--- published: true layout: ikrpg tags: - Rules - None - None ---
Abilities are assigned to characters during the Character Creation step.
| Ability | Resource | Page |
|---|---|---|
| 'Jack Marshal | Core Rules | 157 |
| Abomination | No Quarter #46 | 29 |
| Ace Commander | Core Rules | 157 |
| Acrobatics | Core Rules | 157 |
| Adaptable [Urban] | Urban Adventure | 10 |
| Advisor | Core Rules | 157 |
| Always a Deal to be Made | Urban Adventure | 10 |
| Ambush | Core Rules | 157 |
| Anatomical Precision | Core Rules | 157 |
| Appraise | Core Rules | 157 |
| Arcane Assassin | Core Rules | 157 |
| Arcane Defenses | Core Rules | 157 |
| Arcane Engineer | Core Rules | 157 |
| Arcane Precision | Core Rules | 157 |
| Arcane Scholar | Core Rules | 157 |
| Archer | Urban Adventure | 10 |
| Astute | Core Rules | 157 |
| Backstab | Core Rules | 157 |
| Battle Commander | Core Rules | 157 |
| Battle Plan: Call to Action | Core Rules | 157 |
| Battle Plan: Coordinated Strike | Core Rules | 157 |
| Battle Plan: Desperate Pace | Core Rules | 158 |
| Battle Plan: Go to Ground | Core Rules | 158 |
| Battle Plan: Reconnaissance | Core Rules | 158 |
| Battle Plan: Shadow | Core Rules | 158 |
| Bayonet Charge | Core Rules | 158 |
| Berserk | No Quarter #46 | 29 |
| Big Game Hunter | Core Rules | 158 |
| Binding | Core Rules | 158 |
| Black Tongue | Urban Adventure | 68 |
| Blaster | Core Rules | 158 |
| Blood Spiller | Core Rules | 158 |
| Bloodlust | No Quarter #46 | 29 |
| Boarding Action | Full Metal Friday 1/2 | 2 |
| Bodge | Core Rules | 158 |
| Bodyguard | Core Rules | 158 |
| Bomber | Core Rules | 158 |
| Bond | Core Rules | 158 |
| Brawler | Urban Adventure | 10 |
| Brew Master | Core Rules | 159 |
| Bull Rush | No Quarter #45 | 32 |
| Camouflage | Core Rules | 159 |
| Card Sharp | Core Rules | 159 |
| Cautious Advance | Core Rules | 159 |
| Cavalry Charge | Core Rules | 159 |
| Chain Attack: Bleed Out | Core Rules | 159 |
| Chain Attack: Pin Down | Core Rules | 159 |
| Choir | Core Rules | 159 |
| Cleave | Core Rules | 159 |
| Combat Rider | Core Rules | 159 |
| Conniver | Core Rules | 159 |
| Corruptor | Urban Adventure | 68 |
| Counter Offer | Urban Adventure | 10 |
| Cover Identity | Core Rules | 159 |
| Crackshot | Core Rules | 159 |
| Craft Rune Shot | Core Rules | 160 |
| Crossbowman | Core Rules | 160 |
| Dark Scribe | Urban Adventure | 68 |
| Defender | Core Rules | 160 |
| Defensive Line | Core Rules | 160 |
| Dig In | Core Rules | 160 |
| Disease Resistance | Core Rules | 160 |
| Dispel | Core Rules | 160 |
| Dodger | Core Rules | 161 |
| Drive: Ancillary Attack | Core Rules | 161 |
| Drive: Assault | Core Rules | 161 |
| Drive: Off Road | Core Rules | 161 |
| Drive: Pronto | Core Rules | 161 |
| Dual Shot | Core Rules | 161 |
| Elemental Master | Core Rules | 161 |
| Empower | Core Rules | 161 |
| Expert Rider | Core Rules | 161 |
| Fast Cook | Core Rules | 161 |
| Fast Draw | Core Rules | 161 |
| Fast Rearm | Core Rules | 161 |
| Fast Reload | Core Rules | 161 |
| Fearless | No Quarter #46 | 29 |
| Fearsome Howl | No Quarter #46 | 29 |
| Fell Call: Cacophony | Core Rules | 161 |
| Fell Call: Call of Defiance | Core Rules | 161 |
| Fell Call: Ground Shaker | Core Rules | 162 |
| Fell Call: Heroic Ballad | Core Rules | 162 |
| Fell Call: Reverberation | Core Rules | 162 |
| Fell Call: Signal Call | Core Rules | 162 |
| Fell Call: Sonic Blast | Core Rules | 162 |
| Field Alchemist | Core Rules | 162 |
| Field Marshal: Magical Attack | Core Rules | 162 |
| Field Marshal: Relentless Charge | Core Rules | 162 |
| Field Marshal: Shield Guard | Core Rules | 162 |
| Find Cover | Core Rules | 162 |
| Fire in the Hole! | Core Rules | 163 |
| Flash Thief | Urban Adventure | 10 |
| Fleet Foot | Core Rules | 163 |
| Flying Fists | Urban Adventure | 10 |
| Follow Up | No Quarter #45 | 32 |
| Free Style | Core Rules | 163 |
| Gang | Core Rules | 163 |
| Get Away | Core Rules | 163 |
| Ghost Shield | Urban Adventure | 68 |
| Girded | Core Rules | 163 |
| Good Breeding | Core Rules | 163 |
| Grappler | Urban Adventure | 10 |
| Grave Man | Urban Adventure | 68 |
| Great Power | Core Rules | 163 |
| Grenadier | Core Rules | 163 |
| Gunfighter | Core Rules | 163 |
| Haruspex | Urban Adventure | 68 |
| Head-Butt | Core Rules | 164 |
| Hit em' Low | Urban Adventure | 11 |
| Hit the Deck! | Core Rules | 164 |
| Hulking Presence | Urban Adventure | 11 |
| Hyper Awareness | Core Rules | 164 |
| Imbue Weapon | Urban Adventure | 68 |
| Immunity: Cold | Core Rules | 164 |
| Immunity: Corrosion | Core Rules | 164 |
| Immunity: Electricity | Core Rules | 164 |
| Immunity: Fire | Core Rules | 164 |
| Inscribe Formulae | Core Rules | 164 |
| Inscribe Thrall Rune | Urban Adventure | 68 |
| Instructor | Urban Adventure | 11 |
| Iron Sentinel | Core Rules | 164 |
| Iron Will | Core Rules | 164 |
| Keen Eyed | Core Rules | 164 |
| Language | Core Rules | 164 |
| Legacy of Bragg | Core Rules | 164 |
| Light Cavalry | Core Rules | 164 |
| Line Breaker | No Quarter #45 | 32 |
| Load Bearing | Core Rules | 164 |
| Lost in the Crowd | Urban Adventure | 11 |
| Low Breeding | Urban Adventure | 11 |
| Mage Killer | Core Rules | 164 |
| Marksman | Core Rules | 165 |
| Natural Leader | Core Rules | 165 |
| Necromancer | Urban Adventure | 68 |
| Night Fighter | Core Rules | 165 |
| Parry | Core Rules | 165 |
| Pathfinder | Core Rules | 165 |
| Perfect Timing | Urban Adventure | 11 |
| Poison Resistance | Core Rules | 165 |
| Port of Call | Core Rules | 165 |
| Power of Truth | Urban Adventure | 11 |
| Precision Strike | Core Rules | 165 |
| Press the Attack | Core Rules | 165 |
| Previlege | Core Rules | 165 |
| Prowl | Core Rules | 165 |
| Pursuit | Core Rules | 165 |
| Quick Work | Core Rules | 166 |
| Rallying Cry | Core Rules | 166 |
| Relentless Charge | Core Rules | 166 |
| Ram | Full Metal Friday 1/2 | 2 |
| Resourceful | Core Rules | 166 |
| Retaliatory Strike | Core Rules | 166 |
| Return Fire | Core Rules | 166 |
| Ride-by Attack | Core Rules | 166 |
| Riposte | Core Rules | 166 |
| Rock Solid | Core Rules | 166 |
| Roll with It | Core Rules | 166 |
| Saddle Shot | Core Rules | 166 |
| Scoping it Out | Urban Adventure | 11 |
| Scrounge | Core Rules | 167 |
| Sentry | Core Rules | 167 |
| Set Defense | Core Rules | 167 |
| Shadow Magic | Core Rules | 167 |
| Shield Guard | Core Rules | 167 |
| Shield Slam | Core Rules | 167 |
| Signal Language | Core Rules | 167 |
| Silence | No Quarter #46 | 29 |
| Silver Tongued | Urban Adventure | 11 |
| Sniper | Core Rules | 167 |
| Soul Taker | Urban Adventure | 68 |
| Soul Thief | Urban Adventure | 69 |
| Specialization | Core Rules | 167 |
| Sprint | Full Metal Friday 1/2 | 2 |
| Steady | Core Rules | 167 |
| Steamo | Core Rules | 167 |
| Street Survivor | Urban Adventure | 11 |
| Sucker! | Core Rules | 167 |
| Swift Hunter | Core Rules | 167 |
| Swift Rider | Core Rules | 167 |
| Take Down | Core Rules | 167 |
| Targeteer | Core Rules | 168 |
| Team Leader | Core Rules | 168 |
| Team Player | Urban Adventure | 11 |
| Traceless Path | Core Rules | 168 |
| Trained Rider | No Quarter #45 | 32 |
| Trip | Urban Adventure | 11 |
| Truth Leader | Core Rules | 168 |
| Tune Up | Core Rules | 168 |
| Two-Weapon Fighting | Core Rules | 168 |
| University Education | Core Rules | 168 |
| Waylay | Core Rules | 168 |