void shield has lost a shield point, it must continue to lose shield points due to any further damage inflicted until it collapses. Each time an attack causes a void shield to be reduced to 0 shield points, that void shield collapses: this model loses that void shield and any excess damage inflicted by that attack is lost. Void shields can never be used to prevent [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds) (each mortal wound inflicted on a model with void shields causes that model to lose one wound as normal).\n\n\n\nAt the start of your [Command phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#COMMAND-PHASE), if this model has a void shield that has fewer than 3 shield points remaining, that void shield is restored to 3 shield points.\n\nERROR: The following text was found on another ability with the same name.\n\nThis model has 8 void shields. Each void shield has 3 shield points. While this model has any void shields, it has a 5+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves) against ranged attacks.\n\n\n\nEach time a saving throw is failed for this model against a ranged attack, if it has any void shields, it does not suffer any damage. Instead, for each point of damage inflicted, one of its void shields loses 1 shield point. Once a void shield has lost a shield point, it must continue to lose shield points due to any further damage inflicted until it collapses. Each time an attack causes a void shield to be reduced to 0 shield points, that void shield collapses: this model loses that void shield and any excess damage inflicted by that attack is lost. Void shields can never be used to prevent [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds) (each mortal wound inflicted on a model with void shields causes that model to lose one wound as normal).\n\n\n\nAt the start of your [Command phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#COMMAND-PHASE), if this model has a void shield that has fewer than 3 shield points remaining, that void shield is restored to 3 shield points.\n\nERROR: The following text was found on another ability with the same name.\n\nThis model has 4 void shields. Each void shield has 3 shield points. While this model has any void shields, it has a 5+ [invulnerable save](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Invulnerable-Saves) against ranged attacks.\n\n\n\nEach time a saving throw is failed for this model against a ranged attack, if it has any void shields, it does not suffer any damage. Instead, for each point of damage inflicted, one of its void shields loses 1 shield point. Once a void shield has lost a shield point, it must continue to lose shield points due to any further damage inflicted until it collapses. Each time an attack causes a void shield to be reduced to 0 shield points, that void shield collapses: this model loses that void shield and any excess damage inflicted by that attack is lost. Void shields can never be used to prevent [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds) (each mortal wound inflicted on a model with void shields causes that model to lose one wound as normal).\n\n\n\nAt the start of your [Command phase](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#COMMAND-PHASE), if this model has a void shield that has fewer than 3 shield points remaining, that void shield is restored to 3 shield points." }, "Ability§Reactor Meltdown": { "text": "When this model is destroyed, roll one D6 before removing it from play. On a 6+ it explodes, and each unit within 4D6\" suffers 3D6 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds).\n\nERROR: The following text was found on another ability with the same name.\n\nWhen this model is destroyed, roll one D6 before removing it from play. On a 6+ it explodes, and each unit within 3D6\" suffers 2D6 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds)." }, "Ability§Battle Titan": { "text": "This model is eligible to [declare a charge](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Charging-with-a-Unit) in a turn in which it [Fell Back](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Fall-Back). Each time this model makes a [Normal Move](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Normal-Move), [Advances](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Advance) or Falls Back, it can be moved across other models excluding **MONSTER** and VEHICLE** models) as if they were not there, and when it does it can be moved within [Engagement Range](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Engagement-Range) of such models, but cannot finish its move within Engagement Range of any of them." }, "Ability§War Engine": { "text": "This model is eligible to [declare a charge](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Charging-with-a-Unit) in a turn in which it [Fell Back](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Fall-Back). Each time this model makes a [Normal Move](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Normal-Move), [Advances](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Advance) or Falls Back, it can be moved across other models (excluding **TITANIC** models) as if they were not there, and when it does it can be moved within [Engagement Range](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Engagement-Range) of such models, but cannot finish its move within Engagement Range of any of them." }, "Weapon§Ardex-defensor mauler": { "stats": { "AP": { "value": "-2" }, "D": { "value": "2" }, "S": { "value": "6" }, "Type": { "value": "Heavy 6" }, "Range": { "value": "36″" } }, "text": "Each time an attack is made with this weapon profile when firing [Overwatch](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Overwatch), that attack hits on a roll of 5 or 6." }, "Weapon§Belicosa volcano cannon": { "stats": { "AP": { "value": "-5" }, "D": { "value": "12" }, "S": { "value": "20" }, "Type": { "value": "Heavy 3D3" }, "Range": { "value": "120″" } }, "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons)" }, "Weapon§Mori quake cannon": { "stats": { "AP": { "value": "-5" }, "D": { "value": "6" }, "S": { "value": "14" }, "Type": { "value": "Heavy 3D6" }, "Range": { "value": "280″" } }, "text": "Indirect Fire. [Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons). This weapon can target units that are not visible to the bearer." }, "Weapon§Reaver gatling blaster": { "stats": { "AP": { "value": "-3" }, "D": { "value": "3" }, "S": { "value": "8" }, "Type": { "value": "Heavy 12" }, "Range": { "value": "72″" } } }, "Weapon§Reaver laser blaster": { "stats": { "AP": { "value": "-4" }, "D": { "value": "D6+3" }, "S": { "value": "16" }, "Type": { "value": "Heavy 3D3" }, "Range": { "value": "72″" } }, "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons)" }, "Weapon§Reaver melta cannon": { "stats": { "AP": { "value": "-4" }, "D": { "value": "8" }, "S": { "value": "16" }, "Type": { "value": "Heavy 2D6" }, "Range": { "value": "48″" } }, "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons). Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of 12." }, "Weapon§Standard": { "stats": { "AP": { "value": "-4" }, "D": { "value": "4" }, "S": { "value": "9" }, "Type": { "value": "Heavy 2D6" }, "Range": { "value": "72″" } }, "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons)" }, "Wargear§Sunfury plasma annihilator": { "assets": { "traits": [ "Weapon§Standard", "Weapon§Supercharge" ] } }, "Weapon§Supercharge": { "stats": { "AP": { "value": "-4" }, "D": { "value": "5" }, "S": { "value": "10" }, "Type": { "value": "Heavy 2D6" }, "Range": { "value": "72″" } }, "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons). Each time an unmodified [hit roll](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) of 1 is made for an attack with this weapon profile, the bearer suffers 2 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds) after shooting with this weapon." }, "Weapon§Reaver power fist": { "stats": { "AP": { "value": "-5" }, "D": { "value": "12" }, "S": { "value": "x2" }, "Type": { "value": "Melee" }, "Range": { "value": "Melee" } }, "text": "Each time a **VEHICLE** or MONSTER** model is destroyed as a result of an attack made with this weapon, you can select one enemy unit within 9\" and roll one D6; on a 4+ that unit suffers D6 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds)." }, "Weapon§Anvillus defence battery": { "stats": { "AP": { "value": "-1" }, "D": { "value": "2" }, "S": { "value": "8" }, "Type": { "value": "Heavy 8" }, "Range": { "value": "72″" } }, "text": "Attacks made with this weapon can only target units that can [**FLY**](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Flying)." }, "Weapon§Nemesis quake cannon": { "stats": { "AP": { "value": "-5" }, "D": { "value": "6" }, "S": { "value": "14" }, "Type": { "value": "Heavy 3D6" }, "Range": { "value": "24″-480″" } }, "text": "Indirect Fire. [Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons). This weapon can target units that are not visible to the bearer." }, "Weapon§Reaver volcano cannon": { "stats": { "AP": { "value": "-5" }, "D": { "value": "12" }, "S": { "value": "18" }, "Type": { "value": "Heavy D6" }, "Range": { "value": "120″" } }, "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons)" }, "Weapon§Warhound inferno gun": { "stats": { "AP": { "value": "-3" }, "D": { "value": "3" }, "S": { "value": "7" }, "Type": { "value": "Heavy 4D6" }, "Range": { "value": "24″" } }, "text": "Each time an attack is made with this weapon, that attack automatically hits the target." }, "Wargear§Warhound plasma blastgun": { "assets": { "traits": [ "Weapon§Standard", "Weapon§Supercharge" ] } }, "Weapon§Warhound turbo-laser destructor": { "stats": { "AP": { "value": "-4" }, "D": { "value": "D6+3" }, "S": { "value": "16" }, "Type": { "value": "Heavy 2D3" }, "Range": { "value": "72″" } }, "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons)" }, "Weapon§Warhound vulcan megabolter": { "stats": { "AP": { "value": "-2" }, "D": { "value": "2" }, "S": { "value": "6" }, "Type": { "value": "Heavy 20" }, "Range": { "value": "48″" } } }, "Weapon§Warhound feet": { "stats": { "AP": { "value": "-3" }, "D": { "value": "3" }, "S": { "value": "User" }, "Type": { "value": "Melee" }, "Range": { "value": "Melee" } }, "text": "Each time an attack is made with this weapon profile, make 2 [hit rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) instead of 1." }, "Weapon§Reaver apocalypse launcher": { "stats": { "AP": { "value": "-2" }, "D": { "value": "2" }, "S": { "value": "7" }, "Type": { "value": "Heavy 2D6" }, "Range": { "value": "24″-200″" } }, "text": "Indirect Fire. [Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons). This weapon can target units that are not visible to the bearer." }, "Weapon§Reaver feet": { "stats": { "AP": { "value": "-4" }, "D": { "value": "4" }, "S": { "value": "User" }, "Type": { "value": "Melee" }, "Range": { "value": "Melee" } }, "text": "Each time an attack is made with this weapon profile, make 2 [hit rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) instead of 1." }, "Weapon§Warbringer Nemesis feet": { "stats": { "AP": { "value": "-4" }, "D": { "value": "4" }, "S": { "value": "User" }, "Type": { "value": "Melee" }, "Range": { "value": "Melee" } }, "text": "Each time an attack is made with this weapon profile, make 2 [hit rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) instead of 1." }, "Weapon§Nemesis volcano cannon": { "stats": { "AP": { "value": "-5" }, "D": { "value": "12" }, "S": { "value": "18" }, "Type": { "value": "Heavy 3D3" }, "Range": { "value": "24″-120″" } }, "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons)" }, "Weapon§Apocalypse launcher": { "stats": { "AP": { "value": "-2" }, "D": { "value": "2" }, "S": { "value": "8" }, "Type": { "value": "Heavy 2D6" }, "Range": { "value": "24″-200″" } }, "text": "Indirect Fire. [Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons). This weapon can target units that are not visible to the bearer." }, "Weapon§Ardex-defensor lascannon": { "stats": { "AP": { "value": "-3" }, "D": { "value": "D6" }, "S": { "value": "9" }, "Type": { "value": "Heavy 1" }, "Range": { "value": "48″" } }, "text": "Each time an attack is made with this weapon profile when firing [Overwatch](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Overwatch), that attack hits on a roll of 5 or 6." }, "Weapon§Arioch power claw (shooting)": { "stats": { "AP": { "value": "-2" }, "D": { "value": "2" }, "S": { "value": "6" }, "Type": { "value": "Heavy 20" }, "Range": { "value": "48″" } } }, "Weapon§Laser blaster": { "stats": { "AP": { "value": "-4" }, "D": { "value": "D6+3" }, "S": { "value": "16" }, "Type": { "value": "Heavy 3D3" }, "Range": { "value": "72″" } }, "text": "[Blast](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Blast-Weapons)" }, "Weapon§Arioch power claw (melee)": { "stats": { "AP": { "value": "-5" }, "D": { "value": "18" }, "S": { "value": "x2" }, "Type": { "value": "Melee" }, "Range": { "value": "Melee" } }, "text": "Each time a **VEHICLE** or MONSTER** model is destroyed as a result of an attack made with this weapon, you can select one enemy unit within 9\" and roll one D6; on a 4+ that unit suffers D6 [mortal wounds](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#Mortal-Wounds)." }, "Weapon§Warlord feet": { "stats": { "AP": { "value": "-4" }, "D": { "value": "5" }, "S": { "value": "User" }, "Type": { "value": "Melee" }, "Range": { "value": "Melee" } }, "text": "Each time an attack is made with this weapon profile, make 2 [hit rolls](https://wahapedia.ru/wh40k9ed/the-rules/core-rules/#1.-Hit-Roll) instead of 1." }, "Weapon§Macro gatling blaster": { "stats": { "AP": { "value": "-4" }, "D": { "value": "4" }, "S": { "value": "9" }, "Type": { "value": "Heavy 12" }, "Range": { "value": "100″" } } }, "Wargear§Arioch power claw": { "assets": { "traits": [ "Weapon§Arioch power claw (melee)", "Weapon§Arioch power claw (shooting)" ] } }, "Lords of War§Warhound Titan": { "stats": { "Power Level": { "value": 100 } }, "keywords": { "Keywords": [ "God-engine", "Titanic", "Vehicle", "Warhound Titan" ], "Faction": [ "", "Adeptus Titanicus", "Imperium" ] }, "assets": { "traits": [ { "item": "Statline§Warhound Titan", "stats": { "Points": { "visibility": "hidden" } } }, "Ability§Reactor Meltdown", "Ability§Flank Speed", "Ability§Battle Titan", "Ability§Void Shields", { "item": "Model§Warhound Titan", "stats": { "Points": { "visibility": "hidden" } } } ] }, "text": "A Warhound Titan is equipped with: 2 Warhound vulcan mega-bolters; Warhound feet.\n\n• This model’s Warhound vulcan mega-bolters can each be replaced with one of the following: 1 Warhound inferno gun; 1 Warhound plasma blastgun; 1 Warhound turbo-laser destructor.\n\nnull", "meta": { "Publication": "[Imperial Armour: Compendium (Index) 9th ed. – Indomitus 1.7 @2022-09-21](https://www.warhammer-community.com/wp-content/uploads/2020/12/07780FxTleLPSRPi.pdf)" } }, "Lords of War§Reaver Titan": { "stats": { "Power Level": { "value": 150 } }, "keywords": { "Keywords": [ "God-engine", "Reaver Titan", "Titanic", "Vehicle" ], "Faction": [ "", "Adeptus Titanicus", "Imperium" ] }, "assets": { "traits": [ { "item": "Statline§Reaver Titan", "stats": { "Points": { "visibility": "hidden" } } }, "Ability§Reactor Meltdown", "Ability§Battle Titan", "Ability§Void Shields", { "item": "Model§Reaver Titan", "stats": { "Points": { "visibility": "hidden" } } } ] }, "text": "A Reaver Titan is equipped with: 2 Reaver gatling blaster; Reaver apocalypse launcher; Reaver feet.\n\n• This model’s Reaver gatling blasters can each be replaced with one of the following: 1 Reaver laser blaster; 1 Reaver melta cannon; 1 Reaver volcano cannon; 1 Reaver power fist.\n\nnull", "meta": { "Publication": "[Imperial Armour: Compendium (Index) 9th ed. – Indomitus 1.7 @2022-09-21](https://www.warhammer-community.com/wp-content/uploads/2020/12/07780FxTleLPSRPi.pdf)" } }, "Lords of War§Warlord Titan": { "stats": { "Power Level": { "value": 275 } }, "keywords": { "Keywords": [ "God-engine", "Titanic", "Vehicle", "Warlord Titan" ], "Faction": [ "", "Adeptus Titanicus", "Imperium" ] }, "assets": { "traits": [ { "item": "Statline§Warlord Titan", "stats": { "Points": { "visibility": "hidden" } } }, "Ability§Reactor Meltdown", "Ability§War Engine", "Ability§Void Shields", { "item": "Model§Warlord Titan", "stats": { "Points": { "visibility": "hidden" } } } ] }, "text": "A Warlord Titan is equipped with: 2 apocalypse launchers; 2 ardex-defensor lascannons; 2 ardex-defensor maulers; 2 arioch power claws; Warlord feet.\n\n• This model’s 2 apocalypse launchers can be replaced with 2 laser blasters.\n\n• This model’s arioch power claws can each be replaced with one of the following: 1 belicosa volcano cannon; 1 macro gatling blaster; 1 mori quake cannon; 1 sunfury plasma annihilator.\n\nnull", "meta": { "Publication": "[Imperial Armour: Compendium (Index) 9th ed. – Indomitus 1.7 @2022-09-21](https://www.warhammer-community.com/wp-content/uploads/2020/12/07780FxTleLPSRPi.pdf)" } }, "Lords of War§Warbringer Nemesis Titan": { "stats": { "Power Level": { "value": 190 } }, "keywords": { "Keywords": [ "God-engine", "Titanic", "Vehicle", "Warbringer Nemesis Titan" ], "Faction": [ "", "Adeptus Titanicus", "Imperium" ] }, "assets": { "traits": [ { "item": "Statline§Warbringer Nemesis Titan", "stats": { "Points": { "visibility": "hidden" } } }, "Ability§Reactor Meltdown", "Ability§Battle Titan", "Ability§Void Shields", { "item": "Model§Warbringer Nemesis Titan", "stats": { "Points": { "visibility": "hidden" } } } ] }, "text": "A Warbringer Nemesis Titan is equipped with: 3 ardex-defensor maulers; 2 Anvillus defence batteries; Nemesis quake cannon; 2 Reaver gatling blaster; Warbringer Nemesis feet.\n\n• This model’s Reaver gatling blasters can each be replaced with one of the following: 1 Reaver laser blaster; 1 Reaver melta cannon; 1 Reaver volcano cannon.\n\n• This model’s Nemesis quake cannon can be replaced with 1 Nemesis volcano cannon.\n\nnull", "meta": { "Publication": "[Imperial Armour: Compendium (Index) 9th ed. – Indomitus 1.7 @2022-09-21](https://www.warhammer-community.com/wp-content/uploads/2020/12/07780FxTleLPSRPi.pdf)" } } } } }