---
layout: ikrpg
categories: [ Index ]
tags: [ Rules, None, None ]
---
Characters can be equipped with armor, (improvised) melee weapons, (improvised) ranged weapons,
clothing and equipment. Additionally they may possess ammunition, mounts, riding equipment and food.
Armor
Melee Weapons
| Melee Weapon |
Publication |
Page |
| Assassin's Blade |
Core Rules |
253 |
| Axe |
Core Rules |
253 |
| Axe, Great |
Core Rules |
253 |
| Axe, Horseman's |
Core Rules |
254 |
| Bayonet |
Core Rules |
254 |
| Blast Shield |
Urban Adventure |
12 |
| Blasting Pike |
Core Rules |
254 |
| Caspian Battleblade |
Core Rules |
254 |
| Cat's Paw |
No Quarter #45 |
61 |
| Cloak, Weighted |
Full Metal Friday 5/1 |
2 |
| Clockwork Injector |
Urban Adventure |
12 |
| Club |
Core Rules |
255 |
| Club, Banded |
Core Rules |
255 |
| Cutlass |
Core Rules |
255 |
| Dagger |
Core Rules |
255 |
| Deadblow Hammer |
No Quarter #45 |
62 |
| Dueling Buckler |
Full Metal Friday 5/1 |
2 |
| Durkin Bar |
Full Metal Friday 3/1 |
2 |
| Entrenching Tool, Military |
No Quarter #45 |
62 |
| Fellblade |
No Quarter #46 |
30 |
| Flail |
Core Rules |
255 |
| Flail, Two-Handed |
Core Rules |
255 |
| Gaff, Hand |
No Quarter #45 |
63 |
| Gaff, Pole |
No Quarter #45 |
63 |
| Garrote |
Full Metal Friday 4/3 |
2 |
| Halbert |
Core Rules |
255 |
| Hand Pick |
Full Metal Friday 3/1 |
2 |
| Ice Axe |
No Quarter #45 |
63 |
| Knuckledusters |
Core Rules |
256 |
| Kopis |
Core Rules |
256 |
| Lacerator |
Full Metal Friday 1/2 |
2 |
| Lance |
Core Rules |
256 |
| Mace |
Core Rules |
256 |
| Maul |
Core Rules |
256 |
| Mechanoflail |
No Quarter #48 |
70 |
| Nyss CLaymore |
Core Rules |
256 |
| Ogrun Warcleaver |
Core Rules |
257 |
| Pickaxe |
Core Rules |
257 |
| Railman's Adze |
No Quarter #45 |
64 |
| Rapier |
Core Rules |
257 |
| Shield |
Core Rules |
258 |
| Shield, Combat |
Core Rules |
258 |
| Spear |
Core Rules |
258 |
| Spike Mail |
No Quarter #45 |
65 |
| Springblade |
Core Rules |
258 |
| Staff |
Core Rules |
258 |
| Staff, Battle |
Core Rules |
258 |
| Sword |
Core Rules |
259 |
| Sword Cane |
Core Rules |
259 |
| Swort, Great |
Core Rules |
259 |
| Telescoping Staff |
No Quarter #48 |
70 |
| Tournament Foil |
Full Metal Friday 5/1 |
3 |
| Trench Knife |
Core Rules |
259 |
| Trench Sword |
Core Rules |
259 |
| War Hammer |
Core Rules |
259 |
Improvised Melee Weapons
Ranged Weapons
| Ranged Weapon |
Publication |
Page |
| Axe, Throwing |
Core Rules |
261 |
| Blowtorch |
No Quarter #45 |
60 |
| Blunderbuss |
Core Rules |
261 |
| Bola |
Core Rules |
261 |
| Bomb Lance |
No Quarter #45 |
61 |
| Bow |
Core Rules |
262 |
| Bow, Great |
Core Rules |
262 |
| Bow, Nyss |
Core Rules |
262 |
| Cannon-Shield |
Core Rules |
262 |
| Carbine |
Core Rules |
262 |
| Crossbow |
Core Rules |
263 |
| Crossbow, Repeating |
Core Rules |
263 |
| Dueling Pistols |
Full Metal Friday 5/1 |
2 |
| Flare Pistol |
No Quarter #45 |
62 |
| Grenade, Concussion |
Core Rules |
263 |
| Grenade, Explosive |
Core Rules |
264 |
| Grenade, Smoke |
Core Rules |
264 |
| Grenade, Strangle Gas |
Core Rules |
264 |
| Gun Axe |
Core Rules |
264 |
| Hand Cannon |
Core Rules |
265 |
| Hand Cannon, Dual |
Core Rules |
265 |
| Harpoon Gun |
Core Rules |
265 |
| Injection Pistol |
Full Metal Friday 2/2 |
2 |
| Javelin |
Core Rules |
265 |
| Knife, Throwing |
Core Rules |
265 |
| Linethrower |
No Quarter #45 |
63 |
| Ogrun Battle Cannon |
Core Rules |
266 |
| Pistol |
Core Rules |
266 |
| Pistol, Collapsible |
Urban Adventure |
13 |
| Pistol, Holdout |
Core Rules |
266 |
| Pistol, Magelock |
Core Rules |
266 |
| Pistol, Repeating |
Core Rules |
267 |
| Quad-Iron |
Core Rules |
267 |
| Radcliffe Carbine |
Core Rules |
267 |
| Rifle, Collapsible |
Urban Adventure |
14 |
| Rifle, Long |
Core Rules |
268 |
| Rifle, Heavy |
Core Rules |
268 |
| Rifle, Magelock |
Core Rules |
268 |
| Rifle, Military |
Core Rules |
269 |
| Rifle, Repeating |
Core Rules |
269 |
| Rockbreaker Spray |
No Quarter #45 |
65 |
| Rynnish Walking Stick |
Core Rules |
269 |
| Scattergun |
Core Rules |
269 |
| Sling |
Core Rules |
270 |
| Slug Gun |
Core Rules |
270 |
| Sword-Cannon, Repeating |
Core Rules |
270 |
| Sword-Cannon, Heavy |
Core Rules |
270 |
Ammunition
Ranged Weapon Accessories
Improvised Ranged Weapons
Rare Ranged Weapons
Clothing
Equipment
Mounts
Riding Equipment
Food